diff options
Diffstat (limited to 'modules/visual_script')
-rw-r--r-- | modules/visual_script/visual_script.cpp | 6 | ||||
-rw-r--r-- | modules/visual_script/visual_script.h | 6 | ||||
-rw-r--r-- | modules/visual_script/visual_script_builtin_funcs.cpp | 2 | ||||
-rw-r--r-- | modules/visual_script/visual_script_builtin_funcs.h | 2 | ||||
-rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 60 | ||||
-rw-r--r-- | modules/visual_script/visual_script_expression.cpp | 2 | ||||
-rw-r--r-- | modules/visual_script/visual_script_expression.h | 2 | ||||
-rw-r--r-- | modules/visual_script/visual_script_flow_control.cpp | 16 | ||||
-rw-r--r-- | modules/visual_script/visual_script_flow_control.h | 14 | ||||
-rw-r--r-- | modules/visual_script/visual_script_func_nodes.cpp | 16 | ||||
-rw-r--r-- | modules/visual_script/visual_script_func_nodes.h | 8 | ||||
-rw-r--r-- | modules/visual_script/visual_script_nodes.cpp | 60 | ||||
-rw-r--r-- | modules/visual_script/visual_script_nodes.h | 54 | ||||
-rw-r--r-- | modules/visual_script/visual_script_yield_nodes.cpp | 12 | ||||
-rw-r--r-- | modules/visual_script/visual_script_yield_nodes.h | 4 |
15 files changed, 132 insertions, 132 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 1047a4d3a3..d49060bea8 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -725,7 +725,7 @@ int VisualScript::get_available_id() const { ///////////////////////////////// -bool VisualScript::can_instance() const { +bool VisualScript::can_instantiate() const { return true; // ScriptServer::is_scripting_enabled(); } @@ -1958,7 +1958,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) { Ref<VisualScriptNode> node = script->nodes[F->get()].node; - VisualScriptNodeInstance *instance = node->instance(this); // Create instance. + VisualScriptNodeInstance *instance = node->instantiate(this); // Create instance. ERR_FAIL_COND(!instance); instance->base = node.ptr(); @@ -2262,7 +2262,7 @@ void VisualScriptLanguage::get_string_delimiters(List<String> *p_delimiters) con Ref<Script> VisualScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const { Ref<VisualScript> script; - script.instance(); + script.instantiate(); script->set_instance_base_type(p_base_class_name); return script; } diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h index 5e848dc6c7..932ebeb27f 100644 --- a/modules/visual_script/visual_script.h +++ b/modules/visual_script/visual_script.h @@ -87,7 +87,7 @@ public: void set_breakpoint(bool p_breakpoint); bool is_breakpoint() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) = 0; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) = 0; struct TypeGuess { Variant::Type type = Variant::NIL; @@ -325,7 +325,7 @@ public: void set_instance_base_type(const StringName &p_type); - virtual bool can_instance() const override; + virtual bool can_instantiate() const override; virtual Ref<Script> get_base_script() const override; virtual StringName get_instance_base_type() const override; @@ -619,7 +619,7 @@ public: template <class T> static Ref<VisualScriptNode> create_node_generic(const String &p_name) { Ref<T> node; - node.instance(); + node.instantiate(); return node; } diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index a3133f126d..f17ad62531 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -1187,7 +1187,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptBuiltinFunc::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptBuiltinFunc::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceBuiltinFunc *instance = memnew(VisualScriptNodeInstanceBuiltinFunc); instance->node = this; instance->instance = p_instance; diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h index 1fafaf1d98..7196d4b46a 100644 --- a/modules/visual_script/visual_script_builtin_funcs.h +++ b/modules/visual_script/visual_script_builtin_funcs.h @@ -139,7 +139,7 @@ public: void set_func(BuiltinFunc p_which); BuiltinFunc get_func(); - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptBuiltinFunc(VisualScriptBuiltinFunc::BuiltinFunc func); VisualScriptBuiltinFunc(); diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 96f103f95a..51de8afc53 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -1303,7 +1303,7 @@ void VisualScriptEditor::_create_function() { Vector2 ofs = _get_available_pos(); Ref<VisualScriptFunction> func_node; - func_node.instance(); + func_node.instantiate(); func_node->set_name(name); for (int i = 0; i < func_input_vbox->get_child_count(); i++) { @@ -1420,7 +1420,7 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt Vector2 ofs = _get_available_pos(); Ref<VisualScriptFunction> func_node; - func_node.instance(); + func_node.instantiate(); func_node->set_name(name); int fn_id = script->get_available_id(); @@ -2084,12 +2084,12 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da Ref<VisualScriptNode> vnode; if (use_set) { Ref<VisualScriptVariableSet> vnodes; - vnodes.instance(); + vnodes.instantiate(); vnodes->set_variable(d["variable"]); vnode = vnodes; } else { Ref<VisualScriptVariableGet> vnodeg; - vnodeg.instance(); + vnodeg.instantiate(); vnodeg->set_variable(d["variable"]); vnode = vnodeg; } @@ -2120,7 +2120,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da ofs /= EDSCALE; Ref<VisualScriptFunctionCall> vnode; - vnode.instance(); + vnode.instantiate(); vnode->set_call_mode(VisualScriptFunctionCall::CALL_MODE_SELF); int new_id = script->get_available_id(); @@ -2152,7 +2152,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da ofs /= EDSCALE; Ref<VisualScriptEmitSignal> vnode; - vnode.instance(); + vnode.instantiate(); vnode->set_signal(d["signal"]); int new_id = script->get_available_id(); @@ -2181,7 +2181,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da ofs /= EDSCALE; Ref<VisualScriptPreload> prnode; - prnode.instance(); + prnode.instantiate(); prnode->set_preload(d["resource"]); int new_id = script->get_available_id(); @@ -2224,7 +2224,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da } Ref<VisualScriptPreload> prnode; - prnode.instance(); + prnode.instantiate(); prnode->set_preload(res); undo_redo->add_do_method(script.ptr(), "add_node", new_id, prnode, ofs); @@ -2290,13 +2290,13 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da if (use_node) { Ref<VisualScriptSceneNode> scene_node; - scene_node.instance(); + scene_node.instantiate(); scene_node->set_node_path(sn->get_path_to(node)); n = scene_node; } else { // ! Doesn't work properly. Ref<VisualScriptFunctionCall> call; - call.instance(); + call.instantiate(); call->set_call_mode(VisualScriptFunctionCall::CALL_MODE_NODE_PATH); call->set_base_path(sn->get_path_to(node)); call->set_base_type(node->get_class()); @@ -2358,7 +2358,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da if (!use_get) { Ref<VisualScriptPropertySet> pset; - pset.instance(); + pset.instantiate(); pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); pset->set_base_type(obj->get_class()); /*if (use_value) { @@ -2368,7 +2368,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da vnode = pset; } else { Ref<VisualScriptPropertyGet> pget; - pget.instance(); + pget.instantiate(); pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); pget->set_base_type(obj->get_class()); @@ -2400,7 +2400,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da if (!use_get) { Ref<VisualScriptPropertySet> pset; - pset.instance(); + pset.instantiate(); if (sn == node) { pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_SELF); } else { @@ -2411,7 +2411,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da vnode = pset; } else { Ref<VisualScriptPropertyGet> pget; - pget.instance(); + pget.instantiate(); if (sn == node) { pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_SELF); } else { @@ -2666,7 +2666,7 @@ void VisualScriptEditor::add_callback(const String &p_function, PackedStringArra } Ref<VisualScriptFunction> func; - func.instance(); + func.instantiate(); for (int i = 0; i < p_args.size(); i++) { String name = p_args[i]; Variant::Type type = Variant::NIL; @@ -3087,7 +3087,7 @@ void VisualScriptEditor::_port_action_menu(int p_option) { switch (p_option) { case CREATE_CALL_SET_GET: { Ref<VisualScriptFunctionCall> n; - n.instance(); + n.instantiate(); VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); @@ -3234,16 +3234,16 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri if (p_category == String("method")) { Ref<VisualScriptFunctionCall> n; - n.instance(); + n.instantiate(); vnode = n; } else if (p_category == String("set")) { Ref<VisualScriptPropertySet> n; - n.instance(); + n.instantiate(); vnode = n; script_prop_set = n; } else if (p_category == String("get")) { Ref<VisualScriptPropertyGet> n; - n.instance(); + n.instantiate(); n->set_property(p_text); vnode = n; } @@ -3251,28 +3251,28 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri if (p_category == String("action")) { if (p_text == "VisualScriptCondition") { Ref<VisualScriptCondition> n; - n.instance(); + n.instantiate(); vnode = n; } if (p_text == "VisualScriptSwitch") { Ref<VisualScriptSwitch> n; - n.instance(); + n.instantiate(); vnode = n; } else if (p_text == "VisualScriptSequence") { Ref<VisualScriptSequence> n; - n.instance(); + n.instantiate(); vnode = n; } else if (p_text == "VisualScriptIterator") { Ref<VisualScriptIterator> n; - n.instance(); + n.instantiate(); vnode = n; } else if (p_text == "VisualScriptWhile") { Ref<VisualScriptWhile> n; - n.instance(); + n.instantiate(); vnode = n; } else if (p_text == "VisualScriptReturn") { Ref<VisualScriptReturn> n; - n.instance(); + n.instantiate(); vnode = n; } } @@ -3468,7 +3468,7 @@ void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, cons selected = name; Ref<VisualScriptFunction> func_node; - func_node.instance(); + func_node.instantiate(); func_node->set_name(name); int fn_id = script->get_available_id(); undo_redo->create_action(TTR("Add Function")); @@ -3484,7 +3484,7 @@ void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, cons undo_redo->add_undo_method(script.ptr(), "remove_node", fn_id); if (minfo.return_val.type != Variant::NIL || minfo.return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT) { Ref<VisualScriptReturn> ret_node; - ret_node.instance(); + ret_node.instantiate(); ret_node->set_return_type(minfo.return_val.type); ret_node->set_enable_return_value(true); ret_node->set_name(name); @@ -3996,7 +3996,7 @@ void VisualScriptEditor::_menu_option(int p_what) { Vector2 ofs = _get_available_pos(false, script->get_node_position(start_node) - Vector2(80, 150)); Ref<VisualScriptFunction> func_node; - func_node.instance(); + func_node.instantiate(); func_node->set_name(new_fn); undo_redo->create_action(TTR("Create Function")); @@ -4041,7 +4041,7 @@ void VisualScriptEditor::_menu_option(int p_what) { int m = 1; for (Set<int>::Element *G = end_nodes.front(); G; G = G->next()) { Ref<VisualScriptReturn> ret_node; - ret_node.instance(); + ret_node.instantiate(); int ret_id = fn_id + (m++); selections.insert(ret_id); @@ -4529,7 +4529,7 @@ void VisualScriptEditor::register_editor() { Ref<VisualScriptNode> _VisualScriptEditor::create_node_custom(const String &p_name) { Ref<VisualScriptCustomNode> node; - node.instance(); + node.instantiate(); node->set_script(singleton->custom_nodes[p_name]); return node; } diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp index cb4230bea9..d63fbeb726 100644 --- a/modules/visual_script/visual_script_expression.cpp +++ b/modules/visual_script/visual_script_expression.cpp @@ -1498,7 +1498,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptExpression::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptExpression::instantiate(VisualScriptInstance *p_instance) { _compile_expression(); VisualScriptNodeInstanceExpression *instance = memnew(VisualScriptNodeInstanceExpression); instance->instance = p_instance; diff --git a/modules/visual_script/visual_script_expression.h b/modules/visual_script/visual_script_expression.h index c35075ea53..ef16222b42 100644 --- a/modules/visual_script/visual_script_expression.h +++ b/modules/visual_script/visual_script_expression.h @@ -273,7 +273,7 @@ public: virtual String get_text() const override; virtual String get_category() const override { return "operators"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptExpression(); ~VisualScriptExpression(); diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp index e977f9c96b..af86f90b25 100644 --- a/modules/visual_script/visual_script_flow_control.cpp +++ b/modules/visual_script/visual_script_flow_control.cpp @@ -138,7 +138,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptReturn::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptReturn::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceReturn *instance = memnew(VisualScriptNodeInstanceReturn); instance->node = this; instance->instance = p_instance; @@ -154,7 +154,7 @@ VisualScriptReturn::VisualScriptReturn() { template <bool with_value> static Ref<VisualScriptNode> create_return_node(const String &p_name) { Ref<VisualScriptReturn> node; - node.instance(); + node.instantiate(); node->set_enable_return_value(with_value); return node; } @@ -231,7 +231,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptCondition::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptCondition::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceCondition *instance = memnew(VisualScriptNodeInstanceCondition); instance->node = this; instance->instance = p_instance; @@ -311,7 +311,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptWhile::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptWhile::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceWhile *instance = memnew(VisualScriptNodeInstanceWhile); instance->node = this; instance->instance = p_instance; @@ -435,7 +435,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptIterator::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptIterator::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceIterator *instance = memnew(VisualScriptNodeInstanceIterator); instance->node = this; instance->instance = p_instance; @@ -534,7 +534,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptSequence::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptSequence::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceSequence *instance = memnew(VisualScriptNodeInstanceSequence); instance->node = this; instance->instance = p_instance; @@ -618,7 +618,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptSwitch::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptSwitch::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceSwitch *instance = memnew(VisualScriptNodeInstanceSwitch); instance->instance = p_instance; instance->case_count = case_values.size(); @@ -831,7 +831,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptTypeCast::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptTypeCast::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceTypeCast *instance = memnew(VisualScriptNodeInstanceTypeCast); instance->instance = p_instance; instance->base_type = base_type; diff --git a/modules/visual_script/visual_script_flow_control.h b/modules/visual_script/visual_script_flow_control.h index d9c4dedafd..73822fcc37 100644 --- a/modules/visual_script/visual_script_flow_control.h +++ b/modules/visual_script/visual_script_flow_control.h @@ -64,7 +64,7 @@ public: void set_enable_return_value(bool p_enable); bool is_return_value_enabled() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptReturn(); }; @@ -91,7 +91,7 @@ public: virtual String get_text() const override; virtual String get_category() const override { return "flow_control"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptCondition(); }; @@ -118,7 +118,7 @@ public: virtual String get_text() const override; virtual String get_category() const override { return "flow_control"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptWhile(); }; @@ -145,7 +145,7 @@ public: virtual String get_text() const override; virtual String get_category() const override { return "flow_control"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptIterator(); }; @@ -177,7 +177,7 @@ public: void set_steps(int p_steps); int get_steps() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptSequence(); }; @@ -220,7 +220,7 @@ public: virtual String get_text() const override; virtual String get_category() const override { return "flow_control"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptSwitch(); }; @@ -258,7 +258,7 @@ public: virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptTypeCast(); }; diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index a0ba7b1962..43e1d38a16 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -856,7 +856,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptFunctionCall::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptFunctionCall::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceFunctionCall *instance = memnew(VisualScriptNodeInstanceFunctionCall); instance->node = this; instance->instance = p_instance; @@ -891,7 +891,7 @@ VisualScriptFunctionCall::VisualScriptFunctionCall() { template <VisualScriptFunctionCall::CallMode cmode> static Ref<VisualScriptNode> create_function_call_node(const String &p_name) { Ref<VisualScriptFunctionCall> node; - node.instance(); + node.instantiate(); node->set_call_mode(cmode); return node; } @@ -1587,7 +1587,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptPropertySet::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptPropertySet::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstancePropertySet *instance = memnew(VisualScriptNodeInstancePropertySet); instance->node = this; instance->instance = p_instance; @@ -1618,7 +1618,7 @@ VisualScriptPropertySet::VisualScriptPropertySet() { template <VisualScriptPropertySet::CallMode cmode> static Ref<VisualScriptNode> create_property_set_node(const String &p_name) { Ref<VisualScriptPropertySet> node; - node.instance(); + node.instantiate(); node->set_call_mode(cmode); return node; } @@ -2175,7 +2175,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptPropertyGet::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptPropertyGet::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstancePropertyGet *instance = memnew(VisualScriptNodeInstancePropertyGet); instance->node = this; instance->instance = p_instance; @@ -2197,7 +2197,7 @@ VisualScriptPropertyGet::VisualScriptPropertyGet() { template <VisualScriptPropertyGet::CallMode cmode> static Ref<VisualScriptNode> create_property_get_node(const String &p_name) { Ref<VisualScriptPropertyGet> node; - node.instance(); + node.instantiate(); node->set_call_mode(cmode); return node; } @@ -2321,7 +2321,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptEmitSignal::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptEmitSignal::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceEmitSignal *instance = memnew(VisualScriptNodeInstanceEmitSignal); instance->node = this; instance->instance = p_instance; @@ -2340,7 +2340,7 @@ static Ref<VisualScriptNode> create_basic_type_call_node(const String &p_name) { String method = path[3]; Ref<VisualScriptFunctionCall> node; - node.instance(); + node.instantiate(); Variant::Type type = Variant::VARIANT_MAX; diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h index 2ff9b7a981..eb17be1fbe 100644 --- a/modules/visual_script/visual_script_func_nodes.h +++ b/modules/visual_script/visual_script_func_nodes.h @@ -125,7 +125,7 @@ public: void set_rpc_call_mode(RPCCallMode p_mode); RPCCallMode get_rpc_call_mode() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; @@ -231,7 +231,7 @@ public: void set_assign_op(AssignOp p_op); AssignOp get_assign_op() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; VisualScriptPropertySet(); @@ -314,7 +314,7 @@ public: void set_index(const StringName &p_type); StringName get_index() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptPropertyGet(); }; @@ -351,7 +351,7 @@ public: void set_signal(const StringName &p_type); StringName get_signal() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptEmitSignal(); }; diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 07dc3dfaf6..60a132c6a5 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -296,7 +296,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptFunction::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptFunction::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceFunction *instance = memnew(VisualScriptNodeInstanceFunction); instance->node = this; instance->instance = p_instance; @@ -791,7 +791,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptComposeArray::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptComposeArray::instantiate(VisualScriptInstance *p_instance) { VisualScriptComposeArrayNode *instance = memnew(VisualScriptComposeArrayNode); instance->input_count = inputports.size(); return instance; @@ -1062,7 +1062,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptOperator::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptOperator::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceOperator *instance = memnew(VisualScriptNodeInstanceOperator); instance->unary = get_input_value_port_count() == 1; instance->op = op; @@ -1077,7 +1077,7 @@ VisualScriptOperator::VisualScriptOperator() { template <Variant::Operator OP> static Ref<VisualScriptNode> create_op_node(const String &p_name) { Ref<VisualScriptOperator> node; - node.instance(); + node.instantiate(); node->set_operator(OP); return node; } @@ -1169,7 +1169,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptSelect::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptSelect::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceSelect *instance = memnew(VisualScriptNodeInstanceSelect); return instance; } @@ -1277,7 +1277,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptVariableGet::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptVariableGet::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceVariableGet *instance = memnew(VisualScriptNodeInstanceVariableGet); instance->node = this; instance->instance = p_instance; @@ -1389,7 +1389,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptVariableSet::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptVariableSet::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceVariableSet *instance = memnew(VisualScriptNodeInstanceVariableSet); instance->node = this; instance->instance = p_instance; @@ -1504,7 +1504,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptConstant::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptConstant::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceConstant *instance = memnew(VisualScriptNodeInstanceConstant); instance->constant = value; return instance; @@ -1597,7 +1597,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptPreload::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptPreload::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstancePreload *instance = memnew(VisualScriptNodeInstancePreload); instance->preload = preload; return instance; @@ -1662,7 +1662,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptIndexGet::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptIndexGet::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceIndexGet *instance = memnew(VisualScriptNodeInstanceIndexGet); return instance; } @@ -1732,7 +1732,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptIndexSet::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptIndexSet::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceIndexSet *instance = memnew(VisualScriptNodeInstanceIndexSet); return instance; } @@ -1798,7 +1798,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptGlobalConstant::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptGlobalConstant::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceGlobalConstant *instance = memnew(VisualScriptNodeInstanceGlobalConstant); instance->index = index; return instance; @@ -1916,7 +1916,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptClassConstant::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptClassConstant::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceClassConstant *instance = memnew(VisualScriptNodeInstanceClassConstant); instance->value = ClassDB::get_integer_constant(base_type, name, &instance->valid); return instance; @@ -2050,7 +2050,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptBasicTypeConstant::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptBasicTypeConstant::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceBasicTypeConstant *instance = memnew(VisualScriptNodeInstanceBasicTypeConstant); instance->value = Variant::get_constant_value(type, name, &instance->valid); return instance; @@ -2174,7 +2174,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptMathConstant::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptMathConstant::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceMathConstant *instance = memnew(VisualScriptNodeInstanceMathConstant); instance->value = const_value[constant]; return instance; @@ -2268,7 +2268,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptEngineSingleton::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptEngineSingleton::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceEngineSingleton *instance = memnew(VisualScriptNodeInstanceEngineSingleton); instance->singleton = Engine::get_singleton()->get_singleton_object(singleton); return instance; @@ -2394,7 +2394,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptSceneNode::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptSceneNode::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceSceneNode *instance = memnew(VisualScriptNodeInstanceSceneNode); instance->node = this; instance->instance = p_instance; @@ -2574,7 +2574,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptSceneTree::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptSceneTree::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceSceneTree *instance = memnew(VisualScriptNodeInstanceSceneTree); instance->node = this; instance->instance = p_instance; @@ -2655,7 +2655,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptResourcePath::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptResourcePath::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceResourcePath *instance = memnew(VisualScriptNodeInstanceResourcePath); instance->path = path; return instance; @@ -2727,7 +2727,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptSelf::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptSelf::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceSelf *instance = memnew(VisualScriptNodeInstanceSelf); instance->instance = p_instance; return instance; @@ -2908,7 +2908,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptCustomNode::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptCustomNode::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceCustomNode *instance = memnew(VisualScriptNodeInstanceCustomNode); instance->instance = p_instance; instance->node = this; @@ -3059,7 +3059,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptSubCall::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptSubCall::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceSubCall *instance = memnew(VisualScriptNodeInstanceSubCall); instance->instance = p_instance; Ref<Script> script = get_script(); @@ -3172,7 +3172,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptComment::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptComment::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceComment *instance = memnew(VisualScriptNodeInstanceComment); instance->instance = p_instance; return instance; @@ -3279,7 +3279,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptConstructor::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptConstructor::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceConstructor *instance = memnew(VisualScriptNodeInstanceConstructor); instance->instance = p_instance; instance->type = type; @@ -3308,7 +3308,7 @@ static Ref<VisualScriptNode> create_constructor_node(const String &p_name) { ERR_FAIL_COND_V(!constructor_map.has(p_name), Ref<VisualScriptNode>()); Ref<VisualScriptConstructor> vsc; - vsc.instance(); + vsc.instantiate(); vsc->set_constructor_type(constructor_map[p_name].first); vsc->set_constructor(constructor_map[p_name].second); @@ -3389,7 +3389,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptLocalVar::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptLocalVar::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceLocalVar *instance = memnew(VisualScriptNodeInstanceLocalVar); instance->instance = p_instance; instance->name = name; @@ -3497,7 +3497,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptLocalVarSet::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptLocalVarSet::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceLocalVarSet *instance = memnew(VisualScriptNodeInstanceLocalVarSet); instance->instance = p_instance; instance->name = name; @@ -3634,7 +3634,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptInputAction::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptInputAction::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceInputAction *instance = memnew(VisualScriptNodeInstanceInputAction); instance->instance = p_instance; instance->action = name; @@ -3812,7 +3812,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptDeconstruct::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptDeconstruct::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceDeconstruct *instance = memnew(VisualScriptNodeInstanceDeconstruct); instance->instance = p_instance; instance->outputs.resize(elements.size()); @@ -3849,7 +3849,7 @@ VisualScriptDeconstruct::VisualScriptDeconstruct() { template <Variant::Type T> static Ref<VisualScriptNode> create_node_deconst_typed(const String &p_name) { Ref<VisualScriptDeconstruct> node; - node.instance(); + node.instantiate(); node->set_deconstruct_type(T); return node; } diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h index 7392443e4e..551832b002 100644 --- a/modules/visual_script/visual_script_nodes.h +++ b/modules/visual_script/visual_script_nodes.h @@ -97,7 +97,7 @@ public: void set_rpc_mode(MultiplayerAPI::RPCMode p_mode); MultiplayerAPI::RPCMode get_rpc_mode() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; virtual void reset_state() override; @@ -192,7 +192,7 @@ public: virtual String get_text() const override; virtual String get_category() const override { return "functions"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptComposeArray(); }; @@ -227,7 +227,7 @@ public: void set_typed(Variant::Type p_op); Variant::Type get_typed() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptOperator(); }; @@ -259,7 +259,7 @@ public: void set_typed(Variant::Type p_op); Variant::Type get_typed() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptSelect(); }; @@ -291,7 +291,7 @@ public: void set_variable(StringName p_variable); StringName get_variable() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptVariableGet(); }; @@ -323,7 +323,7 @@ public: void set_variable(StringName p_variable); StringName get_variable() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptVariableSet(); }; @@ -359,7 +359,7 @@ public: void set_constant_value(Variant p_value); Variant get_constant_value() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptConstant(); }; @@ -390,7 +390,7 @@ public: void set_preload(const Ref<Resource> &p_preload); Ref<Resource> get_preload() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptPreload(); }; @@ -413,7 +413,7 @@ public: virtual String get_caption() const override; virtual String get_category() const override { return "operators"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptIndexGet(); }; @@ -436,7 +436,7 @@ public: virtual String get_caption() const override; virtual String get_category() const override { return "operators"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptIndexSet(); }; @@ -466,7 +466,7 @@ public: void set_global_constant(int p_which); int get_global_constant(); - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptGlobalConstant(); }; @@ -502,7 +502,7 @@ public: void set_base_type(const StringName &p_which); StringName get_base_type(); - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptClassConstant(); }; @@ -539,7 +539,7 @@ public: void set_basic_type(Variant::Type p_which); Variant::Type get_basic_type() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptBasicTypeConstant(); }; @@ -586,7 +586,7 @@ public: void set_math_constant(MathConstant p_which); MathConstant get_math_constant(); - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptMathConstant(); }; @@ -621,7 +621,7 @@ public: void set_singleton(const String &p_string); String get_singleton(); - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; @@ -655,7 +655,7 @@ public: void set_node_path(const NodePath &p_path); NodePath get_node_path(); - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; @@ -684,7 +684,7 @@ public: virtual String get_caption() const override; virtual String get_category() const override { return "data"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; @@ -717,7 +717,7 @@ public: void set_resource_path(const String &p_path); String get_resource_path(); - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptResourcePath(); }; @@ -743,7 +743,7 @@ public: virtual String get_caption() const override; virtual String get_category() const override { return "data"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; @@ -788,7 +788,7 @@ public: virtual String get_text() const override; virtual String get_category() const override; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; void _script_changed(); @@ -819,7 +819,7 @@ public: virtual String get_text() const override; virtual String get_category() const override; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptSubCall(); }; @@ -859,7 +859,7 @@ public: void set_size(const Size2 &p_size); Size2 get_size() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptComment(); }; @@ -894,7 +894,7 @@ public: void set_constructor(const Dictionary &p_info); Dictionary get_constructor() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptConstructor(); }; @@ -929,7 +929,7 @@ public: void set_var_type(Variant::Type p_type); Variant::Type get_var_type() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptLocalVar(); }; @@ -965,7 +965,7 @@ public: void set_var_type(Variant::Type p_type); Variant::Type get_var_type() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptLocalVarSet(); }; @@ -1010,7 +1010,7 @@ public: void set_action_mode(Mode p_mode); Mode get_action_mode() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptInputAction(); }; @@ -1056,7 +1056,7 @@ public: void set_deconstruct_type(Variant::Type p_type); Variant::Type get_deconstruct_type() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptDeconstruct(); }; diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp index 52fe659983..2e1b0a3e99 100644 --- a/modules/visual_script/visual_script_yield_nodes.cpp +++ b/modules/visual_script/visual_script_yield_nodes.cpp @@ -113,7 +113,7 @@ public: } Ref<VisualScriptFunctionState> state; - state.instance(); + state.instantiate(); int ret = STEP_YIELD_BIT; switch (mode) { @@ -138,7 +138,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptYield::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptYield::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceYield *instance = memnew(VisualScriptNodeInstanceYield); //instance->instance=p_instance; instance->mode = yield_mode; @@ -202,7 +202,7 @@ VisualScriptYield::VisualScriptYield() { template <VisualScriptYield::YieldMode MODE> static Ref<VisualScriptNode> create_yield_node(const String &p_name) { Ref<VisualScriptYield> node; - node.instance(); + node.instantiate(); node->set_yield_mode(MODE); return node; } @@ -548,7 +548,7 @@ public: } Ref<VisualScriptFunctionState> state; - state.instance(); + state.instantiate(); state->connect_to_signal(object, signal, Array()); @@ -559,7 +559,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptYieldSignal::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptYieldSignal::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceYieldSignal *instance = memnew(VisualScriptNodeInstanceYieldSignal); instance->node = this; instance->instance = p_instance; @@ -578,7 +578,7 @@ VisualScriptYieldSignal::VisualScriptYieldSignal() { template <VisualScriptYieldSignal::CallMode cmode> static Ref<VisualScriptNode> create_yield_signal_node(const String &p_name) { Ref<VisualScriptYieldSignal> node; - node.instance(); + node.instantiate(); node->set_call_mode(cmode); return node; } diff --git a/modules/visual_script/visual_script_yield_nodes.h b/modules/visual_script/visual_script_yield_nodes.h index cc7ce0a1c6..fa596173a6 100644 --- a/modules/visual_script/visual_script_yield_nodes.h +++ b/modules/visual_script/visual_script_yield_nodes.h @@ -76,7 +76,7 @@ public: void set_wait_time(float p_time); float get_wait_time(); - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptYield(); }; @@ -135,7 +135,7 @@ public: void set_call_mode(CallMode p_mode); CallMode get_call_mode() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; + virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; VisualScriptYieldSignal(); }; |