diff options
Diffstat (limited to 'modules/visual_script/visual_script.cpp')
-rw-r--r-- | modules/visual_script/visual_script.cpp | 118 |
1 files changed, 59 insertions, 59 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index a287b8e69f..7c15651fa2 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -230,12 +230,12 @@ void VisualScript::_node_ports_changed(int p_id) { { List<SequenceConnection> to_remove; - for (RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) { - if (E->get().from_node == p_id && E->get().from_output >= vsn->get_output_sequence_port_count()) { - to_remove.push_back(E->get()); + for (const SequenceConnection &E : sequence_connections) { + if (E.from_node == p_id && E.from_output >= vsn->get_output_sequence_port_count()) { + to_remove.push_back(E); } - if (E->get().to_node == p_id && !vsn->has_input_sequence_port()) { - to_remove.push_back(E->get()); + if (E.to_node == p_id && !vsn->has_input_sequence_port()) { + to_remove.push_back(E); } } @@ -248,12 +248,12 @@ void VisualScript::_node_ports_changed(int p_id) { { List<DataConnection> to_remove; - for (RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { - if (E->get().from_node == p_id && E->get().from_port >= vsn->get_output_value_port_count()) { - to_remove.push_back(E->get()); + for (const DataConnection &E : data_connections) { + if (E.from_node == p_id && E.from_port >= vsn->get_output_value_port_count()) { + to_remove.push_back(E); } - if (E->get().to_node == p_id && E->get().to_port >= vsn->get_input_value_port_count()) { - to_remove.push_back(E->get()); + if (E.to_node == p_id && E.to_port >= vsn->get_input_value_port_count()) { + to_remove.push_back(E); } } @@ -292,9 +292,9 @@ void VisualScript::remove_node(int p_id) { { List<SequenceConnection> to_remove; - for (RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) { - if (E->get().from_node == p_id || E->get().to_node == p_id) { - to_remove.push_back(E->get()); + for (const SequenceConnection &E : sequence_connections) { + if (E.from_node == p_id || E.to_node == p_id) { + to_remove.push_back(E); } } @@ -307,9 +307,9 @@ void VisualScript::remove_node(int p_id) { { List<DataConnection> to_remove; - for (RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { - if (E->get().from_node == p_id || E->get().to_node == p_id) { - to_remove.push_back(E->get()); + for (const DataConnection &E : data_connections) { + if (E.from_node == p_id || E.to_node == p_id) { + to_remove.push_back(E); } } @@ -384,8 +384,8 @@ bool VisualScript::has_sequence_connection(int p_from_node, int p_from_output, i } void VisualScript::get_sequence_connection_list(List<SequenceConnection> *r_connection) const { - for (const RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) { - r_connection->push_back(E->get()); + for (const SequenceConnection &E : sequence_connections) { + r_connection->push_back(E); } } @@ -426,8 +426,8 @@ bool VisualScript::has_data_connection(int p_from_node, int p_from_port, int p_t } bool VisualScript::is_input_value_port_connected(int p_node, int p_port) const { - for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { - if (E->get().to_node == p_node && E->get().to_port == p_port) { + for (const DataConnection &E : data_connections) { + if (E.to_node == p_node && E.to_port == p_port) { return true; } } @@ -435,10 +435,10 @@ bool VisualScript::is_input_value_port_connected(int p_node, int p_port) const { } bool VisualScript::get_input_value_port_connection_source(int p_node, int p_port, int *r_node, int *r_port) const { - for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { - if (E->get().to_node == p_node && E->get().to_port == p_port) { - *r_node = E->get().from_node; - *r_port = E->get().from_port; + for (const DataConnection &E : data_connections) { + if (E.to_node == p_node && E.to_port == p_port) { + *r_node = E.from_node; + *r_port = E.from_port; return true; } } @@ -446,8 +446,8 @@ bool VisualScript::get_input_value_port_connection_source(int p_node, int p_port } void VisualScript::get_data_connection_list(List<DataConnection> *r_connection) const { - for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) { - r_connection->push_back(E->get()); + for (const DataConnection &E : data_connections) { + r_connection->push_back(E); } } @@ -764,8 +764,8 @@ void VisualScript::_update_placeholders() { values[p.name] = variables[E.key].default_value; } - for (RBSet<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { - E->get()->update(pinfo, values); + for (PlaceHolderScriptInstance *E : placeholders) { + E->update(pinfo, values); } } @@ -1078,19 +1078,19 @@ Dictionary VisualScript::_get_data() const { d["nodes"] = nds; Array seqconns; - for (const RBSet<SequenceConnection>::Element *F = sequence_connections.front(); F; F = F->next()) { - seqconns.push_back(F->get().from_node); - seqconns.push_back(F->get().from_output); - seqconns.push_back(F->get().to_node); + for (const SequenceConnection &F : sequence_connections) { + seqconns.push_back(F.from_node); + seqconns.push_back(F.from_output); + seqconns.push_back(F.to_node); } d["sequence_connections"] = seqconns; Array dataconns; - for (const RBSet<DataConnection>::Element *F = data_connections.front(); F; F = F->next()) { - dataconns.push_back(F->get().from_node); - dataconns.push_back(F->get().from_port); - dataconns.push_back(F->get().to_node); - dataconns.push_back(F->get().to_port); + for (const DataConnection &F : data_connections) { + dataconns.push_back(F.from_node); + dataconns.push_back(F.from_port); + dataconns.push_back(F.to_node); + dataconns.push_back(F.to_port); } d["data_connections"] = dataconns; @@ -1869,23 +1869,23 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o List<int> nd_queue; nd_queue.push_back(function.node); while (!nd_queue.is_empty()) { - for (const RBSet<VisualScript::SequenceConnection>::Element *F = script->sequence_connections.front(); F; F = F->next()) { - if (nd_queue.front()->get() == F->get().from_node && !node_ids.has(F->get().to_node)) { - nd_queue.push_back(F->get().to_node); - node_ids.insert(F->get().to_node); + for (const VisualScript::SequenceConnection &F : script->sequence_connections) { + if (nd_queue.front()->get() == F.from_node && !node_ids.has(F.to_node)) { + nd_queue.push_back(F.to_node); + node_ids.insert(F.to_node); } - if (nd_queue.front()->get() == F->get().from_node && !seqconns.has(F->get())) { - seqconns.insert(F->get()); + if (nd_queue.front()->get() == F.from_node && !seqconns.has(F)) { + seqconns.insert(F); } } nd_queue.pop_front(); } HashMap<int, HashMap<int, Pair<int, int>>> dc_lut; // :: to -> to_port -> (from, from_port) - for (const RBSet<VisualScript::DataConnection>::Element *F = script->data_connections.front(); F; F = F->next()) { - dc_lut[F->get().to_node][F->get().to_port] = Pair<int, int>(F->get().from_node, F->get().from_port); + for (const VisualScript::DataConnection &F : script->data_connections) { + dc_lut[F.to_node][F.to_port] = Pair<int, int>(F.from_node, F.from_port); } - for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) { - nd_queue.push_back(F->get()); + for (const int &F : node_ids) { + nd_queue.push_back(F); } List<int> dc_keys; while (!nd_queue.is_empty()) { @@ -1907,15 +1907,15 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o //Multiple passes are required to set up this complex thing.. //First create the nodes. - for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) { - Ref<VisualScriptNode> node = script->nodes[F->get()].node; + for (const int &F : node_ids) { + Ref<VisualScriptNode> node = script->nodes[F].node; VisualScriptNodeInstance *instance = node->instantiate(this); // Create instance. ERR_FAIL_COND(!instance); instance->base = node.ptr(); - instance->id = F->get(); + instance->id = F; instance->input_port_count = node->get_input_value_port_count(); instance->input_ports = nullptr; instance->output_port_count = node->get_output_value_port_count(); @@ -1975,14 +1975,14 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o max_input_args = MAX(max_input_args, instance->input_port_count); max_output_args = MAX(max_output_args, instance->output_port_count); - instances[F->get()] = instance; + instances[F] = instance; } function.trash_pos = function.max_stack++; // create pos for trash // Second pass, do data connections. - for (const RBSet<VisualScript::DataConnection>::Element *F = dataconns.front(); F; F = F->next()) { - VisualScript::DataConnection dc = F->get(); + for (const VisualScript::DataConnection &F : dataconns) { + VisualScript::DataConnection dc = F; ERR_CONTINUE(!instances.has(dc.from_node)); VisualScriptNodeInstance *from = instances[dc.from_node]; ERR_CONTINUE(!instances.has(dc.to_node)); @@ -2008,8 +2008,8 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o } // Third pass, do sequence connections. - for (const RBSet<VisualScript::SequenceConnection>::Element *F = seqconns.front(); F; F = F->next()) { - VisualScript::SequenceConnection sc = F->get(); + for (const VisualScript::SequenceConnection &F : seqconns) { + VisualScript::SequenceConnection sc = F; ERR_CONTINUE(!instances.has(sc.from_node)); VisualScriptNodeInstance *from = instances[sc.from_node]; ERR_CONTINUE(!instances.has(sc.to_node)); @@ -2022,11 +2022,11 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o //fourth pass: // 1) unassigned input ports to default values // 2) connect unassigned output ports to trash - for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) { - ERR_CONTINUE(!instances.has(F->get())); + for (const int &F : node_ids) { + ERR_CONTINUE(!instances.has(F)); - Ref<VisualScriptNode> node = script->nodes[F->get()].node; - VisualScriptNodeInstance *instance = instances[F->get()]; + Ref<VisualScriptNode> node = script->nodes[F].node; + VisualScriptNodeInstance *instance = instances[F]; // Connect to default values. for (int i = 0; i < instance->input_port_count; i++) { |