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Diffstat (limited to 'modules/visual_script/visual_script.h')
-rw-r--r--modules/visual_script/visual_script.h91
1 files changed, 44 insertions, 47 deletions
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index bdb3c3a16b..72362e0ef4 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -49,7 +49,7 @@ class VisualScriptNode : public Resource {
Ref<VisualScript> script_used;
Array default_input_values;
- bool breakpoint;
+ bool breakpoint = false;
void _set_default_input_values(Array p_values);
Array _get_default_input_values() const;
@@ -90,13 +90,9 @@ public:
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) = 0;
struct TypeGuess {
- Variant::Type type;
+ Variant::Type type = Variant::NIL;
StringName gdclass;
Ref<Script> script;
-
- TypeGuess() {
- type = Variant::NIL;
- }
};
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
@@ -114,19 +110,19 @@ class VisualScriptNodeInstance {
INPUT_DEFAULT_VALUE_BIT = INPUT_SHIFT, // from unassigned input port, using default value (edited by user)
};
- int id;
- int sequence_index;
- VisualScriptNodeInstance **sequence_outputs;
- int sequence_output_count;
+ int id = 0;
+ int sequence_index = 0;
+ VisualScriptNodeInstance **sequence_outputs = nullptr;
+ int sequence_output_count = 0;
Vector<VisualScriptNodeInstance *> dependencies;
- int *input_ports;
- int input_port_count;
- int *output_ports;
- int output_port_count;
- int working_mem_idx;
- int pass_idx;
+ int *input_ports = nullptr;
+ int input_port_count = 0;
+ int *output_ports = nullptr;
+ int output_port_count = 0;
+ int working_mem_idx = 0;
+ int pass_idx = 0;
- VisualScriptNode *base;
+ VisualScriptNode *base = nullptr;
public:
enum StartMode {
@@ -178,7 +174,7 @@ public:
uint64_t from_output : 16;
uint64_t to_node : 24;
};
- uint64_t id;
+ uint64_t id = 0;
};
bool operator<(const SequenceConnection &p_connection) const {
@@ -194,7 +190,7 @@ public:
uint64_t to_node : 24;
uint64_t to_port : 8;
};
- uint64_t id;
+ uint64_t id = 0;
};
bool operator<(const DataConnection &p_connection) const {
@@ -208,7 +204,7 @@ private:
StringName base_type;
struct Argument {
String name;
- Variant::Type type;
+ Variant::Type type = Variant::Type::NIL;
};
struct NodeData {
@@ -231,7 +227,7 @@ private:
struct Variable {
PropertyInfo info;
Variant default_value;
- bool _export;
+ bool _export = false;
// Add getter & setter options here.
};
@@ -388,26 +384,27 @@ public:
};
class VisualScriptInstance : public ScriptInstance {
- Object *owner;
+ Object *owner = nullptr;
Ref<VisualScript> script;
Map<StringName, Variant> variables; // Using variable path, not script.
Map<int, VisualScriptNodeInstance *> instances;
struct Function {
- int node;
- int max_stack;
- int trash_pos;
- int flow_stack_size;
- int pass_stack_size;
- int node_count;
- int argument_count;
+ int node = 0;
+ int max_stack = 0;
+ int trash_pos = 0;
+ int flow_stack_size = 0;
+ int pass_stack_size = 0;
+ int node_count = 0;
+ int argument_count = 0;
};
Map<StringName, Function> functions;
Vector<Variant> default_values;
- int max_input_args, max_output_args;
+ int max_input_args = 0;
+ int max_output_args = 0;
StringName source;
@@ -479,14 +476,14 @@ class VisualScriptFunctionState : public Reference {
ObjectID instance_id;
ObjectID script_id;
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
StringName function;
Vector<uint8_t> stack;
- int working_mem_index;
- int variant_stack_size;
- VisualScriptNodeInstance *node;
- int flow_stack_pos;
- int pass;
+ int working_mem_index = 0;
+ int variant_stack_size = 0;
+ VisualScriptNodeInstance *node = nullptr;
+ int flow_stack_pos = 0;
+ int pass = 0;
Variant _signal_callback(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
@@ -507,25 +504,25 @@ class VisualScriptLanguage : public ScriptLanguage {
Map<String, VisualScriptNodeRegisterFunc> register_funcs;
struct CallLevel {
- Variant *stack;
- Variant **work_mem;
- const StringName *function;
- VisualScriptInstance *instance;
- int *current_id;
+ Variant *stack = nullptr;
+ Variant **work_mem = nullptr;
+ const StringName *function = nullptr;
+ VisualScriptInstance *instance = nullptr;
+ int *current_id = nullptr;
};
- int _debug_parse_err_node;
- String _debug_parse_err_file;
+ int _debug_parse_err_node = -1;
+ String _debug_parse_err_file = "";
String _debug_error;
- int _debug_call_stack_pos;
+ int _debug_call_stack_pos = 0;
int _debug_max_call_stack;
CallLevel *_call_stack;
public:
- StringName notification;
+ StringName notification = "_notification";
StringName _get_output_port_unsequenced;
- StringName _step;
- StringName _subcall;
+ StringName _step = "_step";
+ StringName _subcall = "_subcall";
static VisualScriptLanguage *singleton;