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-rw-r--r--modules/visual_script/visual_script_nodes.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index 35e3c490cd..72a99b9fd2 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -269,7 +269,7 @@ class VisualScriptVariableGet : public VisualScriptNode {
StringName variable;
protected:
- virtual void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
static void _bind_methods();
public:
@@ -301,7 +301,7 @@ class VisualScriptVariableSet : public VisualScriptNode {
StringName variable;
protected:
- virtual void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
static void _bind_methods();
public:
@@ -334,7 +334,7 @@ class VisualScriptConstant : public VisualScriptNode {
Variant value;
protected:
- virtual void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
static void _bind_methods();
public:
@@ -478,7 +478,7 @@ class VisualScriptClassConstant : public VisualScriptNode {
protected:
static void _bind_methods();
- virtual void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
public:
virtual int get_output_sequence_port_count() const override;
@@ -514,7 +514,7 @@ class VisualScriptBasicTypeConstant : public VisualScriptNode {
protected:
static void _bind_methods();
- virtual void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
public:
virtual int get_output_sequence_port_count() const override;
@@ -598,7 +598,7 @@ class VisualScriptEngineSingleton : public VisualScriptNode {
String singleton;
protected:
- void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
static void _bind_methods();
@@ -633,7 +633,7 @@ class VisualScriptSceneNode : public VisualScriptNode {
NodePath path;
protected:
- virtual void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
static void _bind_methods();
public:
@@ -665,7 +665,7 @@ class VisualScriptSceneTree : public VisualScriptNode {
GDCLASS(VisualScriptSceneTree, VisualScriptNode);
protected:
- virtual void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
static void _bind_methods();
public:
@@ -1010,7 +1010,7 @@ public:
Mode mode;
protected:
- virtual void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
static void _bind_methods();
@@ -1058,7 +1058,7 @@ class VisualScriptDeconstruct : public VisualScriptNode {
void _set_elem_cache(const Array &p_elements);
Array _get_elem_cache() const;
- virtual void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
protected:
static void _bind_methods();