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-rw-r--r--modules/visual_script/editor/visual_script_editor.cpp76
-rw-r--r--modules/visual_script/editor/visual_script_editor.h22
-rw-r--r--modules/visual_script/editor/visual_script_property_selector.cpp32
-rw-r--r--modules/visual_script/editor/visual_script_property_selector.h14
-rw-r--r--modules/visual_script/register_types.cpp171
-rw-r--r--modules/visual_script/register_types.h6
-rw-r--r--modules/visual_script/visual_script.cpp236
-rw-r--r--modules/visual_script/visual_script.h32
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp6
-rw-r--r--modules/visual_script/visual_script_expression.cpp4
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp30
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp26
-rw-r--r--modules/visual_script/visual_script_nodes.cpp74
-rw-r--r--modules/visual_script/visual_script_yield_nodes.cpp8
14 files changed, 357 insertions, 380 deletions
diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp
index 35a2bddac6..4847b24f61 100644
--- a/modules/visual_script/editor/visual_script_editor.cpp
+++ b/modules/visual_script/editor/visual_script_editor.cpp
@@ -1610,12 +1610,12 @@ void VisualScriptEditor::_remove_output_port(int p_id, int p_port) {
List<VisualScript::DataConnection> data_connections;
script->get_data_connection_list(&data_connections);
- HashMap<int, Set<int>> conn_map;
+ HashMap<int, RBSet<int>> conn_map;
for (const VisualScript::DataConnection &E : data_connections) {
if (E.from_node == p_id && E.from_port == p_port) {
// Push into the connections map.
if (!conn_map.has(E.to_node)) {
- conn_map.set(E.to_node, Set<int>());
+ conn_map.insert(E.to_node, RBSet<int>());
}
conn_map[E.to_node].insert(E.to_port);
}
@@ -1624,11 +1624,9 @@ void VisualScriptEditor::_remove_output_port(int p_id, int p_port) {
undo_redo->add_do_method(vsn.ptr(), "remove_output_data_port", p_port);
undo_redo->add_do_method(this, "_update_graph", p_id);
- List<int> keys;
- conn_map.get_key_list(&keys);
- for (const int &E : keys) {
- for (const Set<int>::Element *F = conn_map[E].front(); F; F = F->next()) {
- undo_redo->add_undo_method(script.ptr(), "data_connect", p_id, p_port, E, F->get());
+ for (const KeyValue<int, RBSet<int>> &E : conn_map) {
+ for (const RBSet<int>::Element *F = E.value.front(); F; F = F->next()) {
+ undo_redo->add_undo_method(script.ptr(), "data_connect", p_id, p_port, E.key, F->get());
}
}
@@ -1769,14 +1767,14 @@ void VisualScriptEditor::_on_nodes_paste() {
return;
}
- Map<int, int> remap;
+ HashMap<int, int> remap;
undo_redo->create_action(TTR("Paste VisualScript Nodes"));
int idc = script->get_available_id() + 1;
- Set<int> to_select;
+ RBSet<int> to_select;
- Set<Vector2> existing_positions;
+ RBSet<Vector2> existing_positions;
{
List<int> nodes;
@@ -1815,12 +1813,12 @@ void VisualScriptEditor::_on_nodes_paste() {
undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
}
- for (Set<VisualScript::SequenceConnection>::Element *E = clipboard->sequence_connections.front(); E; E = E->next()) {
+ for (RBSet<VisualScript::SequenceConnection>::Element *E = clipboard->sequence_connections.front(); E; E = E->next()) {
undo_redo->add_do_method(script.ptr(), "sequence_connect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
}
- for (Set<VisualScript::DataConnection>::Element *E = clipboard->data_connections.front(); E; E = E->next()) {
+ for (RBSet<VisualScript::DataConnection>::Element *E = clipboard->data_connections.front(); E; E = E->next()) {
undo_redo->add_do_method(script.ptr(), "data_connect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
undo_redo->add_undo_method(script.ptr(), "data_disconnect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
}
@@ -1890,7 +1888,7 @@ void VisualScriptEditor::_on_nodes_delete() {
}
void VisualScriptEditor::_on_nodes_duplicate() {
- Set<int> to_duplicate;
+ RBSet<int> to_duplicate;
for (int i = 0; i < graph->get_child_count(); i++) {
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
@@ -1909,17 +1907,17 @@ void VisualScriptEditor::_on_nodes_duplicate() {
undo_redo->create_action(TTR("Duplicate VisualScript Nodes"));
int idc = script->get_available_id() + 1;
- Set<int> to_select;
+ RBSet<int> to_select;
HashMap<int, int> remap;
- for (Set<int>::Element *F = to_duplicate.front(); F; F = F->next()) {
+ for (RBSet<int>::Element *F = to_duplicate.front(); F; F = F->next()) {
// Duplicate from the specific function but place it into the default func as it would lack the connections.
Ref<VisualScriptNode> node = script->get_node(F->get());
Ref<VisualScriptNode> dupe = node->duplicate(true);
int new_id = idc++;
- remap.set(F->get(), new_id);
+ remap.insert(F->get(), new_id);
to_select.insert(new_id);
undo_redo->add_do_method(script.ptr(), "add_node", new_id, dupe, script->get_node_position(F->get()) + Vector2(20, 20));
@@ -2618,11 +2616,11 @@ void VisualScriptEditor::_button_resource_previewed(const String &p_path, const
void VisualScriptEditor::apply_code() {
}
-RES VisualScriptEditor::get_edited_resource() const {
+Ref<Resource> VisualScriptEditor::get_edited_resource() const {
return script;
}
-void VisualScriptEditor::set_edited_resource(const RES &p_res) {
+void VisualScriptEditor::set_edited_resource(const Ref<Resource> &p_res) {
ERR_FAIL_COND(script.is_valid());
ERR_FAIL_COND(p_res.is_null());
script = p_res;
@@ -3184,7 +3182,7 @@ void VisualScriptEditor::_graph_connect_to_empty(const String &p_from, int p_fro
}
}
-VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &visited_nodes) {
+VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_action_node, int p_port_action_output, RBSet<int> &visited_nodes) {
VisualScriptNode::TypeGuess tg;
tg.type = Variant::NIL;
@@ -3235,7 +3233,7 @@ VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_ac
}
void VisualScriptEditor::_port_action_menu(int p_option) {
- Set<int> vn;
+ RBSet<int> vn;
switch (p_option) {
case CREATE_CALL_SET_GET: {
@@ -3347,7 +3345,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
#endif
Vector2 pos = _get_pos_in_graph(port_action_pos);
- Set<int> vn;
+ RBSet<int> vn;
bool port_node_exists = true;
if (drop_position != Vector2()) {
@@ -4103,8 +4101,8 @@ void VisualScriptEditor::_menu_option(int p_what) {
} break;
case EDIT_CREATE_FUNCTION: {
// Create Function.
- Map<int, Ref<VisualScriptNode>> nodes;
- Set<int> selections;
+ HashMap<int, Ref<VisualScriptNode>> nodes;
+ RBSet<int> selections;
for (int i = 0; i < graph->get_child_count(); i++) {
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
if (gn) {
@@ -4127,18 +4125,18 @@ void VisualScriptEditor::_menu_option(int p_what) {
return; // nothing to be done if there are no valid nodes selected
}
- Set<VisualScript::SequenceConnection> seqmove;
- Set<VisualScript::DataConnection> datamove;
+ RBSet<VisualScript::SequenceConnection> seqmove;
+ RBSet<VisualScript::DataConnection> datamove;
- Set<VisualScript::SequenceConnection> seqext;
- Set<VisualScript::DataConnection> dataext;
+ RBSet<VisualScript::SequenceConnection> seqext;
+ RBSet<VisualScript::DataConnection> dataext;
int start_node = -1;
- Set<int> end_nodes;
+ RBSet<int> end_nodes;
if (nodes.size() == 1) {
- Ref<VisualScriptNode> nd = script->get_node(nodes.front()->key());
+ Ref<VisualScriptNode> nd = script->get_node(nodes.begin()->key);
if (nd.is_valid() && nd->has_input_sequence_port()) {
- start_node = nodes.front()->key();
+ start_node = nodes.begin()->key;
} else {
EditorNode::get_singleton()->show_warning(TTR("Select at least one node with sequence port."));
return;
@@ -4176,8 +4174,8 @@ void VisualScriptEditor::_menu_option(int p_what) {
}
} else {
// Pick the node with input sequence.
- Set<int> nodes_from;
- Set<int> nodes_to;
+ RBSet<int> nodes_from;
+ RBSet<int> nodes_to;
for (const VisualScript::SequenceConnection &E : seqs) {
if (nodes.has(E.from_node) && nodes.has(E.to_node)) {
seqmove.insert(E);
@@ -4203,7 +4201,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
// If we still don't have a start node then,
// run through the nodes and select the first tree node,
// i.e. node without any input sequence but output sequence.
- for (Set<int>::Element *E = nodes_from.front(); E; E = E->next()) {
+ for (RBSet<int>::Element *E = nodes_from.front(); E; E = E->next()) {
if (!nodes_to.has(E->get())) {
start_node = E->get();
}
@@ -4274,11 +4272,11 @@ void VisualScriptEditor::_menu_option(int p_what) {
// Move the nodes.
// Handles reconnection of sequence connections on undo, start here in case of issues.
- for (Set<VisualScript::SequenceConnection>::Element *E = seqext.front(); E; E = E->next()) {
+ for (RBSet<VisualScript::SequenceConnection>::Element *E = seqext.front(); E; E = E->next()) {
undo_redo->add_do_method(script.ptr(), "sequence_disconnect", E->get().from_node, E->get().from_output, E->get().to_node);
undo_redo->add_undo_method(script.ptr(), "sequence_connect", E->get().from_node, E->get().from_output, E->get().to_node);
}
- for (Set<VisualScript::DataConnection>::Element *E = dataext.front(); E; E = E->next()) {
+ for (RBSet<VisualScript::DataConnection>::Element *E = dataext.front(); E; E = E->next()) {
undo_redo->add_do_method(script.ptr(), "data_disconnect", E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
undo_redo->add_undo_method(script.ptr(), "data_connect", E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
}
@@ -4288,7 +4286,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
// Could fail with the new changes, start here when searching for bugs in create function shortcut.
int m = 1;
- for (Set<int>::Element *G = end_nodes.front(); G; G = G->next()) {
+ for (RBSet<int>::Element *G = end_nodes.front(); G; G = G->next()) {
Ref<VisualScriptReturn> ret_node;
ret_node.instantiate();
@@ -4340,7 +4338,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
// This is likely going to be very slow and I am not sure if I should keep it,
// but I hope that it will not be a problem considering that we won't be creating functions so frequently,
// and cyclic connections would be a problem but hopefully we won't let them get to this point.
-void VisualScriptEditor::_get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const Set<int> &p_selected, Set<int> &r_end_nodes) {
+void VisualScriptEditor::_get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const RBSet<int> &p_selected, RBSet<int> &r_end_nodes) {
for (const VisualScript::SequenceConnection &E : p_seqs) {
int from = E.from_node;
int to = E.to_node;
@@ -4803,7 +4801,7 @@ VisualScriptEditor::~VisualScriptEditor() {
memdelete(variable_editor);
}
-static ScriptEditorBase *create_editor(const RES &p_resource) {
+static ScriptEditorBase *create_editor(const Ref<Resource> &p_resource) {
if (Object::cast_to<VisualScript>(*p_resource)) {
return memnew(VisualScriptEditor);
}
@@ -4847,7 +4845,7 @@ Ref<VisualScriptNode> VisualScriptCustomNodes::create_node_custom(const String &
}
VisualScriptCustomNodes *VisualScriptCustomNodes::singleton = nullptr;
-Map<String, REF> VisualScriptCustomNodes::custom_nodes;
+HashMap<String, Ref<RefCounted>> VisualScriptCustomNodes::custom_nodes;
VisualScriptCustomNodes::VisualScriptCustomNodes() {
singleton = this;
diff --git a/modules/visual_script/editor/visual_script_editor.h b/modules/visual_script/editor/visual_script_editor.h
index fcfd44cecd..c7fd8c4a78 100644
--- a/modules/visual_script/editor/visual_script_editor.h
+++ b/modules/visual_script/editor/visual_script_editor.h
@@ -142,9 +142,9 @@ class VisualScriptEditor : public ScriptEditorBase {
Vector<Pair<Variant::Type, String>> args;
};
- Map<StringName, Color> node_colors;
+ HashMap<StringName, Color> node_colors;
HashMap<StringName, Ref<StyleBox>> node_styles;
- Map<StringName, Variant::Type> base_type_map;
+ HashMap<StringName, Variant::Type> base_type_map;
void _update_graph_connections();
void _update_graph(int p_only_id = -1);
@@ -159,11 +159,11 @@ class VisualScriptEditor : public ScriptEditorBase {
String _validate_name(const String &p_name) const;
struct Clipboard {
- Map<int, Ref<VisualScriptNode>> nodes;
- Map<int, Vector2> nodes_positions;
+ HashMap<int, Ref<VisualScriptNode>> nodes;
+ HashMap<int, Vector2> nodes_positions;
- Set<VisualScript::SequenceConnection> sequence_connections;
- Set<VisualScript::DataConnection> data_connections;
+ RBSet<VisualScript::SequenceConnection> sequence_connections;
+ RBSet<VisualScript::DataConnection> data_connections;
};
static Clipboard *clipboard;
@@ -213,7 +213,7 @@ class VisualScriptEditor : public ScriptEditorBase {
void _end_node_move();
void _move_node(int p_id, const Vector2 &p_to);
- void _get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const Set<int> &p_selected, Set<int> &r_end_nodes);
+ void _get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const RBSet<int> &p_selected, RBSet<int> &r_end_nodes);
void _node_moved(Vector2 p_from, Vector2 p_to, int p_id);
void _remove_node(int p_id);
@@ -287,7 +287,7 @@ class VisualScriptEditor : public ScriptEditorBase {
void _draw_color_over_button(Object *obj, Color p_color);
void _button_resource_previewed(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud);
- VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &p_visited_nodes);
+ VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node, int p_port_action_output, RBSet<int> &p_visited_nodes);
void _member_rmb_selected(const Vector2 &p_pos);
void _member_option(int p_option);
@@ -303,8 +303,8 @@ public:
virtual void set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
virtual void apply_code() override;
- virtual RES get_edited_resource() const override;
- virtual void set_edited_resource(const RES &p_res) override;
+ virtual Ref<Resource> get_edited_resource() const override;
+ virtual void set_edited_resource(const Ref<Resource> &p_res) override;
virtual void enable_editor() override;
virtual Vector<String> get_functions() override;
virtual void reload_text() override;
@@ -359,7 +359,7 @@ protected:
static void _bind_methods();
static VisualScriptCustomNodes *singleton;
- static Map<String, REF> custom_nodes;
+ static HashMap<String, Ref<RefCounted>> custom_nodes;
static Ref<VisualScriptNode> create_node_custom(const String &p_name);
public:
diff --git a/modules/visual_script/editor/visual_script_property_selector.cpp b/modules/visual_script/editor/visual_script_property_selector.cpp
index 07929e5c0e..7557d12526 100644
--- a/modules/visual_script/editor/visual_script_property_selector.cpp
+++ b/modules/visual_script/editor/visual_script_property_selector.cpp
@@ -109,11 +109,7 @@ void VisualScriptPropertySelector::_confirmed() {
}
void VisualScriptPropertySelector::_item_selected() {
- if (results_tree->get_selected()->has_meta("description")) {
- help_bit->set_text(results_tree->get_selected()->get_meta("description"));
- } else {
- help_bit->set_text("No description available");
- }
+ help_bit->set_text(results_tree->get_selected()->get_meta("description", "No description available"));
}
void VisualScriptPropertySelector::_hide_requested() {
@@ -186,7 +182,7 @@ void VisualScriptPropertySelector::select_method_from_base_type(const String &p_
void VisualScriptPropertySelector::select_from_base_type(const String &p_base, const String &p_base_script, bool p_virtuals_only, const bool p_connecting, bool clear_text) {
set_title(TTR("Select from base type"));
base_type = p_base;
- base_script = p_base_script.lstrip("res://").quote(); // filepath to EditorHelp::get_doc_data().name
+ base_script = p_base_script.trim_prefix("res://").quote(); // filepath to EditorHelp::get_doc_data().name
type = Variant::NIL;
connecting = p_connecting;
@@ -221,7 +217,7 @@ void VisualScriptPropertySelector::select_from_script(const Ref<Script> &p_scrip
ERR_FAIL_COND(p_script.is_null());
base_type = p_script->get_instance_base_type();
- base_script = p_script->get_path().lstrip("res://").quote(); // filepath to EditorHelp::get_doc_data().name
+ base_script = p_script->get_path().trim_prefix("res://").quote(); // filepath to EditorHelp::get_doc_data().name
type = Variant::NIL;
script = p_script->get_instance_id();
connecting = p_connecting;
@@ -316,7 +312,7 @@ void VisualScriptPropertySelector::select_from_instance(Object *p_instance, cons
if (p_script == nullptr) {
base_script = "";
} else {
- base_script = p_script->get_path().lstrip("res://").quote(); // filepath to EditorHelp::get_doc_data().name
+ base_script = p_script->get_path().trim_prefix("res://").quote(); // filepath to EditorHelp::get_doc_data().name
}
type = Variant::NIL;
@@ -350,7 +346,7 @@ void VisualScriptPropertySelector::select_from_visual_script(const Ref<Script> &
if (p_script == nullptr) {
base_script = "";
} else {
- base_script = p_script->get_path().lstrip("res://").quote(); // filepath to EditorHelp::get_doc_data().name
+ base_script = p_script->get_path().trim_prefix("res://").quote(); // filepath to EditorHelp::get_doc_data().name
}
type = Variant::NIL;
connecting = false;
@@ -730,7 +726,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes_init() {
combined_docs.insert(class_doc.name, class_doc);
}
}
- iterator_doc = combined_docs.front();
+ iterator_doc = combined_docs.begin();
return true;
}
@@ -791,7 +787,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_node_classes_build() {
}
bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes() {
- DocData::ClassDoc &class_doc = iterator_doc->value();
+ DocData::ClassDoc &class_doc = iterator_doc->value;
if (
(!_is_class_disabled_by_feature_profile(class_doc.name) && !_is_class_disabled_by_scope(class_doc.name)) ||
_match_visual_script(class_doc)) {
@@ -913,13 +909,13 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes() {
}
}
- iterator_doc = iterator_doc->next();
+ ++iterator_doc;
return !iterator_doc;
}
bool VisualScriptPropertySelector::SearchRunner::_phase_class_items_init() {
results_tree->clear();
- iterator_match = matches.front();
+ iterator_match = matches.begin();
root_item = results_tree->create_item();
class_items.clear();
@@ -932,7 +928,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_class_items() {
return true;
}
- ClassMatch &match = iterator_match->value();
+ ClassMatch &match = iterator_match->value;
if (search_flags & SEARCH_SHOW_HIERARCHY) {
if (match.required()) {
@@ -944,12 +940,12 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_class_items() {
}
}
- iterator_match = iterator_match->next();
+ ++iterator_match;
return !iterator_match;
}
bool VisualScriptPropertySelector::SearchRunner::_phase_member_items_init() {
- iterator_match = matches.front();
+ iterator_match = matches.begin();
return true;
}
@@ -959,7 +955,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_member_items() {
return true;
}
- ClassMatch &match = iterator_match->value();
+ ClassMatch &match = iterator_match->value;
TreeItem *parent = (search_flags & SEARCH_SHOW_HIERARCHY) ? class_items[match.doc->name] : root_item;
bool constructor_created = false;
@@ -990,7 +986,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_member_items() {
_create_theme_property_item(parent, match.doc, match.theme_properties[i]);
}
- iterator_match = iterator_match->next();
+ ++iterator_match;
return !iterator_match;
}
diff --git a/modules/visual_script/editor/visual_script_property_selector.h b/modules/visual_script/editor/visual_script_property_selector.h
index 1b32ee2967..91d81bba47 100644
--- a/modules/visual_script/editor/visual_script_property_selector.h
+++ b/modules/visual_script/editor/visual_script_property_selector.h
@@ -173,21 +173,21 @@ class VisualScriptPropertySelector::SearchRunner : public RefCounted {
Control *ui_service = nullptr;
Tree *results_tree = nullptr;
String term;
- int search_flags;
- int scope_flags;
+ int search_flags = 0;
+ int scope_flags = 0;
Ref<Texture2D> empty_icon;
Color disabled_color;
- Map<String, DocData::ClassDoc>::Element *iterator_doc = nullptr;
- Map<String, ClassMatch> matches;
- Map<String, ClassMatch>::Element *iterator_match = nullptr;
+ HashMap<String, DocData::ClassDoc>::Iterator iterator_doc;
+ HashMap<String, ClassMatch> matches;
+ HashMap<String, ClassMatch>::Iterator iterator_match;
TreeItem *root_item = nullptr;
- Map<String, TreeItem *> class_items;
+ HashMap<String, TreeItem *> class_items;
TreeItem *matched_item = nullptr;
float match_highest_score = 0;
- Map<String, DocData::ClassDoc> combined_docs;
+ HashMap<String, DocData::ClassDoc> combined_docs;
List<String> vs_nodes;
bool _is_class_disabled_by_feature_profile(const StringName &p_class);
diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp
index d19870921d..04a7442d0a 100644
--- a/modules/visual_script/register_types.cpp
+++ b/modules/visual_script/register_types.cpp
@@ -47,95 +47,104 @@ VisualScriptLanguage *visual_script_language = nullptr;
static VisualScriptCustomNodes *vs_custom_nodes_singleton = nullptr;
#endif
-void register_visual_script_types() {
- visual_script_language = memnew(VisualScriptLanguage);
- //script_language_gd->init();
- ScriptServer::register_language(visual_script_language);
-
- GDREGISTER_CLASS(VisualScript);
- GDREGISTER_ABSTRACT_CLASS(VisualScriptNode);
- GDREGISTER_CLASS(VisualScriptFunctionState);
- GDREGISTER_CLASS(VisualScriptFunction);
- GDREGISTER_ABSTRACT_CLASS(VisualScriptLists);
- GDREGISTER_CLASS(VisualScriptComposeArray);
- GDREGISTER_CLASS(VisualScriptOperator);
- GDREGISTER_CLASS(VisualScriptVariableSet);
- GDREGISTER_CLASS(VisualScriptVariableGet);
- GDREGISTER_CLASS(VisualScriptConstant);
- GDREGISTER_CLASS(VisualScriptIndexGet);
- GDREGISTER_CLASS(VisualScriptIndexSet);
- GDREGISTER_CLASS(VisualScriptGlobalConstant);
- GDREGISTER_CLASS(VisualScriptClassConstant);
- GDREGISTER_CLASS(VisualScriptMathConstant);
- GDREGISTER_CLASS(VisualScriptBasicTypeConstant);
- GDREGISTER_CLASS(VisualScriptEngineSingleton);
- GDREGISTER_CLASS(VisualScriptSceneNode);
- GDREGISTER_CLASS(VisualScriptSceneTree);
- GDREGISTER_CLASS(VisualScriptResourcePath);
- GDREGISTER_CLASS(VisualScriptSelf);
- GDREGISTER_CLASS(VisualScriptCustomNode);
- GDREGISTER_CLASS(VisualScriptSubCall);
- GDREGISTER_CLASS(VisualScriptComment);
- GDREGISTER_CLASS(VisualScriptConstructor);
- GDREGISTER_CLASS(VisualScriptLocalVar);
- GDREGISTER_CLASS(VisualScriptLocalVarSet);
- GDREGISTER_CLASS(VisualScriptInputAction);
- GDREGISTER_CLASS(VisualScriptDeconstruct);
- GDREGISTER_CLASS(VisualScriptPreload);
- GDREGISTER_CLASS(VisualScriptTypeCast);
-
- GDREGISTER_CLASS(VisualScriptFunctionCall);
- GDREGISTER_CLASS(VisualScriptPropertySet);
- GDREGISTER_CLASS(VisualScriptPropertyGet);
- //ClassDB::register_type<VisualScriptScriptCall>();
- GDREGISTER_CLASS(VisualScriptEmitSignal);
-
- GDREGISTER_CLASS(VisualScriptReturn);
- GDREGISTER_CLASS(VisualScriptCondition);
- GDREGISTER_CLASS(VisualScriptWhile);
- GDREGISTER_CLASS(VisualScriptIterator);
- GDREGISTER_CLASS(VisualScriptSequence);
- //GDREGISTER_CLASS(VisualScriptInputFilter);
- GDREGISTER_CLASS(VisualScriptSwitch);
- GDREGISTER_CLASS(VisualScriptSelect);
-
- GDREGISTER_CLASS(VisualScriptYield);
- GDREGISTER_CLASS(VisualScriptYieldSignal);
-
- GDREGISTER_CLASS(VisualScriptBuiltinFunc);
-
- GDREGISTER_CLASS(VisualScriptExpression);
-
- register_visual_script_nodes();
- register_visual_script_func_nodes();
- register_visual_script_builtin_func_node();
- register_visual_script_flow_control_nodes();
- register_visual_script_yield_nodes();
- register_visual_script_expression_node();
+void initialize_visual_script_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) {
+ visual_script_language = memnew(VisualScriptLanguage);
+ //script_language_gd->init();
+ ScriptServer::register_language(visual_script_language);
+
+ GDREGISTER_CLASS(VisualScript);
+ GDREGISTER_ABSTRACT_CLASS(VisualScriptNode);
+ GDREGISTER_CLASS(VisualScriptFunctionState);
+ GDREGISTER_CLASS(VisualScriptFunction);
+ GDREGISTER_ABSTRACT_CLASS(VisualScriptLists);
+ GDREGISTER_CLASS(VisualScriptComposeArray);
+ GDREGISTER_CLASS(VisualScriptOperator);
+ GDREGISTER_CLASS(VisualScriptVariableSet);
+ GDREGISTER_CLASS(VisualScriptVariableGet);
+ GDREGISTER_CLASS(VisualScriptConstant);
+ GDREGISTER_CLASS(VisualScriptIndexGet);
+ GDREGISTER_CLASS(VisualScriptIndexSet);
+ GDREGISTER_CLASS(VisualScriptGlobalConstant);
+ GDREGISTER_CLASS(VisualScriptClassConstant);
+ GDREGISTER_CLASS(VisualScriptMathConstant);
+ GDREGISTER_CLASS(VisualScriptBasicTypeConstant);
+ GDREGISTER_CLASS(VisualScriptEngineSingleton);
+ GDREGISTER_CLASS(VisualScriptSceneNode);
+ GDREGISTER_CLASS(VisualScriptSceneTree);
+ GDREGISTER_CLASS(VisualScriptResourcePath);
+ GDREGISTER_CLASS(VisualScriptSelf);
+ GDREGISTER_CLASS(VisualScriptCustomNode);
+ GDREGISTER_CLASS(VisualScriptSubCall);
+ GDREGISTER_CLASS(VisualScriptComment);
+ GDREGISTER_CLASS(VisualScriptConstructor);
+ GDREGISTER_CLASS(VisualScriptLocalVar);
+ GDREGISTER_CLASS(VisualScriptLocalVarSet);
+ GDREGISTER_CLASS(VisualScriptInputAction);
+ GDREGISTER_CLASS(VisualScriptDeconstruct);
+ GDREGISTER_CLASS(VisualScriptPreload);
+ GDREGISTER_CLASS(VisualScriptTypeCast);
+
+ GDREGISTER_CLASS(VisualScriptFunctionCall);
+ GDREGISTER_CLASS(VisualScriptPropertySet);
+ GDREGISTER_CLASS(VisualScriptPropertyGet);
+ //ClassDB::register_type<VisualScriptScriptCall>();
+ GDREGISTER_CLASS(VisualScriptEmitSignal);
+
+ GDREGISTER_CLASS(VisualScriptReturn);
+ GDREGISTER_CLASS(VisualScriptCondition);
+ GDREGISTER_CLASS(VisualScriptWhile);
+ GDREGISTER_CLASS(VisualScriptIterator);
+ GDREGISTER_CLASS(VisualScriptSequence);
+ //GDREGISTER_CLASS(VisualScriptInputFilter);
+ GDREGISTER_CLASS(VisualScriptSwitch);
+ GDREGISTER_CLASS(VisualScriptSelect);
+
+ GDREGISTER_CLASS(VisualScriptYield);
+ GDREGISTER_CLASS(VisualScriptYieldSignal);
+
+ GDREGISTER_CLASS(VisualScriptBuiltinFunc);
+
+ GDREGISTER_CLASS(VisualScriptExpression);
+
+ register_visual_script_nodes();
+ register_visual_script_func_nodes();
+ register_visual_script_builtin_func_node();
+ register_visual_script_flow_control_nodes();
+ register_visual_script_yield_nodes();
+ register_visual_script_expression_node();
+ }
#ifdef TOOLS_ENABLED
- ClassDB::set_current_api(ClassDB::API_EDITOR);
- GDREGISTER_CLASS(VisualScriptCustomNodes);
- ClassDB::set_current_api(ClassDB::API_CORE);
- vs_custom_nodes_singleton = memnew(VisualScriptCustomNodes);
- Engine::get_singleton()->add_singleton(Engine::Singleton("VisualScriptCustomNodes", VisualScriptCustomNodes::get_singleton()));
-
- VisualScriptEditor::register_editor();
+ if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
+ ClassDB::set_current_api(ClassDB::API_EDITOR);
+ GDREGISTER_CLASS(VisualScriptCustomNodes);
+ ClassDB::set_current_api(ClassDB::API_CORE);
+ vs_custom_nodes_singleton = memnew(VisualScriptCustomNodes);
+ Engine::get_singleton()->add_singleton(Engine::Singleton("VisualScriptCustomNodes", VisualScriptCustomNodes::get_singleton()));
+
+ VisualScriptEditor::register_editor();
+ }
#endif
}
-void unregister_visual_script_types() {
- unregister_visual_script_nodes();
+void uninitialize_visual_script_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) {
+ unregister_visual_script_nodes();
- ScriptServer::unregister_language(visual_script_language);
+ ScriptServer::unregister_language(visual_script_language);
+
+ if (visual_script_language) {
+ memdelete(visual_script_language);
+ }
+ }
#ifdef TOOLS_ENABLED
- VisualScriptEditor::free_clipboard();
- if (vs_custom_nodes_singleton) {
- memdelete(vs_custom_nodes_singleton);
+ if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
+ VisualScriptEditor::free_clipboard();
+ if (vs_custom_nodes_singleton) {
+ memdelete(vs_custom_nodes_singleton);
+ }
}
#endif
- if (visual_script_language) {
- memdelete(visual_script_language);
- }
}
diff --git a/modules/visual_script/register_types.h b/modules/visual_script/register_types.h
index 29768da67f..90f84de11c 100644
--- a/modules/visual_script/register_types.h
+++ b/modules/visual_script/register_types.h
@@ -31,7 +31,9 @@
#ifndef VISUAL_SCRIPT_REGISTER_TYPES_H
#define VISUAL_SCRIPT_REGISTER_TYPES_H
-void register_visual_script_types();
-void unregister_visual_script_types();
+#include "modules/register_module_types.h"
+
+void initialize_visual_script_module(ModuleInitializationLevel p_level);
+void uninitialize_visual_script_module(ModuleInitializationLevel p_level);
#endif // VISUAL_SCRIPT_REGISTER_TYPES_H
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index e31550b203..a287b8e69f 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -209,8 +209,9 @@ Vector2 VisualScript::get_scroll() const {
}
void VisualScript::get_function_list(List<StringName> *r_functions) const {
- functions.get_key_list(r_functions);
- // r_functions->sort_custom<StringName::AlphCompare>(); // Don't force sorting.
+ for (const KeyValue<StringName, Function> &E : functions) {
+ r_functions->push_back(E.key);
+ }
}
int VisualScript::get_function_node_id(const StringName &p_name) const {
@@ -229,7 +230,7 @@ void VisualScript::_node_ports_changed(int p_id) {
{
List<SequenceConnection> to_remove;
- for (Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
+ for (RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
if (E->get().from_node == p_id && E->get().from_output >= vsn->get_output_sequence_port_count()) {
to_remove.push_back(E->get());
}
@@ -247,7 +248,7 @@ void VisualScript::_node_ports_changed(int p_id) {
{
List<DataConnection> to_remove;
- for (Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
+ for (RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
if (E->get().from_node == p_id && E->get().from_port >= vsn->get_output_value_port_count()) {
to_remove.push_back(E->get());
}
@@ -291,7 +292,7 @@ void VisualScript::remove_node(int p_id) {
{
List<SequenceConnection> to_remove;
- for (Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
+ for (RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
if (E->get().from_node == p_id || E->get().to_node == p_id) {
to_remove.push_back(E->get());
}
@@ -306,7 +307,7 @@ void VisualScript::remove_node(int p_id) {
{
List<DataConnection> to_remove;
- for (Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
+ for (RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
if (E->get().from_node == p_id || E->get().to_node == p_id) {
to_remove.push_back(E->get());
}
@@ -346,7 +347,9 @@ Point2 VisualScript::get_node_position(int p_id) const {
}
void VisualScript::get_node_list(List<int> *r_nodes) const {
- nodes.get_key_list(r_nodes);
+ for (const KeyValue<int, NodeData> &E : nodes) {
+ r_nodes->push_back(E.key);
+ }
}
void VisualScript::sequence_connect(int p_from_node, int p_from_output, int p_to_node) {
@@ -381,7 +384,7 @@ bool VisualScript::has_sequence_connection(int p_from_node, int p_from_output, i
}
void VisualScript::get_sequence_connection_list(List<SequenceConnection> *r_connection) const {
- for (const Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
+ for (const RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
r_connection->push_back(E->get());
}
}
@@ -423,7 +426,7 @@ bool VisualScript::has_data_connection(int p_from_node, int p_from_port, int p_t
}
bool VisualScript::is_input_value_port_connected(int p_node, int p_port) const {
- for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
+ for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
if (E->get().to_node == p_node && E->get().to_port == p_port) {
return true;
}
@@ -432,7 +435,7 @@ bool VisualScript::is_input_value_port_connected(int p_node, int p_port) const {
}
bool VisualScript::get_input_value_port_connection_source(int p_node, int p_port, int *r_node, int *r_port) const {
- for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
+ for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
if (E->get().to_node == p_node && E->get().to_port == p_port) {
*r_node = E->get().from_node;
*r_port = E->get().from_port;
@@ -443,7 +446,7 @@ bool VisualScript::get_input_value_port_connection_source(int p_node, int p_port
}
void VisualScript::get_data_connection_list(List<DataConnection> *r_connection) const {
- for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
+ for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
r_connection->push_back(E->get());
}
}
@@ -563,8 +566,9 @@ Dictionary VisualScript::_get_variable_info(const StringName &p_name) const {
}
void VisualScript::get_variable_list(List<StringName> *r_variables) const {
- variables.get_key_list(r_variables);
- // r_variables->sort_custom<StringName::AlphCompare>(); // Don't force it.
+ for (const KeyValue<StringName, Variable> &E : variables) {
+ r_variables->push_back(E.key);
+ }
}
void VisualScript::set_instance_base_type(const StringName &p_type) {
@@ -713,12 +717,11 @@ int VisualScript::get_available_id() const {
// This is infinitely increasing,
// so one might want to implement a better solution,
// if the there is a case for huge number of nodes to be added to visual script.
- List<int> nds;
- nodes.get_key_list(&nds);
+
int max = -1;
- for (const int &E : nds) {
- if (E > max) {
- max = E;
+ for (const KeyValue<int, NodeData> &E : nodes) {
+ if (E.key > max) {
+ max = E.key;
}
}
return (max + 1);
@@ -748,23 +751,20 @@ void VisualScript::_update_placeholders() {
return; // No bother if no placeholders.
}
List<PropertyInfo> pinfo;
- Map<StringName, Variant> values;
+ HashMap<StringName, Variant> values;
- List<StringName> keys;
- variables.get_key_list(&keys);
-
- for (const StringName &E : keys) {
- if (!variables[E]._export) {
+ for (const KeyValue<StringName, Variable> &E : variables) {
+ if (!variables[E.key]._export) {
continue;
}
- PropertyInfo p = variables[E].info;
- p.name = String(E);
+ PropertyInfo p = variables[E.key].info;
+ p.name = String(E.key);
pinfo.push_back(p);
- values[p.name] = variables[E].default_value;
+ values[p.name] = variables[E.key].default_value;
}
- for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
+ for (RBSet<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
E->get()->update(pinfo, values);
}
}
@@ -779,20 +779,17 @@ ScriptInstance *VisualScript::instance_create(Object *p_this) {
placeholders.insert(sins);
List<PropertyInfo> pinfo;
- Map<StringName, Variant> values;
+ HashMap<StringName, Variant> values;
- List<StringName> keys;
- variables.get_key_list(&keys);
-
- for (const StringName &E : keys) {
- if (!variables[E]._export) {
+ for (const KeyValue<StringName, Variable> &E : variables) {
+ if (!variables[E.key]._export) {
continue;
}
- PropertyInfo p = variables[E].info;
- p.name = String(E);
+ PropertyInfo p = variables[E.key].info;
+ p.name = String(E.key);
pinfo.push_back(p);
- values[p.name] = variables[E].default_value;
+ values[p.name] = variables[E.key].default_value;
}
sins->update(pinfo, values);
@@ -872,14 +869,11 @@ bool VisualScript::get_property_default_value(const StringName &p_property, Vari
}
void VisualScript::get_script_method_list(List<MethodInfo> *p_list) const {
- List<StringName> funcs;
- functions.get_key_list(&funcs);
-
- for (const StringName &E : funcs) {
+ for (const KeyValue<StringName, Function> &E : functions) {
MethodInfo mi;
- mi.name = E;
- if (functions[E].func_id >= 0) {
- Ref<VisualScriptFunction> func = nodes[functions[E].func_id].node;
+ mi.name = E.key;
+ if (functions[E.key].func_id >= 0) {
+ Ref<VisualScriptFunction> func = nodes[functions[E.key].func_id].node;
if (func.is_valid()) {
for (int i = 0; i < func->get_argument_count(); i++) {
PropertyInfo arg;
@@ -930,6 +924,9 @@ void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const {
get_variable_list(&vars);
for (const StringName &E : vars) {
+ if (!variables[E]._export) {
+ continue;
+ }
PropertyInfo pi = variables[E].info;
pi.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
p_list->push_back(pi);
@@ -942,10 +939,8 @@ int VisualScript::get_member_line(const StringName &p_member) const {
#ifdef TOOLS_ENABLED
bool VisualScript::are_subnodes_edited() const {
- List<int> keys;
- nodes.get_key_list(&keys);
- for (const int &F : keys) {
- if (nodes[F].node->is_edited()) {
+ for (const KeyValue<int, NodeData> &F : nodes) {
+ if (F.value.node->is_edited()) {
return true;
}
}
@@ -1014,15 +1009,13 @@ void VisualScript::_set_data(const Dictionary &p_data) {
// Takes all the rpc methods.
rpc_functions.clear();
- List<StringName> fns;
- functions.get_key_list(&fns);
- for (const StringName &E : fns) {
- if (functions[E].func_id >= 0 && nodes.has(functions[E].func_id)) {
- Ref<VisualScriptFunction> vsf = nodes[functions[E].func_id].node;
+ for (const KeyValue<StringName, Function> &E : functions) {
+ if (E.value.func_id >= 0 && nodes.has(E.value.func_id)) {
+ Ref<VisualScriptFunction> vsf = nodes[E.value.func_id].node;
if (vsf.is_valid()) {
if (vsf->get_rpc_mode() != Multiplayer::RPC_MODE_DISABLED) {
Multiplayer::RPCConfig nd;
- nd.name = E;
+ nd.name = E.key;
nd.rpc_mode = vsf->get_rpc_mode();
nd.transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE; // TODO
if (rpc_functions.find(nd) == -1) {
@@ -1042,13 +1035,11 @@ Dictionary VisualScript::_get_data() const {
d["base_type"] = base_type;
Array vars;
- List<StringName> var_names;
- variables.get_key_list(&var_names);
- for (const StringName &E : var_names) {
- Dictionary var = _get_variable_info(E);
- var["name"] = E; // Make sure it's the right one.
- var["default_value"] = variables[E].default_value;
- var["export"] = variables[E]._export;
+ for (const KeyValue<StringName, Variable> &E : variables) {
+ Dictionary var = _get_variable_info(E.key);
+ var["name"] = E.key; // Make sure it's the right one.
+ var["default_value"] = E.value.default_value;
+ var["export"] = E.value._export;
vars.push_back(var);
}
d["variables"] = vars;
@@ -1070,28 +1061,24 @@ Dictionary VisualScript::_get_data() const {
d["signals"] = sigs;
Array funcs;
- List<StringName> func_names;
- functions.get_key_list(&func_names);
- for (const StringName &E : func_names) {
+ for (const KeyValue<StringName, Function> &E : functions) {
Dictionary func;
- func["name"] = E;
- func["function_id"] = functions[E].func_id;
+ func["name"] = E.key;
+ func["function_id"] = E.value.func_id;
funcs.push_back(func);
}
d["functions"] = funcs;
Array nds;
- List<int> node_ids;
- nodes.get_key_list(&node_ids);
- for (const int &F : node_ids) {
- nds.push_back(F);
- nds.push_back(nodes[F].pos);
- nds.push_back(nodes[F].node);
+ for (const KeyValue<int, NodeData> &F : nodes) {
+ nds.push_back(F.key);
+ nds.push_back(F.value.pos);
+ nds.push_back(F.value.node);
}
d["nodes"] = nds;
Array seqconns;
- for (const Set<SequenceConnection>::Element *F = sequence_connections.front(); F; F = F->next()) {
+ for (const RBSet<SequenceConnection>::Element *F = sequence_connections.front(); F; F = F->next()) {
seqconns.push_back(F->get().from_node);
seqconns.push_back(F->get().from_output);
seqconns.push_back(F->get().to_node);
@@ -1099,7 +1086,7 @@ Dictionary VisualScript::_get_data() const {
d["sequence_connections"] = seqconns;
Array dataconns;
- for (const Set<DataConnection>::Element *F = data_connections.front(); F; F = F->next()) {
+ for (const RBSet<DataConnection>::Element *F = data_connections.front(); F; F = F->next()) {
dataconns.push_back(F->get().from_node);
dataconns.push_back(F->get().from_port);
dataconns.push_back(F->get().to_node);
@@ -1181,10 +1168,10 @@ bool VisualScript::inherits_script(const Ref<Script> &p_script) const {
return this == p_script.ptr(); // There is no inheritance in visual scripts, so this is enough.
}
-Set<int> VisualScript::get_output_sequence_ports_connected(int from_node) {
+RBSet<int> VisualScript::get_output_sequence_ports_connected(int from_node) {
List<VisualScript::SequenceConnection> *sc = memnew(List<VisualScript::SequenceConnection>);
get_sequence_connection_list(sc);
- Set<int> connected;
+ RBSet<int> connected;
for (List<VisualScript::SequenceConnection>::Element *E = sc->front(); E; E = E->next()) {
if (E->get().from_node == from_node) {
connected.insert(E->get().from_output);
@@ -1196,45 +1183,41 @@ Set<int> VisualScript::get_output_sequence_ports_connected(int from_node) {
VisualScript::~VisualScript() {
// Remove all nodes and stuff that hold data refs.
- List<int> nds;
- nodes.get_key_list(&nds);
- for (const int &E : nds) {
- remove_node(E);
+ for (const KeyValue<int, NodeData> &E : nodes) {
+ remove_node(E.key);
}
}
////////////////////////////////////////////
bool VisualScriptInstance::set(const StringName &p_name, const Variant &p_value) {
- Map<StringName, Variant>::Element *E = variables.find(p_name);
+ HashMap<StringName, Variant>::Iterator E = variables.find(p_name);
if (!E) {
return false;
}
- E->get() = p_value;
+ E->value = p_value;
return true;
}
bool VisualScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
- const Map<StringName, Variant>::Element *E = variables.find(p_name);
+ HashMap<StringName, Variant>::ConstIterator E = variables.find(p_name);
if (!E) {
return false;
}
- r_ret = E->get();
+ r_ret = E->value;
return true;
}
void VisualScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
- List<StringName> vars;
- script->variables.get_key_list(&vars);
- for (const StringName &E : vars) {
- if (!script->variables[E]._export) {
+ for (const KeyValue<StringName, VisualScript::Variable> &E : script->variables) {
+ if (!E.value._export) {
continue;
}
- PropertyInfo p = script->variables[E].info;
- p.name = String(E);
+ PropertyInfo p = E.value.info;
+ p.name = String(E.key);
p.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
p_properties->push_back(p);
}
@@ -1256,13 +1239,11 @@ Variant::Type VisualScriptInstance::get_property_type(const StringName &p_name,
}
void VisualScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
- List<StringName> fns;
- script->functions.get_key_list(&fns);
- for (const StringName &E : fns) {
+ for (const KeyValue<StringName, VisualScript::Function> &E : script->functions) {
MethodInfo mi;
- mi.name = E;
- if (script->functions[E].func_id >= 0 && script->nodes.has(script->functions[E].func_id)) {
- Ref<VisualScriptFunction> vsf = script->nodes[script->functions[E].func_id].node;
+ mi.name = E.key;
+ if (E.value.func_id >= 0 && script->nodes.has(E.value.func_id)) {
+ Ref<VisualScriptFunction> vsf = script->nodes[E.value.func_id].node;
if (vsf.is_valid()) {
for (int i = 0; i < vsf->get_argument_count(); i++) {
PropertyInfo arg;
@@ -1334,9 +1315,9 @@ void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance *node, int
}
Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p_stack, int p_stack_size, VisualScriptNodeInstance *p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Callable::CallError &r_error) {
- Map<StringName, Function>::Element *F = functions.find(p_method);
+ HashMap<StringName, Function>::Iterator F = functions.find(p_method);
ERR_FAIL_COND_V(!F, Variant());
- Function *f = &F->get();
+ Function *f = &F->value;
// This call goes separate, so it can be yielded and suspended.
Variant *variant_stack = (Variant *)p_stack;
@@ -1708,7 +1689,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
Variant VisualScriptInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
r_error.error = Callable::CallError::CALL_OK; //ok by default
- Map<StringName, Function>::Element *F = functions.find(p_method);
+ HashMap<StringName, Function>::Iterator F = functions.find(p_method);
if (!F) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
@@ -1716,7 +1697,7 @@ Variant VisualScriptInstance::callp(const StringName &p_method, const Variant **
VSDEBUG("CALLING: " + String(p_method));
- Function *f = &F->get();
+ Function *f = &F->value;
int total_stack_size = 0;
@@ -1750,14 +1731,14 @@ Variant VisualScriptInstance::callp(const StringName &p_method, const Variant **
memset(pass_stack, 0, f->pass_stack_size * sizeof(int));
- Map<int, VisualScriptNodeInstance *>::Element *E = instances.find(f->node);
+ HashMap<int, VisualScriptNodeInstance *>::Iterator E = instances.find(f->node);
if (!E) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
ERR_FAIL_V_MSG(Variant(), "No VisualScriptFunction node in function.");
}
- VisualScriptNodeInstance *node = E->get();
+ VisualScriptNodeInstance *node = E->value;
if (flow_stack) {
flow_stack[0] = node->get_id();
@@ -1842,19 +1823,15 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
// Setup variables.
{
- List<StringName> keys;
- script->variables.get_key_list(&keys);
- for (const StringName &E : keys) {
- variables[E] = script->variables[E].default_value;
+ for (const KeyValue<StringName, VisualScript::Variable> &E : script->variables) {
+ variables[E.key] = E.value.default_value;
}
}
// Setup functions from sequence trees.
{
- List<StringName> keys;
- script->functions.get_key_list(&keys);
- for (const StringName &E : keys) {
- const VisualScript::Function vsfn = p_script->functions[E];
+ for (const KeyValue<StringName, VisualScript::Function> &E : script->functions) {
+ const VisualScript::Function &vsfn = E.value;
Function function;
function.node = vsfn.func_id;
function.max_stack = 0;
@@ -1862,10 +1839,10 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
function.pass_stack_size = 0;
function.node_count = 0;
- Map<StringName, int> local_var_indices;
+ HashMap<StringName, int> local_var_indices;
if (function.node < 0) {
- VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No start node in function: " + String(E));
+ VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No start node in function: " + String(E.key));
ERR_CONTINUE(function.node < 0);
}
@@ -1873,7 +1850,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
Ref<VisualScriptFunction> func_node = script->get_node(vsfn.func_id);
if (func_node.is_null()) {
- VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No VisualScriptFunction typed start node in function: " + String(E));
+ VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No VisualScriptFunction typed start node in function: " + String(E.key));
}
ERR_CONTINUE(!func_node.is_valid());
@@ -1884,15 +1861,15 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
max_input_args = MAX(max_input_args, function.argument_count);
}
// Function nodes graphs.
- Set<VisualScript::SequenceConnection> seqconns;
- Set<VisualScript::DataConnection> dataconns;
- Set<int> node_ids;
+ RBSet<VisualScript::SequenceConnection> seqconns;
+ RBSet<VisualScript::DataConnection> dataconns;
+ RBSet<int> node_ids;
node_ids.insert(function.node);
{
List<int> nd_queue;
nd_queue.push_back(function.node);
while (!nd_queue.is_empty()) {
- for (const Set<VisualScript::SequenceConnection>::Element *F = script->sequence_connections.front(); F; F = F->next()) {
+ for (const RBSet<VisualScript::SequenceConnection>::Element *F = script->sequence_connections.front(); F; F = F->next()) {
if (nd_queue.front()->get() == F->get().from_node && !node_ids.has(F->get().to_node)) {
nd_queue.push_back(F->get().to_node);
node_ids.insert(F->get().to_node);
@@ -1904,22 +1881,21 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
nd_queue.pop_front();
}
HashMap<int, HashMap<int, Pair<int, int>>> dc_lut; // :: to -> to_port -> (from, from_port)
- for (const Set<VisualScript::DataConnection>::Element *F = script->data_connections.front(); F; F = F->next()) {
+ for (const RBSet<VisualScript::DataConnection>::Element *F = script->data_connections.front(); F; F = F->next()) {
dc_lut[F->get().to_node][F->get().to_port] = Pair<int, int>(F->get().from_node, F->get().from_port);
}
- for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) {
+ for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) {
nd_queue.push_back(F->get());
}
List<int> dc_keys;
while (!nd_queue.is_empty()) {
int ky = nd_queue.front()->get();
- dc_lut[ky].get_key_list(&dc_keys);
- for (const int &F : dc_keys) {
+ for (const KeyValue<int, Pair<int, int>> &F : dc_lut[ky]) {
VisualScript::DataConnection dc;
- dc.from_node = dc_lut[ky][F].first;
- dc.from_port = dc_lut[ky][F].second;
+ dc.from_node = F.value.first;
+ dc.from_port = F.value.second;
dc.to_node = ky;
- dc.to_port = F;
+ dc.to_port = F.key;
dataconns.insert(dc);
nd_queue.push_back(dc.from_node);
node_ids.insert(dc.from_node);
@@ -1931,7 +1907,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
//Multiple passes are required to set up this complex thing..
//First create the nodes.
- for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) {
+ for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) {
Ref<VisualScriptNode> node = script->nodes[F->get()].node;
VisualScriptNodeInstance *instance = node->instantiate(this); // Create instance.
@@ -2005,7 +1981,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
function.trash_pos = function.max_stack++; // create pos for trash
// Second pass, do data connections.
- for (const Set<VisualScript::DataConnection>::Element *F = dataconns.front(); F; F = F->next()) {
+ for (const RBSet<VisualScript::DataConnection>::Element *F = dataconns.front(); F; F = F->next()) {
VisualScript::DataConnection dc = F->get();
ERR_CONTINUE(!instances.has(dc.from_node));
VisualScriptNodeInstance *from = instances[dc.from_node];
@@ -2032,7 +2008,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
}
// Third pass, do sequence connections.
- for (const Set<VisualScript::SequenceConnection>::Element *F = seqconns.front(); F; F = F->next()) {
+ for (const RBSet<VisualScript::SequenceConnection>::Element *F = seqconns.front(); F; F = F->next()) {
VisualScript::SequenceConnection sc = F->get();
ERR_CONTINUE(!instances.has(sc.from_node));
VisualScriptNodeInstance *from = instances[sc.from_node];
@@ -2046,7 +2022,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
//fourth pass:
// 1) unassigned input ports to default values
// 2) connect unassigned output ports to trash
- for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) {
+ for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) {
ERR_CONTINUE(!instances.has(F->get()));
Ref<VisualScriptNode> node = script->nodes[F->get()].node;
@@ -2069,7 +2045,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
}
}
- functions[E] = function;
+ functions[E.key] = function;
}
}
}
@@ -2247,7 +2223,7 @@ Ref<Script> VisualScriptLanguage::make_template(const String &p_template, const
return script;
}
-bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
+bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, RBSet<int> *r_safe_lines) const {
return false;
}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 6b27af15f6..c28ec2268b 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -214,8 +214,8 @@ private:
HashMap<int, NodeData> nodes; // Can be a sparse map.
- Set<SequenceConnection> sequence_connections;
- Set<DataConnection> data_connections;
+ RBSet<SequenceConnection> sequence_connections;
+ RBSet<DataConnection> data_connections;
Vector2 scroll;
@@ -233,15 +233,15 @@ private:
HashMap<StringName, Function> functions;
HashMap<StringName, Variable> variables;
- Map<StringName, Vector<Argument>> custom_signals;
+ HashMap<StringName, Vector<Argument>> custom_signals;
Vector<Multiplayer::RPCConfig> rpc_functions;
- Map<Object *, VisualScriptInstance *> instances;
+ HashMap<Object *, VisualScriptInstance *> instances;
bool is_tool_script;
#ifdef TOOLS_ENABLED
- Set<PlaceHolderScriptInstance *> placeholders;
+ RBSet<PlaceHolderScriptInstance *> placeholders;
// void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
void _update_placeholders();
@@ -283,7 +283,7 @@ public:
void sequence_disconnect(int p_from_node, int p_from_output, int p_to_node);
bool has_sequence_connection(int p_from_node, int p_from_output, int p_to_node) const;
void get_sequence_connection_list(List<SequenceConnection> *r_connection) const;
- Set<int> get_output_sequence_ports_connected(int from_node);
+ RBSet<int> get_output_sequence_ports_connected(int from_node);
void data_connect(int p_from_node, int p_from_port, int p_to_node, int p_to_port);
void data_disconnect(int p_from_node, int p_from_port, int p_to_node, int p_to_port);
@@ -317,7 +317,7 @@ public:
void custom_signal_swap_argument(const StringName &p_func, int p_argidx, int p_with_argidx);
void remove_custom_signal(const StringName &p_name);
void rename_custom_signal(const StringName &p_name, const StringName &p_new_name);
- Set<int> get_output_sequence_ports_connected(const String &edited_func, int from_node);
+ RBSet<int> get_output_sequence_ports_connected(const String &edited_func, int from_node);
void get_custom_signal_list(List<StringName> *r_custom_signals) const;
@@ -376,8 +376,8 @@ class VisualScriptInstance : public ScriptInstance {
Object *owner = nullptr;
Ref<VisualScript> script;
- Map<StringName, Variant> variables; // Using variable path, not script.
- Map<int, VisualScriptNodeInstance *> instances;
+ HashMap<StringName, Variant> variables; // Using variable path, not script.
+ HashMap<int, VisualScriptNodeInstance *> instances;
struct Function {
int node = 0;
@@ -389,7 +389,7 @@ class VisualScriptInstance : public ScriptInstance {
int argument_count = 0;
};
- Map<StringName, Function> functions;
+ HashMap<StringName, Function> functions;
Vector<Variant> default_values;
int max_input_args = 0;
@@ -415,22 +415,22 @@ public:
String to_string(bool *r_valid);
bool set_variable(const StringName &p_variable, const Variant &p_value) {
- Map<StringName, Variant>::Element *E = variables.find(p_variable);
+ HashMap<StringName, Variant>::Iterator E = variables.find(p_variable);
if (!E) {
return false;
}
- E->get() = p_value;
+ E->value = p_value;
return true;
}
bool get_variable(const StringName &p_variable, Variant *r_variable) const {
- const Map<StringName, Variant>::Element *E = variables.find(p_variable);
+ HashMap<StringName, Variant>::ConstIterator E = variables.find(p_variable);
if (!E) {
return false;
}
- *r_variable = E->get();
+ *r_variable = E->value;
return true;
}
@@ -480,7 +480,7 @@ public:
typedef Ref<VisualScriptNode> (*VisualScriptNodeRegisterFunc)(const String &p_type);
class VisualScriptLanguage : public ScriptLanguage {
- Map<String, VisualScriptNodeRegisterFunc> register_funcs;
+ HashMap<String, VisualScriptNodeRegisterFunc> register_funcs;
struct CallLevel {
Variant *stack = nullptr;
@@ -570,7 +570,7 @@ public:
virtual void get_string_delimiters(List<String> *p_delimiters) const override;
virtual bool is_using_templates() override;
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
- virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const override;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, RBSet<int> *r_safe_lines = nullptr) const override;
virtual Script *create_script() const override;
virtual bool has_named_classes() const override;
virtual bool supports_builtin_mode() const override;
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index 7e2df23618..44e792869d 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -989,7 +989,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
}
if (p_inputs[0]->is_ref_counted()) {
- REF r = *p_inputs[0];
+ Ref<RefCounted> r = *p_inputs[0];
if (!r.is_valid()) {
return;
}
@@ -1180,8 +1180,8 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
class VisualScriptNodeInstanceBuiltinFunc : public VisualScriptNodeInstance {
public:
- VisualScriptBuiltinFunc *node;
- VisualScriptInstance *instance;
+ VisualScriptBuiltinFunc *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
VisualScriptBuiltinFunc::BuiltinFunc func;
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index bd36a9ceec..e0f6436094 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -1299,8 +1299,8 @@ bool VisualScriptExpression::_compile_expression() {
class VisualScriptNodeInstanceExpression : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
- VisualScriptExpression *expression;
+ VisualScriptInstance *instance = nullptr;
+ VisualScriptExpression *expression = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
//execute by parsing the tree directly
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index 7946d96b29..0e63753720 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -119,9 +119,9 @@ void VisualScriptReturn::_bind_methods() {
class VisualScriptNodeInstanceReturn : public VisualScriptNodeInstance {
public:
- VisualScriptReturn *node;
- VisualScriptInstance *instance;
- bool with_value;
+ VisualScriptReturn *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
+ bool with_value = false;
virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -213,8 +213,8 @@ void VisualScriptCondition::_bind_methods() {
class VisualScriptNodeInstanceCondition : public VisualScriptNodeInstance {
public:
- VisualScriptCondition *node;
- VisualScriptInstance *instance;
+ VisualScriptCondition *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -293,8 +293,8 @@ void VisualScriptWhile::_bind_methods() {
class VisualScriptNodeInstanceWhile : public VisualScriptNodeInstance {
public:
- VisualScriptWhile *node;
- VisualScriptInstance *instance;
+ VisualScriptWhile *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -376,8 +376,8 @@ void VisualScriptIterator::_bind_methods() {
class VisualScriptNodeInstanceIterator : public VisualScriptNodeInstance {
public:
- VisualScriptIterator *node;
- VisualScriptInstance *instance;
+ VisualScriptIterator *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
virtual int get_working_memory_size() const override { return 2; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -508,9 +508,9 @@ void VisualScriptSequence::_bind_methods() {
class VisualScriptNodeInstanceSequence : public VisualScriptNodeInstance {
public:
- VisualScriptSequence *node;
- VisualScriptInstance *instance;
- int steps;
+ VisualScriptSequence *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
+ int steps = 0;
virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -596,8 +596,8 @@ String VisualScriptSwitch::get_text() const {
class VisualScriptNodeInstanceSwitch : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
- int case_count;
+ VisualScriptInstance *instance = nullptr;
+ int case_count = 0;
//virtual int get_working_memory_size() const override { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -774,7 +774,7 @@ VisualScriptTypeCast::TypeGuess VisualScriptTypeCast::guess_output_type(TypeGues
class VisualScriptNodeInstanceTypeCast : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
StringName base_type;
String script;
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index 5cc9236a9a..483fc8b6c3 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -720,15 +720,15 @@ class VisualScriptNodeInstanceFunctionCall : public VisualScriptNodeInstance {
public:
VisualScriptFunctionCall::CallMode call_mode;
NodePath node_path;
- int input_args;
- bool validate;
- int returns;
+ int input_args = 0;
+ bool validate = false;
+ int returns = 0;
VisualScriptFunctionCall::RPCCallMode rpc_mode;
StringName function;
StringName singleton;
- VisualScriptFunctionCall *node;
- VisualScriptInstance *instance;
+ VisualScriptFunctionCall *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -1462,11 +1462,11 @@ public:
NodePath node_path;
StringName property;
- VisualScriptPropertySet *node;
- VisualScriptInstance *instance;
+ VisualScriptPropertySet *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
VisualScriptPropertySet::AssignOp assign_op;
StringName index;
- bool needs_get;
+ bool needs_get = false;
//virtual int get_working_memory_size() const override { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -2152,8 +2152,8 @@ public:
StringName property;
StringName index;
- VisualScriptPropertyGet *node;
- VisualScriptInstance *instance;
+ VisualScriptPropertyGet *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
switch (call_mode) {
@@ -2362,9 +2362,9 @@ void VisualScriptEmitSignal::_bind_methods() {
class VisualScriptNodeInstanceEmitSignal : public VisualScriptNodeInstance {
public:
- VisualScriptEmitSignal *node;
- VisualScriptInstance *instance;
- int argcount;
+ VisualScriptEmitSignal *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
+ int argcount = 0;
StringName name;
//virtual int get_working_memory_size() const override { return 0; }
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 6e10b72013..ac33526ddc 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -271,8 +271,8 @@ Multiplayer::RPCMode VisualScriptFunction::get_rpc_mode() const {
class VisualScriptNodeInstanceFunction : public VisualScriptNodeInstance {
public:
- VisualScriptFunction *node;
- VisualScriptInstance *instance;
+ VisualScriptFunction *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -1097,7 +1097,7 @@ void VisualScriptOperator::_bind_methods() {
class VisualScriptNodeInstanceOperator : public VisualScriptNodeInstance {
public:
- bool unary;
+ bool unary = false;
Variant::Operator op;
//virtual int get_working_memory_size() const override { return 0; }
@@ -1328,8 +1328,8 @@ void VisualScriptVariableGet::_bind_methods() {
class VisualScriptNodeInstanceVariableGet : public VisualScriptNodeInstance {
public:
- VisualScriptVariableGet *node;
- VisualScriptInstance *instance;
+ VisualScriptVariableGet *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
StringName variable;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
@@ -1438,8 +1438,8 @@ void VisualScriptVariableSet::_bind_methods() {
class VisualScriptNodeInstanceVariableSet : public VisualScriptNodeInstance {
public:
- VisualScriptVariableSet *node;
- VisualScriptInstance *instance;
+ VisualScriptVariableSet *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
StringName variable;
//virtual int get_working_memory_size() const override { return 0; }
@@ -1851,8 +1851,7 @@ int VisualScriptGlobalConstant::get_global_constant() {
class VisualScriptNodeInstanceGlobalConstant : public VisualScriptNodeInstance {
public:
- int index;
- //virtual int get_working_memory_size() const override { return 0; }
+ int index = 0;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
*p_outputs[0] = CoreConstants::get_global_constant_value(index);
@@ -1963,9 +1962,8 @@ StringName VisualScriptClassConstant::get_base_type() {
class VisualScriptNodeInstanceClassConstant : public VisualScriptNodeInstance {
public:
- int value;
- bool valid;
- //virtual int get_working_memory_size() const override { return 0; }
+ int value = 0;
+ bool valid = false;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
if (!valid) {
@@ -2098,8 +2096,7 @@ Variant::Type VisualScriptBasicTypeConstant::get_basic_type() const {
class VisualScriptNodeInstanceBasicTypeConstant : public VisualScriptNodeInstance {
public:
Variant value;
- bool valid;
- //virtual int get_working_memory_size() const override { return 0; }
+ bool valid = false;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
if (!valid) {
@@ -2227,8 +2224,7 @@ VisualScriptMathConstant::MathConstant VisualScriptMathConstant::get_math_consta
class VisualScriptNodeInstanceMathConstant : public VisualScriptNodeInstance {
public:
- float value;
- //virtual int get_working_memory_size() const override { return 0; }
+ float value = 0.0f;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
*p_outputs[0] = value;
@@ -2320,7 +2316,7 @@ String VisualScriptEngineSingleton::get_singleton() {
class VisualScriptNodeInstanceEngineSingleton : public VisualScriptNodeInstance {
public:
- Object *singleton;
+ Object *singleton = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -2429,8 +2425,8 @@ NodePath VisualScriptSceneNode::get_node_path() {
class VisualScriptNodeInstanceSceneNode : public VisualScriptNodeInstance {
public:
- VisualScriptSceneNode *node;
- VisualScriptInstance *instance;
+ VisualScriptSceneNode *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
NodePath path;
//virtual int get_working_memory_size() const override { return 0; }
@@ -2610,8 +2606,8 @@ String VisualScriptSceneTree::get_caption() const {
class VisualScriptNodeInstanceSceneTree : public VisualScriptNodeInstance {
public:
- VisualScriptSceneTree *node;
- VisualScriptInstance *instance;
+ VisualScriptSceneTree *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -2779,7 +2775,7 @@ String VisualScriptSelf::get_caption() const {
class VisualScriptNodeInstanceSelf : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -2965,11 +2961,11 @@ String VisualScriptCustomNode::get_category() const {
class VisualScriptNodeInstanceCustomNode : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
- VisualScriptCustomNode *node;
- int in_count;
- int out_count;
- int work_mem_size;
+ VisualScriptInstance *instance = nullptr;
+ VisualScriptCustomNode *node = nullptr;
+ int in_count = 0;
+ int out_count = 0;
+ int work_mem_size = 0;
virtual int get_working_memory_size() const override { return work_mem_size; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
@@ -3161,10 +3157,10 @@ String VisualScriptSubCall::get_category() const {
class VisualScriptNodeInstanceSubCall : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
- VisualScriptSubCall *subcall;
- int input_args;
- bool valid;
+ VisualScriptInstance *instance = nullptr;
+ VisualScriptSubCall *subcall = nullptr;
+ int input_args = 0;
+ bool valid = false;
//virtual int get_working_memory_size() const override { return 0; }
@@ -3281,7 +3277,7 @@ String VisualScriptComment::get_category() const {
class VisualScriptNodeInstanceComment : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -3380,9 +3376,9 @@ Dictionary VisualScriptConstructor::get_constructor() const {
class VisualScriptNodeInstanceConstructor : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
Variant::Type type;
- int argcount;
+ int argcount = 0;
//virtual int get_working_memory_size() const override { return 0; }
@@ -3420,7 +3416,7 @@ VisualScriptConstructor::VisualScriptConstructor() {
type = Variant::NIL;
}
-static Map<String, Pair<Variant::Type, MethodInfo>> constructor_map;
+static HashMap<String, Pair<Variant::Type, MethodInfo>> constructor_map;
static Ref<VisualScriptNode> create_constructor_node(const String &p_name) {
ERR_FAIL_COND_V(!constructor_map.has(p_name), Ref<VisualScriptNode>());
@@ -3497,7 +3493,7 @@ Variant::Type VisualScriptLocalVar::get_var_type() const {
class VisualScriptNodeInstanceLocalVar : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
StringName name;
virtual int get_working_memory_size() const override { return 1; }
@@ -3604,7 +3600,7 @@ Variant::Type VisualScriptLocalVarSet::get_var_type() const {
class VisualScriptNodeInstanceLocalVarSet : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
StringName name;
virtual int get_working_memory_size() const override { return 1; }
@@ -3728,7 +3724,7 @@ VisualScriptInputAction::Mode VisualScriptInputAction::get_action_mode() const {
class VisualScriptNodeInstanceInputAction : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
StringName action;
VisualScriptInputAction::Mode mode;
@@ -3906,7 +3902,7 @@ Array VisualScriptDeconstruct::_get_elem_cache() const {
class VisualScriptNodeInstanceDeconstruct : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
Vector<StringName> outputs;
//virtual int get_working_memory_size() const override { return 0; }
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp
index e6e7f79d1f..96e91a0baf 100644
--- a/modules/visual_script/visual_script_yield_nodes.cpp
+++ b/modules/visual_script/visual_script_yield_nodes.cpp
@@ -93,7 +93,7 @@ String VisualScriptYield::get_text() const {
class VisualScriptNodeInstanceYield : public VisualScriptNodeInstance {
public:
VisualScriptYield::YieldMode mode;
- double wait_time;
+ double wait_time = 0.0;
virtual int get_working_memory_size() const override { return 1; } //yield needs at least 1
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -500,11 +500,11 @@ class VisualScriptNodeInstanceYieldSignal : public VisualScriptNodeInstance {
public:
VisualScriptYieldSignal::CallMode call_mode;
NodePath node_path;
- int output_args;
+ int output_args = 0;
StringName signal;
- VisualScriptYieldSignal *node;
- VisualScriptInstance *instance;
+ VisualScriptYieldSignal *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }