diff options
Diffstat (limited to 'modules/visual_script/visual_script_nodes.cpp')
-rw-r--r-- | modules/visual_script/visual_script_nodes.cpp | 32 |
1 files changed, 18 insertions, 14 deletions
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 8b7b809ec0..d499512d93 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -54,8 +54,8 @@ bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value arguments.resize(new_argc); for (int i = argc; i < new_argc; i++) { - arguments[i].name = "arg" + itos(i + 1); - arguments[i].type = Variant::NIL; + arguments.write[i].name = "arg" + itos(i + 1); + arguments.write[i].type = Variant::NIL; } ports_changed_notify(); _change_notify(); @@ -68,7 +68,7 @@ bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value if (what == "type") { Variant::Type new_type = Variant::Type(int(p_value)); - arguments[idx].type = new_type; + arguments.write[idx].type = new_type; ports_changed_notify(); return true; @@ -76,7 +76,7 @@ bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value if (what == "name") { - arguments[idx].name = p_value; + arguments.write[idx].name = p_value; ports_changed_notify(); return true; } @@ -205,6 +205,8 @@ PropertyInfo VisualScriptFunction::get_output_value_port_info(int p_idx) const { PropertyInfo out; out.type = arguments[p_idx].type; out.name = arguments[p_idx].name; + out.hint = arguments[p_idx].hint; + out.hint_string = arguments[p_idx].hint_string; return out; } @@ -218,11 +220,13 @@ String VisualScriptFunction::get_text() const { return get_name(); //use name as function name I guess } -void VisualScriptFunction::add_argument(Variant::Type p_type, const String &p_name, int p_index) { +void VisualScriptFunction::add_argument(Variant::Type p_type, const String &p_name, int p_index, const PropertyHint p_hint, const String &p_hint_string) { Argument arg; arg.name = p_name; arg.type = p_type; + arg.hint = p_hint; + arg.hint_string = p_hint_string; if (p_index >= 0) arguments.insert(p_index, arg); else @@ -234,7 +238,7 @@ void VisualScriptFunction::set_argument_type(int p_argidx, Variant::Type p_type) ERR_FAIL_INDEX(p_argidx, arguments.size()); - arguments[p_argidx].type = p_type; + arguments.write[p_argidx].type = p_type; ports_changed_notify(); } Variant::Type VisualScriptFunction::get_argument_type(int p_argidx) const { @@ -246,7 +250,7 @@ void VisualScriptFunction::set_argument_name(int p_argidx, const String &p_name) ERR_FAIL_INDEX(p_argidx, arguments.size()); - arguments[p_argidx].name = p_name; + arguments.write[p_argidx].name = p_name; ports_changed_notify(); } String VisualScriptFunction::get_argument_name(int p_argidx) const { @@ -1659,7 +1663,7 @@ Variant::Type VisualScriptBasicTypeConstant::get_basic_type() const { class VisualScriptNodeInstanceBasicTypeConstant : public VisualScriptNodeInstance { public: - int value; + Variant value; bool valid; //virtual int get_working_memory_size() const { return 0; } @@ -1678,7 +1682,7 @@ public: VisualScriptNodeInstance *VisualScriptBasicTypeConstant::instance(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceBasicTypeConstant *instance = memnew(VisualScriptNodeInstanceBasicTypeConstant); - instance->value = Variant::get_numeric_constant_value(type, name, &instance->valid); + instance->value = Variant::get_constant_value(type, name, &instance->valid); return instance; } @@ -1687,7 +1691,7 @@ void VisualScriptBasicTypeConstant::_validate_property(PropertyInfo &property) c if (property.name == "constant") { List<StringName> constants; - Variant::get_numeric_constants_for_type(type, &constants); + Variant::get_constants_for_type(type, &constants); if (constants.size() == 0) { property.usage = 0; @@ -2198,7 +2202,7 @@ PropertyInfo VisualScriptSceneTree::get_input_value_port_info(int p_idx) const { PropertyInfo VisualScriptSceneTree::get_output_value_port_info(int p_idx) const { - return PropertyInfo(Variant::OBJECT, "Scene Tree"); + return PropertyInfo(Variant::OBJECT, "Scene Tree", PROPERTY_HINT_TYPE_STRING, "SceneTree"); } String VisualScriptSceneTree::get_caption() const { @@ -3560,8 +3564,8 @@ void VisualScriptDeconstruct::_set_elem_cache(const Array &p_elements) { ERR_FAIL_COND(p_elements.size() % 2 == 1); elements.resize(p_elements.size() / 2); for (int i = 0; i < elements.size(); i++) { - elements[i].name = p_elements[i * 2 + 0]; - elements[i].type = Variant::Type(int(p_elements[i * 2 + 1])); + elements.write[i].name = p_elements[i * 2 + 0]; + elements.write[i].type = Variant::Type(int(p_elements[i * 2 + 1])); } } @@ -3606,7 +3610,7 @@ VisualScriptNodeInstance *VisualScriptDeconstruct::instance(VisualScriptInstance instance->instance = p_instance; instance->outputs.resize(elements.size()); for (int i = 0; i < elements.size(); i++) { - instance->outputs[i] = elements[i].name; + instance->outputs.write[i] = elements[i].name; } return instance; |