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-rw-r--r--modules/visual_script/visual_script.cpp6
-rw-r--r--modules/visual_script/visual_script.h6
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp2
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.h2
-rw-r--r--modules/visual_script/visual_script_editor.cpp60
-rw-r--r--modules/visual_script/visual_script_expression.cpp2
-rw-r--r--modules/visual_script/visual_script_expression.h2
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp16
-rw-r--r--modules/visual_script/visual_script_flow_control.h14
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp16
-rw-r--r--modules/visual_script/visual_script_func_nodes.h8
-rw-r--r--modules/visual_script/visual_script_nodes.cpp60
-rw-r--r--modules/visual_script/visual_script_nodes.h54
-rw-r--r--modules/visual_script/visual_script_yield_nodes.cpp12
-rw-r--r--modules/visual_script/visual_script_yield_nodes.h4
15 files changed, 132 insertions, 132 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 1047a4d3a3..d49060bea8 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -725,7 +725,7 @@ int VisualScript::get_available_id() const {
/////////////////////////////////
-bool VisualScript::can_instance() const {
+bool VisualScript::can_instantiate() const {
return true; // ScriptServer::is_scripting_enabled();
}
@@ -1958,7 +1958,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) {
Ref<VisualScriptNode> node = script->nodes[F->get()].node;
- VisualScriptNodeInstance *instance = node->instance(this); // Create instance.
+ VisualScriptNodeInstance *instance = node->instantiate(this); // Create instance.
ERR_FAIL_COND(!instance);
instance->base = node.ptr();
@@ -2262,7 +2262,7 @@ void VisualScriptLanguage::get_string_delimiters(List<String> *p_delimiters) con
Ref<Script> VisualScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
Ref<VisualScript> script;
- script.instance();
+ script.instantiate();
script->set_instance_base_type(p_base_class_name);
return script;
}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 5e848dc6c7..932ebeb27f 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -87,7 +87,7 @@ public:
void set_breakpoint(bool p_breakpoint);
bool is_breakpoint() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) = 0;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) = 0;
struct TypeGuess {
Variant::Type type = Variant::NIL;
@@ -325,7 +325,7 @@ public:
void set_instance_base_type(const StringName &p_type);
- virtual bool can_instance() const override;
+ virtual bool can_instantiate() const override;
virtual Ref<Script> get_base_script() const override;
virtual StringName get_instance_base_type() const override;
@@ -619,7 +619,7 @@ public:
template <class T>
static Ref<VisualScriptNode> create_node_generic(const String &p_name) {
Ref<T> node;
- node.instance();
+ node.instantiate();
return node;
}
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index a3133f126d..f17ad62531 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1187,7 +1187,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptBuiltinFunc::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptBuiltinFunc::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceBuiltinFunc *instance = memnew(VisualScriptNodeInstanceBuiltinFunc);
instance->node = this;
instance->instance = p_instance;
diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h
index 1fafaf1d98..7196d4b46a 100644
--- a/modules/visual_script/visual_script_builtin_funcs.h
+++ b/modules/visual_script/visual_script_builtin_funcs.h
@@ -139,7 +139,7 @@ public:
void set_func(BuiltinFunc p_which);
BuiltinFunc get_func();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptBuiltinFunc(VisualScriptBuiltinFunc::BuiltinFunc func);
VisualScriptBuiltinFunc();
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 96f103f95a..51de8afc53 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -1303,7 +1303,7 @@ void VisualScriptEditor::_create_function() {
Vector2 ofs = _get_available_pos();
Ref<VisualScriptFunction> func_node;
- func_node.instance();
+ func_node.instantiate();
func_node->set_name(name);
for (int i = 0; i < func_input_vbox->get_child_count(); i++) {
@@ -1420,7 +1420,7 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
Vector2 ofs = _get_available_pos();
Ref<VisualScriptFunction> func_node;
- func_node.instance();
+ func_node.instantiate();
func_node->set_name(name);
int fn_id = script->get_available_id();
@@ -2084,12 +2084,12 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
Ref<VisualScriptNode> vnode;
if (use_set) {
Ref<VisualScriptVariableSet> vnodes;
- vnodes.instance();
+ vnodes.instantiate();
vnodes->set_variable(d["variable"]);
vnode = vnodes;
} else {
Ref<VisualScriptVariableGet> vnodeg;
- vnodeg.instance();
+ vnodeg.instantiate();
vnodeg->set_variable(d["variable"]);
vnode = vnodeg;
}
@@ -2120,7 +2120,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
ofs /= EDSCALE;
Ref<VisualScriptFunctionCall> vnode;
- vnode.instance();
+ vnode.instantiate();
vnode->set_call_mode(VisualScriptFunctionCall::CALL_MODE_SELF);
int new_id = script->get_available_id();
@@ -2152,7 +2152,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
ofs /= EDSCALE;
Ref<VisualScriptEmitSignal> vnode;
- vnode.instance();
+ vnode.instantiate();
vnode->set_signal(d["signal"]);
int new_id = script->get_available_id();
@@ -2181,7 +2181,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
ofs /= EDSCALE;
Ref<VisualScriptPreload> prnode;
- prnode.instance();
+ prnode.instantiate();
prnode->set_preload(d["resource"]);
int new_id = script->get_available_id();
@@ -2224,7 +2224,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
Ref<VisualScriptPreload> prnode;
- prnode.instance();
+ prnode.instantiate();
prnode->set_preload(res);
undo_redo->add_do_method(script.ptr(), "add_node", new_id, prnode, ofs);
@@ -2290,13 +2290,13 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
if (use_node) {
Ref<VisualScriptSceneNode> scene_node;
- scene_node.instance();
+ scene_node.instantiate();
scene_node->set_node_path(sn->get_path_to(node));
n = scene_node;
} else {
// ! Doesn't work properly.
Ref<VisualScriptFunctionCall> call;
- call.instance();
+ call.instantiate();
call->set_call_mode(VisualScriptFunctionCall::CALL_MODE_NODE_PATH);
call->set_base_path(sn->get_path_to(node));
call->set_base_type(node->get_class());
@@ -2358,7 +2358,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
if (!use_get) {
Ref<VisualScriptPropertySet> pset;
- pset.instance();
+ pset.instantiate();
pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE);
pset->set_base_type(obj->get_class());
/*if (use_value) {
@@ -2368,7 +2368,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
vnode = pset;
} else {
Ref<VisualScriptPropertyGet> pget;
- pget.instance();
+ pget.instantiate();
pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE);
pget->set_base_type(obj->get_class());
@@ -2400,7 +2400,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
if (!use_get) {
Ref<VisualScriptPropertySet> pset;
- pset.instance();
+ pset.instantiate();
if (sn == node) {
pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_SELF);
} else {
@@ -2411,7 +2411,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
vnode = pset;
} else {
Ref<VisualScriptPropertyGet> pget;
- pget.instance();
+ pget.instantiate();
if (sn == node) {
pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_SELF);
} else {
@@ -2666,7 +2666,7 @@ void VisualScriptEditor::add_callback(const String &p_function, PackedStringArra
}
Ref<VisualScriptFunction> func;
- func.instance();
+ func.instantiate();
for (int i = 0; i < p_args.size(); i++) {
String name = p_args[i];
Variant::Type type = Variant::NIL;
@@ -3087,7 +3087,7 @@ void VisualScriptEditor::_port_action_menu(int p_option) {
switch (p_option) {
case CREATE_CALL_SET_GET: {
Ref<VisualScriptFunctionCall> n;
- n.instance();
+ n.instantiate();
VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
@@ -3234,16 +3234,16 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
if (p_category == String("method")) {
Ref<VisualScriptFunctionCall> n;
- n.instance();
+ n.instantiate();
vnode = n;
} else if (p_category == String("set")) {
Ref<VisualScriptPropertySet> n;
- n.instance();
+ n.instantiate();
vnode = n;
script_prop_set = n;
} else if (p_category == String("get")) {
Ref<VisualScriptPropertyGet> n;
- n.instance();
+ n.instantiate();
n->set_property(p_text);
vnode = n;
}
@@ -3251,28 +3251,28 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
if (p_category == String("action")) {
if (p_text == "VisualScriptCondition") {
Ref<VisualScriptCondition> n;
- n.instance();
+ n.instantiate();
vnode = n;
}
if (p_text == "VisualScriptSwitch") {
Ref<VisualScriptSwitch> n;
- n.instance();
+ n.instantiate();
vnode = n;
} else if (p_text == "VisualScriptSequence") {
Ref<VisualScriptSequence> n;
- n.instance();
+ n.instantiate();
vnode = n;
} else if (p_text == "VisualScriptIterator") {
Ref<VisualScriptIterator> n;
- n.instance();
+ n.instantiate();
vnode = n;
} else if (p_text == "VisualScriptWhile") {
Ref<VisualScriptWhile> n;
- n.instance();
+ n.instantiate();
vnode = n;
} else if (p_text == "VisualScriptReturn") {
Ref<VisualScriptReturn> n;
- n.instance();
+ n.instantiate();
vnode = n;
}
}
@@ -3468,7 +3468,7 @@ void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, cons
selected = name;
Ref<VisualScriptFunction> func_node;
- func_node.instance();
+ func_node.instantiate();
func_node->set_name(name);
int fn_id = script->get_available_id();
undo_redo->create_action(TTR("Add Function"));
@@ -3484,7 +3484,7 @@ void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, cons
undo_redo->add_undo_method(script.ptr(), "remove_node", fn_id);
if (minfo.return_val.type != Variant::NIL || minfo.return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT) {
Ref<VisualScriptReturn> ret_node;
- ret_node.instance();
+ ret_node.instantiate();
ret_node->set_return_type(minfo.return_val.type);
ret_node->set_enable_return_value(true);
ret_node->set_name(name);
@@ -3996,7 +3996,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
Vector2 ofs = _get_available_pos(false, script->get_node_position(start_node) - Vector2(80, 150));
Ref<VisualScriptFunction> func_node;
- func_node.instance();
+ func_node.instantiate();
func_node->set_name(new_fn);
undo_redo->create_action(TTR("Create Function"));
@@ -4041,7 +4041,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
int m = 1;
for (Set<int>::Element *G = end_nodes.front(); G; G = G->next()) {
Ref<VisualScriptReturn> ret_node;
- ret_node.instance();
+ ret_node.instantiate();
int ret_id = fn_id + (m++);
selections.insert(ret_id);
@@ -4529,7 +4529,7 @@ void VisualScriptEditor::register_editor() {
Ref<VisualScriptNode> _VisualScriptEditor::create_node_custom(const String &p_name) {
Ref<VisualScriptCustomNode> node;
- node.instance();
+ node.instantiate();
node->set_script(singleton->custom_nodes[p_name]);
return node;
}
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index cb4230bea9..d63fbeb726 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -1498,7 +1498,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptExpression::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptExpression::instantiate(VisualScriptInstance *p_instance) {
_compile_expression();
VisualScriptNodeInstanceExpression *instance = memnew(VisualScriptNodeInstanceExpression);
instance->instance = p_instance;
diff --git a/modules/visual_script/visual_script_expression.h b/modules/visual_script/visual_script_expression.h
index c35075ea53..ef16222b42 100644
--- a/modules/visual_script/visual_script_expression.h
+++ b/modules/visual_script/visual_script_expression.h
@@ -273,7 +273,7 @@ public:
virtual String get_text() const override;
virtual String get_category() const override { return "operators"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptExpression();
~VisualScriptExpression();
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index e977f9c96b..af86f90b25 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -138,7 +138,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptReturn::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptReturn::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceReturn *instance = memnew(VisualScriptNodeInstanceReturn);
instance->node = this;
instance->instance = p_instance;
@@ -154,7 +154,7 @@ VisualScriptReturn::VisualScriptReturn() {
template <bool with_value>
static Ref<VisualScriptNode> create_return_node(const String &p_name) {
Ref<VisualScriptReturn> node;
- node.instance();
+ node.instantiate();
node->set_enable_return_value(with_value);
return node;
}
@@ -231,7 +231,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptCondition::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptCondition::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceCondition *instance = memnew(VisualScriptNodeInstanceCondition);
instance->node = this;
instance->instance = p_instance;
@@ -311,7 +311,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptWhile::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptWhile::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceWhile *instance = memnew(VisualScriptNodeInstanceWhile);
instance->node = this;
instance->instance = p_instance;
@@ -435,7 +435,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptIterator::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptIterator::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceIterator *instance = memnew(VisualScriptNodeInstanceIterator);
instance->node = this;
instance->instance = p_instance;
@@ -534,7 +534,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptSequence::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptSequence::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSequence *instance = memnew(VisualScriptNodeInstanceSequence);
instance->node = this;
instance->instance = p_instance;
@@ -618,7 +618,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptSwitch::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptSwitch::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSwitch *instance = memnew(VisualScriptNodeInstanceSwitch);
instance->instance = p_instance;
instance->case_count = case_values.size();
@@ -831,7 +831,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptTypeCast::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptTypeCast::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceTypeCast *instance = memnew(VisualScriptNodeInstanceTypeCast);
instance->instance = p_instance;
instance->base_type = base_type;
diff --git a/modules/visual_script/visual_script_flow_control.h b/modules/visual_script/visual_script_flow_control.h
index d9c4dedafd..73822fcc37 100644
--- a/modules/visual_script/visual_script_flow_control.h
+++ b/modules/visual_script/visual_script_flow_control.h
@@ -64,7 +64,7 @@ public:
void set_enable_return_value(bool p_enable);
bool is_return_value_enabled() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptReturn();
};
@@ -91,7 +91,7 @@ public:
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptCondition();
};
@@ -118,7 +118,7 @@ public:
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptWhile();
};
@@ -145,7 +145,7 @@ public:
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptIterator();
};
@@ -177,7 +177,7 @@ public:
void set_steps(int p_steps);
int get_steps() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptSequence();
};
@@ -220,7 +220,7 @@ public:
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptSwitch();
};
@@ -258,7 +258,7 @@ public:
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptTypeCast();
};
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index a0ba7b1962..43e1d38a16 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -856,7 +856,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptFunctionCall::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptFunctionCall::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceFunctionCall *instance = memnew(VisualScriptNodeInstanceFunctionCall);
instance->node = this;
instance->instance = p_instance;
@@ -891,7 +891,7 @@ VisualScriptFunctionCall::VisualScriptFunctionCall() {
template <VisualScriptFunctionCall::CallMode cmode>
static Ref<VisualScriptNode> create_function_call_node(const String &p_name) {
Ref<VisualScriptFunctionCall> node;
- node.instance();
+ node.instantiate();
node->set_call_mode(cmode);
return node;
}
@@ -1587,7 +1587,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptPropertySet::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptPropertySet::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstancePropertySet *instance = memnew(VisualScriptNodeInstancePropertySet);
instance->node = this;
instance->instance = p_instance;
@@ -1618,7 +1618,7 @@ VisualScriptPropertySet::VisualScriptPropertySet() {
template <VisualScriptPropertySet::CallMode cmode>
static Ref<VisualScriptNode> create_property_set_node(const String &p_name) {
Ref<VisualScriptPropertySet> node;
- node.instance();
+ node.instantiate();
node->set_call_mode(cmode);
return node;
}
@@ -2175,7 +2175,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptPropertyGet::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptPropertyGet::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstancePropertyGet *instance = memnew(VisualScriptNodeInstancePropertyGet);
instance->node = this;
instance->instance = p_instance;
@@ -2197,7 +2197,7 @@ VisualScriptPropertyGet::VisualScriptPropertyGet() {
template <VisualScriptPropertyGet::CallMode cmode>
static Ref<VisualScriptNode> create_property_get_node(const String &p_name) {
Ref<VisualScriptPropertyGet> node;
- node.instance();
+ node.instantiate();
node->set_call_mode(cmode);
return node;
}
@@ -2321,7 +2321,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptEmitSignal::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptEmitSignal::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceEmitSignal *instance = memnew(VisualScriptNodeInstanceEmitSignal);
instance->node = this;
instance->instance = p_instance;
@@ -2340,7 +2340,7 @@ static Ref<VisualScriptNode> create_basic_type_call_node(const String &p_name) {
String method = path[3];
Ref<VisualScriptFunctionCall> node;
- node.instance();
+ node.instantiate();
Variant::Type type = Variant::VARIANT_MAX;
diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h
index 2ff9b7a981..eb17be1fbe 100644
--- a/modules/visual_script/visual_script_func_nodes.h
+++ b/modules/visual_script/visual_script_func_nodes.h
@@ -125,7 +125,7 @@ public:
void set_rpc_call_mode(RPCCallMode p_mode);
RPCCallMode get_rpc_call_mode() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
@@ -231,7 +231,7 @@ public:
void set_assign_op(AssignOp p_op);
AssignOp get_assign_op() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptPropertySet();
@@ -314,7 +314,7 @@ public:
void set_index(const StringName &p_type);
StringName get_index() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptPropertyGet();
};
@@ -351,7 +351,7 @@ public:
void set_signal(const StringName &p_type);
StringName get_signal() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptEmitSignal();
};
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 07dc3dfaf6..60a132c6a5 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -296,7 +296,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptFunction::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptFunction::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceFunction *instance = memnew(VisualScriptNodeInstanceFunction);
instance->node = this;
instance->instance = p_instance;
@@ -791,7 +791,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptComposeArray::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptComposeArray::instantiate(VisualScriptInstance *p_instance) {
VisualScriptComposeArrayNode *instance = memnew(VisualScriptComposeArrayNode);
instance->input_count = inputports.size();
return instance;
@@ -1062,7 +1062,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptOperator::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptOperator::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceOperator *instance = memnew(VisualScriptNodeInstanceOperator);
instance->unary = get_input_value_port_count() == 1;
instance->op = op;
@@ -1077,7 +1077,7 @@ VisualScriptOperator::VisualScriptOperator() {
template <Variant::Operator OP>
static Ref<VisualScriptNode> create_op_node(const String &p_name) {
Ref<VisualScriptOperator> node;
- node.instance();
+ node.instantiate();
node->set_operator(OP);
return node;
}
@@ -1169,7 +1169,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptSelect::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptSelect::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSelect *instance = memnew(VisualScriptNodeInstanceSelect);
return instance;
}
@@ -1277,7 +1277,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptVariableGet::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptVariableGet::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceVariableGet *instance = memnew(VisualScriptNodeInstanceVariableGet);
instance->node = this;
instance->instance = p_instance;
@@ -1389,7 +1389,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptVariableSet::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptVariableSet::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceVariableSet *instance = memnew(VisualScriptNodeInstanceVariableSet);
instance->node = this;
instance->instance = p_instance;
@@ -1504,7 +1504,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptConstant::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptConstant::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceConstant *instance = memnew(VisualScriptNodeInstanceConstant);
instance->constant = value;
return instance;
@@ -1597,7 +1597,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptPreload::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptPreload::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstancePreload *instance = memnew(VisualScriptNodeInstancePreload);
instance->preload = preload;
return instance;
@@ -1662,7 +1662,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptIndexGet::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptIndexGet::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceIndexGet *instance = memnew(VisualScriptNodeInstanceIndexGet);
return instance;
}
@@ -1732,7 +1732,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptIndexSet::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptIndexSet::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceIndexSet *instance = memnew(VisualScriptNodeInstanceIndexSet);
return instance;
}
@@ -1798,7 +1798,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptGlobalConstant::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptGlobalConstant::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceGlobalConstant *instance = memnew(VisualScriptNodeInstanceGlobalConstant);
instance->index = index;
return instance;
@@ -1916,7 +1916,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptClassConstant::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptClassConstant::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceClassConstant *instance = memnew(VisualScriptNodeInstanceClassConstant);
instance->value = ClassDB::get_integer_constant(base_type, name, &instance->valid);
return instance;
@@ -2050,7 +2050,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptBasicTypeConstant::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptBasicTypeConstant::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceBasicTypeConstant *instance = memnew(VisualScriptNodeInstanceBasicTypeConstant);
instance->value = Variant::get_constant_value(type, name, &instance->valid);
return instance;
@@ -2174,7 +2174,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptMathConstant::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptMathConstant::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceMathConstant *instance = memnew(VisualScriptNodeInstanceMathConstant);
instance->value = const_value[constant];
return instance;
@@ -2268,7 +2268,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptEngineSingleton::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptEngineSingleton::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceEngineSingleton *instance = memnew(VisualScriptNodeInstanceEngineSingleton);
instance->singleton = Engine::get_singleton()->get_singleton_object(singleton);
return instance;
@@ -2394,7 +2394,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptSceneNode::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptSceneNode::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSceneNode *instance = memnew(VisualScriptNodeInstanceSceneNode);
instance->node = this;
instance->instance = p_instance;
@@ -2574,7 +2574,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptSceneTree::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptSceneTree::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSceneTree *instance = memnew(VisualScriptNodeInstanceSceneTree);
instance->node = this;
instance->instance = p_instance;
@@ -2655,7 +2655,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptResourcePath::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptResourcePath::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceResourcePath *instance = memnew(VisualScriptNodeInstanceResourcePath);
instance->path = path;
return instance;
@@ -2727,7 +2727,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptSelf::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptSelf::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSelf *instance = memnew(VisualScriptNodeInstanceSelf);
instance->instance = p_instance;
return instance;
@@ -2908,7 +2908,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptCustomNode::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptCustomNode::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceCustomNode *instance = memnew(VisualScriptNodeInstanceCustomNode);
instance->instance = p_instance;
instance->node = this;
@@ -3059,7 +3059,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptSubCall::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptSubCall::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSubCall *instance = memnew(VisualScriptNodeInstanceSubCall);
instance->instance = p_instance;
Ref<Script> script = get_script();
@@ -3172,7 +3172,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptComment::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptComment::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceComment *instance = memnew(VisualScriptNodeInstanceComment);
instance->instance = p_instance;
return instance;
@@ -3279,7 +3279,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptConstructor::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptConstructor::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceConstructor *instance = memnew(VisualScriptNodeInstanceConstructor);
instance->instance = p_instance;
instance->type = type;
@@ -3308,7 +3308,7 @@ static Ref<VisualScriptNode> create_constructor_node(const String &p_name) {
ERR_FAIL_COND_V(!constructor_map.has(p_name), Ref<VisualScriptNode>());
Ref<VisualScriptConstructor> vsc;
- vsc.instance();
+ vsc.instantiate();
vsc->set_constructor_type(constructor_map[p_name].first);
vsc->set_constructor(constructor_map[p_name].second);
@@ -3389,7 +3389,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptLocalVar::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptLocalVar::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceLocalVar *instance = memnew(VisualScriptNodeInstanceLocalVar);
instance->instance = p_instance;
instance->name = name;
@@ -3497,7 +3497,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptLocalVarSet::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptLocalVarSet::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceLocalVarSet *instance = memnew(VisualScriptNodeInstanceLocalVarSet);
instance->instance = p_instance;
instance->name = name;
@@ -3634,7 +3634,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptInputAction::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptInputAction::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceInputAction *instance = memnew(VisualScriptNodeInstanceInputAction);
instance->instance = p_instance;
instance->action = name;
@@ -3812,7 +3812,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptDeconstruct::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptDeconstruct::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceDeconstruct *instance = memnew(VisualScriptNodeInstanceDeconstruct);
instance->instance = p_instance;
instance->outputs.resize(elements.size());
@@ -3849,7 +3849,7 @@ VisualScriptDeconstruct::VisualScriptDeconstruct() {
template <Variant::Type T>
static Ref<VisualScriptNode> create_node_deconst_typed(const String &p_name) {
Ref<VisualScriptDeconstruct> node;
- node.instance();
+ node.instantiate();
node->set_deconstruct_type(T);
return node;
}
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index 7392443e4e..551832b002 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -97,7 +97,7 @@ public:
void set_rpc_mode(MultiplayerAPI::RPCMode p_mode);
MultiplayerAPI::RPCMode get_rpc_mode() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
virtual void reset_state() override;
@@ -192,7 +192,7 @@ public:
virtual String get_text() const override;
virtual String get_category() const override { return "functions"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptComposeArray();
};
@@ -227,7 +227,7 @@ public:
void set_typed(Variant::Type p_op);
Variant::Type get_typed() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptOperator();
};
@@ -259,7 +259,7 @@ public:
void set_typed(Variant::Type p_op);
Variant::Type get_typed() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptSelect();
};
@@ -291,7 +291,7 @@ public:
void set_variable(StringName p_variable);
StringName get_variable() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptVariableGet();
};
@@ -323,7 +323,7 @@ public:
void set_variable(StringName p_variable);
StringName get_variable() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptVariableSet();
};
@@ -359,7 +359,7 @@ public:
void set_constant_value(Variant p_value);
Variant get_constant_value() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptConstant();
};
@@ -390,7 +390,7 @@ public:
void set_preload(const Ref<Resource> &p_preload);
Ref<Resource> get_preload() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptPreload();
};
@@ -413,7 +413,7 @@ public:
virtual String get_caption() const override;
virtual String get_category() const override { return "operators"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptIndexGet();
};
@@ -436,7 +436,7 @@ public:
virtual String get_caption() const override;
virtual String get_category() const override { return "operators"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptIndexSet();
};
@@ -466,7 +466,7 @@ public:
void set_global_constant(int p_which);
int get_global_constant();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptGlobalConstant();
};
@@ -502,7 +502,7 @@ public:
void set_base_type(const StringName &p_which);
StringName get_base_type();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptClassConstant();
};
@@ -539,7 +539,7 @@ public:
void set_basic_type(Variant::Type p_which);
Variant::Type get_basic_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptBasicTypeConstant();
};
@@ -586,7 +586,7 @@ public:
void set_math_constant(MathConstant p_which);
MathConstant get_math_constant();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptMathConstant();
};
@@ -621,7 +621,7 @@ public:
void set_singleton(const String &p_string);
String get_singleton();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
@@ -655,7 +655,7 @@ public:
void set_node_path(const NodePath &p_path);
NodePath get_node_path();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
@@ -684,7 +684,7 @@ public:
virtual String get_caption() const override;
virtual String get_category() const override { return "data"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
@@ -717,7 +717,7 @@ public:
void set_resource_path(const String &p_path);
String get_resource_path();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptResourcePath();
};
@@ -743,7 +743,7 @@ public:
virtual String get_caption() const override;
virtual String get_category() const override { return "data"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
@@ -788,7 +788,7 @@ public:
virtual String get_text() const override;
virtual String get_category() const override;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
void _script_changed();
@@ -819,7 +819,7 @@ public:
virtual String get_text() const override;
virtual String get_category() const override;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptSubCall();
};
@@ -859,7 +859,7 @@ public:
void set_size(const Size2 &p_size);
Size2 get_size() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptComment();
};
@@ -894,7 +894,7 @@ public:
void set_constructor(const Dictionary &p_info);
Dictionary get_constructor() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptConstructor();
};
@@ -929,7 +929,7 @@ public:
void set_var_type(Variant::Type p_type);
Variant::Type get_var_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptLocalVar();
};
@@ -965,7 +965,7 @@ public:
void set_var_type(Variant::Type p_type);
Variant::Type get_var_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptLocalVarSet();
};
@@ -1010,7 +1010,7 @@ public:
void set_action_mode(Mode p_mode);
Mode get_action_mode() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptInputAction();
};
@@ -1056,7 +1056,7 @@ public:
void set_deconstruct_type(Variant::Type p_type);
Variant::Type get_deconstruct_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptDeconstruct();
};
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp
index 52fe659983..2e1b0a3e99 100644
--- a/modules/visual_script/visual_script_yield_nodes.cpp
+++ b/modules/visual_script/visual_script_yield_nodes.cpp
@@ -113,7 +113,7 @@ public:
}
Ref<VisualScriptFunctionState> state;
- state.instance();
+ state.instantiate();
int ret = STEP_YIELD_BIT;
switch (mode) {
@@ -138,7 +138,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptYield::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptYield::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceYield *instance = memnew(VisualScriptNodeInstanceYield);
//instance->instance=p_instance;
instance->mode = yield_mode;
@@ -202,7 +202,7 @@ VisualScriptYield::VisualScriptYield() {
template <VisualScriptYield::YieldMode MODE>
static Ref<VisualScriptNode> create_yield_node(const String &p_name) {
Ref<VisualScriptYield> node;
- node.instance();
+ node.instantiate();
node->set_yield_mode(MODE);
return node;
}
@@ -548,7 +548,7 @@ public:
}
Ref<VisualScriptFunctionState> state;
- state.instance();
+ state.instantiate();
state->connect_to_signal(object, signal, Array());
@@ -559,7 +559,7 @@ public:
}
};
-VisualScriptNodeInstance *VisualScriptYieldSignal::instance(VisualScriptInstance *p_instance) {
+VisualScriptNodeInstance *VisualScriptYieldSignal::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceYieldSignal *instance = memnew(VisualScriptNodeInstanceYieldSignal);
instance->node = this;
instance->instance = p_instance;
@@ -578,7 +578,7 @@ VisualScriptYieldSignal::VisualScriptYieldSignal() {
template <VisualScriptYieldSignal::CallMode cmode>
static Ref<VisualScriptNode> create_yield_signal_node(const String &p_name) {
Ref<VisualScriptYieldSignal> node;
- node.instance();
+ node.instantiate();
node->set_call_mode(cmode);
return node;
}
diff --git a/modules/visual_script/visual_script_yield_nodes.h b/modules/visual_script/visual_script_yield_nodes.h
index cc7ce0a1c6..fa596173a6 100644
--- a/modules/visual_script/visual_script_yield_nodes.h
+++ b/modules/visual_script/visual_script_yield_nodes.h
@@ -76,7 +76,7 @@ public:
void set_wait_time(float p_time);
float get_wait_time();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptYield();
};
@@ -135,7 +135,7 @@ public:
void set_call_mode(CallMode p_mode);
CallMode get_call_mode() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptYieldSignal();
};