diff options
Diffstat (limited to 'modules/visual_script/visual_script.cpp')
| -rw-r--r-- | modules/visual_script/visual_script.cpp | 126 |
1 files changed, 86 insertions, 40 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 85fc867901..bb8612af6f 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -328,8 +328,7 @@ void VisualScript::add_node(const StringName &p_func, int p_id, const Ref<Visual if (Object::cast_to<VisualScriptFunction>(*p_node)) { //the function indeed - ERR_EXPLAIN("A function node already has been set here."); - ERR_FAIL_COND(func.function_id >= 0); + ERR_FAIL_COND_MSG(func.function_id >= 0, "A function node has already been set here."); func.function_id = p_id; } @@ -579,6 +578,10 @@ void VisualScript::get_data_connection_list(const StringName &p_func, List<DataC } } +void VisualScript::set_tool_enabled(bool p_enabled) { + is_tool_script = p_enabled; +} + void VisualScript::add_variable(const StringName &p_name, const Variant &p_default_value, bool p_export) { ERR_FAIL_COND(instances.size()); @@ -895,7 +898,7 @@ ScriptInstance *VisualScript::instance_create(Object *p_this) { #ifdef TOOLS_ENABLED - if (!ScriptServer::is_scripting_enabled()) { + if (!ScriptServer::is_scripting_enabled() && !is_tool_script) { PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(VisualScriptLanguage::singleton, Ref<Script>((Script *)this), p_this)); placeholders.insert(sins); @@ -959,7 +962,7 @@ Error VisualScript::reload(bool p_keep_state) { bool VisualScript::is_tool() const { - return false; + return is_tool_script; } bool VisualScript::is_valid() const { @@ -1011,17 +1014,16 @@ void VisualScript::get_script_method_list(List<MethodInfo> *p_list) const { Ref<VisualScriptFunction> func = E->get().nodes[E->get().function_id].node; if (func.is_valid()) { - for (int i = 0; i < func->get_argument_count(); i++) { PropertyInfo arg; arg.name = func->get_argument_name(i); arg.type = func->get_argument_type(i); mi.arguments.push_back(arg); } + + p_list->push_back(mi); } } - - p_list->push_back(mi); } } @@ -1134,6 +1136,9 @@ void VisualScript::_set_data(const Dictionary &p_data) { Array funcs = d["functions"]; functions.clear(); + Vector2 last_pos = Vector2(-100 * funcs.size(), -100 * funcs.size()); // this is the center of the last fn box + Vector2 last_size = Vector2(0.0, 0.0); + for (int i = 0; i < funcs.size(); i++) { Dictionary func = funcs[i]; @@ -1146,11 +1151,42 @@ void VisualScript::_set_data(const Dictionary &p_data) { Array nodes = func["nodes"]; - for (int j = 0; j < nodes.size(); j += 3) { + if (!d.has("vs_unify") && nodes.size() > 0) { + Vector2 top_left = nodes[1]; + Vector2 bottom_right = nodes[1]; - add_node(name, nodes[j], nodes[j + 2], nodes[j + 1]); - } + for (int j = 0; j < nodes.size(); j += 3) { + Point2 pos = nodes[j + 1]; + if (pos.y > top_left.y) { + top_left.y = pos.y; + } + if (pos.y < bottom_right.y) { + bottom_right.y = pos.y; + } + if (pos.x > bottom_right.x) { + bottom_right.x = pos.x; + } + if (pos.x < top_left.x) { + top_left.x = pos.x; + } + } + + Vector2 size = Vector2(bottom_right.x - top_left.x, top_left.y - bottom_right.y); + Vector2 offset = last_pos + (last_size / 2.0) + (size / 2.0); // dunno I might just keep it in one axis but diagonal feels better.... + + last_pos = offset; + last_size = size; + + for (int j = 0; j < nodes.size(); j += 3) { + add_node(name, nodes[j], nodes[j + 2], offset + nodes[j + 1]); // also add an additional buffer if you want to + } + + } else { + for (int j = 0; j < nodes.size(); j += 3) { + add_node(name, nodes[j], nodes[j + 2], nodes[j + 1]); + } + } Array sequence_connections = func["sequence_connections"]; for (int j = 0; j < sequence_connections.size(); j += 3) { @@ -1165,6 +1201,11 @@ void VisualScript::_set_data(const Dictionary &p_data) { data_connect(name, data_connections[j + 0], data_connections[j + 1], data_connections[j + 2], data_connections[j + 3]); } } + + if (d.has("is_tool_script")) + is_tool_script = d["is_tool_script"]; + else + is_tool_script = false; } Dictionary VisualScript::_get_data() const { @@ -1246,6 +1287,8 @@ Dictionary VisualScript::_get_data() const { } d["functions"] = funcs; + d["is_tool_script"] = is_tool_script; + d["vs_unify"] = true; return d; } @@ -1318,6 +1361,11 @@ void VisualScript::_bind_methods() { VisualScript::VisualScript() { base_type = "Object"; + is_tool_script = false; +} + +StringName VisualScript::get_default_func() const { + return StringName("f_312843592"); } Set<int> VisualScript::get_output_sequence_ports_connected(const String &edited_func, int from_node) { @@ -1393,6 +1441,10 @@ void VisualScriptInstance::get_method_list(List<MethodInfo> *p_list) const { for (const Map<StringName, VisualScript::Function>::Element *E = script->functions.front(); E; E = E->next()) { + if (E->key() == script->get_default_func()) { + continue; + } + MethodInfo mi; mi.name = E->key(); if (E->get().function_id >= 0 && E->get().nodes.has(E->get().function_id)) { @@ -1411,8 +1463,6 @@ void VisualScriptInstance::get_method_list(List<MethodInfo> *p_list) const { if (!vsf->is_sequenced()) { //assumed constant if not sequenced mi.flags |= METHOD_FLAG_CONST; } - - //vsf->Get_ for now at least it does not return.. } } @@ -1421,6 +1471,9 @@ void VisualScriptInstance::get_method_list(List<MethodInfo> *p_list) const { } bool VisualScriptInstance::has_method(const StringName &p_method) const { + if (p_method == script->get_default_func()) + return false; + return script->functions.has(p_method); } @@ -1487,7 +1540,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p Variant **output_args = (Variant **)(input_args + max_input_args); int flow_max = f->flow_stack_size; int *flow_stack = flow_max ? (int *)(output_args + max_output_args) : (int *)NULL; - int *pass_stack = flow_stack + flow_max; + int *pass_stack = flow_stack ? (int *)(flow_stack + flow_max) : (int *)NULL; String error_str; @@ -1692,7 +1745,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p if ((ret == output || ret & VisualScriptNodeInstance::STEP_FLAG_PUSH_STACK_BIT) && node->sequence_output_count) { //if no exit bit was set, and has sequence outputs, guess next node - if (output < 0 || output >= node->sequence_output_count) { + if (output >= node->sequence_output_count) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; error_str = RTR("Node returned an invalid sequence output: ") + itos(output); error = true; @@ -1905,7 +1958,7 @@ Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p Variant **output_args = (Variant **)(input_args + max_input_args); int flow_max = f->flow_stack_size; int *flow_stack = flow_max ? (int *)(output_args + max_output_args) : (int *)NULL; - int *pass_stack = flow_stack + flow_max; + int *pass_stack = flow_stack ? (int *)(flow_stack + flow_max) : (int *)NULL; for (int i = 0; i < f->node_count; i++) { sequence_bits[i] = false; //all starts as false @@ -1917,8 +1970,7 @@ Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p if (!E) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; - ERR_EXPLAIN("No VisualScriptFunction node in function!"); - ERR_FAIL_V(Variant()); + ERR_FAIL_V_MSG(Variant(), "No VisualScriptFunction node in function."); } VisualScriptNodeInstance *node = E->get(); @@ -1974,8 +2026,7 @@ String VisualScriptInstance::to_string(bool *r_valid) { if (ret.get_type() != Variant::STRING) { if (r_valid) *r_valid = false; - ERR_EXPLAIN("Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String."); - ERR_FAIL_V(String()); + ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String."); } if (r_valid) *r_valid = true; @@ -1994,6 +2045,9 @@ Ref<Script> VisualScriptInstance::get_script() const { MultiplayerAPI::RPCMode VisualScriptInstance::get_rpc_mode(const StringName &p_method) const { + if (p_method == script->get_default_func()) + return MultiplayerAPI::RPC_MODE_DISABLED; + const Map<StringName, VisualScript::Function>::Element *E = script->functions.find(p_method); if (!E) { return MultiplayerAPI::RPC_MODE_DISABLED; @@ -2042,11 +2096,14 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o for (const Map<StringName, VisualScript::Variable>::Element *E = script->variables.front(); E; E = E->next()) { variables[E->key()] = E->get().default_value; - //no hacer que todo exporte, solo las que queres! } for (const Map<StringName, VisualScript::Function>::Element *E = script->functions.front(); E; E = E->next()) { + if (E->key() == script->get_default_func()) { + continue; + } + Function function; function.node = E->get().function_id; function.max_stack = 0; @@ -2083,6 +2140,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o for (const Map<int, VisualScript::Function::NodeData>::Element *F = E->get().nodes.front(); F; F = F->next()) { Ref<VisualScriptNode> node = F->get().node; + VisualScriptNodeInstance *instance = node->instance(this); //create instance ERR_FAIL_COND(!instance); @@ -2262,15 +2320,10 @@ Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int ERR_FAIL_COND_V(function == StringName(), Variant()); #ifdef DEBUG_ENABLED - if (instance_id && !ObjectDB::get_instance(instance_id)) { - ERR_EXPLAIN("Resumed after yield, but class instance is gone"); - ERR_FAIL_V(Variant()); - } - if (script_id && !ObjectDB::get_instance(script_id)) { - ERR_EXPLAIN("Resumed after yield, but script is gone"); - ERR_FAIL_V(Variant()); - } + ERR_FAIL_COND_V_MSG(instance_id && !ObjectDB::get_instance(instance_id), Variant(), "Resumed after yield, but class instance is gone."); + ERR_FAIL_COND_V_MSG(script_id && !ObjectDB::get_instance(script_id), Variant(), "Resumed after yield, but script is gone."); + #endif r_error.error = Variant::CallError::CALL_OK; @@ -2329,15 +2382,10 @@ Variant VisualScriptFunctionState::resume(Array p_args) { ERR_FAIL_COND_V(function == StringName(), Variant()); #ifdef DEBUG_ENABLED - if (instance_id && !ObjectDB::get_instance(instance_id)) { - ERR_EXPLAIN("Resumed after yield, but class instance is gone"); - ERR_FAIL_V(Variant()); - } - if (script_id && !ObjectDB::get_instance(script_id)) { - ERR_EXPLAIN("Resumed after yield, but script is gone"); - ERR_FAIL_V(Variant()); - } + ERR_FAIL_COND_V_MSG(instance_id && !ObjectDB::get_instance(instance_id), Variant(), "Resumed after yield, but class instance is gone."); + ERR_FAIL_COND_V_MSG(script_id && !ObjectDB::get_instance(script_id), Variant(), "Resumed after yield, but script is gone."); + #endif Variant::CallError r_error; @@ -2463,7 +2511,7 @@ bool VisualScriptLanguage::debug_break_parse(const String &p_file, int p_node, c _debug_parse_err_node = p_node; _debug_parse_err_file = p_file; _debug_error = p_error; - ScriptDebugger::get_singleton()->debug(this, false); + ScriptDebugger::get_singleton()->debug(this, false, true); return true; } else { return false; @@ -2477,7 +2525,7 @@ bool VisualScriptLanguage::debug_break(const String &p_error, bool p_allow_conti _debug_parse_err_node = -1; _debug_parse_err_file = ""; _debug_error = p_error; - ScriptDebugger::get_singleton()->debug(this, p_allow_continue); + ScriptDebugger::get_singleton()->debug(this, p_allow_continue, true); return true; } else { return false; @@ -2629,8 +2677,6 @@ void VisualScriptLanguage::debug_get_globals(List<String> *p_locals, List<Varian } String VisualScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) { - if (_debug_parse_err_node >= 0) - return ""; return ""; } |