summaryrefslogtreecommitdiff
path: root/modules/visual_script/visual_script_nodes.h
diff options
context:
space:
mode:
Diffstat (limited to 'modules/visual_script/visual_script_nodes.h')
-rw-r--r--modules/visual_script/visual_script_nodes.h630
1 files changed, 299 insertions, 331 deletions
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index 0df5071491..b6061f8838 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -34,7 +34,6 @@
#include "visual_script.h"
class VisualScriptFunction : public VisualScriptNode {
-
GDCLASS(VisualScriptFunction, VisualScriptNode);
struct Argument {
@@ -57,20 +56,20 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "flow_control"; }
void add_argument(Variant::Type p_type, const String &p_name, int p_index = -1, const PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = String(""));
void set_argument_type(int p_argidx, Variant::Type p_type);
@@ -98,13 +97,12 @@ public:
void set_rpc_mode(MultiplayerAPI::RPCMode p_mode);
MultiplayerAPI::RPCMode get_rpc_mode() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptFunction();
};
class VisualScriptLists : public VisualScriptNode {
-
GDCLASS(VisualScriptLists, VisualScriptNode)
struct Port {
@@ -144,20 +142,16 @@ public:
virtual bool is_input_port_name_editable() const;
virtual bool is_input_port_type_editable() const;
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
-
- virtual String get_caption() const = 0;
- virtual String get_text() const = 0;
- virtual String get_category() const = 0;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
void add_input_data_port(Variant::Type p_type, const String &p_name, int p_index = -1);
void set_input_data_port_type(int p_idx, Variant::Type p_type);
@@ -176,32 +170,30 @@ public:
};
class VisualScriptComposeArray : public VisualScriptLists {
-
GDCLASS(VisualScriptComposeArray, VisualScriptLists)
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "functions"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "functions"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptComposeArray();
};
class VisualScriptOperator : public VisualScriptNode {
-
GDCLASS(VisualScriptOperator, VisualScriptNode);
Variant::Type typed;
@@ -211,19 +203,19 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "operators"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "operators"; }
void set_operator(Variant::Operator p_op);
Variant::Operator get_operator() const;
@@ -231,13 +223,12 @@ public:
void set_typed(Variant::Type p_op);
Variant::Type get_typed() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptOperator();
};
class VisualScriptSelect : public VisualScriptNode {
-
GDCLASS(VisualScriptSelect, VisualScriptNode);
Variant::Type typed;
@@ -246,120 +237,117 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "operators"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "operators"; }
void set_typed(Variant::Type p_op);
Variant::Type get_typed() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptSelect();
};
class VisualScriptVariableGet : public VisualScriptNode {
-
GDCLASS(VisualScriptVariableGet, VisualScriptNode);
StringName variable;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_variable(StringName p_variable);
StringName get_variable() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptVariableGet();
};
class VisualScriptVariableSet : public VisualScriptNode {
-
GDCLASS(VisualScriptVariableSet, VisualScriptNode);
StringName variable;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_variable(StringName p_variable);
StringName get_variable() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptVariableSet();
};
class VisualScriptConstant : public VisualScriptNode {
-
GDCLASS(VisualScriptConstant, VisualScriptNode);
Variant::Type type;
Variant value;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "constants"; }
void set_constant_type(Variant::Type p_type);
Variant::Type get_constant_type() const;
@@ -367,13 +355,12 @@ public:
void set_constant_value(Variant p_value);
Variant get_constant_value() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptConstant();
};
class VisualScriptPreload : public VisualScriptNode {
-
GDCLASS(VisualScriptPreload, VisualScriptNode);
Ref<Resource> preload;
@@ -382,78 +369,75 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_preload(const Ref<Resource> &p_preload);
Ref<Resource> get_preload() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptPreload();
};
class VisualScriptIndexGet : public VisualScriptNode {
-
GDCLASS(VisualScriptIndexGet, VisualScriptNode);
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "operators"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "operators"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptIndexGet();
};
class VisualScriptIndexSet : public VisualScriptNode {
-
GDCLASS(VisualScriptIndexSet, VisualScriptNode);
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "operators"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "operators"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptIndexSet();
};
class VisualScriptGlobalConstant : public VisualScriptNode {
-
GDCLASS(VisualScriptGlobalConstant, VisualScriptNode);
int index;
@@ -461,30 +445,29 @@ class VisualScriptGlobalConstant : public VisualScriptNode {
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "constants"; }
void set_global_constant(int p_which);
int get_global_constant();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptGlobalConstant();
};
class VisualScriptClassConstant : public VisualScriptNode {
-
GDCLASS(VisualScriptClassConstant, VisualScriptNode);
StringName base_type;
@@ -492,22 +475,22 @@ class VisualScriptClassConstant : public VisualScriptNode {
protected:
static void _bind_methods();
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "constants"; }
void set_class_constant(const StringName &p_which);
StringName get_class_constant();
@@ -515,13 +498,12 @@ public:
void set_base_type(const StringName &p_which);
StringName get_base_type();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptClassConstant();
};
class VisualScriptBasicTypeConstant : public VisualScriptNode {
-
GDCLASS(VisualScriptBasicTypeConstant, VisualScriptNode);
Variant::Type type;
@@ -529,23 +511,23 @@ class VisualScriptBasicTypeConstant : public VisualScriptNode {
protected:
static void _bind_methods();
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "constants"; }
void set_basic_type_constant(const StringName &p_which);
StringName get_basic_type_constant() const;
@@ -553,13 +535,12 @@ public:
void set_basic_type(Variant::Type p_which);
Variant::Type get_basic_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptBasicTypeConstant();
};
class VisualScriptMathConstant : public VisualScriptNode {
-
GDCLASS(VisualScriptMathConstant, VisualScriptNode);
public:
@@ -584,24 +565,24 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "constants"; }
void set_math_constant(MathConstant p_which);
MathConstant get_math_constant();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptMathConstant();
};
@@ -609,108 +590,104 @@ public:
VARIANT_ENUM_CAST(VisualScriptMathConstant::MathConstant)
class VisualScriptEngineSingleton : public VisualScriptNode {
-
GDCLASS(VisualScriptEngineSingleton, VisualScriptNode);
String singleton;
protected:
- void _validate_property(PropertyInfo &property) const;
+ void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_singleton(const String &p_string);
String get_singleton();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptEngineSingleton();
};
class VisualScriptSceneNode : public VisualScriptNode {
-
GDCLASS(VisualScriptSceneNode, VisualScriptNode);
NodePath path;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_node_path(const NodePath &p_path);
NodePath get_node_path();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptSceneNode();
};
class VisualScriptSceneTree : public VisualScriptNode {
-
GDCLASS(VisualScriptSceneTree, VisualScriptNode);
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptSceneTree();
};
class VisualScriptResourcePath : public VisualScriptNode {
-
GDCLASS(VisualScriptResourcePath, VisualScriptNode);
String path;
@@ -719,59 +696,57 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_resource_path(const String &p_path);
String get_resource_path();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptResourcePath();
};
class VisualScriptSelf : public VisualScriptNode {
-
GDCLASS(VisualScriptSelf, VisualScriptNode);
protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptSelf();
};
class VisualScriptCustomNode : public VisualScriptNode {
-
GDCLASS(VisualScriptCustomNode, VisualScriptNode);
protected:
@@ -794,22 +769,22 @@ public:
STEP_YIELD_BIT = STEP_SHIFT << 4, //yield (will find VisualScriptFunctionState state in first working memory)
};
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
void _script_changed();
@@ -819,35 +794,33 @@ public:
VARIANT_ENUM_CAST(VisualScriptCustomNode::StartMode);
class VisualScriptSubCall : public VisualScriptNode {
-
GDCLASS(VisualScriptSubCall, VisualScriptNode);
protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptSubCall();
};
class VisualScriptComment : public VisualScriptNode {
-
GDCLASS(VisualScriptComment, VisualScriptNode);
String title;
@@ -858,20 +831,20 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override;
void set_title(const String &p_title);
String get_title() const;
@@ -882,13 +855,12 @@ public:
void set_size(const Size2 &p_size);
Size2 get_size() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptComment();
};
class VisualScriptConstructor : public VisualScriptNode {
-
GDCLASS(VisualScriptConstructor, VisualScriptNode);
Variant::Type type;
@@ -898,19 +870,19 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_category() const override;
void set_constructor_type(Variant::Type p_type);
Variant::Type get_constructor_type() const;
@@ -918,13 +890,12 @@ public:
void set_constructor(const Dictionary &p_info);
Dictionary get_constructor() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptConstructor();
};
class VisualScriptLocalVar : public VisualScriptNode {
-
GDCLASS(VisualScriptLocalVar, VisualScriptNode);
StringName name;
@@ -934,19 +905,19 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_category() const override;
void set_var_name(const StringName &p_name);
StringName get_var_name() const;
@@ -954,13 +925,12 @@ public:
void set_var_type(Variant::Type p_type);
Variant::Type get_var_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptLocalVar();
};
class VisualScriptLocalVarSet : public VisualScriptNode {
-
GDCLASS(VisualScriptLocalVarSet, VisualScriptNode);
StringName name;
@@ -970,20 +940,20 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override;
void set_var_name(const StringName &p_name);
StringName get_var_name() const;
@@ -991,13 +961,12 @@ public:
void set_var_type(Variant::Type p_type);
Variant::Type get_var_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptLocalVarSet();
};
class VisualScriptInputAction : public VisualScriptNode {
-
GDCLASS(VisualScriptInputAction, VisualScriptNode);
public:
@@ -1012,24 +981,24 @@ public:
Mode mode;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_category() const override;
void set_action_name(const StringName &p_name);
StringName get_action_name() const;
@@ -1037,7 +1006,7 @@ public:
void set_action_mode(Mode p_mode);
Mode get_action_mode() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptInputAction();
};
@@ -1045,7 +1014,6 @@ public:
VARIANT_ENUM_CAST(VisualScriptInputAction::Mode)
class VisualScriptDeconstruct : public VisualScriptNode {
-
GDCLASS(VisualScriptDeconstruct, VisualScriptNode);
struct Element {
@@ -1061,30 +1029,30 @@ class VisualScriptDeconstruct : public VisualScriptNode {
void _set_elem_cache(const Array &p_elements);
Array _get_elem_cache() const;
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_category() const override;
void set_deconstruct_type(Variant::Type p_type);
Variant::Type get_deconstruct_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptDeconstruct();
};