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-rw-r--r--modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml49
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp17
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.h1
-rw-r--r--modules/visual_script/visual_script_editor.cpp25
4 files changed, 58 insertions, 34 deletions
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
index 942d92311b..f4abb3c122 100644
--- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
+++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
@@ -140,73 +140,76 @@
</constant>
<constant name="MATH_WRAPF" value="42" enum="BuiltinFunc">
</constant>
- <constant name="LOGIC_MAX" value="43" enum="BuiltinFunc">
+ <constant name="MATH_PINGPONG" value="43" enum="BuiltinFunc">
+ Return the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). If [code]length[/code] is less than zero, it becomes positive.
+ </constant>
+ <constant name="LOGIC_MAX" value="44" enum="BuiltinFunc">
Return the greater of the two numbers, also known as their maximum.
</constant>
- <constant name="LOGIC_MIN" value="44" enum="BuiltinFunc">
+ <constant name="LOGIC_MIN" value="45" enum="BuiltinFunc">
Return the lesser of the two numbers, also known as their minimum.
</constant>
- <constant name="LOGIC_CLAMP" value="45" enum="BuiltinFunc">
+ <constant name="LOGIC_CLAMP" value="46" enum="BuiltinFunc">
Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code].
</constant>
- <constant name="LOGIC_NEAREST_PO2" value="46" enum="BuiltinFunc">
+ <constant name="LOGIC_NEAREST_PO2" value="47" enum="BuiltinFunc">
Return the nearest power of 2 to the input.
</constant>
- <constant name="OBJ_WEAKREF" value="47" enum="BuiltinFunc">
+ <constant name="OBJ_WEAKREF" value="48" enum="BuiltinFunc">
Create a [WeakRef] from the input.
</constant>
- <constant name="TYPE_CONVERT" value="48" enum="BuiltinFunc">
+ <constant name="TYPE_CONVERT" value="49" enum="BuiltinFunc">
Convert between types.
</constant>
- <constant name="TYPE_OF" value="49" enum="BuiltinFunc">
+ <constant name="TYPE_OF" value="50" enum="BuiltinFunc">
Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned.
</constant>
- <constant name="TYPE_EXISTS" value="50" enum="BuiltinFunc">
+ <constant name="TYPE_EXISTS" value="51" enum="BuiltinFunc">
Checks if a type is registered in the [ClassDB].
</constant>
- <constant name="TEXT_CHAR" value="51" enum="BuiltinFunc">
+ <constant name="TEXT_CHAR" value="52" enum="BuiltinFunc">
Return a character with the given ascii value.
</constant>
- <constant name="TEXT_STR" value="52" enum="BuiltinFunc">
+ <constant name="TEXT_STR" value="53" enum="BuiltinFunc">
Convert the input to a string.
</constant>
- <constant name="TEXT_PRINT" value="53" enum="BuiltinFunc">
+ <constant name="TEXT_PRINT" value="54" enum="BuiltinFunc">
Print the given string to the output window.
</constant>
- <constant name="TEXT_PRINTERR" value="54" enum="BuiltinFunc">
+ <constant name="TEXT_PRINTERR" value="55" enum="BuiltinFunc">
Print the given string to the standard error output.
</constant>
- <constant name="TEXT_PRINTRAW" value="55" enum="BuiltinFunc">
+ <constant name="TEXT_PRINTRAW" value="56" enum="BuiltinFunc">
Print the given string to the standard output, without adding a newline.
</constant>
- <constant name="TEXT_PRINT_VERBOSE" value="56" enum="BuiltinFunc">
+ <constant name="TEXT_PRINT_VERBOSE" value="57" enum="BuiltinFunc">
</constant>
- <constant name="VAR_TO_STR" value="57" enum="BuiltinFunc">
+ <constant name="VAR_TO_STR" value="58" enum="BuiltinFunc">
Serialize a [Variant] to a string.
</constant>
- <constant name="STR_TO_VAR" value="58" enum="BuiltinFunc">
+ <constant name="STR_TO_VAR" value="59" enum="BuiltinFunc">
Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR].
</constant>
- <constant name="VAR_TO_BYTES" value="59" enum="BuiltinFunc">
+ <constant name="VAR_TO_BYTES" value="60" enum="BuiltinFunc">
Serialize a [Variant] to a [PackedByteArray].
</constant>
- <constant name="BYTES_TO_VAR" value="60" enum="BuiltinFunc">
+ <constant name="BYTES_TO_VAR" value="61" enum="BuiltinFunc">
Deserialize a [Variant] from a [PackedByteArray] serialized using [constant VAR_TO_BYTES].
</constant>
- <constant name="MATH_SMOOTHSTEP" value="61" enum="BuiltinFunc">
+ <constant name="MATH_SMOOTHSTEP" value="62" enum="BuiltinFunc">
Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula:
[codeblock]
var t = clamp((weight - from) / (to - from), 0.0, 1.0)
return t * t * (3.0 - 2.0 * t)
[/codeblock]
</constant>
- <constant name="MATH_POSMOD" value="62" enum="BuiltinFunc">
+ <constant name="MATH_POSMOD" value="63" enum="BuiltinFunc">
</constant>
- <constant name="MATH_LERP_ANGLE" value="63" enum="BuiltinFunc">
+ <constant name="MATH_LERP_ANGLE" value="64" enum="BuiltinFunc">
</constant>
- <constant name="TEXT_ORD" value="64" enum="BuiltinFunc">
+ <constant name="TEXT_ORD" value="65" enum="BuiltinFunc">
</constant>
- <constant name="FUNC_MAX" value="65" enum="BuiltinFunc">
+ <constant name="FUNC_MAX" value="66" enum="BuiltinFunc">
Represents the size of the [enum BuiltinFunc] enum.
</constant>
</constants>
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index 7e01031128..54a5e1449f 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -81,6 +81,7 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX
"db2linear",
"wrapi",
"wrapf",
+ "pingpong",
"max",
"min",
"clamp",
@@ -190,6 +191,7 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) {
case MATH_FMOD:
case MATH_FPOSMOD:
case MATH_POSMOD:
+ case MATH_PINGPONG:
case MATH_POW:
case MATH_EASE:
case MATH_SNAPPED:
@@ -381,6 +383,13 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
case MATH_DB2LINEAR: {
return PropertyInfo(Variant::FLOAT, "db");
} break;
+ case MATH_PINGPONG: {
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "value");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "length");
+ }
+ } break;
case MATH_WRAP: {
if (p_idx == 0) {
return PropertyInfo(Variant::INT, "value");
@@ -537,6 +546,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
case MATH_RAD2DEG:
case MATH_LINEAR2DB:
case MATH_WRAPF:
+ case MATH_PINGPONG:
case MATH_DB2LINEAR: {
t = Variant::FLOAT;
} break;
@@ -859,6 +869,11 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
VALIDATE_ARG_NUM(0);
*r_return = Math::db2linear((double)*p_inputs[0]);
} break;
+ case VisualScriptBuiltinFunc::MATH_PINGPONG: {
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ *r_return = Math::pingpong((double)*p_inputs[0], (double)*p_inputs[1]);
+ } break;
case VisualScriptBuiltinFunc::MATH_WRAP: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
@@ -1206,6 +1221,7 @@ void VisualScriptBuiltinFunc::_bind_methods() {
BIND_ENUM_CONSTANT(MATH_DB2LINEAR);
BIND_ENUM_CONSTANT(MATH_WRAP);
BIND_ENUM_CONSTANT(MATH_WRAPF);
+ BIND_ENUM_CONSTANT(MATH_PINGPONG);
BIND_ENUM_CONSTANT(LOGIC_MAX);
BIND_ENUM_CONSTANT(LOGIC_MIN);
BIND_ENUM_CONSTANT(LOGIC_CLAMP);
@@ -1296,6 +1312,7 @@ void register_visual_script_builtin_func_node() {
VisualScriptLanguage::singleton->add_register_func("functions/built_in/db2linear", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DB2LINEAR>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/wrapi", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_WRAP>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/wrapf", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_WRAPF>);
+ VisualScriptLanguage::singleton->add_register_func("functions/built_in/pingpong", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_PINGPONG>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/max", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_MAX>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/min", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_MIN>);
diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h
index f9eb7e983f..30f1f0d417 100644
--- a/modules/visual_script/visual_script_builtin_funcs.h
+++ b/modules/visual_script/visual_script_builtin_funcs.h
@@ -81,6 +81,7 @@ public:
MATH_DB2LINEAR,
MATH_WRAP,
MATH_WRAPF,
+ MATH_PINGPONG,
LOGIC_MAX,
LOGIC_MIN,
LOGIC_CLAMP,
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 7b4fbc67fc..c74d6f9a4a 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -2587,18 +2587,21 @@ void VisualScriptEditor::reload_text() {
String VisualScriptEditor::get_name() {
String name;
- if (!script->is_built_in()) {
- name = script->get_path().get_file();
- if (is_unsaved()) {
- if (script->get_path().is_empty()) {
- name = TTR("[unsaved]");
- }
- name += "(*)";
+ name = script->get_path().get_file();
+ if (name.is_empty()) {
+ // This appears for newly created built-in scripts before saving the scene.
+ name = TTR("[unsaved]");
+ } else if (script->is_built_in()) {
+ const String &script_name = script->get_name();
+ if (script_name != "") {
+ // If the built-in script has a custom resource name defined,
+ // display the built-in script name as follows: `ResourceName (scene_file.tscn)`
+ name = vformat("%s (%s)", script_name, name.get_slice("::", 0));
}
- } else if (script->get_name() != "") {
- name = script->get_name();
- } else {
- name = script->get_class() + "(" + itos(script->get_instance_id()) + ")";
+ }
+
+ if (is_unsaved()) {
+ name += "(*)";
}
return name;