diff options
Diffstat (limited to 'modules/visual_script/visual_script.cpp')
-rw-r--r-- | modules/visual_script/visual_script.cpp | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 762566e9ae..70f650cfd3 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -88,11 +88,11 @@ void VisualScriptNode::validate_input_default_values() { continue; } else { //not the same, reconvert - Variant::CallError ce; + Callable::CallError ce; Variant existing = default_input_values[i]; const Variant *existingp = &existing; default_input_values[i] = Variant::construct(expected, &existingp, 1, ce, false); - if (ce.error != Variant::CallError::CALL_OK) { + if (ce.error != Callable::CallError::CALL_OK) { //could not convert? force.. default_input_values[i] = Variant::construct(expected, NULL, 0, ce, false); } @@ -198,7 +198,7 @@ void VisualScript::remove_function(const StringName &p_name) { for (Map<int, Function::NodeData>::Element *E = functions[p_name].nodes.front(); E; E = E->next()) { - E->get().node->disconnect("ports_changed", this, "_node_ports_changed"); + E->get().node->disconnect_compat("ports_changed", this, "_node_ports_changed"); E->get().node->scripts_used.erase(this); } @@ -340,7 +340,7 @@ void VisualScript::add_node(const StringName &p_func, int p_id, const Ref<Visual nd.pos = p_pos; Ref<VisualScriptNode> vsn = p_node; - vsn->connect("ports_changed", this, "_node_ports_changed", varray(p_id)); + vsn->connect_compat("ports_changed", this, "_node_ports_changed", varray(p_id)); vsn->scripts_used.insert(this); vsn->validate_input_default_values(); // Validate when fully loaded @@ -389,7 +389,7 @@ void VisualScript::remove_node(const StringName &p_func, int p_id) { func.function_id = -1; //revert to invalid } - func.nodes[p_id].node->disconnect("ports_changed", this, "_node_ports_changed"); + func.nodes[p_id].node->disconnect_compat("ports_changed", this, "_node_ports_changed"); func.nodes[p_id].node->scripts_used.erase(this); func.nodes.erase(p_id); @@ -1560,7 +1560,7 @@ bool VisualScriptInstance::has_method(const StringName &p_method) const { //#define VSDEBUG(m_text) print_line(m_text) #define VSDEBUG(m_text) -void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance *node, int p_pass, int *pass_stack, const Variant **input_args, Variant **output_args, Variant *variant_stack, Variant::CallError &r_error, String &error_str, VisualScriptNodeInstance **r_error_node) { +void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance *node, int p_pass, int *pass_stack, const Variant **input_args, Variant **output_args, Variant *variant_stack, Callable::CallError &r_error, String &error_str, VisualScriptNodeInstance **r_error_node) { ERR_FAIL_COND(node->pass_idx == -1); @@ -1577,7 +1577,7 @@ void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance *node, int for (int i = 0; i < dc; i++) { _dependency_step(deps[i], p_pass, pass_stack, input_args, output_args, variant_stack, r_error, error_str, r_error_node); - if (r_error.error != Variant::CallError::CALL_OK) + if (r_error.error != Callable::CallError::CALL_OK) return; } } @@ -1602,12 +1602,12 @@ void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance *node, int node->step(input_args, output_args, VisualScriptNodeInstance::START_MODE_BEGIN_SEQUENCE, working_mem, r_error, error_str); //ignore return - if (r_error.error != Variant::CallError::CALL_OK) { + if (r_error.error != Callable::CallError::CALL_OK) { *r_error_node = node; } } -Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p_stack, int p_stack_size, VisualScriptNodeInstance *p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Variant::CallError &r_error) { +Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p_stack, int p_stack_size, VisualScriptNodeInstance *p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Callable::CallError &r_error) { Map<StringName, Function>::Element *F = functions.find(p_method); ERR_FAIL_COND_V(!F, Variant()); @@ -1669,7 +1669,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p for (int i = 0; i < dc; i++) { _dependency_step(deps[i], p_pass, pass_stack, input_args, output_args, variant_stack, r_error, error_str, &node); - if (r_error.error != Variant::CallError::CALL_OK) { + if (r_error.error != Callable::CallError::CALL_OK) { error = true; current_node_id = node->id; break; @@ -1729,7 +1729,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p int ret = node->step(input_args, output_args, start_mode, working_mem, r_error, error_str); - if (r_error.error != Variant::CallError::CALL_OK) { + if (r_error.error != Callable::CallError::CALL_OK) { //use error from step error = true; break; @@ -1738,7 +1738,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p if (ret & VisualScriptNodeInstance::STEP_YIELD_BIT) { //yielded! if (node->get_working_memory_size() == 0) { - r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; error_str = RTR("A node yielded without working memory, please read the docs on how to yield properly!"); error = true; break; @@ -1747,7 +1747,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p Ref<VisualScriptFunctionState> state = *working_mem; if (!state.is_valid()) { - r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; error_str = RTR("Node yielded, but did not return a function state in the first working memory."); error = true; break; @@ -1766,7 +1766,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p state->pass = p_pass; copymem(state->stack.ptrw(), p_stack, p_stack_size); //step 2, run away, return directly - r_error.error = Variant::CallError::CALL_OK; + r_error.error = Callable::CallError::CALL_OK; #ifdef DEBUG_ENABLED //will re-enter later, so exiting @@ -1809,7 +1809,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p if (ret & VisualScriptNodeInstance::STEP_EXIT_FUNCTION_BIT) { if (node->get_working_memory_size() == 0) { - r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; error_str = RTR("Return value must be assigned to first element of node working memory! Fix your node please."); error = true; } else { @@ -1826,7 +1826,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p if ((ret == output || ret & VisualScriptNodeInstance::STEP_FLAG_PUSH_STACK_BIT) && node->sequence_output_count) { //if no exit bit was set, and has sequence outputs, guess next node if (output >= node->sequence_output_count) { - r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; error_str = RTR("Node returned an invalid sequence output: ") + itos(output); error = true; break; @@ -1888,7 +1888,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p } if (!found) { - r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; error_str = RTR("Found sequence bit but not the node in the stack, report bug!"); error = true; break; @@ -1900,7 +1900,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p } else { // check for stack overflow if (flow_stack_pos + 1 >= flow_max) { - r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; error_str = RTR("Stack overflow with stack depth: ") + itos(output); error = true; break; @@ -1952,22 +1952,22 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p String err_func = p_method; int err_line = current_node_id; //not a line but it works as one - if (node && (r_error.error != Variant::CallError::CALL_ERROR_INVALID_METHOD || error_str == String())) { + if (node && (r_error.error != Callable::CallError::CALL_ERROR_INVALID_METHOD || error_str == String())) { if (error_str != String()) { error_str += " "; } - if (r_error.error == Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) { + if (r_error.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) { int errorarg = r_error.argument; - error_str += "Cannot convert argument " + itos(errorarg + 1) + " to " + Variant::get_type_name(r_error.expected) + "."; - } else if (r_error.error == Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) { + error_str += "Cannot convert argument " + itos(errorarg + 1) + " to " + Variant::get_type_name(Variant::Type(r_error.expected)) + "."; + } else if (r_error.error == Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) { error_str += "Expected " + itos(r_error.argument) + " arguments."; - } else if (r_error.error == Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { + } else if (r_error.error == Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { error_str += "Expected " + itos(r_error.argument) + " arguments."; - } else if (r_error.error == Variant::CallError::CALL_ERROR_INVALID_METHOD) { + } else if (r_error.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) { error_str += "Invalid Call."; - } else if (r_error.error == Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL) { + } else if (r_error.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) { error_str += "Base Instance is null"; } } @@ -2000,13 +2000,13 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p return return_value; } -Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { +Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { - r_error.error = Variant::CallError::CALL_OK; //ok by default + r_error.error = Callable::CallError::CALL_OK; //ok by default Map<StringName, Function>::Element *F = functions.find(p_method); if (!F) { - r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; return Variant(); } @@ -2048,7 +2048,7 @@ Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p Map<int, VisualScriptNodeInstance *>::Element *E = instances.find(f->node); if (!E) { - r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; ERR_FAIL_V_MSG(Variant(), "No VisualScriptFunction node in function."); } @@ -2062,14 +2062,14 @@ Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p VSDEBUG("ARGUMENTS: " + itos(f->argument_count) = " RECEIVED: " + itos(p_argcount)); if (p_argcount < f->argument_count) { - r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; r_error.argument = node->get_input_port_count(); return Variant(); } if (p_argcount > f->argument_count) { - r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; r_error.argument = node->get_input_port_count(); return Variant(); @@ -2094,15 +2094,15 @@ void VisualScriptInstance::notification(int p_notification) { Variant what = p_notification; const Variant *whatp = &what; - Variant::CallError ce; + Callable::CallError ce; call(VisualScriptLanguage::singleton->notification, &whatp, 1, ce); //do as call } String VisualScriptInstance::to_string(bool *r_valid) { if (has_method(CoreStringNames::get_singleton()->_to_string)) { - Variant::CallError ce; + Callable::CallError ce; Variant ret = call(CoreStringNames::get_singleton()->_to_string, NULL, 0, ce); - if (ce.error == Variant::CallError::CALL_OK) { + if (ce.error == Callable::CallError::CALL_OK) { if (ret.get_type() != Variant::STRING) { if (r_valid) *r_valid = false; @@ -2408,7 +2408,7 @@ VisualScriptInstance::~VisualScriptInstance() { ///////////////////// -Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) { +Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { ERR_FAIL_COND_V(function == StringName(), Variant()); @@ -2419,12 +2419,12 @@ Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int #endif - r_error.error = Variant::CallError::CALL_OK; + r_error.error = Callable::CallError::CALL_OK; Array args; if (p_argcount == 0) { - r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; r_error.argument = 1; return Variant(); } else if (p_argcount == 1) { @@ -2439,13 +2439,13 @@ Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int Ref<VisualScriptFunctionState> self = *p_args[p_argcount - 1]; //hi, I'm myself, needed this to remain alive. if (self.is_null()) { - r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = p_argcount - 1; r_error.expected = Variant::OBJECT; return Variant(); } - r_error.error = Variant::CallError::CALL_OK; + r_error.error = Callable::CallError::CALL_OK; Variant *working_mem = ((Variant *)stack.ptr()) + working_mem_index; @@ -2463,7 +2463,7 @@ void VisualScriptFunctionState::connect_to_signal(Object *p_obj, const String &p binds.push_back(p_binds[i]); } binds.push_back(Ref<VisualScriptFunctionState>(this)); //add myself on the back to avoid dying from unreferencing - p_obj->connect(p_signal, this, "_signal_callback", binds, CONNECT_ONESHOT); + p_obj->connect_compat(p_signal, this, "_signal_callback", binds, CONNECT_ONESHOT); } bool VisualScriptFunctionState::is_valid() const { @@ -2481,8 +2481,8 @@ Variant VisualScriptFunctionState::resume(Array p_args) { #endif - Variant::CallError r_error; - r_error.error = Variant::CallError::CALL_OK; + Callable::CallError r_error; + r_error.error = Callable::CallError::CALL_OK; Variant *working_mem = ((Variant *)stack.ptr()) + working_mem_index; |