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-rw-r--r--modules/visual_script/visual_script.cpp2
-rw-r--r--modules/visual_script/visual_script_editor.cpp5
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp10
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp16
-rw-r--r--modules/visual_script/visual_script_nodes.cpp14
5 files changed, 22 insertions, 25 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 84b4b0cab1..619ed8f6c0 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "visual_script.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "os/os.h"
#include "scene/main/node.h"
#include "visual_script_nodes.h"
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 08757f4c61..ba3463445d 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -2746,7 +2746,7 @@ void VisualScriptEditor::_node_filter_changed(const String &p_text) {
void VisualScriptEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
- node_filter_icon->set_texture(Control::get_icon("Search", "EditorIcons"));
+ node_filter->add_icon_override("right_icon", Control::get_icon("Search", "EditorIcons"));
variable_editor->connect("changed", this, "_update_members");
signal_editor->connect("changed", this, "_update_members");
}
@@ -3215,9 +3215,6 @@ VisualScriptEditor::VisualScriptEditor() {
node_filter->connect("text_changed", this, "_node_filter_changed");
hbc_nodes->add_child(node_filter);
node_filter->set_h_size_flags(SIZE_EXPAND_FILL);
- node_filter_icon = memnew(TextureRect);
- node_filter_icon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
- hbc_nodes->add_child(node_filter_icon);
vbc_nodes->add_child(hbc_nodes);
nodes = memnew(Tree);
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index b53a21c53b..7074ac76c7 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "visual_script_flow_control.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "io/resource_loader.h"
#include "os/keyboard.h"
@@ -875,7 +875,7 @@ String VisualScriptInputFilter::get_output_sequence_port_text(int p_port) const
case Ref<InputEvent>::ACTION: {
List<PropertyInfo> pinfo;
- GlobalConfig::get_singleton()->get_property_list(&pinfo);
+ ProjectSettings::get_singleton()->get_property_list(&pinfo);
int index = 1;
text = "No Action";
@@ -1119,7 +1119,7 @@ bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_va
if (what == "action_name") {
List<PropertyInfo> pinfo;
- GlobalConfig::get_singleton()->get_property_list(&pinfo);
+ ProjectSettings::get_singleton()->get_property_list(&pinfo);
int index = 1;
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
@@ -1325,7 +1325,7 @@ bool VisualScriptInputFilter::_get(const StringName &p_name, Variant &r_ret) con
if (what == "action_name") {
List<PropertyInfo> pinfo;
- GlobalConfig::get_singleton()->get_property_list(&pinfo);
+ ProjectSettings::get_singleton()->get_property_list(&pinfo);
int index = 1;
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
@@ -1456,7 +1456,7 @@ void VisualScriptInputFilter::_get_property_list(List<PropertyInfo> *p_list) con
actions = "None";
List<PropertyInfo> pinfo;
- GlobalConfig::get_singleton()->get_property_list(&pinfo);
+ ProjectSettings::get_singleton()->get_property_list(&pinfo);
Vector<String> al;
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index 93b2aa2982..c42e784fbc 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "visual_script_func_nodes.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "io/resource_loader.h"
#include "os/os.h"
#include "scene/main/node.h"
@@ -347,7 +347,7 @@ void VisualScriptFunctionCall::set_singleton(const StringName &p_path) {
return;
singleton = p_path;
- Object *obj = GlobalConfig::get_singleton()->get_singleton_object(singleton);
+ Object *obj = ProjectSettings::get_singleton()->get_singleton_object(singleton);
if (obj) {
base_type = obj->get_class();
}
@@ -383,7 +383,7 @@ void VisualScriptFunctionCall::_update_method_cache() {
} else if (call_mode == CALL_MODE_SINGLETON) {
- Object *obj = GlobalConfig::get_singleton()->get_singleton_object(singleton);
+ Object *obj = ProjectSettings::get_singleton()->get_singleton_object(singleton);
if (obj) {
type = obj->get_class();
script = obj->get_script();
@@ -568,11 +568,11 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
if (call_mode != CALL_MODE_SINGLETON) {
property.usage = 0;
} else {
- List<GlobalConfig::Singleton> names;
- GlobalConfig::get_singleton()->get_singletons(&names);
+ List<ProjectSettings::Singleton> names;
+ ProjectSettings::get_singleton()->get_singletons(&names);
property.hint = PROPERTY_HINT_ENUM;
String sl;
- for (List<GlobalConfig::Singleton>::Element *E = names.front(); E; E = E->next()) {
+ for (List<ProjectSettings::Singleton>::Element *E = names.front(); E; E = E->next()) {
if (sl != String())
sl += ",";
sl += E->get().name;
@@ -606,7 +606,7 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
property.hint_string = itos(get_visual_script()->get_instance_ID());
} else if (call_mode == CALL_MODE_SINGLETON) {
- Object *obj = GlobalConfig::get_singleton()->get_singleton_object(singleton);
+ Object *obj = ProjectSettings::get_singleton()->get_singleton_object(singleton);
if (obj) {
property.hint = PROPERTY_HINT_METHOD_OF_INSTANCE;
property.hint_string = itos(obj->get_instance_ID());
@@ -867,7 +867,7 @@ public:
} break;
case VisualScriptFunctionCall::CALL_MODE_SINGLETON: {
- Object *object = GlobalConfig::get_singleton()->get_singleton_object(singleton);
+ Object *object = ProjectSettings::get_singleton()->get_singleton_object(singleton);
if (!object) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Invalid singleton name: '" + String(singleton) + "'";
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 5f24bcc2c3..9cbadde521 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "visual_script_nodes.h"
-#include "global_config.h"
+#include "project_settings.h"
#include "global_constants.h"
#include "os/input.h"
#include "os/os.h"
@@ -1939,13 +1939,13 @@ public:
VisualScriptNodeInstance *VisualScriptEngineSingleton::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceEngineSingleton *instance = memnew(VisualScriptNodeInstanceEngineSingleton);
- instance->singleton = GlobalConfig::get_singleton()->get_singleton_object(singleton);
+ instance->singleton = ProjectSettings::get_singleton()->get_singleton_object(singleton);
return instance;
}
VisualScriptEngineSingleton::TypeGuess VisualScriptEngineSingleton::guess_output_type(TypeGuess *p_inputs, int p_output) const {
- Object *obj = GlobalConfig::get_singleton()->get_singleton_object(singleton);
+ Object *obj = ProjectSettings::get_singleton()->get_singleton_object(singleton);
TypeGuess tg;
tg.type = Variant::OBJECT;
if (obj) {
@@ -1963,11 +1963,11 @@ void VisualScriptEngineSingleton::_bind_methods() {
String cc;
- List<GlobalConfig::Singleton> singletons;
+ List<ProjectSettings::Singleton> singletons;
- GlobalConfig::get_singleton()->get_singletons(&singletons);
+ ProjectSettings::get_singleton()->get_singletons(&singletons);
- for (List<GlobalConfig::Singleton>::Element *E = singletons.front(); E; E = E->next()) {
+ for (List<ProjectSettings::Singleton>::Element *E = singletons.front(); E; E = E->next()) {
if (E->get().name == "VS" || E->get().name == "PS" || E->get().name == "PS2D" || E->get().name == "AS" || E->get().name == "TS" || E->get().name == "SS" || E->get().name == "SS2D")
continue; //skip these, too simple named
@@ -3466,7 +3466,7 @@ void VisualScriptInputAction::_validate_property(PropertyInfo &property) const {
String actions;
List<PropertyInfo> pinfo;
- GlobalConfig::get_singleton()->get_property_list(&pinfo);
+ ProjectSettings::get_singleton()->get_property_list(&pinfo);
Vector<String> al;
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {