diff options
Diffstat (limited to 'modules/visual_script/visual_script.h')
-rw-r--r-- | modules/visual_script/visual_script.h | 318 |
1 files changed, 318 insertions, 0 deletions
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h new file mode 100644 index 0000000000..5ea466c579 --- /dev/null +++ b/modules/visual_script/visual_script.h @@ -0,0 +1,318 @@ +#ifndef VSCRIPT_H +#define VSCRIPT_H + +#include "script_language.h" + + +class VScriptInstance; +class VisualScriptNodeInstance; +class VisualScript; + +class VisualScriptNode : public Resource { + OBJ_TYPE(VisualScriptNode,Resource) + +friend class VisualScript; + + Set<VisualScript*> scripts_used; +protected: + static void _bind_methods(); +public: + + Ref<VisualScript> get_visual_script() const; + + virtual int get_output_sequence_port_count() const=0; + virtual bool has_input_sequence_port() const=0; + + virtual String get_output_sequence_port_text(int p_port) const=0; + + virtual int get_input_value_port_count() const=0; + virtual int get_output_value_port_count() const=0; + + + virtual PropertyInfo get_input_value_port_info(int p_idx) const=0; + virtual PropertyInfo get_output_value_port_info(int p_idx) const=0; + + virtual String get_caption() const=0; + virtual String get_text() const=0; + + virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance)=0; + +}; + + +class VisualScriptNodeInstance { +public: + + virtual int step()=0; //do a step, return which sequence port to go out + + virtual Variant get_input_value(int p_idx)=0; + virtual Variant get_output_value(int p_idx)=0; + + virtual VisualScriptNode* get_node()=0; + + virtual ~VisualScriptNodeInstance(); +}; + + +class VisualScript : public Script { + + OBJ_TYPE( VisualScript, Script ) + + RES_BASE_EXTENSION("vs"); + +public: + + struct SequenceConnection { + + union { + + struct { + uint64_t from_node : 24; + uint64_t from_output : 16; + uint64_t to_node : 24; + }; + uint64_t id; + }; + + bool operator<(const SequenceConnection& p_connection) const { + + return id<p_connection.id; + } + }; + + struct DataConnection { + + union { + + struct { + uint64_t from_node : 24; + uint64_t from_port : 8; + uint64_t to_node : 24; + uint64_t to_port : 8; + }; + uint64_t id; + }; + + bool operator<(const DataConnection& p_connection) const { + + return id<p_connection.id; + } + }; + + +private: + + StringName base_type; + struct Argument { + String name; + Variant::Type type; + }; + + struct Function { + struct NodeData { + Point2 pos; + Ref<VisualScriptNode> node; + }; + + Map<int,NodeData> nodes; + + Set<SequenceConnection> sequence_connections; + + Set<DataConnection> data_connections; + + int function_id; + + Function() { function_id=-1; } + + }; + + struct Variable { + PropertyInfo info; + Variant default_value; + }; + + + + Map<StringName,Function> functions; + Map<StringName,Variable> variables; + Map<StringName,Vector<Argument> > custom_signals; + + void _set_variable_info(const StringName& p_name,const Dictionary& p_info); + Dictionary _get_variable_info(const StringName& p_name) const; + + + void _set_data(const Dictionary& p_data); + Dictionary _get_data() const; + +protected: + + void _node_ports_changed(int p_id); + static void _bind_methods(); +public: + + + void add_function(const StringName& p_name); + bool has_function(const StringName& p_name) const; + void remove_function(const StringName& p_name); + void rename_function(const StringName& p_name,const StringName& p_new_name); + void get_function_list(List<StringName> *r_functions) const; + int get_function_node_id(const StringName& p_name) const; + + + void add_node(const StringName& p_func,int p_id,const Ref<VisualScriptNode>& p_node,const Point2& p_pos=Point2()); + void remove_node(const StringName& p_func,int p_id); + Ref<VisualScriptNode> get_node(const StringName& p_func,int p_id) const; + void set_node_pos(const StringName& p_func,int p_id,const Point2& p_pos); + Point2 get_node_pos(const StringName& p_func,int p_id) const; + void get_node_list(const StringName& p_func,List<int> *r_nodes) const; + + void sequence_connect(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node); + void sequence_disconnect(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node); + bool has_sequence_connection(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node) const; + void get_sequence_connection_list(const StringName& p_func,List<SequenceConnection> *r_connection) const; + + void data_connect(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port); + void data_disconnect(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port); + bool has_data_connection(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port) const; + void get_data_connection_list(const StringName& p_func,List<DataConnection> *r_connection) const; + + void add_variable(const StringName& p_name,const Variant& p_default_value=Variant()); + bool has_variable(const StringName& p_name) const; + void remove_variable(const StringName& p_name); + void set_variable_default_value(const StringName& p_name,const Variant& p_value); + Variant get_variable_default_value(const StringName& p_name) const; + void set_variable_info(const StringName& p_name,const PropertyInfo& p_info); + PropertyInfo get_variable_info(const StringName& p_name) const; + void get_variable_list(List<StringName> *r_variables); + void rename_variable(const StringName& p_name,const StringName& p_new_name); + + + void add_custom_signal(const StringName& p_name); + bool has_custom_signal(const StringName& p_name) const; + void custom_signal_add_argument(const StringName& p_func,Variant::Type p_type,const String& p_name,int p_index=-1); + void custom_signal_set_argument_type(const StringName& p_func,int p_argidx,Variant::Type p_type); + Variant::Type custom_signal_get_argument_type(const StringName& p_func,int p_argidx) const; + void custom_signal_set_argument_name(const StringName& p_func,int p_argidx,const String& p_name); + String custom_signal_get_argument_name(const StringName& p_func,int p_argidx) const; + void custom_signal_remove_argument(const StringName& p_func,int p_argidx); + int custom_signal_get_argument_count(const StringName& p_func) const; + void custom_signal_swap_argument(const StringName& p_func,int p_argidx,int p_with_argidx); + void remove_custom_signal(const StringName& p_name); + void rename_custom_signal(const StringName& p_name,const StringName& p_new_name); + + void get_custom_signal_list(List<StringName> *r_custom_signals) const; + + int get_available_id() const; + + void set_instance_base_type(const StringName& p_type); + + virtual bool can_instance() const; + + virtual StringName get_instance_base_type() const; + virtual ScriptInstance* instance_create(Object *p_this); + virtual bool instance_has(const Object *p_this) const; + + + virtual bool has_source_code() const; + virtual String get_source_code() const; + virtual void set_source_code(const String& p_code); + virtual Error reload(bool p_keep_state=false); + + virtual bool is_tool() const; + + virtual String get_node_type() const; + + virtual ScriptLanguage *get_language() const; + + virtual bool has_script_signal(const StringName& p_signal) const; + virtual void get_script_signal_list(List<MethodInfo> *r_signals) const; + + virtual bool get_property_default_value(const StringName& p_property,Variant& r_value) const; + virtual void get_method_list(List<MethodInfo> *p_list) const; + + + VisualScript(); + ~VisualScript(); +}; + + +typedef Ref<VisualScriptNode> (*VisualScriptNodeRegisterFunc)(const String& p_type); + +class VisualScriptLanguage : public ScriptLanguage { + + Map<String,VisualScriptNodeRegisterFunc> register_funcs; +public: + + static VisualScriptLanguage* singleton; + + virtual String get_name() const; + + /* LANGUAGE FUNCTIONS */ + virtual void init(); + virtual String get_type() const; + virtual String get_extension() const; + virtual Error execute_file(const String& p_path) ; + virtual void finish(); + + /* EDITOR FUNCTIONS */ + virtual void get_reserved_words(List<String> *p_words) const; + virtual void get_comment_delimiters(List<String> *p_delimiters) const; + virtual void get_string_delimiters(List<String> *p_delimiters) const; + virtual String get_template(const String& p_class_name, const String& p_base_class_name) const; + virtual bool validate(const String& p_script, int &r_line_error,int &r_col_error,String& r_test_error, const String& p_path="",List<String> *r_functions=NULL) const; + virtual Script *create_script() const; + virtual bool has_named_classes() const; + virtual int find_function(const String& p_function,const String& p_code) const; + virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const; + virtual void auto_indent_code(String& p_code,int p_from_line,int p_to_line) const; + virtual void add_global_constant(const StringName& p_variable,const Variant& p_value); + + + /* DEBUGGER FUNCTIONS */ + + virtual String debug_get_error() const; + virtual int debug_get_stack_level_count() const; + virtual int debug_get_stack_level_line(int p_level) const; + virtual String debug_get_stack_level_function(int p_level) const; + virtual String debug_get_stack_level_source(int p_level) const; + virtual void debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1); + virtual void debug_get_stack_level_members(int p_level,List<String> *p_members, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1); + virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1); + virtual String debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems=-1,int p_max_depth=-1); + + + virtual void reload_all_scripts(); + virtual void reload_tool_script(const Ref<Script>& p_script,bool p_soft_reload); + /* LOADER FUNCTIONS */ + + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual void get_public_functions(List<MethodInfo> *p_functions) const; + virtual void get_public_constants(List<Pair<String,Variant> > *p_constants) const; + + virtual void profiling_start(); + virtual void profiling_stop(); + + virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr,int p_info_max); + virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr,int p_info_max); + + void add_register_func(const String& p_name,VisualScriptNodeRegisterFunc p_func); + Ref<VisualScriptNode> create_node_from_name(const String& p_name); + void get_registered_node_names(List<String> *r_names); + + + VisualScriptLanguage(); + +}; + +//aid for registering +template<class T> +static Ref<VisualScriptNode> create_node_generic(const String& p_name) { + + Ref<T> node; + node.instance(); + return node; +} + + + +#endif // VSCRIPT_H |