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-rw-r--r--modules/visual_script/visual_script_func_nodes.h363
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diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h
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--- a/modules/visual_script/visual_script_func_nodes.h
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@@ -1,363 +0,0 @@
-/*************************************************************************/
-/* visual_script_func_nodes.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef VISUAL_SCRIPT_FUNC_NODES_H
-#define VISUAL_SCRIPT_FUNC_NODES_H
-
-#include "visual_script.h"
-
-class VisualScriptFunctionCall : public VisualScriptNode {
- GDCLASS(VisualScriptFunctionCall, VisualScriptNode);
-
-public:
- enum CallMode {
- CALL_MODE_SELF,
- CALL_MODE_NODE_PATH,
- CALL_MODE_INSTANCE,
- CALL_MODE_BASIC_TYPE,
- CALL_MODE_SINGLETON,
- };
-
- enum RPCCallMode {
- RPC_DISABLED,
- RPC_RELIABLE,
- RPC_UNRELIABLE,
- RPC_RELIABLE_TO_ID,
- RPC_UNRELIABLE_TO_ID
- };
-
-private:
- CallMode call_mode;
- StringName base_type;
- String base_script;
- Variant::Type basic_type;
- NodePath base_path;
- StringName function;
- int use_default_args;
- RPCCallMode rpc_call_mode;
- StringName singleton;
- bool validate;
-
- Node *_get_base_node() const;
- StringName _get_base_type() const;
-
- MethodInfo method_cache;
- void _update_method_cache();
-
- void _set_argument_cache(const Dictionary &p_cache);
- Dictionary _get_argument_cache() const;
-
-protected:
- void _validate_property(PropertyInfo &p_property) const;
-
- static void _bind_methods();
-
-public:
- virtual int get_output_sequence_port_count() const override;
- virtual bool has_input_sequence_port() const override;
-
- virtual String get_output_sequence_port_text(int p_port) const override;
-
- virtual int get_input_value_port_count() const override;
- virtual int get_output_value_port_count() const override;
-
- virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
-
- virtual String get_caption() const override;
- virtual String get_text() const override;
- virtual String get_category() const override { return "functions"; }
-
- void set_basic_type(Variant::Type p_type);
- Variant::Type get_basic_type() const;
-
- void set_base_type(const StringName &p_type);
- StringName get_base_type() const;
-
- void set_base_script(const String &p_path);
- String get_base_script() const;
-
- void set_singleton(const StringName &p_type);
- StringName get_singleton() const;
-
- void set_function(const StringName &p_type);
- StringName get_function() const;
-
- void set_base_path(const NodePath &p_type);
- NodePath get_base_path() const;
-
- void set_call_mode(CallMode p_mode);
- CallMode get_call_mode() const;
-
- void set_use_default_args(int p_amount);
- int get_use_default_args() const;
-
- void set_validate(bool p_amount);
- bool get_validate() const;
-
- void set_rpc_call_mode(RPCCallMode p_mode);
- RPCCallMode get_rpc_call_mode() const;
-
- virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
-
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
-
- VisualScriptFunctionCall();
-};
-
-VARIANT_ENUM_CAST(VisualScriptFunctionCall::CallMode);
-VARIANT_ENUM_CAST(VisualScriptFunctionCall::RPCCallMode);
-
-class VisualScriptPropertySet : public VisualScriptNode {
- GDCLASS(VisualScriptPropertySet, VisualScriptNode);
-
-public:
- enum CallMode {
- CALL_MODE_SELF,
- CALL_MODE_NODE_PATH,
- CALL_MODE_INSTANCE,
- CALL_MODE_BASIC_TYPE,
-
- };
-
- enum AssignOp {
- ASSIGN_OP_NONE,
- ASSIGN_OP_ADD,
- ASSIGN_OP_SUB,
- ASSIGN_OP_MUL,
- ASSIGN_OP_DIV,
- ASSIGN_OP_MOD,
- ASSIGN_OP_SHIFT_LEFT,
- ASSIGN_OP_SHIFT_RIGHT,
- ASSIGN_OP_BIT_AND,
- ASSIGN_OP_BIT_OR,
- ASSIGN_OP_BIT_XOR,
- ASSIGN_OP_MAX
- };
-
-private:
- PropertyInfo type_cache;
-
- CallMode call_mode;
- Variant::Type basic_type;
- StringName base_type;
- String base_script;
- NodePath base_path;
- StringName property;
- StringName index;
- AssignOp assign_op;
-
- Node *_get_base_node() const;
- StringName _get_base_type() const;
-
- void _update_base_type();
-
- void _update_cache();
-
- void _set_type_cache(const Dictionary &p_type);
- Dictionary _get_type_cache() const;
-
- void _adjust_input_index(PropertyInfo &pinfo) const;
-
-protected:
- void _validate_property(PropertyInfo &p_property) const;
-
- static void _bind_methods();
-
-public:
- virtual int get_output_sequence_port_count() const override;
- virtual bool has_input_sequence_port() const override;
-
- virtual String get_output_sequence_port_text(int p_port) const override;
-
- virtual int get_input_value_port_count() const override;
- virtual int get_output_value_port_count() const override;
-
- virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
-
- virtual String get_caption() const override;
- virtual String get_text() const override;
- virtual String get_category() const override { return "functions"; }
-
- void set_base_type(const StringName &p_type);
- StringName get_base_type() const;
-
- void set_base_script(const String &p_path);
- String get_base_script() const;
-
- void set_basic_type(Variant::Type p_type);
- Variant::Type get_basic_type() const;
-
- void set_property(const StringName &p_type);
- StringName get_property() const;
-
- void set_base_path(const NodePath &p_type);
- NodePath get_base_path() const;
-
- void set_call_mode(CallMode p_mode);
- CallMode get_call_mode() const;
-
- void set_index(const StringName &p_type);
- StringName get_index() const;
-
- void set_assign_op(AssignOp p_op);
- AssignOp get_assign_op() const;
-
- virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
-
- VisualScriptPropertySet();
-};
-
-VARIANT_ENUM_CAST(VisualScriptPropertySet::CallMode);
-VARIANT_ENUM_CAST(VisualScriptPropertySet::AssignOp);
-
-class VisualScriptPropertyGet : public VisualScriptNode {
- GDCLASS(VisualScriptPropertyGet, VisualScriptNode);
-
-public:
- enum CallMode {
- CALL_MODE_SELF,
- CALL_MODE_NODE_PATH,
- CALL_MODE_INSTANCE,
- CALL_MODE_BASIC_TYPE,
-
- };
-
-private:
- Variant::Type type_cache;
-
- CallMode call_mode;
- Variant::Type basic_type;
- StringName base_type;
- String base_script;
- NodePath base_path;
- StringName property;
- StringName index;
-
- void _update_base_type();
- Node *_get_base_node() const;
- StringName _get_base_type() const;
-
- void _update_cache();
-
- void _set_type_cache(Variant::Type p_type);
- Variant::Type _get_type_cache() const;
-
- void _adjust_input_index(PropertyInfo &pinfo) const;
-
-protected:
- void _validate_property(PropertyInfo &p_property) const;
-
- static void _bind_methods();
-
-public:
- virtual int get_output_sequence_port_count() const override;
- virtual bool has_input_sequence_port() const override;
-
- virtual String get_output_sequence_port_text(int p_port) const override;
-
- virtual int get_input_value_port_count() const override;
- virtual int get_output_value_port_count() const override;
-
- virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
-
- virtual String get_caption() const override;
- virtual String get_text() const override;
- virtual String get_category() const override { return "functions"; }
-
- void set_base_type(const StringName &p_type);
- StringName get_base_type() const;
-
- void set_base_script(const String &p_path);
- String get_base_script() const;
-
- void set_basic_type(Variant::Type p_type);
- Variant::Type get_basic_type() const;
-
- void set_property(const StringName &p_type);
- StringName get_property() const;
-
- void set_base_path(const NodePath &p_type);
- NodePath get_base_path() const;
-
- void set_call_mode(CallMode p_mode);
- CallMode get_call_mode() const;
-
- void set_index(const StringName &p_type);
- StringName get_index() const;
-
- virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
-
- VisualScriptPropertyGet();
-};
-
-VARIANT_ENUM_CAST(VisualScriptPropertyGet::CallMode);
-
-class VisualScriptEmitSignal : public VisualScriptNode {
- GDCLASS(VisualScriptEmitSignal, VisualScriptNode);
-
-private:
- StringName name;
-
-protected:
- void _validate_property(PropertyInfo &p_property) const;
-
- static void _bind_methods();
-
-public:
- virtual int get_output_sequence_port_count() const override;
- virtual bool has_input_sequence_port() const override;
-
- virtual String get_output_sequence_port_text(int p_port) const override;
-
- virtual int get_input_value_port_count() const override;
- virtual int get_output_value_port_count() const override;
-
- virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
-
- virtual String get_caption() const override;
- //virtual String get_text() const;
- virtual String get_category() const override { return "functions"; }
-
- void set_signal(const StringName &p_type);
- StringName get_signal() const;
-
- virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
-
- VisualScriptEmitSignal();
-};
-
-void register_visual_script_func_nodes();
-
-#endif // VISUAL_SCRIPT_FUNC_NODES_H