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-rw-r--r--modules/visual_script/visual_script.h133
1 files changed, 67 insertions, 66 deletions
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 932ebeb27f..14cb14e8d9 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,6 +36,7 @@
#include "core/doc_data.h"
#include "core/object/script_language.h"
#include "core/os/thread.h"
+#include "core/templates/rb_set.h"
class VisualScriptInstance;
class VisualScriptNodeInstance;
@@ -214,8 +215,8 @@ private:
HashMap<int, NodeData> nodes; // Can be a sparse map.
- Set<SequenceConnection> sequence_connections;
- Set<DataConnection> data_connections;
+ RBSet<SequenceConnection> sequence_connections;
+ RBSet<DataConnection> data_connections;
Vector2 scroll;
@@ -233,15 +234,15 @@ private:
HashMap<StringName, Function> functions;
HashMap<StringName, Variable> variables;
- Map<StringName, Vector<Argument>> custom_signals;
- Vector<MultiplayerAPI::RPCConfig> rpc_functions;
+ HashMap<StringName, Vector<Argument>> custom_signals;
+ Dictionary rpc_functions;
- Map<Object *, VisualScriptInstance *> instances;
+ HashMap<Object *, VisualScriptInstance *> instances;
bool is_tool_script;
#ifdef TOOLS_ENABLED
- Set<PlaceHolderScriptInstance *> placeholders;
+ RBSet<PlaceHolderScriptInstance *> placeholders;
// void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
void _update_placeholders();
@@ -283,7 +284,7 @@ public:
void sequence_disconnect(int p_from_node, int p_from_output, int p_to_node);
bool has_sequence_connection(int p_from_node, int p_from_output, int p_to_node) const;
void get_sequence_connection_list(List<SequenceConnection> *r_connection) const;
- Set<int> get_output_sequence_ports_connected(int from_node);
+ RBSet<int> get_output_sequence_ports_connected(int from_node);
void data_connect(int p_from_node, int p_from_port, int p_to_node, int p_to_port);
void data_disconnect(int p_from_node, int p_from_port, int p_to_node, int p_to_port);
@@ -317,7 +318,7 @@ public:
void custom_signal_swap_argument(const StringName &p_func, int p_argidx, int p_with_argidx);
void remove_custom_signal(const StringName &p_name);
void rename_custom_signal(const StringName &p_name, const StringName &p_new_name);
- Set<int> get_output_sequence_ports_connected(const String &edited_func, int from_node);
+ RBSet<int> get_output_sequence_ports_connected(const String &edited_func, int from_node);
void get_custom_signal_list(List<StringName> *r_custom_signals) const;
@@ -338,8 +339,8 @@ public:
virtual Error reload(bool p_keep_state = false) override;
#ifdef TOOLS_ENABLED
- virtual const Vector<DocData::ClassDoc> &get_documentation() const override {
- static Vector<DocData::ClassDoc> docs;
+ virtual Vector<DocData::ClassDoc> get_documentation() const override {
+ Vector<DocData::ClassDoc> docs;
return docs;
}
#endif // TOOLS_ENABLED
@@ -362,7 +363,7 @@ public:
virtual int get_member_line(const StringName &p_member) const override;
- virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const override;
+ virtual const Variant get_rpc_config() const override;
#ifdef TOOLS_ENABLED
virtual bool are_subnodes_edited() const;
@@ -376,8 +377,8 @@ class VisualScriptInstance : public ScriptInstance {
Object *owner = nullptr;
Ref<VisualScript> script;
- Map<StringName, Variant> variables; // Using variable path, not script.
- Map<int, VisualScriptNodeInstance *> instances;
+ HashMap<StringName, Variant> variables; // Using variable path, not script.
+ HashMap<int, VisualScriptNodeInstance *> instances;
struct Function {
int node = 0;
@@ -389,7 +390,7 @@ class VisualScriptInstance : public ScriptInstance {
int argument_count = 0;
};
- Map<StringName, Function> functions;
+ HashMap<StringName, Function> functions;
Vector<Variant> default_values;
int max_input_args = 0;
@@ -410,27 +411,27 @@ public:
virtual void get_method_list(List<MethodInfo> *p_list) const;
virtual bool has_method(const StringName &p_method) const;
- virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
+ virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
virtual void notification(int p_notification);
String to_string(bool *r_valid);
bool set_variable(const StringName &p_variable, const Variant &p_value) {
- Map<StringName, Variant>::Element *E = variables.find(p_variable);
+ HashMap<StringName, Variant>::Iterator E = variables.find(p_variable);
if (!E) {
return false;
}
- E->get() = p_value;
+ E->value = p_value;
return true;
}
bool get_variable(const StringName &p_variable, Variant *r_variable) const {
- const Map<StringName, Variant>::Element *E = variables.find(p_variable);
+ HashMap<StringName, Variant>::ConstIterator E = variables.find(p_variable);
if (!E) {
return false;
}
- *r_variable = E->get();
+ *r_variable = E->value;
return true;
}
@@ -443,7 +444,7 @@ public:
virtual ScriptLanguage *get_language();
- virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const;
+ virtual const Variant get_rpc_config() const;
VisualScriptInstance();
~VisualScriptInstance();
@@ -480,7 +481,7 @@ public:
typedef Ref<VisualScriptNode> (*VisualScriptNodeRegisterFunc)(const String &p_type);
class VisualScriptLanguage : public ScriptLanguage {
- Map<String, VisualScriptNodeRegisterFunc> register_funcs;
+ HashMap<String, VisualScriptNodeRegisterFunc> register_funcs;
struct CallLevel {
Variant *stack = nullptr;
@@ -495,7 +496,7 @@ class VisualScriptLanguage : public ScriptLanguage {
String _debug_error;
int _debug_call_stack_pos = 0;
int _debug_max_call_stack;
- CallLevel *_call_stack;
+ CallLevel *_call_stack = nullptr;
public:
StringName notification = "_notification";
@@ -521,7 +522,7 @@ public:
if (_debug_call_stack_pos >= _debug_max_call_stack) {
// Stack overflow.
- _debug_error = "Stack Overflow (Stack Size: " + itos(_debug_max_call_stack) + ")";
+ _debug_error = vformat("Stack overflow (stack size: %s). Check for infinite recursion in your script.", _debug_max_call_stack);
EngineDebugger::get_script_debugger()->debug(this);
return;
}
@@ -544,7 +545,7 @@ public:
}
if (_debug_call_stack_pos == 0) {
- _debug_error = "Stack Underflow (Engine Bug)";
+ _debug_error = "Stack underflow (engine bug), please report.";
EngineDebugger::get_script_debugger()->debug(this);
return;
}
@@ -554,57 +555,57 @@ public:
//////////////////////////////////////
- virtual String get_name() const;
+ virtual String get_name() const override;
/* LANGUAGE FUNCTIONS */
- virtual void init();
- virtual String get_type() const;
- virtual String get_extension() const;
- virtual Error execute_file(const String &p_path);
- virtual void finish();
+ virtual void init() override;
+ virtual String get_type() const override;
+ virtual String get_extension() const override;
+ virtual Error execute_file(const String &p_path) override;
+ virtual void finish() override;
/* EDITOR FUNCTIONS */
- virtual void get_reserved_words(List<String> *p_words) const;
- virtual bool is_control_flow_keyword(String p_keyword) const;
- virtual void get_comment_delimiters(List<String> *p_delimiters) const;
- virtual void get_string_delimiters(List<String> *p_delimiters) const;
- virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool is_using_templates();
- virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
- virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
- virtual Script *create_script() const;
- virtual bool has_named_classes() const;
- virtual bool supports_builtin_mode() const;
- virtual int find_function(const String &p_function, const String &p_code) const;
- virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
- virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
- virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
+ virtual void get_reserved_words(List<String> *p_words) const override;
+ virtual bool is_control_flow_keyword(String p_keyword) const override;
+ virtual void get_comment_delimiters(List<String> *p_delimiters) const override;
+ virtual void get_string_delimiters(List<String> *p_delimiters) const override;
+ virtual bool is_using_templates() override;
+ virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override;
+ virtual Script *create_script() const override;
+ virtual bool has_named_classes() const override;
+ virtual bool supports_builtin_mode() const override;
+ virtual int find_function(const String &p_function, const String &p_code) const override;
+ virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const override;
+ virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const override;
+ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) override;
/* DEBUGGER FUNCTIONS */
- virtual String debug_get_error() const;
- virtual int debug_get_stack_level_count() const;
- virtual int debug_get_stack_level_line(int p_level) const;
- virtual String debug_get_stack_level_function(int p_level) const;
- virtual String debug_get_stack_level_source(int p_level) const;
- virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
- virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
- virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
- virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1);
-
- virtual void reload_all_scripts();
- virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
+ virtual String debug_get_error() const override;
+ virtual int debug_get_stack_level_count() const override;
+ virtual int debug_get_stack_level_line(int p_level) const override;
+ virtual String debug_get_stack_level_function(int p_level) const override;
+ virtual String debug_get_stack_level_source(int p_level) const override;
+ virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
+ virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
+ virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
+ virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) override;
+
+ virtual void reload_all_scripts() override;
+ virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) override;
/* LOADER FUNCTIONS */
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual void get_public_functions(List<MethodInfo> *p_functions) const;
- virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const override;
+ virtual void get_public_functions(List<MethodInfo> *p_functions) const override;
+ virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override;
+ virtual void get_public_annotations(List<MethodInfo> *p_annotations) const override;
- virtual void profiling_start();
- virtual void profiling_stop();
+ virtual void profiling_start() override;
+ virtual void profiling_stop() override;
- virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
- virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max);
+ virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override;
+ virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override;
void add_register_func(const String &p_name, VisualScriptNodeRegisterFunc p_func);
void remove_register_func(const String &p_name);