summaryrefslogtreecommitdiff
path: root/modules/visual_script/visual_script.h
diff options
context:
space:
mode:
Diffstat (limited to 'modules/visual_script/visual_script.h')
-rw-r--r--modules/visual_script/visual_script.h318
1 files changed, 318 insertions, 0 deletions
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
new file mode 100644
index 0000000000..5ea466c579
--- /dev/null
+++ b/modules/visual_script/visual_script.h
@@ -0,0 +1,318 @@
+#ifndef VSCRIPT_H
+#define VSCRIPT_H
+
+#include "script_language.h"
+
+
+class VScriptInstance;
+class VisualScriptNodeInstance;
+class VisualScript;
+
+class VisualScriptNode : public Resource {
+ OBJ_TYPE(VisualScriptNode,Resource)
+
+friend class VisualScript;
+
+ Set<VisualScript*> scripts_used;
+protected:
+ static void _bind_methods();
+public:
+
+ Ref<VisualScript> get_visual_script() const;
+
+ virtual int get_output_sequence_port_count() const=0;
+ virtual bool has_input_sequence_port() const=0;
+
+ virtual String get_output_sequence_port_text(int p_port) const=0;
+
+ virtual int get_input_value_port_count() const=0;
+ virtual int get_output_value_port_count() const=0;
+
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const=0;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const=0;
+
+ virtual String get_caption() const=0;
+ virtual String get_text() const=0;
+
+ virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance)=0;
+
+};
+
+
+class VisualScriptNodeInstance {
+public:
+
+ virtual int step()=0; //do a step, return which sequence port to go out
+
+ virtual Variant get_input_value(int p_idx)=0;
+ virtual Variant get_output_value(int p_idx)=0;
+
+ virtual VisualScriptNode* get_node()=0;
+
+ virtual ~VisualScriptNodeInstance();
+};
+
+
+class VisualScript : public Script {
+
+ OBJ_TYPE( VisualScript, Script )
+
+ RES_BASE_EXTENSION("vs");
+
+public:
+
+ struct SequenceConnection {
+
+ union {
+
+ struct {
+ uint64_t from_node : 24;
+ uint64_t from_output : 16;
+ uint64_t to_node : 24;
+ };
+ uint64_t id;
+ };
+
+ bool operator<(const SequenceConnection& p_connection) const {
+
+ return id<p_connection.id;
+ }
+ };
+
+ struct DataConnection {
+
+ union {
+
+ struct {
+ uint64_t from_node : 24;
+ uint64_t from_port : 8;
+ uint64_t to_node : 24;
+ uint64_t to_port : 8;
+ };
+ uint64_t id;
+ };
+
+ bool operator<(const DataConnection& p_connection) const {
+
+ return id<p_connection.id;
+ }
+ };
+
+
+private:
+
+ StringName base_type;
+ struct Argument {
+ String name;
+ Variant::Type type;
+ };
+
+ struct Function {
+ struct NodeData {
+ Point2 pos;
+ Ref<VisualScriptNode> node;
+ };
+
+ Map<int,NodeData> nodes;
+
+ Set<SequenceConnection> sequence_connections;
+
+ Set<DataConnection> data_connections;
+
+ int function_id;
+
+ Function() { function_id=-1; }
+
+ };
+
+ struct Variable {
+ PropertyInfo info;
+ Variant default_value;
+ };
+
+
+
+ Map<StringName,Function> functions;
+ Map<StringName,Variable> variables;
+ Map<StringName,Vector<Argument> > custom_signals;
+
+ void _set_variable_info(const StringName& p_name,const Dictionary& p_info);
+ Dictionary _get_variable_info(const StringName& p_name) const;
+
+
+ void _set_data(const Dictionary& p_data);
+ Dictionary _get_data() const;
+
+protected:
+
+ void _node_ports_changed(int p_id);
+ static void _bind_methods();
+public:
+
+
+ void add_function(const StringName& p_name);
+ bool has_function(const StringName& p_name) const;
+ void remove_function(const StringName& p_name);
+ void rename_function(const StringName& p_name,const StringName& p_new_name);
+ void get_function_list(List<StringName> *r_functions) const;
+ int get_function_node_id(const StringName& p_name) const;
+
+
+ void add_node(const StringName& p_func,int p_id,const Ref<VisualScriptNode>& p_node,const Point2& p_pos=Point2());
+ void remove_node(const StringName& p_func,int p_id);
+ Ref<VisualScriptNode> get_node(const StringName& p_func,int p_id) const;
+ void set_node_pos(const StringName& p_func,int p_id,const Point2& p_pos);
+ Point2 get_node_pos(const StringName& p_func,int p_id) const;
+ void get_node_list(const StringName& p_func,List<int> *r_nodes) const;
+
+ void sequence_connect(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node);
+ void sequence_disconnect(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node);
+ bool has_sequence_connection(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node) const;
+ void get_sequence_connection_list(const StringName& p_func,List<SequenceConnection> *r_connection) const;
+
+ void data_connect(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port);
+ void data_disconnect(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port);
+ bool has_data_connection(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port) const;
+ void get_data_connection_list(const StringName& p_func,List<DataConnection> *r_connection) const;
+
+ void add_variable(const StringName& p_name,const Variant& p_default_value=Variant());
+ bool has_variable(const StringName& p_name) const;
+ void remove_variable(const StringName& p_name);
+ void set_variable_default_value(const StringName& p_name,const Variant& p_value);
+ Variant get_variable_default_value(const StringName& p_name) const;
+ void set_variable_info(const StringName& p_name,const PropertyInfo& p_info);
+ PropertyInfo get_variable_info(const StringName& p_name) const;
+ void get_variable_list(List<StringName> *r_variables);
+ void rename_variable(const StringName& p_name,const StringName& p_new_name);
+
+
+ void add_custom_signal(const StringName& p_name);
+ bool has_custom_signal(const StringName& p_name) const;
+ void custom_signal_add_argument(const StringName& p_func,Variant::Type p_type,const String& p_name,int p_index=-1);
+ void custom_signal_set_argument_type(const StringName& p_func,int p_argidx,Variant::Type p_type);
+ Variant::Type custom_signal_get_argument_type(const StringName& p_func,int p_argidx) const;
+ void custom_signal_set_argument_name(const StringName& p_func,int p_argidx,const String& p_name);
+ String custom_signal_get_argument_name(const StringName& p_func,int p_argidx) const;
+ void custom_signal_remove_argument(const StringName& p_func,int p_argidx);
+ int custom_signal_get_argument_count(const StringName& p_func) const;
+ void custom_signal_swap_argument(const StringName& p_func,int p_argidx,int p_with_argidx);
+ void remove_custom_signal(const StringName& p_name);
+ void rename_custom_signal(const StringName& p_name,const StringName& p_new_name);
+
+ void get_custom_signal_list(List<StringName> *r_custom_signals) const;
+
+ int get_available_id() const;
+
+ void set_instance_base_type(const StringName& p_type);
+
+ virtual bool can_instance() const;
+
+ virtual StringName get_instance_base_type() const;
+ virtual ScriptInstance* instance_create(Object *p_this);
+ virtual bool instance_has(const Object *p_this) const;
+
+
+ virtual bool has_source_code() const;
+ virtual String get_source_code() const;
+ virtual void set_source_code(const String& p_code);
+ virtual Error reload(bool p_keep_state=false);
+
+ virtual bool is_tool() const;
+
+ virtual String get_node_type() const;
+
+ virtual ScriptLanguage *get_language() const;
+
+ virtual bool has_script_signal(const StringName& p_signal) const;
+ virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
+
+ virtual bool get_property_default_value(const StringName& p_property,Variant& r_value) const;
+ virtual void get_method_list(List<MethodInfo> *p_list) const;
+
+
+ VisualScript();
+ ~VisualScript();
+};
+
+
+typedef Ref<VisualScriptNode> (*VisualScriptNodeRegisterFunc)(const String& p_type);
+
+class VisualScriptLanguage : public ScriptLanguage {
+
+ Map<String,VisualScriptNodeRegisterFunc> register_funcs;
+public:
+
+ static VisualScriptLanguage* singleton;
+
+ virtual String get_name() const;
+
+ /* LANGUAGE FUNCTIONS */
+ virtual void init();
+ virtual String get_type() const;
+ virtual String get_extension() const;
+ virtual Error execute_file(const String& p_path) ;
+ virtual void finish();
+
+ /* EDITOR FUNCTIONS */
+ virtual void get_reserved_words(List<String> *p_words) const;
+ virtual void get_comment_delimiters(List<String> *p_delimiters) const;
+ virtual void get_string_delimiters(List<String> *p_delimiters) const;
+ virtual String get_template(const String& p_class_name, const String& p_base_class_name) const;
+ virtual bool validate(const String& p_script, int &r_line_error,int &r_col_error,String& r_test_error, const String& p_path="",List<String> *r_functions=NULL) const;
+ virtual Script *create_script() const;
+ virtual bool has_named_classes() const;
+ virtual int find_function(const String& p_function,const String& p_code) const;
+ virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const;
+ virtual void auto_indent_code(String& p_code,int p_from_line,int p_to_line) const;
+ virtual void add_global_constant(const StringName& p_variable,const Variant& p_value);
+
+
+ /* DEBUGGER FUNCTIONS */
+
+ virtual String debug_get_error() const;
+ virtual int debug_get_stack_level_count() const;
+ virtual int debug_get_stack_level_line(int p_level) const;
+ virtual String debug_get_stack_level_function(int p_level) const;
+ virtual String debug_get_stack_level_source(int p_level) const;
+ virtual void debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1);
+ virtual void debug_get_stack_level_members(int p_level,List<String> *p_members, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1);
+ virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1);
+ virtual String debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems=-1,int p_max_depth=-1);
+
+
+ virtual void reload_all_scripts();
+ virtual void reload_tool_script(const Ref<Script>& p_script,bool p_soft_reload);
+ /* LOADER FUNCTIONS */
+
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual void get_public_functions(List<MethodInfo> *p_functions) const;
+ virtual void get_public_constants(List<Pair<String,Variant> > *p_constants) const;
+
+ virtual void profiling_start();
+ virtual void profiling_stop();
+
+ virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr,int p_info_max);
+ virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr,int p_info_max);
+
+ void add_register_func(const String& p_name,VisualScriptNodeRegisterFunc p_func);
+ Ref<VisualScriptNode> create_node_from_name(const String& p_name);
+ void get_registered_node_names(List<String> *r_names);
+
+
+ VisualScriptLanguage();
+
+};
+
+//aid for registering
+template<class T>
+static Ref<VisualScriptNode> create_node_generic(const String& p_name) {
+
+ Ref<T> node;
+ node.instance();
+ return node;
+}
+
+
+
+#endif // VSCRIPT_H