diff options
Diffstat (limited to 'modules/visual_script/visual_script.cpp')
-rw-r--r-- | modules/visual_script/visual_script.cpp | 253 |
1 files changed, 86 insertions, 167 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 6d5fff88d9..86793af77f 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -46,7 +46,7 @@ bool VisualScriptNode::is_breakpoint() const { } void VisualScriptNode::ports_changed_notify() { - emit_signal("ports_changed"); + emit_signal(SNAME("ports_changed")); } void VisualScriptNode::set_default_input_value(int p_port, const Variant &p_value) { @@ -264,13 +264,14 @@ void VisualScript::_node_ports_changed(int p_id) { #ifdef TOOLS_ENABLED set_edited(true); // Something changed, let's set as edited. - emit_signal("node_ports_changed", p_id); + emit_signal(SNAME("node_ports_changed"), p_id); #endif } void VisualScript::add_node(int p_id, const Ref<VisualScriptNode> &p_node, const Point2 &p_pos) { ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(nodes.has(p_id)); // ID can exist only one in script. + ERR_FAIL_COND(p_node.is_null()); NodeData nd; nd.node = p_node; @@ -588,14 +589,14 @@ void VisualScript::rename_variable(const StringName &p_name, const StringName &p variables.erase(p_name); List<int> ids; get_node_list(&ids); - for (List<int>::Element *E = ids.front(); E; E = E->next()) { - Ref<VisualScriptVariableGet> nodeget = get_node(E->get()); + for (int &E : ids) { + Ref<VisualScriptVariableGet> nodeget = get_node(E); if (nodeget.is_valid()) { if (nodeget->get_variable() == p_name) { nodeget->set_variable(p_new_name); } } else { - Ref<VisualScriptVariableSet> nodeset = get_node(E->get()); + Ref<VisualScriptVariableSet> nodeset = get_node(E); if (nodeset.is_valid()) { if (nodeset->get_variable() == p_name) { nodeset->set_variable(p_new_name); @@ -715,9 +716,9 @@ int VisualScript::get_available_id() const { List<int> nds; nodes.get_key_list(&nds); int max = -1; - for (const List<int>::Element *E = nds.front(); E; E = E->next()) { - if (E->get() > max) { - max = E->get(); + for (const int &E : nds) { + if (E > max) { + max = E; } } return (max + 1); @@ -725,7 +726,7 @@ int VisualScript::get_available_id() const { ///////////////////////////////// -bool VisualScript::can_instance() const { +bool VisualScript::can_instantiate() const { return true; // ScriptServer::is_scripting_enabled(); } @@ -752,15 +753,15 @@ void VisualScript::_update_placeholders() { List<StringName> keys; variables.get_key_list(&keys); - for (List<StringName>::Element *E = keys.front(); E; E = E->next()) { - if (!variables[E->get()]._export) { + for (const StringName &E : keys) { + if (!variables[E]._export) { continue; } - PropertyInfo p = variables[E->get()].info; - p.name = String(E->get()); + PropertyInfo p = variables[E].info; + p.name = String(E); pinfo.push_back(p); - values[p.name] = variables[E->get()].default_value; + values[p.name] = variables[E].default_value; } for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { @@ -783,15 +784,15 @@ ScriptInstance *VisualScript::instance_create(Object *p_this) { List<StringName> keys; variables.get_key_list(&keys); - for (const List<StringName>::Element *E = keys.front(); E; E = E->next()) { - if (!variables[E->get()]._export) { + for (const StringName &E : keys) { + if (!variables[E]._export) { continue; } - PropertyInfo p = variables[E->get()].info; - p.name = String(E->get()); + PropertyInfo p = variables[E].info; + p.name = String(E); pinfo.push_back(p); - values[p.name] = variables[E->get()].default_value; + values[p.name] = variables[E].default_value; } sins->update(pinfo, values); @@ -874,11 +875,11 @@ void VisualScript::get_script_method_list(List<MethodInfo> *p_list) const { List<StringName> funcs; functions.get_key_list(&funcs); - for (List<StringName>::Element *E = funcs.front(); E; E = E->next()) { + for (const StringName &E : funcs) { MethodInfo mi; - mi.name = E->get(); - if (functions[E->get()].func_id >= 0) { - Ref<VisualScriptFunction> func = nodes[functions[E->get()].func_id].node; + mi.name = E; + if (functions[E].func_id >= 0) { + Ref<VisualScriptFunction> func = nodes[functions[E].func_id].node; if (func.is_valid()) { for (int i = 0; i < func->get_argument_count(); i++) { PropertyInfo arg; @@ -928,10 +929,10 @@ void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const { List<StringName> vars; get_variable_list(&vars); - for (List<StringName>::Element *E = vars.front(); E; E = E->next()) { - //if (!variables[E->get()]._export) + for (const StringName &E : vars) { + //if (!variables[E]._export) // continue; - PropertyInfo pi = variables[E->get()].info; + PropertyInfo pi = variables[E].info; pi.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE; p_list->push_back(pi); } @@ -945,8 +946,8 @@ int VisualScript::get_member_line(const StringName &p_member) const { bool VisualScript::are_subnodes_edited() const { List<int> keys; nodes.get_key_list(&keys); - for (const List<int>::Element *F = keys.front(); F; F = F->next()) { - if (nodes[F->get()].node->is_edited()) { + for (const int &F : keys) { + if (nodes[F].node->is_edited()) { return true; } } @@ -954,60 +955,10 @@ bool VisualScript::are_subnodes_edited() const { } #endif -Vector<ScriptNetData> VisualScript::get_rpc_methods() const { +const Vector<MultiplayerAPI::RPCConfig> VisualScript::get_rpc_methods() const { return rpc_functions; } -uint16_t VisualScript::get_rpc_method_id(const StringName &p_method) const { - for (int i = 0; i < rpc_functions.size(); i++) { - if (rpc_functions[i].name == p_method) { - return i; - } - } - return UINT16_MAX; -} - -StringName VisualScript::get_rpc_method(const uint16_t p_rpc_method_id) const { - ERR_FAIL_COND_V(p_rpc_method_id >= rpc_functions.size(), StringName()); - return rpc_functions[p_rpc_method_id].name; -} - -MultiplayerAPI::RPCMode VisualScript::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const { - ERR_FAIL_COND_V(p_rpc_method_id >= rpc_functions.size(), MultiplayerAPI::RPC_MODE_DISABLED); - return rpc_functions[p_rpc_method_id].mode; -} - -MultiplayerAPI::RPCMode VisualScript::get_rpc_mode(const StringName &p_method) const { - return get_rpc_mode_by_id(get_rpc_method_id(p_method)); -} - -Vector<ScriptNetData> VisualScript::get_rset_properties() const { - return rpc_variables; -} - -uint16_t VisualScript::get_rset_property_id(const StringName &p_variable) const { - for (int i = 0; i < rpc_variables.size(); i++) { - if (rpc_variables[i].name == p_variable) { - return i; - } - } - return UINT16_MAX; -} - -StringName VisualScript::get_rset_property(const uint16_t p_rset_property_id) const { - ERR_FAIL_COND_V(p_rset_property_id >= rpc_variables.size(), StringName()); - return rpc_variables[p_rset_property_id].name; -} - -MultiplayerAPI::RPCMode VisualScript::get_rset_mode_by_id(const uint16_t p_rset_variable_id) const { - ERR_FAIL_COND_V(p_rset_variable_id >= rpc_variables.size(), MultiplayerAPI::RPC_MODE_DISABLED); - return rpc_variables[p_rset_variable_id].mode; -} - -MultiplayerAPI::RPCMode VisualScript::get_rset_mode(const StringName &p_variable) const { - return get_rset_mode_by_id(get_rset_property_id(p_variable)); -} - void VisualScript::_set_data(const Dictionary &p_data) { Dictionary d = p_data; if (d.has("base_type")) { @@ -1065,17 +1016,17 @@ void VisualScript::_set_data(const Dictionary &p_data) { // Takes all the rpc methods. rpc_functions.clear(); - rpc_variables.clear(); List<StringName> fns; functions.get_key_list(&fns); - for (const List<StringName>::Element *E = fns.front(); E; E = E->next()) { - if (functions[E->get()].func_id >= 0 && nodes.has(functions[E->get()].func_id)) { - Ref<VisualScriptFunction> vsf = nodes[functions[E->get()].func_id].node; + for (const StringName &E : fns) { + if (functions[E].func_id >= 0 && nodes.has(functions[E].func_id)) { + Ref<VisualScriptFunction> vsf = nodes[functions[E].func_id].node; if (vsf.is_valid()) { if (vsf->get_rpc_mode() != MultiplayerAPI::RPC_MODE_DISABLED) { - ScriptNetData nd; - nd.name = E->get(); - nd.mode = vsf->get_rpc_mode(); + MultiplayerAPI::RPCConfig nd; + nd.name = E; + nd.rpc_mode = vsf->get_rpc_mode(); + nd.transfer_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE; // TODO if (rpc_functions.find(nd) == -1) { rpc_functions.push_back(nd); } @@ -1085,7 +1036,7 @@ void VisualScript::_set_data(const Dictionary &p_data) { } // Sort so we are 100% that they are always the same. - rpc_functions.sort_custom<SortNetData>(); + rpc_functions.sort_custom<MultiplayerAPI::SortRPCConfig>(); } Dictionary VisualScript::_get_data() const { @@ -1095,11 +1046,11 @@ Dictionary VisualScript::_get_data() const { Array vars; List<StringName> var_names; variables.get_key_list(&var_names); - for (const List<StringName>::Element *E = var_names.front(); E; E = E->next()) { - Dictionary var = _get_variable_info(E->get()); - var["name"] = E->get(); // Make sure it's the right one. - var["default_value"] = variables[E->get()].default_value; - var["export"] = variables[E->get()]._export; + for (const StringName &E : var_names) { + Dictionary var = _get_variable_info(E); + var["name"] = E; // Make sure it's the right one. + var["default_value"] = variables[E].default_value; + var["export"] = variables[E]._export; vars.push_back(var); } d["variables"] = vars; @@ -1123,10 +1074,10 @@ Dictionary VisualScript::_get_data() const { Array funcs; List<StringName> func_names; functions.get_key_list(&func_names); - for (const List<StringName>::Element *E = func_names.front(); E; E = E->next()) { + for (const StringName &E : func_names) { Dictionary func; - func["name"] = E->get(); - func["function_id"] = functions[E->get()].func_id; + func["name"] = E; + func["function_id"] = functions[E].func_id; funcs.push_back(func); } d["functions"] = funcs; @@ -1134,10 +1085,10 @@ Dictionary VisualScript::_get_data() const { Array nds; List<int> node_ids; nodes.get_key_list(&node_ids); - for (const List<int>::Element *F = node_ids.front(); F; F = F->next()) { - nds.push_back(F->get()); - nds.push_back(nodes[F->get()].pos); - nds.push_back(nodes[F->get()].node); + for (const int &F : node_ids) { + nds.push_back(F); + nds.push_back(nodes[F].pos); + nds.push_back(nodes[F].node); } d["nodes"] = nds; @@ -1252,8 +1203,8 @@ VisualScript::~VisualScript() { // Remove all nodes and stuff that hold data refs. List<int> nds; nodes.get_key_list(&nds); - for (const List<int>::Element *E = nds.front(); E; E = E->next()) { - remove_node(E->get()); + for (const int &E : nds) { + remove_node(E); } } @@ -1283,12 +1234,12 @@ bool VisualScriptInstance::get(const StringName &p_name, Variant &r_ret) const { void VisualScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const { List<StringName> vars; script->variables.get_key_list(&vars); - for (const List<StringName>::Element *E = vars.front(); E; E = E->next()) { - if (!script->variables[E->get()]._export) { + for (const StringName &E : vars) { + if (!script->variables[E]._export) { continue; } - PropertyInfo p = script->variables[E->get()].info; - p.name = String(E->get()); + PropertyInfo p = script->variables[E].info; + p.name = String(E); p.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE; p_properties->push_back(p); } @@ -1312,11 +1263,11 @@ Variant::Type VisualScriptInstance::get_property_type(const StringName &p_name, void VisualScriptInstance::get_method_list(List<MethodInfo> *p_list) const { List<StringName> fns; script->functions.get_key_list(&fns); - for (const List<StringName>::Element *E = fns.front(); E; E = E->next()) { + for (const StringName &E : fns) { MethodInfo mi; - mi.name = E->get(); - if (script->functions[E->get()].func_id >= 0 && script->nodes.has(script->functions[E->get()].func_id)) { - Ref<VisualScriptFunction> vsf = script->nodes[script->functions[E->get()].func_id].node; + mi.name = E; + if (script->functions[E].func_id >= 0 && script->nodes.has(script->functions[E].func_id)) { + Ref<VisualScriptFunction> vsf = script->nodes[script->functions[E].func_id].node; if (vsf.is_valid()) { for (int i = 0; i < vsf->get_argument_count(); i++) { PropertyInfo arg; @@ -1537,7 +1488,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p state->flow_stack_pos = flow_stack_pos; state->stack.resize(p_stack_size); state->pass = p_pass; - copymem(state->stack.ptrw(), p_stack, p_stack_size); + memcpy(state->stack.ptrw(), p_stack, p_stack_size); // Step 2, run away, return directly. r_error.error = Callable::CallError::CALL_OK; @@ -1607,7 +1558,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p } next = node->sequence_outputs[output]; - VSDEBUG("GOT NEXT NODE - " + (next ? itos(next->get_id()) : "NULL")); + VSDEBUG("GOT NEXT NODE - " + (next ? itos(next->get_id()) : "Null")); } if (flow_stack) { @@ -1802,7 +1753,7 @@ Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p sequence_bits[i] = false; // All starts as false. } - zeromem(pass_stack, f->pass_stack_size * sizeof(int)); + memset(pass_stack, 0, f->pass_stack_size * sizeof(int)); Map<int, VisualScriptNodeInstance *>::Element *E = instances.find(f->node); if (!E) { @@ -1882,46 +1833,10 @@ Ref<Script> VisualScriptInstance::get_script() const { return script; } -Vector<ScriptNetData> VisualScriptInstance::get_rpc_methods() const { +const Vector<MultiplayerAPI::RPCConfig> VisualScriptInstance::get_rpc_methods() const { return script->get_rpc_methods(); } -uint16_t VisualScriptInstance::get_rpc_method_id(const StringName &p_method) const { - return script->get_rpc_method_id(p_method); -} - -StringName VisualScriptInstance::get_rpc_method(const uint16_t p_rpc_method_id) const { - return script->get_rpc_method(p_rpc_method_id); -} - -MultiplayerAPI::RPCMode VisualScriptInstance::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const { - return script->get_rpc_mode_by_id(p_rpc_method_id); -} - -MultiplayerAPI::RPCMode VisualScriptInstance::get_rpc_mode(const StringName &p_method) const { - return script->get_rpc_mode(p_method); -} - -Vector<ScriptNetData> VisualScriptInstance::get_rset_properties() const { - return script->get_rset_properties(); -} - -uint16_t VisualScriptInstance::get_rset_property_id(const StringName &p_variable) const { - return script->get_rset_property_id(p_variable); -} - -StringName VisualScriptInstance::get_rset_property(const uint16_t p_rset_property_id) const { - return script->get_rset_property(p_rset_property_id); -} - -MultiplayerAPI::RPCMode VisualScriptInstance::get_rset_mode_by_id(const uint16_t p_rset_variable_id) const { - return script->get_rset_mode_by_id(p_rset_variable_id); -} - -MultiplayerAPI::RPCMode VisualScriptInstance::get_rset_mode(const StringName &p_variable) const { - return script->get_rset_mode(p_variable); -} - void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_owner) { script = p_script; owner = p_owner; @@ -1954,8 +1869,8 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o { List<StringName> keys; script->variables.get_key_list(&keys); - for (const List<StringName>::Element *E = keys.front(); E; E = E->next()) { - variables[E->get()] = script->variables[E->get()].default_value; + for (const StringName &E : keys) { + variables[E] = script->variables[E].default_value; } } @@ -1963,8 +1878,8 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o { List<StringName> keys; script->functions.get_key_list(&keys); - for (const List<StringName>::Element *E = keys.front(); E; E = E->next()) { - const VisualScript::Function vsfn = p_script->functions[E->get()]; + for (const StringName &E : keys) { + const VisualScript::Function vsfn = p_script->functions[E]; Function function; function.node = vsfn.func_id; function.max_stack = 0; @@ -1975,7 +1890,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o Map<StringName, int> local_var_indices; if (function.node < 0) { - VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No start node in function: " + String(E->get())); + VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No start node in function: " + String(E)); ERR_CONTINUE(function.node < 0); } @@ -1983,7 +1898,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o Ref<VisualScriptFunction> func_node = script->get_node(vsfn.func_id); if (func_node.is_null()) { - VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No VisualScriptFunction typed start node in function: " + String(E->get())); + VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No VisualScriptFunction typed start node in function: " + String(E)); } ERR_CONTINUE(!func_node.is_valid()); @@ -2024,12 +1939,12 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o while (!nd_queue.is_empty()) { int ky = nd_queue.front()->get(); dc_lut[ky].get_key_list(&dc_keys); - for (const List<int>::Element *F = dc_keys.front(); F; F = F->next()) { + for (const int &F : dc_keys) { VisualScript::DataConnection dc; - dc.from_node = dc_lut[ky][F->get()].first; - dc.from_port = dc_lut[ky][F->get()].second; + dc.from_node = dc_lut[ky][F].first; + dc.from_port = dc_lut[ky][F].second; dc.to_node = ky; - dc.to_port = F->get(); + dc.to_port = F; dataconns.insert(dc); nd_queue.push_back(dc.from_node); node_ids.insert(dc.from_node); @@ -2044,7 +1959,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) { Ref<VisualScriptNode> node = script->nodes[F->get()].node; - VisualScriptNodeInstance *instance = node->instance(this); // Create instance. + VisualScriptNodeInstance *instance = node->instantiate(this); // Create instance. ERR_FAIL_COND(!instance); instance->base = node.ptr(); @@ -2179,7 +2094,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o } } - functions[E->get()] = function; + functions[E] = function; } } } @@ -2290,7 +2205,7 @@ Variant VisualScriptFunctionState::resume(Array p_args) { void VisualScriptFunctionState::_bind_methods() { ClassDB::bind_method(D_METHOD("connect_to_signal", "obj", "signals", "args"), &VisualScriptFunctionState::connect_to_signal); - ClassDB::bind_method(D_METHOD("resume", "args"), &VisualScriptFunctionState::resume, DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("resume", "args"), &VisualScriptFunctionState::resume, DEFVAL(Array())); ClassDB::bind_method(D_METHOD("is_valid"), &VisualScriptFunctionState::is_valid); ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "_signal_callback", &VisualScriptFunctionState::_signal_callback, MethodInfo("_signal_callback")); } @@ -2336,6 +2251,10 @@ void VisualScriptLanguage::finish() { void VisualScriptLanguage::get_reserved_words(List<String> *p_words) const { } +bool VisualScriptLanguage::is_control_flow_keyword(String p_keyword) const { + return false; +} + void VisualScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const { } @@ -2344,7 +2263,7 @@ void VisualScriptLanguage::get_string_delimiters(List<String> *p_delimiters) con Ref<Script> VisualScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const { Ref<VisualScript> script; - script.instance(); + script.instantiate(); script->set_instance_base_type(p_base_class_name); return script; } @@ -2358,7 +2277,7 @@ void VisualScriptLanguage::make_template(const String &p_class_name, const Strin script->set_instance_base_type(p_base_class_name); } -bool VisualScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const { +bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const { return false; } @@ -2549,10 +2468,10 @@ void VisualScriptLanguage::debug_get_stack_level_members(int p_level, List<Strin List<StringName> vars; vs->get_variable_list(&vars); - for (List<StringName>::Element *E = vars.front(); E; E = E->next()) { + for (const StringName &E : vars) { Variant v; - if (_call_stack[l].instance->get_variable(E->get(), &v)) { - p_members->push_back("variables/" + E->get()); + if (_call_stack[l].instance->get_variable(E, &v)) { + p_members->push_back("variables/" + E); p_values->push_back(v); } } |