diff options
Diffstat (limited to 'modules/visual_script/visual_script.cpp')
-rw-r--r-- | modules/visual_script/visual_script.cpp | 93 |
1 files changed, 40 insertions, 53 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 0027300e9f..3f8b2b1831 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -30,6 +30,7 @@ #include "visual_script.h" +#include "core/core_string_names.h" #include "core/os/os.h" #include "core/project_settings.h" #include "scene/main/node.h" @@ -45,25 +46,7 @@ bool VisualScriptNode::is_breakpoint() const { return breakpoint; } -void VisualScriptNode::_notification(int p_what) { - - if (p_what == NOTIFICATION_POSTINITIALIZE) { - _update_input_ports(); - } -} - -void VisualScriptNode::_update_input_ports() { - default_input_values.resize(MAX(default_input_values.size(), get_input_value_port_count())); //let it grow as big as possible, we don't want to lose values on resize - int port_count = get_input_value_port_count(); - for (int i = 0; i < port_count; i++) { - Variant::Type expected = get_input_value_port_info(i).type; - Variant::CallError ce; - set_default_input_value(i, Variant::construct(expected, NULL, 0, ce, false)); - } -} - void VisualScriptNode::ports_changed_notify() { - _update_input_ports(); emit_signal("ports_changed"); } @@ -92,8 +75,7 @@ void VisualScriptNode::_set_default_input_values(Array p_values) { } void VisualScriptNode::validate_input_default_values() { - - default_input_values.resize(get_input_value_port_count()); + default_input_values.resize(MAX(default_input_values.size(), get_input_value_port_count())); //let it grow as big as possible, we don't want to lose values on resize //actually validate on save for (int i = 0; i < get_input_value_port_count(); i++) { @@ -119,8 +101,10 @@ void VisualScriptNode::validate_input_default_values() { Array VisualScriptNode::_get_default_input_values() const { //validate on save, since on load there is little info about this + Array values = default_input_values; + values.resize(get_input_value_port_count()); - return default_input_values; + return values; } String VisualScriptNode::get_text() const { @@ -281,11 +265,7 @@ void VisualScript::_node_ports_changed(int p_id) { Function &func = functions[function]; Ref<VisualScriptNode> vsn = func.nodes[p_id].node; - if (OS::get_singleton()->get_main_loop() && - Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop()) && - Engine::get_singleton()->is_editor_hint()) { - vsn->validate_input_default_values(); //force validate default values when editing on editor - } + vsn->validate_input_default_values(); //must revalidate all the functions @@ -348,8 +328,7 @@ void VisualScript::add_node(const StringName &p_func, int p_id, const Ref<Visual if (Object::cast_to<VisualScriptFunction>(*p_node)) { //the function indeed - ERR_EXPLAIN("A function node already has been set here."); - ERR_FAIL_COND(func.function_id >= 0); + ERR_FAIL_COND_MSG(func.function_id >= 0, "A function node has already been set here."); func.function_id = p_id; } @@ -361,6 +340,7 @@ void VisualScript::add_node(const StringName &p_func, int p_id, const Ref<Visual Ref<VisualScriptNode> vsn = p_node; vsn->connect("ports_changed", this, "_node_ports_changed", varray(p_id)); vsn->scripts_used.insert(this); + vsn->validate_input_default_values(); // Validate when fully loaded func.nodes[p_id] = nd; } @@ -1165,9 +1145,9 @@ void VisualScript::_set_data(const Dictionary &p_data) { Array nodes = func["nodes"]; - for (int i = 0; i < nodes.size(); i += 3) { + for (int j = 0; j < nodes.size(); j += 3) { - add_node(name, nodes[i], nodes[i + 2], nodes[i + 1]); + add_node(name, nodes[j], nodes[j + 2], nodes[j + 1]); } Array sequence_connections = func["sequence_connections"]; @@ -1506,7 +1486,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p Variant **output_args = (Variant **)(input_args + max_input_args); int flow_max = f->flow_stack_size; int *flow_stack = flow_max ? (int *)(output_args + max_output_args) : (int *)NULL; - int *pass_stack = flow_stack + flow_max; + int *pass_stack = flow_stack ? (int *)(flow_stack + flow_max) : (int *)NULL; String error_str; @@ -1711,7 +1691,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p if ((ret == output || ret & VisualScriptNodeInstance::STEP_FLAG_PUSH_STACK_BIT) && node->sequence_output_count) { //if no exit bit was set, and has sequence outputs, guess next node - if (output < 0 || output >= node->sequence_output_count) { + if (output >= node->sequence_output_count) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; error_str = RTR("Node returned an invalid sequence output: ") + itos(output); error = true; @@ -1924,7 +1904,7 @@ Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p Variant **output_args = (Variant **)(input_args + max_input_args); int flow_max = f->flow_stack_size; int *flow_stack = flow_max ? (int *)(output_args + max_output_args) : (int *)NULL; - int *pass_stack = flow_stack + flow_max; + int *pass_stack = flow_stack ? (int *)(flow_stack + flow_max) : (int *)NULL; for (int i = 0; i < f->node_count; i++) { sequence_bits[i] = false; //all starts as false @@ -1936,8 +1916,7 @@ Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p if (!E) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; - ERR_EXPLAIN("No VisualScriptFunction node in function!"); - ERR_FAIL_V(Variant()); + ERR_FAIL_V_MSG(Variant(), "No VisualScriptFunction node in function."); } VisualScriptNodeInstance *node = E->get(); @@ -1985,6 +1964,26 @@ void VisualScriptInstance::notification(int p_notification) { call(VisualScriptLanguage::singleton->notification, &whatp, 1, ce); //do as call } +String VisualScriptInstance::to_string(bool *r_valid) { + if (has_method(CoreStringNames::get_singleton()->_to_string)) { + Variant::CallError ce; + Variant ret = call(CoreStringNames::get_singleton()->_to_string, NULL, 0, ce); + if (ce.error == Variant::CallError::CALL_OK) { + if (ret.get_type() != Variant::STRING) { + if (r_valid) + *r_valid = false; + ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String."); + } + if (r_valid) + *r_valid = true; + return ret.operator String(); + } + } + if (r_valid) + *r_valid = false; + return String(); +} + Ref<Script> VisualScriptInstance::get_script() const { return script; @@ -2260,15 +2259,10 @@ Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int ERR_FAIL_COND_V(function == StringName(), Variant()); #ifdef DEBUG_ENABLED - if (instance_id && !ObjectDB::get_instance(instance_id)) { - ERR_EXPLAIN("Resumed after yield, but class instance is gone"); - ERR_FAIL_V(Variant()); - } - if (script_id && !ObjectDB::get_instance(script_id)) { - ERR_EXPLAIN("Resumed after yield, but script is gone"); - ERR_FAIL_V(Variant()); - } + ERR_FAIL_COND_V_MSG(instance_id && !ObjectDB::get_instance(instance_id), Variant(), "Resumed after yield, but class instance is gone."); + ERR_FAIL_COND_V_MSG(script_id && !ObjectDB::get_instance(script_id), Variant(), "Resumed after yield, but script is gone."); + #endif r_error.error = Variant::CallError::CALL_OK; @@ -2327,15 +2321,10 @@ Variant VisualScriptFunctionState::resume(Array p_args) { ERR_FAIL_COND_V(function == StringName(), Variant()); #ifdef DEBUG_ENABLED - if (instance_id && !ObjectDB::get_instance(instance_id)) { - ERR_EXPLAIN("Resumed after yield, but class instance is gone"); - ERR_FAIL_V(Variant()); - } - if (script_id && !ObjectDB::get_instance(script_id)) { - ERR_EXPLAIN("Resumed after yield, but script is gone"); - ERR_FAIL_V(Variant()); - } + ERR_FAIL_COND_V_MSG(instance_id && !ObjectDB::get_instance(instance_id), Variant(), "Resumed after yield, but class instance is gone."); + ERR_FAIL_COND_V_MSG(script_id && !ObjectDB::get_instance(script_id), Variant(), "Resumed after yield, but script is gone."); + #endif Variant::CallError r_error; @@ -2627,8 +2616,6 @@ void VisualScriptLanguage::debug_get_globals(List<String> *p_locals, List<Varian } String VisualScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) { - if (_debug_parse_err_node >= 0) - return ""; return ""; } |