diff options
Diffstat (limited to 'modules/visual_script')
4 files changed, 7 insertions, 11 deletions
diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp index 1a7d473bd4..5ea8eaff00 100644 --- a/modules/visual_script/editor/visual_script_editor.cpp +++ b/modules/visual_script/editor/visual_script_editor.cpp @@ -653,7 +653,6 @@ void VisualScriptEditor::_update_graph(int p_only_id) { List<int> ids; script->get_node_list(&ids); - StringName editor_icons = "EditorIcons"; for (int &E : ids) { if (p_only_id >= 0 && p_only_id != E) { diff --git a/modules/visual_script/editor/visual_script_property_selector.cpp b/modules/visual_script/editor/visual_script_property_selector.cpp index 4072dcebe5..bba5410629 100644 --- a/modules/visual_script/editor/visual_script_property_selector.cpp +++ b/modules/visual_script/editor/visual_script_property_selector.cpp @@ -1114,14 +1114,14 @@ TreeItem *VisualScriptPropertySelector::SearchRunner::_create_class_item(TreeIte String details = p_doc->name; if (p_doc->category.begins_with("VisualScriptCustomNode/")) { Vector<String> path = p_doc->name.split("/"); - icon = ui_service->get_theme_icon("VisualScript", "EditorIcons"); + icon = ui_service->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons")); text_0 = path[path.size() - 1]; text_1 = "VisualScriptCustomNode"; what = "VisualScriptCustomNode"; details = "CustomNode"; } else if (p_doc->category.begins_with("VisualScriptNode/")) { Vector<String> path = p_doc->name.split("/"); - icon = ui_service->get_theme_icon("VisualScript", "EditorIcons"); + icon = ui_service->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons")); text_0 = path[path.size() - 1]; if (p_doc->category.begins_with("VisualScriptNode/deconstruct")) { text_0 = "deconstruct " + text_0; diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index fbdf3a654b..88445f2f98 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -1164,9 +1164,6 @@ void VisualScript::_bind_methods() { ClassDB::bind_method(D_METHOD("remove_custom_signal", "name"), &VisualScript::remove_custom_signal); ClassDB::bind_method(D_METHOD("rename_custom_signal", "name", "new_name"), &VisualScript::rename_custom_signal); - //ClassDB::bind_method(D_METHOD("set_variable_info","name","info"),&VScript::set_variable_info); - //ClassDB::bind_method(D_METHOD("get_variable_info","name"),&VScript::set_variable_info); - ClassDB::bind_method(D_METHOD("set_instance_base_type", "type"), &VisualScript::set_instance_base_type); ClassDB::bind_method(D_METHOD("_set_data", "data"), &VisualScript::_set_data); diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index f3594e5164..e7f4e542c1 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -2495,7 +2495,7 @@ static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const VisualScriptSceneNode::TypeGuess VisualScriptSceneNode::guess_output_type(TypeGuess *p_inputs, int p_output) const { VisualScriptSceneNode::TypeGuess tg; tg.type = Variant::OBJECT; - tg.gdclass = "Node"; + tg.gdclass = SNAME("Node"); #ifdef TOOLS_ENABLED Ref<Script> script = get_visual_script(); @@ -2649,7 +2649,7 @@ VisualScriptNodeInstance *VisualScriptSceneTree::instantiate(VisualScriptInstanc VisualScriptSceneTree::TypeGuess VisualScriptSceneTree::guess_output_type(TypeGuess *p_inputs, int p_output) const { TypeGuess tg; tg.type = Variant::OBJECT; - tg.gdclass = "SceneTree"; + tg.gdclass = SNAME("SceneTree"); return tg; } @@ -2766,11 +2766,11 @@ PropertyInfo VisualScriptSelf::get_input_value_port_info(int p_idx) const { } PropertyInfo VisualScriptSelf::get_output_value_port_info(int p_idx) const { - String type_name; + StringName type_name; if (get_visual_script().is_valid()) { type_name = get_visual_script()->get_instance_base_type(); } else { - type_name = "instance"; + type_name = SNAME("instance"); } return PropertyInfo(Variant::OBJECT, type_name); @@ -2801,7 +2801,7 @@ VisualScriptNodeInstance *VisualScriptSelf::instantiate(VisualScriptInstance *p_ VisualScriptSelf::TypeGuess VisualScriptSelf::guess_output_type(TypeGuess *p_inputs, int p_output) const { VisualScriptSceneNode::TypeGuess tg; tg.type = Variant::OBJECT; - tg.gdclass = "Object"; + tg.gdclass = SNAME("Object"); Ref<Script> script = get_visual_script(); if (!script.is_valid()) { |