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-rw-r--r--modules/visual_script/visual_script.cpp12
-rw-r--r--modules/visual_script/visual_script.h6
-rw-r--r--modules/visual_script/visual_script_editor.h2
-rw-r--r--modules/visual_script/visual_script_nodes.cpp10
-rw-r--r--modules/visual_script/visual_script_nodes.h6
5 files changed, 19 insertions, 17 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 142419f90a..4d5f3420b8 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -955,7 +955,7 @@ bool VisualScript::are_subnodes_edited() const {
}
#endif
-const Vector<MultiplayerAPI::RPCConfig> VisualScript::get_rpc_methods() const {
+const Vector<Multiplayer::RPCConfig> VisualScript::get_rpc_methods() const {
return rpc_functions;
}
@@ -1022,11 +1022,11 @@ void VisualScript::_set_data(const Dictionary &p_data) {
if (functions[E].func_id >= 0 && nodes.has(functions[E].func_id)) {
Ref<VisualScriptFunction> vsf = nodes[functions[E].func_id].node;
if (vsf.is_valid()) {
- if (vsf->get_rpc_mode() != MultiplayerAPI::RPC_MODE_DISABLED) {
- MultiplayerAPI::RPCConfig nd;
+ if (vsf->get_rpc_mode() != Multiplayer::RPC_MODE_DISABLED) {
+ Multiplayer::RPCConfig nd;
nd.name = E;
nd.rpc_mode = vsf->get_rpc_mode();
- nd.transfer_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE; // TODO
+ nd.transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE; // TODO
if (rpc_functions.find(nd) == -1) {
rpc_functions.push_back(nd);
}
@@ -1036,7 +1036,7 @@ void VisualScript::_set_data(const Dictionary &p_data) {
}
// Sort so we are 100% that they are always the same.
- rpc_functions.sort_custom<MultiplayerAPI::SortRPCConfig>();
+ rpc_functions.sort_custom<Multiplayer::SortRPCConfig>();
}
Dictionary VisualScript::_get_data() const {
@@ -1833,7 +1833,7 @@ Ref<Script> VisualScriptInstance::get_script() const {
return script;
}
-const Vector<MultiplayerAPI::RPCConfig> VisualScriptInstance::get_rpc_methods() const {
+const Vector<Multiplayer::RPCConfig> VisualScriptInstance::get_rpc_methods() const {
return script->get_rpc_methods();
}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 932ebeb27f..39cef8f68b 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -234,7 +234,7 @@ private:
HashMap<StringName, Function> functions;
HashMap<StringName, Variable> variables;
Map<StringName, Vector<Argument>> custom_signals;
- Vector<MultiplayerAPI::RPCConfig> rpc_functions;
+ Vector<Multiplayer::RPCConfig> rpc_functions;
Map<Object *, VisualScriptInstance *> instances;
@@ -362,7 +362,7 @@ public:
virtual int get_member_line(const StringName &p_member) const override;
- virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const override;
+ virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override;
#ifdef TOOLS_ENABLED
virtual bool are_subnodes_edited() const;
@@ -443,7 +443,7 @@ public:
virtual ScriptLanguage *get_language();
- virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const;
+ virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const;
VisualScriptInstance();
~VisualScriptInstance();
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index 7dfb4fa270..ab32aae7aa 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -311,6 +311,8 @@ public:
virtual void tag_saved_version() override;
virtual void reload(bool p_soft) override;
virtual Array get_breakpoints() override;
+ virtual void set_breakpoint(int p_line, bool p_enable) override{};
+ virtual void clear_breakpoints() override{};
virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
virtual void update_settings() override;
virtual bool show_members_overview() override;
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 44fc91d8f5..ef77c0cef3 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -90,7 +90,7 @@ bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value
}
if (p_name == "rpc/mode") {
- rpc_mode = MultiplayerAPI::RPCMode(int(p_value));
+ rpc_mode = Multiplayer::RPCMode(int(p_value));
return true;
}
@@ -261,11 +261,11 @@ int VisualScriptFunction::get_argument_count() const {
return arguments.size();
}
-void VisualScriptFunction::set_rpc_mode(MultiplayerAPI::RPCMode p_mode) {
+void VisualScriptFunction::set_rpc_mode(Multiplayer::RPCMode p_mode) {
rpc_mode = p_mode;
}
-MultiplayerAPI::RPCMode VisualScriptFunction::get_rpc_mode() const {
+Multiplayer::RPCMode VisualScriptFunction::get_rpc_mode() const {
return rpc_mode;
}
@@ -311,14 +311,14 @@ void VisualScriptFunction::reset_state() {
stack_size = 256;
stack_less = false;
sequenced = true;
- rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
+ rpc_mode = Multiplayer::RPC_MODE_DISABLED;
}
VisualScriptFunction::VisualScriptFunction() {
stack_size = 256;
stack_less = false;
sequenced = true;
- rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
+ rpc_mode = Multiplayer::RPC_MODE_DISABLED;
}
void VisualScriptFunction::set_stack_less(bool p_enable) {
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index 35d9b0b4fe..bf2d8e9683 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -49,7 +49,7 @@ class VisualScriptFunction : public VisualScriptNode {
bool stack_less;
int stack_size;
- MultiplayerAPI::RPCMode rpc_mode;
+ Multiplayer::RPCMode rpc_mode;
bool sequenced;
protected:
@@ -96,8 +96,8 @@ public:
void set_return_type(Variant::Type p_type);
Variant::Type get_return_type() const;
- void set_rpc_mode(MultiplayerAPI::RPCMode p_mode);
- MultiplayerAPI::RPCMode get_rpc_mode() const;
+ void set_rpc_mode(Multiplayer::RPCMode p_mode);
+ Multiplayer::RPCMode get_rpc_mode() const;
virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;