summaryrefslogtreecommitdiff
path: root/modules/visual_script
diff options
context:
space:
mode:
Diffstat (limited to 'modules/visual_script')
-rw-r--r--modules/visual_script/doc_classes/VisualScriptExpression.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptFunction.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptFunctionCall.xml22
-rw-r--r--modules/visual_script/doc_classes/VisualScriptFunctionState.xml5
-rw-r--r--modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml3
-rw-r--r--modules/visual_script/doc_classes/VisualScriptIndexGet.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptIndexSet.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptInputAction.xml8
-rw-r--r--modules/visual_script/doc_classes/VisualScriptLists.xml8
-rw-r--r--modules/visual_script/doc_classes/VisualScriptOperator.xml3
-rw-r--r--modules/visual_script/doc_classes/VisualScriptPropertyGet.xml13
-rw-r--r--modules/visual_script/doc_classes/VisualScriptPropertySet.xml25
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSceneTree.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSubCall.xml3
-rw-r--r--modules/visual_script/doc_classes/VisualScriptTypeCast.xml4
-rw-r--r--modules/visual_script/doc_classes/VisualScriptYield.xml7
-rw-r--r--modules/visual_script/doc_classes/VisualScriptYieldSignal.xml9
-rw-r--r--modules/visual_script/register_types.cpp98
-rw-r--r--modules/visual_script/visual_script.cpp6
-rw-r--r--modules/visual_script/visual_script_editor.cpp242
-rw-r--r--modules/visual_script/visual_script_nodes.cpp7
-rw-r--r--modules/visual_script/visual_script_property_selector.cpp66
22 files changed, 345 insertions, 194 deletions
diff --git a/modules/visual_script/doc_classes/VisualScriptExpression.xml b/modules/visual_script/doc_classes/VisualScriptExpression.xml
index 5253f7bc7d..223adbbb96 100644
--- a/modules/visual_script/doc_classes/VisualScriptExpression.xml
+++ b/modules/visual_script/doc_classes/VisualScriptExpression.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptExpression" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ A Visual Script node that can execute a custom expression.
</brief_description>
<description>
+ A Visual Script node that can execute a custom expression. Values can be provided for the input and the expression result can be retrieved from the output.
</description>
<tutorials>
</tutorials>
diff --git a/modules/visual_script/doc_classes/VisualScriptFunction.xml b/modules/visual_script/doc_classes/VisualScriptFunction.xml
index 873d26a5be..652418bd64 100644
--- a/modules/visual_script/doc_classes/VisualScriptFunction.xml
+++ b/modules/visual_script/doc_classes/VisualScriptFunction.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptFunction" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ A Visual Script node representing a function.
</brief_description>
<description>
+ [VisualScriptFunction] represents a function header. It is the starting point for the function body and can be used to tweak the function's properties (e.g. RPC mode).
</description>
<tutorials>
</tutorials>
diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
index 48104afcf7..f0b666e57a 100644
--- a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
+++ b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ A Visual Script node for calling a function.
</brief_description>
<description>
+ [VisualScriptFunctionCall] is created when you add or drag and drop a function onto the Visual Script graph. It allows to tweak parameters of the call, e.g. what object the function is called on.
</description>
<tutorials>
</tutorials>
@@ -10,46 +12,66 @@
</methods>
<members>
<member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
+ The script to be used when [member call_mode] is set to [constant CALL_MODE_INSTANCE].
</member>
<member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="&amp;&quot;Object&quot;">
+ The base type to be used when [member call_mode] is set to [constant CALL_MODE_INSTANCE].
</member>
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
+ The type to be used when [member call_mode] is set to [constant CALL_MODE_BASIC_TYPE].
</member>
<member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptFunctionCall.CallMode" default="0">
+ [code]call_mode[/code] determines the target object on which the method will be called. See [enum CallMode] for options.
</member>
<member name="function" type="StringName" setter="set_function" getter="get_function" default="&amp;&quot;&quot;">
+ The name of the function to be called.
</member>
<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
+ The node path to use when [member call_mode] is set to [constant CALL_MODE_NODE_PATH].
</member>
<member name="rpc_call_mode" type="int" setter="set_rpc_call_mode" getter="get_rpc_call_mode" enum="VisualScriptFunctionCall.RPCCallMode" default="0">
+ The mode for RPC calls. See [method Node.rpc] for more details and [enum RPCCallMode] for available options.
</member>
<member name="singleton" type="StringName" setter="set_singleton" getter="get_singleton">
+ The singleton to call the method on. Used when [member call_mode] is set to [constant CALL_MODE_SINGLETON].
</member>
<member name="use_default_args" type="int" setter="set_use_default_args" getter="get_use_default_args">
+ Number of default arguments that will be used when calling the function. Can't be higher than the number of available default arguments in the method's declaration.
</member>
<member name="validate" type="bool" setter="set_validate" getter="get_validate" default="true">
+ If [code]false[/code], call errors (e.g. wrong number of arguments) will be ignored.
</member>
</members>
<constants>
<constant name="CALL_MODE_SELF" value="0" enum="CallMode">
+ The method will be called on this [Object].
</constant>
<constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode">
+ The method will be called on the given [Node] in the scene tree.
</constant>
<constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
+ The method will be called on an instanced node with the given type and script.
</constant>
<constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode">
+ The method will be called on a GDScript basic type (e.g. [Vector2]).
</constant>
<constant name="CALL_MODE_SINGLETON" value="4" enum="CallMode">
+ The method will be called on a singleton.
</constant>
<constant name="RPC_DISABLED" value="0" enum="RPCCallMode">
+ The method will be called locally.
</constant>
<constant name="RPC_RELIABLE" value="1" enum="RPCCallMode">
+ The method will be called remotely.
</constant>
<constant name="RPC_UNRELIABLE" value="2" enum="RPCCallMode">
+ The method will be called remotely using an unreliable protocol.
</constant>
<constant name="RPC_RELIABLE_TO_ID" value="3" enum="RPCCallMode">
+ The method will be called remotely for the given peer.
</constant>
<constant name="RPC_UNRELIABLE_TO_ID" value="4" enum="RPCCallMode">
+ The method will be called remotely for the given peer, using an unreliable protocol.
</constant>
</constants>
</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml
index 16c1629fe4..54a02bf270 100644
--- a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml
+++ b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptFunctionState" inherits="RefCounted" version="4.0">
<brief_description>
+ A Visual Script node representing a function state.
</brief_description>
<description>
+ [VisualScriptFunctionState] is returned from [VisualScriptYield] and can be used to resume a paused function call.
</description>
<tutorials>
</tutorials>
@@ -17,12 +19,14 @@
<argument index="2" name="args" type="Array">
</argument>
<description>
+ Connects this [VisualScriptFunctionState] to a signal in the given object to automatically resume when it's emitted.
</description>
</method>
<method name="is_valid" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns whether the function state is valid.
</description>
</method>
<method name="resume">
@@ -31,6 +35,7 @@
<argument index="0" name="args" type="Array" default="[]">
</argument>
<description>
+ Resumes the function to run from the point it was yielded.
</description>
</method>
</methods>
diff --git a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml
index ef17bd8a28..87fdfd4e53 100644
--- a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml
+++ b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptGlobalConstant" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ A Visual Script node returning a constant from [@GlobalScope].
</brief_description>
<description>
+ A Visual Script node returning a constant from [@GlobalScope].
</description>
<tutorials>
</tutorials>
@@ -10,6 +12,7 @@
</methods>
<members>
<member name="constant" type="int" setter="set_global_constant" getter="get_global_constant" default="0">
+ The constant to be used.
</member>
</members>
<constants>
diff --git a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml
index bb1618a655..b348048298 100644
--- a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml
+++ b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptIndexGet" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ A Visual Script node for getting a value from an array or a dictionary.
</brief_description>
<description>
+ [VisualScriptIndexGet] will return the value stored in an array or a dictionary under the given index.
</description>
<tutorials>
</tutorials>
diff --git a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml
index 4ff96f7211..d7fe7340ad 100644
--- a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml
+++ b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptIndexSet" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ A Visual Script node for setting a value in an array or a dictionary.
</brief_description>
<description>
+ [VisualScriptIndexSet] will set the value stored in an array or a dictionary under the given index to the provided new value.
</description>
<tutorials>
</tutorials>
diff --git a/modules/visual_script/doc_classes/VisualScriptInputAction.xml b/modules/visual_script/doc_classes/VisualScriptInputAction.xml
index 9ca67feacb..d6fa111500 100644
--- a/modules/visual_script/doc_classes/VisualScriptInputAction.xml
+++ b/modules/visual_script/doc_classes/VisualScriptInputAction.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptInputAction" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ A Visual Script node returning a state of an action.
</brief_description>
<description>
+ [VisualScriptInputAction] can be used to check if an action is pressed or released.
</description>
<tutorials>
</tutorials>
@@ -10,18 +12,24 @@
</methods>
<members>
<member name="action" type="StringName" setter="set_action_name" getter="get_action_name" default="&amp;&quot;&quot;">
+ Name of the action.
</member>
<member name="mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="VisualScriptInputAction.Mode" default="0">
+ State of the action to check. See [enum Mode] for options.
</member>
</members>
<constants>
<constant name="MODE_PRESSED" value="0" enum="Mode">
+ [code]True[/code] if action is pressed.
</constant>
<constant name="MODE_RELEASED" value="1" enum="Mode">
+ [code]True[/code] if action is released (i.e. not pressed).
</constant>
<constant name="MODE_JUST_PRESSED" value="2" enum="Mode">
+ [code]True[/code] on the frame the action was pressed.
</constant>
<constant name="MODE_JUST_RELEASED" value="3" enum="Mode">
+ [code]True[/code] on the frame the action was released.
</constant>
</constants>
</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptLists.xml b/modules/visual_script/doc_classes/VisualScriptLists.xml
index 8a7254b46a..671c427228 100644
--- a/modules/visual_script/doc_classes/VisualScriptLists.xml
+++ b/modules/visual_script/doc_classes/VisualScriptLists.xml
@@ -19,6 +19,7 @@
<argument index="2" name="index" type="int">
</argument>
<description>
+ Adds an input port to the Visual Script node.
</description>
</method>
<method name="add_output_data_port">
@@ -31,6 +32,7 @@
<argument index="2" name="index" type="int">
</argument>
<description>
+ Adds an output port to the Visual Script node.
</description>
</method>
<method name="remove_input_data_port">
@@ -39,6 +41,7 @@
<argument index="0" name="index" type="int">
</argument>
<description>
+ Removes an input port from the Visual Script node.
</description>
</method>
<method name="remove_output_data_port">
@@ -47,6 +50,7 @@
<argument index="0" name="index" type="int">
</argument>
<description>
+ Removes an output port from the Visual Script node.
</description>
</method>
<method name="set_input_data_port_name">
@@ -57,6 +61,7 @@
<argument index="1" name="name" type="String">
</argument>
<description>
+ Sets the name of an input port.
</description>
</method>
<method name="set_input_data_port_type">
@@ -67,6 +72,7 @@
<argument index="1" name="type" type="int" enum="Variant.Type">
</argument>
<description>
+ Sets the type of an input port.
</description>
</method>
<method name="set_output_data_port_name">
@@ -77,6 +83,7 @@
<argument index="1" name="name" type="String">
</argument>
<description>
+ Sets the name of an output port.
</description>
</method>
<method name="set_output_data_port_type">
@@ -87,6 +94,7 @@
<argument index="1" name="type" type="int" enum="Variant.Type">
</argument>
<description>
+ Sets the type of an output port.
</description>
</method>
</methods>
diff --git a/modules/visual_script/doc_classes/VisualScriptOperator.xml b/modules/visual_script/doc_classes/VisualScriptOperator.xml
index c8ce0f2732..cbbefa7f71 100644
--- a/modules/visual_script/doc_classes/VisualScriptOperator.xml
+++ b/modules/visual_script/doc_classes/VisualScriptOperator.xml
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptOperator" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ A Visual Script node that performs an operation on two values.
</brief_description>
<description>
[b]Input Ports:[/b]
@@ -15,8 +16,10 @@
</methods>
<members>
<member name="operator" type="int" setter="set_operator" getter="get_operator" enum="Variant.Operator" default="6">
+ The operation to be performed. See [enum Variant.Operator] for available options.
</member>
<member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type" default="0">
+ The type of the values for this operation. See [enum Variant.Type] for available options.
</member>
</members>
<constants>
diff --git a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
index ff6c723a3e..c1bf443ea3 100644
--- a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
+++ b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ A Visual Script node returning a value of a property from an [Object].
</brief_description>
<description>
+ [VisualScriptPropertyGet] can return a value of any property from the current object or other objects.
</description>
<tutorials>
</tutorials>
@@ -10,28 +12,39 @@
</methods>
<members>
<member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
+ The script to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE].
</member>
<member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="&amp;&quot;Object&quot;">
+ The base type to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE].
</member>
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
+ The type to be used when [member set_mode] is set to [constant CALL_MODE_BASIC_TYPE].
</member>
<member name="index" type="StringName" setter="set_index" getter="get_index">
+ The indexed name of the property to retrieve. See [method Object.get_indexed] for details.
</member>
<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
+ The node path to use when [member set_mode] is set to [constant CALL_MODE_NODE_PATH].
</member>
<member name="property" type="StringName" setter="set_property" getter="get_property" default="&amp;&quot;&quot;">
+ The name of the property to retrieve. Changing this will clear [member index].
</member>
<member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertyGet.CallMode" default="0">
+ [code]set_mode[/code] determines the target object from which the property will be retrieved. See [enum CallMode] for options.
</member>
</members>
<constants>
<constant name="CALL_MODE_SELF" value="0" enum="CallMode">
+ The property will be retrieved from this [Object].
</constant>
<constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode">
+ The property will be retrieved from the given [Node] in the scene tree.
</constant>
<constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
+ The property will be retrieved from an instanced node with the given type and script.
</constant>
<constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode">
+ The property will be retrieved from a GDScript basic type (e.g. [Vector2]).
</constant>
</constants>
</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml
index 71bfc4c8a5..75d6a63469 100644
--- a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml
+++ b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptPropertySet" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ A Visual Script node that sets a property of an [Object].
</brief_description>
<description>
+ [VisualScriptPropertySet] can set the value of any property from the current object or other objects.
</description>
<tutorials>
</tutorials>
@@ -10,52 +12,75 @@
</methods>
<members>
<member name="assign_op" type="int" setter="set_assign_op" getter="get_assign_op" enum="VisualScriptPropertySet.AssignOp" default="0">
+ The additional operation to perform when assigning. See [enum AssignOp] for options.
</member>
<member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
+ The script to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE].
</member>
<member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="&amp;&quot;Object&quot;">
+ The base type to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE].
</member>
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
+ The type to be used when [member set_mode] is set to [constant CALL_MODE_BASIC_TYPE].
</member>
<member name="index" type="StringName" setter="set_index" getter="get_index">
+ The indexed name of the property to set. See [method Object.set_indexed] for details.
</member>
<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
+ The node path to use when [member set_mode] is set to [constant CALL_MODE_NODE_PATH].
</member>
<member name="property" type="StringName" setter="set_property" getter="get_property" default="&amp;&quot;&quot;">
+ The name of the property to set. Changing this will clear [member index].
</member>
<member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertySet.CallMode" default="0">
+ [code]set_mode[/code] determines the target object on which the property will be set. See [enum CallMode] for options.
</member>
</members>
<constants>
<constant name="CALL_MODE_SELF" value="0" enum="CallMode">
+ The property will be set on this [Object].
</constant>
<constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode">
+ The property will be set on the given [Node] in the scene tree.
</constant>
<constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
+ The property will be set on an instanced node with the given type and script.
</constant>
<constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode">
+ The property will be set on a GDScript basic type (e.g. [Vector2]).
</constant>
<constant name="ASSIGN_OP_NONE" value="0" enum="AssignOp">
+ The property will be assigned regularly.
</constant>
<constant name="ASSIGN_OP_ADD" value="1" enum="AssignOp">
+ The value will be added to the property. Equivalent of doing [code]+=[/code].
</constant>
<constant name="ASSIGN_OP_SUB" value="2" enum="AssignOp">
+ The value will be subtracted from the property. Equivalent of doing [code]-=[/code].
</constant>
<constant name="ASSIGN_OP_MUL" value="3" enum="AssignOp">
+ The property will be multiplied by the value. Equivalent of doing [code]*=[/code].
</constant>
<constant name="ASSIGN_OP_DIV" value="4" enum="AssignOp">
+ The property will be divided by the value. Equivalent of doing [code]/=[/code].
</constant>
<constant name="ASSIGN_OP_MOD" value="5" enum="AssignOp">
+ A modulo operation will be performed on the property and the value. Equivalent of doing [code]%=[/code].
</constant>
<constant name="ASSIGN_OP_SHIFT_LEFT" value="6" enum="AssignOp">
+ The property will be binarly shifted to the left by the given value. Equivalent of doing [code]&lt;&lt;[/code].
</constant>
<constant name="ASSIGN_OP_SHIFT_RIGHT" value="7" enum="AssignOp">
+ The property will be binarly shifted to the right by the given value. Equivalent of doing [code]&gt;&gt;[/code].
</constant>
<constant name="ASSIGN_OP_BIT_AND" value="8" enum="AssignOp">
+ A binary [code]AND[/code] operation will be performed on the property. Equivalent of doing [code]&amp;=[/code].
</constant>
<constant name="ASSIGN_OP_BIT_OR" value="9" enum="AssignOp">
+ A binary [code]OR[/code] operation will be performed on the property. Equivalent of doing [code]|=[/code].
</constant>
<constant name="ASSIGN_OP_BIT_XOR" value="10" enum="AssignOp">
+ A binary [code]XOR[/code] operation will be performed on the property. Equivalent of doing [code]^=[/code].
</constant>
</constants>
</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml
index 191d4b6977..8cddd02c77 100644
--- a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml
+++ b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptSceneTree" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ A Visual Script node for accessing [SceneTree] methods.
</brief_description>
<description>
+ A Visual Script node for accessing [SceneTree] methods.
</description>
<tutorials>
</tutorials>
diff --git a/modules/visual_script/doc_classes/VisualScriptSubCall.xml b/modules/visual_script/doc_classes/VisualScriptSubCall.xml
index cb3b04b583..89a10edde4 100644
--- a/modules/visual_script/doc_classes/VisualScriptSubCall.xml
+++ b/modules/visual_script/doc_classes/VisualScriptSubCall.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptSubCall" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ Calls a method called [code]_subcall[/code] in this object.
</brief_description>
<description>
+ [VisualScriptSubCall] will call method named [code]_subcall[/code] in the current script. It will fail if the method doesn't exist or the provided arguments are wrong.
</description>
<tutorials>
</tutorials>
@@ -13,6 +15,7 @@
<argument index="0" name="arguments" type="Variant">
</argument>
<description>
+ Called by this node.
</description>
</method>
</methods>
diff --git a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml
index 9e3e020f2d..5dd1ad3421 100644
--- a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml
+++ b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptTypeCast" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ A Visual Script node that casts the given value to another type.
</brief_description>
<description>
+ [VisualScriptTypeCast] will perform a type conversion to an [Object]-derived type.
</description>
<tutorials>
</tutorials>
@@ -10,8 +12,10 @@
</methods>
<members>
<member name="base_script" type="String" setter="set_base_script" getter="get_base_script" default="&quot;&quot;">
+ The target script class to be converted to. If none, only the [member base_type] will be used.
</member>
<member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="&amp;&quot;Object&quot;">
+ The target type to be converted to.
</member>
</members>
<constants>
diff --git a/modules/visual_script/doc_classes/VisualScriptYield.xml b/modules/visual_script/doc_classes/VisualScriptYield.xml
index 0a8d529a48..b04ab7b014 100644
--- a/modules/visual_script/doc_classes/VisualScriptYield.xml
+++ b/modules/visual_script/doc_classes/VisualScriptYield.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptYield" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ A Visual Script node used to pause a function execution.
</brief_description>
<description>
+ [VisualScriptYield] will pause the function call and return [VisualScriptFunctionState], which can be used to resume the function.
</description>
<tutorials>
</tutorials>
@@ -10,16 +12,21 @@
</methods>
<members>
<member name="mode" type="int" setter="set_yield_mode" getter="get_yield_mode" enum="VisualScriptYield.YieldMode" default="1">
+ The mode to use for yielding. See [enum YieldMode] for available options.
</member>
<member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time">
+ The time to wait when [member mode] is set to [constant YIELD_WAIT].
</member>
</members>
<constants>
<constant name="YIELD_FRAME" value="1" enum="YieldMode">
+ Yields during an idle frame.
</constant>
<constant name="YIELD_PHYSICS_FRAME" value="2" enum="YieldMode">
+ Yields during a physics frame.
</constant>
<constant name="YIELD_WAIT" value="3" enum="YieldMode">
+ Yields a function and waits the given time.
</constant>
</constants>
</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
index c59234433f..c6c3188d08 100644
--- a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
+++ b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptYieldSignal" inherits="VisualScriptNode" version="4.0">
<brief_description>
+ A Visual Script node yielding for a signal.
</brief_description>
<description>
+ [VisualScriptYieldSignal] will pause the function execution until the provided signal is emitted.
</description>
<tutorials>
</tutorials>
@@ -10,20 +12,27 @@
</methods>
<members>
<member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="&amp;&quot;Object&quot;">
+ The base type to be used when [member call_mode] is set to [constant CALL_MODE_INSTANCE].
</member>
<member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptYieldSignal.CallMode" default="0">
+ [code]call_mode[/code] determines the target object to wait for the signal emission. See [enum CallMode] for options.
</member>
<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
+ The node path to use when [member call_mode] is set to [constant CALL_MODE_NODE_PATH].
</member>
<member name="signal" type="StringName" setter="set_signal" getter="get_signal" default="&amp;&quot;&quot;">
+ The signal name to be waited for.
</member>
</members>
<constants>
<constant name="CALL_MODE_SELF" value="0" enum="CallMode">
+ A signal from this [Object] will be used.
</constant>
<constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode">
+ A signal from the given [Node] in the scene tree will be used.
</constant>
<constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
+ A signal from an instanced node with the given type will be used.
</constant>
</constants>
</class>
diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp
index 4c7b66e368..f20ef046a3 100644
--- a/modules/visual_script/register_types.cpp
+++ b/modules/visual_script/register_types.cpp
@@ -51,59 +51,59 @@ void register_visual_script_types() {
//script_language_gd->init();
ScriptServer::register_language(visual_script_language);
- ClassDB::register_class<VisualScript>();
- ClassDB::register_virtual_class<VisualScriptNode>();
- ClassDB::register_class<VisualScriptFunctionState>();
- ClassDB::register_class<VisualScriptFunction>();
- ClassDB::register_virtual_class<VisualScriptLists>();
- ClassDB::register_class<VisualScriptComposeArray>();
- ClassDB::register_class<VisualScriptOperator>();
- ClassDB::register_class<VisualScriptVariableSet>();
- ClassDB::register_class<VisualScriptVariableGet>();
- ClassDB::register_class<VisualScriptConstant>();
- ClassDB::register_class<VisualScriptIndexGet>();
- ClassDB::register_class<VisualScriptIndexSet>();
- ClassDB::register_class<VisualScriptGlobalConstant>();
- ClassDB::register_class<VisualScriptClassConstant>();
- ClassDB::register_class<VisualScriptMathConstant>();
- ClassDB::register_class<VisualScriptBasicTypeConstant>();
- ClassDB::register_class<VisualScriptEngineSingleton>();
- ClassDB::register_class<VisualScriptSceneNode>();
- ClassDB::register_class<VisualScriptSceneTree>();
- ClassDB::register_class<VisualScriptResourcePath>();
- ClassDB::register_class<VisualScriptSelf>();
- ClassDB::register_class<VisualScriptCustomNode>();
- ClassDB::register_class<VisualScriptSubCall>();
- ClassDB::register_class<VisualScriptComment>();
- ClassDB::register_class<VisualScriptConstructor>();
- ClassDB::register_class<VisualScriptLocalVar>();
- ClassDB::register_class<VisualScriptLocalVarSet>();
- ClassDB::register_class<VisualScriptInputAction>();
- ClassDB::register_class<VisualScriptDeconstruct>();
- ClassDB::register_class<VisualScriptPreload>();
- ClassDB::register_class<VisualScriptTypeCast>();
-
- ClassDB::register_class<VisualScriptFunctionCall>();
- ClassDB::register_class<VisualScriptPropertySet>();
- ClassDB::register_class<VisualScriptPropertyGet>();
+ GDREGISTER_CLASS(VisualScript);
+ GDREGISTER_VIRTUAL_CLASS(VisualScriptNode);
+ GDREGISTER_CLASS(VisualScriptFunctionState);
+ GDREGISTER_CLASS(VisualScriptFunction);
+ GDREGISTER_VIRTUAL_CLASS(VisualScriptLists);
+ GDREGISTER_CLASS(VisualScriptComposeArray);
+ GDREGISTER_CLASS(VisualScriptOperator);
+ GDREGISTER_CLASS(VisualScriptVariableSet);
+ GDREGISTER_CLASS(VisualScriptVariableGet);
+ GDREGISTER_CLASS(VisualScriptConstant);
+ GDREGISTER_CLASS(VisualScriptIndexGet);
+ GDREGISTER_CLASS(VisualScriptIndexSet);
+ GDREGISTER_CLASS(VisualScriptGlobalConstant);
+ GDREGISTER_CLASS(VisualScriptClassConstant);
+ GDREGISTER_CLASS(VisualScriptMathConstant);
+ GDREGISTER_CLASS(VisualScriptBasicTypeConstant);
+ GDREGISTER_CLASS(VisualScriptEngineSingleton);
+ GDREGISTER_CLASS(VisualScriptSceneNode);
+ GDREGISTER_CLASS(VisualScriptSceneTree);
+ GDREGISTER_CLASS(VisualScriptResourcePath);
+ GDREGISTER_CLASS(VisualScriptSelf);
+ GDREGISTER_CLASS(VisualScriptCustomNode);
+ GDREGISTER_CLASS(VisualScriptSubCall);
+ GDREGISTER_CLASS(VisualScriptComment);
+ GDREGISTER_CLASS(VisualScriptConstructor);
+ GDREGISTER_CLASS(VisualScriptLocalVar);
+ GDREGISTER_CLASS(VisualScriptLocalVarSet);
+ GDREGISTER_CLASS(VisualScriptInputAction);
+ GDREGISTER_CLASS(VisualScriptDeconstruct);
+ GDREGISTER_CLASS(VisualScriptPreload);
+ GDREGISTER_CLASS(VisualScriptTypeCast);
+
+ GDREGISTER_CLASS(VisualScriptFunctionCall);
+ GDREGISTER_CLASS(VisualScriptPropertySet);
+ GDREGISTER_CLASS(VisualScriptPropertyGet);
//ClassDB::register_type<VisualScriptScriptCall>();
- ClassDB::register_class<VisualScriptEmitSignal>();
+ GDREGISTER_CLASS(VisualScriptEmitSignal);
- ClassDB::register_class<VisualScriptReturn>();
- ClassDB::register_class<VisualScriptCondition>();
- ClassDB::register_class<VisualScriptWhile>();
- ClassDB::register_class<VisualScriptIterator>();
- ClassDB::register_class<VisualScriptSequence>();
- //ClassDB::register_class<VisualScriptInputFilter>();
- ClassDB::register_class<VisualScriptSwitch>();
- ClassDB::register_class<VisualScriptSelect>();
+ GDREGISTER_CLASS(VisualScriptReturn);
+ GDREGISTER_CLASS(VisualScriptCondition);
+ GDREGISTER_CLASS(VisualScriptWhile);
+ GDREGISTER_CLASS(VisualScriptIterator);
+ GDREGISTER_CLASS(VisualScriptSequence);
+ //GDREGISTER_CLASS(VisualScriptInputFilter);
+ GDREGISTER_CLASS(VisualScriptSwitch);
+ GDREGISTER_CLASS(VisualScriptSelect);
- ClassDB::register_class<VisualScriptYield>();
- ClassDB::register_class<VisualScriptYieldSignal>();
+ GDREGISTER_CLASS(VisualScriptYield);
+ GDREGISTER_CLASS(VisualScriptYieldSignal);
- ClassDB::register_class<VisualScriptBuiltinFunc>();
+ GDREGISTER_CLASS(VisualScriptBuiltinFunc);
- ClassDB::register_class<VisualScriptExpression>();
+ GDREGISTER_CLASS(VisualScriptExpression);
register_visual_script_nodes();
register_visual_script_func_nodes();
@@ -114,7 +114,7 @@ void register_visual_script_types() {
#ifdef TOOLS_ENABLED
ClassDB::set_current_api(ClassDB::API_EDITOR);
- ClassDB::register_class<_VisualScriptEditor>();
+ GDREGISTER_CLASS(_VisualScriptEditor);
ClassDB::set_current_api(ClassDB::API_CORE);
vs_editor_singleton = memnew(_VisualScriptEditor);
Engine::get_singleton()->add_singleton(Engine::Singleton("VisualScriptEditor", _VisualScriptEditor::get_singleton()));
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index d49060bea8..0de39512ae 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -46,7 +46,7 @@ bool VisualScriptNode::is_breakpoint() const {
}
void VisualScriptNode::ports_changed_notify() {
- emit_signal("ports_changed");
+ emit_signal(SNAME("ports_changed"));
}
void VisualScriptNode::set_default_input_value(int p_port, const Variant &p_value) {
@@ -264,7 +264,7 @@ void VisualScript::_node_ports_changed(int p_id) {
#ifdef TOOLS_ENABLED
set_edited(true); // Something changed, let's set as edited.
- emit_signal("node_ports_changed", p_id);
+ emit_signal(SNAME("node_ports_changed"), p_id);
#endif
}
@@ -1025,7 +1025,7 @@ void VisualScript::_set_data(const Dictionary &p_data) {
MultiplayerAPI::RPCConfig nd;
nd.name = E->get();
nd.rpc_mode = vsf->get_rpc_mode();
- nd.transfer_mode = NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE; // TODO
+ nd.transfer_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE; // TODO
if (rpc_functions.find(nd) == -1) {
rpc_functions.push_back(nd);
}
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 69920a81b6..b18d0fdb4b 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -62,7 +62,7 @@ protected:
void _sig_changed() {
notify_property_list_changed();
- emit_signal("changed");
+ emit_signal(SNAME("changed"));
}
bool _set(const StringName &p_name, const Variant &p_value) {
@@ -196,10 +196,10 @@ protected:
void _var_changed() {
notify_property_list_changed();
- emit_signal("changed");
+ emit_signal(SNAME("changed"));
}
void _var_value_changed() {
- emit_signal("changed");
+ emit_signal(SNAME("changed"));
}
bool _set(const StringName &p_name, const Variant &p_value) {
@@ -611,41 +611,41 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
select_func_text->hide();
Ref<Texture2D> type_icons[Variant::VARIANT_MAX] = {
- Control::get_theme_icon("Variant", "EditorIcons"),
- Control::get_theme_icon("bool", "EditorIcons"),
- Control::get_theme_icon("int", "EditorIcons"),
- Control::get_theme_icon("float", "EditorIcons"),
- Control::get_theme_icon("String", "EditorIcons"),
- Control::get_theme_icon("Vector2", "EditorIcons"),
- Control::get_theme_icon("Vector2i", "EditorIcons"),
- Control::get_theme_icon("Rect2", "EditorIcons"),
- Control::get_theme_icon("Rect2i", "EditorIcons"),
- Control::get_theme_icon("Vector3", "EditorIcons"),
- Control::get_theme_icon("Vector3i", "EditorIcons"),
- Control::get_theme_icon("Transform2D", "EditorIcons"),
- Control::get_theme_icon("Plane", "EditorIcons"),
- Control::get_theme_icon("Quaternion", "EditorIcons"),
- Control::get_theme_icon("AABB", "EditorIcons"),
- Control::get_theme_icon("Basis", "EditorIcons"),
- Control::get_theme_icon("Transform3D", "EditorIcons"),
- Control::get_theme_icon("Color", "EditorIcons"),
- Control::get_theme_icon("NodePath", "EditorIcons"),
- Control::get_theme_icon("RID", "EditorIcons"),
- Control::get_theme_icon("MiniObject", "EditorIcons"),
- Control::get_theme_icon("Callable", "EditorIcons"),
- Control::get_theme_icon("Signal", "EditorIcons"),
- Control::get_theme_icon("Dictionary", "EditorIcons"),
- Control::get_theme_icon("Array", "EditorIcons"),
- Control::get_theme_icon("PackedByteArray", "EditorIcons"),
- Control::get_theme_icon("PackedInt32Array", "EditorIcons"),
- Control::get_theme_icon("PackedFloat32Array", "EditorIcons"),
- Control::get_theme_icon("PackedStringArray", "EditorIcons"),
- Control::get_theme_icon("PackedVector2Array", "EditorIcons"),
- Control::get_theme_icon("PackedVector3Array", "EditorIcons"),
- Control::get_theme_icon("PackedColorArray", "EditorIcons")
+ Control::get_theme_icon(SNAME("Variant"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("bool"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("int"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("float"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("String"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Vector2"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Vector2i"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Rect2"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Rect2i"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Vector3"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Vector3i"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Transform2D"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Plane"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Quaternion"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("AABB"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Basis"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Transform3D"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Color"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("NodePath"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("RID"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("MiniObject"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Callable"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Signal"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Dictionary"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Array"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("PackedByteArray"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("PackedInt32Array"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("PackedFloat32Array"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("PackedStringArray"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("PackedVector2Array"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("PackedVector3Array"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("PackedColorArray"), SNAME("EditorIcons"))
};
- Ref<Texture2D> seq_port = Control::get_theme_icon("VisualShaderPort", "EditorIcons");
+ Ref<Texture2D> seq_port = Control::get_theme_icon(SNAME("VisualShaderPort"), SNAME("EditorIcons"));
List<int> node_ids;
script->get_node_list(&node_ids);
@@ -711,7 +711,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
LineEdit *line_edit = memnew(LineEdit);
line_edit->set_text(node->get_text());
line_edit->set_expand_to_text_length_enabled(true);
- line_edit->add_theme_font_override("font", get_theme_font("source", "EditorFonts"));
+ line_edit->add_theme_font_override("font", get_theme_font(SNAME("source"), SNAME("EditorFonts")));
gnode->add_child(line_edit);
line_edit->connect("text_changed", callable_mp(this, &VisualScriptEditor::_expression_text_changed), varray(E->get()));
} else {
@@ -735,7 +735,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
if (node_styles.has(node->get_category())) {
Ref<StyleBoxFlat> sbf = node_styles[node->get_category()];
if (gnode->is_comment()) {
- sbf = EditorNode::get_singleton()->get_theme_base()->get_theme()->get_stylebox("comment", "GraphNode");
+ sbf = EditorNode::get_singleton()->get_theme_base()->get_theme()->get_stylebox(SNAME("comment"), SNAME("GraphNode"));
}
Color c = sbf->get_border_color();
@@ -748,7 +748,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->add_theme_style_override("frame", sbf);
}
- const Color mono_color = get_theme_color("mono_color", "Editor");
+ const Color mono_color = get_theme_color(SNAME("mono_color"), SNAME("Editor"));
int slot_idx = 0;
@@ -850,7 +850,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
}
Button *rmbtn = memnew(Button);
- rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("Remove", "EditorIcons"));
+ rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
hbc->add_child(rmbtn);
rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_input_port), varray(E->get(), i), CONNECT_DEFERRED);
} else {
@@ -906,7 +906,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
if (right_ok) {
if (is_vslist) {
Button *rmbtn = memnew(Button);
- rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("Remove", "EditorIcons"));
+ rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
hbc->add_child(rmbtn);
rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_output_port), varray(E->get(), i), CONNECT_DEFERRED);
@@ -950,7 +950,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->add_child(vbc);
- bool dark_theme = get_theme_constant("dark_theme", "Editor");
+ bool dark_theme = get_theme_constant(SNAME("dark_theme"), SNAME("Editor"));
if (i < mixed_seq_ports) {
gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type, dark_theme), true, TYPE_SEQUENCE, mono_color, Ref<Texture2D>(), seq_port);
} else {
@@ -973,7 +973,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
graph->set_minimap_opacity(graph_minimap_opacity);
// Use default_func instead of default_func for now I think that should be good stop gap solution to ensure not breaking anything.
- graph->call_deferred("set_scroll_ofs", script->get_scroll() * EDSCALE);
+ graph->call_deferred(SNAME("set_scroll_ofs"), script->get_scroll() * EDSCALE);
updating_graph = false;
}
@@ -1037,9 +1037,9 @@ void VisualScriptEditor::_update_members() {
TreeItem *functions = members->create_item(root);
functions->set_selectable(0, false);
functions->set_text(0, TTR("Functions:"));
- functions->add_button(0, Control::get_theme_icon("Override", "EditorIcons"), 1, false, TTR("Override an existing built-in function."));
- functions->add_button(0, Control::get_theme_icon("Add", "EditorIcons"), 0, false, TTR("Create a new function."));
- functions->set_custom_color(0, Control::get_theme_color("mono_color", "Editor"));
+ functions->add_button(0, Control::get_theme_icon(SNAME("Override"), SNAME("EditorIcons")), 1, false, TTR("Override an existing built-in function."));
+ functions->add_button(0, Control::get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), 0, false, TTR("Create a new function."));
+ functions->set_custom_color(0, Control::get_theme_color(SNAME("mono_color"), SNAME("Editor")));
List<StringName> func_names;
script->get_function_list(&func_names);
@@ -1049,7 +1049,7 @@ void VisualScriptEditor::_update_members() {
ti->set_text(0, E->get());
ti->set_selectable(0, true);
ti->set_metadata(0, E->get());
- ti->add_button(0, Control::get_theme_icon("Edit", "EditorIcons"), 0);
+ ti->add_button(0, Control::get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), 0);
if (selected == E->get()) {
ti->select(0);
}
@@ -1058,42 +1058,42 @@ void VisualScriptEditor::_update_members() {
TreeItem *variables = members->create_item(root);
variables->set_selectable(0, false);
variables->set_text(0, TTR("Variables:"));
- variables->add_button(0, Control::get_theme_icon("Add", "EditorIcons"), -1, false, TTR("Create a new variable."));
- variables->set_custom_color(0, Control::get_theme_color("mono_color", "Editor"));
+ variables->add_button(0, Control::get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), -1, false, TTR("Create a new variable."));
+ variables->set_custom_color(0, Control::get_theme_color(SNAME("mono_color"), SNAME("Editor")));
Ref<Texture2D> type_icons[Variant::VARIANT_MAX] = {
- Control::get_theme_icon("Variant", "EditorIcons"),
- Control::get_theme_icon("bool", "EditorIcons"),
- Control::get_theme_icon("int", "EditorIcons"),
- Control::get_theme_icon("float", "EditorIcons"),
- Control::get_theme_icon("String", "EditorIcons"),
- Control::get_theme_icon("Vector2", "EditorIcons"),
- Control::get_theme_icon("Vector2i", "EditorIcons"),
- Control::get_theme_icon("Rect2", "EditorIcons"),
- Control::get_theme_icon("Rect2i", "EditorIcons"),
- Control::get_theme_icon("Vector3", "EditorIcons"),
- Control::get_theme_icon("Vector3i", "EditorIcons"),
- Control::get_theme_icon("Transform2D", "EditorIcons"),
- Control::get_theme_icon("Plane", "EditorIcons"),
- Control::get_theme_icon("Quaternion", "EditorIcons"),
- Control::get_theme_icon("AABB", "EditorIcons"),
- Control::get_theme_icon("Basis", "EditorIcons"),
- Control::get_theme_icon("Transform3D", "EditorIcons"),
- Control::get_theme_icon("Color", "EditorIcons"),
- Control::get_theme_icon("NodePath", "EditorIcons"),
- Control::get_theme_icon("RID", "EditorIcons"),
- Control::get_theme_icon("MiniObject", "EditorIcons"),
- Control::get_theme_icon("Callable", "EditorIcons"),
- Control::get_theme_icon("Signal", "EditorIcons"),
- Control::get_theme_icon("Dictionary", "EditorIcons"),
- Control::get_theme_icon("Array", "EditorIcons"),
- Control::get_theme_icon("PackedByteArray", "EditorIcons"),
- Control::get_theme_icon("PackedInt32Array", "EditorIcons"),
- Control::get_theme_icon("PackedFloat32Array", "EditorIcons"),
- Control::get_theme_icon("PackedStringArray", "EditorIcons"),
- Control::get_theme_icon("PackedVector2Array", "EditorIcons"),
- Control::get_theme_icon("PackedVector3Array", "EditorIcons"),
- Control::get_theme_icon("PackedColorArray", "EditorIcons")
+ Control::get_theme_icon(SNAME("Variant"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("bool"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("int"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("float"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("String"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Vector2"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Vector2i"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Rect2"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Rect2i"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Vector3"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Vector3i"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Transform2D"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Plane"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Quaternion"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("AABB"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Basis"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Transform3D"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Color"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("NodePath"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("RID"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("MiniObject"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Callable"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Signal"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Dictionary"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("Array"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("PackedByteArray"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("PackedInt32Array"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("PackedFloat32Array"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("PackedStringArray"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("PackedVector2Array"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("PackedVector3Array"), SNAME("EditorIcons")),
+ Control::get_theme_icon(SNAME("PackedColorArray"), SNAME("EditorIcons"))
};
List<StringName> var_names;
@@ -1117,8 +1117,8 @@ void VisualScriptEditor::_update_members() {
TreeItem *_signals = members->create_item(root);
_signals->set_selectable(0, false);
_signals->set_text(0, TTR("Signals:"));
- _signals->add_button(0, Control::get_theme_icon("Add", "EditorIcons"), -1, false, TTR("Create a new signal."));
- _signals->set_custom_color(0, Control::get_theme_color("mono_color", "Editor"));
+ _signals->add_button(0, Control::get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), -1, false, TTR("Create a new signal."));
+ _signals->set_custom_color(0, Control::get_theme_color(SNAME("mono_color"), SNAME("Editor")));
List<StringName> signal_names;
script->get_custom_signal_list(&signal_names);
@@ -1135,12 +1135,12 @@ void VisualScriptEditor::_update_members() {
String base_type = script->get_instance_base_type();
String icon_type = base_type;
- if (!Control::has_theme_icon(base_type, "EditorIcons")) {
+ if (!Control::has_theme_icon(base_type, SNAME("EditorIcons"))) {
icon_type = "Object";
}
base_type_select->set_text(base_type);
- base_type_select->set_icon(Control::get_theme_icon(icon_type, "EditorIcons"));
+ base_type_select->set_icon(Control::get_theme_icon(icon_type, SNAME("EditorIcons")));
updating_members = false;
}
@@ -1366,7 +1366,7 @@ void VisualScriptEditor::_add_func_input() {
hbox->add_child(type_box);
Button *delete_button = memnew(Button);
- delete_button->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("Remove", "EditorIcons"));
+ delete_button->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
delete_button->set_tooltip(vformat(TTR("Delete input port")));
hbox->add_child(delete_button);
@@ -1428,7 +1428,7 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
undo_redo->add_do_method(script.ptr(), "add_function", name, fn_id);
undo_redo->add_do_method(script.ptr(), "add_node", fn_id, func_node, pos);
undo_redo->add_undo_method(script.ptr(), "remove_function", name);
- undo_redo->add_do_method(script.ptr(), "remove_node", fn_id);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", fn_id);
undo_redo->add_do_method(this, "_update_members");
undo_redo->add_undo_method(this, "_update_members");
undo_redo->add_do_method(this, "_update_graph");
@@ -2172,6 +2172,11 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
if (String(d["type"]) == "files") {
+#ifdef OSX_ENABLED
+ bool use_preload = Input::get_singleton()->is_key_pressed(KEY_META);
+#else
+ bool use_preload = Input::get_singleton()->is_key_pressed(KEY_CTRL);
+#endif
Vector2 pos = _get_pos_in_graph(p_point);
Array files = d["files"];
@@ -2187,13 +2192,22 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
if (!res.is_valid()) {
continue;
}
+ Ref<Script> drop_script = ResourceLoader::load(files[i]);
+ if (drop_script.is_valid() && drop_script->is_tool() && drop_script->get_instance_base_type() == "VisualScriptCustomNode" && !use_preload) {
+ Ref<VisualScriptCustomNode> vscn;
+ vscn.instantiate();
+ vscn->set_script(drop_script);
+
+ undo_redo->add_do_method(script.ptr(), "add_node", new_id, vscn, pos);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
+ } else {
+ Ref<VisualScriptPreload> prnode;
+ prnode.instantiate();
+ prnode->set_preload(res);
- Ref<VisualScriptPreload> prnode;
- prnode.instantiate();
- prnode->set_preload(res);
-
- undo_redo->add_do_method(script.ptr(), "add_node", new_id, prnode, pos);
- undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
+ undo_redo->add_do_method(script.ptr(), "add_node", new_id, prnode, pos);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
+ }
new_ids.push_back(new_id);
new_id++;
pos += Vector2(20, 20);
@@ -2401,7 +2415,7 @@ void VisualScriptEditor::_draw_color_over_button(Object *obj, Color p_color) {
return;
}
- Ref<StyleBox> normal = get_theme_stylebox("normal", "Button");
+ Ref<StyleBox> normal = get_theme_stylebox(SNAME("normal"), SNAME("Button"));
button->draw_rect(Rect2(normal->get_offset(), button->get_size() - normal->get_minimum_size()), p_color);
}
@@ -2447,7 +2461,7 @@ void VisualScriptEditor::set_edited_resource(const RES &p_res) {
script->connect("node_ports_changed", callable_mp(this, &VisualScriptEditor::_node_ports_changed));
_update_graph();
- call_deferred("_update_members");
+ call_deferred(SNAME("_update_members"));
}
void VisualScriptEditor::enable_editor() {
@@ -2481,7 +2495,7 @@ String VisualScriptEditor::get_name() {
}
Ref<Texture2D> VisualScriptEditor::get_theme_icon() {
- return Control::get_theme_icon("VisualScript", "EditorIcons");
+ return Control::get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons"));
}
bool VisualScriptEditor::is_unsaved() {
@@ -2556,7 +2570,7 @@ void VisualScriptEditor::goto_line(int p_line, bool p_with_error) {
_update_graph();
_update_members();
- call_deferred("call_deferred", "_center_on_node", E->get(), p_line); //editor might be just created and size might not exist yet
+ call_deferred(SNAME("call_deferred"), "_center_on_node", E->get(), p_line); //editor might be just created and size might not exist yet
return;
}
}
@@ -2836,6 +2850,20 @@ void VisualScriptEditor::_graph_connected(const String &p_from, int p_from_slot,
ERR_FAIL_COND(from_seq != to_seq);
+ // Checking to prevent warnings.
+ if (from_seq) {
+ if (script->has_sequence_connection(p_from.to_int(), from_port, p_to.to_int())) {
+ return;
+ }
+ } else if (script->has_data_connection(p_from.to_int(), from_port, p_to.to_int(), to_port)) {
+ return;
+ }
+
+ // Preventing connection to itself.
+ if (p_from.to_int() == p_to.to_int()) {
+ return;
+ }
+
// Do all the checks here.
StringName func; // This the func where we store the one the nodes at the end of the resolution on having multiple nodes.
@@ -2989,7 +3017,7 @@ VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_ac
Ref<VisualScriptNode> node = script->get_node(p_port_action_node);
- if (!node.is_valid()) {
+ if (!node.is_valid() || node->get_output_value_port_count() <= p_port_action_output) {
return tg;
}
@@ -3547,9 +3575,9 @@ void VisualScriptEditor::_notification(int p_what) {
return;
}
- edit_variable_edit->add_theme_style_override("bg", get_theme_stylebox("bg", "Tree"));
- edit_signal_edit->add_theme_style_override("bg", get_theme_stylebox("bg", "Tree"));
- func_input_scroll->add_theme_style_override("bg", get_theme_stylebox("bg", "Tree"));
+ edit_variable_edit->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
+ edit_signal_edit->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
+ func_input_scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme();
@@ -3572,7 +3600,7 @@ void VisualScriptEditor::_notification(int p_what) {
}
for (Map<StringName, Color>::Element *E = node_colors.front(); E; E = E->next()) {
- const Ref<StyleBoxFlat> sb = tm->get_stylebox("frame", "GraphNode");
+ const Ref<StyleBoxFlat> sb = tm->get_stylebox(SNAME("frame"), SNAME("GraphNode"));
if (!sb.is_null()) {
Ref<StyleBoxFlat> frame_style = sb->duplicate();
@@ -4052,9 +4080,9 @@ void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) {
TreeItem *root = members->get_root();
- Ref<Texture2D> del_icon = Control::get_theme_icon("Remove", "EditorIcons");
+ Ref<Texture2D> del_icon = Control::get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"));
- Ref<Texture2D> edit_icon = Control::get_theme_icon("Edit", "EditorIcons");
+ Ref<Texture2D> edit_icon = Control::get_theme_icon(SNAME("Edit"), SNAME("EditorIcons"));
if (ti->get_parent() == root->get_first_child()) {
member_type = MEMBER_FUNCTION;
@@ -4223,7 +4251,7 @@ VisualScriptEditor::VisualScriptEditor() {
members_section = memnew(VBoxContainer);
// Add but wait until done setting up this.
- ScriptEditor::get_singleton()->get_left_list_split()->call_deferred("add_child", members_section);
+ ScriptEditor::get_singleton()->get_left_list_split()->call_deferred(SNAME("add_child"), members_section);
members_section->set_v_size_flags(SIZE_EXPAND_FILL);
CheckButton *tool_script_check = memnew(CheckButton);
@@ -4489,14 +4517,14 @@ void _VisualScriptEditor::add_custom_node(const String &p_name, const String &p_
String node_name = "custom/" + p_category + "/" + p_name;
custom_nodes.insert(node_name, p_script);
VisualScriptLanguage::singleton->add_register_func(node_name, &_VisualScriptEditor::create_node_custom);
- emit_signal("custom_nodes_updated");
+ emit_signal(SNAME("custom_nodes_updated"));
}
void _VisualScriptEditor::remove_custom_node(const String &p_name, const String &p_category) {
String node_name = "custom/" + p_category + "/" + p_name;
custom_nodes.erase(node_name);
VisualScriptLanguage::singleton->remove_register_func(node_name);
- emit_signal("custom_nodes_updated");
+ emit_signal(SNAME("custom_nodes_updated"));
}
void _VisualScriptEditor::_bind_methods() {
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index b93c710652..2a46051ccf 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -191,7 +191,10 @@ PropertyInfo VisualScriptFunction::get_input_value_port_info(int p_idx) const {
}
PropertyInfo VisualScriptFunction::get_output_value_port_info(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, arguments.size(), PropertyInfo());
+ // Need to check it without ERR_FAIL_COND, to prevent warnings from appearing on node creation via dragging.
+ if (p_idx < 0 || p_idx >= arguments.size()) {
+ return PropertyInfo();
+ }
PropertyInfo out;
out.type = arguments[p_idx].type;
out.name = arguments[p_idx].name;
@@ -2987,7 +2990,7 @@ VisualScriptNodeInstance *VisualScriptCustomNode::instantiate(VisualScriptInstan
}
void VisualScriptCustomNode::_script_changed() {
- call_deferred("ports_changed_notify");
+ call_deferred(SNAME("ports_changed_notify"));
}
void VisualScriptCustomNode::_bind_methods() {
diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp
index 79addc5828..005f54e595 100644
--- a/modules/visual_script/visual_script_property_selector.cpp
+++ b/modules/visual_script/visual_script_property_selector.cpp
@@ -98,35 +98,35 @@ void VisualScriptPropertySelector::_update_search() {
List<PropertyInfo> props;
TreeItem *category = nullptr;
Ref<Texture2D> type_icons[Variant::VARIANT_MAX] = {
- vbc->get_theme_icon("Variant", "EditorIcons"),
- vbc->get_theme_icon("bool", "EditorIcons"),
- vbc->get_theme_icon("int", "EditorIcons"),
- vbc->get_theme_icon("float", "EditorIcons"),
- vbc->get_theme_icon("String", "EditorIcons"),
- vbc->get_theme_icon("Vector2", "EditorIcons"),
- vbc->get_theme_icon("Rect2", "EditorIcons"),
- vbc->get_theme_icon("Vector3", "EditorIcons"),
- vbc->get_theme_icon("Transform2D", "EditorIcons"),
- vbc->get_theme_icon("Plane", "EditorIcons"),
- vbc->get_theme_icon("Quaternion", "EditorIcons"),
- vbc->get_theme_icon("AABB", "EditorIcons"),
- vbc->get_theme_icon("Basis", "EditorIcons"),
- vbc->get_theme_icon("Transform3D", "EditorIcons"),
- vbc->get_theme_icon("Color", "EditorIcons"),
- vbc->get_theme_icon("Path", "EditorIcons"),
- vbc->get_theme_icon("RID", "EditorIcons"),
- vbc->get_theme_icon("Object", "EditorIcons"),
- vbc->get_theme_icon("Dictionary", "EditorIcons"),
- vbc->get_theme_icon("Array", "EditorIcons"),
- vbc->get_theme_icon("PackedByteArray", "EditorIcons"),
- vbc->get_theme_icon("PackedInt32Array", "EditorIcons"),
- vbc->get_theme_icon("PackedFloat32Array", "EditorIcons"),
- vbc->get_theme_icon("PackedInt64Array", "EditorIcons"),
- vbc->get_theme_icon("PackedFloat64Array", "EditorIcons"),
- vbc->get_theme_icon("PackedStringArray", "EditorIcons"),
- vbc->get_theme_icon("PackedVector2Array", "EditorIcons"),
- vbc->get_theme_icon("PackedVector3Array", "EditorIcons"),
- vbc->get_theme_icon("PackedColorArray", "EditorIcons")
+ vbc->get_theme_icon(SNAME("Variant"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("bool"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("int"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("float"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("String"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("Vector2"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("Rect2"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("Vector3"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("Transform2D"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("Plane"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("Quaternion"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("AABB"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("Basis"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("Transform3D"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("Color"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("Path"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("RID"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("Object"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("Dictionary"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("Array"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("PackedByteArray"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("PackedInt32Array"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("PackedFloat32Array"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("PackedInt64Array"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("PackedFloat64Array"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("PackedStringArray"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("PackedVector2Array"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("PackedVector3Array"), SNAME("EditorIcons")),
+ vbc->get_theme_icon(SNAME("PackedColorArray"), SNAME("EditorIcons"))
};
{
String b = String(E->get());
@@ -253,7 +253,7 @@ void VisualScriptPropertySelector::_update_search() {
TreeItem *item = search_options->create_item(category ? category : root);
item->set_text(0, desc);
- item->set_icon(0, vbc->get_theme_icon("MemberMethod", "EditorIcons"));
+ item->set_icon(0, vbc->get_theme_icon(SNAME("MemberMethod"), SNAME("EditorIcons")));
item->set_metadata(0, name);
item->set_selectable(0, true);
@@ -317,7 +317,7 @@ void VisualScriptPropertySelector::create_visualscript_item(const String &name,
if (search_input == String() || text.findn(search_input) != -1) {
TreeItem *item = search_options->create_item(root);
item->set_text(0, text);
- item->set_icon(0, vbc->get_theme_icon("VisualScript", "EditorIcons"));
+ item->set_icon(0, vbc->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons")));
item->set_metadata(0, name);
item->set_metadata(1, "action");
item->set_selectable(0, true);
@@ -401,7 +401,7 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt
}
item->set_text(0, type_name + String("").join(desc));
- item->set_icon(0, vbc->get_theme_icon("VisualScript", "EditorIcons"));
+ item->set_icon(0, vbc->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons")));
item->set_selectable(0, true);
item->set_metadata(0, E->get());
item->set_selectable(0, true);
@@ -417,7 +417,7 @@ void VisualScriptPropertySelector::_confirmed() {
if (!ti) {
return;
}
- emit_signal("selected", ti->get_metadata(0), ti->get_metadata(1), ti->get_metadata(2));
+ emit_signal(SNAME("selected"), ti->get_metadata(0), ti->get_metadata(1), ti->get_metadata(2));
set_visible(false);
}