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-rw-r--r--modules/visual_script/visual_script_nodes.h650
1 files changed, 337 insertions, 313 deletions
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index fa284b216c..18573f8682 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,6 +31,8 @@
#ifndef VISUAL_SCRIPT_NODES_H
#define VISUAL_SCRIPT_NODES_H
+#include "core/object/gdvirtual.gen.inc"
+#include "core/object/script_language.h"
#include "visual_script.h"
class VisualScriptFunction : public VisualScriptNode {
@@ -47,7 +49,7 @@ class VisualScriptFunction : public VisualScriptNode {
bool stack_less;
int stack_size;
- MultiplayerAPI::RPCMode rpc_mode;
+ Multiplayer::RPCMode rpc_mode;
bool sequenced;
protected:
@@ -56,20 +58,20 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "flow_control"; }
void add_argument(Variant::Type p_type, const String &p_name, int p_index = -1, const PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = String(""));
void set_argument_type(int p_argidx, Variant::Type p_type);
@@ -88,16 +90,12 @@ public:
void set_stack_size(int p_size);
int get_stack_size() const;
- void set_return_type_enabled(bool p_returns);
- bool is_return_type_enabled() const;
+ void set_rpc_mode(Multiplayer::RPCMode p_mode);
+ Multiplayer::RPCMode get_rpc_mode() const;
- void set_return_type(Variant::Type p_type);
- Variant::Type get_return_type() const;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
- void set_rpc_mode(MultiplayerAPI::RPCMode p_mode);
- MultiplayerAPI::RPCMode get_rpc_mode() const;
-
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual void reset_state() override;
VisualScriptFunction();
};
@@ -134,6 +132,8 @@ protected:
static void _bind_methods();
public:
+ virtual void reset_state() override;
+
virtual bool is_output_port_editable() const;
virtual bool is_output_port_name_editable() const;
virtual bool is_output_port_type_editable() const;
@@ -142,20 +142,16 @@ public:
virtual bool is_input_port_name_editable() const;
virtual bool is_input_port_type_editable() const;
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
-
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual String get_caption() const = 0;
- virtual String get_text() const = 0;
- virtual String get_category() const = 0;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
void add_input_data_port(Variant::Type p_type, const String &p_name, int p_index = -1);
void set_input_data_port_type(int p_idx, Variant::Type p_type);
@@ -177,22 +173,22 @@ class VisualScriptComposeArray : public VisualScriptLists {
GDCLASS(VisualScriptComposeArray, VisualScriptLists)
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "functions"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "functions"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptComposeArray();
};
@@ -207,19 +203,19 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "operators"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "operators"; }
void set_operator(Variant::Operator p_op);
Variant::Operator get_operator() const;
@@ -227,7 +223,9 @@ public:
void set_typed(Variant::Type p_op);
Variant::Type get_typed() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ static String get_operator_name(Variant::Operator p_op);
+
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptOperator();
};
@@ -241,25 +239,25 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "operators"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "operators"; }
void set_typed(Variant::Type p_op);
Variant::Type get_typed() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptSelect();
};
@@ -270,28 +268,28 @@ class VisualScriptVariableGet : public VisualScriptNode {
StringName variable;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_variable(StringName p_variable);
StringName get_variable() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptVariableGet();
};
@@ -302,28 +300,28 @@ class VisualScriptVariableSet : public VisualScriptNode {
StringName variable;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_variable(StringName p_variable);
StringName get_variable() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptVariableSet();
};
@@ -335,23 +333,23 @@ class VisualScriptConstant : public VisualScriptNode {
Variant value;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "constants"; }
void set_constant_type(Variant::Type p_type);
Variant::Type get_constant_type() const;
@@ -359,7 +357,7 @@ public:
void set_constant_value(Variant p_value);
Variant get_constant_value() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptConstant();
};
@@ -373,24 +371,24 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_preload(const Ref<Resource> &p_preload);
Ref<Resource> get_preload() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptPreload();
};
@@ -399,21 +397,21 @@ class VisualScriptIndexGet : public VisualScriptNode {
GDCLASS(VisualScriptIndexGet, VisualScriptNode);
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "operators"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "operators"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptIndexGet();
};
@@ -422,21 +420,21 @@ class VisualScriptIndexSet : public VisualScriptNode {
GDCLASS(VisualScriptIndexSet, VisualScriptNode);
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "operators"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "operators"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptIndexSet();
};
@@ -449,24 +447,24 @@ class VisualScriptGlobalConstant : public VisualScriptNode {
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "constants"; }
void set_global_constant(int p_which);
int get_global_constant();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptGlobalConstant();
};
@@ -479,22 +477,22 @@ class VisualScriptClassConstant : public VisualScriptNode {
protected:
static void _bind_methods();
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "constants"; }
void set_class_constant(const StringName &p_which);
StringName get_class_constant();
@@ -502,7 +500,7 @@ public:
void set_base_type(const StringName &p_which);
StringName get_base_type();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptClassConstant();
};
@@ -515,23 +513,23 @@ class VisualScriptBasicTypeConstant : public VisualScriptNode {
protected:
static void _bind_methods();
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "constants"; }
void set_basic_type_constant(const StringName &p_which);
StringName get_basic_type_constant() const;
@@ -539,7 +537,7 @@ public:
void set_basic_type(Variant::Type p_which);
Variant::Type get_basic_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptBasicTypeConstant();
};
@@ -569,24 +567,24 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "constants"; }
void set_math_constant(MathConstant p_which);
MathConstant get_math_constant();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptMathConstant();
};
@@ -599,31 +597,31 @@ class VisualScriptEngineSingleton : public VisualScriptNode {
String singleton;
protected:
- void _validate_property(PropertyInfo &property) const;
+ void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_singleton(const String &p_string);
String get_singleton();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptEngineSingleton();
};
@@ -634,30 +632,30 @@ class VisualScriptSceneNode : public VisualScriptNode {
NodePath path;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_node_path(const NodePath &p_path);
NodePath get_node_path();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptSceneNode();
};
@@ -666,27 +664,27 @@ class VisualScriptSceneTree : public VisualScriptNode {
GDCLASS(VisualScriptSceneTree, VisualScriptNode);
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptSceneTree();
};
@@ -700,24 +698,24 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_resource_path(const String &p_path);
String get_resource_path();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptResourcePath();
};
@@ -729,23 +727,23 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptSelf();
};
@@ -755,6 +753,30 @@ class VisualScriptCustomNode : public VisualScriptNode {
protected:
static void _bind_methods();
+ friend class VisualScriptNodeInstanceCustomNode;
+ GDVIRTUAL0RC(int, _get_output_sequence_port_count)
+ GDVIRTUAL0RC(bool, _has_input_sequence_port)
+ GDVIRTUAL1RC(String, _get_output_sequence_port_text, int)
+
+ GDVIRTUAL0RC(int, _get_input_value_port_count)
+ GDVIRTUAL1RC(int, _get_input_value_port_type, int)
+ GDVIRTUAL1RC(String, _get_input_value_port_name, int)
+ GDVIRTUAL1RC(int, _get_input_value_port_hint, int)
+ GDVIRTUAL1RC(String, _get_input_value_port_hint_string, int)
+
+ GDVIRTUAL0RC(int, _get_output_value_port_count)
+ GDVIRTUAL1RC(int, _get_output_value_port_type, int)
+ GDVIRTUAL1RC(String, _get_output_value_port_name, int)
+ GDVIRTUAL1RC(int, _get_output_value_port_hint, int)
+ GDVIRTUAL1RC(String, _get_output_value_port_hint_string, int)
+
+ GDVIRTUAL0RC(String, _get_caption)
+ GDVIRTUAL0RC(String, _get_text)
+ GDVIRTUAL0RC(String, _get_category)
+
+ GDVIRTUAL0RC(int, _get_working_memory_size)
+
+ GDVIRTUAL4RC(Variant, _step, Array, Array, int, Array)
public:
enum StartMode { //replicated for step
@@ -773,22 +795,24 @@ public:
STEP_YIELD_BIT = STEP_SHIFT << 4, //yield (will find VisualScriptFunctionState state in first working memory)
};
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
+
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const;
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
void _script_changed();
@@ -804,22 +828,22 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptSubCall();
};
@@ -835,20 +859,20 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override;
void set_title(const String &p_title);
String get_title() const;
@@ -859,7 +883,7 @@ public:
void set_size(const Size2 &p_size);
Size2 get_size() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptComment();
};
@@ -874,19 +898,19 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_category() const override;
void set_constructor_type(Variant::Type p_type);
Variant::Type get_constructor_type() const;
@@ -894,7 +918,7 @@ public:
void set_constructor(const Dictionary &p_info);
Dictionary get_constructor() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptConstructor();
};
@@ -909,19 +933,19 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_category() const override;
void set_var_name(const StringName &p_name);
StringName get_var_name() const;
@@ -929,7 +953,7 @@ public:
void set_var_type(Variant::Type p_type);
Variant::Type get_var_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptLocalVar();
};
@@ -944,20 +968,20 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override;
void set_var_name(const StringName &p_name);
StringName get_var_name() const;
@@ -965,7 +989,7 @@ public:
void set_var_type(Variant::Type p_type);
Variant::Type get_var_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptLocalVarSet();
};
@@ -985,24 +1009,24 @@ public:
Mode mode;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_category() const override;
void set_action_name(const StringName &p_name);
StringName get_action_name() const;
@@ -1010,7 +1034,7 @@ public:
void set_action_mode(Mode p_mode);
Mode get_action_mode() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptInputAction();
};
@@ -1033,30 +1057,30 @@ class VisualScriptDeconstruct : public VisualScriptNode {
void _set_elem_cache(const Array &p_elements);
Array _get_elem_cache() const;
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_category() const override;
void set_deconstruct_type(Variant::Type p_type);
Variant::Type get_deconstruct_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
VisualScriptDeconstruct();
};