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-rw-r--r--modules/visual_script/SCsub5
-rw-r--r--modules/visual_script/config.py11
-rw-r--r--modules/visual_script/register_types.cpp96
-rw-r--r--modules/visual_script/register_types.h30
-rw-r--r--modules/visual_script/visual_script.cpp1156
-rw-r--r--modules/visual_script/visual_script.h318
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp641
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.h109
-rw-r--r--modules/visual_script/visual_script_editor.cpp1956
-rw-r--r--modules/visual_script/visual_script_editor.h147
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp418
-rw-r--r--modules/visual_script/visual_script_flow_control.h196
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp1584
-rw-r--r--modules/visual_script/visual_script_func_nodes.h325
-rw-r--r--modules/visual_script/visual_script_nodes.cpp1297
-rw-r--r--modules/visual_script/visual_script_nodes.h394
16 files changed, 8683 insertions, 0 deletions
diff --git a/modules/visual_script/SCsub b/modules/visual_script/SCsub
new file mode 100644
index 0000000000..403fe68f66
--- /dev/null
+++ b/modules/visual_script/SCsub
@@ -0,0 +1,5 @@
+Import('env')
+
+env.add_source_files(env.modules_sources,"*.cpp")
+
+Export('env')
diff --git a/modules/visual_script/config.py b/modules/visual_script/config.py
new file mode 100644
index 0000000000..ea7e83378a
--- /dev/null
+++ b/modules/visual_script/config.py
@@ -0,0 +1,11 @@
+
+
+def can_build(platform):
+ return True
+
+
+def configure(env):
+ pass
+
+
+
diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp
new file mode 100644
index 0000000000..2cd84203e8
--- /dev/null
+++ b/modules/visual_script/register_types.cpp
@@ -0,0 +1,96 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "register_types.h"
+
+#include "visual_script.h"
+#include "visual_script_editor.h"
+#include "io/resource_loader.h"
+#include "visual_script_nodes.h"
+#include "visual_script_func_nodes.h"
+#include "visual_script_builtin_funcs.h"
+#include "visual_script_flow_control.h"
+
+
+VisualScriptLanguage *visual_script_language=NULL;
+
+
+void register_visual_script_types() {
+
+ ObjectTypeDB::register_type<VisualScript>();
+ ObjectTypeDB::register_virtual_type<VisualScriptNode>();
+ ObjectTypeDB::register_type<VisualScriptFunction>();
+ ObjectTypeDB::register_type<VisualScriptOperator>();
+ ObjectTypeDB::register_type<VisualScriptVariable>();
+ ObjectTypeDB::register_type<VisualScriptConstant>();
+ ObjectTypeDB::register_type<VisualScriptIndexGet>();
+ ObjectTypeDB::register_type<VisualScriptIndexSet>();
+ ObjectTypeDB::register_type<VisualScriptGlobalConstant>();
+ ObjectTypeDB::register_type<VisualScriptMathConstant>();
+ ObjectTypeDB::register_type<VisualScriptSingleton>();
+ ObjectTypeDB::register_type<VisualScriptSceneNode>();
+
+ ObjectTypeDB::register_type<VisualScriptFunctionCall>();
+ ObjectTypeDB::register_type<VisualScriptPropertySet>();
+ ObjectTypeDB::register_type<VisualScriptPropertyGet>();
+ ObjectTypeDB::register_type<VisualScriptScriptCall>();
+ ObjectTypeDB::register_type<VisualScriptEmitSignal>();
+
+ ObjectTypeDB::register_type<VisualScriptReturn>();
+ ObjectTypeDB::register_type<VisualScriptCondition>();
+ ObjectTypeDB::register_type<VisualScriptWhile>();
+ ObjectTypeDB::register_type<VisualScriptIterator>();
+ ObjectTypeDB::register_type<VisualScriptSequence>();
+
+ ObjectTypeDB::register_type<VisualScriptBuiltinFunc>();
+
+ visual_script_language=memnew( VisualScriptLanguage );
+ //script_language_gd->init();
+ ScriptServer::register_language(visual_script_language);
+
+ register_visual_script_nodes();
+ register_visual_script_func_nodes();
+ register_visual_script_builtin_func_node();
+ register_visual_script_flow_control_nodes();
+
+#ifdef TOOLS_ENABLED
+ VisualScriptEditor::register_editor();
+#endif
+
+
+}
+
+void unregister_visual_script_types() {
+
+
+ ScriptServer::unregister_language(visual_script_language);
+
+ if (visual_script_language)
+ memdelete( visual_script_language );
+
+}
diff --git a/modules/visual_script/register_types.h b/modules/visual_script/register_types.h
new file mode 100644
index 0000000000..0a5805eb0b
--- /dev/null
+++ b/modules/visual_script/register_types.h
@@ -0,0 +1,30 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+void register_visual_script_types();
+void unregister_visual_script_types();
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
new file mode 100644
index 0000000000..6541ac6b86
--- /dev/null
+++ b/modules/visual_script/visual_script.cpp
@@ -0,0 +1,1156 @@
+#include "visual_script.h"
+#include "visual_script_nodes.h"
+
+void VisualScriptNode::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("get_visual_script:VisualScript"),&VisualScriptNode::get_visual_script);
+ ADD_SIGNAL(MethodInfo("ports_changed"));
+}
+
+
+Ref<VisualScript> VisualScriptNode::get_visual_script() const {
+
+ if (scripts_used.size())
+ return Ref<VisualScript>(scripts_used.front()->get());
+
+ return Ref<VisualScript>();
+
+}
+
+////////////////
+
+/////////////////////
+
+VisualScriptNodeInstance::~VisualScriptNodeInstance() {
+
+}
+
+void VisualScript::add_function(const StringName& p_name) {
+
+ ERR_FAIL_COND(!String(p_name).is_valid_identifier());
+ ERR_FAIL_COND(functions.has(p_name));
+
+ functions[p_name]=Function();
+}
+
+bool VisualScript::has_function(const StringName& p_name) const {
+
+ return functions.has(p_name);
+
+}
+void VisualScript::remove_function(const StringName& p_name) {
+
+ ERR_FAIL_COND(!functions.has(p_name));
+
+ for (Map<int,Function::NodeData>::Element *E=functions[p_name].nodes.front();E;E=E->next()) {
+
+ E->get().node->disconnect("ports_changed",this,"_node_ports_changed");
+ E->get().node->scripts_used.erase(this);
+ }
+
+ functions.erase(p_name);
+
+}
+
+void VisualScript::rename_function(const StringName& p_name,const StringName& p_new_name) {
+
+ ERR_FAIL_COND(!functions.has(p_name));
+ if (p_new_name==p_name)
+ return;
+
+ ERR_FAIL_COND(!String(p_new_name).is_valid_identifier());
+
+ ERR_FAIL_COND(functions.has(p_new_name));
+ ERR_FAIL_COND(variables.has(p_new_name));
+ ERR_FAIL_COND(custom_signals.has(p_new_name));
+
+ functions[p_new_name]=functions[p_name];
+ functions.erase(p_name);
+
+}
+
+void VisualScript::get_function_list(List<StringName> *r_functions) const {
+
+ for (const Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
+ r_functions->push_back(E->key());
+ }
+
+ r_functions->sort_custom<StringName::AlphCompare>();
+
+}
+
+int VisualScript::get_function_node_id(const StringName& p_name) const {
+
+ ERR_FAIL_COND_V(!functions.has(p_name),-1);
+
+ return functions[p_name].function_id;
+
+}
+
+
+void VisualScript::_node_ports_changed(int p_id) {
+
+
+ StringName function;
+
+ for (Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
+
+ if (E->get().nodes.has(p_id)) {
+ function=E->key();
+ break;
+ }
+ }
+
+ ERR_FAIL_COND(function==StringName());
+
+ Function &func = functions[function];
+ Ref<VisualScriptNode> vsn = func.nodes[p_id].node;
+
+ //must revalidate all the functions
+
+ {
+ List<SequenceConnection> to_remove;
+
+ for (Set<SequenceConnection>::Element *E=func.sequence_connections.front();E;E=E->next()) {
+ if (E->get().from_node==p_id && E->get().from_output>=vsn->get_output_sequence_port_count()) {
+
+ to_remove.push_back(E->get());
+ }
+ if (E->get().to_node==p_id && !vsn->has_input_sequence_port()) {
+
+ to_remove.push_back(E->get());
+ }
+ }
+
+ while(to_remove.size()) {
+ func.sequence_connections.erase(to_remove.front()->get());
+ to_remove.pop_front();
+ }
+ }
+
+ {
+
+ List<DataConnection> to_remove;
+
+
+ for (Set<DataConnection>::Element *E=func.data_connections.front();E;E=E->next()) {
+ if (E->get().from_node==p_id && E->get().from_port>=vsn->get_output_value_port_count()) {
+ to_remove.push_back(E->get());
+ }
+ if (E->get().to_node==p_id && E->get().to_port>=vsn->get_input_value_port_count()) {
+ to_remove.push_back(E->get());
+ }
+ }
+
+ while(to_remove.size()) {
+ func.data_connections.erase(to_remove.front()->get());
+ to_remove.pop_front();
+ }
+ }
+
+ emit_signal("node_ports_changed",function,p_id);
+}
+
+void VisualScript::add_node(const StringName& p_func,int p_id, const Ref<VisualScriptNode>& p_node, const Point2 &p_pos) {
+
+ ERR_FAIL_COND(!functions.has(p_func));
+
+
+ for (Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
+
+ ERR_FAIL_COND(E->get().nodes.has(p_id)); //id can exist only one in script, even for different functions
+ }
+
+ Function &func = functions[p_func];
+
+
+ if (p_node->cast_to<VisualScriptFunction>()) {
+ //the function indeed
+ ERR_EXPLAIN("A function node already has been set here.");
+ ERR_FAIL_COND(func.function_id>=0);
+
+ func.function_id=p_id;
+ }
+
+ Function::NodeData nd;
+ nd.node=p_node;
+ nd.pos=p_pos;
+
+ Ref<VisualScriptNode> vsn = p_node;
+ vsn->connect("ports_changed",this,"_node_ports_changed",varray(p_id));
+ vsn->scripts_used.insert(this);
+
+
+
+ func.nodes[p_id]=nd;
+}
+
+void VisualScript::remove_node(const StringName& p_func,int p_id){
+
+ ERR_FAIL_COND(!functions.has(p_func));
+ Function &func = functions[p_func];
+
+ ERR_FAIL_COND(!func.nodes.has(p_id));
+ {
+ List<SequenceConnection> to_remove;
+
+ for (Set<SequenceConnection>::Element *E=func.sequence_connections.front();E;E=E->next()) {
+ if (E->get().from_node==p_id || E->get().to_node==p_id) {
+ to_remove.push_back(E->get());
+ }
+ }
+
+ while(to_remove.size()) {
+ func.sequence_connections.erase(to_remove.front()->get());
+ to_remove.pop_front();
+ }
+ }
+
+ {
+
+ List<DataConnection> to_remove;
+
+
+ for (Set<DataConnection>::Element *E=func.data_connections.front();E;E=E->next()) {
+ if (E->get().from_node==p_id || E->get().to_node==p_id) {
+ to_remove.push_back(E->get());
+ }
+ }
+
+ while(to_remove.size()) {
+ func.data_connections.erase(to_remove.front()->get());
+ to_remove.pop_front();
+ }
+ }
+
+ if (func.nodes[p_id].node->cast_to<VisualScriptFunction>()) {
+ func.function_id=-1; //revert to invalid
+ }
+
+ func.nodes[p_id].node->disconnect("ports_changed",this,"_node_ports_changed");
+ func.nodes[p_id].node->scripts_used.erase(this);
+
+ func.nodes.erase(p_id);
+
+
+}
+
+
+
+Ref<VisualScriptNode> VisualScript::get_node(const StringName& p_func,int p_id) const{
+
+ ERR_FAIL_COND_V(!functions.has(p_func),Ref<VisualScriptNode>());
+ const Function &func = functions[p_func];
+
+ ERR_FAIL_COND_V(!func.nodes.has(p_id),Ref<VisualScriptNode>());
+
+ return func.nodes[p_id].node;
+}
+
+void VisualScript::set_node_pos(const StringName& p_func,int p_id,const Point2& p_pos) {
+
+ ERR_FAIL_COND(!functions.has(p_func));
+ Function &func = functions[p_func];
+
+ ERR_FAIL_COND(!func.nodes.has(p_id));
+ func.nodes[p_id].pos=p_pos;
+}
+
+Point2 VisualScript::get_node_pos(const StringName& p_func,int p_id) const{
+
+ ERR_FAIL_COND_V(!functions.has(p_func),Point2());
+ const Function &func = functions[p_func];
+
+ ERR_FAIL_COND_V(!func.nodes.has(p_id),Point2());
+ return func.nodes[p_id].pos;
+}
+
+
+void VisualScript::get_node_list(const StringName& p_func,List<int> *r_nodes) const{
+
+ ERR_FAIL_COND(!functions.has(p_func));
+ const Function &func = functions[p_func];
+
+ for (const Map<int,Function::NodeData>::Element *E=func.nodes.front();E;E=E->next()) {
+ r_nodes->push_back(E->key());
+ }
+
+}
+
+
+void VisualScript::sequence_connect(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node){
+
+ ERR_FAIL_COND(!functions.has(p_func));
+ Function &func = functions[p_func];
+
+
+ SequenceConnection sc;
+ sc.from_node=p_from_node;
+ sc.from_output=p_from_output;
+ sc.to_node=p_to_node;
+ ERR_FAIL_COND(func.sequence_connections.has(sc));
+
+ func.sequence_connections.insert(sc);
+
+}
+
+void VisualScript::sequence_disconnect(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node){
+
+ ERR_FAIL_COND(!functions.has(p_func));
+ Function &func = functions[p_func];
+
+ SequenceConnection sc;
+ sc.from_node=p_from_node;
+ sc.from_output=p_from_output;
+ sc.to_node=p_to_node;
+ ERR_FAIL_COND(!func.sequence_connections.has(sc));
+
+ func.sequence_connections.erase(sc);
+
+}
+
+bool VisualScript::has_sequence_connection(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node) const{
+
+ ERR_FAIL_COND_V(!functions.has(p_func),false);
+ const Function &func = functions[p_func];
+
+ SequenceConnection sc;
+ sc.from_node=p_from_node;
+ sc.from_output=p_from_output;
+ sc.to_node=p_to_node;
+
+ return func.sequence_connections.has(sc);
+}
+
+void VisualScript::get_sequence_connection_list(const StringName& p_func,List<SequenceConnection> *r_connection) const {
+
+ ERR_FAIL_COND(!functions.has(p_func));
+ const Function &func = functions[p_func];
+
+ for (const Set<SequenceConnection>::Element *E=func.sequence_connections.front();E;E=E->next()) {
+ r_connection->push_back(E->get());
+ }
+}
+
+
+void VisualScript::data_connect(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port) {
+
+ ERR_FAIL_COND(!functions.has(p_func));
+ Function &func = functions[p_func];
+
+ DataConnection dc;
+ dc.from_node=p_from_node;
+ dc.from_port=p_from_port;
+ dc.to_node=p_to_node;
+ dc.to_port=p_to_port;
+
+ ERR_FAIL_COND( func.data_connections.has(dc));
+
+ func.data_connections.insert(dc);
+}
+
+void VisualScript::data_disconnect(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port) {
+
+ ERR_FAIL_COND(!functions.has(p_func));
+ Function &func = functions[p_func];
+
+ DataConnection dc;
+ dc.from_node=p_from_node;
+ dc.from_port=p_from_port;
+ dc.to_node=p_to_node;
+ dc.to_port=p_to_port;
+
+ ERR_FAIL_COND( !func.data_connections.has(dc));
+
+ func.data_connections.erase(dc);
+
+}
+
+bool VisualScript::has_data_connection(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port) const {
+
+ ERR_FAIL_COND_V(!functions.has(p_func),false);
+ const Function &func = functions[p_func];
+
+ DataConnection dc;
+ dc.from_node=p_from_node;
+ dc.from_port=p_from_port;
+ dc.to_node=p_to_node;
+ dc.to_port=p_to_port;
+
+ return func.data_connections.has(dc);
+
+}
+
+void VisualScript::get_data_connection_list(const StringName& p_func,List<DataConnection> *r_connection) const {
+
+ ERR_FAIL_COND(!functions.has(p_func));
+ const Function &func = functions[p_func];
+
+ for (const Set<DataConnection>::Element *E=func.data_connections.front();E;E=E->next()) {
+ r_connection->push_back(E->get());
+ }
+}
+
+void VisualScript::add_variable(const StringName& p_name,const Variant& p_default_value) {
+
+ ERR_FAIL_COND(!String(p_name).is_valid_identifier());
+ ERR_FAIL_COND(variables.has(p_name));
+
+ Variable v;
+ v.default_value=p_default_value;
+ v.info.type=p_default_value.get_type();
+ v.info.name=p_name;
+ v.info.hint=PROPERTY_HINT_NONE;
+
+ variables[p_name]=v;
+
+}
+
+bool VisualScript::has_variable(const StringName& p_name) const {
+
+ return variables.has(p_name);
+}
+
+void VisualScript::remove_variable(const StringName& p_name) {
+
+ ERR_FAIL_COND(!variables.has(p_name));
+ variables.erase(p_name);
+}
+
+void VisualScript::set_variable_default_value(const StringName& p_name,const Variant& p_value){
+
+ ERR_FAIL_COND(!variables.has(p_name));
+
+ variables[p_name].default_value=p_value;
+
+}
+Variant VisualScript::get_variable_default_value(const StringName& p_name) const{
+
+ ERR_FAIL_COND_V(!variables.has(p_name),Variant());
+ return variables[p_name].default_value;
+
+}
+void VisualScript::set_variable_info(const StringName& p_name,const PropertyInfo& p_info){
+
+ ERR_FAIL_COND(!variables.has(p_name));
+ variables[p_name].info=p_info;
+ variables[p_name].info.name=p_name;
+
+
+}
+PropertyInfo VisualScript::get_variable_info(const StringName& p_name) const{
+
+ ERR_FAIL_COND_V(!variables.has(p_name),PropertyInfo());
+ return variables[p_name].info;
+}
+
+void VisualScript::_set_variable_info(const StringName& p_name,const Dictionary& p_info) {
+
+ PropertyInfo pinfo;
+ if (p_info.has("type"))
+ pinfo.type=Variant::Type(int(p_info["type"]));
+ if (p_info.has("name"))
+ pinfo.name=p_info["name"];
+ if (p_info.has("hint"))
+ pinfo.hint=PropertyHint(int(p_info["hint"]));
+ if (p_info.has("hint_string"))
+ pinfo.hint_string=p_info["hint_string"];
+ if (p_info.has("usage"))
+ pinfo.usage=p_info["usage"];
+
+ set_variable_info(p_name,pinfo);
+}
+
+Dictionary VisualScript::_get_variable_info(const StringName& p_name) const{
+
+ PropertyInfo pinfo=get_variable_info(p_name);
+ Dictionary d;
+ d["type"]=pinfo.type;
+ d["name"]=pinfo.name;
+ d["hint"]=pinfo.hint;
+ d["hint_string"]=pinfo.hint_string;
+ d["usage"]=pinfo.usage;
+
+ return d;
+}
+
+void VisualScript::get_variable_list(List<StringName> *r_variables){
+
+
+ for (Map<StringName,Variable>::Element *E=variables.front();E;E=E->next()) {
+ r_variables->push_back(E->key());
+ }
+
+ r_variables->sort_custom<StringName::AlphCompare>();
+}
+
+
+void VisualScript::set_instance_base_type(const StringName& p_type) {
+
+ base_type=p_type;
+}
+
+
+void VisualScript::rename_variable(const StringName& p_name,const StringName& p_new_name) {
+
+ ERR_FAIL_COND(!variables.has(p_name));
+ if (p_new_name==p_name)
+ return;
+
+ ERR_FAIL_COND(!String(p_new_name).is_valid_identifier());
+
+ ERR_FAIL_COND(functions.has(p_new_name));
+ ERR_FAIL_COND(variables.has(p_new_name));
+ ERR_FAIL_COND(custom_signals.has(p_new_name));
+
+ variables[p_new_name]=variables[p_name];
+ variables.erase(p_name);
+
+}
+
+void VisualScript::add_custom_signal(const StringName& p_name) {
+
+ ERR_FAIL_COND(!String(p_name).is_valid_identifier());
+ ERR_FAIL_COND(custom_signals.has(p_name));
+
+ custom_signals[p_name]=Vector<Argument>();
+}
+
+bool VisualScript::has_custom_signal(const StringName& p_name) const {
+
+ return custom_signals.has(p_name);
+
+}
+void VisualScript::custom_signal_add_argument(const StringName& p_func,Variant::Type p_type,const String& p_name,int p_index) {
+
+ ERR_FAIL_COND(!custom_signals.has(p_func));
+ Argument arg;
+ arg.type=p_type;
+ arg.name=p_name;
+ if (p_index<0)
+ custom_signals[p_func].push_back(arg);
+ else
+ custom_signals[p_func].insert(0,arg);
+
+}
+void VisualScript::custom_signal_set_argument_type(const StringName& p_func,int p_argidx,Variant::Type p_type) {
+
+ ERR_FAIL_COND(!custom_signals.has(p_func));
+ ERR_FAIL_INDEX(p_argidx,custom_signals[p_func].size());
+ custom_signals[p_func][p_argidx].type=p_type;
+}
+Variant::Type VisualScript::custom_signal_get_argument_type(const StringName& p_func,int p_argidx) const {
+
+ ERR_FAIL_COND_V(!custom_signals.has(p_func),Variant::NIL);
+ ERR_FAIL_INDEX_V(p_argidx,custom_signals[p_func].size(),Variant::NIL);
+ return custom_signals[p_func][p_argidx].type;
+}
+void VisualScript::custom_signal_set_argument_name(const StringName& p_func,int p_argidx,const String& p_name) {
+ ERR_FAIL_COND(!custom_signals.has(p_func));
+ ERR_FAIL_INDEX(p_argidx,custom_signals[p_func].size());
+ custom_signals[p_func][p_argidx].name=p_name;
+
+}
+String VisualScript::custom_signal_get_argument_name(const StringName& p_func,int p_argidx) const {
+
+ ERR_FAIL_COND_V(!custom_signals.has(p_func),String());
+ ERR_FAIL_INDEX_V(p_argidx,custom_signals[p_func].size(),String());
+ return custom_signals[p_func][p_argidx].name;
+
+}
+void VisualScript::custom_signal_remove_argument(const StringName& p_func,int p_argidx) {
+
+ ERR_FAIL_COND(!custom_signals.has(p_func));
+ ERR_FAIL_INDEX(p_argidx,custom_signals[p_func].size());
+ custom_signals[p_func].remove(p_argidx);
+
+}
+
+int VisualScript::custom_signal_get_argument_count(const StringName& p_func) const {
+
+ ERR_FAIL_COND_V(!custom_signals.has(p_func),0);
+ return custom_signals[p_func].size();
+
+}
+void VisualScript::custom_signal_swap_argument(const StringName& p_func,int p_argidx,int p_with_argidx) {
+
+ ERR_FAIL_COND(!custom_signals.has(p_func));
+ ERR_FAIL_INDEX(p_argidx,custom_signals[p_func].size());
+ ERR_FAIL_INDEX(p_with_argidx,custom_signals[p_func].size());
+
+ SWAP( custom_signals[p_func][p_argidx], custom_signals[p_func][p_with_argidx] );
+
+}
+void VisualScript::remove_custom_signal(const StringName& p_name) {
+
+ ERR_FAIL_COND(!custom_signals.has(p_name));
+ custom_signals.erase(p_name);
+
+}
+
+void VisualScript::rename_custom_signal(const StringName& p_name,const StringName& p_new_name) {
+
+ ERR_FAIL_COND(!custom_signals.has(p_name));
+ if (p_new_name==p_name)
+ return;
+
+ ERR_FAIL_COND(!String(p_new_name).is_valid_identifier());
+
+ ERR_FAIL_COND(functions.has(p_new_name));
+ ERR_FAIL_COND(variables.has(p_new_name));
+ ERR_FAIL_COND(custom_signals.has(p_new_name));
+
+ custom_signals[p_new_name]=custom_signals[p_name];
+ custom_signals.erase(p_name);
+
+}
+
+void VisualScript::get_custom_signal_list(List<StringName> *r_custom_signals) const {
+
+ for (const Map<StringName,Vector<Argument> >::Element *E=custom_signals.front();E;E=E->next()) {
+ r_custom_signals->push_back(E->key());
+ }
+
+ r_custom_signals->sort_custom<StringName::AlphCompare>();
+
+}
+
+int VisualScript::get_available_id() const {
+
+ int max_id=0;
+ for (Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
+ if (E->get().nodes.empty())
+ continue;
+
+ int last_id = E->get().nodes.back()->key();
+ max_id=MAX(max_id,last_id+1);
+ }
+
+ return max_id;
+}
+
+/////////////////////////////////
+
+
+bool VisualScript::can_instance() const {
+
+ return ScriptServer::is_scripting_enabled();
+
+}
+
+
+StringName VisualScript::get_instance_base_type() const {
+
+ return base_type;
+}
+
+ScriptInstance* VisualScript::instance_create(Object *p_this) {
+
+ return NULL;
+}
+
+bool VisualScript::instance_has(const Object *p_this) const {
+
+ return false;
+}
+
+bool VisualScript::has_source_code() const {
+
+ return false;
+}
+
+String VisualScript::get_source_code() const {
+
+ return String();
+}
+
+void VisualScript::set_source_code(const String& p_code) {
+
+}
+
+Error VisualScript::reload(bool p_keep_state) {
+
+ return OK;
+}
+
+
+bool VisualScript::is_tool() const {
+
+ return false;
+}
+
+
+String VisualScript::get_node_type() const {
+
+ return String();
+}
+
+
+ScriptLanguage *VisualScript::get_language() const {
+
+ return VisualScriptLanguage::singleton;
+}
+
+
+bool VisualScript::has_script_signal(const StringName& p_signal) const {
+
+ return false;
+}
+
+void VisualScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
+
+}
+
+
+bool VisualScript::get_property_default_value(const StringName& p_property,Variant& r_value) const {
+
+ return false;
+}
+void VisualScript::get_method_list(List<MethodInfo> *p_list) const {
+
+ for (Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
+
+ MethodInfo mi;
+ mi.name=E->key();
+ if (E->get().function_id>=0) {
+
+ Ref<VisualScriptFunction> func=E->get().nodes[E->get().function_id].node;
+ if (func.is_valid()) {
+
+ for(int i=0;i<func->get_argument_count();i++) {
+ PropertyInfo arg;
+ arg.name=func->get_argument_name(i);
+ arg.type=func->get_argument_type(i);
+ mi.arguments.push_back(arg);
+ }
+ }
+ }
+
+ p_list->push_back(mi);
+ }
+}
+
+void VisualScript::_set_data(const Dictionary& p_data) {
+
+ Dictionary d = p_data;
+ if (d.has("base_type"))
+ base_type=d["base_type"];
+
+ variables.clear();
+ Array vars=d["variables"];
+ for (int i=0;i<vars.size();i++) {
+
+ Dictionary v=vars[i];
+ add_variable(v["name"],v["default_value"]);
+ _set_variable_info(v["name"],v);
+ }
+
+
+ custom_signals.clear();
+ Array sigs=d["signals"];
+ for (int i=0;i<sigs.size();i++) {
+
+ Dictionary cs=sigs[i];
+ add_custom_signal(cs["name"]);
+
+ Array args=cs["arguments"];
+ for(int j=0;j<args.size();j+=2) {
+ custom_signal_add_argument(cs["name"],Variant::Type(int(args[j+1])),args[j]);
+ }
+ }
+
+ Array funcs=d["functions"];
+ functions.clear();
+
+ for (int i=0;i<funcs.size();i++) {
+
+ Dictionary func=funcs[i];
+
+ StringName name=func["name"];
+ //int id=func["function_id"];
+ add_function(name);
+
+ Array nodes = func["nodes"];
+
+ for(int i=0;i<nodes.size();i+=3) {
+
+ add_node(name,nodes[i],nodes[i+2],nodes[i+1]);
+ }
+
+
+ Array sequence_connections=func["sequence_connections"];
+
+ for (int j=0;j<sequence_connections.size();j+=3) {
+
+ sequence_connect(name,sequence_connections[j+0],sequence_connections[j+1],sequence_connections[j+2]);
+ }
+
+
+ Array data_connections=func["data_connections"];
+
+ for (int j=0;j<data_connections.size();j+=4) {
+
+ data_connect(name,data_connections[j+0],data_connections[j+1],data_connections[j+2],data_connections[j+3]);
+
+ }
+
+
+ }
+
+}
+
+Dictionary VisualScript::_get_data() const{
+
+ Dictionary d;
+ d["base_type"]=base_type;
+ Array vars;
+ for (const Map<StringName,Variable>::Element *E=variables.front();E;E=E->next()) {
+
+ Dictionary var = _get_variable_info(E->key());
+ var["name"]=E->key(); //make sure it's the right one
+ var["default_value"]=E->get().default_value;
+ vars.push_back(var);
+ }
+ d["variables"]=vars;
+
+ Array sigs;
+ for (const Map<StringName,Vector<Argument> >::Element *E=custom_signals.front();E;E=E->next()) {
+
+ Dictionary cs;
+ cs["name"]=E->key();
+ Array args;
+ for(int i=0;i<E->get().size();i++) {
+ args.push_back(E->get()[i].name);
+ args.push_back(E->get()[i].type);
+ }
+ cs["arguments"]=args;
+
+ sigs.push_back(cs);
+ }
+
+ d["signals"]=sigs;
+
+ Array funcs;
+
+ for (const Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
+
+ Dictionary func;
+ func["name"]=E->key();
+ func["function_id"]=E->get().function_id;
+
+ Array nodes;
+
+ for (const Map<int,Function::NodeData>::Element *F=E->get().nodes.front();F;F=F->next()) {
+
+ nodes.push_back(F->key());
+ nodes.push_back(F->get().pos);
+ nodes.push_back(F->get().node);
+
+ }
+
+ func["nodes"]=nodes;
+
+ Array sequence_connections;
+
+ for (const Set<SequenceConnection>::Element *F=E->get().sequence_connections.front();F;F=F->next()) {
+
+ sequence_connections.push_back(F->get().from_node);
+ sequence_connections.push_back(F->get().from_output);
+ sequence_connections.push_back(F->get().to_node);
+
+ }
+
+
+ func["sequence_connections"]=sequence_connections;
+
+ Array data_connections;
+
+ for (const Set<DataConnection>::Element *F=E->get().data_connections.front();F;F=F->next()) {
+
+ data_connections.push_back(F->get().from_node);
+ data_connections.push_back(F->get().from_port);
+ data_connections.push_back(F->get().to_node);
+ data_connections.push_back(F->get().to_port);
+
+ }
+
+
+ func["data_connections"]=data_connections;
+
+ funcs.push_back(func);
+
+ }
+
+ d["functions"]=funcs;
+
+
+ return d;
+
+}
+
+void VisualScript::_bind_methods() {
+
+
+
+ ObjectTypeDB::bind_method(_MD("_node_ports_changed"),&VisualScript::_node_ports_changed);
+
+ ObjectTypeDB::bind_method(_MD("add_function","name"),&VisualScript::add_function);
+ ObjectTypeDB::bind_method(_MD("has_function","name"),&VisualScript::has_function);
+ ObjectTypeDB::bind_method(_MD("remove_function","name"),&VisualScript::remove_function);
+ ObjectTypeDB::bind_method(_MD("rename_function","name","new_name"),&VisualScript::rename_function);
+
+ ObjectTypeDB::bind_method(_MD("add_node","func","id","node","pos"),&VisualScript::add_node,DEFVAL(Point2()));
+ ObjectTypeDB::bind_method(_MD("remove_node","func","id"),&VisualScript::remove_node);
+ ObjectTypeDB::bind_method(_MD("get_function_node_id","name"),&VisualScript::get_function_node_id);
+
+ ObjectTypeDB::bind_method(_MD("get_node","func","id"),&VisualScript::get_node);
+ ObjectTypeDB::bind_method(_MD("set_node_pos","func","id","pos"),&VisualScript::set_node_pos);
+ ObjectTypeDB::bind_method(_MD("get_node_pos","func","id"),&VisualScript::get_node_pos);
+
+ ObjectTypeDB::bind_method(_MD("sequence_connect","func","from_node","from_output","to_node"),&VisualScript::sequence_connect);
+ ObjectTypeDB::bind_method(_MD("sequence_disconnect","func","from_node","from_output","to_node"),&VisualScript::sequence_disconnect);
+ ObjectTypeDB::bind_method(_MD("has_sequence_connection","func","from_node","from_output","to_node"),&VisualScript::has_sequence_connection);
+
+ ObjectTypeDB::bind_method(_MD("data_connect","func","from_node","from_port","to_node","to_port"),&VisualScript::data_connect);
+ ObjectTypeDB::bind_method(_MD("data_disconnect","func","from_node","from_port","to_node","to_port"),&VisualScript::data_disconnect);
+ ObjectTypeDB::bind_method(_MD("has_data_connection","func","from_node","from_port","to_node","to_port"),&VisualScript::has_data_connection);
+
+ ObjectTypeDB::bind_method(_MD("add_variable","name","default_value"),&VisualScript::add_variable,DEFVAL(Variant()));
+ ObjectTypeDB::bind_method(_MD("has_variable","name"),&VisualScript::has_variable);
+ ObjectTypeDB::bind_method(_MD("remove_variable","name"),&VisualScript::remove_variable);
+ ObjectTypeDB::bind_method(_MD("set_variable_default_value","name","value"),&VisualScript::set_variable_default_value);
+ ObjectTypeDB::bind_method(_MD("get_variable_default_value","name"),&VisualScript::get_variable_default_value);
+ ObjectTypeDB::bind_method(_MD("set_variable_info","name","value"),&VisualScript::_set_variable_info);
+ ObjectTypeDB::bind_method(_MD("get_variable_info","name"),&VisualScript::_get_variable_info);
+ ObjectTypeDB::bind_method(_MD("rename_variable","name","new_name"),&VisualScript::rename_variable);
+
+ ObjectTypeDB::bind_method(_MD("add_custom_signal","name"),&VisualScript::add_custom_signal);
+ ObjectTypeDB::bind_method(_MD("has_custom_signal","name"),&VisualScript::has_custom_signal);
+ ObjectTypeDB::bind_method(_MD("custom_signal_add_argument","name","type","argname","index"),&VisualScript::custom_signal_add_argument,DEFVAL(-1));
+ ObjectTypeDB::bind_method(_MD("custom_signal_set_argument_type","name","argidx","type"),&VisualScript::custom_signal_set_argument_type);
+ ObjectTypeDB::bind_method(_MD("custom_signal_get_argument_type","name","argidx"),&VisualScript::custom_signal_get_argument_type);
+ ObjectTypeDB::bind_method(_MD("custom_signal_set_argument_name","name","argidx","argname"),&VisualScript::custom_signal_set_argument_name);
+ ObjectTypeDB::bind_method(_MD("custom_signal_get_argument_name","name","argidx"),&VisualScript::custom_signal_get_argument_name);
+ ObjectTypeDB::bind_method(_MD("custom_signal_remove_argument","argidx"),&VisualScript::custom_signal_remove_argument);
+ ObjectTypeDB::bind_method(_MD("custom_signal_get_argument_count","name"),&VisualScript::custom_signal_get_argument_count);
+ ObjectTypeDB::bind_method(_MD("custom_signal_swap_argument","name","argidx","withidx"),&VisualScript::custom_signal_swap_argument);
+ ObjectTypeDB::bind_method(_MD("remove_custom_signal","name"),&VisualScript::remove_custom_signal);
+ ObjectTypeDB::bind_method(_MD("rename_custom_signal","name","new_name"),&VisualScript::rename_custom_signal);
+
+ //ObjectTypeDB::bind_method(_MD("set_variable_info","name","info"),&VScript::set_variable_info);
+ //ObjectTypeDB::bind_method(_MD("get_variable_info","name"),&VScript::set_variable_info);
+
+ ObjectTypeDB::bind_method(_MD("set_instance_base_type","type"),&VisualScript::set_instance_base_type);
+
+ ObjectTypeDB::bind_method(_MD("_set_data","data"),&VisualScript::_set_data);
+ ObjectTypeDB::bind_method(_MD("_get_data"),&VisualScript::_get_data);
+
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY,"data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_data"),_SCS("_get_data"));
+
+ ADD_SIGNAL(MethodInfo("node_ports_changed",PropertyInfo(Variant::STRING,"function"),PropertyInfo(Variant::INT,"id")));
+}
+
+VisualScript::VisualScript() {
+
+ base_type="Object";
+
+}
+
+VisualScript::~VisualScript() {
+
+ while(!functions.empty()) {
+ remove_function(functions.front()->key());
+ }
+
+}
+
+////////////////////////////////////////////
+
+
+String VisualScriptLanguage::get_name() const {
+
+ return "VisualScript";
+}
+
+/* LANGUAGE FUNCTIONS */
+void VisualScriptLanguage::init() {
+
+
+}
+String VisualScriptLanguage::get_type() const {
+
+ return "VisualScript";
+}
+String VisualScriptLanguage::get_extension() const {
+
+ return "vs";
+}
+Error VisualScriptLanguage::execute_file(const String& p_path) {
+
+ return OK;
+}
+void VisualScriptLanguage::finish() {
+
+
+}
+
+/* EDITOR FUNCTIONS */
+void VisualScriptLanguage::get_reserved_words(List<String> *p_words) const {
+
+
+}
+void VisualScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
+
+
+}
+void VisualScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
+
+
+}
+String VisualScriptLanguage::get_template(const String& p_class_name, const String& p_base_class_name) const {
+
+ return String();
+}
+bool VisualScriptLanguage::validate(const String& p_script, int &r_line_error,int &r_col_error,String& r_test_error, const String& p_path,List<String> *r_functions) const {
+
+ return false;
+}
+Script *VisualScriptLanguage::create_script() const {
+
+ return memnew( VisualScript );
+}
+bool VisualScriptLanguage::has_named_classes() const {
+
+ return false;
+}
+int VisualScriptLanguage::find_function(const String& p_function,const String& p_code) const {
+
+ return -1;
+}
+String VisualScriptLanguage::make_function(const String& p_class,const String& p_name,const StringArray& p_args) const {
+
+ return String();
+}
+
+void VisualScriptLanguage::auto_indent_code(String& p_code,int p_from_line,int p_to_line) const {
+
+
+}
+void VisualScriptLanguage::add_global_constant(const StringName& p_variable,const Variant& p_value) {
+
+
+}
+
+
+/* DEBUGGER FUNCTIONS */
+
+String VisualScriptLanguage::debug_get_error() const {
+
+ return String();
+}
+int VisualScriptLanguage::debug_get_stack_level_count() const {
+
+ return 0;
+}
+int VisualScriptLanguage::debug_get_stack_level_line(int p_level) const {
+
+ return 0;
+}
+String VisualScriptLanguage::debug_get_stack_level_function(int p_level) const {
+
+ return String();
+}
+String VisualScriptLanguage::debug_get_stack_level_source(int p_level) const {
+
+ return String();
+}
+void VisualScriptLanguage::debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems,int p_max_depth) {
+
+
+}
+void VisualScriptLanguage::debug_get_stack_level_members(int p_level,List<String> *p_members, List<Variant> *p_values, int p_max_subitems,int p_max_depth) {
+
+
+}
+void VisualScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems,int p_max_depth) {
+
+
+}
+String VisualScriptLanguage::debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems,int p_max_depth) {
+
+ return String();
+}
+
+
+void VisualScriptLanguage::reload_all_scripts() {
+
+
+}
+void VisualScriptLanguage::reload_tool_script(const Ref<Script>& p_script,bool p_soft_reload) {
+
+
+}
+/* LOADER FUNCTIONS */
+
+void VisualScriptLanguage::get_recognized_extensions(List<String> *p_extensions) const {
+
+ p_extensions->push_back("vs");
+
+}
+void VisualScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const {
+
+
+}
+void VisualScriptLanguage::get_public_constants(List<Pair<String,Variant> > *p_constants) const {
+
+
+}
+
+void VisualScriptLanguage::profiling_start() {
+
+
+}
+void VisualScriptLanguage::profiling_stop() {
+
+
+}
+
+int VisualScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,int p_info_max) {
+
+ return 0;
+}
+
+int VisualScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr,int p_info_max) {
+
+ return 0;
+}
+
+
+VisualScriptLanguage* VisualScriptLanguage::singleton=NULL;
+
+
+void VisualScriptLanguage::add_register_func(const String& p_name,VisualScriptNodeRegisterFunc p_func) {
+
+ ERR_FAIL_COND(register_funcs.has(p_name));
+ register_funcs[p_name]=p_func;
+}
+
+Ref<VisualScriptNode> VisualScriptLanguage::create_node_from_name(const String& p_name) {
+
+ ERR_FAIL_COND_V(!register_funcs.has(p_name),Ref<VisualScriptNode>());
+
+ return register_funcs[p_name](p_name);
+}
+
+void VisualScriptLanguage::get_registered_node_names(List<String> *r_names) {
+
+ for (Map<String,VisualScriptNodeRegisterFunc>::Element *E=register_funcs.front();E;E=E->next()) {
+ r_names->push_back(E->key());
+ }
+}
+
+
+VisualScriptLanguage::VisualScriptLanguage() {
+
+ singleton=this;
+}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
new file mode 100644
index 0000000000..5ea466c579
--- /dev/null
+++ b/modules/visual_script/visual_script.h
@@ -0,0 +1,318 @@
+#ifndef VSCRIPT_H
+#define VSCRIPT_H
+
+#include "script_language.h"
+
+
+class VScriptInstance;
+class VisualScriptNodeInstance;
+class VisualScript;
+
+class VisualScriptNode : public Resource {
+ OBJ_TYPE(VisualScriptNode,Resource)
+
+friend class VisualScript;
+
+ Set<VisualScript*> scripts_used;
+protected:
+ static void _bind_methods();
+public:
+
+ Ref<VisualScript> get_visual_script() const;
+
+ virtual int get_output_sequence_port_count() const=0;
+ virtual bool has_input_sequence_port() const=0;
+
+ virtual String get_output_sequence_port_text(int p_port) const=0;
+
+ virtual int get_input_value_port_count() const=0;
+ virtual int get_output_value_port_count() const=0;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const=0;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const=0;
+
+ virtual String get_caption() const=0;
+ virtual String get_text() const=0;
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance)=0;
+
+};
+
+
+class VisualScriptNodeInstance {
+public:
+
+ virtual int step()=0; //do a step, return which sequence port to go out
+
+ virtual Variant get_input_value(int p_idx)=0;
+ virtual Variant get_output_value(int p_idx)=0;
+
+ virtual VisualScriptNode* get_node()=0;
+
+ virtual ~VisualScriptNodeInstance();
+};
+
+
+class VisualScript : public Script {
+
+ OBJ_TYPE( VisualScript, Script )
+
+ RES_BASE_EXTENSION("vs");
+
+public:
+
+ struct SequenceConnection {
+
+ union {
+
+ struct {
+ uint64_t from_node : 24;
+ uint64_t from_output : 16;
+ uint64_t to_node : 24;
+ };
+ uint64_t id;
+ };
+
+ bool operator<(const SequenceConnection& p_connection) const {
+
+ return id<p_connection.id;
+ }
+ };
+
+ struct DataConnection {
+
+ union {
+
+ struct {
+ uint64_t from_node : 24;
+ uint64_t from_port : 8;
+ uint64_t to_node : 24;
+ uint64_t to_port : 8;
+ };
+ uint64_t id;
+ };
+
+ bool operator<(const DataConnection& p_connection) const {
+
+ return id<p_connection.id;
+ }
+ };
+
+
+private:
+
+ StringName base_type;
+ struct Argument {
+ String name;
+ Variant::Type type;
+ };
+
+ struct Function {
+ struct NodeData {
+ Point2 pos;
+ Ref<VisualScriptNode> node;
+ };
+
+ Map<int,NodeData> nodes;
+
+ Set<SequenceConnection> sequence_connections;
+
+ Set<DataConnection> data_connections;
+
+ int function_id;
+
+ Function() { function_id=-1; }
+
+ };
+
+ struct Variable {
+ PropertyInfo info;
+ Variant default_value;
+ };
+
+
+
+ Map<StringName,Function> functions;
+ Map<StringName,Variable> variables;
+ Map<StringName,Vector<Argument> > custom_signals;
+
+ void _set_variable_info(const StringName& p_name,const Dictionary& p_info);
+ Dictionary _get_variable_info(const StringName& p_name) const;
+
+
+ void _set_data(const Dictionary& p_data);
+ Dictionary _get_data() const;
+
+protected:
+
+ void _node_ports_changed(int p_id);
+ static void _bind_methods();
+public:
+
+
+ void add_function(const StringName& p_name);
+ bool has_function(const StringName& p_name) const;
+ void remove_function(const StringName& p_name);
+ void rename_function(const StringName& p_name,const StringName& p_new_name);
+ void get_function_list(List<StringName> *r_functions) const;
+ int get_function_node_id(const StringName& p_name) const;
+
+
+ void add_node(const StringName& p_func,int p_id,const Ref<VisualScriptNode>& p_node,const Point2& p_pos=Point2());
+ void remove_node(const StringName& p_func,int p_id);
+ Ref<VisualScriptNode> get_node(const StringName& p_func,int p_id) const;
+ void set_node_pos(const StringName& p_func,int p_id,const Point2& p_pos);
+ Point2 get_node_pos(const StringName& p_func,int p_id) const;
+ void get_node_list(const StringName& p_func,List<int> *r_nodes) const;
+
+ void sequence_connect(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node);
+ void sequence_disconnect(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node);
+ bool has_sequence_connection(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node) const;
+ void get_sequence_connection_list(const StringName& p_func,List<SequenceConnection> *r_connection) const;
+
+ void data_connect(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port);
+ void data_disconnect(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port);
+ bool has_data_connection(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port) const;
+ void get_data_connection_list(const StringName& p_func,List<DataConnection> *r_connection) const;
+
+ void add_variable(const StringName& p_name,const Variant& p_default_value=Variant());
+ bool has_variable(const StringName& p_name) const;
+ void remove_variable(const StringName& p_name);
+ void set_variable_default_value(const StringName& p_name,const Variant& p_value);
+ Variant get_variable_default_value(const StringName& p_name) const;
+ void set_variable_info(const StringName& p_name,const PropertyInfo& p_info);
+ PropertyInfo get_variable_info(const StringName& p_name) const;
+ void get_variable_list(List<StringName> *r_variables);
+ void rename_variable(const StringName& p_name,const StringName& p_new_name);
+
+
+ void add_custom_signal(const StringName& p_name);
+ bool has_custom_signal(const StringName& p_name) const;
+ void custom_signal_add_argument(const StringName& p_func,Variant::Type p_type,const String& p_name,int p_index=-1);
+ void custom_signal_set_argument_type(const StringName& p_func,int p_argidx,Variant::Type p_type);
+ Variant::Type custom_signal_get_argument_type(const StringName& p_func,int p_argidx) const;
+ void custom_signal_set_argument_name(const StringName& p_func,int p_argidx,const String& p_name);
+ String custom_signal_get_argument_name(const StringName& p_func,int p_argidx) const;
+ void custom_signal_remove_argument(const StringName& p_func,int p_argidx);
+ int custom_signal_get_argument_count(const StringName& p_func) const;
+ void custom_signal_swap_argument(const StringName& p_func,int p_argidx,int p_with_argidx);
+ void remove_custom_signal(const StringName& p_name);
+ void rename_custom_signal(const StringName& p_name,const StringName& p_new_name);
+
+ void get_custom_signal_list(List<StringName> *r_custom_signals) const;
+
+ int get_available_id() const;
+
+ void set_instance_base_type(const StringName& p_type);
+
+ virtual bool can_instance() const;
+
+ virtual StringName get_instance_base_type() const;
+ virtual ScriptInstance* instance_create(Object *p_this);
+ virtual bool instance_has(const Object *p_this) const;
+
+
+ virtual bool has_source_code() const;
+ virtual String get_source_code() const;
+ virtual void set_source_code(const String& p_code);
+ virtual Error reload(bool p_keep_state=false);
+
+ virtual bool is_tool() const;
+
+ virtual String get_node_type() const;
+
+ virtual ScriptLanguage *get_language() const;
+
+ virtual bool has_script_signal(const StringName& p_signal) const;
+ virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
+
+ virtual bool get_property_default_value(const StringName& p_property,Variant& r_value) const;
+ virtual void get_method_list(List<MethodInfo> *p_list) const;
+
+
+ VisualScript();
+ ~VisualScript();
+};
+
+
+typedef Ref<VisualScriptNode> (*VisualScriptNodeRegisterFunc)(const String& p_type);
+
+class VisualScriptLanguage : public ScriptLanguage {
+
+ Map<String,VisualScriptNodeRegisterFunc> register_funcs;
+public:
+
+ static VisualScriptLanguage* singleton;
+
+ virtual String get_name() const;
+
+ /* LANGUAGE FUNCTIONS */
+ virtual void init();
+ virtual String get_type() const;
+ virtual String get_extension() const;
+ virtual Error execute_file(const String& p_path) ;
+ virtual void finish();
+
+ /* EDITOR FUNCTIONS */
+ virtual void get_reserved_words(List<String> *p_words) const;
+ virtual void get_comment_delimiters(List<String> *p_delimiters) const;
+ virtual void get_string_delimiters(List<String> *p_delimiters) const;
+ virtual String get_template(const String& p_class_name, const String& p_base_class_name) const;
+ virtual bool validate(const String& p_script, int &r_line_error,int &r_col_error,String& r_test_error, const String& p_path="",List<String> *r_functions=NULL) const;
+ virtual Script *create_script() const;
+ virtual bool has_named_classes() const;
+ virtual int find_function(const String& p_function,const String& p_code) const;
+ virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const;
+ virtual void auto_indent_code(String& p_code,int p_from_line,int p_to_line) const;
+ virtual void add_global_constant(const StringName& p_variable,const Variant& p_value);
+
+
+ /* DEBUGGER FUNCTIONS */
+
+ virtual String debug_get_error() const;
+ virtual int debug_get_stack_level_count() const;
+ virtual int debug_get_stack_level_line(int p_level) const;
+ virtual String debug_get_stack_level_function(int p_level) const;
+ virtual String debug_get_stack_level_source(int p_level) const;
+ virtual void debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1);
+ virtual void debug_get_stack_level_members(int p_level,List<String> *p_members, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1);
+ virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1);
+ virtual String debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems=-1,int p_max_depth=-1);
+
+
+ virtual void reload_all_scripts();
+ virtual void reload_tool_script(const Ref<Script>& p_script,bool p_soft_reload);
+ /* LOADER FUNCTIONS */
+
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual void get_public_functions(List<MethodInfo> *p_functions) const;
+ virtual void get_public_constants(List<Pair<String,Variant> > *p_constants) const;
+
+ virtual void profiling_start();
+ virtual void profiling_stop();
+
+ virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr,int p_info_max);
+ virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr,int p_info_max);
+
+ void add_register_func(const String& p_name,VisualScriptNodeRegisterFunc p_func);
+ Ref<VisualScriptNode> create_node_from_name(const String& p_name);
+ void get_registered_node_names(List<String> *r_names);
+
+
+ VisualScriptLanguage();
+
+};
+
+//aid for registering
+template<class T>
+static Ref<VisualScriptNode> create_node_generic(const String& p_name) {
+
+ Ref<T> node;
+ node.instance();
+ return node;
+}
+
+
+
+#endif // VSCRIPT_H
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
new file mode 100644
index 0000000000..80468ca77b
--- /dev/null
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -0,0 +1,641 @@
+#include "visual_script_builtin_funcs.h"
+
+
+const char* VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX]={
+ "sin",
+ "cos",
+ "tan",
+ "sinh",
+ "cosh",
+ "tanh",
+ "asin",
+ "acos",
+ "atan",
+ "atan2",
+ "sqrt",
+ "fmod",
+ "fposmod",
+ "floor",
+ "ceil",
+ "round",
+ "abs",
+ "sign",
+ "pow",
+ "log",
+ "exp",
+ "is_nan",
+ "is_inf",
+ "ease",
+ "decimals",
+ "stepify",
+ "lerp",
+ "dectime",
+ "randomize",
+ "randi",
+ "randf",
+ "rand_range",
+ "seed",
+ "rand_seed",
+ "deg2rad",
+ "rad2deg",
+ "linear2db",
+ "db2linear",
+ "max",
+ "min",
+ "clamp",
+ "nearest_po2",
+ "weakref",
+ "funcref",
+ "convert",
+ "typeof",
+ "type_exists",
+ "str",
+ "print",
+ "printerr",
+ "printraw",
+ "var2str",
+ "str2var",
+ "var2bytes",
+ "bytes2var",
+};
+
+
+
+int VisualScriptBuiltinFunc::get_output_sequence_port_count() const {
+
+ return 1;
+}
+
+bool VisualScriptBuiltinFunc::has_input_sequence_port() const{
+
+ return true;
+}
+
+int VisualScriptBuiltinFunc::get_input_value_port_count() const{
+
+
+ switch(func) {
+
+ case MATH_RANDOMIZE:
+ case MATH_RAND:
+ case MATH_RANDF:
+ return 0;
+ case MATH_SIN:
+ case MATH_COS:
+ case MATH_TAN:
+ case MATH_SINH:
+ case MATH_COSH:
+ case MATH_TANH:
+ case MATH_ASIN:
+ case MATH_ACOS:
+ case MATH_ATAN:
+ case MATH_SQRT:
+ case MATH_FLOOR:
+ case MATH_CEIL:
+ case MATH_ROUND:
+ case MATH_ABS:
+ case MATH_SIGN:
+ case MATH_LOG:
+ case MATH_EXP:
+ case MATH_ISNAN:
+ case MATH_ISINF:
+ case MATH_DECIMALS:
+ case MATH_SEED:
+ case MATH_RANDSEED:
+ case MATH_DEG2RAD:
+ case MATH_RAD2DEG:
+ case MATH_LINEAR2DB:
+ case MATH_DB2LINEAR:
+ case LOGIC_NEAREST_PO2:
+ case OBJ_WEAKREF:
+ case TYPE_OF:
+ case TEXT_STR:
+ case TEXT_PRINT:
+ case TEXT_PRINTERR:
+ case TEXT_PRINTRAW:
+ case VAR_TO_STR:
+ case STR_TO_VAR:
+ case VAR_TO_BYTES:
+ case BYTES_TO_VAR:
+ case TYPE_EXISTS:
+ return 1;
+ case MATH_ATAN2:
+ case MATH_FMOD:
+ case MATH_FPOSMOD:
+ case MATH_POW:
+ case MATH_EASE:
+ case MATH_STEPIFY:
+ case MATH_RANDOM:
+ case LOGIC_MAX:
+ case LOGIC_MIN:
+ case FUNC_FUNCREF:
+ case TYPE_CONVERT:
+ return 2;
+ case MATH_LERP:
+ case MATH_DECTIME:
+ case LOGIC_CLAMP:
+ return 3;
+ case FUNC_MAX:{}
+
+ }
+ return 0;
+}
+int VisualScriptBuiltinFunc::get_output_value_port_count() const{
+
+ switch(func) {
+ case MATH_RANDOMIZE:
+ case TEXT_PRINT:
+ case TEXT_PRINTERR:
+ case TEXT_PRINTRAW:
+ case MATH_SEED:
+ return 0;
+ case MATH_RANDSEED:
+ return 2;
+ default:
+ return 1;
+ }
+
+ return 1;
+}
+
+String VisualScriptBuiltinFunc::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const{
+
+ switch(func) {
+
+ case MATH_SIN:
+ case MATH_COS:
+ case MATH_TAN:
+ case MATH_SINH:
+ case MATH_COSH:
+ case MATH_TANH:
+ case MATH_ASIN:
+ case MATH_ACOS:
+ case MATH_ATAN:
+ case MATH_ATAN2:
+ case MATH_SQRT: {
+ return PropertyInfo(Variant::REAL,"num");
+ } break;
+ case MATH_FMOD:
+ case MATH_FPOSMOD: {
+ if (p_idx==0)
+ return PropertyInfo(Variant::REAL,"x");
+ else
+ return PropertyInfo(Variant::REAL,"y");
+ } break;
+ case MATH_FLOOR:
+ case MATH_CEIL:
+ case MATH_ROUND:
+ case MATH_ABS:
+ case MATH_SIGN: {
+ return PropertyInfo(Variant::REAL,"num");
+
+ } break;
+
+ case MATH_POW: {
+ if (p_idx==0)
+ return PropertyInfo(Variant::REAL,"x");
+ else
+ return PropertyInfo(Variant::REAL,"y");
+ } break;
+ case MATH_LOG:
+ case MATH_EXP:
+ case MATH_ISNAN:
+ case MATH_ISINF: {
+ return PropertyInfo(Variant::REAL,"num");
+ } break;
+ case MATH_EASE: {
+ if (p_idx==0)
+ return PropertyInfo(Variant::REAL,"s");
+ else
+ return PropertyInfo(Variant::REAL,"curve");
+ } break;
+ case MATH_DECIMALS: {
+ return PropertyInfo(Variant::REAL,"step");
+ } break;
+ case MATH_STEPIFY: {
+ if (p_idx==0)
+ return PropertyInfo(Variant::REAL,"s");
+ else
+ return PropertyInfo(Variant::REAL,"steps");
+ } break;
+ case MATH_LERP: {
+ if (p_idx==0)
+ return PropertyInfo(Variant::REAL,"from");
+ else if (p_idx==1)
+ return PropertyInfo(Variant::REAL,"to");
+ else
+ return PropertyInfo(Variant::REAL,"weight");
+
+ } break;
+ case MATH_DECTIME: {
+ if (p_idx==0)
+ return PropertyInfo(Variant::REAL,"value");
+ else if (p_idx==1)
+ return PropertyInfo(Variant::REAL,"amount");
+ else
+ return PropertyInfo(Variant::REAL,"step");
+ } break;
+ case MATH_RANDOMIZE: {
+
+ } break;
+ case MATH_RAND: {
+
+ } break;
+ case MATH_RANDF: {
+
+ } break;
+ case MATH_RANDOM: {
+ if (p_idx==0)
+ return PropertyInfo(Variant::REAL,"from");
+ else
+ return PropertyInfo(Variant::REAL,"to");
+ } break;
+ case MATH_SEED: {
+ return PropertyInfo(Variant::INT,"seed");
+ } break;
+ case MATH_RANDSEED: {
+ return PropertyInfo(Variant::INT,"seed");
+ } break;
+ case MATH_DEG2RAD: {
+ return PropertyInfo(Variant::REAL,"deg");
+ } break;
+ case MATH_RAD2DEG: {
+ return PropertyInfo(Variant::REAL,"rad");
+ } break;
+ case MATH_LINEAR2DB: {
+ return PropertyInfo(Variant::REAL,"nrg");
+ } break;
+ case MATH_DB2LINEAR: {
+ return PropertyInfo(Variant::REAL,"db");
+ } break;
+ case LOGIC_MAX: {
+ if (p_idx==0)
+ return PropertyInfo(Variant::REAL,"a");
+ else
+ return PropertyInfo(Variant::REAL,"b");
+ } break;
+ case LOGIC_MIN: {
+ if (p_idx==0)
+ return PropertyInfo(Variant::REAL,"a");
+ else
+ return PropertyInfo(Variant::REAL,"b");
+ } break;
+ case LOGIC_CLAMP: {
+ if (p_idx==0)
+ return PropertyInfo(Variant::REAL,"a");
+ else if (p_idx==0)
+ return PropertyInfo(Variant::REAL,"min");
+ else
+ return PropertyInfo(Variant::REAL,"max");
+ } break;
+ case LOGIC_NEAREST_PO2: {
+ return PropertyInfo(Variant::INT,"num");
+ } break;
+ case OBJ_WEAKREF: {
+
+ return PropertyInfo(Variant::OBJECT,"source");
+
+ } break;
+ case FUNC_FUNCREF: {
+
+ if (p_idx==0)
+ return PropertyInfo(Variant::OBJECT,"instance");
+ else
+ return PropertyInfo(Variant::STRING,"funcname");
+
+ } break;
+ case TYPE_CONVERT: {
+
+ if (p_idx==0)
+ return PropertyInfo(Variant::NIL,"what");
+ else
+ return PropertyInfo(Variant::STRING,"type");
+ } break;
+ case TYPE_OF: {
+ return PropertyInfo(Variant::NIL,"what");
+
+ } break;
+ case TYPE_EXISTS: {
+
+ return PropertyInfo(Variant::STRING,"type");
+
+ } break;
+ case TEXT_STR: {
+
+ return PropertyInfo(Variant::NIL,"value");
+
+
+ } break;
+ case TEXT_PRINT: {
+
+ return PropertyInfo(Variant::NIL,"value");
+
+ } break;
+ case TEXT_PRINTERR: {
+ return PropertyInfo(Variant::NIL,"value");
+
+ } break;
+ case TEXT_PRINTRAW: {
+
+ return PropertyInfo(Variant::NIL,"value");
+
+ } break;
+ case VAR_TO_STR: {
+ return PropertyInfo(Variant::NIL,"var");
+
+ } break;
+ case STR_TO_VAR: {
+
+ return PropertyInfo(Variant::STRING,"string");
+ } break;
+ case VAR_TO_BYTES: {
+ return PropertyInfo(Variant::NIL,"var");
+
+ } break;
+ case BYTES_TO_VAR: {
+
+ return PropertyInfo(Variant::RAW_ARRAY,"bytes");
+ } break;
+ case FUNC_MAX:{}
+ }
+
+ return PropertyInfo();
+}
+
+PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) const{
+
+ Variant::Type t=Variant::NIL;
+ switch(func) {
+
+ case MATH_SIN:
+ case MATH_COS:
+ case MATH_TAN:
+ case MATH_SINH:
+ case MATH_COSH:
+ case MATH_TANH:
+ case MATH_ASIN:
+ case MATH_ACOS:
+ case MATH_ATAN:
+ case MATH_ATAN2:
+ case MATH_SQRT:
+ case MATH_FMOD:
+ case MATH_FPOSMOD:
+ case MATH_FLOOR:
+ case MATH_CEIL:
+ t=Variant::REAL;
+ case MATH_ROUND: {
+ t=Variant::INT;
+ } break;
+ case MATH_ABS: {
+ t=Variant::NIL;
+ } break;
+ case MATH_SIGN: {
+ t=Variant::NIL;
+ } break;
+ case MATH_POW:
+ case MATH_LOG:
+ case MATH_EXP: {
+ t=Variant::REAL;
+ } break;
+ case MATH_ISNAN:
+ case MATH_ISINF: {
+ t=Variant::BOOL;
+ } break;
+ case MATH_EASE: {
+ t=Variant::REAL;
+ } break;
+ case MATH_DECIMALS: {
+ t=Variant::INT;
+ } break;
+ case MATH_STEPIFY:
+ case MATH_LERP:
+ case MATH_DECTIME: {
+ t=Variant::REAL;
+
+ } break;
+ case MATH_RANDOMIZE: {
+
+ } break;
+ case MATH_RAND: {
+
+ t=Variant::INT;
+ } break;
+ case MATH_RANDF:
+ case MATH_RANDOM: {
+ t=Variant::REAL;
+ } break;
+ case MATH_SEED: {
+
+ } break;
+ case MATH_RANDSEED: {
+
+ if (p_idx==0)
+ return PropertyInfo(Variant::INT,"rnd");
+ else
+ return PropertyInfo(Variant::INT,"seed");
+ } break;
+ case MATH_DEG2RAD:
+ case MATH_RAD2DEG:
+ case MATH_LINEAR2DB:
+ case MATH_DB2LINEAR: {
+ t=Variant::REAL;
+ } break;
+ case LOGIC_MAX:
+ case LOGIC_MIN:
+ case LOGIC_CLAMP: {
+
+
+ } break;
+
+ case LOGIC_NEAREST_PO2: {
+ t=Variant::NIL;
+ } break;
+ case OBJ_WEAKREF: {
+
+ t=Variant::OBJECT;
+
+ } break;
+ case FUNC_FUNCREF: {
+
+ t=Variant::OBJECT;
+
+ } break;
+ case TYPE_CONVERT: {
+
+
+
+ } break;
+ case TYPE_OF: {
+ t=Variant::INT;
+
+ } break;
+ case TYPE_EXISTS: {
+
+ t=Variant::BOOL;
+
+ } break;
+ case TEXT_STR: {
+
+ t=Variant::STRING;
+
+ } break;
+ case TEXT_PRINT: {
+
+
+ } break;
+ case TEXT_PRINTERR: {
+
+ } break;
+ case TEXT_PRINTRAW: {
+
+ } break;
+ case VAR_TO_STR: {
+ t=Variant::STRING;
+ } break;
+ case STR_TO_VAR: {
+
+ } break;
+ case VAR_TO_BYTES: {
+ t=Variant::RAW_ARRAY;
+
+ } break;
+ case BYTES_TO_VAR: {
+
+
+ } break;
+ case FUNC_MAX:{}
+ }
+
+ return PropertyInfo(t,"");
+}
+
+String VisualScriptBuiltinFunc::get_caption() const {
+
+ return "BuiltinFunc";
+}
+
+String VisualScriptBuiltinFunc::get_text() const {
+
+ return func_name[func];
+}
+
+void VisualScriptBuiltinFunc::set_func(BuiltinFunc p_which) {
+
+ ERR_FAIL_INDEX(p_which,FUNC_MAX);
+ func=p_which;
+ _change_notify();
+ emit_signal("ports_changed");
+}
+
+VisualScriptBuiltinFunc::BuiltinFunc VisualScriptBuiltinFunc::get_func() {
+ return func;
+}
+
+
+
+VisualScriptNodeInstance* VisualScriptBuiltinFunc::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+void VisualScriptBuiltinFunc::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_func","which"),&VisualScriptBuiltinFunc::set_func);
+ ObjectTypeDB::bind_method(_MD("get_func"),&VisualScriptBuiltinFunc::get_func);
+
+ String cc;
+
+ for(int i=0;i<FUNC_MAX;i++) {
+
+ if (i>0)
+ cc+=",";
+ cc+=func_name[i];
+ }
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"function",PROPERTY_HINT_ENUM,cc),_SCS("set_func"),_SCS("get_func"));
+}
+
+VisualScriptBuiltinFunc::VisualScriptBuiltinFunc() {
+
+ func=MATH_SIN;
+}
+
+template<VisualScriptBuiltinFunc::BuiltinFunc func>
+static Ref<VisualScriptNode> create_builtin_func_node(const String& p_name) {
+
+ Ref<VisualScriptBuiltinFunc> node;
+ node.instance();
+ node->set_func(func);
+ return node;
+}
+
+void register_visual_script_builtin_func_node() {
+
+
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/sin",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SIN>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/cos",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_COS>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/tan",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_TAN>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/sinh",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SINH>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/cosh",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_COSH>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/tanh",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_TANH>);
+
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/asin",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ASIN>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/acos",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ACOS>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/atan",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ATAN>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/atan2",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ATAN2>);
+
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/sqrt",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SQRT>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/fmod",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_FMOD>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/fposmod",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_FPOSMOD>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/floor",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_FLOOR>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/ceil",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_CEIL>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/round",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ROUND>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/abs",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ABS>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/sign",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SIGN>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/pow",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_POW>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/log",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LOG>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/exp",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_EXP>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/isnan",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ISNAN>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/isinf",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ISINF>);
+
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/ease",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_EASE>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/decimals",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DECIMALS>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/stepify",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_STEPIFY>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/lerp",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LERP>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/dectime",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DECTIME>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/randomize",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDOMIZE>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/rand",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RAND>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/randf",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDF>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/random",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDOM>);
+
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/seed",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SEED>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/randseed",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDSEED>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/deg2rad",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DEG2RAD>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/rad2deg",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RAD2DEG>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/linear2db",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LINEAR2DB>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/db2linear",create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DB2LINEAR>);
+
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/max",create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_MAX>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/min",create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_MIN>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/clamp",create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_CLAMP>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/nearest_po2",create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_NEAREST_PO2>);
+
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/weakref",create_builtin_func_node<VisualScriptBuiltinFunc::OBJ_WEAKREF>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/funcref",create_builtin_func_node<VisualScriptBuiltinFunc::FUNC_FUNCREF>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/convert",create_builtin_func_node<VisualScriptBuiltinFunc::TYPE_CONVERT>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/typeof",create_builtin_func_node<VisualScriptBuiltinFunc::TYPE_OF>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/type_exists",create_builtin_func_node<VisualScriptBuiltinFunc::TYPE_EXISTS>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/str",create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_STR>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/print",create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_PRINT>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/printerr",create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_PRINTERR>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/printraw",create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_PRINTRAW>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/var2str",create_builtin_func_node<VisualScriptBuiltinFunc::VAR_TO_STR>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/str2var",create_builtin_func_node<VisualScriptBuiltinFunc::STR_TO_VAR>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/var2bytes",create_builtin_func_node<VisualScriptBuiltinFunc::VAR_TO_BYTES>);
+ VisualScriptLanguage::singleton->add_register_func("functions/builtin/bytes2var",create_builtin_func_node<VisualScriptBuiltinFunc::BYTES_TO_VAR>);
+
+}
diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h
new file mode 100644
index 0000000000..b4dbd4db39
--- /dev/null
+++ b/modules/visual_script/visual_script_builtin_funcs.h
@@ -0,0 +1,109 @@
+#ifndef VISUAL_SCRIPT_BUILTIN_FUNCS_H
+#define VISUAL_SCRIPT_BUILTIN_FUNCS_H
+
+#include "visual_script.h"
+
+
+class VisualScriptBuiltinFunc : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptBuiltinFunc,VisualScriptNode)
+public:
+
+ enum BuiltinFunc {
+ MATH_SIN,
+ MATH_COS,
+ MATH_TAN,
+ MATH_SINH,
+ MATH_COSH,
+ MATH_TANH,
+ MATH_ASIN,
+ MATH_ACOS,
+ MATH_ATAN,
+ MATH_ATAN2,
+ MATH_SQRT,
+ MATH_FMOD,
+ MATH_FPOSMOD,
+ MATH_FLOOR,
+ MATH_CEIL,
+ MATH_ROUND,
+ MATH_ABS,
+ MATH_SIGN,
+ MATH_POW,
+ MATH_LOG,
+ MATH_EXP,
+ MATH_ISNAN,
+ MATH_ISINF,
+ MATH_EASE,
+ MATH_DECIMALS,
+ MATH_STEPIFY,
+ MATH_LERP,
+ MATH_DECTIME,
+ MATH_RANDOMIZE,
+ MATH_RAND,
+ MATH_RANDF,
+ MATH_RANDOM,
+ MATH_SEED,
+ MATH_RANDSEED,
+ MATH_DEG2RAD,
+ MATH_RAD2DEG,
+ MATH_LINEAR2DB,
+ MATH_DB2LINEAR,
+ LOGIC_MAX,
+ LOGIC_MIN,
+ LOGIC_CLAMP,
+ LOGIC_NEAREST_PO2,
+ OBJ_WEAKREF,
+ FUNC_FUNCREF,
+ TYPE_CONVERT,
+ TYPE_OF,
+ TYPE_EXISTS,
+ TEXT_STR,
+ TEXT_PRINT,
+ TEXT_PRINTERR,
+ TEXT_PRINTRAW,
+ VAR_TO_STR,
+ STR_TO_VAR,
+ VAR_TO_BYTES,
+ BYTES_TO_VAR,
+ FUNC_MAX
+ };
+
+private:
+ static const char* func_name[FUNC_MAX];
+ BuiltinFunc func;
+protected:
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_func(BuiltinFunc p_which);
+ BuiltinFunc get_func();
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptBuiltinFunc();
+};
+
+VARIANT_ENUM_CAST(VisualScriptBuiltinFunc::BuiltinFunc)
+
+
+void register_visual_script_builtin_func_node();
+
+
+#endif // VISUAL_SCRIPT_BUILTIN_FUNCS_H
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
new file mode 100644
index 0000000000..3b40d71ff6
--- /dev/null
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -0,0 +1,1956 @@
+#include "visual_script_editor.h"
+#include "tools/editor/editor_node.h"
+#include "visual_script_nodes.h"
+#include "visual_script_flow_control.h"
+#include "visual_script_func_nodes.h"
+
+class VisualScriptEditorSignalEdit : public Object {
+
+ OBJ_TYPE(VisualScriptEditorSignalEdit,Object)
+
+ StringName sig;
+public:
+ UndoRedo *undo_redo;
+ Ref<VisualScript> script;
+
+
+protected:
+
+ static void _bind_methods() {
+ ObjectTypeDB::bind_method("_sig_changed",&VisualScriptEditorSignalEdit::_sig_changed);
+ }
+
+ void _sig_changed() {
+
+ _change_notify();
+ }
+
+ bool _set(const StringName& p_name, const Variant& p_value) {
+
+ if (sig==StringName())
+ return false;
+
+ if (p_name=="argument_count") {
+
+ int new_argc=p_value;
+ int argc = script->custom_signal_get_argument_count(sig);
+ if (argc==new_argc)
+ return true;
+
+ undo_redo->create_action("Change Signal Arguments");
+
+
+
+ if (new_argc < argc) {
+ for(int i=new_argc;i<argc;i++) {
+ undo_redo->add_do_method(script.ptr(),"custom_signal_remove_argument",sig,new_argc);
+ undo_redo->add_undo_method(script.ptr(),"custom_signal_add_argument",sig,script->custom_signal_get_argument_name(sig,i),script->custom_signal_get_argument_type(sig,i),-1);
+ }
+ } else if (new_argc>argc) {
+
+ for(int i=argc;i<new_argc;i++) {
+
+ undo_redo->add_do_method(script.ptr(),"custom_signal_add_argument",sig,Variant::NIL,"arg"+itos(i+1),-1);
+ undo_redo->add_undo_method(script.ptr(),"custom_signal_remove_argument",sig,argc);
+ }
+ }
+
+ undo_redo->add_do_method(this,"_sig_changed");
+ undo_redo->add_undo_method(this,"_sig_changed");
+
+ undo_redo->commit_action();
+
+ return true;
+ }
+ if (String(p_name).begins_with("argument/")) {
+ int idx = String(p_name).get_slice("/",1).to_int()-1;
+ ERR_FAIL_INDEX_V(idx,script->custom_signal_get_argument_count(sig),false);
+ String what = String(p_name).get_slice("/",2);
+ if (what=="type") {
+
+ int old_type = script->custom_signal_get_argument_type(sig,idx);
+ int new_type=p_value;
+ undo_redo->create_action("Change Argument Type");
+ undo_redo->add_do_method(script.ptr(),"custom_signal_set_argument_type",sig,idx,new_type);
+ undo_redo->add_undo_method(script.ptr(),"custom_signal_set_argument_type",sig,idx,old_type);
+ undo_redo->commit_action();
+
+ return true;
+ }
+
+ if (what=="name") {
+
+ String old_name = script->custom_signal_get_argument_name(sig,idx);
+ String new_name=p_value;
+ undo_redo->create_action("Change Argument name");
+ undo_redo->add_do_method(script.ptr(),"custom_signal_set_argument_name",sig,idx,new_name);
+ undo_redo->add_undo_method(script.ptr(),"custom_signal_set_argument_name",sig,idx,old_name);
+ undo_redo->commit_action();
+ return true;
+ }
+
+
+ }
+
+
+ return false;
+ }
+
+ bool _get(const StringName& p_name,Variant &r_ret) const {
+
+ if (sig==StringName())
+ return false;
+
+ if (p_name=="argument_count") {
+ r_ret = script->custom_signal_get_argument_count(sig);
+ return true;
+ }
+ if (String(p_name).begins_with("argument/")) {
+ int idx = String(p_name).get_slice("/",1).to_int()-1;
+ ERR_FAIL_INDEX_V(idx,script->custom_signal_get_argument_count(sig),false);
+ String what = String(p_name).get_slice("/",2);
+ if (what=="type") {
+ r_ret = script->custom_signal_get_argument_type(sig,idx);
+ return true;
+ }
+ if (what=="name") {
+ r_ret = script->custom_signal_get_argument_name(sig,idx);
+ return true;
+ }
+
+
+
+ }
+
+ return false;
+ }
+ void _get_property_list( List<PropertyInfo> *p_list) const {
+
+ if (sig==StringName())
+ return;
+
+ p_list->push_back(PropertyInfo(Variant::INT,"argument_count",PROPERTY_HINT_RANGE,"0,256"));
+ String argt="Variant";
+ for(int i=1;i<Variant::VARIANT_MAX;i++) {
+ argt+=","+Variant::get_type_name(Variant::Type(i));
+ }
+
+ for(int i=0;i<script->custom_signal_get_argument_count(sig);i++) {
+ p_list->push_back(PropertyInfo(Variant::INT,"argument/"+itos(i+1)+"/type",PROPERTY_HINT_ENUM,argt));
+ p_list->push_back(PropertyInfo(Variant::STRING,"argument/"+itos(i+1)+"/name"));
+ }
+ }
+
+public:
+
+
+ void edit(const StringName& p_sig) {
+
+ sig=p_sig;
+ _change_notify();
+ }
+
+ VisualScriptEditorSignalEdit() { undo_redo=NULL; }
+};
+
+class VisualScriptEditorVariableEdit : public Object {
+
+ OBJ_TYPE(VisualScriptEditorVariableEdit,Object)
+
+ StringName var;
+public:
+ UndoRedo *undo_redo;
+ Ref<VisualScript> script;
+
+
+protected:
+
+ static void _bind_methods() {
+ ObjectTypeDB::bind_method("_var_changed",&VisualScriptEditorVariableEdit::_var_changed);
+ ObjectTypeDB::bind_method("_var_value_changed",&VisualScriptEditorVariableEdit::_var_value_changed);
+ }
+
+ void _var_changed() {
+
+ _change_notify();
+ }
+ void _var_value_changed() {
+
+ _change_notify("value"); //so the whole tree is not redrawn, makes editing smoother in general
+ }
+
+ bool _set(const StringName& p_name, const Variant& p_value) {
+
+ if (var==StringName())
+ return false;
+
+
+
+ if (String(p_name)=="value") {
+ undo_redo->create_action("Set Variable Default Value");
+ Variant current=script->get_variable_default_value(var);
+ undo_redo->add_do_method(script.ptr(),"set_variable_default_value",var,p_value);
+ undo_redo->add_undo_method(script.ptr(),"set_variable_default_value",var,current);
+ undo_redo->add_do_method(this,"_var_value_changed");
+ undo_redo->add_undo_method(this,"_var_value_changed");
+ undo_redo->commit_action();
+ return true;
+ }
+
+ Dictionary d = script->call("get_variable_info",var);
+
+ if (String(p_name)=="type") {
+
+ Dictionary dc=d.copy();
+ dc["type"]=p_value;
+ undo_redo->create_action("Set Variable Type");
+ undo_redo->add_do_method(script.ptr(),"set_variable_info",var,dc);
+ undo_redo->add_undo_method(script.ptr(),"set_variable_info",var,d);
+ undo_redo->add_do_method(this,"_var_changed");
+ undo_redo->add_undo_method(this,"_var_changed");
+ undo_redo->commit_action();
+ return true;
+ }
+
+ if (String(p_name)=="hint") {
+
+ Dictionary dc=d.copy();
+ dc["hint"]=p_value;
+ undo_redo->create_action("Set Variable Type");
+ undo_redo->add_do_method(script.ptr(),"set_variable_info",var,dc);
+ undo_redo->add_undo_method(script.ptr(),"set_variable_info",var,d);
+ undo_redo->add_do_method(this,"_var_changed");
+ undo_redo->add_undo_method(this,"_var_changed");
+ undo_redo->commit_action();
+ return true;
+ }
+
+ if (String(p_name)=="hint_string") {
+
+ Dictionary dc=d.copy();
+ dc["hint_string"]=p_value;
+ undo_redo->create_action("Set Variable Type");
+ undo_redo->add_do_method(script.ptr(),"set_variable_info",var,dc);
+ undo_redo->add_undo_method(script.ptr(),"set_variable_info",var,d);
+ undo_redo->add_do_method(this,"_var_changed");
+ undo_redo->add_undo_method(this,"_var_changed");
+ undo_redo->commit_action();
+ return true;
+ }
+
+
+ return false;
+ }
+
+ bool _get(const StringName& p_name,Variant &r_ret) const {
+
+ if (var==StringName())
+ return false;
+
+ if (String(p_name)=="value") {
+ r_ret=script->get_variable_default_value(var);
+ return true;
+ }
+
+ PropertyInfo pinfo = script->get_variable_info(var);
+
+ if (String(p_name)=="type") {
+ r_ret=pinfo.type;
+ return true;
+ }
+ if (String(p_name)=="hint") {
+ r_ret=pinfo.hint;
+ return true;
+ }
+ if (String(p_name)=="hint_string") {
+ r_ret=pinfo.hint_string;
+ return true;
+ }
+
+ return false;
+ }
+ void _get_property_list( List<PropertyInfo> *p_list) const {
+
+ if (var==StringName())
+ return;
+
+ String argt="Variant";
+ for(int i=1;i<Variant::VARIANT_MAX;i++) {
+ argt+=","+Variant::get_type_name(Variant::Type(i));
+ }
+ p_list->push_back(PropertyInfo(Variant::INT,"type",PROPERTY_HINT_ENUM,argt));
+ p_list->push_back(PropertyInfo(script->get_variable_info(var).type,"value",script->get_variable_info(var).hint,script->get_variable_info(var).hint_string,PROPERTY_USAGE_DEFAULT));
+ p_list->push_back(PropertyInfo(Variant::INT,"hint",PROPERTY_HINT_ENUM,"None,Range,ExpRange,Enum,ExpEasing,Length,SpriteFrame,KeyAccel,BitFlags,AllFlags,File,Dir,GlobalFile,GlobalDir,ResourceType,MultilineText"));
+ p_list->push_back(PropertyInfo(Variant::STRING,"hint_string"));
+
+ }
+
+public:
+
+
+ void edit(const StringName& p_var) {
+
+ var=p_var;
+ _change_notify();
+ }
+
+ VisualScriptEditorVariableEdit() { undo_redo=NULL; }
+};
+
+static Color _color_from_type(Variant::Type p_type) {
+
+ Color color;
+ color.set_hsv(p_type/float(Variant::VARIANT_MAX),0.7,0.7);
+ return color;
+}
+
+
+
+void VisualScriptEditor::_update_graph_connections() {
+
+ graph->clear_connections();
+
+ List<VisualScript::SequenceConnection> sequence_conns;
+ script->get_sequence_connection_list(edited_func,&sequence_conns);
+
+
+ for (List<VisualScript::SequenceConnection>::Element *E=sequence_conns.front();E;E=E->next()) {
+
+ graph->connect_node(itos(E->get().from_node),E->get().from_output,itos(E->get().to_node),0);
+ }
+
+ List<VisualScript::DataConnection> data_conns;
+ script->get_data_connection_list(edited_func,&data_conns);
+
+ for (List<VisualScript::DataConnection>::Element *E=data_conns.front();E;E=E->next()) {
+
+ VisualScript::DataConnection dc=E->get();
+
+
+ Ref<VisualScriptNode> from_node = script->get_node(edited_func,E->get().from_node);
+ Ref<VisualScriptNode> to_node = script->get_node(edited_func,E->get().to_node);
+
+ if (to_node->has_input_sequence_port()) {
+ dc.to_port++;
+ }
+
+ dc.from_port+=from_node->get_output_sequence_port_count();
+
+ graph->connect_node(itos(E->get().from_node),dc.from_port,itos(E->get().to_node),dc.to_port);
+ }
+
+}
+
+
+void VisualScriptEditor::_update_graph(int p_only_id) {
+
+
+ //byebye all nodes
+ if (p_only_id>=0) {
+ if (graph->has_node(itos(p_only_id))) {
+ Node* gid = graph->get_node(itos(p_only_id));
+ if (gid)
+ memdelete(gid);
+ }
+ } else {
+
+ for(int i=0;i<graph->get_child_count();i++) {
+
+ if (graph->get_child(i)->cast_to<GraphNode>()) {
+ memdelete(graph->get_child(i));
+ i--;
+ }
+ }
+ }
+
+ if (!script->has_function(edited_func))
+ return;
+
+ Ref<Texture> type_icons[Variant::VARIANT_MAX]={
+ Control::get_icon("MiniVariant","EditorIcons"),
+ Control::get_icon("MiniBoolean","EditorIcons"),
+ Control::get_icon("MiniInteger","EditorIcons"),
+ Control::get_icon("MiniFloat","EditorIcons"),
+ Control::get_icon("MiniString","EditorIcons"),
+ Control::get_icon("MiniVector2","EditorIcons"),
+ Control::get_icon("MiniRect2","EditorIcons"),
+ Control::get_icon("MiniVector3","EditorIcons"),
+ Control::get_icon("MiniMatrix2","EditorIcons"),
+ Control::get_icon("MiniPlane","EditorIcons"),
+ Control::get_icon("MiniQuat","EditorIcons"),
+ Control::get_icon("MiniAabb","EditorIcons"),
+ Control::get_icon("MiniMatrix3","EditorIcons"),
+ Control::get_icon("MiniTransform","EditorIcons"),
+ Control::get_icon("MiniColor","EditorIcons"),
+ Control::get_icon("MiniImage","EditorIcons"),
+ Control::get_icon("MiniPath","EditorIcons"),
+ Control::get_icon("MiniRid","EditorIcons"),
+ Control::get_icon("MiniObject","EditorIcons"),
+ Control::get_icon("MiniInput","EditorIcons"),
+ Control::get_icon("MiniDictionary","EditorIcons"),
+ Control::get_icon("MiniArray","EditorIcons"),
+ Control::get_icon("MiniRawArray","EditorIcons"),
+ Control::get_icon("MiniIntArray","EditorIcons"),
+ Control::get_icon("MiniFloatArray","EditorIcons"),
+ Control::get_icon("MiniStringArray","EditorIcons"),
+ Control::get_icon("MiniVector2Array","EditorIcons"),
+ Control::get_icon("MiniVector3Array","EditorIcons"),
+ Control::get_icon("MiniColorArray","EditorIcons")
+ };
+
+
+
+ Ref<Texture> seq_port = Control::get_icon("VisualShaderPort","EditorIcons");
+
+ List<int> ids;
+ script->get_node_list(edited_func,&ids);
+ StringName editor_icons="EditorIcons";
+
+ for(List<int>::Element *E=ids.front();E;E=E->next()) {
+
+ if (p_only_id>=0 && p_only_id!=E->get())
+ continue;
+
+ Ref<VisualScriptNode> node = script->get_node(edited_func,E->get());
+ Vector2 pos = script->get_node_pos(edited_func,E->get());
+
+ GraphNode *gnode = memnew( GraphNode );
+ gnode->set_title(node->get_caption());
+
+ gnode->set_meta("__vnode",node);
+ gnode->set_name(itos(E->get()));
+ gnode->connect("dragged",this,"_node_moved",varray(E->get()));
+ gnode->connect("close_request",this,"_remove_node",varray(E->get()),CONNECT_DEFERRED);
+
+
+ if (E->get()!=script->get_function_node_id(edited_func)) {
+ //function can't be erased
+ gnode->set_show_close_button(true);
+ }
+
+ Label *text = memnew( Label );
+ text->set_text(node->get_text());
+ gnode->add_child(text);
+
+ int slot_idx=0;
+
+ bool single_seq_output = node->get_output_sequence_port_count()==1 && node->get_output_sequence_port_text(0)==String();
+ gnode->set_slot(0,node->has_input_sequence_port(),TYPE_SEQUENCE,Color(1,1,1,1),single_seq_output,TYPE_SEQUENCE,Color(1,1,1,1),seq_port,seq_port);
+ gnode->set_offset(pos*EDSCALE);
+ slot_idx++;
+
+ if (!single_seq_output) {
+ for(int i=0;i<node->get_output_sequence_port_count();i++) {
+
+ Label *text2 = memnew( Label );
+ text2->set_text(node->get_output_sequence_port_text(i));
+ text2->set_align(Label::ALIGN_RIGHT);
+ gnode->add_child(text2);
+ gnode->set_slot(slot_idx,false,0,Color(),true,TYPE_SEQUENCE,Color(1,1,1,1),seq_port,seq_port);
+ slot_idx++;
+ }
+ }
+
+ for(int i=0;i<MAX(node->get_output_value_port_count(),node->get_input_value_port_count());i++) {
+
+ bool left_ok=false;
+ Variant::Type left_type=Variant::NIL;
+ String left_name;
+
+ if (i<node->get_input_value_port_count()) {
+ PropertyInfo pi = node->get_input_value_port_info(i);
+ left_ok=true;
+ left_type=pi.type;
+ left_name=pi.name;
+ }
+
+ bool right_ok=false;
+ Variant::Type right_type=Variant::NIL;
+ String right_name;
+
+ if (i<node->get_output_value_port_count()) {
+ PropertyInfo pi = node->get_output_value_port_info(i);
+ right_ok=true;
+ right_type=pi.type;
+ right_name=pi.name;
+ }
+
+ HBoxContainer *hbc = memnew( HBoxContainer);
+
+ if (left_ok) {
+
+ Ref<Texture> t;
+ if (left_type>=0 && left_type<Variant::VARIANT_MAX) {
+ t=type_icons[left_type];
+ }
+ if (t.is_valid()) {
+ TextureFrame *tf = memnew(TextureFrame);
+ tf->set_texture(t);
+ tf->set_stretch_mode(TextureFrame::STRETCH_KEEP_CENTERED);
+ hbc->add_child(tf);
+ }
+
+ hbc->add_child(memnew(Label(left_name)));
+ } else {
+ Control *c = memnew(Control);
+ c->set_custom_minimum_size(Size2(10,0)*EDSCALE);
+ hbc->add_child(c);
+ }
+
+ hbc->add_spacer();
+
+ if (right_ok) {
+
+ hbc->add_child(memnew(Label(right_name)));
+
+ Ref<Texture> t;
+ if (right_type>=0 && right_type<Variant::VARIANT_MAX) {
+ t=type_icons[right_type];
+ }
+ if (t.is_valid()) {
+ TextureFrame *tf = memnew(TextureFrame);
+ tf->set_texture(t);
+ tf->set_stretch_mode(TextureFrame::STRETCH_KEEP_CENTERED);
+ hbc->add_child(tf);
+ }
+
+ }
+
+ gnode->add_child(hbc);
+
+ gnode->set_slot(slot_idx,left_ok,left_type,_color_from_type(left_type),right_ok,right_type,_color_from_type(right_type));
+
+ slot_idx++;
+ }
+
+ graph->add_child(gnode);
+ }
+
+ _update_graph_connections();
+
+}
+
+void VisualScriptEditor::_update_members() {
+
+
+ updating_members=true;
+
+ members->clear();
+ TreeItem *root = members->create_item();
+
+ TreeItem *functions = members->create_item(root);
+ functions->set_selectable(0,false);
+ functions->set_text(0,TTR("Functions:"));
+ functions->add_button(0,Control::get_icon("Override","EditorIcons"),1);
+ functions->add_button(0,Control::get_icon("Add","EditorIcons"),0);
+ functions->set_custom_bg_color(0,Control::get_color("prop_section","Editor"));
+
+ List<StringName> func_names;
+ script->get_function_list(&func_names);
+ for (List<StringName>::Element *E=func_names.front();E;E=E->next()) {
+ TreeItem *ti = members->create_item(functions) ;
+ ti->set_text(0,E->get());
+ ti->set_selectable(0,true);
+ ti->set_editable(0,true);
+ //ti->add_button(0,Control::get_icon("Edit","EditorIcons"),0); function arguments are in the node now
+ ti->add_button(0,Control::get_icon("Del","EditorIcons"),1);
+ ti->set_metadata(0,E->get());
+ if (selected==E->get())
+ ti->select(0);
+ }
+
+ TreeItem *variables = members->create_item(root);
+ variables->set_selectable(0,false);
+ variables->set_text(0,TTR("Variables:"));
+ variables->add_button(0,Control::get_icon("Add","EditorIcons"));
+ variables->set_custom_bg_color(0,Control::get_color("prop_section","Editor"));
+
+
+ List<StringName> var_names;
+ script->get_variable_list(&var_names);
+ for (List<StringName>::Element *E=var_names.front();E;E=E->next()) {
+ TreeItem *ti = members->create_item(variables) ;
+ ti->set_text(0,E->get());
+ ti->set_selectable(0,true);
+ ti->set_editable(0,true);
+ ti->add_button(0,Control::get_icon("Edit","EditorIcons"),0);
+ ti->add_button(0,Control::get_icon("Del","EditorIcons"),1);
+ ti->set_metadata(0,E->get());
+ if (selected==E->get())
+ ti->select(0);
+ }
+
+ TreeItem *_signals = members->create_item(root);
+ _signals->set_selectable(0,false);
+ _signals->set_text(0,TTR("Signals:"));
+ _signals->add_button(0,Control::get_icon("Add","EditorIcons"));
+ _signals->set_custom_bg_color(0,Control::get_color("prop_section","Editor"));
+
+ List<StringName> signal_names;
+ script->get_custom_signal_list(&signal_names);
+ for (List<StringName>::Element *E=signal_names.front();E;E=E->next()) {
+ TreeItem *ti = members->create_item(_signals) ;
+ ti->set_text(0,E->get());
+ ti->set_selectable(0,true);
+ ti->set_editable(0,true);
+ ti->add_button(0,Control::get_icon("Edit","EditorIcons"),0);
+ ti->add_button(0,Control::get_icon("Del","EditorIcons"),1);
+ ti->set_metadata(0,E->get());
+ if (selected==E->get())
+ ti->select(0);
+ }
+
+ String base_type=script->get_instance_base_type();
+ String icon_type=base_type;
+ if (!Control::has_icon(base_type,"EditorIcons")) {
+ icon_type="Object";
+ }
+
+ base_type_select->set_text(base_type);
+ base_type_select->set_icon(Control::get_icon(icon_type,"EditorIcons"));
+
+ updating_members=false;
+
+}
+
+void VisualScriptEditor::_member_selected() {
+
+ if (updating_members)
+ return;
+
+ TreeItem *ti=members->get_selected();
+ ERR_FAIL_COND(!ti);
+
+
+ selected=ti->get_metadata(0);
+// print_line("selected: "+String(selected));
+
+
+ if (ti->get_parent()==members->get_root()->get_children()) {
+
+ if (edited_func!=selected) {
+
+ revert_on_drag=edited_func;
+ edited_func=selected;
+ _update_graph();
+ }
+
+ return; //or crash because it will become invalid
+
+ }
+
+
+
+}
+
+void VisualScriptEditor::_member_edited() {
+
+ if (updating_members)
+ return;
+
+ TreeItem *ti=members->get_edited();
+ ERR_FAIL_COND(!ti);
+
+ String name = ti->get_metadata(0);
+ String new_name = ti->get_text(0);
+
+ if (name==new_name)
+ return;
+
+ if (!new_name.is_valid_identifier()) {
+
+ EditorNode::get_singleton()->show_warning(TTR("Name is not a valid identifier: ")+new_name);
+ updating_members=true;
+ ti->set_text(0,name);
+ updating_members=false;
+ return;
+
+ }
+
+ if (script->has_function(new_name) || script->has_variable(new_name) || script->has_custom_signal(new_name)) {
+
+ EditorNode::get_singleton()->show_warning(TTR("Name already in use by another func/var/signal: ")+new_name);
+ updating_members=true;
+ ti->set_text(0,name);
+ updating_members=false;
+ return;
+ }
+
+ TreeItem *root=members->get_root();
+
+ if (ti->get_parent()==root->get_children()) {
+
+ if (edited_func==selected) {
+ edited_func=new_name;
+ }
+ selected=new_name;
+
+
+ _update_graph();
+
+ undo_redo->create_action(TTR("Rename Function"));
+ undo_redo->add_do_method(script.ptr(),"rename_function",name,new_name);
+ undo_redo->add_undo_method(script.ptr(),"rename_function",new_name,name);
+ undo_redo->add_do_method(this,"_update_members");
+ undo_redo->add_undo_method(this,"_update_members");
+ undo_redo->commit_action();
+
+ return; //or crash because it will become invalid
+
+ }
+
+ if (ti->get_parent()==root->get_children()->get_next()) {
+
+ selected=new_name;
+ undo_redo->create_action(TTR("Rename Variable"));
+ undo_redo->add_do_method(script.ptr(),"rename_variable",name,new_name);
+ undo_redo->add_undo_method(script.ptr(),"rename_variable",new_name,name);
+ undo_redo->add_do_method(this,"_update_members");
+ undo_redo->add_undo_method(this,"_update_members");
+ undo_redo->commit_action();
+
+ return; //or crash because it will become invalid
+ }
+
+ if (ti->get_parent()==root->get_children()->get_next()->get_next()) {
+
+ selected=new_name;
+ undo_redo->create_action(TTR("Rename Signal"));
+ undo_redo->add_do_method(script.ptr(),"rename_custom_signal",name,new_name);
+ undo_redo->add_undo_method(script.ptr(),"rename_custom_signal",new_name,name);
+ undo_redo->add_do_method(this,"_update_members");
+ undo_redo->add_undo_method(this,"_update_members");
+ undo_redo->commit_action();
+
+ return; //or crash because it will become invalid
+ }
+}
+
+void VisualScriptEditor::_override_pressed(int p_id) {
+
+ //override a virtual function or method from base type
+
+ ERR_FAIL_COND(!virtuals_in_menu.has(p_id));
+
+ VirtualInMenu vim=virtuals_in_menu[p_id];
+
+ String name = _validate_name(vim.name);
+ selected=name;
+ edited_func=selected;
+ Ref<VisualScriptFunction> func_node;
+ func_node.instance();
+ func_node->set_name(vim.name);
+
+ undo_redo->create_action(TTR("Add Function"));
+ undo_redo->add_do_method(script.ptr(),"add_function",name);
+ for(int i=0;i<vim.args.size();i++) {
+ func_node->add_argument(vim.args[i].first,vim.args[i].second);
+ }
+
+
+ undo_redo->add_do_method(script.ptr(),"add_node",name,script->get_available_id(),func_node);
+ if (vim.ret!=Variant::NIL || vim.ret_variant) {
+ Ref<VisualScriptReturn> ret_node;
+ ret_node.instance();
+ ret_node->set_return_type(vim.ret);
+ ret_node->set_enable_return_value(true);
+ ret_node->set_name(vim.name);
+ undo_redo->add_do_method(script.ptr(),"add_node",name,script->get_available_id()+1,ret_node,Vector2(500,0));
+
+ }
+
+ undo_redo->add_undo_method(script.ptr(),"remove_function",name);
+ undo_redo->add_do_method(this,"_update_members");
+ undo_redo->add_undo_method(this,"_update_members");
+ undo_redo->commit_action();
+
+
+ _update_graph();
+}
+
+void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_button) {
+
+ TreeItem *ti=p_item->cast_to<TreeItem>();
+
+ TreeItem *root=members->get_root();
+
+ if (ti->get_parent()==root) {
+ //main buttons
+ if (ti==root->get_children()) {
+ //add function, this one uses menu
+
+ if (p_button==1) {
+ new_function_menu->clear();
+ new_function_menu->set_size(Size2(0,0));
+ int idx=0;
+
+ virtuals_in_menu.clear();
+
+ List<MethodInfo> mi;
+ ObjectTypeDB::get_method_list(script->get_instance_base_type(),&mi);
+ for (List<MethodInfo>::Element *E=mi.front();E;E=E->next()) {
+ MethodInfo mi=E->get();
+ if (mi.flags&METHOD_FLAG_VIRTUAL) {
+
+ VirtualInMenu vim;
+ vim.name=mi.name;
+ vim.ret=mi.return_val.type;
+ if (mi.return_val.name!=String())
+ vim.ret_variant=true;
+ else
+ vim.ret_variant=false;
+
+ String desc;
+
+ if (mi.return_val.type==Variant::NIL)
+ desc="var";
+ else
+ desc=Variant::get_type_name(mi.return_val.type);
+ desc+=" "+mi.name+" ( ";
+
+
+ for(int i=0;i<mi.arguments.size();i++) {
+
+ if (i>0)
+ desc+=", ";
+
+ if (mi.arguments[i].type==Variant::NIL)
+ desc+="var ";
+ else
+ desc+=Variant::get_type_name(mi.arguments[i].type)+" ";
+
+ desc+=mi.arguments[i].name;
+
+ Pair<Variant::Type,String> p;
+ p.first=mi.arguments[i].type;
+ p.second=mi.arguments[i].name;
+ vim.args.push_back( p );
+
+ }
+
+ desc+=" )";
+
+ virtuals_in_menu[idx]=vim;
+
+ new_function_menu->add_item(desc,idx);
+ idx++;
+ }
+ }
+
+ Rect2 pos = members->get_item_rect(ti);
+ new_function_menu->set_pos(members->get_global_pos()+pos.pos+Vector2(0,pos.size.y));
+ new_function_menu->popup();
+ return;
+ } else if (p_button==0) {
+
+
+ String name = _validate_name("new_function");
+ selected=name;
+ edited_func=selected;
+
+ Ref<VisualScriptFunction> func_node;
+ func_node.instance();
+ func_node->set_name(name);
+
+ undo_redo->create_action(TTR("Add Function"));
+ undo_redo->add_do_method(script.ptr(),"add_function",name);
+ undo_redo->add_do_method(script.ptr(),"add_node",name,script->get_available_id(),func_node);
+ undo_redo->add_undo_method(script.ptr(),"remove_function",name);
+ undo_redo->add_do_method(this,"_update_members");
+ undo_redo->add_undo_method(this,"_update_members");
+ undo_redo->commit_action();
+
+ _update_graph();
+ }
+
+ return; //or crash because it will become invalid
+
+ }
+
+ if (ti==root->get_children()->get_next()) {
+ //add variable
+ String name = _validate_name("new_variable");
+ selected=name;
+
+ undo_redo->create_action(TTR("Add Variable"));
+ undo_redo->add_do_method(script.ptr(),"add_variable",name);
+ undo_redo->add_undo_method(script.ptr(),"remove_variable",name);
+ undo_redo->add_do_method(this,"_update_members");
+ undo_redo->add_undo_method(this,"_update_members");
+ undo_redo->commit_action();
+ return; //or crash because it will become invalid
+
+ }
+
+ if (ti==root->get_children()->get_next()->get_next()) {
+ //add variable
+ String name = _validate_name("new_signal");
+ selected=name;
+
+ undo_redo->create_action(TTR("Add Signal"));
+ undo_redo->add_do_method(script.ptr(),"add_custom_signal",name);
+ undo_redo->add_undo_method(script.ptr(),"remove_custom_signal",name);
+ undo_redo->add_do_method(this,"_update_members");
+ undo_redo->add_undo_method(this,"_update_members");
+ undo_redo->commit_action();
+ return; //or crash because it will become invalid
+
+ }
+
+ } else {
+
+ if (ti->get_parent()==root->get_children()) {
+ //edit/remove function
+ String name = ti->get_metadata(0);
+
+ if (p_button==1) {
+ //delete the function
+ undo_redo->create_action(TTR("Remove Function"));
+ undo_redo->add_do_method(script.ptr(),"remove_function",name);
+ undo_redo->add_undo_method(script.ptr(),"add_function",name);
+ List<int> nodes;
+ script->get_node_list(name,&nodes);
+ for (List<int>::Element *E=nodes.front();E;E=E->next()) {
+ undo_redo->add_undo_method(script.ptr(),"add_node",name,E->get(),script->get_node(name,E->get()),script->get_node_pos(name,E->get()));
+ }
+
+ List<VisualScript::SequenceConnection> seq_connections;
+
+ script->get_sequence_connection_list(name,&seq_connections);
+
+ for (List<VisualScript::SequenceConnection>::Element *E=seq_connections.front();E;E=E->next()) {
+ undo_redo->add_undo_method(script.ptr(),"sequence_connect",name,E->get().from_node,E->get().from_output,E->get().to_node);
+ }
+
+ List<VisualScript::DataConnection> data_connections;
+
+ script->get_data_connection_list(name,&data_connections);
+
+ for (List<VisualScript::DataConnection>::Element *E=data_connections.front();E;E=E->next()) {
+ undo_redo->add_undo_method(script.ptr(),"data_connect",name,E->get().from_node,E->get().from_port,E->get().to_node,E->get().to_port);
+ }
+
+ //for(int i=0;i<script->function_get_argument_count(name);i++) {
+ //// undo_redo->add_undo_method(script.ptr(),"function_add_argument",name,script->function_get_argument_name(name,i),script->function_get_argument_type(name,i));
+ //}
+ undo_redo->add_do_method(this,"_update_members");
+ undo_redo->add_undo_method(this,"_update_members");
+ undo_redo->commit_action();
+
+ } else if (p_button==0) {
+
+ }
+ return; //or crash because it will become invalid
+
+ }
+
+ if (ti->get_parent()==root->get_children()->get_next()) {
+ //edit/remove variable
+
+ String name = ti->get_metadata(0);
+
+ if (p_button==1) {
+
+
+ undo_redo->create_action(TTR("Remove Variable"));
+ undo_redo->add_do_method(script.ptr(),"remove_variable",name);
+ undo_redo->add_undo_method(script.ptr(),"add_variable",name,script->get_variable_default_value(name));
+ undo_redo->add_undo_method(script.ptr(),"set_variable_info",name,script->call("get_variable_info",name)); //return as dict
+ undo_redo->add_do_method(this,"_update_members");
+ undo_redo->add_undo_method(this,"_update_members");
+ undo_redo->commit_action();
+ return; //or crash because it will become invalid
+ } else if (p_button==0) {
+
+ variable_editor->edit(name);
+ edit_variable_dialog->set_title(TTR("Editing Variable: ")+name);
+ edit_variable_dialog->popup_centered_minsize(Size2(400,200)*EDSCALE);
+ }
+
+ }
+
+ if (ti->get_parent()==root->get_children()->get_next()->get_next()) {
+ //edit/remove variable
+ String name = ti->get_metadata(0);
+
+ if (p_button==1) {
+
+ undo_redo->create_action(TTR("Remove Signal"));
+ undo_redo->add_do_method(script.ptr(),"remove_custom_signal",name);
+ undo_redo->add_undo_method(script.ptr(),"add_custom_signal",name);
+
+ for(int i=0;i<script->custom_signal_get_argument_count(name);i++) {
+ undo_redo->add_undo_method(script.ptr(),"custom_signal_add_argument",name,script->custom_signal_get_argument_name(name,i),script->custom_signal_get_argument_type(name,i));
+ }
+
+ undo_redo->add_do_method(this,"_update_members");
+ undo_redo->add_undo_method(this,"_update_members");
+ undo_redo->commit_action();
+ } else if (p_button==0) {
+
+ signal_editor->edit(name);
+ edit_signal_dialog->set_title(TTR("Editing Signal: ")+name);
+ edit_signal_dialog->popup_centered_minsize(Size2(400,300)*EDSCALE);
+ }
+
+ return; //or crash because it will become invalid
+
+ }
+
+
+ }
+}
+
+void VisualScriptEditor::_available_node_doubleclicked() {
+
+ TreeItem *item = nodes->get_selected();
+
+ if (!item)
+ return;
+
+ String which = item->get_metadata(0);
+ if (which==String())
+ return;
+
+ Vector2 ofs = graph->get_scroll_ofs() + graph->get_size() * 0.5;
+ ofs/=EDSCALE;
+
+ while(true) {
+ bool exists=false;
+ List<int> existing;
+ script->get_node_list(edited_func,&existing);
+ for (List<int>::Element *E=existing.front();E;E=E->next()) {
+ Point2 pos = script->get_node_pos(edited_func,E->get());
+ if (pos.distance_to(ofs)<15) {
+ ofs+=Vector2(25,25);
+ exists=true;
+ break;
+ }
+ }
+
+ if (exists)
+ continue;
+ break;
+
+ }
+
+
+ Ref<VisualScriptNode> vnode = VisualScriptLanguage::singleton->create_node_from_name(which);
+ int new_id = script->get_available_id();
+
+ undo_redo->create_action(TTR("Add Node"));
+ undo_redo->add_do_method(script.ptr(),"add_node",edited_func,new_id,vnode,ofs);
+ undo_redo->add_undo_method(script.ptr(),"remove_node",edited_func,new_id);
+ undo_redo->add_do_method(this,"_update_graph");
+ undo_redo->add_undo_method(this,"_update_graph");
+ undo_redo->commit_action();
+
+ Node* node = graph->get_node(itos(new_id));
+ if (node) {
+ graph->set_selected(node);
+ _node_selected(node);
+ }
+
+}
+
+void VisualScriptEditor::_update_available_nodes() {
+
+ nodes->clear();
+
+ TreeItem *root = nodes->create_item();
+
+ Map<String,TreeItem*> path_cache;
+
+ List<String> fnodes;
+ VisualScriptLanguage::singleton->get_registered_node_names(&fnodes);
+
+ for (List<String>::Element *E=fnodes.front();E;E=E->next()) {
+
+ Vector<String> path = E->get().split("/");
+ String sp;
+ TreeItem* parent=root;
+
+ for(int i=0;i<path.size()-1;i++) {
+
+ if (i>0)
+ sp+=",";
+ sp+=path[i];
+ if (!path_cache.has(sp)) {
+ TreeItem* pathn = nodes->create_item(parent);
+ pathn->set_selectable(0,false);
+ pathn->set_text(0,path[i].capitalize());
+ path_cache[sp]=pathn;
+ parent=pathn;
+ pathn->set_collapsed(true); //should remember state
+ } else {
+ parent=path_cache[sp];
+ }
+ }
+
+ TreeItem *item = nodes->create_item(parent);
+ item->set_text(0,path[path.size()-1].capitalize());
+ item->set_selectable(0,true);
+ item->set_metadata(0,E->get());
+ }
+
+}
+
+String VisualScriptEditor::_validate_name(const String& p_name) const {
+
+ String valid=p_name;
+
+ int counter=1;
+ while(true) {
+
+ bool exists = script->has_function(valid) || script->has_variable(valid) || script->has_custom_signal(valid);
+
+ if (exists) {
+ counter++;
+ valid=p_name+"_"+itos(counter);
+ continue;
+ }
+
+ break;
+ }
+
+ return valid;
+}
+
+void VisualScriptEditor::_on_nodes_delete() {
+
+
+ List<int> to_erase;
+
+ for(int i=0;i<graph->get_child_count();i++) {
+ GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>();
+ if (gn) {
+ if (gn->is_selected() && gn->is_close_button_visible()) {
+ to_erase.push_back(gn->get_name().operator String().to_int());
+ }
+ }
+ }
+
+ if (to_erase.empty())
+ return;
+
+ undo_redo->create_action("Remove VisualScript Nodes");
+
+ for(List<int>::Element*F=to_erase.front();F;F=F->next()) {
+
+
+ undo_redo->add_do_method(script.ptr(),"remove_node",edited_func,F->get());
+ undo_redo->add_undo_method(script.ptr(),"add_node",edited_func,F->get(),script->get_node(edited_func,F->get()),script->get_node_pos(edited_func,F->get()));
+
+
+ List<VisualScript::SequenceConnection> sequence_conns;
+ script->get_sequence_connection_list(edited_func,&sequence_conns);
+
+
+ for (List<VisualScript::SequenceConnection>::Element *E=sequence_conns.front();E;E=E->next()) {
+
+ if (E->get().from_node==F->get() || E->get().to_node==F->get()) {
+ undo_redo->add_undo_method(script.ptr(),"sequence_connect",edited_func,E->get().from_node,E->get().from_output,E->get().to_node);
+ }
+ }
+
+ List<VisualScript::DataConnection> data_conns;
+ script->get_data_connection_list(edited_func,&data_conns);
+
+ for (List<VisualScript::DataConnection>::Element *E=data_conns.front();E;E=E->next()) {
+
+ if (E->get().from_node==F->get() || E->get().to_node==F->get()) {
+ undo_redo->add_undo_method(script.ptr(),"data_connect",edited_func,E->get().from_node,E->get().from_port,E->get().to_node,E->get().to_port);
+ }
+ }
+
+ }
+ undo_redo->add_do_method(this,"_update_graph");
+ undo_redo->add_undo_method(this,"_update_graph");
+
+ undo_redo->commit_action();
+}
+
+
+void VisualScriptEditor::_on_nodes_duplicate() {
+
+
+ List<int> to_duplicate;
+
+ for(int i=0;i<graph->get_child_count();i++) {
+ GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>();
+ if (gn) {
+ if (gn->is_selected() && gn->is_close_button_visible()) {
+ to_duplicate.push_back(gn->get_name().operator String().to_int());
+ }
+ }
+ }
+
+ if (to_duplicate.empty())
+ return;
+
+ undo_redo->create_action("Duplicate VisualScript Nodes");
+ int idc=script->get_available_id()+1;
+
+ Set<int> to_select;
+
+ for(List<int>::Element*F=to_duplicate.front();F;F=F->next()) {
+
+ Ref<VisualScriptNode> node = script->get_node(edited_func,F->get());
+
+ Ref<VisualScriptNode> dupe = node->duplicate();
+
+ int new_id = idc++;
+ to_select.insert(new_id);
+ undo_redo->add_do_method(script.ptr(),"add_node",edited_func,new_id,dupe,script->get_node_pos(edited_func,F->get())+Vector2(20,20));
+ undo_redo->add_undo_method(script.ptr(),"remove_node",edited_func,new_id);
+
+ }
+ undo_redo->add_do_method(this,"_update_graph");
+ undo_redo->add_undo_method(this,"_update_graph");
+
+ undo_redo->commit_action();
+
+ for(int i=0;i<graph->get_child_count();i++) {
+ GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>();
+ if (gn) {
+ int id = gn->get_name().operator String().to_int();
+ gn->set_selected(to_select.has(id));
+
+ }
+ }
+
+ if (to_select.size()) {
+ EditorNode::get_singleton()->push_item(script->get_node(edited_func,to_select.front()->get()).ptr());
+ }
+
+}
+
+void VisualScriptEditor::_input(const InputEvent& p_event) {
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON && !p_event.mouse_button.pressed && p_event.mouse_button.button_index==BUTTON_LEFT) {
+ revert_on_drag=String(); //so we can still drag functions
+ }
+}
+
+Variant VisualScriptEditor::get_drag_data_fw(const Point2& p_point,Control* p_from) {
+
+
+ if (p_from==nodes) {
+
+ TreeItem *it = nodes->get_item_at_pos(p_point);
+ if (!it)
+ return Variant();
+ String type=it->get_metadata(0);
+ if (type==String())
+ return Variant();
+
+ Dictionary dd;
+ dd["type"]="visual_script_node_drag";
+ dd["node_type"]=type;
+
+ Label *label = memnew(Label);
+ label->set_text(it->get_text(0));
+ set_drag_preview(label);
+ return dd;
+ }
+
+ if (p_from==members) {
+
+
+ TreeItem *it = members->get_item_at_pos(p_point);
+ if (!it)
+ return Variant();
+
+ String type=it->get_metadata(0);
+
+ if (type==String())
+ return Variant();
+
+
+ Dictionary dd;
+ TreeItem *root=members->get_root();
+
+ if (it->get_parent()==root->get_children()) {
+
+ dd["type"]="visual_script_function_drag";
+ dd["function"]=type;
+ if (revert_on_drag!=String()) {
+ edited_func=revert_on_drag; //revert so function does not change
+ revert_on_drag=String();
+ _update_graph();
+ }
+ } else if (it->get_parent()==root->get_children()->get_next()) {
+
+ dd["type"]="visual_script_variable_drag";
+ dd["variable"]=type;
+ } else if (it->get_parent()==root->get_children()->get_next()->get_next()) {
+
+ dd["type"]="visual_script_signal_drag";
+ dd["signal"]=type;
+
+ } else {
+ return Variant();
+ }
+
+
+
+
+
+
+ Label *label = memnew(Label);
+ label->set_text(it->get_text(0));
+ set_drag_preview(label);
+ return dd;
+ }
+ return Variant();
+}
+
+bool VisualScriptEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const{
+
+ if (p_from==graph) {
+
+ Dictionary d = p_data;
+ if (d.has("type") &&
+ (
+ String(d["type"])=="visual_script_node_drag" ||
+ String(d["type"])=="visual_script_function_drag" ||
+ String(d["type"])=="visual_script_variable_drag" ||
+ String(d["type"])=="visual_script_signal_drag"
+ ) )
+ return true;
+ }
+
+
+ return false;
+}
+void VisualScriptEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from){
+
+ if (p_from==graph) {
+
+ Dictionary d = p_data;
+ if (d.has("type") && String(d["type"])=="visual_script_node_drag") {
+
+ Vector2 ofs = graph->get_scroll_ofs() + p_point;
+
+ ofs/=EDSCALE;
+
+ Ref<VisualScriptNode> vnode = VisualScriptLanguage::singleton->create_node_from_name(d["node_type"]);
+ int new_id = script->get_available_id();
+
+ undo_redo->create_action(TTR("Add Node"));
+ undo_redo->add_do_method(script.ptr(),"add_node",edited_func,new_id,vnode,ofs);
+ undo_redo->add_undo_method(script.ptr(),"remove_node",edited_func,new_id);
+ undo_redo->add_do_method(this,"_update_graph");
+ undo_redo->add_undo_method(this,"_update_graph");
+ undo_redo->commit_action();
+
+ Node* node = graph->get_node(itos(new_id));
+ if (node) {
+ graph->set_selected(node);
+ _node_selected(node);
+ }
+ }
+
+ if (d.has("type") && String(d["type"])=="visual_script_variable_drag") {
+
+ Vector2 ofs = graph->get_scroll_ofs() + p_point;
+
+ ofs/=EDSCALE;
+
+ Ref<VisualScriptVariable> vnode;
+ vnode.instance();
+ vnode->set_variable(d["variable"]);
+
+ int new_id = script->get_available_id();
+
+ undo_redo->create_action(TTR("Add Node"));
+ undo_redo->add_do_method(script.ptr(),"add_node",edited_func,new_id,vnode,ofs);
+ undo_redo->add_undo_method(script.ptr(),"remove_node",edited_func,new_id);
+ undo_redo->add_do_method(this,"_update_graph");
+ undo_redo->add_undo_method(this,"_update_graph");
+ undo_redo->commit_action();
+
+ Node* node = graph->get_node(itos(new_id));
+ if (node) {
+ graph->set_selected(node);
+ _node_selected(node);
+ }
+ }
+
+ if (d.has("type") && String(d["type"])=="visual_script_function_drag") {
+
+ Vector2 ofs = graph->get_scroll_ofs() + p_point;
+
+ ofs/=EDSCALE;
+
+ Ref<VisualScriptScriptCall> vnode;
+ vnode.instance();
+ vnode->set_call_mode(VisualScriptScriptCall::CALL_MODE_SELF);
+ vnode->set_function(d["function"]);
+
+ int new_id = script->get_available_id();
+
+ undo_redo->create_action(TTR("Add Node"));
+ undo_redo->add_do_method(script.ptr(),"add_node",edited_func,new_id,vnode,ofs);
+ undo_redo->add_undo_method(script.ptr(),"remove_node",edited_func,new_id);
+ undo_redo->add_do_method(this,"_update_graph");
+ undo_redo->add_undo_method(this,"_update_graph");
+ undo_redo->commit_action();
+
+ Node* node = graph->get_node(itos(new_id));
+ if (node) {
+ graph->set_selected(node);
+ _node_selected(node);
+ }
+ }
+
+
+ if (d.has("type") && String(d["type"])=="visual_script_signal_drag") {
+
+ Vector2 ofs = graph->get_scroll_ofs() + p_point;
+
+ ofs/=EDSCALE;
+
+ Ref<VisualScriptEmitSignal> vnode;
+ vnode.instance();
+ vnode->set_signal(d["signal"]);
+
+ int new_id = script->get_available_id();
+
+ undo_redo->create_action(TTR("Add Node"));
+ undo_redo->add_do_method(script.ptr(),"add_node",edited_func,new_id,vnode,ofs);
+ undo_redo->add_undo_method(script.ptr(),"remove_node",edited_func,new_id);
+ undo_redo->add_do_method(this,"_update_graph");
+ undo_redo->add_undo_method(this,"_update_graph");
+ undo_redo->commit_action();
+
+ Node* node = graph->get_node(itos(new_id));
+ if (node) {
+ graph->set_selected(node);
+ _node_selected(node);
+ }
+ }
+ }
+
+
+}
+
+
+/////////////////////////
+
+
+
+void VisualScriptEditor::apply_code() {
+
+
+}
+
+Ref<Script> VisualScriptEditor::get_edited_script() const{
+
+ return script;
+}
+
+Vector<String> VisualScriptEditor::get_functions(){
+
+ return Vector<String>();
+}
+
+void VisualScriptEditor::set_edited_script(const Ref<Script>& p_script){
+
+ script=p_script;
+ signal_editor->script=p_script;
+ signal_editor->undo_redo=undo_redo;
+ variable_editor->script=p_script;
+ variable_editor->undo_redo=undo_redo;
+
+
+ script->connect("node_ports_changed",this,"_node_ports_changed");
+
+ _update_members();
+ _update_available_nodes();
+}
+
+void VisualScriptEditor::reload_text(){
+
+
+}
+
+String VisualScriptEditor::get_name(){
+
+ String name;
+
+ if (script->get_path().find("local://")==-1 && script->get_path().find("::")==-1) {
+ name=script->get_path().get_file();
+ if (is_unsaved()) {
+ name+="(*)";
+ }
+ } else if (script->get_name()!="")
+ name=script->get_name();
+ else
+ name=script->get_type()+"("+itos(script->get_instance_ID())+")";
+
+ return name;
+
+}
+
+Ref<Texture> VisualScriptEditor::get_icon(){
+
+ return Control::get_icon("VisualScript","EditorIcons");
+}
+
+bool VisualScriptEditor::is_unsaved(){
+
+ return false;
+}
+
+Variant VisualScriptEditor::get_edit_state(){
+
+ return Variant();
+}
+
+void VisualScriptEditor::set_edit_state(const Variant& p_state){
+
+
+}
+
+void VisualScriptEditor::goto_line(int p_line){
+
+
+}
+
+void VisualScriptEditor::trim_trailing_whitespace(){
+
+
+}
+
+void VisualScriptEditor::ensure_focus(){
+
+
+}
+
+void VisualScriptEditor::tag_saved_version(){
+
+
+}
+
+void VisualScriptEditor::reload(bool p_soft){
+
+
+}
+
+void VisualScriptEditor::get_breakpoints(List<int> *p_breakpoints){
+
+
+}
+
+bool VisualScriptEditor::goto_method(const String& p_method){
+
+ return false;
+}
+
+void VisualScriptEditor::add_callback(const String& p_function,StringArray p_args){
+
+
+}
+
+void VisualScriptEditor::update_settings(){
+
+
+}
+
+
+void VisualScriptEditor::set_tooltip_request_func(String p_method,Object* p_obj){
+
+
+}
+
+Control *VisualScriptEditor::get_edit_menu(){
+
+ return NULL;
+}
+
+void VisualScriptEditor::_change_base_type() {
+
+ select_base_type->popup(true);
+}
+
+void VisualScriptEditor::_change_base_type_callback() {
+
+ String bt = select_base_type->get_selected_type();
+
+ ERR_FAIL_COND(bt==String());
+ undo_redo->create_action("Change Base Type");
+ undo_redo->add_do_method(script.ptr(),"set_instance_base_type",bt);
+ undo_redo->add_undo_method(script.ptr(),"set_instance_base_type",script->get_instance_base_type());
+ undo_redo->add_do_method(this,"_update_members");
+ undo_redo->add_undo_method(this,"_update_members");
+ undo_redo->commit_action();
+
+}
+
+void VisualScriptEditor::_node_selected(Node* p_node) {
+
+ Ref<VisualScriptNode> vnode = p_node->get_meta("__vnode");
+ if (vnode.is_null())
+ return;
+
+ EditorNode::get_singleton()->push_item(vnode.ptr()); //edit node in inspector
+}
+
+static bool _get_out_slot(const Ref<VisualScriptNode>& p_node,int p_slot,int& r_real_slot,bool& r_sequence) {
+
+ if (p_slot<p_node->get_output_sequence_port_count()) {
+ r_sequence=true;
+ r_real_slot=p_slot;
+
+ return true;
+ }
+
+ r_real_slot=p_slot-p_node->get_output_sequence_port_count();
+ r_sequence=false;
+
+ return (r_real_slot<p_node->get_output_value_port_count());
+
+}
+
+static bool _get_in_slot(const Ref<VisualScriptNode>& p_node,int p_slot,int& r_real_slot,bool& r_sequence) {
+
+ if (p_slot==0 && p_node->has_input_sequence_port()) {
+ r_sequence=true;
+ r_real_slot=0;
+ return true;
+ }
+
+
+ r_real_slot=p_slot-(p_node->has_input_sequence_port()?1:0);
+ r_sequence=false;
+
+ return r_real_slot<p_node->get_input_value_port_count();
+
+}
+
+
+void VisualScriptEditor::_begin_node_move() {
+
+ undo_redo->create_action("Move Node(s)");
+}
+
+void VisualScriptEditor::_end_node_move() {
+
+ undo_redo->commit_action();
+}
+
+void VisualScriptEditor::_move_node(String func,int p_id,const Vector2& p_to) {
+
+
+
+ if (func==String(edited_func)) {
+ Node* node = graph->get_node(itos(p_id));
+ if (node && node->cast_to<GraphNode>())
+ node->cast_to<GraphNode>()->set_offset(p_to);
+ }
+ script->set_node_pos(edited_func,p_id,p_to/EDSCALE);
+}
+
+void VisualScriptEditor::_node_moved(Vector2 p_from,Vector2 p_to, int p_id) {
+
+ undo_redo->add_do_method(this,"_move_node",String(edited_func),p_id,p_to);
+ undo_redo->add_undo_method(this,"_move_node",String(edited_func),p_id,p_from);
+}
+
+void VisualScriptEditor::_remove_node(int p_id) {
+
+
+ undo_redo->create_action("Remove VisualScript Node");
+
+ undo_redo->add_do_method(script.ptr(),"remove_node",edited_func,p_id);
+ undo_redo->add_undo_method(script.ptr(),"add_node",edited_func,p_id,script->get_node(edited_func,p_id),script->get_node_pos(edited_func,p_id));
+
+
+ List<VisualScript::SequenceConnection> sequence_conns;
+ script->get_sequence_connection_list(edited_func,&sequence_conns);
+
+
+ for (List<VisualScript::SequenceConnection>::Element *E=sequence_conns.front();E;E=E->next()) {
+
+ if (E->get().from_node==p_id || E->get().to_node==p_id) {
+ undo_redo->add_undo_method(script.ptr(),"sequence_connect",edited_func,E->get().from_node,E->get().from_output,E->get().to_node);
+ }
+ }
+
+ List<VisualScript::DataConnection> data_conns;
+ script->get_data_connection_list(edited_func,&data_conns);
+
+ for (List<VisualScript::DataConnection>::Element *E=data_conns.front();E;E=E->next()) {
+
+ if (E->get().from_node==p_id || E->get().to_node==p_id) {
+ undo_redo->add_undo_method(script.ptr(),"data_connect",edited_func,E->get().from_node,E->get().from_port,E->get().to_node,E->get().to_port);
+ }
+ }
+
+ undo_redo->add_do_method(this,"_update_graph");
+ undo_redo->add_undo_method(this,"_update_graph");
+
+ undo_redo->commit_action();
+}
+
+
+void VisualScriptEditor::_node_ports_changed(const String& p_func,int p_id) {
+
+ if (p_func!=String(edited_func))
+ return;
+
+ _update_graph(p_id);
+}
+
+void VisualScriptEditor::_graph_connected(const String& p_from,int p_from_slot,const String& p_to,int p_to_slot) {
+
+ Ref<VisualScriptNode> from_node = script->get_node(edited_func,p_from.to_int());
+ ERR_FAIL_COND(!from_node.is_valid());
+
+ bool from_seq;
+ int from_port;
+
+ if (!_get_out_slot(from_node,p_from_slot,from_port,from_seq))
+ return; //can't connect this, it' s invalid
+
+ Ref<VisualScriptNode> to_node = script->get_node(edited_func,p_to.to_int());
+ ERR_FAIL_COND(!to_node.is_valid());
+
+ bool to_seq;
+ int to_port;
+
+ if (!_get_in_slot(to_node,p_to_slot,to_port,to_seq))
+ return; //can't connect this, it' s invalid
+
+
+ ERR_FAIL_COND(from_seq!=to_seq);
+
+
+ undo_redo->create_action("Connect Nodes");
+
+ if (from_seq) {
+ undo_redo->add_do_method(script.ptr(),"sequence_connect",edited_func,p_from.to_int(),from_port,p_to.to_int());
+ undo_redo->add_undo_method(script.ptr(),"sequence_disconnect",edited_func,p_from.to_int(),from_port,p_to.to_int());
+ } else {
+ undo_redo->add_do_method(script.ptr(),"data_connect",edited_func,p_from.to_int(),from_port,p_to.to_int(),to_port);
+ undo_redo->add_undo_method(script.ptr(),"data_disconnect",edited_func,p_from.to_int(),from_port,p_to.to_int(),to_port);
+ }
+
+ undo_redo->add_do_method(this,"_update_graph_connections");
+ undo_redo->add_undo_method(this,"_update_graph_connections");
+
+ undo_redo->commit_action();
+
+}
+
+void VisualScriptEditor::_graph_disconnected(const String& p_from,int p_from_slot,const String& p_to,int p_to_slot){
+
+ Ref<VisualScriptNode> from_node = script->get_node(edited_func,p_from.to_int());
+ ERR_FAIL_COND(!from_node.is_valid());
+
+ bool from_seq;
+ int from_port;
+
+ if (!_get_out_slot(from_node,p_from_slot,from_port,from_seq))
+ return; //can't connect this, it' s invalid
+
+ Ref<VisualScriptNode> to_node = script->get_node(edited_func,p_to.to_int());
+ ERR_FAIL_COND(!to_node.is_valid());
+
+ bool to_seq;
+ int to_port;
+
+ if (!_get_in_slot(to_node,p_to_slot,to_port,to_seq))
+ return; //can't connect this, it' s invalid
+
+
+ ERR_FAIL_COND(from_seq!=to_seq);
+
+
+ undo_redo->create_action("Connect Nodes");
+
+ if (from_seq) {
+ undo_redo->add_do_method(script.ptr(),"sequence_disconnect",edited_func,p_from.to_int(),from_port,p_to.to_int());
+ undo_redo->add_undo_method(script.ptr(),"sequence_connect",edited_func,p_from.to_int(),from_port,p_to.to_int());
+ } else {
+ undo_redo->add_do_method(script.ptr(),"data_disconnect",edited_func,p_from.to_int(),from_port,p_to.to_int(),to_port);
+ undo_redo->add_undo_method(script.ptr(),"data_connect",edited_func,p_from.to_int(),from_port,p_to.to_int(),to_port);
+ }
+
+ undo_redo->add_do_method(this,"_update_graph_connections");
+ undo_redo->add_undo_method(this,"_update_graph_connections");
+
+ undo_redo->commit_action();
+}
+
+
+void VisualScriptEditor::_bind_methods() {
+
+ ObjectTypeDB::bind_method("_member_button",&VisualScriptEditor::_member_button);
+ ObjectTypeDB::bind_method("_member_edited",&VisualScriptEditor::_member_edited);
+ ObjectTypeDB::bind_method("_member_selected",&VisualScriptEditor::_member_selected);
+ ObjectTypeDB::bind_method("_update_members",&VisualScriptEditor::_update_members);
+ ObjectTypeDB::bind_method("_change_base_type",&VisualScriptEditor::_change_base_type);
+ ObjectTypeDB::bind_method("_change_base_type_callback",&VisualScriptEditor::_change_base_type_callback);
+ ObjectTypeDB::bind_method("_override_pressed",&VisualScriptEditor::_override_pressed);
+ ObjectTypeDB::bind_method("_node_selected",&VisualScriptEditor::_node_selected);
+ ObjectTypeDB::bind_method("_node_moved",&VisualScriptEditor::_node_moved);
+ ObjectTypeDB::bind_method("_move_node",&VisualScriptEditor::_move_node);
+ ObjectTypeDB::bind_method("_begin_node_move",&VisualScriptEditor::_begin_node_move);
+ ObjectTypeDB::bind_method("_end_node_move",&VisualScriptEditor::_end_node_move);
+ ObjectTypeDB::bind_method("_remove_node",&VisualScriptEditor::_remove_node);
+ ObjectTypeDB::bind_method("_update_graph",&VisualScriptEditor::_update_graph,DEFVAL(-1));
+ ObjectTypeDB::bind_method("_node_ports_changed",&VisualScriptEditor::_node_ports_changed);
+ ObjectTypeDB::bind_method("_available_node_doubleclicked",&VisualScriptEditor::_available_node_doubleclicked);
+
+ ObjectTypeDB::bind_method("get_drag_data_fw",&VisualScriptEditor::get_drag_data_fw);
+ ObjectTypeDB::bind_method("can_drop_data_fw",&VisualScriptEditor::can_drop_data_fw);
+ ObjectTypeDB::bind_method("drop_data_fw",&VisualScriptEditor::drop_data_fw);
+
+ ObjectTypeDB::bind_method("_input",&VisualScriptEditor::_input);
+ ObjectTypeDB::bind_method("_on_nodes_delete",&VisualScriptEditor::_on_nodes_delete);
+ ObjectTypeDB::bind_method("_on_nodes_duplicate",&VisualScriptEditor::_on_nodes_duplicate);
+
+
+ ObjectTypeDB::bind_method("_graph_connected",&VisualScriptEditor::_graph_connected);
+ ObjectTypeDB::bind_method("_graph_disconnected",&VisualScriptEditor::_graph_disconnected);
+ ObjectTypeDB::bind_method("_update_graph_connections",&VisualScriptEditor::_update_graph_connections);
+
+
+}
+
+
+
+VisualScriptEditor::VisualScriptEditor() {
+
+ main_hsplit = memnew( HSplitContainer );
+ add_child(main_hsplit);
+ main_hsplit->set_area_as_parent_rect();
+
+ left_vsplit = memnew( VSplitContainer );
+ main_hsplit->add_child(left_vsplit);
+
+ VBoxContainer *left_vb = memnew( VBoxContainer );
+ left_vsplit->add_child(left_vb);
+ left_vb->set_v_size_flags(SIZE_EXPAND_FILL);
+ left_vb->set_custom_minimum_size(Size2(180,1)*EDSCALE);
+
+ base_type_select = memnew( Button );
+ left_vb->add_margin_child(TTR("Base Type:"),base_type_select);
+ base_type_select->connect("pressed",this,"_change_base_type");
+
+ members = memnew( Tree );
+ left_vb->add_margin_child(TTR("Members:"),members,true);
+ members->set_hide_root(true);
+ members->connect("button_pressed",this,"_member_button");
+ members->connect("item_edited",this,"_member_edited");
+ members->connect("cell_selected",this,"_member_selected");
+ members->set_single_select_cell_editing_only_when_already_selected(true);
+ members->set_hide_folding(true);
+ members->set_drag_forwarding(this);
+
+
+ VBoxContainer *left_vb2 = memnew( VBoxContainer );
+ left_vsplit->add_child(left_vb2);
+ left_vb2->set_v_size_flags(SIZE_EXPAND_FILL);
+
+ nodes = memnew( Tree );
+ left_vb2->add_margin_child(TTR("Available Nodes:"),nodes,true);
+ nodes->set_hide_root(true);
+ nodes->connect("item_activated",this,"_available_node_doubleclicked");
+ nodes->set_drag_forwarding(this);
+
+ graph = memnew( GraphEdit );
+ main_hsplit->add_child(graph);
+ graph->set_h_size_flags(SIZE_EXPAND_FILL);
+ graph->connect("node_selected",this,"_node_selected");
+ graph->connect("_begin_node_move",this,"_begin_node_move");
+ graph->connect("_end_node_move",this,"_end_node_move");
+ graph->connect("delete_nodes_request",this,"_on_nodes_delete");
+ graph->connect("duplicate_nodes_request",this,"_on_nodes_duplicate");
+ graph->set_drag_forwarding(this);
+
+
+
+ //allowed casts (connections)
+ for(int i=0;i<Variant::VARIANT_MAX;i++) {
+ graph->add_valid_connection_type(Variant::NIL,i);
+ graph->add_valid_connection_type(i,Variant::NIL);
+ for(int j=0;j<Variant::VARIANT_MAX;j++) {
+ if (Variant::can_convert(Variant::Type(i),Variant::Type(j))) {
+ graph->add_valid_connection_type(i,j);
+ }
+ }
+
+ graph->add_valid_right_disconnect_type(i);
+ }
+
+ graph->add_valid_left_disconnect_type(TYPE_SEQUENCE);
+
+ graph->connect("connection_request",this,"_graph_connected");
+ graph->connect("disconnection_request",this,"_graph_disconnected");
+
+ edit_signal_dialog = memnew( AcceptDialog );
+ edit_signal_dialog->get_ok()->set_text(TTR("Close"));
+ add_child(edit_signal_dialog);
+ edit_signal_dialog->set_title(TTR("Edit Signal Arguments:"));
+
+ signal_editor = memnew( VisualScriptEditorSignalEdit );
+ edit_signal_edit = memnew( PropertyEditor );
+ edit_signal_edit->hide_top_label();
+ edit_signal_dialog->add_child(edit_signal_edit);
+ edit_signal_dialog->set_child_rect(edit_signal_edit);
+ edit_signal_edit->edit(signal_editor);
+
+ edit_variable_dialog = memnew( AcceptDialog );
+ edit_variable_dialog->get_ok()->set_text(TTR("Close"));
+ add_child(edit_variable_dialog);
+ edit_variable_dialog->set_title(TTR("Edit Variable:"));
+
+ variable_editor = memnew( VisualScriptEditorVariableEdit );
+ edit_variable_edit = memnew( PropertyEditor );
+ edit_variable_edit->hide_top_label();
+ edit_variable_dialog->add_child(edit_variable_edit);
+ edit_variable_dialog->set_child_rect(edit_variable_edit);
+ edit_variable_edit->edit(variable_editor);
+
+ select_base_type=memnew(CreateDialog);
+ select_base_type->set_base_type("Object"); //anything goes
+ select_base_type->connect("create",this,"_change_base_type_callback");
+ select_base_type->get_ok()->set_text(TTR("Change"));
+ add_child(select_base_type);
+
+ undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
+ new_function_menu = memnew( PopupMenu );
+ new_function_menu->connect("item_pressed",this,"_override_pressed");
+ add_child(new_function_menu);
+ updating_members=false;
+
+ set_process_input(true); //for revert on drag
+ set_process_unhandled_input(true); //for revert on drag
+}
+
+VisualScriptEditor::~VisualScriptEditor() {
+
+ undo_redo->clear_history(); //avoid crashes
+ memdelete(signal_editor);
+ memdelete(variable_editor);
+}
+
+static ScriptEditorBase * create_editor(const Ref<Script>& p_script) {
+
+ if (p_script->cast_to<VisualScript>()) {
+ return memnew( VisualScriptEditor );
+ }
+
+ return NULL;
+}
+
+
+void VisualScriptEditor::register_editor() {
+
+ ScriptEditor::register_create_script_editor_function(create_editor);
+}
+
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
new file mode 100644
index 0000000000..fcb31e50cc
--- /dev/null
+++ b/modules/visual_script/visual_script_editor.h
@@ -0,0 +1,147 @@
+#ifndef VisualSCRIPT_EDITOR_H
+#define VisualSCRIPT_EDITOR_H
+
+#include "tools/editor/plugins/script_editor_plugin.h"
+#include "visual_script.h"
+#include "tools/editor/property_editor.h"
+#include "scene/gui/graph_edit.h"
+#include "tools/editor/create_dialog.h"
+
+class VisualScriptEditorSignalEdit;
+class VisualScriptEditorVariableEdit;
+
+
+
+class VisualScriptEditor : public ScriptEditorBase {
+ OBJ_TYPE(VisualScriptEditor,ScriptEditorBase)
+
+ enum {
+ TYPE_SEQUENCE=1000,
+ INDEX_BASE_SEQUENCE=1024
+
+
+ };
+
+ Ref<VisualScript> script;
+
+ Button *base_type_select;
+
+ HSplitContainer *main_hsplit;
+ VSplitContainer *left_vsplit;
+
+ GraphEdit *graph;
+
+ VisualScriptEditorSignalEdit *signal_editor;
+
+ AcceptDialog *edit_signal_dialog;
+ PropertyEditor *edit_signal_edit;
+
+
+ VisualScriptEditorVariableEdit *variable_editor;
+
+ AcceptDialog *edit_variable_dialog;
+ PropertyEditor *edit_variable_edit;
+
+ UndoRedo *undo_redo;
+
+ Tree *members;
+ Tree *nodes;
+
+ CreateDialog *select_base_type;
+
+ struct VirtualInMenu {
+ String name;
+ Variant::Type ret;
+ bool ret_variant;
+ Vector< Pair<Variant::Type,String> > args;
+ };
+
+ Map<int,VirtualInMenu> virtuals_in_menu;
+
+ PopupMenu *new_function_menu;
+
+
+ StringName edited_func;
+
+ void _update_graph_connections();
+ void _update_graph(int p_only_id=-1);
+
+ bool updating_members;
+
+ void _update_members();
+
+ StringName selected;
+
+ String _validate_name(const String& p_name) const;
+
+
+ void _node_selected(Node* p_node);
+
+ void _change_base_type_callback();
+ void _change_base_type();
+ void _member_selected();
+ void _member_edited();
+ void _override_pressed(int p_id);
+
+ void _begin_node_move();
+ void _end_node_move();
+ void _move_node(String func,int p_id,const Vector2& p_to);
+
+ void _node_moved(Vector2 p_from,Vector2 p_to, int p_id);
+ void _remove_node(int p_id);
+ void _graph_connected(const String& p_from,int p_from_slot,const String& p_to,int p_to_slot);
+ void _graph_disconnected(const String& p_from,int p_from_slot,const String& p_to,int p_to_slot);
+ void _node_ports_changed(const String& p_func,int p_id);
+ void _available_node_doubleclicked();
+
+ void _update_available_nodes();
+
+ void _member_button(Object *p_item, int p_column, int p_button);
+
+
+ String revert_on_drag;
+
+ void _input(const InputEvent& p_event);
+ void _on_nodes_delete();
+ void _on_nodes_duplicate();
+
+ Variant get_drag_data_fw(const Point2& p_point,Control* p_from);
+ bool can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const;
+ void drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from);
+
+
+protected:
+
+ static void _bind_methods();
+public:
+
+ virtual void apply_code();
+ virtual Ref<Script> get_edited_script() const;
+ virtual Vector<String> get_functions();
+ virtual void set_edited_script(const Ref<Script>& p_script);
+ virtual void reload_text();
+ virtual String get_name();
+ virtual Ref<Texture> get_icon();
+ virtual bool is_unsaved();
+ virtual Variant get_edit_state();
+ virtual void set_edit_state(const Variant& p_state);
+ virtual void goto_line(int p_line);
+ virtual void trim_trailing_whitespace();
+ virtual void ensure_focus();
+ virtual void tag_saved_version();
+ virtual void reload(bool p_soft);
+ virtual void get_breakpoints(List<int> *p_breakpoints);
+ virtual bool goto_method(const String& p_method);
+ virtual void add_callback(const String& p_function,StringArray p_args);
+ virtual void update_settings();
+
+ virtual void set_tooltip_request_func(String p_method,Object* p_obj);
+ virtual Control *get_edit_menu();
+
+ static void register_editor();
+
+ VisualScriptEditor();
+ ~VisualScriptEditor();
+};
+
+#endif // VisualSCRIPT_EDITOR_H
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
new file mode 100644
index 0000000000..f735564b8b
--- /dev/null
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -0,0 +1,418 @@
+#include "visual_script_flow_control.h"
+
+//////////////////////////////////////////
+////////////////RETURN////////////////////
+//////////////////////////////////////////
+
+int VisualScriptReturn::get_output_sequence_port_count() const {
+
+ return 0;
+}
+
+bool VisualScriptReturn::has_input_sequence_port() const{
+
+ return true;
+}
+
+int VisualScriptReturn::get_input_value_port_count() const{
+
+ return with_value?1:0;
+}
+int VisualScriptReturn::get_output_value_port_count() const{
+
+ return 0;
+}
+
+String VisualScriptReturn::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptReturn::get_input_value_port_info(int p_idx) const{
+
+ PropertyInfo pinfo;
+ pinfo.name="result";
+ pinfo.type=type;
+ return pinfo;
+}
+PropertyInfo VisualScriptReturn::get_output_value_port_info(int p_idx) const{
+ return PropertyInfo();
+}
+
+String VisualScriptReturn::get_caption() const {
+
+ return "Return";
+}
+
+String VisualScriptReturn::get_text() const {
+
+ return get_name();
+}
+
+void VisualScriptReturn::set_return_type(Variant::Type p_type) {
+
+ if (type==p_type)
+ return;
+ type=p_type;
+ emit_signal("ports_changed");
+
+}
+
+Variant::Type VisualScriptReturn::get_return_type() const{
+
+ return type;
+}
+
+void VisualScriptReturn::set_enable_return_value(bool p_enable) {
+ if (with_value==p_enable)
+ return;
+
+ with_value=p_enable;
+ emit_signal("ports_changed");
+}
+
+bool VisualScriptReturn::is_return_value_enabled() const {
+
+ return with_value;
+}
+
+void VisualScriptReturn::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_return_type","type"),&VisualScriptReturn::set_return_type);
+ ObjectTypeDB::bind_method(_MD("get_return_type"),&VisualScriptReturn::get_return_type);
+ ObjectTypeDB::bind_method(_MD("set_enable_return_value","enable"),&VisualScriptReturn::set_enable_return_value);
+ ObjectTypeDB::bind_method(_MD("is_return_value_enabled"),&VisualScriptReturn::is_return_value_enabled);
+
+ String argt="Variant";
+ for(int i=1;i<Variant::VARIANT_MAX;i++) {
+ argt+=","+Variant::get_type_name(Variant::Type(i));
+ }
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"return_value/enabled"),_SCS("set_enable_return_value"),_SCS("is_return_value_enabled"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"return_value/type",PROPERTY_HINT_ENUM,argt),_SCS("set_return_type"),_SCS("get_return_type"));
+
+}
+
+VisualScriptNodeInstance* VisualScriptReturn::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptReturn::VisualScriptReturn() {
+
+ with_value=false;
+ type=Variant::NIL;
+}
+
+template<bool with_value>
+static Ref<VisualScriptNode> create_return_node(const String& p_name) {
+
+ Ref<VisualScriptReturn> node;
+ node.instance();
+ node->set_enable_return_value(with_value);
+ return node;
+}
+
+
+
+//////////////////////////////////////////
+////////////////CONDITION/////////////////
+//////////////////////////////////////////
+
+int VisualScriptCondition::get_output_sequence_port_count() const {
+
+ return 2;
+}
+
+bool VisualScriptCondition::has_input_sequence_port() const{
+
+ return true;
+}
+
+int VisualScriptCondition::get_input_value_port_count() const{
+
+ return 1;
+}
+int VisualScriptCondition::get_output_value_port_count() const{
+
+ return 0;
+}
+
+String VisualScriptCondition::get_output_sequence_port_text(int p_port) const {
+
+ if (p_port==0)
+ return "true";
+ else
+ return "false";
+}
+
+PropertyInfo VisualScriptCondition::get_input_value_port_info(int p_idx) const{
+
+ PropertyInfo pinfo;
+ pinfo.name="cond";
+ pinfo.type=Variant::BOOL;
+ return pinfo;
+}
+PropertyInfo VisualScriptCondition::get_output_value_port_info(int p_idx) const{
+ return PropertyInfo();
+}
+
+String VisualScriptCondition::get_caption() const {
+
+ return "Condition";
+}
+
+String VisualScriptCondition::get_text() const {
+
+ return "if (cond) is: ";
+}
+
+
+void VisualScriptCondition::_bind_methods() {
+
+
+
+}
+
+VisualScriptNodeInstance* VisualScriptCondition::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptCondition::VisualScriptCondition() {
+
+}
+
+
+
+//////////////////////////////////////////
+////////////////WHILE/////////////////
+//////////////////////////////////////////
+
+int VisualScriptWhile::get_output_sequence_port_count() const {
+
+ return 2;
+}
+
+bool VisualScriptWhile::has_input_sequence_port() const{
+
+ return true;
+}
+
+int VisualScriptWhile::get_input_value_port_count() const{
+
+ return 1;
+}
+int VisualScriptWhile::get_output_value_port_count() const{
+
+ return 0;
+}
+
+String VisualScriptWhile::get_output_sequence_port_text(int p_port) const {
+
+ if (p_port==0)
+ return "repeat";
+ else
+ return "exit";
+}
+
+PropertyInfo VisualScriptWhile::get_input_value_port_info(int p_idx) const{
+
+ PropertyInfo pinfo;
+ pinfo.name="cond";
+ pinfo.type=Variant::BOOL;
+ return pinfo;
+}
+PropertyInfo VisualScriptWhile::get_output_value_port_info(int p_idx) const{
+ return PropertyInfo();
+}
+
+String VisualScriptWhile::get_caption() const {
+
+ return "While";
+}
+
+String VisualScriptWhile::get_text() const {
+
+ return "while (cond): ";
+}
+
+
+void VisualScriptWhile::_bind_methods() {
+
+
+
+}
+
+VisualScriptNodeInstance* VisualScriptWhile::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptWhile::VisualScriptWhile() {
+
+}
+
+
+
+//////////////////////////////////////////
+////////////////ITERATOR/////////////////
+//////////////////////////////////////////
+
+int VisualScriptIterator::get_output_sequence_port_count() const {
+
+ return 2;
+}
+
+bool VisualScriptIterator::has_input_sequence_port() const{
+
+ return true;
+}
+
+int VisualScriptIterator::get_input_value_port_count() const{
+
+ return 1;
+}
+int VisualScriptIterator::get_output_value_port_count() const{
+
+ return 1;
+}
+
+String VisualScriptIterator::get_output_sequence_port_text(int p_port) const {
+
+ if (p_port==0)
+ return "each";
+ else
+ return "exit";
+}
+
+PropertyInfo VisualScriptIterator::get_input_value_port_info(int p_idx) const{
+
+ PropertyInfo pinfo;
+ pinfo.name="input";
+ pinfo.type=Variant::NIL;
+ return pinfo;
+}
+PropertyInfo VisualScriptIterator::get_output_value_port_info(int p_idx) const{
+ PropertyInfo pinfo;
+ pinfo.name="elem";
+ pinfo.type=Variant::NIL;
+ return pinfo;
+}
+String VisualScriptIterator::get_caption() const {
+
+ return "Iterator";
+}
+
+String VisualScriptIterator::get_text() const {
+
+ return "for (elem) in (input): ";
+}
+
+
+void VisualScriptIterator::_bind_methods() {
+
+
+
+}
+
+VisualScriptNodeInstance* VisualScriptIterator::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptIterator::VisualScriptIterator() {
+
+}
+
+
+
+//////////////////////////////////////////
+////////////////SEQUENCE/////////////////
+//////////////////////////////////////////
+
+int VisualScriptSequence::get_output_sequence_port_count() const {
+
+ return steps;
+}
+
+bool VisualScriptSequence::has_input_sequence_port() const{
+
+ return true;
+}
+
+int VisualScriptSequence::get_input_value_port_count() const{
+
+ return 0;
+}
+int VisualScriptSequence::get_output_value_port_count() const{
+
+ return 1;
+}
+
+String VisualScriptSequence::get_output_sequence_port_text(int p_port) const {
+
+ return itos(p_port+1);
+}
+
+PropertyInfo VisualScriptSequence::get_input_value_port_info(int p_idx) const{
+ return PropertyInfo();
+}
+PropertyInfo VisualScriptSequence::get_output_value_port_info(int p_idx) const{
+ return PropertyInfo(Variant::INT,"current");
+}
+String VisualScriptSequence::get_caption() const {
+
+ return "Sequence";
+}
+
+String VisualScriptSequence::get_text() const {
+
+ return "in order: ";
+}
+
+void VisualScriptSequence::set_steps(int p_steps) {
+
+ ERR_FAIL_COND(p_steps<1);
+ if (steps==p_steps)
+ return;
+
+ steps=p_steps;
+ emit_signal("ports_changed");
+
+}
+
+int VisualScriptSequence::get_steps() const {
+
+ return steps;
+}
+
+void VisualScriptSequence::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_steps","steps"),&VisualScriptSequence::set_steps);
+ ObjectTypeDB::bind_method(_MD("get_steps"),&VisualScriptSequence::get_steps);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"steps",PROPERTY_HINT_RANGE,"1,64,1"),_SCS("set_steps"),_SCS("get_steps"));
+
+}
+
+VisualScriptNodeInstance* VisualScriptSequence::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptSequence::VisualScriptSequence() {
+
+ steps=1;
+}
+
+void register_visual_script_flow_control_nodes() {
+
+ VisualScriptLanguage::singleton->add_register_func("flow_control/return",create_return_node<false>);
+ VisualScriptLanguage::singleton->add_register_func("flow_control/return_with_value",create_return_node<true>);
+ VisualScriptLanguage::singleton->add_register_func("flow_control/condition",create_node_generic<VisualScriptCondition>);
+ VisualScriptLanguage::singleton->add_register_func("flow_control/while",create_node_generic<VisualScriptWhile>);
+ VisualScriptLanguage::singleton->add_register_func("flow_control/iterator",create_node_generic<VisualScriptIterator>);
+ VisualScriptLanguage::singleton->add_register_func("flow_control/sequence",create_node_generic<VisualScriptSequence>);
+
+}
diff --git a/modules/visual_script/visual_script_flow_control.h b/modules/visual_script/visual_script_flow_control.h
new file mode 100644
index 0000000000..557654b080
--- /dev/null
+++ b/modules/visual_script/visual_script_flow_control.h
@@ -0,0 +1,196 @@
+#ifndef VISUAL_SCRIPT_FLOW_CONTROL_H
+#define VISUAL_SCRIPT_FLOW_CONTROL_H
+
+#include "visual_script.h"
+
+class VisualScriptReturn : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptReturn,VisualScriptNode)
+
+
+ Variant::Type type;
+ bool with_value;
+protected:
+
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_return_type(Variant::Type);
+ Variant::Type get_return_type() const;
+
+ void set_enable_return_value(bool p_enable);
+ bool is_return_value_enabled() const;
+
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptReturn();
+};
+
+
+class VisualScriptCondition : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptCondition,VisualScriptNode)
+
+
+
+protected:
+
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptCondition();
+};
+
+
+class VisualScriptWhile : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptWhile,VisualScriptNode)
+
+
+
+protected:
+
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptWhile();
+};
+
+
+
+class VisualScriptIterator : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptIterator,VisualScriptNode)
+
+
+
+protected:
+
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptIterator();
+};
+
+
+
+class VisualScriptSequence : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptSequence,VisualScriptNode)
+
+
+ int steps;
+
+protected:
+
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_steps(int p_steps);
+ int get_steps() const;
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptSequence();
+};
+
+void register_visual_script_flow_control_nodes();
+
+
+
+#endif // VISUAL_SCRIPT_FLOW_CONTROL_H
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
new file mode 100644
index 0000000000..6fb2b19585
--- /dev/null
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -0,0 +1,1584 @@
+#include "visual_script_func_nodes.h"
+#include "scene/main/scene_main_loop.h"
+#include "os/os.h"
+#include "scene/main/node.h"
+#include "visual_script_nodes.h"
+
+//////////////////////////////////////////
+////////////////CALL//////////////////////
+//////////////////////////////////////////
+
+int VisualScriptFunctionCall::get_output_sequence_port_count() const {
+
+ return 1;
+}
+
+bool VisualScriptFunctionCall::has_input_sequence_port() const{
+
+ return true;
+}
+#ifdef TOOLS_ENABLED
+
+static Node* _find_script_node(Node* p_edited_scene,Node* p_current_node,const Ref<Script> &script) {
+
+ if (p_edited_scene!=p_current_node && p_current_node->get_owner()!=p_edited_scene)
+ return NULL;
+
+ Ref<Script> scr = p_current_node->get_script();
+
+ if (scr.is_valid() && scr==script)
+ return p_current_node;
+
+ for(int i=0;i<p_current_node->get_child_count();i++) {
+ Node *n = _find_script_node(p_edited_scene,p_current_node->get_child(i),script);
+ if (n)
+ return n;
+ }
+
+ return NULL;
+}
+
+#endif
+Node *VisualScriptFunctionCall::_get_base_node() const {
+
+#ifdef TOOLS_ENABLED
+ Ref<Script> script = get_visual_script();
+ if (!script.is_valid())
+ return NULL;
+
+ MainLoop * main_loop = OS::get_singleton()->get_main_loop();
+ if (!main_loop)
+ return NULL;
+
+ SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
+
+ if (!scene_tree)
+ return NULL;
+
+ Node *edited_scene = scene_tree->get_edited_scene_root();
+
+ if (!edited_scene)
+ return NULL;
+
+ Node* script_node = _find_script_node(edited_scene,edited_scene,script);
+
+ if (!script_node)
+ return NULL;
+
+ if (!script_node->has_node(base_path))
+ return NULL;
+
+ Node *path_to = script_node->get_node(base_path);
+
+ return path_to;
+#else
+
+ return NULL;
+#endif
+}
+
+StringName VisualScriptFunctionCall::_get_base_type() const {
+
+ if (call_mode==CALL_MODE_SELF && get_visual_script().is_valid())
+ return get_visual_script()->get_instance_base_type();
+ else if (call_mode==CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
+ Node *path = _get_base_node();
+ if (path)
+ return path->get_type();
+
+ }
+
+ return base_type;
+}
+
+int VisualScriptFunctionCall::get_input_value_port_count() const{
+
+ MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
+ if (!mb)
+ return 0;
+
+ return mb->get_argument_count() + (call_mode==CALL_MODE_INSTANCE?1:0) - use_default_args;
+
+}
+int VisualScriptFunctionCall::get_output_value_port_count() const{
+
+ MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
+ if (!mb)
+ return 0;
+
+ return mb->has_return() ? 1 : 0;
+}
+
+String VisualScriptFunctionCall::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptFunctionCall::get_input_value_port_info(int p_idx) const{
+
+ if (call_mode==CALL_MODE_INSTANCE) {
+ if (p_idx==0) {
+ PropertyInfo pi;
+ pi.type=Variant::OBJECT;
+ pi.name="instance";
+ return pi;
+ } else {
+ p_idx--;
+ }
+ }
+
+#ifdef DEBUG_METHODS_ENABLED
+
+
+
+ MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
+ if (!mb)
+ return PropertyInfo();
+
+ return mb->get_argument_info(p_idx);
+#else
+ return PropertyInfo();
+#endif
+
+}
+
+PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) const{
+
+
+#ifdef DEBUG_METHODS_ENABLED
+
+ MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
+ if (!mb)
+ return PropertyInfo();
+
+ PropertyInfo pi = mb->get_argument_info(-1);
+ pi.name="";
+ return pi;
+#else
+ return PropertyInfo();
+#endif
+}
+
+
+String VisualScriptFunctionCall::get_caption() const {
+
+ return "Call";
+}
+
+String VisualScriptFunctionCall::get_text() const {
+
+ if (call_mode==CALL_MODE_SELF)
+ return " "+String(function)+"()";
+ else
+ return " "+base_type+"."+String(function)+"()";
+
+}
+
+void VisualScriptFunctionCall::_update_defargs() {
+
+ if (!get_visual_script().is_valid())
+ return; //do not change if not valid yet
+
+ MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
+ if (!mb)
+ return;
+
+ use_default_args=mb->get_default_argument_count();
+
+}
+
+void VisualScriptFunctionCall::set_base_type(const StringName& p_type) {
+
+ if (base_type==p_type)
+ return;
+
+ base_type=p_type;
+ _update_defargs();
+ _change_notify();
+ emit_signal("ports_changed");
+}
+
+StringName VisualScriptFunctionCall::get_base_type() const{
+
+ return base_type;
+}
+
+void VisualScriptFunctionCall::set_function(const StringName& p_type){
+
+ if (function==p_type)
+ return;
+
+ function=p_type;
+ _update_defargs();
+ _change_notify();
+ emit_signal("ports_changed");
+}
+StringName VisualScriptFunctionCall::get_function() const {
+
+
+ return function;
+}
+
+void VisualScriptFunctionCall::set_base_path(const NodePath& p_type) {
+
+ if (base_path==p_type)
+ return;
+
+ base_path=p_type;
+ _update_defargs();
+ _change_notify();
+ emit_signal("ports_changed");
+}
+
+NodePath VisualScriptFunctionCall::get_base_path() const {
+
+ return base_path;
+}
+
+
+void VisualScriptFunctionCall::set_call_mode(CallMode p_mode) {
+
+ if (call_mode==p_mode)
+ return;
+
+ call_mode=p_mode;
+ _update_defargs();
+ _change_notify();
+ emit_signal("ports_changed");
+
+}
+VisualScriptFunctionCall::CallMode VisualScriptFunctionCall::get_call_mode() const {
+
+ return call_mode;
+}
+
+void VisualScriptFunctionCall::set_use_default_args(int p_amount) {
+
+ if (use_default_args==p_amount)
+ return;
+
+ use_default_args=p_amount;
+ emit_signal("ports_changed");
+
+
+}
+
+int VisualScriptFunctionCall::get_use_default_args() const{
+
+ return use_default_args;
+}
+void VisualScriptFunctionCall::_validate_property(PropertyInfo& property) const {
+
+ if (property.name=="function/base_type") {
+ if (call_mode!=CALL_MODE_INSTANCE) {
+ property.usage=0;
+ }
+ }
+
+
+ if (property.name=="function/node_path") {
+ if (call_mode!=CALL_MODE_NODE_PATH) {
+ property.usage=0;
+ } else {
+
+ Node *bnode = _get_base_node();
+ if (bnode) {
+ property.hint_string=bnode->get_path(); //convert to loong string
+ } else {
+
+ }
+ }
+ }
+
+ if (property.name=="function/function") {
+ property.hint=PROPERTY_HINT_ENUM;
+
+
+ List<MethodInfo> methods;
+
+ StringName base = _get_base_type();
+ ObjectTypeDB::get_method_list(base,&methods);
+
+
+ List<String> mstring;
+ for (List<MethodInfo>::Element *E=methods.front();E;E=E->next()) {
+ if (E->get().name.begins_with("_"))
+ continue;
+ mstring.push_back(E->get().name.get_slice(":",0));
+ }
+
+ mstring.sort();
+
+ String ml;
+ for (List<String>::Element *E=mstring.front();E;E=E->next()) {
+
+ if (ml!=String())
+ ml+=",";
+ ml+=E->get();
+ }
+
+ property.hint_string=ml;
+ }
+
+ if (property.name=="function/use_default_args") {
+ property.hint=PROPERTY_HINT_RANGE;
+
+ int mc=0;
+
+ MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
+ if (mb) {
+
+ mc=mb->get_default_argument_count();
+ }
+
+ property.hint_string="0,"+itos(mc)+",1";
+ }
+}
+
+
+void VisualScriptFunctionCall::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_base_type","base_type"),&VisualScriptFunctionCall::set_base_type);
+ ObjectTypeDB::bind_method(_MD("get_base_type"),&VisualScriptFunctionCall::get_base_type);
+
+ ObjectTypeDB::bind_method(_MD("set_function","function"),&VisualScriptFunctionCall::set_function);
+ ObjectTypeDB::bind_method(_MD("get_function"),&VisualScriptFunctionCall::get_function);
+
+ ObjectTypeDB::bind_method(_MD("set_call_mode","mode"),&VisualScriptFunctionCall::set_call_mode);
+ ObjectTypeDB::bind_method(_MD("get_call_mode"),&VisualScriptFunctionCall::get_call_mode);
+
+ ObjectTypeDB::bind_method(_MD("set_base_path","base_path"),&VisualScriptFunctionCall::set_base_path);
+ ObjectTypeDB::bind_method(_MD("get_base_path"),&VisualScriptFunctionCall::get_base_path);
+
+ ObjectTypeDB::bind_method(_MD("set_use_default_args","amount"),&VisualScriptFunctionCall::set_use_default_args);
+ ObjectTypeDB::bind_method(_MD("get_use_default_args"),&VisualScriptFunctionCall::get_use_default_args);
+
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"function/call_mode",PROPERTY_HINT_ENUM,"Self,Node Path,Instance"),_SCS("set_call_mode"),_SCS("get_call_mode"));
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"function/base_type",PROPERTY_HINT_TYPE_STRING,"Object"),_SCS("set_base_type"),_SCS("get_base_type"));
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"function/node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_base_path"),_SCS("get_base_path"));
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"function/function"),_SCS("set_function"),_SCS("get_function"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"function/use_default_args"),_SCS("set_use_default_args"),_SCS("get_use_default_args"));
+
+ BIND_CONSTANT( CALL_MODE_SELF );
+ BIND_CONSTANT( CALL_MODE_NODE_PATH);
+ BIND_CONSTANT( CALL_MODE_INSTANCE);
+}
+
+VisualScriptNodeInstance* VisualScriptFunctionCall::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptFunctionCall::VisualScriptFunctionCall() {
+
+ call_mode=CALL_MODE_INSTANCE;
+ use_default_args=0;
+ base_type="Object";
+
+}
+
+template<VisualScriptFunctionCall::CallMode cmode>
+static Ref<VisualScriptNode> create_function_call_node(const String& p_name) {
+
+ Ref<VisualScriptFunctionCall> node;
+ node.instance();
+ node->set_call_mode(cmode);
+ return node;
+}
+
+
+//////////////////////////////////////////
+////////////////SET//////////////////////
+//////////////////////////////////////////
+
+int VisualScriptPropertySet::get_output_sequence_port_count() const {
+
+ return 1;
+}
+
+bool VisualScriptPropertySet::has_input_sequence_port() const{
+
+ return true;
+}
+
+Node *VisualScriptPropertySet::_get_base_node() const {
+
+#ifdef TOOLS_ENABLED
+ Ref<Script> script = get_visual_script();
+ if (!script.is_valid())
+ return NULL;
+
+ MainLoop * main_loop = OS::get_singleton()->get_main_loop();
+ if (!main_loop)
+ return NULL;
+
+ SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
+
+ if (!scene_tree)
+ return NULL;
+
+ Node *edited_scene = scene_tree->get_edited_scene_root();
+
+ if (!edited_scene)
+ return NULL;
+
+ Node* script_node = _find_script_node(edited_scene,edited_scene,script);
+
+ if (!script_node)
+ return NULL;
+
+ if (!script_node->has_node(base_path))
+ return NULL;
+
+ Node *path_to = script_node->get_node(base_path);
+
+ return path_to;
+#else
+
+ return NULL;
+#endif
+}
+
+StringName VisualScriptPropertySet::_get_base_type() const {
+
+ if (call_mode==CALL_MODE_SELF && get_visual_script().is_valid())
+ return get_visual_script()->get_instance_base_type();
+ else if (call_mode==CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
+ Node *path = _get_base_node();
+ if (path)
+ return path->get_type();
+
+ }
+
+ return base_type;
+}
+
+int VisualScriptPropertySet::get_input_value_port_count() const{
+
+ if (use_builtin_value)
+ return 0;
+ else
+ return 1;
+
+
+}
+int VisualScriptPropertySet::get_output_value_port_count() const{
+
+ return 0;
+}
+
+String VisualScriptPropertySet::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const{
+
+ if (call_mode==CALL_MODE_INSTANCE) {
+ if (p_idx==0) {
+ PropertyInfo pi;
+ pi.type=Variant::OBJECT;
+ pi.name="instance";
+ return pi;
+ } else {
+ p_idx--;
+ }
+ }
+
+#ifdef DEBUG_METHODS_ENABLED
+
+ //not very efficient but..
+
+
+ List<PropertyInfo> pinfo;
+
+ if (call_mode==CALL_MODE_NODE_PATH) {
+
+ Node *n = _get_base_node();
+ if (n) {
+ n->get_property_list(&pinfo);
+ } else {
+ ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
+ }
+ } else {
+ ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
+ }
+
+ for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
+
+ if (E->get().name==property) {
+
+ PropertyInfo info=E->get();
+ info.name="value";
+ return info;
+ }
+ }
+
+
+#endif
+
+ return PropertyInfo(Variant::NIL,"value");
+
+}
+
+PropertyInfo VisualScriptPropertySet::get_output_value_port_info(int p_idx) const{
+
+ return PropertyInfo();
+
+}
+
+
+String VisualScriptPropertySet::get_caption() const {
+
+ return "Set";
+}
+
+String VisualScriptPropertySet::get_text() const {
+
+ return property;
+
+}
+
+void VisualScriptPropertySet::set_base_type(const StringName& p_type) {
+
+ if (base_type==p_type)
+ return;
+
+ base_type=p_type;
+ _change_notify();
+ emit_signal("ports_changed");
+}
+
+StringName VisualScriptPropertySet::get_base_type() const{
+
+ return base_type;
+}
+
+void VisualScriptPropertySet::set_property(const StringName& p_type){
+
+ if (property==p_type)
+ return;
+
+ property=p_type;
+ _change_notify();
+ emit_signal("ports_changed");
+}
+StringName VisualScriptPropertySet::get_property() const {
+
+
+ return property;
+}
+
+void VisualScriptPropertySet::set_base_path(const NodePath& p_type) {
+
+ if (base_path==p_type)
+ return;
+
+ base_path=p_type;
+ _change_notify();
+ emit_signal("ports_changed");
+}
+
+NodePath VisualScriptPropertySet::get_base_path() const {
+
+ return base_path;
+}
+
+
+void VisualScriptPropertySet::set_call_mode(CallMode p_mode) {
+
+ if (call_mode==p_mode)
+ return;
+
+ call_mode=p_mode;
+ _change_notify();
+ emit_signal("ports_changed");
+
+}
+VisualScriptPropertySet::CallMode VisualScriptPropertySet::get_call_mode() const {
+
+ return call_mode;
+}
+
+
+void VisualScriptPropertySet::set_use_builtin_value(bool p_use) {
+
+ if (use_builtin_value==p_use)
+ return;
+
+ use_builtin_value=p_use;
+ _change_notify();
+ emit_signal("ports_changed");
+
+}
+
+bool VisualScriptPropertySet::is_using_builtin_value() const{
+
+ return use_builtin_value;
+}
+
+void VisualScriptPropertySet::set_builtin_value(const Variant& p_value){
+
+ if (builtin_value==p_value)
+ return;
+
+ builtin_value=p_value;
+
+}
+Variant VisualScriptPropertySet::get_builtin_value() const{
+
+ return builtin_value;
+}
+void VisualScriptPropertySet::_validate_property(PropertyInfo& property) const {
+
+ if (property.name=="property/base_type") {
+ if (call_mode!=CALL_MODE_INSTANCE) {
+ property.usage=0;
+ }
+ }
+
+
+ if (property.name=="property/node_path") {
+ if (call_mode!=CALL_MODE_NODE_PATH) {
+ property.usage=0;
+ } else {
+
+ Node *bnode = _get_base_node();
+ if (bnode) {
+ property.hint_string=bnode->get_path(); //convert to loong string
+ } else {
+
+ }
+ }
+ }
+
+ if (property.name=="property/property") {
+ property.hint=PROPERTY_HINT_ENUM;
+
+
+ List<PropertyInfo> pinfo;
+
+ if (call_mode==CALL_MODE_NODE_PATH) {
+
+ Node *n = _get_base_node();
+ if (n) {
+ n->get_property_list(&pinfo);
+ } else {
+ ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
+ }
+ } else {
+ ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
+ }
+
+ List<String> mstring;
+
+ for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
+
+ if (E->get().usage&PROPERTY_USAGE_EDITOR)
+ mstring.push_back(E->get().name);
+ }
+
+ String ml;
+ for (List<String>::Element *E=mstring.front();E;E=E->next()) {
+
+ if (ml!=String())
+ ml+=",";
+ ml+=E->get();
+ }
+
+ property.hint_string=ml;
+ }
+
+ if (property.name=="value/builtin") {
+
+ if (!use_builtin_value) {
+ property.usage=0;
+ } else {
+ List<PropertyInfo> pinfo;
+
+
+ if (call_mode==CALL_MODE_NODE_PATH) {
+
+ Node *n = _get_base_node();
+ if (n) {
+ n->get_property_list(&pinfo);
+ } else {
+ ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
+ }
+ } else {
+ ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
+ }
+
+ for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
+
+ if (E->get().name==this->property) {
+
+ property.hint=E->get().hint;
+ property.type=E->get().type;
+ property.hint_string=E->get().hint_string;
+ }
+ }
+ }
+
+ }
+}
+
+void VisualScriptPropertySet::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_base_type","base_type"),&VisualScriptPropertySet::set_base_type);
+ ObjectTypeDB::bind_method(_MD("get_base_type"),&VisualScriptPropertySet::get_base_type);
+
+ ObjectTypeDB::bind_method(_MD("set_property","property"),&VisualScriptPropertySet::set_property);
+ ObjectTypeDB::bind_method(_MD("get_property"),&VisualScriptPropertySet::get_property);
+
+ ObjectTypeDB::bind_method(_MD("set_call_mode","mode"),&VisualScriptPropertySet::set_call_mode);
+ ObjectTypeDB::bind_method(_MD("get_call_mode"),&VisualScriptPropertySet::get_call_mode);
+
+ ObjectTypeDB::bind_method(_MD("set_base_path","base_path"),&VisualScriptPropertySet::set_base_path);
+ ObjectTypeDB::bind_method(_MD("get_base_path"),&VisualScriptPropertySet::get_base_path);
+
+ ObjectTypeDB::bind_method(_MD("set_builtin_value","value"),&VisualScriptPropertySet::set_builtin_value);
+ ObjectTypeDB::bind_method(_MD("get_builtin_value"),&VisualScriptPropertySet::get_builtin_value);
+
+ ObjectTypeDB::bind_method(_MD("set_use_builtin_value","enable"),&VisualScriptPropertySet::set_use_builtin_value);
+ ObjectTypeDB::bind_method(_MD("is_using_builtin_value"),&VisualScriptPropertySet::is_using_builtin_value);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"property/set_mode",PROPERTY_HINT_ENUM,"Self,Node Path,Instance"),_SCS("set_call_mode"),_SCS("get_call_mode"));
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"property/base_type",PROPERTY_HINT_TYPE_STRING,"Object"),_SCS("set_base_type"),_SCS("get_base_type"));
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"property/node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_base_path"),_SCS("get_base_path"));
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"property/property"),_SCS("set_property"),_SCS("get_property"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"value/use_builtin"),_SCS("set_use_builtin_value"),_SCS("is_using_builtin_value"));
+ ADD_PROPERTY(PropertyInfo(Variant::NIL,"value/builtin"),_SCS("set_builtin_value"),_SCS("get_builtin_value"));
+
+ BIND_CONSTANT( CALL_MODE_SELF );
+ BIND_CONSTANT( CALL_MODE_NODE_PATH);
+ BIND_CONSTANT( CALL_MODE_INSTANCE);
+}
+
+VisualScriptNodeInstance* VisualScriptPropertySet::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptPropertySet::VisualScriptPropertySet() {
+
+ call_mode=CALL_MODE_INSTANCE;
+ base_type="Object";
+
+}
+
+template<VisualScriptPropertySet::CallMode cmode>
+static Ref<VisualScriptNode> create_property_set_node(const String& p_name) {
+
+ Ref<VisualScriptPropertySet> node;
+ node.instance();
+ node->set_call_mode(cmode);
+ return node;
+}
+
+
+//////////////////////////////////////////
+////////////////SET//////////////////////
+//////////////////////////////////////////
+
+int VisualScriptPropertyGet::get_output_sequence_port_count() const {
+
+ return 1;
+}
+
+bool VisualScriptPropertyGet::has_input_sequence_port() const{
+
+ return true;
+}
+
+Node *VisualScriptPropertyGet::_get_base_node() const {
+
+#ifdef TOOLS_ENABLED
+ Ref<Script> script = get_visual_script();
+ if (!script.is_valid())
+ return NULL;
+
+ MainLoop * main_loop = OS::get_singleton()->get_main_loop();
+ if (!main_loop)
+ return NULL;
+
+ SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
+
+ if (!scene_tree)
+ return NULL;
+
+ Node *edited_scene = scene_tree->get_edited_scene_root();
+
+ if (!edited_scene)
+ return NULL;
+
+ Node* script_node = _find_script_node(edited_scene,edited_scene,script);
+
+ if (!script_node)
+ return NULL;
+
+ if (!script_node->has_node(base_path))
+ return NULL;
+
+ Node *path_to = script_node->get_node(base_path);
+
+ return path_to;
+#else
+
+ return NULL;
+#endif
+}
+
+StringName VisualScriptPropertyGet::_get_base_type() const {
+
+ if (call_mode==CALL_MODE_SELF && get_visual_script().is_valid())
+ return get_visual_script()->get_instance_base_type();
+ else if (call_mode==CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
+ Node *path = _get_base_node();
+ if (path)
+ return path->get_type();
+
+ }
+
+ return base_type;
+}
+
+int VisualScriptPropertyGet::get_input_value_port_count() const{
+
+ return 0;
+
+}
+int VisualScriptPropertyGet::get_output_value_port_count() const{
+
+ return 1;
+}
+
+String VisualScriptPropertyGet::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptPropertyGet::get_input_value_port_info(int p_idx) const{
+
+ if (call_mode==CALL_MODE_INSTANCE) {
+ if (p_idx==0) {
+ PropertyInfo pi;
+ pi.type=Variant::OBJECT;
+ pi.name="instance";
+ return pi;
+ } else {
+ p_idx--;
+ }
+ }
+ return PropertyInfo();
+
+}
+
+PropertyInfo VisualScriptPropertyGet::get_output_value_port_info(int p_idx) const{
+
+
+
+#ifdef DEBUG_METHODS_ENABLED
+
+ //not very efficient but..
+
+
+ List<PropertyInfo> pinfo;
+
+ if (call_mode==CALL_MODE_NODE_PATH) {
+
+ Node *n = _get_base_node();
+ if (n) {
+ n->get_property_list(&pinfo);
+ } else {
+ ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
+ }
+ } else {
+ ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
+ }
+
+ for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
+
+ if (E->get().name==property) {
+
+ PropertyInfo info=E->get();
+ info.name="";
+ return info;
+ }
+ }
+
+
+#endif
+
+ return PropertyInfo(Variant::NIL,"");
+}
+
+
+String VisualScriptPropertyGet::get_caption() const {
+
+ return "Get";
+}
+
+String VisualScriptPropertyGet::get_text() const {
+
+ return property;
+
+}
+
+void VisualScriptPropertyGet::set_base_type(const StringName& p_type) {
+
+ if (base_type==p_type)
+ return;
+
+ base_type=p_type;
+ _change_notify();
+ emit_signal("ports_changed");
+}
+
+StringName VisualScriptPropertyGet::get_base_type() const{
+
+ return base_type;
+}
+
+void VisualScriptPropertyGet::set_property(const StringName& p_type){
+
+ if (property==p_type)
+ return;
+
+ property=p_type;
+ _change_notify();
+ emit_signal("ports_changed");
+}
+StringName VisualScriptPropertyGet::get_property() const {
+
+
+ return property;
+}
+
+void VisualScriptPropertyGet::set_base_path(const NodePath& p_type) {
+
+ if (base_path==p_type)
+ return;
+
+ base_path=p_type;
+ _change_notify();
+ emit_signal("ports_changed");
+}
+
+NodePath VisualScriptPropertyGet::get_base_path() const {
+
+ return base_path;
+}
+
+
+void VisualScriptPropertyGet::set_call_mode(CallMode p_mode) {
+
+ if (call_mode==p_mode)
+ return;
+
+ call_mode=p_mode;
+ _change_notify();
+ emit_signal("ports_changed");
+
+}
+VisualScriptPropertyGet::CallMode VisualScriptPropertyGet::get_call_mode() const {
+
+ return call_mode;
+}
+
+void VisualScriptPropertyGet::_validate_property(PropertyInfo& property) const {
+
+ if (property.name=="property/base_type") {
+ if (call_mode!=CALL_MODE_INSTANCE) {
+ property.usage=0;
+ }
+ }
+
+
+ if (property.name=="property/node_path") {
+ if (call_mode!=CALL_MODE_NODE_PATH) {
+ property.usage=0;
+ } else {
+
+ Node *bnode = _get_base_node();
+ if (bnode) {
+ property.hint_string=bnode->get_path(); //convert to loong string
+ } else {
+
+ }
+ }
+ }
+
+ if (property.name=="property/property") {
+ property.hint=PROPERTY_HINT_ENUM;
+
+
+ List<PropertyInfo> pinfo;
+
+ if (call_mode==CALL_MODE_NODE_PATH) {
+
+ Node *n = _get_base_node();
+ if (n) {
+ n->get_property_list(&pinfo);
+ } else {
+ ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
+ }
+ } else {
+ ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
+ }
+
+ List<String> mstring;
+
+ for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
+
+ if (E->get().usage&PROPERTY_USAGE_EDITOR)
+ mstring.push_back(E->get().name);
+ }
+
+ String ml;
+ for (List<String>::Element *E=mstring.front();E;E=E->next()) {
+
+ if (ml!=String())
+ ml+=",";
+ ml+=E->get();
+ }
+
+ property.hint_string=ml;
+ }
+
+}
+
+void VisualScriptPropertyGet::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_base_type","base_type"),&VisualScriptPropertyGet::set_base_type);
+ ObjectTypeDB::bind_method(_MD("get_base_type"),&VisualScriptPropertyGet::get_base_type);
+
+ ObjectTypeDB::bind_method(_MD("set_property","property"),&VisualScriptPropertyGet::set_property);
+ ObjectTypeDB::bind_method(_MD("get_property"),&VisualScriptPropertyGet::get_property);
+
+ ObjectTypeDB::bind_method(_MD("set_call_mode","mode"),&VisualScriptPropertyGet::set_call_mode);
+ ObjectTypeDB::bind_method(_MD("get_call_mode"),&VisualScriptPropertyGet::get_call_mode);
+
+ ObjectTypeDB::bind_method(_MD("set_base_path","base_path"),&VisualScriptPropertyGet::set_base_path);
+ ObjectTypeDB::bind_method(_MD("get_base_path"),&VisualScriptPropertyGet::get_base_path);
+
+
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"property/set_mode",PROPERTY_HINT_ENUM,"Self,Node Path,Instance"),_SCS("set_call_mode"),_SCS("get_call_mode"));
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"property/base_type",PROPERTY_HINT_TYPE_STRING,"Object"),_SCS("set_base_type"),_SCS("get_base_type"));
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"property/node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_base_path"),_SCS("get_base_path"));
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"property/property"),_SCS("set_property"),_SCS("get_property"));
+
+ BIND_CONSTANT( CALL_MODE_SELF );
+ BIND_CONSTANT( CALL_MODE_NODE_PATH);
+ BIND_CONSTANT( CALL_MODE_INSTANCE);
+}
+
+VisualScriptNodeInstance* VisualScriptPropertyGet::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptPropertyGet::VisualScriptPropertyGet() {
+
+ call_mode=CALL_MODE_INSTANCE;
+ base_type="Object";
+
+}
+
+template<VisualScriptPropertyGet::CallMode cmode>
+static Ref<VisualScriptNode> create_property_get_node(const String& p_name) {
+
+ Ref<VisualScriptPropertyGet> node;
+ node.instance();
+ node->set_call_mode(cmode);
+ return node;
+}
+
+
+//////////////////////////////////////////
+////////////////SCRIPT CALL//////////////////////
+//////////////////////////////////////////
+
+int VisualScriptScriptCall::get_output_sequence_port_count() const {
+
+ return 1;
+}
+
+bool VisualScriptScriptCall::has_input_sequence_port() const{
+
+ return true;
+}
+
+Node *VisualScriptScriptCall::_get_base_node() const {
+
+#ifdef TOOLS_ENABLED
+ Ref<Script> script = get_visual_script();
+ if (!script.is_valid())
+ return NULL;
+
+ MainLoop * main_loop = OS::get_singleton()->get_main_loop();
+ if (!main_loop)
+ return NULL;
+
+ SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
+
+ if (!scene_tree)
+ return NULL;
+
+ Node *edited_scene = scene_tree->get_edited_scene_root();
+
+ if (!edited_scene)
+ return NULL;
+
+ Node* script_node = _find_script_node(edited_scene,edited_scene,script);
+
+ if (!script_node)
+ return NULL;
+
+ if (!script_node->has_node(base_path))
+ return NULL;
+
+ Node *path_to = script_node->get_node(base_path);
+
+ return path_to;
+#else
+
+ return NULL;
+#endif
+}
+
+
+int VisualScriptScriptCall::get_input_value_port_count() const{
+
+
+ if (call_mode==CALL_MODE_SELF) {
+
+ Ref<VisualScript> vs = get_visual_script();
+ if (vs.is_valid()) {
+
+ if (!vs->has_function(function))
+ return 0;
+
+ int id = vs->get_function_node_id(function);
+ if (id<0)
+ return 0;
+
+ Ref<VisualScriptFunction> func = vs->get_node(function,id);
+
+ return func->get_argument_count();
+ }
+ } else {
+
+ Node*base = _get_base_node();
+ if (!base)
+ return 0;
+ Ref<Script> script = base->get_script();
+ if (!script.is_valid())
+ return 0;
+
+ List<MethodInfo> functions;
+ script->get_method_list(&functions);
+ for (List<MethodInfo>::Element *E=functions.front();E;E=E->next()) {
+ if (E->get().name==function) {
+ return E->get().arguments.size();
+ }
+ }
+
+ }
+
+
+ return 0;
+
+}
+int VisualScriptScriptCall::get_output_value_port_count() const{
+ return 1;
+}
+
+String VisualScriptScriptCall::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptScriptCall::get_input_value_port_info(int p_idx) const{
+
+ if (call_mode==CALL_MODE_SELF) {
+
+ Ref<VisualScript> vs = get_visual_script();
+ if (vs.is_valid()) {
+
+ if (!vs->has_function(function))
+ return PropertyInfo();
+
+ int id = vs->get_function_node_id(function);
+ if (id<0)
+ return PropertyInfo();
+
+ Ref<VisualScriptFunction> func = vs->get_node(function,id);
+
+ if (p_idx>=func->get_argument_count())
+ return PropertyInfo();
+ return PropertyInfo(func->get_argument_type(p_idx),func->get_argument_name(p_idx));
+ }
+ } else {
+
+ Node*base = _get_base_node();
+ if (!base)
+ return PropertyInfo();
+ Ref<Script> script = base->get_script();
+ if (!script.is_valid())
+ return PropertyInfo();
+
+ List<MethodInfo> functions;
+ script->get_method_list(&functions);
+ for (List<MethodInfo>::Element *E=functions.front();E;E=E->next()) {
+ if (E->get().name==function) {
+ if (p_idx<0 || p_idx>=E->get().arguments.size())
+ return PropertyInfo();
+ return E->get().arguments[p_idx];
+ }
+ }
+
+ }
+
+ return PropertyInfo();
+
+}
+
+PropertyInfo VisualScriptScriptCall::get_output_value_port_info(int p_idx) const{
+
+ return PropertyInfo();
+}
+
+
+String VisualScriptScriptCall::get_caption() const {
+
+ return "ScriptCall";
+}
+
+String VisualScriptScriptCall::get_text() const {
+
+ return " "+String(function)+"()";
+}
+
+
+
+void VisualScriptScriptCall::set_function(const StringName& p_type){
+
+ if (function==p_type)
+ return;
+
+ function=p_type;
+
+ _change_notify();
+ emit_signal("ports_changed");
+}
+StringName VisualScriptScriptCall::get_function() const {
+
+
+ return function;
+}
+
+void VisualScriptScriptCall::set_base_path(const NodePath& p_type) {
+
+ if (base_path==p_type)
+ return;
+
+ base_path=p_type;
+
+ _change_notify();
+ emit_signal("ports_changed");
+}
+
+NodePath VisualScriptScriptCall::get_base_path() const {
+
+ return base_path;
+}
+
+
+void VisualScriptScriptCall::set_call_mode(CallMode p_mode) {
+
+ if (call_mode==p_mode)
+ return;
+
+ call_mode=p_mode;
+
+ _change_notify();
+ emit_signal("ports_changed");
+
+}
+VisualScriptScriptCall::CallMode VisualScriptScriptCall::get_call_mode() const {
+
+ return call_mode;
+}
+
+void VisualScriptScriptCall::_validate_property(PropertyInfo& property) const {
+
+
+
+ if (property.name=="function/node_path") {
+ if (call_mode!=CALL_MODE_NODE_PATH) {
+ property.usage=0;
+ } else {
+
+ Node *bnode = _get_base_node();
+ if (bnode) {
+ property.hint_string=bnode->get_path(); //convert to loong string
+ } else {
+
+ }
+ }
+ }
+
+ if (property.name=="function/function") {
+ property.hint=PROPERTY_HINT_ENUM;
+
+
+ List<MethodInfo> methods;
+
+ if (call_mode==CALL_MODE_SELF) {
+
+ Ref<VisualScript> vs = get_visual_script();
+ if (vs.is_valid()) {
+
+ vs->get_method_list(&methods);
+
+ }
+ } else {
+
+ Node*base = _get_base_node();
+ if (!base)
+ return;
+ Ref<Script> script = base->get_script();
+ if (!script.is_valid())
+ return;
+
+ script->get_method_list(&methods);
+
+ }
+
+ List<String> mstring;
+ for (List<MethodInfo>::Element *E=methods.front();E;E=E->next()) {
+ if (E->get().name.begins_with("_"))
+ continue;
+ mstring.push_back(E->get().name.get_slice(":",0));
+ }
+
+ mstring.sort();
+
+ String ml;
+ for (List<String>::Element *E=mstring.front();E;E=E->next()) {
+
+ if (ml!=String())
+ ml+=",";
+ ml+=E->get();
+ }
+
+ property.hint_string=ml;
+ }
+
+}
+
+
+void VisualScriptScriptCall::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_function","function"),&VisualScriptScriptCall::set_function);
+ ObjectTypeDB::bind_method(_MD("get_function"),&VisualScriptScriptCall::get_function);
+
+ ObjectTypeDB::bind_method(_MD("set_call_mode","mode"),&VisualScriptScriptCall::set_call_mode);
+ ObjectTypeDB::bind_method(_MD("get_call_mode"),&VisualScriptScriptCall::get_call_mode);
+
+ ObjectTypeDB::bind_method(_MD("set_base_path","base_path"),&VisualScriptScriptCall::set_base_path);
+ ObjectTypeDB::bind_method(_MD("get_base_path"),&VisualScriptScriptCall::get_base_path);
+
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"function/call_mode",PROPERTY_HINT_ENUM,"Self,Node Path"),_SCS("set_call_mode"),_SCS("get_call_mode"));
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"function/node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_base_path"),_SCS("get_base_path"));
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"function/function"),_SCS("set_function"),_SCS("get_function"));
+
+ BIND_CONSTANT( CALL_MODE_SELF );
+ BIND_CONSTANT( CALL_MODE_NODE_PATH);
+
+}
+
+VisualScriptNodeInstance* VisualScriptScriptCall::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptScriptCall::VisualScriptScriptCall() {
+
+ call_mode=CALL_MODE_SELF;
+
+
+}
+
+template<VisualScriptScriptCall::CallMode cmode>
+static Ref<VisualScriptNode> create_script_call_node(const String& p_name) {
+
+ Ref<VisualScriptScriptCall> node;
+ node.instance();
+ node->set_call_mode(cmode);
+ return node;
+}
+
+
+//////////////////////////////////////////
+////////////////SCRIPT CALL//////////////////////
+//////////////////////////////////////////
+
+int VisualScriptEmitSignal::get_output_sequence_port_count() const {
+
+ return 1;
+}
+
+bool VisualScriptEmitSignal::has_input_sequence_port() const{
+
+ return true;
+}
+
+
+int VisualScriptEmitSignal::get_input_value_port_count() const{
+
+ Ref<VisualScript> vs = get_visual_script();
+ if (vs.is_valid()) {
+
+ if (!vs->has_custom_signal(name))
+ return 0;
+
+ return vs->custom_signal_get_argument_count(name);
+ }
+
+ return 0;
+
+}
+int VisualScriptEmitSignal::get_output_value_port_count() const{
+ return 0;
+}
+
+String VisualScriptEmitSignal::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptEmitSignal::get_input_value_port_info(int p_idx) const{
+
+ Ref<VisualScript> vs = get_visual_script();
+ if (vs.is_valid()) {
+
+ if (!vs->has_custom_signal(name))
+ return PropertyInfo();
+
+ return PropertyInfo(vs->custom_signal_get_argument_type(name,p_idx),vs->custom_signal_get_argument_name(name,p_idx));
+ }
+
+ return PropertyInfo();
+
+}
+
+PropertyInfo VisualScriptEmitSignal::get_output_value_port_info(int p_idx) const{
+
+ return PropertyInfo();
+}
+
+
+String VisualScriptEmitSignal::get_caption() const {
+
+ return "EmitSignal";
+}
+
+String VisualScriptEmitSignal::get_text() const {
+
+ return "emit "+String(name);
+}
+
+
+
+void VisualScriptEmitSignal::set_signal(const StringName& p_type){
+
+ if (name==p_type)
+ return;
+
+ name=p_type;
+
+ _change_notify();
+ emit_signal("ports_changed");
+}
+StringName VisualScriptEmitSignal::get_signal() const {
+
+
+ return name;
+}
+
+
+void VisualScriptEmitSignal::_validate_property(PropertyInfo& property) const {
+
+
+
+ if (property.name=="signal/signal") {
+ property.hint=PROPERTY_HINT_ENUM;
+
+
+ List<StringName> sigs;
+
+ Ref<VisualScript> vs = get_visual_script();
+ if (vs.is_valid()) {
+
+ vs->get_custom_signal_list(&sigs);
+
+ }
+
+ String ml;
+ for (List<StringName>::Element *E=sigs.front();E;E=E->next()) {
+
+ if (ml!=String())
+ ml+=",";
+ ml+=E->get();
+ }
+
+ property.hint_string=ml;
+ }
+
+}
+
+
+void VisualScriptEmitSignal::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_signal","name"),&VisualScriptEmitSignal::set_signal);
+ ObjectTypeDB::bind_method(_MD("get_signal"),&VisualScriptEmitSignal::get_signal);
+
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"signal/signal"),_SCS("set_signal"),_SCS("get_signal"));
+
+
+}
+
+VisualScriptNodeInstance* VisualScriptEmitSignal::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptEmitSignal::VisualScriptEmitSignal() {
+}
+
+void register_visual_script_func_nodes() {
+
+ VisualScriptLanguage::singleton->add_register_func("functions/call_method/call",create_function_call_node<VisualScriptFunctionCall::CALL_MODE_INSTANCE>);
+ VisualScriptLanguage::singleton->add_register_func("functions/call_method/call_in_self",create_function_call_node<VisualScriptFunctionCall::CALL_MODE_SELF>);
+ VisualScriptLanguage::singleton->add_register_func("functions/call_method/call_in_node",create_function_call_node<VisualScriptFunctionCall::CALL_MODE_NODE_PATH>);
+
+ VisualScriptLanguage::singleton->add_register_func("functions/set_property/set",create_property_set_node<VisualScriptPropertySet::CALL_MODE_INSTANCE>);
+ VisualScriptLanguage::singleton->add_register_func("functions/set_property/set_in_self",create_property_set_node<VisualScriptPropertySet::CALL_MODE_SELF>);
+ VisualScriptLanguage::singleton->add_register_func("functions/set_property/set_in_node",create_property_set_node<VisualScriptPropertySet::CALL_MODE_NODE_PATH>);
+
+ VisualScriptLanguage::singleton->add_register_func("functions/get_property/get",create_property_get_node<VisualScriptPropertyGet::CALL_MODE_INSTANCE>);
+ VisualScriptLanguage::singleton->add_register_func("functions/get_property/get_from_self",create_property_get_node<VisualScriptPropertyGet::CALL_MODE_SELF>);
+ VisualScriptLanguage::singleton->add_register_func("functions/get_property/get_from_node",create_property_get_node<VisualScriptPropertyGet::CALL_MODE_NODE_PATH>);
+
+ VisualScriptLanguage::singleton->add_register_func("functions/script/script_call",create_script_call_node<VisualScriptScriptCall::CALL_MODE_SELF>);
+ VisualScriptLanguage::singleton->add_register_func("functions/script/script_call_in_node",create_script_call_node<VisualScriptScriptCall::CALL_MODE_NODE_PATH>);
+ VisualScriptLanguage::singleton->add_register_func("functions/script/emit_signal",create_node_generic<VisualScriptEmitSignal>);
+
+
+}
diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h
new file mode 100644
index 0000000000..d1201541b3
--- /dev/null
+++ b/modules/visual_script/visual_script_func_nodes.h
@@ -0,0 +1,325 @@
+#ifndef VISUAL_SCRIPT_FUNC_NODES_H
+#define VISUAL_SCRIPT_FUNC_NODES_H
+
+#include "visual_script.h"
+
+
+class VisualScriptFunctionCall : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptFunctionCall,VisualScriptNode)
+public:
+ enum CallMode {
+ CALL_MODE_SELF,
+ CALL_MODE_NODE_PATH,
+ CALL_MODE_INSTANCE,
+ };
+private:
+
+ CallMode call_mode;
+ StringName base_type;
+ NodePath base_path;
+ StringName function;
+ int use_default_args;
+
+ Node *_get_base_node() const;
+ StringName _get_base_type() const;
+
+ void _update_defargs();
+protected:
+ virtual void _validate_property(PropertyInfo& property) const;
+
+ static void _bind_methods();
+
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_base_type(const StringName& p_type);
+ StringName get_base_type() const;
+
+ void set_function(const StringName& p_type);
+ StringName get_function() const;
+
+ void set_base_path(const NodePath& p_type);
+ NodePath get_base_path() const;
+
+ void set_call_mode(CallMode p_mode);
+ CallMode get_call_mode() const;
+
+ void set_use_default_args(int p_amount);
+ int get_use_default_args() const;
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptFunctionCall();
+};
+
+VARIANT_ENUM_CAST(VisualScriptFunctionCall::CallMode );
+
+
+class VisualScriptPropertySet : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptPropertySet,VisualScriptNode)
+public:
+ enum CallMode {
+ CALL_MODE_SELF,
+ CALL_MODE_NODE_PATH,
+ CALL_MODE_INSTANCE,
+ };
+private:
+
+ CallMode call_mode;
+ StringName base_type;
+ NodePath base_path;
+ StringName property;
+ bool use_builtin_value;
+ Variant builtin_value;
+
+ Node *_get_base_node() const;
+ StringName _get_base_type() const;
+
+
+protected:
+ virtual void _validate_property(PropertyInfo& property) const;
+
+ static void _bind_methods();
+
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_base_type(const StringName& p_type);
+ StringName get_base_type() const;
+
+ void set_property(const StringName& p_type);
+ StringName get_property() const;
+
+ void set_base_path(const NodePath& p_type);
+ NodePath get_base_path() const;
+
+ void set_call_mode(CallMode p_mode);
+ CallMode get_call_mode() const;
+
+ void set_use_builtin_value(bool p_use);
+ bool is_using_builtin_value() const;
+
+ void set_builtin_value(const Variant &p_value);
+ Variant get_builtin_value() const;
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptPropertySet();
+};
+
+VARIANT_ENUM_CAST(VisualScriptPropertySet::CallMode );
+
+
+class VisualScriptPropertyGet : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptPropertyGet,VisualScriptNode)
+public:
+ enum CallMode {
+ CALL_MODE_SELF,
+ CALL_MODE_NODE_PATH,
+ CALL_MODE_INSTANCE,
+ };
+private:
+
+ CallMode call_mode;
+ StringName base_type;
+ NodePath base_path;
+ StringName property;
+
+
+ Node *_get_base_node() const;
+ StringName _get_base_type() const;
+
+
+protected:
+ virtual void _validate_property(PropertyInfo& property) const;
+
+ static void _bind_methods();
+
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_base_type(const StringName& p_type);
+ StringName get_base_type() const;
+
+ void set_property(const StringName& p_type);
+ StringName get_property() const;
+
+ void set_base_path(const NodePath& p_type);
+ NodePath get_base_path() const;
+
+ void set_call_mode(CallMode p_mode);
+ CallMode get_call_mode() const;
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptPropertyGet();
+};
+
+
+
+
+
+VARIANT_ENUM_CAST(VisualScriptPropertyGet::CallMode );
+
+
+
+class VisualScriptScriptCall : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptScriptCall,VisualScriptNode)
+public:
+ enum CallMode {
+ CALL_MODE_SELF,
+ CALL_MODE_NODE_PATH,
+ };
+private:
+
+ CallMode call_mode;
+ NodePath base_path;
+ StringName function;
+
+
+ Node *_get_base_node() const;
+
+
+protected:
+ virtual void _validate_property(PropertyInfo& property) const;
+
+ static void _bind_methods();
+
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_function(const StringName& p_type);
+ StringName get_function() const;
+
+ void set_base_path(const NodePath& p_type);
+ NodePath get_base_path() const;
+
+ void set_call_mode(CallMode p_mode);
+ CallMode get_call_mode() const;
+
+
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptScriptCall();
+};
+
+VARIANT_ENUM_CAST(VisualScriptScriptCall::CallMode );
+
+
+
+
+class VisualScriptEmitSignal : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptEmitSignal,VisualScriptNode)
+
+private:
+
+ StringName name;
+
+
+protected:
+ virtual void _validate_property(PropertyInfo& property) const;
+
+ static void _bind_methods();
+
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_signal(const StringName& p_type);
+ StringName get_signal() const;
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptEmitSignal();
+};
+
+
+
+void register_visual_script_func_nodes();
+
+#endif // VISUAL_SCRIPT_FUNC_NODES_H
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
new file mode 100644
index 0000000000..f8d883c491
--- /dev/null
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -0,0 +1,1297 @@
+#include "visual_script_nodes.h"
+#include "global_constants.h"
+#include "globals.h"
+#include "scene/main/scene_main_loop.h"
+#include "os/os.h"
+#include "scene/main/node.h"
+
+//////////////////////////////////////////
+////////////////FUNCTION//////////////////
+//////////////////////////////////////////
+
+
+bool VisualScriptFunction::_set(const StringName& p_name, const Variant& p_value) {
+
+
+ if (p_name=="argument_count") {
+
+ int new_argc=p_value;
+ int argc = arguments.size();
+ if (argc==new_argc)
+ return true;
+
+ arguments.resize(new_argc);
+
+ for(int i=argc;i<new_argc;i++) {
+ arguments[i].name="arg"+itos(i+1);
+ arguments[i].type=Variant::NIL;
+ }
+ emit_signal("ports_changed");
+ _change_notify();
+ return true;
+ }
+ if (String(p_name).begins_with("argument/")) {
+ int idx = String(p_name).get_slice("/",1).to_int()-1;
+ ERR_FAIL_INDEX_V(idx,arguments.size(),false);
+ String what = String(p_name).get_slice("/",2);
+ if (what=="type") {
+
+ Variant::Type new_type = Variant::Type(int(p_value));
+ arguments[idx].type=new_type;
+ emit_signal("ports_changed");
+
+ return true;
+ }
+
+ if (what=="name") {
+
+ arguments[idx].name=p_value;
+ emit_signal("ports_changed");
+ return true;
+ }
+
+
+ }
+
+
+ return false;
+}
+
+bool VisualScriptFunction::_get(const StringName& p_name,Variant &r_ret) const {
+
+
+ if (p_name=="argument_count") {
+ r_ret = arguments.size();
+ return true;
+ }
+ if (String(p_name).begins_with("argument/")) {
+ int idx = String(p_name).get_slice("/",1).to_int()-1;
+ ERR_FAIL_INDEX_V(idx,arguments.size(),false);
+ String what = String(p_name).get_slice("/",2);
+ if (what=="type") {
+ r_ret = arguments[idx].type;
+ return true;
+ }
+ if (what=="name") {
+ r_ret = arguments[idx].name;
+ return true;
+ }
+
+
+
+ }
+
+ return false;
+}
+void VisualScriptFunction::_get_property_list( List<PropertyInfo> *p_list) const {
+
+
+ p_list->push_back(PropertyInfo(Variant::INT,"argument_count",PROPERTY_HINT_RANGE,"0,256"));
+ String argt="Variant";
+ for(int i=1;i<Variant::VARIANT_MAX;i++) {
+ argt+=","+Variant::get_type_name(Variant::Type(i));
+ }
+
+ for(int i=0;i<arguments.size();i++) {
+ p_list->push_back(PropertyInfo(Variant::INT,"argument/"+itos(i+1)+"/type",PROPERTY_HINT_ENUM,argt));
+ p_list->push_back(PropertyInfo(Variant::STRING,"argument/"+itos(i+1)+"/name"));
+ }
+}
+
+
+int VisualScriptFunction::get_output_sequence_port_count() const {
+
+ return 1;
+}
+
+bool VisualScriptFunction::has_input_sequence_port() const{
+
+ return false;
+}
+
+int VisualScriptFunction::get_input_value_port_count() const{
+
+ return 0;
+}
+int VisualScriptFunction::get_output_value_port_count() const{
+
+ return arguments.size();
+}
+
+String VisualScriptFunction::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptFunction::get_input_value_port_info(int p_idx) const{
+
+ ERR_FAIL_V(PropertyInfo());
+ return PropertyInfo();
+}
+PropertyInfo VisualScriptFunction::get_output_value_port_info(int p_idx) const{
+
+ ERR_FAIL_INDEX_V(p_idx,arguments.size(),PropertyInfo());
+ PropertyInfo out;
+ out.type=arguments[p_idx].type;
+ out.name=arguments[p_idx].name;
+ return out;
+}
+
+String VisualScriptFunction::get_caption() const {
+
+ return "Function";
+}
+
+String VisualScriptFunction::get_text() const {
+
+ return get_name(); //use name as function name I guess
+}
+
+void VisualScriptFunction::add_argument(Variant::Type p_type,const String& p_name,int p_index){
+
+ Argument arg;
+ arg.name=p_name;
+ arg.type=p_type;
+ if (p_index>=0)
+ arguments.insert(p_index,arg);
+ else
+ arguments.push_back(arg);
+
+ emit_signal("ports_changed");
+
+}
+void VisualScriptFunction::set_argument_type(int p_argidx,Variant::Type p_type){
+
+ ERR_FAIL_INDEX(p_argidx,arguments.size());
+
+ arguments[p_argidx].type=p_type;
+ emit_signal("ports_changed");
+}
+Variant::Type VisualScriptFunction::get_argument_type(int p_argidx) const {
+
+ ERR_FAIL_INDEX_V(p_argidx,arguments.size(),Variant::NIL);
+ return arguments[p_argidx].type;
+
+}
+void VisualScriptFunction::set_argument_name(int p_argidx,const String& p_name) {
+
+ ERR_FAIL_INDEX(p_argidx,arguments.size());
+
+ arguments[p_argidx].name=p_name;
+ emit_signal("ports_changed");
+
+}
+String VisualScriptFunction::get_argument_name(int p_argidx) const {
+
+ ERR_FAIL_INDEX_V(p_argidx,arguments.size(),String());
+ return arguments[p_argidx].name;
+
+}
+void VisualScriptFunction::remove_argument(int p_argidx) {
+
+ ERR_FAIL_INDEX(p_argidx,arguments.size());
+
+ arguments.remove(p_argidx);
+ emit_signal("ports_changed");
+
+}
+
+int VisualScriptFunction::get_argument_count() const {
+
+ return arguments.size();
+}
+
+
+VisualScriptNodeInstance* VisualScriptFunction::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptFunction::VisualScriptFunction() {
+
+
+}
+
+
+//////////////////////////////////////////
+////////////////OPERATOR//////////////////
+//////////////////////////////////////////
+
+int VisualScriptOperator::get_output_sequence_port_count() const {
+
+ return 1;
+}
+
+bool VisualScriptOperator::has_input_sequence_port() const{
+
+ return true;
+}
+
+int VisualScriptOperator::get_input_value_port_count() const{
+
+ return (op==Variant::OP_BIT_NEGATE || op==Variant::OP_NOT || op==Variant::OP_NEGATE) ? 1 : 2;
+}
+int VisualScriptOperator::get_output_value_port_count() const{
+
+ return 1;
+}
+
+String VisualScriptOperator::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptOperator::get_input_value_port_info(int p_idx) const{
+
+ static const Variant::Type port_types[Variant::OP_MAX][2]={
+ {Variant::NIL,Variant::NIL}, //OP_EQUAL,
+ {Variant::NIL,Variant::NIL}, //OP_NOT_EQUAL,
+ {Variant::NIL,Variant::NIL}, //OP_LESS,
+ {Variant::NIL,Variant::NIL}, //OP_LESS_EQUAL,
+ {Variant::NIL,Variant::NIL}, //OP_GREATER,
+ {Variant::NIL,Variant::NIL}, //OP_GREATER_EQUAL,
+ //mathematic
+ {Variant::NIL,Variant::NIL}, //OP_ADD,
+ {Variant::NIL,Variant::NIL}, //OP_SUBSTRACT,
+ {Variant::NIL,Variant::NIL}, //OP_MULTIPLY,
+ {Variant::NIL,Variant::NIL}, //OP_DIVIDE,
+ {Variant::NIL,Variant::NIL}, //OP_NEGATE,
+ {Variant::INT,Variant::INT}, //OP_MODULE,
+ {Variant::STRING,Variant::STRING}, //OP_STRING_CONCAT,
+ //bitwise
+ {Variant::INT,Variant::INT}, //OP_SHIFT_LEFT,
+ {Variant::INT,Variant::INT}, //OP_SHIFT_RIGHT,
+ {Variant::INT,Variant::INT}, //OP_BIT_AND,
+ {Variant::INT,Variant::INT}, //OP_BIT_OR,
+ {Variant::INT,Variant::INT}, //OP_BIT_XOR,
+ {Variant::INT,Variant::INT}, //OP_BIT_NEGATE,
+ //logic
+ {Variant::BOOL,Variant::BOOL}, //OP_AND,
+ {Variant::BOOL,Variant::BOOL}, //OP_OR,
+ {Variant::BOOL,Variant::BOOL}, //OP_XOR,
+ {Variant::BOOL,Variant::BOOL}, //OP_NOT,
+ //containment
+ {Variant::NIL,Variant::NIL} //OP_IN,
+ };
+
+ ERR_FAIL_INDEX_V(p_idx,Variant::OP_MAX,PropertyInfo());
+
+ PropertyInfo pinfo;
+ pinfo.name=p_idx==0?"A":"B";
+ pinfo.type=port_types[op][p_idx];
+ return pinfo;
+}
+PropertyInfo VisualScriptOperator::get_output_value_port_info(int p_idx) const{
+ static const Variant::Type port_types[Variant::OP_MAX]={
+ //comparation
+ Variant::BOOL, //OP_EQUAL,
+ Variant::BOOL, //OP_NOT_EQUAL,
+ Variant::BOOL, //OP_LESS,
+ Variant::BOOL, //OP_LESS_EQUAL,
+ Variant::BOOL, //OP_GREATER,
+ Variant::BOOL, //OP_GREATER_EQUAL,
+ //mathematic
+ Variant::NIL, //OP_ADD,
+ Variant::NIL, //OP_SUBSTRACT,
+ Variant::NIL, //OP_MULTIPLY,
+ Variant::NIL, //OP_DIVIDE,
+ Variant::NIL, //OP_NEGATE,
+ Variant::INT, //OP_MODULE,
+ Variant::STRING, //OP_STRING_CONCAT,
+ //bitwise
+ Variant::INT, //OP_SHIFT_LEFT,
+ Variant::INT, //OP_SHIFT_RIGHT,
+ Variant::INT, //OP_BIT_AND,
+ Variant::INT, //OP_BIT_OR,
+ Variant::INT, //OP_BIT_XOR,
+ Variant::INT, //OP_BIT_NEGATE,
+ //logic
+ Variant::BOOL, //OP_AND,
+ Variant::BOOL, //OP_OR,
+ Variant::BOOL, //OP_XOR,
+ Variant::BOOL, //OP_NOT,
+ //containment
+ Variant::BOOL //OP_IN,
+ };
+
+ PropertyInfo pinfo;
+ pinfo.name="";
+ pinfo.type=port_types[op];
+ return pinfo;
+
+}
+
+static const char* op_names[]={
+ //comparation
+ "Equal", //OP_EQUAL,
+ "NotEqual", //OP_NOT_EQUAL,
+ "Less", //OP_LESS,
+ "LessEqual", //OP_LESS_EQUAL,
+ "Greater", //OP_GREATER,
+ "GreaterEq", //OP_GREATER_EQUAL,
+ //mathematic
+ "Add", //OP_ADD,
+ "Subtract", //OP_SUBSTRACT,
+ "Multiply", //OP_MULTIPLY,
+ "Divide", //OP_DIVIDE,
+ "Negate", //OP_NEGATE,
+ "Remainder", //OP_MODULE,
+ "Concat", //OP_STRING_CONCAT,
+ //bitwise
+ "ShiftLeft", //OP_SHIFT_LEFT,
+ "ShiftRight", //OP_SHIFT_RIGHT,
+ "BitAnd", //OP_BIT_AND,
+ "BitOr", //OP_BIT_OR,
+ "BitXor", //OP_BIT_XOR,
+ "BitNeg", //OP_BIT_NEGATE,
+ //logic
+ "And", //OP_AND,
+ "Or", //OP_OR,
+ "Xor", //OP_XOR,
+ "Not", //OP_NOT,
+ //containment
+ "In", //OP_IN,
+};
+
+String VisualScriptOperator::get_caption() const {
+
+
+
+ return op_names[op];
+}
+
+String VisualScriptOperator::get_text() const {
+
+ static const wchar_t* op_names[]={
+ //comparation
+ L"A = B", //OP_EQUAL,
+ L"A \u2260 B", //OP_NOT_EQUAL,
+ L"A < B", //OP_LESS,
+ L"A \u2264 B", //OP_LESS_EQUAL,
+ L"A > B", //OP_GREATER,
+ L"A \u2265 B", //OP_GREATER_EQUAL,
+ //mathematic
+ L"A + B", //OP_ADD,
+ L"A - B", //OP_SUBSTRACT,
+ L"A x B", //OP_MULTIPLY,
+ L"A \u00F7 B", //OP_DIVIDE,
+ L"\u00AC A", //OP_NEGATE,
+ L"A mod B", //OP_MODULE,
+ L"A .. B", //OP_STRING_CONCAT,
+ //bitwise
+ L"A << B", //OP_SHIFT_LEFT,
+ L"A >> B", //OP_SHIFT_RIGHT,
+ L"A & B", //OP_BIT_AND,
+ L"A | B", //OP_BIT_OR,
+ L"A ^ B", //OP_BIT_XOR,
+ L"~A", //OP_BIT_NEGATE,
+ //logic
+ L"A and B", //OP_AND,
+ L"A or B", //OP_OR,
+ L"A xor B", //OP_XOR,
+ L"not A", //OP_NOT,
+
+ };
+ return op_names[op];
+}
+
+void VisualScriptOperator::set_operator(Variant::Operator p_op) {
+
+ if (op==p_op)
+ return;
+ op=p_op;
+ emit_signal("ports_changed");
+
+}
+
+Variant::Operator VisualScriptOperator::get_operator() const{
+
+ return op;
+}
+
+
+void VisualScriptOperator::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_operator","op"),&VisualScriptOperator::set_operator);
+ ObjectTypeDB::bind_method(_MD("get_operator"),&VisualScriptOperator::get_operator);
+
+ String types;
+ for(int i=0;i<Variant::OP_MAX;i++) {
+ if (i>0)
+ types+=",";
+ types+=op_names[i];
+ }
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"operator_value/type",PROPERTY_HINT_ENUM,types),_SCS("set_operator"),_SCS("get_operator"));
+
+}
+
+VisualScriptNodeInstance* VisualScriptOperator::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptOperator::VisualScriptOperator() {
+
+ op=Variant::OP_ADD;
+}
+
+
+
+template<Variant::Operator OP>
+static Ref<VisualScriptNode> create_op_node(const String& p_name) {
+
+ Ref<VisualScriptOperator> node;
+ node.instance();
+ node->set_operator(OP);
+ return node;
+}
+
+//////////////////////////////////////////
+////////////////VARIABLE//////////////////
+//////////////////////////////////////////
+
+int VisualScriptVariable::get_output_sequence_port_count() const {
+
+ return 1;
+}
+
+bool VisualScriptVariable::has_input_sequence_port() const{
+
+ return true;
+}
+
+int VisualScriptVariable::get_input_value_port_count() const{
+
+ return 1;
+}
+int VisualScriptVariable::get_output_value_port_count() const{
+
+ return 1;
+}
+
+String VisualScriptVariable::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptVariable::get_input_value_port_info(int p_idx) const{
+
+ PropertyInfo pinfo;
+ pinfo.name="set";
+ if (get_visual_script().is_valid() && get_visual_script()->has_variable(variable)) {
+ PropertyInfo vinfo = get_visual_script()->get_variable_info(variable);
+ pinfo.type=vinfo.type;
+ pinfo.hint=vinfo.hint;
+ pinfo.hint_string=vinfo.hint_string;
+ }
+ return pinfo;
+}
+
+PropertyInfo VisualScriptVariable::get_output_value_port_info(int p_idx) const{
+
+ PropertyInfo pinfo;
+ pinfo.name="get";
+ if (get_visual_script().is_valid() && get_visual_script()->has_variable(variable)) {
+ PropertyInfo vinfo = get_visual_script()->get_variable_info(variable);
+ pinfo.type=vinfo.type;
+ pinfo.hint=vinfo.hint;
+ pinfo.hint_string=vinfo.hint_string;
+ }
+ return pinfo;
+}
+
+
+String VisualScriptVariable::get_caption() const {
+
+ return "Variable";
+}
+
+String VisualScriptVariable::get_text() const {
+
+ return variable;
+}
+
+void VisualScriptVariable::set_variable(StringName p_variable) {
+
+ if (variable==p_variable)
+ return;
+ variable=p_variable;
+ emit_signal("ports_changed");
+
+}
+
+StringName VisualScriptVariable::get_variable() const{
+
+ return variable;
+}
+
+void VisualScriptVariable::_validate_property(PropertyInfo& property) const {
+
+ if (property.name=="variable/name" && get_visual_script().is_valid()) {
+ Ref<VisualScript> vs = get_visual_script();
+ List<StringName> vars;
+ vs->get_variable_list(&vars);
+
+ String vhint;
+ for (List<StringName>::Element *E=vars.front();E;E=E->next()) {
+ if (vhint!=String())
+ vhint+=",";
+
+ vhint+=E->get().operator String();
+ }
+
+ property.hint=PROPERTY_HINT_ENUM;
+ property.hint_string=vhint;
+ }
+}
+
+void VisualScriptVariable::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_variable","name"),&VisualScriptVariable::set_variable);
+ ObjectTypeDB::bind_method(_MD("get_variable"),&VisualScriptVariable::get_variable);
+
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"variable/name"),_SCS("set_variable"),_SCS("get_variable"));
+
+}
+
+VisualScriptNodeInstance* VisualScriptVariable::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptVariable::VisualScriptVariable() {
+
+
+}
+
+
+
+//////////////////////////////////////////
+////////////////CONSTANT//////////////////
+//////////////////////////////////////////
+
+int VisualScriptConstant::get_output_sequence_port_count() const {
+
+ return 0;
+}
+
+bool VisualScriptConstant::has_input_sequence_port() const{
+
+ return false;
+}
+
+int VisualScriptConstant::get_input_value_port_count() const{
+
+ return 0;
+}
+int VisualScriptConstant::get_output_value_port_count() const{
+
+ return 1;
+}
+
+String VisualScriptConstant::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptConstant::get_input_value_port_info(int p_idx) const{
+
+ return PropertyInfo();
+}
+
+PropertyInfo VisualScriptConstant::get_output_value_port_info(int p_idx) const{
+
+ PropertyInfo pinfo;
+ pinfo.name="get";
+ pinfo.type=type;
+ return pinfo;
+}
+
+
+String VisualScriptConstant::get_caption() const {
+
+ return "Constant";
+}
+
+String VisualScriptConstant::get_text() const {
+
+ return String(value);
+}
+
+void VisualScriptConstant::set_constant_type(Variant::Type p_type) {
+
+ if (type==p_type)
+ return;
+
+ type=p_type;
+ emit_signal("ports_changed");
+ Variant::CallError ce;
+ value=Variant::construct(type,NULL,0,ce);
+ _change_notify();
+
+}
+
+Variant::Type VisualScriptConstant::get_constant_type() const{
+
+ return type;
+}
+
+void VisualScriptConstant::set_constant_value(Variant p_value){
+
+ if (value==p_value)
+ return;
+
+ value=p_value;
+ emit_signal("ports_changed");
+}
+Variant VisualScriptConstant::get_constant_value() const{
+
+ return value;
+}
+
+void VisualScriptConstant::_validate_property(PropertyInfo& property) const {
+
+
+ if (property.name=="constant/value") {
+ property.type=type;
+ if (type==Variant::NIL)
+ property.usage=0; //do not save if nil
+ }
+}
+
+void VisualScriptConstant::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_constant_type","type"),&VisualScriptConstant::set_constant_type);
+ ObjectTypeDB::bind_method(_MD("get_constant_type"),&VisualScriptConstant::get_constant_type);
+
+ ObjectTypeDB::bind_method(_MD("set_constant_value","value"),&VisualScriptConstant::set_constant_value);
+ ObjectTypeDB::bind_method(_MD("get_constant_value"),&VisualScriptConstant::get_constant_value);
+
+ String argt="Null";
+ for(int i=1;i<Variant::VARIANT_MAX;i++) {
+ argt+=","+Variant::get_type_name(Variant::Type(i));
+ }
+
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"constant/type",PROPERTY_HINT_ENUM,argt),_SCS("set_constant_type"),_SCS("get_constant_type"));
+ ADD_PROPERTY(PropertyInfo(Variant::NIL,"constant/value"),_SCS("set_constant_value"),_SCS("get_constant_value"));
+
+}
+
+VisualScriptNodeInstance* VisualScriptConstant::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptConstant::VisualScriptConstant() {
+
+ type=Variant::NIL;
+
+}
+
+
+
+//////////////////////////////////////////
+////////////////INDEX////////////////////
+//////////////////////////////////////////
+
+int VisualScriptIndexGet::get_output_sequence_port_count() const {
+
+ return 1;
+}
+
+bool VisualScriptIndexGet::has_input_sequence_port() const{
+
+ return true;
+}
+
+int VisualScriptIndexGet::get_input_value_port_count() const{
+
+ return 2;
+}
+int VisualScriptIndexGet::get_output_value_port_count() const{
+
+ return 1;
+}
+
+String VisualScriptIndexGet::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptIndexGet::get_input_value_port_info(int p_idx) const{
+
+ if (p_idx==0) {
+ return PropertyInfo(Variant::NIL,"base");
+ } else {
+ return PropertyInfo(Variant::NIL,"index");
+
+ }
+}
+
+PropertyInfo VisualScriptIndexGet::get_output_value_port_info(int p_idx) const{
+
+ return PropertyInfo();
+}
+
+
+String VisualScriptIndexGet::get_caption() const {
+
+ return "IndexGet";
+}
+
+String VisualScriptIndexGet::get_text() const {
+
+ return String("get");
+}
+
+
+VisualScriptNodeInstance* VisualScriptIndexGet::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptIndexGet::VisualScriptIndexGet() {
+
+
+
+}
+
+//////////////////////////////////////////
+////////////////INDEXSET//////////////////
+//////////////////////////////////////////
+
+int VisualScriptIndexSet::get_output_sequence_port_count() const {
+
+ return 1;
+}
+
+bool VisualScriptIndexSet::has_input_sequence_port() const{
+
+ return true;
+}
+
+int VisualScriptIndexSet::get_input_value_port_count() const{
+
+ return 3;
+}
+int VisualScriptIndexSet::get_output_value_port_count() const{
+
+ return 0;
+}
+
+String VisualScriptIndexSet::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptIndexSet::get_input_value_port_info(int p_idx) const{
+
+ if (p_idx==0) {
+ return PropertyInfo(Variant::NIL,"base");
+ } else if (p_idx==1){
+ return PropertyInfo(Variant::NIL,"index");
+
+ } else {
+ return PropertyInfo(Variant::NIL,"value");
+
+ }
+}
+
+PropertyInfo VisualScriptIndexSet::get_output_value_port_info(int p_idx) const{
+
+ return PropertyInfo();
+}
+
+
+String VisualScriptIndexSet::get_caption() const {
+
+ return "IndexSet";
+}
+
+String VisualScriptIndexSet::get_text() const {
+
+ return String("set");
+}
+
+
+VisualScriptNodeInstance* VisualScriptIndexSet::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+VisualScriptIndexSet::VisualScriptIndexSet() {
+
+
+
+}
+
+
+//////////////////////////////////////////
+////////////////GLOBALCONSTANT///////////
+//////////////////////////////////////////
+
+int VisualScriptGlobalConstant::get_output_sequence_port_count() const {
+
+ return 0;
+}
+
+bool VisualScriptGlobalConstant::has_input_sequence_port() const{
+
+ return false;
+}
+
+int VisualScriptGlobalConstant::get_input_value_port_count() const{
+
+ return 0;
+}
+int VisualScriptGlobalConstant::get_output_value_port_count() const{
+
+ return 1;
+}
+
+String VisualScriptGlobalConstant::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptGlobalConstant::get_input_value_port_info(int p_idx) const{
+
+ return PropertyInfo();
+}
+
+PropertyInfo VisualScriptGlobalConstant::get_output_value_port_info(int p_idx) const{
+
+ return PropertyInfo(Variant::INT,"value");
+}
+
+
+String VisualScriptGlobalConstant::get_caption() const {
+
+ return "GlobalConst";
+}
+
+String VisualScriptGlobalConstant::get_text() const {
+
+ return GlobalConstants::get_global_constant_name(index);
+}
+
+void VisualScriptGlobalConstant::set_global_constant(int p_which) {
+
+ index=p_which;
+ _change_notify();
+ emit_signal("ports_changed");
+}
+
+int VisualScriptGlobalConstant::get_global_constant() {
+ return index;
+}
+
+
+
+VisualScriptNodeInstance* VisualScriptGlobalConstant::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+void VisualScriptGlobalConstant::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_global_constant","index"),&VisualScriptGlobalConstant::set_global_constant);
+ ObjectTypeDB::bind_method(_MD("get_global_constant"),&VisualScriptGlobalConstant::get_global_constant);
+
+ String cc;
+
+ for(int i=0;i<GlobalConstants::get_global_constant_count();i++) {
+
+ if (i>0)
+ cc+=",";
+ cc+=GlobalConstants::get_global_constant_name(i);
+ }
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"constant",PROPERTY_HINT_ENUM,cc),_SCS("set_global_constant"),_SCS("get_global_constant"));
+}
+
+VisualScriptGlobalConstant::VisualScriptGlobalConstant() {
+
+ index=0;
+}
+
+
+
+//////////////////////////////////////////
+////////////////MATHCONSTANT///////////
+//////////////////////////////////////////
+
+
+const char* VisualScriptMathConstant::const_name[MATH_CONSTANT_MAX]={
+ "One",
+ "PI",
+ "PIx2",
+ "PI/2",
+ "E",
+ "Sqrt2",
+};
+int VisualScriptMathConstant::get_output_sequence_port_count() const {
+
+ return 0;
+}
+
+bool VisualScriptMathConstant::has_input_sequence_port() const{
+
+ return false;
+}
+
+int VisualScriptMathConstant::get_input_value_port_count() const{
+
+ return 0;
+}
+int VisualScriptMathConstant::get_output_value_port_count() const{
+
+ return 1;
+}
+
+String VisualScriptMathConstant::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptMathConstant::get_input_value_port_info(int p_idx) const{
+
+ return PropertyInfo();
+}
+
+PropertyInfo VisualScriptMathConstant::get_output_value_port_info(int p_idx) const{
+
+ return PropertyInfo(Variant::INT,"value");
+}
+
+
+String VisualScriptMathConstant::get_caption() const {
+
+ return "MathConst";
+}
+
+String VisualScriptMathConstant::get_text() const {
+
+ return const_name[constant];
+}
+
+void VisualScriptMathConstant::set_math_constant(MathConstant p_which) {
+
+ constant=p_which;
+ _change_notify();
+ emit_signal("ports_changed");
+}
+
+VisualScriptMathConstant::MathConstant VisualScriptMathConstant::get_math_constant() {
+ return constant;
+}
+
+
+
+VisualScriptNodeInstance* VisualScriptMathConstant::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+void VisualScriptMathConstant::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_math_constant","which"),&VisualScriptMathConstant::set_math_constant);
+ ObjectTypeDB::bind_method(_MD("get_math_constant"),&VisualScriptMathConstant::get_math_constant);
+
+ String cc;
+
+ for(int i=0;i<MATH_CONSTANT_MAX;i++) {
+
+ if (i>0)
+ cc+=",";
+ cc+=const_name[i];
+ }
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"constant",PROPERTY_HINT_ENUM,cc),_SCS("set_math_constant"),_SCS("get_math_constant"));
+}
+
+VisualScriptMathConstant::VisualScriptMathConstant() {
+
+ constant=MATH_CONSTANT_ONE;
+}
+
+
+
+//////////////////////////////////////////
+////////////////GLOBALSINGLETON///////////
+//////////////////////////////////////////
+
+int VisualScriptSingleton::get_output_sequence_port_count() const {
+
+ return 0;
+}
+
+bool VisualScriptSingleton::has_input_sequence_port() const{
+
+ return false;
+}
+
+int VisualScriptSingleton::get_input_value_port_count() const{
+
+ return 0;
+}
+int VisualScriptSingleton::get_output_value_port_count() const{
+
+ return 1;
+}
+
+String VisualScriptSingleton::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptSingleton::get_input_value_port_info(int p_idx) const{
+
+ return PropertyInfo();
+}
+
+PropertyInfo VisualScriptSingleton::get_output_value_port_info(int p_idx) const{
+
+ return PropertyInfo(Variant::OBJECT,"instance");
+}
+
+
+String VisualScriptSingleton::get_caption() const {
+
+ return "Singleton";
+}
+
+String VisualScriptSingleton::get_text() const {
+
+ return singleton;
+}
+
+void VisualScriptSingleton::set_singleton(const String& p_string) {
+
+ singleton=p_string;
+
+ _change_notify();
+ emit_signal("ports_changed");
+}
+
+String VisualScriptSingleton::get_singleton() {
+ return singleton;
+}
+
+
+
+VisualScriptNodeInstance* VisualScriptSingleton::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+void VisualScriptSingleton::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_singleton","name"),&VisualScriptSingleton::set_singleton);
+ ObjectTypeDB::bind_method(_MD("get_singleton"),&VisualScriptSingleton::get_singleton);
+
+ String cc;
+
+ List<Globals::Singleton> singletons;
+
+ Globals::get_singleton()->get_singletons(&singletons);
+
+ for (List<Globals::Singleton>::Element *E=singletons.front();E;E=E->next()) {
+ if (E->get().name=="VS" || E->get().name=="PS" || E->get().name=="PS2D" || E->get().name=="AS" || E->get().name=="TS" || E->get().name=="SS" || E->get().name=="SS2D")
+ continue; //skip these, too simple named
+
+ if (cc!=String())
+ cc+=",";
+ cc+=E->get().name;
+ }
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING,"constant",PROPERTY_HINT_ENUM,cc),_SCS("set_singleton"),_SCS("get_singleton"));
+}
+
+VisualScriptSingleton::VisualScriptSingleton() {
+
+ singleton=String();
+}
+
+
+
+//////////////////////////////////////////
+////////////////GETNODE///////////
+//////////////////////////////////////////
+
+int VisualScriptSceneNode::get_output_sequence_port_count() const {
+
+ return 0;
+}
+
+bool VisualScriptSceneNode::has_input_sequence_port() const{
+
+ return false;
+}
+
+int VisualScriptSceneNode::get_input_value_port_count() const{
+
+ return 0;
+}
+int VisualScriptSceneNode::get_output_value_port_count() const{
+
+ return 1;
+}
+
+String VisualScriptSceneNode::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptSceneNode::get_input_value_port_info(int p_idx) const{
+
+ return PropertyInfo();
+}
+
+PropertyInfo VisualScriptSceneNode::get_output_value_port_info(int p_idx) const{
+
+ return PropertyInfo(Variant::OBJECT,"node");
+}
+
+
+String VisualScriptSceneNode::get_caption() const {
+
+ return "SceneNode";
+}
+
+String VisualScriptSceneNode::get_text() const {
+
+ return path.simplified();
+}
+
+void VisualScriptSceneNode::set_node_path(const NodePath& p_path) {
+
+ path=p_path;
+ _change_notify();
+ emit_signal("ports_changed");
+}
+
+NodePath VisualScriptSceneNode::get_node_path() {
+ return path;
+}
+
+
+
+VisualScriptNodeInstance* VisualScriptSceneNode::instance(VScriptInstance* p_instance) {
+
+ return NULL;
+}
+
+#ifdef TOOLS_ENABLED
+
+static Node* _find_script_node(Node* p_edited_scene,Node* p_current_node,const Ref<Script> &script) {
+
+ if (p_edited_scene!=p_current_node && p_current_node->get_owner()!=p_edited_scene)
+ return NULL;
+
+ Ref<Script> scr = p_current_node->get_script();
+
+ if (scr.is_valid() && scr==script)
+ return p_current_node;
+
+ for(int i=0;i<p_current_node->get_child_count();i++) {
+ Node *n = _find_script_node(p_edited_scene,p_current_node->get_child(i),script);
+ if (n)
+ return n;
+ }
+
+ return NULL;
+}
+
+#endif
+
+void VisualScriptSceneNode::_validate_property(PropertyInfo& property) const {
+
+#ifdef TOOLS_ENABLED
+ if (property.name=="node_path") {
+
+ Ref<Script> script = get_visual_script();
+ if (!script.is_valid())
+ return;
+
+ MainLoop * main_loop = OS::get_singleton()->get_main_loop();
+ if (!main_loop)
+ return;
+
+ SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
+
+ if (!scene_tree)
+ return;
+
+ Node *edited_scene = scene_tree->get_edited_scene_root();
+
+ if (!edited_scene)
+ return;
+
+ Node* script_node = _find_script_node(edited_scene,edited_scene,script);
+
+ if (!script_node)
+ return;
+
+ property.hint_string=script_node->get_path();
+ }
+#endif
+}
+
+void VisualScriptSceneNode::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_node_path","path"),&VisualScriptSceneNode::set_node_path);
+ ObjectTypeDB::bind_method(_MD("get_node_path"),&VisualScriptSceneNode::get_node_path);
+
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_node_path"),_SCS("get_node_path"));
+}
+
+VisualScriptSceneNode::VisualScriptSceneNode() {
+
+ path=String(".");
+}
+
+
+void register_visual_script_nodes() {
+
+ VisualScriptLanguage::singleton->add_register_func("data/variable",create_node_generic<VisualScriptVariable>);
+ VisualScriptLanguage::singleton->add_register_func("data/constant",create_node_generic<VisualScriptConstant>);
+ VisualScriptLanguage::singleton->add_register_func("data/global_constant",create_node_generic<VisualScriptGlobalConstant>);
+ VisualScriptLanguage::singleton->add_register_func("data/math_constant",create_node_generic<VisualScriptMathConstant>);
+ VisualScriptLanguage::singleton->add_register_func("data/singleton",create_node_generic<VisualScriptSingleton>);
+ VisualScriptLanguage::singleton->add_register_func("data/scene_node",create_node_generic<VisualScriptSceneNode>);
+
+
+ VisualScriptLanguage::singleton->add_register_func("index/get",create_node_generic<VisualScriptIndexGet>);
+ VisualScriptLanguage::singleton->add_register_func("index/set",create_node_generic<VisualScriptIndexSet>);
+
+
+ VisualScriptLanguage::singleton->add_register_func("operators/compare/equal",create_op_node<Variant::OP_EQUAL>);
+ VisualScriptLanguage::singleton->add_register_func("operators/compare/not_equal",create_op_node<Variant::OP_NOT_EQUAL>);
+ VisualScriptLanguage::singleton->add_register_func("operators/compare/less",create_op_node<Variant::OP_LESS>);
+ VisualScriptLanguage::singleton->add_register_func("operators/compare/less_equal",create_op_node<Variant::OP_LESS_EQUAL>);
+ VisualScriptLanguage::singleton->add_register_func("operators/compare/greater",create_op_node<Variant::OP_GREATER>);
+ VisualScriptLanguage::singleton->add_register_func("operators/compare/greater_equal",create_op_node<Variant::OP_GREATER_EQUAL>);
+ //mathematic
+ VisualScriptLanguage::singleton->add_register_func("operators/math/add",create_op_node<Variant::OP_ADD>);
+ VisualScriptLanguage::singleton->add_register_func("operators/math/subtract",create_op_node<Variant::OP_SUBSTRACT>);
+ VisualScriptLanguage::singleton->add_register_func("operators/math/multiply",create_op_node<Variant::OP_MULTIPLY>);
+ VisualScriptLanguage::singleton->add_register_func("operators/math/divide",create_op_node<Variant::OP_DIVIDE>);
+ VisualScriptLanguage::singleton->add_register_func("operators/math/negate",create_op_node<Variant::OP_NEGATE>);
+ VisualScriptLanguage::singleton->add_register_func("operators/math/remainder",create_op_node<Variant::OP_MODULE>);
+ VisualScriptLanguage::singleton->add_register_func("operators/math/string_concat",create_op_node<Variant::OP_STRING_CONCAT>);
+ //bitwise
+ VisualScriptLanguage::singleton->add_register_func("operators/bitwise/shift_left",create_op_node<Variant::OP_SHIFT_LEFT>);
+ VisualScriptLanguage::singleton->add_register_func("operators/bitwise/shift_right",create_op_node<Variant::OP_SHIFT_RIGHT>);
+ VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_and",create_op_node<Variant::OP_BIT_AND>);
+ VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_or",create_op_node<Variant::OP_BIT_OR>);
+ VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_xor",create_op_node<Variant::OP_BIT_XOR>);
+ VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_negate",create_op_node<Variant::OP_BIT_NEGATE>);
+ //logic
+ VisualScriptLanguage::singleton->add_register_func("operators/logic/and",create_op_node<Variant::OP_AND>);
+ VisualScriptLanguage::singleton->add_register_func("operators/logic/or",create_op_node<Variant::OP_OR>);
+ VisualScriptLanguage::singleton->add_register_func("operators/logic/xor",create_op_node<Variant::OP_XOR>);
+ VisualScriptLanguage::singleton->add_register_func("operators/logic/not",create_op_node<Variant::OP_NOT>);
+ VisualScriptLanguage::singleton->add_register_func("operators/logic/in",create_op_node<Variant::OP_IN>);
+
+}
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
new file mode 100644
index 0000000000..e10f9a7331
--- /dev/null
+++ b/modules/visual_script/visual_script_nodes.h
@@ -0,0 +1,394 @@
+#ifndef VISUAL_SCRIPT_NODES_H
+#define VISUAL_SCRIPT_NODES_H
+
+#include "visual_script.h"
+
+class VisualScriptFunction : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptFunction,VisualScriptNode)
+
+
+ struct Argument {
+ String name;
+ Variant::Type type;
+ };
+
+ Vector<Argument> arguments;
+protected:
+
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list( List<PropertyInfo> *p_list) const;
+
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void add_argument(Variant::Type p_type,const String& p_name,int p_index=-1);
+ void set_argument_type(int p_argidx,Variant::Type p_type);
+ Variant::Type get_argument_type(int p_argidx) const;
+ void set_argument_name(int p_argidx,const String& p_name);
+ String get_argument_name(int p_argidx) const;
+ void remove_argument(int p_argidx);
+ int get_argument_count() const;
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptFunction();
+};
+
+
+class VisualScriptOperator : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptOperator,VisualScriptNode)
+
+
+ Variant::Operator op;
+protected:
+
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_operator(Variant::Operator p_op);
+ Variant::Operator get_operator() const;
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptOperator();
+};
+
+
+class VisualScriptVariable : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptVariable,VisualScriptNode)
+
+
+ StringName variable;
+protected:
+
+ virtual void _validate_property(PropertyInfo& property) const;
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_variable(StringName p_var);
+ StringName get_variable() const;
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptVariable();
+};
+
+class VisualScriptConstant : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptConstant,VisualScriptNode)
+
+
+ Variant::Type type;
+ Variant value;
+protected:
+ virtual void _validate_property(PropertyInfo& property) const;
+ static void _bind_methods();
+
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_constant_type(Variant::Type p_type);
+ Variant::Type get_constant_type() const;
+
+ void set_constant_value(Variant p_value);
+ Variant get_constant_value() const;
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptConstant();
+};
+
+
+class VisualScriptIndexGet : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptIndexGet,VisualScriptNode)
+
+
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptIndexGet();
+};
+
+
+class VisualScriptIndexSet : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptIndexSet,VisualScriptNode)
+
+
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptIndexSet();
+};
+
+
+
+class VisualScriptGlobalConstant : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptGlobalConstant,VisualScriptNode)
+
+ int index;
+
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_global_constant(int p_which);
+ int get_global_constant();
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptGlobalConstant();
+};
+
+
+
+class VisualScriptMathConstant : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptMathConstant,VisualScriptNode)
+public:
+
+ enum MathConstant {
+ MATH_CONSTANT_ONE,
+ MATH_CONSTANT_PI,
+ MATH_CONSTANT_2PI,
+ MATH_CONSTANT_HALF_PI,
+ MATH_CONSTANT_E,
+ MATH_CONSTANT_SQRT2,
+ MATH_CONSTANT_MAX,
+ };
+
+private:
+ static const char* const_name[MATH_CONSTANT_MAX];
+ MathConstant constant;
+protected:
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_math_constant(MathConstant p_which);
+ MathConstant get_math_constant();
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptMathConstant();
+};
+
+VARIANT_ENUM_CAST( VisualScriptMathConstant::MathConstant )
+
+class VisualScriptSingleton : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptSingleton,VisualScriptNode)
+
+ String singleton;
+
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_singleton(const String &p_string);
+ String get_singleton();
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptSingleton();
+};
+
+
+
+
+class VisualScriptSceneNode : public VisualScriptNode {
+
+ OBJ_TYPE(VisualScriptSceneNode,VisualScriptNode)
+
+ NodePath path;
+protected:
+ virtual void _validate_property(PropertyInfo& property) const;
+ static void _bind_methods();
+public:
+
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+
+ void set_node_path(const NodePath &p_path);
+ NodePath get_node_path();
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance);
+
+ VisualScriptSceneNode();
+};
+
+
+
+void register_visual_script_nodes();
+
+#endif // VISUAL_SCRIPT_NODES_H