diff options
Diffstat (limited to 'modules/visual_script/visual_script_editor.cpp')
-rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 8840b9f7cf..ca255ebf82 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -1458,7 +1458,7 @@ void VisualScriptEditor::_remove_output_port(int p_id, int p_port) { List<VisualScript::DataConnection> data_connections; script->get_data_connection_list(func, &data_connections); - HashMap<int, Set<int> > conn_map; + HashMap<int, Set<int>> conn_map; for (const List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { if (E->get().from_node == p_id && E->get().from_port == p_port) { // push into the connections map @@ -3078,8 +3078,8 @@ void VisualScriptEditor::_graph_disconnected(const String &p_from, int p_from_sl void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from, const StringName &p_func_to, int p_id) { Set<int> nodes_to_move; - HashMap<int, Map<int, int> > seqconns_to_move; // from => List(outp, to) - HashMap<int, Map<int, Pair<int, int> > > dataconns_to_move; // to => List(inp_p => from, outp) + HashMap<int, Map<int, int>> seqconns_to_move; // from => List(outp, to) + HashMap<int, Map<int, Pair<int, int>>> dataconns_to_move; // to => List(inp_p => from, outp) nodes_to_move.insert(p_id); Set<int> sequence_connections; @@ -3087,7 +3087,7 @@ void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from, List<VisualScript::SequenceConnection> sequence_conns; script->get_sequence_connection_list(p_func_from, &sequence_conns); - HashMap<int, Map<int, int> > seqcons; // from => List(out_p => to) + HashMap<int, Map<int, int>> seqcons; // from => List(out_p => to) for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) { int from = E->get().from_node; @@ -3102,7 +3102,7 @@ void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from, int conn = p_id; List<int> stack; - HashMap<int, Set<int> > seen; // from, outp + HashMap<int, Set<int>> seen; // from, outp while (seqcons.has(conn)) { for (auto E = seqcons[conn].front(); E; E = E->next()) { if (seen.has(conn) && seen[conn].has(E->key())) { @@ -3139,7 +3139,7 @@ void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from, List<VisualScript::DataConnection> data_connections; script->get_data_connection_list(p_func_from, &data_connections); - HashMap<int, Map<int, Pair<int, int> > > connections; + HashMap<int, Map<int, Pair<int, int>>> connections; for (List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { int from = E->get().from_node; @@ -3148,14 +3148,14 @@ void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from, int in_p = E->get().to_port; if (!connections.has(to)) - connections.set(to, Map<int, Pair<int, int> >()); + connections.set(to, Map<int, Pair<int, int>>()); connections[to].insert(in_p, Pair<int, int>(from, out_p)); } // go through the HashMap and do all sorts of crazy ass stuff now... Set<int> nodes_to_be_added; for (Set<int>::Element *F = nodes_to_move.front(); F; F = F->next()) { - HashMap<int, Set<int> > seen; + HashMap<int, Set<int>> seen; List<int> stack; int id = F->get(); while (connections.has(id)) { @@ -3190,7 +3190,7 @@ void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from, seen[id].insert(E->key()); stack.push_back(id); if (!dataconns_to_move.has(id)) - dataconns_to_move.set(id, Map<int, Pair<int, int> >()); + dataconns_to_move.set(id, Map<int, Pair<int, int>>()); dataconns_to_move[id].insert(E->key(), Pair<int, int>(E->get().first, E->get().second)); id = E->get().first; nodes_to_be_added.insert(id); @@ -3261,7 +3261,7 @@ void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from, dataconns_to_move.get_key_list(&keys); for (List<int>::Element *E = keys.front(); E; E = E->next()) { int to_node = E->get(); // to_node - for (Map<int, Pair<int, int> >::Element *F = dataconns_to_move[E->get()].front(); F; F = F->next()) { + for (Map<int, Pair<int, int>>::Element *F = dataconns_to_move[E->get()].front(); F; F = F->next()) { int inp_p = F->key(); Pair<int, int> fro = F->get(); @@ -3933,7 +3933,7 @@ void VisualScriptEditor::_notification(int p_what) { bool dark_theme = tm->get_constant("dark_theme", "Editor"); - List<Pair<String, Color> > colors; + List<Pair<String, Color>> colors; if (dark_theme) { colors.push_back(Pair<String, Color>("flow_control", Color(0.96, 0.96, 0.96))); colors.push_back(Pair<String, Color>("functions", Color(0.96, 0.52, 0.51))); @@ -3950,7 +3950,7 @@ void VisualScriptEditor::_notification(int p_what) { colors.push_back(Pair<String, Color>("constants", Color(0.94, 0.18, 0.49))); } - for (List<Pair<String, Color> >::Element *E = colors.front(); E; E = E->next()) { + for (List<Pair<String, Color>>::Element *E = colors.front(); E; E = E->next()) { Ref<StyleBoxFlat> sb = tm->get_stylebox("frame", "GraphNode"); if (!sb.is_null()) { Ref<StyleBoxFlat> frame_style = sb->duplicate(); @@ -4149,7 +4149,7 @@ void VisualScriptEditor::_menu_option(int p_what) { } } - for (Map<int, Ref<VisualScriptNode> >::Element *E = clipboard->nodes.front(); E; E = E->next()) { + for (Map<int, Ref<VisualScriptNode>>::Element *E = clipboard->nodes.front(); E; E = E->next()) { Ref<VisualScriptNode> node = E->get()->duplicate(); @@ -4196,7 +4196,7 @@ void VisualScriptEditor::_menu_option(int p_what) { case EDIT_CREATE_FUNCTION: { StringName function = ""; - Map<int, Ref<VisualScriptNode> > nodes; + Map<int, Ref<VisualScriptNode>> nodes; Set<int> selections; for (int i = 0; i < graph->get_child_count(); i++) { GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); @@ -4252,7 +4252,7 @@ void VisualScriptEditor::_menu_option(int p_what) { // the user wants to connect the nodes int top_nd = -1; Vector2 top; - for (Map<int, Ref<VisualScriptNode> >::Element *E = nodes.front(); E; E = E->next()) { + for (Map<int, Ref<VisualScriptNode>>::Element *E = nodes.front(); E; E = E->next()) { Ref<VisualScriptNode> nd = script->get_node(function, E->key()); if (nd.is_valid() && nd->has_input_sequence_port()) { if (top_nd < 0) { @@ -4316,7 +4316,7 @@ void VisualScriptEditor::_menu_option(int p_what) { } List<Variant::Type> inputs; // input types - List<Pair<int, int> > input_connections; + List<Pair<int, int>> input_connections; { List<VisualScript::DataConnection> dats; script->get_data_connection_list(function, &dats); @@ -4359,7 +4359,7 @@ void VisualScriptEditor::_menu_option(int p_what) { // Move the nodes - for (Map<int, Ref<VisualScriptNode> >::Element *E = nodes.front(); E; E = E->next()) { + for (Map<int, Ref<VisualScriptNode>>::Element *E = nodes.front(); E; E = E->next()) { undo_redo->add_do_method(script.ptr(), "remove_node", function, E->key()); undo_redo->add_do_method(script.ptr(), "add_node", new_fn, E->key(), E->get(), script->get_node_position(function, E->key())); @@ -4414,7 +4414,7 @@ void VisualScriptEditor::_menu_option(int p_what) { // * might make the system more intelligent by checking port from info. int i = 0; - List<Pair<int, int> >::Element *F = input_connections.front(); + List<Pair<int, int>>::Element *F = input_connections.front(); for (List<Variant::Type>::Element *E = inputs.front(); E && F; E = E->next(), F = F->next()) { func_node->add_argument(E->get(), "arg_" + String::num_int64(i), i); undo_redo->add_do_method(script.ptr(), "data_connect", new_fn, fn_id, i, F->get().first, F->get().second); |