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-rw-r--r--modules/visual_script/register_types.cpp2
-rw-r--r--modules/visual_script/register_types.h2
-rw-r--r--modules/visual_script/visual_script.cpp35
-rw-r--r--modules/visual_script/visual_script.h6
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp4
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.h2
-rw-r--r--modules/visual_script/visual_script_editor.cpp137
-rw-r--r--modules/visual_script/visual_script_editor.h3
-rw-r--r--modules/visual_script/visual_script_expression.cpp3
-rw-r--r--modules/visual_script/visual_script_expression.h2
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp2
-rw-r--r--modules/visual_script/visual_script_flow_control.h2
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp62
-rw-r--r--modules/visual_script/visual_script_func_nodes.h4
-rw-r--r--modules/visual_script/visual_script_nodes.cpp34
-rw-r--r--modules/visual_script/visual_script_nodes.h10
-rw-r--r--modules/visual_script/visual_script_yield_nodes.cpp25
-rw-r--r--modules/visual_script/visual_script_yield_nodes.h2
18 files changed, 172 insertions, 165 deletions
diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp
index a54d306aff..c50ba17c35 100644
--- a/modules/visual_script/register_types.cpp
+++ b/modules/visual_script/register_types.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
diff --git a/modules/visual_script/register_types.h b/modules/visual_script/register_types.h
index 2c0ee56268..4fb03bc227 100644
--- a/modules/visual_script/register_types.h
+++ b/modules/visual_script/register_types.h
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index d1cf0f1dce..88012d2031 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -273,7 +273,9 @@ void VisualScript::_node_ports_changed(int p_id) {
Function &func = functions[function];
Ref<VisualScriptNode> vsn = func.nodes[p_id].node;
- if (OS::get_singleton()->get_main_loop() && OS::get_singleton()->get_main_loop()->cast_to<SceneTree>() && OS::get_singleton()->get_main_loop()->cast_to<SceneTree>()->is_editor_hint()) {
+ if (OS::get_singleton()->get_main_loop() &&
+ Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop()) &&
+ Engine::get_singleton()->is_editor_hint()) {
vsn->validate_input_default_values(); //force validate default values when editing on editor
}
@@ -336,7 +338,7 @@ void VisualScript::add_node(const StringName &p_func, int p_id, const Ref<Visual
Function &func = functions[p_func];
- if (p_node->cast_to<VisualScriptFunction>()) {
+ if (Object::cast_to<VisualScriptFunction>(*p_node)) {
//the function indeed
ERR_EXPLAIN("A function node already has been set here.");
ERR_FAIL_COND(func.function_id >= 0);
@@ -393,7 +395,7 @@ void VisualScript::remove_node(const StringName &p_func, int p_id) {
}
}
- if (func.nodes[p_id].node->cast_to<VisualScriptFunction>()) {
+ if (Object::cast_to<VisualScriptFunction>(func.nodes[p_id].node.ptr())) {
func.function_id = -1; //revert to invalid
}
@@ -1086,7 +1088,7 @@ int VisualScript::get_member_line(const StringName &p_member) const {
#ifdef TOOLS_ENABLED
if (has_function(p_member)) {
for (Map<int, Function::NodeData>::Element *E = functions[p_member].nodes.front(); E; E = E->next()) {
- if (E->get().node->cast_to<VisualScriptFunction>())
+ if (Object::cast_to<VisualScriptFunction>(E->get().node.ptr()))
return E->key();
}
}
@@ -1578,12 +1580,15 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
VisualScriptNodeInstance::StartMode start_mode;
{
- if (p_resuming_yield)
+ if (p_resuming_yield) {
start_mode = VisualScriptNodeInstance::START_MODE_RESUME_YIELD;
- else if (!flow_stack || !(flow_stack[flow_stack_pos] & VisualScriptNodeInstance::FLOW_STACK_PUSHED_BIT)) //if there is a push bit, it means we are continuing a sequence
- start_mode = VisualScriptNodeInstance::START_MODE_BEGIN_SEQUENCE;
- else
+ p_resuming_yield = false; // should resume only the first time
+ } else if (flow_stack && (flow_stack[flow_stack_pos] & VisualScriptNodeInstance::FLOW_STACK_PUSHED_BIT)) {
+ //if there is a push bit, it means we are continuing a sequence
start_mode = VisualScriptNodeInstance::START_MODE_CONTINUE_SEQUENCE;
+ } else {
+ start_mode = VisualScriptNodeInstance::START_MODE_BEGIN_SEQUENCE;
+ }
}
VSDEBUG("STEP - STARTSEQ: " + itos(start_mode));
@@ -1998,9 +2003,9 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
max_input_args = 0;
max_output_args = 0;
- if (p_owner->cast_to<Node>()) {
+ if (Object::cast_to<Node>(p_owner)) {
//turn on these if they exist and base is a node
- Node *node = p_owner->cast_to<Node>();
+ Node *node = Object::cast_to<Node>(p_owner);
if (p_script->functions.has("_process"))
node->set_process(true);
if (p_script->functions.has("_fixed_process"))
@@ -2091,16 +2096,16 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
}
}
- if (node->cast_to<VisualScriptLocalVar>() || node->cast_to<VisualScriptLocalVarSet>()) {
+ if (Object::cast_to<VisualScriptLocalVar>(node.ptr()) || Object::cast_to<VisualScriptLocalVarSet>(*node)) {
//working memory is shared only for this node, for the same variables
Ref<VisualScriptLocalVar> vslv = node;
StringName var_name;
- if (node->cast_to<VisualScriptLocalVar>())
- var_name = String(node->cast_to<VisualScriptLocalVar>()->get_var_name()).strip_edges();
+ if (Object::cast_to<VisualScriptLocalVar>(*node))
+ var_name = String(Object::cast_to<VisualScriptLocalVar>(*node)->get_var_name()).strip_edges();
else
- var_name = String(node->cast_to<VisualScriptLocalVarSet>()->get_var_name()).strip_edges();
+ var_name = String(Object::cast_to<VisualScriptLocalVarSet>(*node)->get_var_name()).strip_edges();
if (!local_var_indices.has(var_name)) {
local_var_indices[var_name] = function.max_stack;
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 63ac5769c6..b2e7a6aa27 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -291,8 +291,8 @@ public:
void data_disconnect(const StringName &p_func, int p_from_node, int p_from_port, int p_to_node, int p_to_port);
bool has_data_connection(const StringName &p_func, int p_from_node, int p_from_port, int p_to_node, int p_to_port) const;
void get_data_connection_list(const StringName &p_func, List<DataConnection> *r_connection) const;
- bool is_input_value_port_connected(const StringName &p_name, int p_node, int p_port) const;
- bool get_input_value_port_connection_source(const StringName &p_name, int p_node, int p_port, int *r_node, int *r_port) const;
+ bool is_input_value_port_connected(const StringName &p_func, int p_node, int p_port) const;
+ bool get_input_value_port_connection_source(const StringName &p_func, int p_node, int p_port, int *r_node, int *r_port) const;
void add_variable(const StringName &p_name, const Variant &p_default_value = Variant(), bool p_export = false);
bool has_variable(const StringName &p_name) const;
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index 203e0bb483..2c8796820e 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -915,7 +915,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
VALIDATE_ARG_NUM(0);
int64_t num = *p_inputs[0];
- *r_return = nearest_power_of_2(num);
+ *r_return = next_power_of_2(num);
} break;
case VisualScriptBuiltinFunc::OBJ_WEAKREF: {
diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h
index 8e9c0eca76..97ab307039 100644
--- a/modules/visual_script/visual_script_builtin_funcs.h
+++ b/modules/visual_script/visual_script_builtin_funcs.h
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 8912227692..05ceb7a38f 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -73,7 +73,7 @@ protected:
if (argc == new_argc)
return true;
- undo_redo->create_action("Change Signal Arguments");
+ undo_redo->create_action(TTR("Change Signal Arguments"));
if (new_argc < argc) {
for (int i = new_argc; i < argc; i++) {
@@ -104,7 +104,7 @@ protected:
int old_type = script->custom_signal_get_argument_type(sig, idx);
int new_type = p_value;
- undo_redo->create_action("Change Argument Type");
+ undo_redo->create_action(TTR("Change Argument Type"));
undo_redo->add_do_method(script.ptr(), "custom_signal_set_argument_type", sig, idx, new_type);
undo_redo->add_undo_method(script.ptr(), "custom_signal_set_argument_type", sig, idx, old_type);
undo_redo->commit_action();
@@ -116,7 +116,7 @@ protected:
String old_name = script->custom_signal_get_argument_name(sig, idx);
String new_name = p_value;
- undo_redo->create_action("Change Argument name");
+ undo_redo->create_action(TTR("Change Argument name"));
undo_redo->add_do_method(script.ptr(), "custom_signal_set_argument_name", sig, idx, new_name);
undo_redo->add_undo_method(script.ptr(), "custom_signal_set_argument_name", sig, idx, old_name);
undo_redo->commit_action();
@@ -213,7 +213,7 @@ protected:
return false;
if (String(p_name) == "value") {
- undo_redo->create_action("Set Variable Default Value");
+ undo_redo->create_action(TTR("Set Variable Default Value"));
Variant current = script->get_variable_default_value(var);
undo_redo->add_do_method(script.ptr(), "set_variable_default_value", var, p_value);
undo_redo->add_undo_method(script.ptr(), "set_variable_default_value", var, current);
@@ -229,7 +229,7 @@ protected:
Dictionary dc = d.copy();
dc["type"] = p_value;
- undo_redo->create_action("Set Variable Type");
+ undo_redo->create_action(TTR("Set Variable Type"));
undo_redo->add_do_method(script.ptr(), "set_variable_info", var, dc);
undo_redo->add_undo_method(script.ptr(), "set_variable_info", var, d);
undo_redo->add_do_method(this, "_var_changed");
@@ -242,7 +242,7 @@ protected:
Dictionary dc = d.copy();
dc["hint"] = p_value;
- undo_redo->create_action("Set Variable Type");
+ undo_redo->create_action(TTR("Set Variable Type"));
undo_redo->add_do_method(script.ptr(), "set_variable_info", var, dc);
undo_redo->add_undo_method(script.ptr(), "set_variable_info", var, d);
undo_redo->add_do_method(this, "_var_changed");
@@ -255,7 +255,7 @@ protected:
Dictionary dc = d.copy();
dc["hint_string"] = p_value;
- undo_redo->create_action("Set Variable Type");
+ undo_redo->create_action(TTR("Set Variable Type"));
undo_redo->add_do_method(script.ptr(), "set_variable_info", var, dc);
undo_redo->add_undo_method(script.ptr(), "set_variable_info", var, d);
undo_redo->add_do_method(this, "_var_changed");
@@ -422,7 +422,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
for (int i = 0; i < graph->get_child_count(); i++) {
- if (graph->get_child(i)->cast_to<GraphNode>()) {
+ if (Object::cast_to<GraphNode>(graph->get_child(i))) {
memdelete(graph->get_child(i));
i--;
}
@@ -506,7 +506,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->set_show_close_button(true);
}
- if (node->cast_to<VisualScriptExpression>()) {
+ if (Object::cast_to<VisualScriptExpression>(*node)) {
LineEdit *line_edit = memnew(LineEdit);
line_edit->set_text(node->get_text());
@@ -520,7 +520,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->add_child(text);
}
- if (node->cast_to<VisualScriptComment>()) {
+ if (Object::cast_to<VisualScriptExpression>(*node)) {
Ref<VisualScriptComment> vsc = node;
gnode->set_comment(true);
gnode->set_resizeable(true);
@@ -886,6 +886,8 @@ void VisualScriptEditor::_member_edited() {
undo_redo->add_undo_method(this, "_update_members");
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
// _update_graph();
@@ -901,6 +903,8 @@ void VisualScriptEditor::_member_edited() {
undo_redo->add_undo_method(script.ptr(), "rename_variable", new_name, name);
undo_redo->add_do_method(this, "_update_members");
undo_redo->add_undo_method(this, "_update_members");
+ undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
return; //or crash because it will become invalid
@@ -914,6 +918,8 @@ void VisualScriptEditor::_member_edited() {
undo_redo->add_undo_method(script.ptr(), "rename_custom_signal", new_name, name);
undo_redo->add_do_method(this, "_update_members");
undo_redo->add_undo_method(this, "_update_members");
+ undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
return; //or crash because it will become invalid
@@ -964,7 +970,7 @@ void VisualScriptEditor::_override_pressed(int p_id) {
void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_button) {
- TreeItem *ti = p_item->cast_to<TreeItem>();
+ TreeItem *ti = Object::cast_to<TreeItem>(p_item);
TreeItem *root = members->get_root();
@@ -1051,7 +1057,8 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
undo_redo->add_undo_method(this, "_update_members");
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
-
+ undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
_update_graph();
@@ -1070,6 +1077,8 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
undo_redo->add_undo_method(script.ptr(), "remove_variable", name);
undo_redo->add_do_method(this, "_update_members");
undo_redo->add_undo_method(this, "_update_members");
+ undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
return; //or crash because it will become invalid
}
@@ -1084,6 +1093,8 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
undo_redo->add_undo_method(script.ptr(), "remove_custom_signal", name);
undo_redo->add_do_method(this, "_update_members");
undo_redo->add_undo_method(this, "_update_members");
+ undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
return; //or crash because it will become invalid
}
@@ -1106,8 +1117,8 @@ void VisualScriptEditor::_expression_text_changed(const String &p_text, int p_id
undo_redo->commit_action();
Node *node = graph->get_node(itos(p_id));
- if (node->cast_to<Control>())
- node->cast_to<Control>()->set_size(Vector2(1, 1)); //shrink if text is smaller
+ if (Object::cast_to<Control>(node))
+ Object::cast_to<Control>(node)->set_size(Vector2(1, 1)); //shrink if text is smaller
updating_graph = false;
}
@@ -1242,7 +1253,7 @@ void VisualScriptEditor::_on_nodes_delete() {
List<int> to_erase;
for (int i = 0; i < graph->get_child_count(); i++) {
- GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>();
+ GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
if (gn) {
if (gn->is_selected() && gn->is_close_button_visible()) {
to_erase.push_back(gn->get_name().operator String().to_int());
@@ -1253,7 +1264,7 @@ void VisualScriptEditor::_on_nodes_delete() {
if (to_erase.empty())
return;
- undo_redo->create_action("Remove VisualScript Nodes");
+ undo_redo->create_action(TTR("Remove VisualScript Nodes"));
for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
@@ -1291,7 +1302,7 @@ void VisualScriptEditor::_on_nodes_duplicate() {
List<int> to_duplicate;
for (int i = 0; i < graph->get_child_count(); i++) {
- GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>();
+ GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
if (gn) {
if (gn->is_selected() && gn->is_close_button_visible()) {
to_duplicate.push_back(gn->get_name().operator String().to_int());
@@ -1302,7 +1313,7 @@ void VisualScriptEditor::_on_nodes_duplicate() {
if (to_duplicate.empty())
return;
- undo_redo->create_action("Duplicate VisualScript Nodes");
+ undo_redo->create_action(TTR("Duplicate VisualScript Nodes"));
int idc = script->get_available_id() + 1;
Set<int> to_select;
@@ -1324,7 +1335,7 @@ void VisualScriptEditor::_on_nodes_duplicate() {
undo_redo->commit_action();
for (int i = 0; i < graph->get_child_count(); i++) {
- GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>();
+ GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
if (gn) {
int id = gn->get_name().operator String().to_int();
gn->set_selected(to_select.has(id));
@@ -1788,7 +1799,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
if (!obj)
return;
- Node *node = obj->cast_to<Node>();
+ Node *node = Object::cast_to<Node>(obj);
Vector2 ofs = graph->get_scroll_ofs() + p_point;
if (graph->is_using_snap()) {
@@ -1907,7 +1918,7 @@ void VisualScriptEditor::_selected_method(const String &p_method) {
void VisualScriptEditor::_draw_color_over_button(Object *obj, Color p_color) {
- Button *button = obj->cast_to<Button>();
+ Button *button = Object::cast_to<Button>(obj);
if (!button)
return;
@@ -1926,7 +1937,7 @@ void VisualScriptEditor::_button_resource_previewed(const String &p_path, const
if (!obj)
return;
- Button *b = obj->cast_to<Button>();
+ Button *b = Object::cast_to<Button>(obj);
ERR_FAIL_COND(!b);
if (p_preview.is_null()) {
@@ -2039,9 +2050,7 @@ void VisualScriptEditor::set_edit_state(const Variant &p_state) {
void VisualScriptEditor::_center_on_node(int p_id) {
Node *n = graph->get_node(itos(p_id));
- if (!n)
- return;
- GraphNode *gn = n->cast_to<GraphNode>();
+ GraphNode *gn = Object::cast_to<GraphNode>(n);
if (gn) {
gn->set_selected(true);
Vector2 new_scroll = gn->get_offset() - graph->get_size() * 0.5 + gn->get_size() * 0.5;
@@ -2199,7 +2208,7 @@ void VisualScriptEditor::_change_base_type_callback() {
String bt = select_base_type->get_selected_type();
ERR_FAIL_COND(bt == String());
- undo_redo->create_action("Change Base Type");
+ undo_redo->create_action(TTR("Change Base Type"));
undo_redo->add_do_method(script.ptr(), "set_instance_base_type", bt);
undo_redo->add_undo_method(script.ptr(), "set_instance_base_type", script->get_instance_base_type());
undo_redo->add_do_method(this, "_update_members");
@@ -2247,7 +2256,7 @@ static bool _get_in_slot(const Ref<VisualScriptNode> &p_node, int p_slot, int &r
void VisualScriptEditor::_begin_node_move() {
- undo_redo->create_action("Move Node(s)");
+ undo_redo->create_action(TTR("Move Node(s)"));
}
void VisualScriptEditor::_end_node_move() {
@@ -2259,8 +2268,8 @@ void VisualScriptEditor::_move_node(String func, int p_id, const Vector2 &p_to)
if (func == String(edited_func)) {
Node *node = graph->get_node(itos(p_id));
- if (node && node->cast_to<GraphNode>())
- node->cast_to<GraphNode>()->set_offset(p_to);
+ if (Object::cast_to<GraphNode>(node))
+ Object::cast_to<GraphNode>(node)->set_offset(p_to);
}
script->set_node_pos(edited_func, p_id, p_to / EDSCALE);
}
@@ -2273,7 +2282,7 @@ void VisualScriptEditor::_node_moved(Vector2 p_from, Vector2 p_to, int p_id) {
void VisualScriptEditor::_remove_node(int p_id) {
- undo_redo->create_action("Remove VisualScript Node");
+ undo_redo->create_action(TTR("Remove VisualScript Node"));
undo_redo->add_do_method(script.ptr(), "remove_node", edited_func, p_id);
undo_redo->add_undo_method(script.ptr(), "add_node", edited_func, p_id, script->get_node(edited_func, p_id), script->get_node_pos(edited_func, p_id));
@@ -2334,7 +2343,7 @@ void VisualScriptEditor::_graph_connected(const String &p_from, int p_from_slot,
ERR_FAIL_COND(from_seq != to_seq);
- undo_redo->create_action("Connect Nodes");
+ undo_redo->create_action(TTR("Connect Nodes"));
if (from_seq) {
undo_redo->add_do_method(script.ptr(), "sequence_connect", edited_func, p_from.to_int(), from_port, p_to.to_int());
@@ -2387,7 +2396,7 @@ void VisualScriptEditor::_graph_disconnected(const String &p_from, int p_from_sl
ERR_FAIL_COND(from_seq != to_seq);
- undo_redo->create_action("Connect Nodes");
+ undo_redo->create_action(TTR("Connect Nodes"));
if (from_seq) {
undo_redo->add_do_method(script.ptr(), "sequence_disconnect", edited_func, p_from.to_int(), from_port, p_to.to_int());
@@ -2410,10 +2419,7 @@ void VisualScriptEditor::_graph_disconnected(const String &p_from, int p_from_sl
void VisualScriptEditor::_graph_connect_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_pos) {
Node *node = graph->get_node(p_from);
- if (!node)
- return;
-
- GraphNode *gn = node->cast_to<GraphNode>();
+ GraphNode *gn = Object::cast_to<GraphNode>(node);
if (!gn)
return;
@@ -2450,17 +2456,17 @@ void VisualScriptEditor::_graph_connect_to_empty(const String &p_from, int p_fro
port_action_popup->popup();
}
-VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_node, int p_output, Set<int> &visited_nodes) {
+VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &visited_nodes) {
VisualScriptNode::TypeGuess tg;
tg.type = Variant::NIL;
- if (visited_nodes.has(p_node))
+ if (visited_nodes.has(p_port_action_node))
return tg; //no loop
- visited_nodes.insert(p_node);
+ visited_nodes.insert(p_port_action_node);
- Ref<VisualScriptNode> node = script->get_node(edited_func, p_node);
+ Ref<VisualScriptNode> node = script->get_node(edited_func, p_port_action_node);
if (!node.is_valid()) {
@@ -2479,7 +2485,7 @@ VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_node, i
int from_node;
int from_port;
- if (script->get_input_value_port_connection_source(edited_func, p_node, i, &from_node, &from_port)) {
+ if (script->get_input_value_port_connection_source(edited_func, p_port_action_node, i, &from_node, &from_port)) {
g = _guess_output_type(from_node, from_port, visited_nodes);
} else {
@@ -2501,7 +2507,7 @@ VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_node, i
in_guesses.push_back(g);
}
- return node->guess_output_type(in_guesses.ptr(), p_output);
+ return node->guess_output_type(in_guesses.ptr(), p_port_action_output);
}
void VisualScriptEditor::_port_action_menu(int p_option) {
@@ -2680,21 +2686,21 @@ void VisualScriptEditor::_selected_connect_node_method_or_setget(const String &p
Ref<VisualScriptNode> vsn = script->get_node(edited_func, port_action_new_node);
- if (vsn->cast_to<VisualScriptFunctionCall>()) {
+ if (Object::cast_to<VisualScriptFunctionCall>(*vsn)) {
Ref<VisualScriptFunctionCall> vsfc = vsn;
vsfc->set_function(p_text);
script->data_connect(edited_func, port_action_node, port_action_output, port_action_new_node, 0);
}
- if (vsn->cast_to<VisualScriptPropertySet>()) {
+ if (Object::cast_to<VisualScriptPropertySet>(*vsn)) {
Ref<VisualScriptPropertySet> vsp = vsn;
vsp->set_property(p_text);
script->data_connect(edited_func, port_action_node, port_action_output, port_action_new_node, 0);
}
- if (vsn->cast_to<VisualScriptPropertyGet>()) {
+ if (Object::cast_to<VisualScriptPropertyGet>(*vsn)) {
Ref<VisualScriptPropertyGet> vsp = vsn;
vsp->set_property(p_text);
@@ -2705,13 +2711,19 @@ void VisualScriptEditor::_selected_connect_node_method_or_setget(const String &p
_update_graph_connections();
}
+void VisualScriptEditor::_cancel_connect_node_method_or_setget() {
+
+ script->remove_node(edited_func, port_action_new_node);
+ _update_graph();
+}
+
void VisualScriptEditor::_default_value_changed() {
Ref<VisualScriptNode> vsn = script->get_node(edited_func, editing_id);
if (vsn.is_null())
return;
- undo_redo->create_action("Change Input Value");
+ undo_redo->create_action(TTR("Change Input Value"));
undo_redo->add_do_method(vsn.ptr(), "set_default_input_value", editing_input, default_value_edit->get_variant());
undo_redo->add_undo_method(vsn.ptr(), "set_default_input_value", editing_input, vsn->get_default_input_value(editing_input));
@@ -2735,7 +2747,7 @@ void VisualScriptEditor::_default_value_edited(Node *p_button, int p_id, int p_i
existing = Variant::construct(pinfo.type, &existingp, 1, ce, false);
}
- default_value_edit->set_position(p_button->cast_to<Control>()->get_global_position() + Vector2(0, p_button->cast_to<Control>()->get_size().y));
+ default_value_edit->set_position(Object::cast_to<Control>(p_button)->get_global_position() + Vector2(0, Object::cast_to<Control>(p_button)->get_size().y));
default_value_edit->set_size(Size2(1, 1));
if (default_value_edit->edit(NULL, pinfo.name, pinfo.type, existing, pinfo.hint, pinfo.hint_string)) {
if (pinfo.hint == PROPERTY_HINT_MULTILINE_TEXT)
@@ -2801,9 +2813,7 @@ void VisualScriptEditor::_comment_node_resized(const Vector2 &p_new_size, int p_
return;
Node *node = graph->get_node(itos(p_node));
- if (!node)
- return;
- GraphNode *gn = node->cast_to<GraphNode>();
+ GraphNode *gn = Object::cast_to<GraphNode>(node);
if (!gn)
return;
@@ -2832,7 +2842,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
List<String> reselect;
for (int i = 0; i < graph->get_child_count(); i++) {
- GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>();
+ GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
if (gn) {
if (gn->is_selected()) {
int id = String(gn->get_name()).to_int();
@@ -2848,7 +2858,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
_update_graph();
for (List<String>::Element *E = reselect.front(); E; E = E->next()) {
- GraphNode *gn = graph->get_node(E->get())->cast_to<GraphNode>();
+ GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(E->get()));
gn->set_selected(true);
}
@@ -2869,14 +2879,14 @@ void VisualScriptEditor::_menu_option(int p_what) {
clipboard->sequence_connections.clear();
for (int i = 0; i < graph->get_child_count(); i++) {
- GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>();
+ GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
if (gn) {
if (gn->is_selected()) {
int id = String(gn->get_name()).to_int();
Ref<VisualScriptNode> node = script->get_node(edited_func, id);
- if (node->cast_to<VisualScriptFunction>()) {
- EditorNode::get_singleton()->show_warning("Can't copy the function node.");
+ if (Object::cast_to<VisualScriptFunction>(*node)) {
+ EditorNode::get_singleton()->show_warning(TTR("Can't copy the function node."));
return;
}
if (node.is_valid()) {
@@ -2924,13 +2934,13 @@ void VisualScriptEditor::_menu_option(int p_what) {
break;
if (clipboard->nodes.empty()) {
- EditorNode::get_singleton()->show_warning("Clipboard is empty!");
+ EditorNode::get_singleton()->show_warning(TTR("Clipboard is empty!"));
break;
}
Map<int, int> remap;
- undo_redo->create_action("Paste VisualScript Nodes");
+ undo_redo->create_action(TTR("Paste VisualScript Nodes"));
int idc = script->get_available_id() + 1;
Set<int> to_select;
@@ -2983,7 +2993,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
undo_redo->commit_action();
for (int i = 0; i < graph->get_child_count(); i++) {
- GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>();
+ GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
if (gn) {
int id = gn->get_name().operator String().to_int();
gn->set_selected(to_select.has(id));
@@ -3156,6 +3166,7 @@ void VisualScriptEditor::_bind_methods() {
ClassDB::bind_method("_button_resource_previewed", &VisualScriptEditor::_button_resource_previewed);
ClassDB::bind_method("_port_action_menu", &VisualScriptEditor::_port_action_menu);
ClassDB::bind_method("_selected_connect_node_method_or_setget", &VisualScriptEditor::_selected_connect_node_method_or_setget);
+ ClassDB::bind_method("_cancel_connect_node_method_or_setget", &VisualScriptEditor::_cancel_connect_node_method_or_setget);
ClassDB::bind_method("_expression_text_changed", &VisualScriptEditor::_expression_text_changed);
ClassDB::bind_method("get_drag_data_fw", &VisualScriptEditor::get_drag_data_fw);
@@ -3223,7 +3234,7 @@ VisualScriptEditor::VisualScriptEditor() {
members->connect("button_pressed", this, "_member_button");
members->connect("item_edited", this, "_member_edited");
members->connect("cell_selected", this, "_member_selected", varray(), CONNECT_DEFERRED);
- members->set_single_select_cell_editing_only_when_already_selected(true);
+ members->set_allow_reselect(true);
members->set_hide_folding(true);
members->set_drag_forwarding(this);
@@ -3268,10 +3279,9 @@ VisualScriptEditor::VisualScriptEditor() {
select_func_text->set_valign(Label::VALIGN_CENTER);
select_func_text->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(select_func_text);
- graph->set_area_as_parent_rect();
hint_text = memnew(Label);
- hint_text->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, 100);
+ hint_text->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -100);
hint_text->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
hint_text->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
hint_text->set_align(Label::ALIGN_CENTER);
@@ -3354,6 +3364,7 @@ VisualScriptEditor::VisualScriptEditor() {
new_connect_node_select = memnew(PropertySelector);
add_child(new_connect_node_select);
new_connect_node_select->connect("selected", this, "_selected_connect_node_method_or_setget");
+ new_connect_node_select->get_cancel()->connect("pressed", this, "_cancel_connect_node_method_or_setget");
port_action_popup = memnew(PopupMenu);
add_child(port_action_popup);
@@ -3375,7 +3386,7 @@ VisualScriptEditor::~VisualScriptEditor() {
static ScriptEditorBase *create_editor(const Ref<Script> &p_script) {
- if (p_script->cast_to<VisualScript>()) {
+ if (Object::cast_to<VisualScript>(*p_script)) {
return memnew(VisualScriptEditor);
}
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index fee4e27bd5..dd051ef8e4 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -176,6 +176,7 @@ class VisualScriptEditor : public ScriptEditorBase {
int port_action_new_node;
void _port_action_menu(int p_option);
void _selected_connect_node_method_or_setget(const String &p_text);
+ void _cancel_connect_node_method_or_setget();
int error_line;
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index 78b70934c0..6bd052fe26 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -585,7 +585,6 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
r_token.type = TK_BASIC_TYPE;
r_token.value = i;
return OK;
- break;
}
}
diff --git a/modules/visual_script/visual_script_expression.h b/modules/visual_script/visual_script_expression.h
index 4a9f59ebc3..2636e79842 100644
--- a/modules/visual_script/visual_script_expression.h
+++ b/modules/visual_script/visual_script_expression.h
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index 77f3111d94..59d9540239 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
diff --git a/modules/visual_script/visual_script_flow_control.h b/modules/visual_script/visual_script_flow_control.h
index d27fd47f84..380eb76c45 100644
--- a/modules/visual_script/visual_script_flow_control.h
+++ b/modules/visual_script/visual_script_flow_control.h
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index 3c057cdbd5..5fcc5b0ad9 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -85,10 +85,7 @@ Node *VisualScriptFunctionCall::_get_base_node() const {
return NULL;
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
- if (!main_loop)
- return NULL;
-
- SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
+ SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
if (!scene_tree)
return NULL;
@@ -341,12 +338,12 @@ String VisualScriptFunctionCall::get_base_script() const {
return base_script;
}
-void VisualScriptFunctionCall::set_singleton(const StringName &p_path) {
+void VisualScriptFunctionCall::set_singleton(const StringName &p_type) {
- if (singleton == p_path)
+ if (singleton == p_type)
return;
- singleton = p_path;
+ singleton = p_type;
Object *obj = ProjectSettings::get_singleton()->get_singleton_object(singleton);
if (obj) {
base_type = obj->get_class();
@@ -747,10 +744,10 @@ void VisualScriptFunctionCall::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "validate"), "set_validate", "get_validate");
ADD_PROPERTY(PropertyInfo(Variant::INT, "rpc_call_mode", PROPERTY_HINT_ENUM, "Disabled,Reliable,Unreliable,ReliableToID,UnreliableToID"), "set_rpc_call_mode", "get_rpc_call_mode"); //when set, if loaded properly, will override argument count.
- BIND_CONSTANT(CALL_MODE_SELF);
- BIND_CONSTANT(CALL_MODE_NODE_PATH);
- BIND_CONSTANT(CALL_MODE_INSTANCE);
- BIND_CONSTANT(CALL_MODE_BASIC_TYPE);
+ BIND_ENUM_CONSTANT(CALL_MODE_SELF);
+ BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH);
+ BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE);
+ BIND_ENUM_CONSTANT(CALL_MODE_BASIC_TYPE);
}
class VisualScriptNodeInstanceFunctionCall : public VisualScriptNodeInstance {
@@ -776,7 +773,7 @@ public:
if (!p_base)
return false;
- Node *node = p_base->cast_to<Node>();
+ Node *node = Object::cast_to<Node>(p_base);
if (!node)
return false;
@@ -817,7 +814,7 @@ public:
} break;
case VisualScriptFunctionCall::CALL_MODE_NODE_PATH: {
- Node *node = instance->get_owner_ptr()->cast_to<Node>();
+ Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!node) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Base object is not a Node!";
@@ -825,7 +822,7 @@ public:
}
Node *another = node->get_node(node_path);
- if (!node) {
+ if (!another) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Path does not lead Node!";
return 0;
@@ -961,10 +958,8 @@ Node *VisualScriptPropertySet::_get_base_node() const {
return NULL;
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
- if (!main_loop)
- return NULL;
- SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
+ SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
if (!scene_tree)
return NULL;
@@ -1159,12 +1154,10 @@ String VisualScriptPropertySet::get_base_script() const {
void VisualScriptPropertySet::_update_cache() {
- if (!OS::get_singleton()->get_main_loop())
- return;
- if (!OS::get_singleton()->get_main_loop()->cast_to<SceneTree>())
+ if (!Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop()))
return;
- if (!OS::get_singleton()->get_main_loop()->cast_to<SceneTree>()->is_editor_hint()) //only update cache if editor exists, it's pointless otherwise
+ if (!Engine::get_singleton()->is_editor_hint()) //only update cache if editor exists, it's pointless otherwise
return;
if (call_mode == CALL_MODE_BASIC_TYPE) {
@@ -1490,9 +1483,10 @@ void VisualScriptPropertySet::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "property"), "set_property", "get_property");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "index"), "set_index", "get_index");
ADD_PROPERTY(PropertyInfo(Variant::INT, "assign_op", PROPERTY_HINT_ENUM, "Assign,Add,Sub,Mul,Div,Mod,ShiftLeft,ShiftRight,BitAnd,BitOr,Bitxor"), "set_assign_op", "get_assign_op");
- BIND_CONSTANT(CALL_MODE_SELF);
- BIND_CONSTANT(CALL_MODE_NODE_PATH);
- BIND_CONSTANT(CALL_MODE_INSTANCE);
+
+ BIND_ENUM_CONSTANT(CALL_MODE_SELF);
+ BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH);
+ BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE);
}
class VisualScriptNodeInstancePropertySet : public VisualScriptNodeInstance {
@@ -1594,7 +1588,7 @@ public:
} break;
case VisualScriptPropertySet::CALL_MODE_NODE_PATH: {
- Node *node = instance->get_owner_ptr()->cast_to<Node>();
+ Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!node) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Base object is not a Node!";
@@ -1602,7 +1596,7 @@ public:
}
Node *another = node->get_node(node_path);
- if (!node) {
+ if (!another) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Path does not lead Node!";
return 0;
@@ -1729,10 +1723,8 @@ Node *VisualScriptPropertyGet::_get_base_node() const {
return NULL;
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
- if (!main_loop)
- return NULL;
- SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
+ SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
if (!scene_tree)
return NULL;
@@ -2202,9 +2194,9 @@ void VisualScriptPropertyGet::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "property"), "set_property", "get_property");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "index", PROPERTY_HINT_ENUM), "set_index", "get_index");
- BIND_CONSTANT(CALL_MODE_SELF);
- BIND_CONSTANT(CALL_MODE_NODE_PATH);
- BIND_CONSTANT(CALL_MODE_INSTANCE);
+ BIND_ENUM_CONSTANT(CALL_MODE_SELF);
+ BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH);
+ BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE);
}
class VisualScriptNodeInstancePropertyGet : public VisualScriptNodeInstance {
@@ -2241,7 +2233,7 @@ public:
} break;
case VisualScriptPropertyGet::CALL_MODE_NODE_PATH: {
- Node *node = instance->get_owner_ptr()->cast_to<Node>();
+ Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!node) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Base object is not a Node!");
@@ -2249,7 +2241,7 @@ public:
}
Node *another = node->get_node(node_path);
- if (!node) {
+ if (!another) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Path does not lead Node!");
return 0;
diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h
index 7839748661..a9a0bd083f 100644
--- a/modules/visual_script/visual_script_func_nodes.h
+++ b/modules/visual_script/visual_script_func_nodes.h
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -70,7 +70,7 @@ private:
MethodInfo method_cache;
void _update_method_cache();
- void _set_argument_cache(const Dictionary &p_args);
+ void _set_argument_cache(const Dictionary &p_cache);
Dictionary _get_argument_cache() const;
protected:
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 923e425997..1decc004ab 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -1208,6 +1208,7 @@ void VisualScriptPreload::set_preload(const Ref<Resource> &p_preload) {
preload = p_preload;
ports_changed_notify();
}
+
Ref<Resource> VisualScriptPreload::get_preload() const {
return preload;
@@ -2078,7 +2079,7 @@ public:
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
- Node *node = instance->get_owner_ptr()->cast_to<Node>();
+ Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!node) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Base object is not a Node!";
@@ -2086,7 +2087,7 @@ public:
}
Node *another = node->get_node(path);
- if (!node) {
+ if (!another) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Path does not lead Node!";
return 0;
@@ -2142,10 +2143,7 @@ VisualScriptSceneNode::TypeGuess VisualScriptSceneNode::guess_output_type(TypeGu
return tg;
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
- if (!main_loop)
- return tg;
-
- SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
+ SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
if (!scene_tree)
return tg;
@@ -2180,10 +2178,7 @@ void VisualScriptSceneNode::_validate_property(PropertyInfo &property) const {
return;
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
- if (!main_loop)
- return;
-
- SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
+ SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
if (!scene_tree)
return;
@@ -2273,7 +2268,7 @@ public:
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
- Node *node = instance->get_owner_ptr()->cast_to<Node>();
+ Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!node) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Base object is not a Node!";
@@ -2707,13 +2702,16 @@ void VisualScriptCustomNode::_bind_methods() {
BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_category"));
BIND_VMETHOD(MethodInfo(Variant::INT, "_get_working_memory_size"));
- BIND_VMETHOD(MethodInfo(Variant::NIL, "_step:Variant", PropertyInfo(Variant::ARRAY, "inputs"), PropertyInfo(Variant::ARRAY, "outputs"), PropertyInfo(Variant::INT, "start_mode"), PropertyInfo(Variant::ARRAY, "working_mem")));
+
+ MethodInfo stepmi(Variant::NIL, "_step", PropertyInfo(Variant::ARRAY, "inputs"), PropertyInfo(Variant::ARRAY, "outputs"), PropertyInfo(Variant::INT, "start_mode"), PropertyInfo(Variant::ARRAY, "working_mem"));
+ stepmi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
+ BIND_VMETHOD(stepmi);
ClassDB::bind_method(D_METHOD("_script_changed"), &VisualScriptCustomNode::_script_changed);
- BIND_CONSTANT(START_MODE_BEGIN_SEQUENCE);
- BIND_CONSTANT(START_MODE_CONTINUE_SEQUENCE);
- BIND_CONSTANT(START_MODE_RESUME_YIELD);
+ BIND_ENUM_CONSTANT(START_MODE_BEGIN_SEQUENCE);
+ BIND_ENUM_CONSTANT(START_MODE_CONTINUE_SEQUENCE);
+ BIND_ENUM_CONSTANT(START_MODE_RESUME_YIELD);
BIND_CONSTANT(STEP_PUSH_STACK_BIT);
BIND_CONSTANT(STEP_GO_BACK_BIT);
@@ -2844,7 +2842,9 @@ VisualScriptNodeInstance *VisualScriptSubCall::instance(VisualScriptInstance *p_
void VisualScriptSubCall::_bind_methods() {
- BIND_VMETHOD(MethodInfo(Variant::NIL, "_subcall:Variant", PropertyInfo(Variant::NIL, "arguments:Variant")));
+ MethodInfo scmi(Variant::NIL, "_subcall", PropertyInfo(Variant::NIL, "arguments"));
+ scmi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
+ BIND_VMETHOD(scmi);
}
VisualScriptSubCall::VisualScriptSubCall() {
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index ff49417114..694fb96cfa 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -196,7 +196,7 @@ public:
virtual String get_text() const;
virtual String get_category() const { return "data"; }
- void set_variable(StringName p_var);
+ void set_variable(StringName p_variable);
StringName get_variable() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
@@ -230,7 +230,7 @@ public:
virtual String get_text() const;
virtual String get_category() const { return "data"; }
- void set_variable(StringName p_var);
+ void set_variable(StringName p_variable);
StringName get_variable() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
@@ -301,7 +301,7 @@ public:
virtual String get_text() const;
virtual String get_category() const { return "data"; }
- void set_preload(const Ref<Resource> &p_value);
+ void set_preload(const Ref<Resource> &p_preload);
Ref<Resource> get_preload() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
@@ -727,6 +727,8 @@ public:
VisualScriptCustomNode();
};
+VARIANT_ENUM_CAST(VisualScriptCustomNode::StartMode);
+
class VisualScriptSubCall : public VisualScriptNode {
GDCLASS(VisualScriptSubCall, VisualScriptNode)
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp
index 2e111511b7..4b8e17421b 100644
--- a/modules/visual_script/visual_script_yield_nodes.cpp
+++ b/modules/visual_script/visual_script_yield_nodes.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -105,7 +105,7 @@ public:
} else {
//yield
- SceneTree *tree = OS::get_singleton()->get_main_loop()->cast_to<SceneTree>();
+ SceneTree *tree = Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop());
if (!tree) {
r_error_str = "Main Loop is not SceneTree";
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
@@ -189,9 +189,9 @@ void VisualScriptYield::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Frame,FixedFrame,Time", PROPERTY_USAGE_NOEDITOR), "set_yield_mode", "get_yield_mode");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time"), "set_wait_time", "get_wait_time");
- BIND_CONSTANT(YIELD_FRAME);
- BIND_CONSTANT(YIELD_FIXED_FRAME);
- BIND_CONSTANT(YIELD_WAIT);
+ BIND_ENUM_CONSTANT(YIELD_FRAME);
+ BIND_ENUM_CONSTANT(YIELD_FIXED_FRAME);
+ BIND_ENUM_CONSTANT(YIELD_WAIT);
}
VisualScriptYield::VisualScriptYield() {
@@ -252,10 +252,7 @@ Node *VisualScriptYieldSignal::_get_base_node() const {
return NULL;
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
- if (!main_loop)
- return NULL;
-
- SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
+ SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
if (!scene_tree)
return NULL;
@@ -493,9 +490,9 @@ void VisualScriptYieldSignal::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "signal"), "set_signal", "get_signal");
- BIND_CONSTANT(CALL_MODE_SELF);
- BIND_CONSTANT(CALL_MODE_NODE_PATH);
- BIND_CONSTANT(CALL_MODE_INSTANCE);
+ BIND_ENUM_CONSTANT(CALL_MODE_SELF);
+ BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH);
+ BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE);
}
class VisualScriptNodeInstanceYieldSignal : public VisualScriptNodeInstance {
@@ -530,7 +527,7 @@ public:
} break;
case VisualScriptYieldSignal::CALL_MODE_NODE_PATH: {
- Node *node = instance->get_owner_ptr()->cast_to<Node>();
+ Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!node) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Base object is not a Node!";
@@ -538,7 +535,7 @@ public:
}
Node *another = node->get_node(node_path);
- if (!node) {
+ if (!another) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Path does not lead Node!";
return 0;
diff --git a/modules/visual_script/visual_script_yield_nodes.h b/modules/visual_script/visual_script_yield_nodes.h
index 638b7b5b41..d074962471 100644
--- a/modules/visual_script/visual_script_yield_nodes.h
+++ b/modules/visual_script/visual_script_yield_nodes.h
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */