diff options
Diffstat (limited to 'modules/visual_script/visual_script_nodes.h')
-rw-r--r-- | modules/visual_script/visual_script_nodes.h | 150 |
1 files changed, 146 insertions, 4 deletions
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h index 28f99a16e1..94eeadca57 100644 --- a/modules/visual_script/visual_script_nodes.h +++ b/modules/visual_script/visual_script_nodes.h @@ -219,7 +219,7 @@ public: virtual String get_caption() const; virtual String get_text() const; - virtual String get_category() const { return "data"; } + virtual String get_category() const { return "constants"; } void set_constant_type(Variant::Type p_type); Variant::Type get_constant_type() const; @@ -360,7 +360,7 @@ public: virtual String get_caption() const; virtual String get_text() const; - virtual String get_category() const { return "data"; } + virtual String get_category() const { return "constants"; } void set_global_constant(int p_which); int get_global_constant(); @@ -371,6 +371,89 @@ public: }; +class VisualScriptClassConstant : public VisualScriptNode { + + OBJ_TYPE(VisualScriptClassConstant,VisualScriptNode) + + StringName base_type; + StringName name; +protected: + static void _bind_methods(); + virtual void _validate_property(PropertyInfo& property) const; + +public: + + virtual int get_output_sequence_port_count() const; + virtual bool has_input_sequence_port() const; + + + virtual String get_output_sequence_port_text(int p_port) const; + + + virtual int get_input_value_port_count() const; + virtual int get_output_value_port_count() const; + + + virtual PropertyInfo get_input_value_port_info(int p_idx) const; + virtual PropertyInfo get_output_value_port_info(int p_idx) const; + + virtual String get_caption() const; + virtual String get_text() const; + virtual String get_category() const { return "constants"; } + + void set_class_constant(const StringName& p_which); + StringName get_class_constant(); + + void set_base_type(const StringName& p_which); + StringName get_base_type(); + + virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance); + + VisualScriptClassConstant(); +}; + +class VisualScriptBasicTypeConstant : public VisualScriptNode { + + OBJ_TYPE(VisualScriptBasicTypeConstant,VisualScriptNode) + + Variant::Type type; + StringName name; +protected: + static void _bind_methods(); + virtual void _validate_property(PropertyInfo& property) const; + +public: + + virtual int get_output_sequence_port_count() const; + virtual bool has_input_sequence_port() const; + + + virtual String get_output_sequence_port_text(int p_port) const; + + + virtual int get_input_value_port_count() const; + virtual int get_output_value_port_count() const; + + + virtual PropertyInfo get_input_value_port_info(int p_idx) const; + virtual PropertyInfo get_output_value_port_info(int p_idx) const; + + virtual String get_caption() const; + virtual String get_text() const; + virtual String get_category() const { return "constants"; } + + void set_basic_type_constant(const StringName& p_which); + StringName get_basic_type_constant() const; + + void set_basic_type(Variant::Type p_which); + Variant::Type get_basic_type() const; + + virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance); + + VisualScriptBasicTypeConstant(); +}; + + class VisualScriptMathConstant : public VisualScriptNode { @@ -411,7 +494,7 @@ public: virtual String get_caption() const; virtual String get_text() const; - virtual String get_category() const { return "data"; } + virtual String get_category() const { return "constants"; } void set_math_constant(MathConstant p_which); MathConstant get_math_constant(); @@ -455,6 +538,9 @@ public: virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance); + virtual TypeGuess guess_output_type(TypeGuess* p_inputs, int p_output) const; + + VisualScriptEngineSingleton(); }; @@ -494,6 +580,8 @@ public: virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance); + virtual TypeGuess guess_output_type(TypeGuess* p_inputs, int p_output) const; + VisualScriptSceneNode(); }; @@ -530,6 +618,8 @@ public: virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance); + virtual TypeGuess guess_output_type(TypeGuess* p_inputs, int p_output) const; + VisualScriptSceneTree(); }; @@ -603,6 +693,8 @@ public: virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance); + virtual TypeGuess guess_output_type(TypeGuess* p_inputs, int p_output) const; + VisualScriptSelf(); }; @@ -820,14 +912,61 @@ public: VisualScriptLocalVar(); }; +class VisualScriptLocalVarSet: public VisualScriptNode { + + OBJ_TYPE(VisualScriptLocalVarSet,VisualScriptNode) + + StringName name; + Variant::Type type; + +protected: + + static void _bind_methods(); +public: + virtual int get_output_sequence_port_count() const; + virtual bool has_input_sequence_port() const; + + + virtual String get_output_sequence_port_text(int p_port) const; + + + virtual int get_input_value_port_count() const; + virtual int get_output_value_port_count() const; + + + virtual PropertyInfo get_input_value_port_info(int p_idx) const; + virtual PropertyInfo get_output_value_port_info(int p_idx) const; + + virtual String get_caption() const; + virtual String get_text() const; + virtual String get_category() const; + + void set_var_name(const StringName& p_name); + StringName get_var_name() const; + + void set_var_type(Variant::Type p_type); + Variant::Type get_var_type() const; + + virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance); + + VisualScriptLocalVarSet(); +}; class VisualScriptInputAction: public VisualScriptNode { OBJ_TYPE(VisualScriptInputAction,VisualScriptNode) +public: + enum Mode { + MODE_PRESSED, + MODE_RELEASED, + MODE_JUST_PRESSED, + MODE_JUST_RELEASED, + }; StringName name; + Mode mode; protected: @@ -856,12 +995,15 @@ public: void set_action_name(const StringName& p_name); StringName get_action_name() const; + void set_action_mode(Mode p_mode); + Mode get_action_mode() const; + virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance); VisualScriptInputAction(); }; - +VARIANT_ENUM_CAST( VisualScriptInputAction::Mode ) class VisualScriptDeconstruct: public VisualScriptNode { |