diff options
Diffstat (limited to 'modules/visual_script/visual_script_nodes.h')
-rw-r--r-- | modules/visual_script/visual_script_nodes.h | 630 |
1 files changed, 299 insertions, 331 deletions
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h index 0df5071491..b6061f8838 100644 --- a/modules/visual_script/visual_script_nodes.h +++ b/modules/visual_script/visual_script_nodes.h @@ -34,7 +34,6 @@ #include "visual_script.h" class VisualScriptFunction : public VisualScriptNode { - GDCLASS(VisualScriptFunction, VisualScriptNode); struct Argument { @@ -57,20 +56,20 @@ protected: void _get_property_list(List<PropertyInfo> *p_list) const; public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const { return "flow_control"; } + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override { return "flow_control"; } void add_argument(Variant::Type p_type, const String &p_name, int p_index = -1, const PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = String("")); void set_argument_type(int p_argidx, Variant::Type p_type); @@ -98,13 +97,12 @@ public: void set_rpc_mode(MultiplayerAPI::RPCMode p_mode); MultiplayerAPI::RPCMode get_rpc_mode() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptFunction(); }; class VisualScriptLists : public VisualScriptNode { - GDCLASS(VisualScriptLists, VisualScriptNode) struct Port { @@ -144,20 +142,16 @@ public: virtual bool is_input_port_name_editable() const; virtual bool is_input_port_type_editable() const; - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; - - virtual String get_caption() const = 0; - virtual String get_text() const = 0; - virtual String get_category() const = 0; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; void add_input_data_port(Variant::Type p_type, const String &p_name, int p_index = -1); void set_input_data_port_type(int p_idx, Variant::Type p_type); @@ -176,32 +170,30 @@ public: }; class VisualScriptComposeArray : public VisualScriptLists { - GDCLASS(VisualScriptComposeArray, VisualScriptLists) public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const { return "functions"; } + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override { return "functions"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptComposeArray(); }; class VisualScriptOperator : public VisualScriptNode { - GDCLASS(VisualScriptOperator, VisualScriptNode); Variant::Type typed; @@ -211,19 +203,19 @@ protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "operators"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "operators"; } void set_operator(Variant::Operator p_op); Variant::Operator get_operator() const; @@ -231,13 +223,12 @@ public: void set_typed(Variant::Type p_op); Variant::Type get_typed() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptOperator(); }; class VisualScriptSelect : public VisualScriptNode { - GDCLASS(VisualScriptSelect, VisualScriptNode); Variant::Type typed; @@ -246,120 +237,117 @@ protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const { return "operators"; } + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override { return "operators"; } void set_typed(Variant::Type p_op); Variant::Type get_typed() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptSelect(); }; class VisualScriptVariableGet : public VisualScriptNode { - GDCLASS(VisualScriptVariableGet, VisualScriptNode); StringName variable; protected: - virtual void _validate_property(PropertyInfo &property) const; + virtual void _validate_property(PropertyInfo &property) const override; static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "data"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "data"; } void set_variable(StringName p_variable); StringName get_variable() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptVariableGet(); }; class VisualScriptVariableSet : public VisualScriptNode { - GDCLASS(VisualScriptVariableSet, VisualScriptNode); StringName variable; protected: - virtual void _validate_property(PropertyInfo &property) const; + virtual void _validate_property(PropertyInfo &property) const override; static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "data"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "data"; } void set_variable(StringName p_variable); StringName get_variable() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptVariableSet(); }; class VisualScriptConstant : public VisualScriptNode { - GDCLASS(VisualScriptConstant, VisualScriptNode); Variant::Type type; Variant value; protected: - virtual void _validate_property(PropertyInfo &property) const; + virtual void _validate_property(PropertyInfo &property) const override; static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "constants"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "constants"; } void set_constant_type(Variant::Type p_type); Variant::Type get_constant_type() const; @@ -367,13 +355,12 @@ public: void set_constant_value(Variant p_value); Variant get_constant_value() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptConstant(); }; class VisualScriptPreload : public VisualScriptNode { - GDCLASS(VisualScriptPreload, VisualScriptNode); Ref<Resource> preload; @@ -382,78 +369,75 @@ protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "data"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "data"; } void set_preload(const Ref<Resource> &p_preload); Ref<Resource> get_preload() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptPreload(); }; class VisualScriptIndexGet : public VisualScriptNode { - GDCLASS(VisualScriptIndexGet, VisualScriptNode); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "operators"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "operators"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptIndexGet(); }; class VisualScriptIndexSet : public VisualScriptNode { - GDCLASS(VisualScriptIndexSet, VisualScriptNode); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "operators"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "operators"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptIndexSet(); }; class VisualScriptGlobalConstant : public VisualScriptNode { - GDCLASS(VisualScriptGlobalConstant, VisualScriptNode); int index; @@ -461,30 +445,29 @@ class VisualScriptGlobalConstant : public VisualScriptNode { static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "constants"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "constants"; } void set_global_constant(int p_which); int get_global_constant(); - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptGlobalConstant(); }; class VisualScriptClassConstant : public VisualScriptNode { - GDCLASS(VisualScriptClassConstant, VisualScriptNode); StringName base_type; @@ -492,22 +475,22 @@ class VisualScriptClassConstant : public VisualScriptNode { protected: static void _bind_methods(); - virtual void _validate_property(PropertyInfo &property) const; + virtual void _validate_property(PropertyInfo &property) const override; public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "constants"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "constants"; } void set_class_constant(const StringName &p_which); StringName get_class_constant(); @@ -515,13 +498,12 @@ public: void set_base_type(const StringName &p_which); StringName get_base_type(); - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptClassConstant(); }; class VisualScriptBasicTypeConstant : public VisualScriptNode { - GDCLASS(VisualScriptBasicTypeConstant, VisualScriptNode); Variant::Type type; @@ -529,23 +511,23 @@ class VisualScriptBasicTypeConstant : public VisualScriptNode { protected: static void _bind_methods(); - virtual void _validate_property(PropertyInfo &property) const; + virtual void _validate_property(PropertyInfo &property) const override; public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const { return "constants"; } + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override { return "constants"; } void set_basic_type_constant(const StringName &p_which); StringName get_basic_type_constant() const; @@ -553,13 +535,12 @@ public: void set_basic_type(Variant::Type p_which); Variant::Type get_basic_type() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptBasicTypeConstant(); }; class VisualScriptMathConstant : public VisualScriptNode { - GDCLASS(VisualScriptMathConstant, VisualScriptNode); public: @@ -584,24 +565,24 @@ protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "constants"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "constants"; } void set_math_constant(MathConstant p_which); MathConstant get_math_constant(); - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptMathConstant(); }; @@ -609,108 +590,104 @@ public: VARIANT_ENUM_CAST(VisualScriptMathConstant::MathConstant) class VisualScriptEngineSingleton : public VisualScriptNode { - GDCLASS(VisualScriptEngineSingleton, VisualScriptNode); String singleton; protected: - void _validate_property(PropertyInfo &property) const; + void _validate_property(PropertyInfo &property) const override; static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "data"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "data"; } void set_singleton(const String &p_string); String get_singleton(); - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; - virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const; + virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; VisualScriptEngineSingleton(); }; class VisualScriptSceneNode : public VisualScriptNode { - GDCLASS(VisualScriptSceneNode, VisualScriptNode); NodePath path; protected: - virtual void _validate_property(PropertyInfo &property) const; + virtual void _validate_property(PropertyInfo &property) const override; static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "data"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "data"; } void set_node_path(const NodePath &p_path); NodePath get_node_path(); - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; - virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const; + virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; VisualScriptSceneNode(); }; class VisualScriptSceneTree : public VisualScriptNode { - GDCLASS(VisualScriptSceneTree, VisualScriptNode); protected: - virtual void _validate_property(PropertyInfo &property) const; + virtual void _validate_property(PropertyInfo &property) const override; static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "data"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "data"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; - virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const; + virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; VisualScriptSceneTree(); }; class VisualScriptResourcePath : public VisualScriptNode { - GDCLASS(VisualScriptResourcePath, VisualScriptNode); String path; @@ -719,59 +696,57 @@ protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "data"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "data"; } void set_resource_path(const String &p_path); String get_resource_path(); - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptResourcePath(); }; class VisualScriptSelf : public VisualScriptNode { - GDCLASS(VisualScriptSelf, VisualScriptNode); protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const { return "data"; } + virtual String get_caption() const override; + virtual String get_category() const override { return "data"; } - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; - virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const; + virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; VisualScriptSelf(); }; class VisualScriptCustomNode : public VisualScriptNode { - GDCLASS(VisualScriptCustomNode, VisualScriptNode); protected: @@ -794,22 +769,22 @@ public: STEP_YIELD_BIT = STEP_SHIFT << 4, //yield (will find VisualScriptFunctionState state in first working memory) }; - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const; + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; void _script_changed(); @@ -819,35 +794,33 @@ public: VARIANT_ENUM_CAST(VisualScriptCustomNode::StartMode); class VisualScriptSubCall : public VisualScriptNode { - GDCLASS(VisualScriptSubCall, VisualScriptNode); protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const; + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptSubCall(); }; class VisualScriptComment : public VisualScriptNode { - GDCLASS(VisualScriptComment, VisualScriptNode); String title; @@ -858,20 +831,20 @@ protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const; + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override; void set_title(const String &p_title); String get_title() const; @@ -882,13 +855,12 @@ public: void set_size(const Size2 &p_size); Size2 get_size() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptComment(); }; class VisualScriptConstructor : public VisualScriptNode { - GDCLASS(VisualScriptConstructor, VisualScriptNode); Variant::Type type; @@ -898,19 +870,19 @@ protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const; + virtual String get_caption() const override; + virtual String get_category() const override; void set_constructor_type(Variant::Type p_type); Variant::Type get_constructor_type() const; @@ -918,13 +890,12 @@ public: void set_constructor(const Dictionary &p_info); Dictionary get_constructor() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptConstructor(); }; class VisualScriptLocalVar : public VisualScriptNode { - GDCLASS(VisualScriptLocalVar, VisualScriptNode); StringName name; @@ -934,19 +905,19 @@ protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const; + virtual String get_caption() const override; + virtual String get_category() const override; void set_var_name(const StringName &p_name); StringName get_var_name() const; @@ -954,13 +925,12 @@ public: void set_var_type(Variant::Type p_type); Variant::Type get_var_type() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptLocalVar(); }; class VisualScriptLocalVarSet : public VisualScriptNode { - GDCLASS(VisualScriptLocalVarSet, VisualScriptNode); StringName name; @@ -970,20 +940,20 @@ protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_text() const; - virtual String get_category() const; + virtual String get_caption() const override; + virtual String get_text() const override; + virtual String get_category() const override; void set_var_name(const StringName &p_name); StringName get_var_name() const; @@ -991,13 +961,12 @@ public: void set_var_type(Variant::Type p_type); Variant::Type get_var_type() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptLocalVarSet(); }; class VisualScriptInputAction : public VisualScriptNode { - GDCLASS(VisualScriptInputAction, VisualScriptNode); public: @@ -1012,24 +981,24 @@ public: Mode mode; protected: - virtual void _validate_property(PropertyInfo &property) const; + virtual void _validate_property(PropertyInfo &property) const override; static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const; + virtual String get_caption() const override; + virtual String get_category() const override; void set_action_name(const StringName &p_name); StringName get_action_name() const; @@ -1037,7 +1006,7 @@ public: void set_action_mode(Mode p_mode); Mode get_action_mode() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptInputAction(); }; @@ -1045,7 +1014,6 @@ public: VARIANT_ENUM_CAST(VisualScriptInputAction::Mode) class VisualScriptDeconstruct : public VisualScriptNode { - GDCLASS(VisualScriptDeconstruct, VisualScriptNode); struct Element { @@ -1061,30 +1029,30 @@ class VisualScriptDeconstruct : public VisualScriptNode { void _set_elem_cache(const Array &p_elements); Array _get_elem_cache() const; - virtual void _validate_property(PropertyInfo &property) const; + virtual void _validate_property(PropertyInfo &property) const override; protected: static void _bind_methods(); public: - virtual int get_output_sequence_port_count() const; - virtual bool has_input_sequence_port() const; + virtual int get_output_sequence_port_count() const override; + virtual bool has_input_sequence_port() const override; - virtual String get_output_sequence_port_text(int p_port) const; + virtual String get_output_sequence_port_text(int p_port) const override; - virtual int get_input_value_port_count() const; - virtual int get_output_value_port_count() const; + virtual int get_input_value_port_count() const override; + virtual int get_output_value_port_count() const override; - virtual PropertyInfo get_input_value_port_info(int p_idx) const; - virtual PropertyInfo get_output_value_port_info(int p_idx) const; + virtual PropertyInfo get_input_value_port_info(int p_idx) const override; + virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - virtual String get_caption() const; - virtual String get_category() const; + virtual String get_caption() const override; + virtual String get_category() const override; void set_deconstruct_type(Variant::Type p_type); Variant::Type get_deconstruct_type() const; - virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override; VisualScriptDeconstruct(); }; |