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Diffstat (limited to 'modules/visual_script/visual_script.h')
-rw-r--r--modules/visual_script/visual_script.h17
1 files changed, 12 insertions, 5 deletions
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index ea99ce4970..a035f6d42d 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,7 +39,7 @@ class VisualScriptNodeInstance;
class VisualScript;
class VisualScriptNode : public Resource {
- GDCLASS(VisualScriptNode, Resource)
+ GDCLASS(VisualScriptNode, Resource);
friend class VisualScript;
@@ -54,7 +54,6 @@ class VisualScriptNode : public Resource {
void validate_input_default_values();
protected:
- void _notification(int p_what);
void ports_changed_notify();
static void _bind_methods();
@@ -166,7 +165,7 @@ public:
class VisualScript : public Script {
- GDCLASS(VisualScript, Script)
+ GDCLASS(VisualScript, Script);
RES_BASE_EXTENSION("vs");
@@ -240,6 +239,7 @@ private:
PropertyInfo info;
Variant default_value;
bool _export;
+ // add getter & setter options here
};
Map<StringName, Function> functions;
@@ -248,6 +248,8 @@ private:
Map<Object *, VisualScriptInstance *> instances;
+ bool is_tool_script;
+
#ifdef TOOLS_ENABLED
Set<PlaceHolderScriptInstance *> placeholders;
//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
@@ -266,6 +268,8 @@ protected:
static void _bind_methods();
public:
+ // TODO: Remove it in future when breaking changes are acceptable
+ StringName get_default_func() const;
void add_function(const StringName &p_name);
bool has_function(const StringName &p_name) const;
void remove_function(const StringName &p_name);
@@ -274,6 +278,7 @@ public:
Vector2 get_function_scroll(const StringName &p_name) const;
void get_function_list(List<StringName> *r_functions) const;
int get_function_node_id(const StringName &p_name) const;
+ void set_tool_enabled(bool p_enabled);
void add_node(const StringName &p_func, int p_id, const Ref<VisualScriptNode> &p_node, const Point2 &p_pos = Point2());
void remove_node(const StringName &p_func, int p_id);
@@ -340,6 +345,7 @@ public:
virtual Error reload(bool p_keep_state = false);
virtual bool is_tool() const;
+ virtual bool is_valid() const;
virtual ScriptLanguage *get_language() const;
@@ -404,6 +410,7 @@ public:
virtual bool has_method(const StringName &p_method) const;
virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
virtual void notification(int p_notification);
+ String to_string(bool *r_valid);
bool set_variable(const StringName &p_variable, const Variant &p_value) {