diff options
Diffstat (limited to 'modules/visual_script/visual_script.cpp')
-rw-r--r-- | modules/visual_script/visual_script.cpp | 1841 |
1 files changed, 812 insertions, 1029 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 9f742591d5..2b884c34fb 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -28,16 +28,14 @@ /*************************************************************************/ #include "visual_script.h" -#include "visual_script_nodes.h" -#include "scene/main/node.h" -#include "os/os.h" #include "global_config.h" - - +#include "os/os.h" +#include "scene/main/node.h" +#include "visual_script_nodes.h" //used by editor, this is not really saved void VisualScriptNode::set_breakpoint(bool p_breakpoint) { - breakpoint=p_breakpoint; + breakpoint = p_breakpoint; } bool VisualScriptNode::is_breakpoint() const { @@ -47,76 +45,68 @@ bool VisualScriptNode::is_breakpoint() const { void VisualScriptNode::_notification(int p_what) { - if (p_what==NOTIFICATION_POSTINITIALIZE) { + if (p_what == NOTIFICATION_POSTINITIALIZE) { int dvc = get_input_value_port_count(); - for(int i=0;i<dvc;i++) { + for (int i = 0; i < dvc; i++) { Variant::Type expected = get_input_value_port_info(i).type; Variant::CallError ce; - default_input_values.push_back(Variant::construct(expected,NULL,0,ce,false)); + default_input_values.push_back(Variant::construct(expected, NULL, 0, ce, false)); } } } -void VisualScriptNode::ports_changed_notify(){ +void VisualScriptNode::ports_changed_notify() { - - default_input_values.resize( MAX(default_input_values.size(),get_input_value_port_count()) ); //let it grow as big as possible, we don't want to lose values on resize + default_input_values.resize(MAX(default_input_values.size(), get_input_value_port_count())); //let it grow as big as possible, we don't want to lose values on resize emit_signal("ports_changed"); - } -void VisualScriptNode::set_default_input_value(int p_port,const Variant& p_value) { +void VisualScriptNode::set_default_input_value(int p_port, const Variant &p_value) { - ERR_FAIL_INDEX(p_port,default_input_values.size()); + ERR_FAIL_INDEX(p_port, default_input_values.size()); - default_input_values[p_port]=p_value; + default_input_values[p_port] = p_value; #ifdef TOOLS_ENABLED - for (Set<VisualScript*>::Element *E=scripts_used.front();E;E=E->next()) { + for (Set<VisualScript *>::Element *E = scripts_used.front(); E; E = E->next()) { E->get()->set_edited(true); } #endif - } Variant VisualScriptNode::get_default_input_value(int p_port) const { - ERR_FAIL_INDEX_V(p_port,default_input_values.size(),Variant()); + ERR_FAIL_INDEX_V(p_port, default_input_values.size(), Variant()); return default_input_values[p_port]; } void VisualScriptNode::_set_default_input_values(Array p_values) { - - default_input_values=p_values; + default_input_values = p_values; } - void VisualScriptNode::validate_input_default_values() { - - default_input_values.resize(get_input_value_port_count()); //actually validate on save - for(int i=0;i<get_input_value_port_count();i++) { + for (int i = 0; i < get_input_value_port_count(); i++) { Variant::Type expected = get_input_value_port_info(i).type; - - if (expected==Variant::NIL || expected==default_input_values[i].get_type()) { + if (expected == Variant::NIL || expected == default_input_values[i].get_type()) { continue; - } else { + } else { //not the same, reconvert Variant::CallError ce; Variant existing = default_input_values[i]; - const Variant *existingp=&existing; - default_input_values[i] = Variant::construct(expected,&existingp,1,ce,false); - if (ce.error!=Variant::CallError::CALL_OK) { + const Variant *existingp = &existing; + default_input_values[i] = Variant::construct(expected, &existingp, 1, ce, false); + if (ce.error != Variant::CallError::CALL_OK) { //could not convert? force.. - default_input_values[i] = Variant::construct(expected,NULL,0,ce,false); + default_input_values[i] = Variant::construct(expected, NULL, 0, ce, false); } } } @@ -129,29 +119,27 @@ Array VisualScriptNode::_get_default_input_values() const { return default_input_values; } - - void VisualScriptNode::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_visual_script:VisualScript"),&VisualScriptNode::get_visual_script); - ClassDB::bind_method(D_METHOD("set_default_input_value","port_idx","value:Variant"),&VisualScriptNode::set_default_input_value); - ClassDB::bind_method(D_METHOD("get_default_input_value:Variant","port_idx"),&VisualScriptNode::get_default_input_value); - ClassDB::bind_method(D_METHOD("_set_default_input_values","values"),&VisualScriptNode::_set_default_input_values); - ClassDB::bind_method(D_METHOD("_get_default_input_values"),&VisualScriptNode::_get_default_input_values); + ClassDB::bind_method(D_METHOD("get_visual_script:VisualScript"), &VisualScriptNode::get_visual_script); + ClassDB::bind_method(D_METHOD("set_default_input_value", "port_idx", "value:Variant"), &VisualScriptNode::set_default_input_value); + ClassDB::bind_method(D_METHOD("get_default_input_value:Variant", "port_idx"), &VisualScriptNode::get_default_input_value); + ClassDB::bind_method(D_METHOD("_set_default_input_values", "values"), &VisualScriptNode::_set_default_input_values); + ClassDB::bind_method(D_METHOD("_get_default_input_values"), &VisualScriptNode::_get_default_input_values); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY,"_default_input_values",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_default_input_values","_get_default_input_values"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_default_input_values", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_default_input_values", "_get_default_input_values"); ADD_SIGNAL(MethodInfo("ports_changed")); } -VisualScriptNode::TypeGuess VisualScriptNode::guess_output_type(TypeGuess* p_inputs,int p_output) const { +VisualScriptNode::TypeGuess VisualScriptNode::guess_output_type(TypeGuess *p_inputs, int p_output) const { PropertyInfo pinfo = get_output_value_port_info(p_output); TypeGuess tg; - tg.type=pinfo.type; - if (pinfo.hint==PROPERTY_HINT_RESOURCE_TYPE) { - tg.GDCLASS=pinfo.hint_string; + tg.type = pinfo.type; + if (pinfo.hint == PROPERTY_HINT_RESOURCE_TYPE) { + tg.GDCLASS = pinfo.hint_string; } return tg; @@ -166,7 +154,7 @@ Ref<VisualScript> VisualScriptNode::get_visual_script() const { } VisualScriptNode::VisualScriptNode() { - breakpoint=false; + breakpoint = false; } //////////////// @@ -175,8 +163,8 @@ VisualScriptNode::VisualScriptNode() { VisualScriptNodeInstance::VisualScriptNodeInstance() { - sequence_outputs=NULL; - input_ports=NULL; + sequence_outputs = NULL; + input_ports = NULL; } VisualScriptNodeInstance::~VisualScriptNodeInstance() { @@ -192,44 +180,41 @@ VisualScriptNodeInstance::~VisualScriptNodeInstance() { if (output_ports) { memdelete_arr(output_ports); } - } -void VisualScript::add_function(const StringName& p_name) { +void VisualScript::add_function(const StringName &p_name) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!String(p_name).is_valid_identifier()); ERR_FAIL_COND(functions.has(p_name)); - functions[p_name]=Function(); - functions[p_name].scroll=Vector2(-50,-100); + functions[p_name] = Function(); + functions[p_name].scroll = Vector2(-50, -100); } -bool VisualScript::has_function(const StringName& p_name) const { +bool VisualScript::has_function(const StringName &p_name) const { return functions.has(p_name); - } -void VisualScript::remove_function(const StringName& p_name) { +void VisualScript::remove_function(const StringName &p_name) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!functions.has(p_name)); - for (Map<int,Function::NodeData>::Element *E=functions[p_name].nodes.front();E;E=E->next()) { + for (Map<int, Function::NodeData>::Element *E = functions[p_name].nodes.front(); E; E = E->next()) { - E->get().node->disconnect("ports_changed",this,"_node_ports_changed"); + E->get().node->disconnect("ports_changed", this, "_node_ports_changed"); E->get().node->scripts_used.erase(this); } functions.erase(p_name); - } -void VisualScript::rename_function(const StringName& p_name,const StringName& p_new_name) { +void VisualScript::rename_function(const StringName &p_name, const StringName &p_new_name) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!functions.has(p_name)); - if (p_new_name==p_name) + if (p_new_name == p_name) return; ERR_FAIL_COND(!String(p_new_name).is_valid_identifier()); @@ -238,60 +223,51 @@ void VisualScript::rename_function(const StringName& p_name,const StringName& p_ ERR_FAIL_COND(variables.has(p_new_name)); ERR_FAIL_COND(custom_signals.has(p_new_name)); - functions[p_new_name]=functions[p_name]; + functions[p_new_name] = functions[p_name]; functions.erase(p_name); - } -void VisualScript::set_function_scroll(const StringName& p_name, const Vector2& p_scroll) { +void VisualScript::set_function_scroll(const StringName &p_name, const Vector2 &p_scroll) { ERR_FAIL_COND(!functions.has(p_name)); - functions[p_name].scroll=p_scroll; - + functions[p_name].scroll = p_scroll; } -Vector2 VisualScript::get_function_scroll(const StringName& p_name) const { +Vector2 VisualScript::get_function_scroll(const StringName &p_name) const { - ERR_FAIL_COND_V(!functions.has(p_name),Vector2()); + ERR_FAIL_COND_V(!functions.has(p_name), Vector2()); return functions[p_name].scroll; - } - void VisualScript::get_function_list(List<StringName> *r_functions) const { - for (const Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) { + for (const Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) { r_functions->push_back(E->key()); } r_functions->sort_custom<StringName::AlphCompare>(); - } -int VisualScript::get_function_node_id(const StringName& p_name) const { +int VisualScript::get_function_node_id(const StringName &p_name) const { - ERR_FAIL_COND_V(!functions.has(p_name),-1); + ERR_FAIL_COND_V(!functions.has(p_name), -1); return functions[p_name].function_id; - } - void VisualScript::_node_ports_changed(int p_id) { - - StringName function; - for (Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) { + for (Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) { if (E->get().nodes.has(p_id)) { - function=E->key(); + function = E->key(); break; } } - ERR_FAIL_COND(function==StringName()); + ERR_FAIL_COND(function == StringName()); Function &func = functions[function]; Ref<VisualScriptNode> vsn = func.nodes[p_id].node; @@ -305,18 +281,18 @@ void VisualScript::_node_ports_changed(int p_id) { { List<SequenceConnection> to_remove; - for (Set<SequenceConnection>::Element *E=func.sequence_connections.front();E;E=E->next()) { - if (E->get().from_node==p_id && E->get().from_output>=vsn->get_output_sequence_port_count()) { + for (Set<SequenceConnection>::Element *E = func.sequence_connections.front(); E; E = E->next()) { + if (E->get().from_node == p_id && E->get().from_output >= vsn->get_output_sequence_port_count()) { to_remove.push_back(E->get()); } - if (E->get().to_node==p_id && !vsn->has_input_sequence_port()) { + if (E->get().to_node == p_id && !vsn->has_input_sequence_port()) { to_remove.push_back(E->get()); } } - while(to_remove.size()) { + while (to_remove.size()) { func.sequence_connections.erase(to_remove.front()->get()); to_remove.pop_front(); } @@ -326,17 +302,16 @@ void VisualScript::_node_ports_changed(int p_id) { List<DataConnection> to_remove; - - for (Set<DataConnection>::Element *E=func.data_connections.front();E;E=E->next()) { - if (E->get().from_node==p_id && E->get().from_port>=vsn->get_output_value_port_count()) { + for (Set<DataConnection>::Element *E = func.data_connections.front(); E; E = E->next()) { + if (E->get().from_node == p_id && E->get().from_port >= vsn->get_output_value_port_count()) { to_remove.push_back(E->get()); } - if (E->get().to_node==p_id && E->get().to_port>=vsn->get_input_value_port_count()) { + if (E->get().to_node == p_id && E->get().to_port >= vsn->get_input_value_port_count()) { to_remove.push_back(E->get()); } } - while(to_remove.size()) { + while (to_remove.size()) { func.data_connections.erase(to_remove.front()->get()); to_remove.pop_front(); } @@ -344,48 +319,44 @@ void VisualScript::_node_ports_changed(int p_id) { #ifdef TOOLS_ENABLED set_edited(true); //something changed, let's set as edited - emit_signal("node_ports_changed",function,p_id); + emit_signal("node_ports_changed", function, p_id); #endif } -void VisualScript::add_node(const StringName& p_func,int p_id, const Ref<VisualScriptNode>& p_node, const Point2 &p_pos) { +void VisualScript::add_node(const StringName &p_func, int p_id, const Ref<VisualScriptNode> &p_node, const Point2 &p_pos) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!functions.has(p_func)); - - for (Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) { + for (Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) { ERR_FAIL_COND(E->get().nodes.has(p_id)); //id can exist only one in script, even for different functions } Function &func = functions[p_func]; - if (p_node->cast_to<VisualScriptFunction>()) { //the function indeed ERR_EXPLAIN("A function node already has been set here."); - ERR_FAIL_COND(func.function_id>=0); + ERR_FAIL_COND(func.function_id >= 0); - func.function_id=p_id; + func.function_id = p_id; } Function::NodeData nd; - nd.node=p_node; - nd.pos=p_pos; + nd.node = p_node; + nd.pos = p_pos; Ref<VisualScriptNode> vsn = p_node; - vsn->connect("ports_changed",this,"_node_ports_changed",varray(p_id)); + vsn->connect("ports_changed", this, "_node_ports_changed", varray(p_id)); vsn->scripts_used.insert(this); - - - func.nodes[p_id]=nd; + func.nodes[p_id] = nd; } -void VisualScript::remove_node(const StringName& p_func,int p_id){ +void VisualScript::remove_node(const StringName &p_func, int p_id) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!functions.has(p_func)); Function &func = functions[p_func]; @@ -393,13 +364,13 @@ void VisualScript::remove_node(const StringName& p_func,int p_id){ { List<SequenceConnection> to_remove; - for (Set<SequenceConnection>::Element *E=func.sequence_connections.front();E;E=E->next()) { - if (E->get().from_node==p_id || E->get().to_node==p_id) { + for (Set<SequenceConnection>::Element *E = func.sequence_connections.front(); E; E = E->next()) { + if (E->get().from_node == p_id || E->get().to_node == p_id) { to_remove.push_back(E->get()); } } - while(to_remove.size()) { + while (to_remove.size()) { func.sequence_connections.erase(to_remove.front()->get()); to_remove.pop_front(); } @@ -409,254 +380,239 @@ void VisualScript::remove_node(const StringName& p_func,int p_id){ List<DataConnection> to_remove; - - for (Set<DataConnection>::Element *E=func.data_connections.front();E;E=E->next()) { - if (E->get().from_node==p_id || E->get().to_node==p_id) { + for (Set<DataConnection>::Element *E = func.data_connections.front(); E; E = E->next()) { + if (E->get().from_node == p_id || E->get().to_node == p_id) { to_remove.push_back(E->get()); } } - while(to_remove.size()) { + while (to_remove.size()) { func.data_connections.erase(to_remove.front()->get()); to_remove.pop_front(); } } if (func.nodes[p_id].node->cast_to<VisualScriptFunction>()) { - func.function_id=-1; //revert to invalid + func.function_id = -1; //revert to invalid } - func.nodes[p_id].node->disconnect("ports_changed",this,"_node_ports_changed"); + func.nodes[p_id].node->disconnect("ports_changed", this, "_node_ports_changed"); func.nodes[p_id].node->scripts_used.erase(this); func.nodes.erase(p_id); - - } +bool VisualScript::has_node(const StringName &p_func, int p_id) const { -bool VisualScript::has_node(const StringName& p_func,int p_id) const { - - ERR_FAIL_COND_V(!functions.has(p_func),false); + ERR_FAIL_COND_V(!functions.has(p_func), false); const Function &func = functions[p_func]; return func.nodes.has(p_id); } -Ref<VisualScriptNode> VisualScript::get_node(const StringName& p_func,int p_id) const{ +Ref<VisualScriptNode> VisualScript::get_node(const StringName &p_func, int p_id) const { - ERR_FAIL_COND_V(!functions.has(p_func),Ref<VisualScriptNode>()); + ERR_FAIL_COND_V(!functions.has(p_func), Ref<VisualScriptNode>()); const Function &func = functions[p_func]; - ERR_FAIL_COND_V(!func.nodes.has(p_id),Ref<VisualScriptNode>()); + ERR_FAIL_COND_V(!func.nodes.has(p_id), Ref<VisualScriptNode>()); return func.nodes[p_id].node; } -void VisualScript::set_node_pos(const StringName& p_func,int p_id,const Point2& p_pos) { +void VisualScript::set_node_pos(const StringName &p_func, int p_id, const Point2 &p_pos) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!functions.has(p_func)); Function &func = functions[p_func]; ERR_FAIL_COND(!func.nodes.has(p_id)); - func.nodes[p_id].pos=p_pos; + func.nodes[p_id].pos = p_pos; } -Point2 VisualScript::get_node_pos(const StringName& p_func,int p_id) const{ +Point2 VisualScript::get_node_pos(const StringName &p_func, int p_id) const { - ERR_FAIL_COND_V(!functions.has(p_func),Point2()); + ERR_FAIL_COND_V(!functions.has(p_func), Point2()); const Function &func = functions[p_func]; - ERR_FAIL_COND_V(!func.nodes.has(p_id),Point2()); + ERR_FAIL_COND_V(!func.nodes.has(p_id), Point2()); return func.nodes[p_id].pos; } - -void VisualScript::get_node_list(const StringName& p_func,List<int> *r_nodes) const{ +void VisualScript::get_node_list(const StringName &p_func, List<int> *r_nodes) const { ERR_FAIL_COND(!functions.has(p_func)); const Function &func = functions[p_func]; - for (const Map<int,Function::NodeData>::Element *E=func.nodes.front();E;E=E->next()) { + for (const Map<int, Function::NodeData>::Element *E = func.nodes.front(); E; E = E->next()) { r_nodes->push_back(E->key()); } - } +void VisualScript::sequence_connect(const StringName &p_func, int p_from_node, int p_from_output, int p_to_node) { -void VisualScript::sequence_connect(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node){ - - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!functions.has(p_func)); Function &func = functions[p_func]; - SequenceConnection sc; - sc.from_node=p_from_node; - sc.from_output=p_from_output; - sc.to_node=p_to_node; + sc.from_node = p_from_node; + sc.from_output = p_from_output; + sc.to_node = p_to_node; ERR_FAIL_COND(func.sequence_connections.has(sc)); func.sequence_connections.insert(sc); - } -void VisualScript::sequence_disconnect(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node){ +void VisualScript::sequence_disconnect(const StringName &p_func, int p_from_node, int p_from_output, int p_to_node) { ERR_FAIL_COND(!functions.has(p_func)); Function &func = functions[p_func]; SequenceConnection sc; - sc.from_node=p_from_node; - sc.from_output=p_from_output; - sc.to_node=p_to_node; + sc.from_node = p_from_node; + sc.from_output = p_from_output; + sc.to_node = p_to_node; ERR_FAIL_COND(!func.sequence_connections.has(sc)); func.sequence_connections.erase(sc); - } -bool VisualScript::has_sequence_connection(const StringName& p_func,int p_from_node,int p_from_output,int p_to_node) const{ +bool VisualScript::has_sequence_connection(const StringName &p_func, int p_from_node, int p_from_output, int p_to_node) const { - ERR_FAIL_COND_V(!functions.has(p_func),false); + ERR_FAIL_COND_V(!functions.has(p_func), false); const Function &func = functions[p_func]; SequenceConnection sc; - sc.from_node=p_from_node; - sc.from_output=p_from_output; - sc.to_node=p_to_node; + sc.from_node = p_from_node; + sc.from_output = p_from_output; + sc.to_node = p_to_node; return func.sequence_connections.has(sc); } -void VisualScript::get_sequence_connection_list(const StringName& p_func,List<SequenceConnection> *r_connection) const { +void VisualScript::get_sequence_connection_list(const StringName &p_func, List<SequenceConnection> *r_connection) const { ERR_FAIL_COND(!functions.has(p_func)); const Function &func = functions[p_func]; - for (const Set<SequenceConnection>::Element *E=func.sequence_connections.front();E;E=E->next()) { + for (const Set<SequenceConnection>::Element *E = func.sequence_connections.front(); E; E = E->next()) { r_connection->push_back(E->get()); } } +void VisualScript::data_connect(const StringName &p_func, int p_from_node, int p_from_port, int p_to_node, int p_to_port) { -void VisualScript::data_connect(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port) { - - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!functions.has(p_func)); Function &func = functions[p_func]; DataConnection dc; - dc.from_node=p_from_node; - dc.from_port=p_from_port; - dc.to_node=p_to_node; - dc.to_port=p_to_port; + dc.from_node = p_from_node; + dc.from_port = p_from_port; + dc.to_node = p_to_node; + dc.to_port = p_to_port; - ERR_FAIL_COND( func.data_connections.has(dc)); + ERR_FAIL_COND(func.data_connections.has(dc)); func.data_connections.insert(dc); } -void VisualScript::data_disconnect(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port) { +void VisualScript::data_disconnect(const StringName &p_func, int p_from_node, int p_from_port, int p_to_node, int p_to_port) { ERR_FAIL_COND(!functions.has(p_func)); Function &func = functions[p_func]; DataConnection dc; - dc.from_node=p_from_node; - dc.from_port=p_from_port; - dc.to_node=p_to_node; - dc.to_port=p_to_port; + dc.from_node = p_from_node; + dc.from_port = p_from_port; + dc.to_node = p_to_node; + dc.to_port = p_to_port; - ERR_FAIL_COND( !func.data_connections.has(dc)); + ERR_FAIL_COND(!func.data_connections.has(dc)); func.data_connections.erase(dc); - } -bool VisualScript::has_data_connection(const StringName& p_func,int p_from_node,int p_from_port,int p_to_node,int p_to_port) const { +bool VisualScript::has_data_connection(const StringName &p_func, int p_from_node, int p_from_port, int p_to_node, int p_to_port) const { - ERR_FAIL_COND_V(!functions.has(p_func),false); + ERR_FAIL_COND_V(!functions.has(p_func), false); const Function &func = functions[p_func]; DataConnection dc; - dc.from_node=p_from_node; - dc.from_port=p_from_port; - dc.to_node=p_to_node; - dc.to_port=p_to_port; + dc.from_node = p_from_node; + dc.from_port = p_from_port; + dc.to_node = p_to_node; + dc.to_port = p_to_port; return func.data_connections.has(dc); - } -bool VisualScript::is_input_value_port_connected(const StringName& p_func,int p_node,int p_port) const { +bool VisualScript::is_input_value_port_connected(const StringName &p_func, int p_node, int p_port) const { - ERR_FAIL_COND_V(!functions.has(p_func),false); + ERR_FAIL_COND_V(!functions.has(p_func), false); const Function &func = functions[p_func]; - for (const Set<DataConnection>::Element *E=func.data_connections.front();E;E=E->next()) { - if (E->get().to_node==p_node && E->get().to_port==p_port) + for (const Set<DataConnection>::Element *E = func.data_connections.front(); E; E = E->next()) { + if (E->get().to_node == p_node && E->get().to_port == p_port) return true; } return false; } -bool VisualScript::get_input_value_port_connection_source(const StringName& p_func,int p_node,int p_port,int *r_node,int *r_port) const { +bool VisualScript::get_input_value_port_connection_source(const StringName &p_func, int p_node, int p_port, int *r_node, int *r_port) const { - ERR_FAIL_COND_V(!functions.has(p_func),false); + ERR_FAIL_COND_V(!functions.has(p_func), false); const Function &func = functions[p_func]; - for (const Set<DataConnection>::Element *E=func.data_connections.front();E;E=E->next()) { - if (E->get().to_node==p_node && E->get().to_port==p_port) { - *r_node=E->get().from_node; - *r_port=E->get().from_port; + for (const Set<DataConnection>::Element *E = func.data_connections.front(); E; E = E->next()) { + if (E->get().to_node == p_node && E->get().to_port == p_port) { + *r_node = E->get().from_node; + *r_port = E->get().from_port; return true; } } return false; - } -void VisualScript::get_data_connection_list(const StringName& p_func,List<DataConnection> *r_connection) const { +void VisualScript::get_data_connection_list(const StringName &p_func, List<DataConnection> *r_connection) const { ERR_FAIL_COND(!functions.has(p_func)); const Function &func = functions[p_func]; - for (const Set<DataConnection>::Element *E=func.data_connections.front();E;E=E->next()) { + for (const Set<DataConnection>::Element *E = func.data_connections.front(); E; E = E->next()) { r_connection->push_back(E->get()); } } -void VisualScript::add_variable(const StringName& p_name,const Variant& p_default_value,bool p_export) { +void VisualScript::add_variable(const StringName &p_name, const Variant &p_default_value, bool p_export) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!String(p_name).is_valid_identifier()); ERR_FAIL_COND(variables.has(p_name)); Variable v; - v.default_value=p_default_value; - v.info.type=p_default_value.get_type(); - v.info.name=p_name; - v.info.hint=PROPERTY_HINT_NONE; - v._export=p_export; + v.default_value = p_default_value; + v.info.type = p_default_value.get_type(); + v.info.name = p_name; + v.info.hint = PROPERTY_HINT_NONE; + v._export = p_export; - variables[p_name]=v; + variables[p_name] = v; #ifdef TOOLS_ENABLED _update_placeholders(); #endif - } -bool VisualScript::has_variable(const StringName& p_name) const { +bool VisualScript::has_variable(const StringName &p_name) const { return variables.has(p_name); } -void VisualScript::remove_variable(const StringName& p_name) { +void VisualScript::remove_variable(const StringName &p_name) { ERR_FAIL_COND(!variables.has(p_name)); variables.erase(p_name); @@ -666,111 +622,101 @@ void VisualScript::remove_variable(const StringName& p_name) { #endif } -void VisualScript::set_variable_default_value(const StringName& p_name,const Variant& p_value){ +void VisualScript::set_variable_default_value(const StringName &p_name, const Variant &p_value) { ERR_FAIL_COND(!variables.has(p_name)); - variables[p_name].default_value=p_value; + variables[p_name].default_value = p_value; #ifdef TOOLS_ENABLED _update_placeholders(); #endif - - } -Variant VisualScript::get_variable_default_value(const StringName& p_name) const{ +Variant VisualScript::get_variable_default_value(const StringName &p_name) const { - ERR_FAIL_COND_V(!variables.has(p_name),Variant()); + ERR_FAIL_COND_V(!variables.has(p_name), Variant()); return variables[p_name].default_value; - } -void VisualScript::set_variable_info(const StringName& p_name,const PropertyInfo& p_info){ +void VisualScript::set_variable_info(const StringName &p_name, const PropertyInfo &p_info) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!variables.has(p_name)); - variables[p_name].info=p_info; - variables[p_name].info.name=p_name; + variables[p_name].info = p_info; + variables[p_name].info.name = p_name; #ifdef TOOLS_ENABLED _update_placeholders(); #endif - - } -PropertyInfo VisualScript::get_variable_info(const StringName& p_name) const{ +PropertyInfo VisualScript::get_variable_info(const StringName &p_name) const { - ERR_FAIL_COND_V(!variables.has(p_name),PropertyInfo()); + ERR_FAIL_COND_V(!variables.has(p_name), PropertyInfo()); return variables[p_name].info; } -void VisualScript::set_variable_export(const StringName& p_name,bool p_export) { +void VisualScript::set_variable_export(const StringName &p_name, bool p_export) { ERR_FAIL_COND(!variables.has(p_name)); - variables[p_name]._export=p_export; + variables[p_name]._export = p_export; } -bool VisualScript::get_variable_export(const StringName& p_name) const { +bool VisualScript::get_variable_export(const StringName &p_name) const { - ERR_FAIL_COND_V(!variables.has(p_name),false); + ERR_FAIL_COND_V(!variables.has(p_name), false); return variables[p_name]._export; - } - -void VisualScript::_set_variable_info(const StringName& p_name,const Dictionary& p_info) { +void VisualScript::_set_variable_info(const StringName &p_name, const Dictionary &p_info) { PropertyInfo pinfo; if (p_info.has("type")) - pinfo.type=Variant::Type(int(p_info["type"])); + pinfo.type = Variant::Type(int(p_info["type"])); if (p_info.has("name")) - pinfo.name=p_info["name"]; + pinfo.name = p_info["name"]; if (p_info.has("hint")) - pinfo.hint=PropertyHint(int(p_info["hint"])); + pinfo.hint = PropertyHint(int(p_info["hint"])); if (p_info.has("hint_string")) - pinfo.hint_string=p_info["hint_string"]; + pinfo.hint_string = p_info["hint_string"]; if (p_info.has("usage")) - pinfo.usage=p_info["usage"]; + pinfo.usage = p_info["usage"]; - set_variable_info(p_name,pinfo); + set_variable_info(p_name, pinfo); } -Dictionary VisualScript::_get_variable_info(const StringName& p_name) const{ +Dictionary VisualScript::_get_variable_info(const StringName &p_name) const { - PropertyInfo pinfo=get_variable_info(p_name); + PropertyInfo pinfo = get_variable_info(p_name); Dictionary d; - d["type"]=pinfo.type; - d["name"]=pinfo.name; - d["hint"]=pinfo.hint; - d["hint_string"]=pinfo.hint_string; - d["usage"]=pinfo.usage; + d["type"] = pinfo.type; + d["name"] = pinfo.name; + d["hint"] = pinfo.hint; + d["hint_string"] = pinfo.hint_string; + d["usage"] = pinfo.usage; return d; } -void VisualScript::get_variable_list(List<StringName> *r_variables) const{ - +void VisualScript::get_variable_list(List<StringName> *r_variables) const { - for (Map<StringName,Variable>::Element *E=variables.front();E;E=E->next()) { + for (Map<StringName, Variable>::Element *E = variables.front(); E; E = E->next()) { r_variables->push_back(E->key()); } r_variables->sort_custom<StringName::AlphCompare>(); } +void VisualScript::set_instance_base_type(const StringName &p_type) { -void VisualScript::set_instance_base_type(const StringName& p_type) { - - ERR_FAIL_COND( instances.size() ); - base_type=p_type; + ERR_FAIL_COND(instances.size()); + base_type = p_type; } +void VisualScript::rename_variable(const StringName &p_name, const StringName &p_new_name) { -void VisualScript::rename_variable(const StringName& p_name,const StringName& p_new_name) { - - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!variables.has(p_name)); - if (p_new_name==p_name) + if (p_new_name == p_name) return; ERR_FAIL_COND(!String(p_new_name).is_valid_identifier()); @@ -779,103 +725,94 @@ void VisualScript::rename_variable(const StringName& p_name,const StringName& p_ ERR_FAIL_COND(variables.has(p_new_name)); ERR_FAIL_COND(custom_signals.has(p_new_name)); - variables[p_new_name]=variables[p_name]; + variables[p_new_name] = variables[p_name]; variables.erase(p_name); - } -void VisualScript::add_custom_signal(const StringName& p_name) { +void VisualScript::add_custom_signal(const StringName &p_name) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!String(p_name).is_valid_identifier()); ERR_FAIL_COND(custom_signals.has(p_name)); - custom_signals[p_name]=Vector<Argument>(); + custom_signals[p_name] = Vector<Argument>(); } -bool VisualScript::has_custom_signal(const StringName& p_name) const { +bool VisualScript::has_custom_signal(const StringName &p_name) const { return custom_signals.has(p_name); - } -void VisualScript::custom_signal_add_argument(const StringName& p_func,Variant::Type p_type,const String& p_name,int p_index) { +void VisualScript::custom_signal_add_argument(const StringName &p_func, Variant::Type p_type, const String &p_name, int p_index) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!custom_signals.has(p_func)); Argument arg; - arg.type=p_type; - arg.name=p_name; - if (p_index<0) + arg.type = p_type; + arg.name = p_name; + if (p_index < 0) custom_signals[p_func].push_back(arg); else - custom_signals[p_func].insert(0,arg); - + custom_signals[p_func].insert(0, arg); } -void VisualScript::custom_signal_set_argument_type(const StringName& p_func,int p_argidx,Variant::Type p_type) { +void VisualScript::custom_signal_set_argument_type(const StringName &p_func, int p_argidx, Variant::Type p_type) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!custom_signals.has(p_func)); - ERR_FAIL_INDEX(p_argidx,custom_signals[p_func].size()); - custom_signals[p_func][p_argidx].type=p_type; + ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size()); + custom_signals[p_func][p_argidx].type = p_type; } -Variant::Type VisualScript::custom_signal_get_argument_type(const StringName& p_func,int p_argidx) const { +Variant::Type VisualScript::custom_signal_get_argument_type(const StringName &p_func, int p_argidx) const { - ERR_FAIL_COND_V(!custom_signals.has(p_func),Variant::NIL); - ERR_FAIL_INDEX_V(p_argidx,custom_signals[p_func].size(),Variant::NIL); + ERR_FAIL_COND_V(!custom_signals.has(p_func), Variant::NIL); + ERR_FAIL_INDEX_V(p_argidx, custom_signals[p_func].size(), Variant::NIL); return custom_signals[p_func][p_argidx].type; } -void VisualScript::custom_signal_set_argument_name(const StringName& p_func,int p_argidx,const String& p_name) { - ERR_FAIL_COND( instances.size() ); +void VisualScript::custom_signal_set_argument_name(const StringName &p_func, int p_argidx, const String &p_name) { + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!custom_signals.has(p_func)); - ERR_FAIL_INDEX(p_argidx,custom_signals[p_func].size()); - custom_signals[p_func][p_argidx].name=p_name; - + ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size()); + custom_signals[p_func][p_argidx].name = p_name; } -String VisualScript::custom_signal_get_argument_name(const StringName& p_func,int p_argidx) const { +String VisualScript::custom_signal_get_argument_name(const StringName &p_func, int p_argidx) const { - ERR_FAIL_COND_V(!custom_signals.has(p_func),String()); - ERR_FAIL_INDEX_V(p_argidx,custom_signals[p_func].size(),String()); + ERR_FAIL_COND_V(!custom_signals.has(p_func), String()); + ERR_FAIL_INDEX_V(p_argidx, custom_signals[p_func].size(), String()); return custom_signals[p_func][p_argidx].name; - } -void VisualScript::custom_signal_remove_argument(const StringName& p_func,int p_argidx) { +void VisualScript::custom_signal_remove_argument(const StringName &p_func, int p_argidx) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!custom_signals.has(p_func)); - ERR_FAIL_INDEX(p_argidx,custom_signals[p_func].size()); + ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size()); custom_signals[p_func].remove(p_argidx); - } -int VisualScript::custom_signal_get_argument_count(const StringName& p_func) const { +int VisualScript::custom_signal_get_argument_count(const StringName &p_func) const { - ERR_FAIL_COND_V(!custom_signals.has(p_func),0); + ERR_FAIL_COND_V(!custom_signals.has(p_func), 0); return custom_signals[p_func].size(); - } -void VisualScript::custom_signal_swap_argument(const StringName& p_func,int p_argidx,int p_with_argidx) { +void VisualScript::custom_signal_swap_argument(const StringName &p_func, int p_argidx, int p_with_argidx) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!custom_signals.has(p_func)); - ERR_FAIL_INDEX(p_argidx,custom_signals[p_func].size()); - ERR_FAIL_INDEX(p_with_argidx,custom_signals[p_func].size()); - - SWAP( custom_signals[p_func][p_argidx], custom_signals[p_func][p_with_argidx] ); + ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size()); + ERR_FAIL_INDEX(p_with_argidx, custom_signals[p_func].size()); + SWAP(custom_signals[p_func][p_argidx], custom_signals[p_func][p_with_argidx]); } -void VisualScript::remove_custom_signal(const StringName& p_name) { +void VisualScript::remove_custom_signal(const StringName &p_name) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!custom_signals.has(p_name)); custom_signals.erase(p_name); - } -void VisualScript::rename_custom_signal(const StringName& p_name,const StringName& p_new_name) { +void VisualScript::rename_custom_signal(const StringName &p_name, const StringName &p_new_name) { - ERR_FAIL_COND( instances.size() ); + ERR_FAIL_COND(instances.size()); ERR_FAIL_COND(!custom_signals.has(p_name)); - if (p_new_name==p_name) + if (p_new_name == p_name) return; ERR_FAIL_COND(!String(p_new_name).is_valid_identifier()); @@ -884,30 +821,28 @@ void VisualScript::rename_custom_signal(const StringName& p_name,const StringNam ERR_FAIL_COND(variables.has(p_new_name)); ERR_FAIL_COND(custom_signals.has(p_new_name)); - custom_signals[p_new_name]=custom_signals[p_name]; + custom_signals[p_new_name] = custom_signals[p_name]; custom_signals.erase(p_name); - } void VisualScript::get_custom_signal_list(List<StringName> *r_custom_signals) const { - for (const Map<StringName,Vector<Argument> >::Element *E=custom_signals.front();E;E=E->next()) { + for (const Map<StringName, Vector<Argument> >::Element *E = custom_signals.front(); E; E = E->next()) { r_custom_signals->push_back(E->key()); } r_custom_signals->sort_custom<StringName::AlphCompare>(); - } int VisualScript::get_available_id() const { - int max_id=0; - for (Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) { + int max_id = 0; + for (Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) { if (E->get().nodes.empty()) continue; int last_id = E->get().nodes.back()->key(); - max_id=MAX(max_id,last_id+1); + max_id = MAX(max_id, last_id + 1); } return max_id; @@ -915,14 +850,11 @@ int VisualScript::get_available_id() const { ///////////////////////////////// - bool VisualScript::can_instance() const { - return true;//ScriptServer::is_scripting_enabled(); - + return true; //ScriptServer::is_scripting_enabled(); } - StringName VisualScript::get_instance_base_type() const { return base_type; @@ -932,84 +864,74 @@ Ref<Script> VisualScript::get_base_script() const { return Ref<Script>(); // no inheritance in visual script } - #ifdef TOOLS_ENABLED void VisualScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) { - placeholders.erase(p_placeholder); } - void VisualScript::_update_placeholders() { - if (placeholders.size()==0) + if (placeholders.size() == 0) return; //no bother if no placeholders List<PropertyInfo> pinfo; - Map<StringName,Variant> values; + Map<StringName, Variant> values; - for (Map<StringName,Variable>::Element *E=variables.front();E;E=E->next()) { + for (Map<StringName, Variable>::Element *E = variables.front(); E; E = E->next()) { if (!E->get()._export) continue; PropertyInfo p = E->get().info; - p.name=String(E->key()); + p.name = String(E->key()); pinfo.push_back(p); - values[p.name]=E->get().default_value; + values[p.name] = E->get().default_value; } - for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) { + for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { - E->get()->update(pinfo,values); + E->get()->update(pinfo, values); } - } #endif - -ScriptInstance* VisualScript::instance_create(Object *p_this) { - - +ScriptInstance *VisualScript::instance_create(Object *p_this) { #ifdef TOOLS_ENABLED if (!ScriptServer::is_scripting_enabled()) { - - PlaceHolderScriptInstance *sins = memnew( PlaceHolderScriptInstance(VisualScriptLanguage::singleton,Ref<Script>((Script*)this),p_this)); + PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(VisualScriptLanguage::singleton, Ref<Script>((Script *)this), p_this)); placeholders.insert(sins); List<PropertyInfo> pinfo; - Map<StringName,Variant> values; + Map<StringName, Variant> values; - for (Map<StringName,Variable>::Element *E=variables.front();E;E=E->next()) { + for (Map<StringName, Variable>::Element *E = variables.front(); E; E = E->next()) { if (!E->get()._export) continue; PropertyInfo p = E->get().info; - p.name=String(E->key()); + p.name = String(E->key()); pinfo.push_back(p); - values[p.name]=E->get().default_value; + values[p.name] = E->get().default_value; } - sins->update(pinfo,values); + sins->update(pinfo, values); return sins; } #endif - - VisualScriptInstance *instance=memnew( VisualScriptInstance ); - instance->create(Ref<VisualScript>(this),p_this); - + VisualScriptInstance *instance = memnew(VisualScriptInstance); + instance->create(Ref<VisualScript>(this), p_this); if (VisualScriptLanguage::singleton->lock) VisualScriptLanguage::singleton->lock->lock(); - instances[p_this]=instance; + instances[p_this] = instance; if (VisualScriptLanguage::singleton->lock) VisualScriptLanguage::singleton->lock->unlock(); @@ -1019,7 +941,7 @@ ScriptInstance* VisualScript::instance_create(Object *p_this) { bool VisualScript::instance_has(const Object *p_this) const { - return instances.has((Object*)p_this); + return instances.has((Object *)p_this); } bool VisualScript::has_source_code() const { @@ -1032,8 +954,7 @@ String VisualScript::get_source_code() const { return String(); } -void VisualScript::set_source_code(const String& p_code) { - +void VisualScript::set_source_code(const String &p_code) { } Error VisualScript::reload(bool p_keep_state) { @@ -1041,74 +962,66 @@ Error VisualScript::reload(bool p_keep_state) { return OK; } - bool VisualScript::is_tool() const { return false; } - String VisualScript::get_node_type() const { return String(); } - ScriptLanguage *VisualScript::get_language() const { return VisualScriptLanguage::singleton; } - -bool VisualScript::has_script_signal(const StringName& p_signal) const { +bool VisualScript::has_script_signal(const StringName &p_signal) const { return custom_signals.has(p_signal); } void VisualScript::get_script_signal_list(List<MethodInfo> *r_signals) const { - for (const Map<StringName,Vector<Argument> >::Element *E=custom_signals.front();E;E=E->next()) { + for (const Map<StringName, Vector<Argument> >::Element *E = custom_signals.front(); E; E = E->next()) { MethodInfo mi; - mi.name=E->key(); - for(int i=0;i<E->get().size();i++) { + mi.name = E->key(); + for (int i = 0; i < E->get().size(); i++) { PropertyInfo arg; - arg.type=E->get()[i].type; - arg.name=E->get()[i].name; + arg.type = E->get()[i].type; + arg.name = E->get()[i].name; mi.arguments.push_back(arg); } - r_signals->push_back(mi); } - - } - -bool VisualScript::get_property_default_value(const StringName& p_property,Variant& r_value) const { +bool VisualScript::get_property_default_value(const StringName &p_property, Variant &r_value) const { if (!variables.has(p_property)) return false; - r_value=variables[ p_property ].default_value; + r_value = variables[p_property].default_value; return true; } void VisualScript::get_script_method_list(List<MethodInfo> *p_list) const { - for (Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) { + for (Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) { MethodInfo mi; - mi.name=E->key(); - if (E->get().function_id>=0) { + mi.name = E->key(); + if (E->get().function_id >= 0) { - Ref<VisualScriptFunction> func=E->get().nodes[E->get().function_id].node; + Ref<VisualScriptFunction> func = E->get().nodes[E->get().function_id].node; if (func.is_valid()) { - for(int i=0;i<func->get_argument_count();i++) { + for (int i = 0; i < func->get_argument_count(); i++) { PropertyInfo arg; - arg.name=func->get_argument_name(i); - arg.type=func->get_argument_type(i); + arg.name = func->get_argument_name(i); + arg.type = func->get_argument_type(i); mi.arguments.push_back(arg); } } @@ -1118,27 +1031,27 @@ void VisualScript::get_script_method_list(List<MethodInfo> *p_list) const { } } -bool VisualScript::has_method(const StringName& p_method) const { +bool VisualScript::has_method(const StringName &p_method) const { return functions.has(p_method); } -MethodInfo VisualScript::get_method_info(const StringName& p_method) const{ +MethodInfo VisualScript::get_method_info(const StringName &p_method) const { - const Map<StringName,Function>::Element *E=functions.find(p_method); + const Map<StringName, Function>::Element *E = functions.find(p_method); if (!E) return MethodInfo(); MethodInfo mi; - mi.name=E->key(); - if (E->get().function_id>=0) { + mi.name = E->key(); + if (E->get().function_id >= 0) { - Ref<VisualScriptFunction> func=E->get().nodes[E->get().function_id].node; + Ref<VisualScriptFunction> func = E->get().nodes[E->get().function_id].node; if (func.is_valid()) { - for(int i=0;i<func->get_argument_count();i++) { + for (int i = 0; i < func->get_argument_count(); i++) { PropertyInfo arg; - arg.name=func->get_argument_name(i); - arg.type=func->get_argument_type(i); + arg.name = func->get_argument_name(i); + arg.type = func->get_argument_type(i); mi.arguments.push_back(arg); } } @@ -1152,7 +1065,7 @@ void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const { List<StringName> vars; get_variable_list(&vars); - for (List<StringName>::Element *E=vars.front();E;E=E->next()) { + for (List<StringName>::Element *E = vars.front(); E; E = E->next()) { if (!variables[E->get()]._export) continue; p_list->push_back(variables[E->get()].info); @@ -1162,9 +1075,9 @@ void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const { #ifdef TOOLS_ENABLED bool VisualScript::are_subnodes_edited() const { - for(const Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) { + for (const Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) { - for (const Map<int,Function::NodeData>::Element *F=E->get().nodes.front();F;F=F->next()) { + for (const Map<int, Function::NodeData>::Element *F = E->get().nodes.front(); F; F = F->next()) { if (F->get().node->is_edited()) { return true; } @@ -1175,324 +1088,296 @@ bool VisualScript::are_subnodes_edited() const { } #endif -void VisualScript::_set_data(const Dictionary& p_data) { +void VisualScript::_set_data(const Dictionary &p_data) { Dictionary d = p_data; if (d.has("base_type")) - base_type=d["base_type"]; + base_type = d["base_type"]; variables.clear(); - Array vars=d["variables"]; - for (int i=0;i<vars.size();i++) { + Array vars = d["variables"]; + for (int i = 0; i < vars.size(); i++) { - Dictionary v=vars[i]; + Dictionary v = vars[i]; StringName name = v["name"]; add_variable(name); - _set_variable_info(name,v); - set_variable_default_value(name,v["default_value"]); - set_variable_export(name,v.has("export") && bool(v["export"])); - + _set_variable_info(name, v); + set_variable_default_value(name, v["default_value"]); + set_variable_export(name, v.has("export") && bool(v["export"])); } - custom_signals.clear(); - Array sigs=d["signals"]; - for (int i=0;i<sigs.size();i++) { + Array sigs = d["signals"]; + for (int i = 0; i < sigs.size(); i++) { - Dictionary cs=sigs[i]; + Dictionary cs = sigs[i]; add_custom_signal(cs["name"]); - Array args=cs["arguments"]; - for(int j=0;j<args.size();j+=2) { - custom_signal_add_argument(cs["name"],Variant::Type(int(args[j+1])),args[j]); + Array args = cs["arguments"]; + for (int j = 0; j < args.size(); j += 2) { + custom_signal_add_argument(cs["name"], Variant::Type(int(args[j + 1])), args[j]); } } - Array funcs=d["functions"]; + Array funcs = d["functions"]; functions.clear(); - for (int i=0;i<funcs.size();i++) { + for (int i = 0; i < funcs.size(); i++) { - Dictionary func=funcs[i]; + Dictionary func = funcs[i]; - - StringName name=func["name"]; + StringName name = func["name"]; //int id=func["function_id"]; add_function(name); - set_function_scroll(name,func["scroll"]); + set_function_scroll(name, func["scroll"]); Array nodes = func["nodes"]; - for(int i=0;i<nodes.size();i+=3) { + for (int i = 0; i < nodes.size(); i += 3) { - add_node(name,nodes[i],nodes[i+2],nodes[i+1]); + add_node(name, nodes[i], nodes[i + 2], nodes[i + 1]); } + Array sequence_connections = func["sequence_connections"]; - Array sequence_connections=func["sequence_connections"]; - - for (int j=0;j<sequence_connections.size();j+=3) { + for (int j = 0; j < sequence_connections.size(); j += 3) { - sequence_connect(name,sequence_connections[j+0],sequence_connections[j+1],sequence_connections[j+2]); + sequence_connect(name, sequence_connections[j + 0], sequence_connections[j + 1], sequence_connections[j + 2]); } + Array data_connections = func["data_connections"]; - Array data_connections=func["data_connections"]; - - for (int j=0;j<data_connections.size();j+=4) { - - data_connect(name,data_connections[j+0],data_connections[j+1],data_connections[j+2],data_connections[j+3]); + for (int j = 0; j < data_connections.size(); j += 4) { + data_connect(name, data_connections[j + 0], data_connections[j + 1], data_connections[j + 2], data_connections[j + 3]); } - - } - } -Dictionary VisualScript::_get_data() const{ +Dictionary VisualScript::_get_data() const { Dictionary d; - d["base_type"]=base_type; + d["base_type"] = base_type; Array vars; - for (const Map<StringName,Variable>::Element *E=variables.front();E;E=E->next()) { + for (const Map<StringName, Variable>::Element *E = variables.front(); E; E = E->next()) { Dictionary var = _get_variable_info(E->key()); - var["name"]=E->key(); //make sure it's the right one - var["default_value"]=E->get().default_value; - var["export"]=E->get()._export; + var["name"] = E->key(); //make sure it's the right one + var["default_value"] = E->get().default_value; + var["export"] = E->get()._export; vars.push_back(var); } - d["variables"]=vars; + d["variables"] = vars; Array sigs; - for (const Map<StringName,Vector<Argument> >::Element *E=custom_signals.front();E;E=E->next()) { + for (const Map<StringName, Vector<Argument> >::Element *E = custom_signals.front(); E; E = E->next()) { Dictionary cs; - cs["name"]=E->key(); + cs["name"] = E->key(); Array args; - for(int i=0;i<E->get().size();i++) { + for (int i = 0; i < E->get().size(); i++) { args.push_back(E->get()[i].name); args.push_back(E->get()[i].type); } - cs["arguments"]=args; + cs["arguments"] = args; sigs.push_back(cs); } - d["signals"]=sigs; + d["signals"] = sigs; Array funcs; - for (const Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) { + for (const Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) { Dictionary func; - func["name"]=E->key(); - func["function_id"]=E->get().function_id; - func["scroll"]=E->get().scroll; + func["name"] = E->key(); + func["function_id"] = E->get().function_id; + func["scroll"] = E->get().scroll; Array nodes; - for (const Map<int,Function::NodeData>::Element *F=E->get().nodes.front();F;F=F->next()) { + for (const Map<int, Function::NodeData>::Element *F = E->get().nodes.front(); F; F = F->next()) { nodes.push_back(F->key()); nodes.push_back(F->get().pos); nodes.push_back(F->get().node); - } - func["nodes"]=nodes; + func["nodes"] = nodes; Array sequence_connections; - for (const Set<SequenceConnection>::Element *F=E->get().sequence_connections.front();F;F=F->next()) { + for (const Set<SequenceConnection>::Element *F = E->get().sequence_connections.front(); F; F = F->next()) { sequence_connections.push_back(F->get().from_node); sequence_connections.push_back(F->get().from_output); sequence_connections.push_back(F->get().to_node); - } - - func["sequence_connections"]=sequence_connections; + func["sequence_connections"] = sequence_connections; Array data_connections; - for (const Set<DataConnection>::Element *F=E->get().data_connections.front();F;F=F->next()) { + for (const Set<DataConnection>::Element *F = E->get().data_connections.front(); F; F = F->next()) { data_connections.push_back(F->get().from_node); data_connections.push_back(F->get().from_port); data_connections.push_back(F->get().to_node); data_connections.push_back(F->get().to_port); - } - - func["data_connections"]=data_connections; + func["data_connections"] = data_connections; funcs.push_back(func); - } - d["functions"]=funcs; - + d["functions"] = funcs; return d; - } void VisualScript::_bind_methods() { - - - ClassDB::bind_method(D_METHOD("_node_ports_changed"),&VisualScript::_node_ports_changed); - - ClassDB::bind_method(D_METHOD("add_function","name"),&VisualScript::add_function); - ClassDB::bind_method(D_METHOD("has_function","name"),&VisualScript::has_function); - ClassDB::bind_method(D_METHOD("remove_function","name"),&VisualScript::remove_function); - ClassDB::bind_method(D_METHOD("rename_function","name","new_name"),&VisualScript::rename_function); - ClassDB::bind_method(D_METHOD("set_function_scroll","ofs"),&VisualScript::set_function_scroll); - ClassDB::bind_method(D_METHOD("get_function_scroll"),&VisualScript::get_function_scroll); - - ClassDB::bind_method(D_METHOD("add_node","func","id","node","pos"),&VisualScript::add_node,DEFVAL(Point2())); - ClassDB::bind_method(D_METHOD("remove_node","func","id"),&VisualScript::remove_node); - ClassDB::bind_method(D_METHOD("get_function_node_id","name"),&VisualScript::get_function_node_id); - - ClassDB::bind_method(D_METHOD("get_node","func","id"),&VisualScript::get_node); - ClassDB::bind_method(D_METHOD("has_node","func","id"),&VisualScript::has_node); - ClassDB::bind_method(D_METHOD("set_node_pos","func","id","pos"),&VisualScript::set_node_pos); - ClassDB::bind_method(D_METHOD("get_node_pos","func","id"),&VisualScript::get_node_pos); - - ClassDB::bind_method(D_METHOD("sequence_connect","func","from_node","from_output","to_node"),&VisualScript::sequence_connect); - ClassDB::bind_method(D_METHOD("sequence_disconnect","func","from_node","from_output","to_node"),&VisualScript::sequence_disconnect); - ClassDB::bind_method(D_METHOD("has_sequence_connection","func","from_node","from_output","to_node"),&VisualScript::has_sequence_connection); - - ClassDB::bind_method(D_METHOD("data_connect","func","from_node","from_port","to_node","to_port"),&VisualScript::data_connect); - ClassDB::bind_method(D_METHOD("data_disconnect","func","from_node","from_port","to_node","to_port"),&VisualScript::data_disconnect); - ClassDB::bind_method(D_METHOD("has_data_connection","func","from_node","from_port","to_node","to_port"),&VisualScript::has_data_connection); - - ClassDB::bind_method(D_METHOD("add_variable","name","default_value","export"),&VisualScript::add_variable,DEFVAL(Variant()),DEFVAL(false)); - ClassDB::bind_method(D_METHOD("has_variable","name"),&VisualScript::has_variable); - ClassDB::bind_method(D_METHOD("remove_variable","name"),&VisualScript::remove_variable); - ClassDB::bind_method(D_METHOD("set_variable_default_value","name","value"),&VisualScript::set_variable_default_value); - ClassDB::bind_method(D_METHOD("get_variable_default_value","name"),&VisualScript::get_variable_default_value); - ClassDB::bind_method(D_METHOD("set_variable_info","name","value"),&VisualScript::_set_variable_info); - ClassDB::bind_method(D_METHOD("get_variable_info","name"),&VisualScript::_get_variable_info); - ClassDB::bind_method(D_METHOD("set_variable_export","name","enable"),&VisualScript::set_variable_export); - ClassDB::bind_method(D_METHOD("get_variable_export","name"),&VisualScript::get_variable_export); - ClassDB::bind_method(D_METHOD("rename_variable","name","new_name"),&VisualScript::rename_variable); - - ClassDB::bind_method(D_METHOD("add_custom_signal","name"),&VisualScript::add_custom_signal); - ClassDB::bind_method(D_METHOD("has_custom_signal","name"),&VisualScript::has_custom_signal); - ClassDB::bind_method(D_METHOD("custom_signal_add_argument","name","type","argname","index"),&VisualScript::custom_signal_add_argument,DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("custom_signal_set_argument_type","name","argidx","type"),&VisualScript::custom_signal_set_argument_type); - ClassDB::bind_method(D_METHOD("custom_signal_get_argument_type","name","argidx"),&VisualScript::custom_signal_get_argument_type); - ClassDB::bind_method(D_METHOD("custom_signal_set_argument_name","name","argidx","argname"),&VisualScript::custom_signal_set_argument_name); - ClassDB::bind_method(D_METHOD("custom_signal_get_argument_name","name","argidx"),&VisualScript::custom_signal_get_argument_name); - ClassDB::bind_method(D_METHOD("custom_signal_remove_argument","argidx"),&VisualScript::custom_signal_remove_argument); - ClassDB::bind_method(D_METHOD("custom_signal_get_argument_count","name"),&VisualScript::custom_signal_get_argument_count); - ClassDB::bind_method(D_METHOD("custom_signal_swap_argument","name","argidx","withidx"),&VisualScript::custom_signal_swap_argument); - ClassDB::bind_method(D_METHOD("remove_custom_signal","name"),&VisualScript::remove_custom_signal); - ClassDB::bind_method(D_METHOD("rename_custom_signal","name","new_name"),&VisualScript::rename_custom_signal); + ClassDB::bind_method(D_METHOD("_node_ports_changed"), &VisualScript::_node_ports_changed); + + ClassDB::bind_method(D_METHOD("add_function", "name"), &VisualScript::add_function); + ClassDB::bind_method(D_METHOD("has_function", "name"), &VisualScript::has_function); + ClassDB::bind_method(D_METHOD("remove_function", "name"), &VisualScript::remove_function); + ClassDB::bind_method(D_METHOD("rename_function", "name", "new_name"), &VisualScript::rename_function); + ClassDB::bind_method(D_METHOD("set_function_scroll", "ofs"), &VisualScript::set_function_scroll); + ClassDB::bind_method(D_METHOD("get_function_scroll"), &VisualScript::get_function_scroll); + + ClassDB::bind_method(D_METHOD("add_node", "func", "id", "node", "pos"), &VisualScript::add_node, DEFVAL(Point2())); + ClassDB::bind_method(D_METHOD("remove_node", "func", "id"), &VisualScript::remove_node); + ClassDB::bind_method(D_METHOD("get_function_node_id", "name"), &VisualScript::get_function_node_id); + + ClassDB::bind_method(D_METHOD("get_node", "func", "id"), &VisualScript::get_node); + ClassDB::bind_method(D_METHOD("has_node", "func", "id"), &VisualScript::has_node); + ClassDB::bind_method(D_METHOD("set_node_pos", "func", "id", "pos"), &VisualScript::set_node_pos); + ClassDB::bind_method(D_METHOD("get_node_pos", "func", "id"), &VisualScript::get_node_pos); + + ClassDB::bind_method(D_METHOD("sequence_connect", "func", "from_node", "from_output", "to_node"), &VisualScript::sequence_connect); + ClassDB::bind_method(D_METHOD("sequence_disconnect", "func", "from_node", "from_output", "to_node"), &VisualScript::sequence_disconnect); + ClassDB::bind_method(D_METHOD("has_sequence_connection", "func", "from_node", "from_output", "to_node"), &VisualScript::has_sequence_connection); + + ClassDB::bind_method(D_METHOD("data_connect", "func", "from_node", "from_port", "to_node", "to_port"), &VisualScript::data_connect); + ClassDB::bind_method(D_METHOD("data_disconnect", "func", "from_node", "from_port", "to_node", "to_port"), &VisualScript::data_disconnect); + ClassDB::bind_method(D_METHOD("has_data_connection", "func", "from_node", "from_port", "to_node", "to_port"), &VisualScript::has_data_connection); + + ClassDB::bind_method(D_METHOD("add_variable", "name", "default_value", "export"), &VisualScript::add_variable, DEFVAL(Variant()), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("has_variable", "name"), &VisualScript::has_variable); + ClassDB::bind_method(D_METHOD("remove_variable", "name"), &VisualScript::remove_variable); + ClassDB::bind_method(D_METHOD("set_variable_default_value", "name", "value"), &VisualScript::set_variable_default_value); + ClassDB::bind_method(D_METHOD("get_variable_default_value", "name"), &VisualScript::get_variable_default_value); + ClassDB::bind_method(D_METHOD("set_variable_info", "name", "value"), &VisualScript::_set_variable_info); + ClassDB::bind_method(D_METHOD("get_variable_info", "name"), &VisualScript::_get_variable_info); + ClassDB::bind_method(D_METHOD("set_variable_export", "name", "enable"), &VisualScript::set_variable_export); + ClassDB::bind_method(D_METHOD("get_variable_export", "name"), &VisualScript::get_variable_export); + ClassDB::bind_method(D_METHOD("rename_variable", "name", "new_name"), &VisualScript::rename_variable); + + ClassDB::bind_method(D_METHOD("add_custom_signal", "name"), &VisualScript::add_custom_signal); + ClassDB::bind_method(D_METHOD("has_custom_signal", "name"), &VisualScript::has_custom_signal); + ClassDB::bind_method(D_METHOD("custom_signal_add_argument", "name", "type", "argname", "index"), &VisualScript::custom_signal_add_argument, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("custom_signal_set_argument_type", "name", "argidx", "type"), &VisualScript::custom_signal_set_argument_type); + ClassDB::bind_method(D_METHOD("custom_signal_get_argument_type", "name", "argidx"), &VisualScript::custom_signal_get_argument_type); + ClassDB::bind_method(D_METHOD("custom_signal_set_argument_name", "name", "argidx", "argname"), &VisualScript::custom_signal_set_argument_name); + ClassDB::bind_method(D_METHOD("custom_signal_get_argument_name", "name", "argidx"), &VisualScript::custom_signal_get_argument_name); + ClassDB::bind_method(D_METHOD("custom_signal_remove_argument", "argidx"), &VisualScript::custom_signal_remove_argument); + ClassDB::bind_method(D_METHOD("custom_signal_get_argument_count", "name"), &VisualScript::custom_signal_get_argument_count); + ClassDB::bind_method(D_METHOD("custom_signal_swap_argument", "name", "argidx", "withidx"), &VisualScript::custom_signal_swap_argument); + ClassDB::bind_method(D_METHOD("remove_custom_signal", "name"), &VisualScript::remove_custom_signal); + ClassDB::bind_method(D_METHOD("rename_custom_signal", "name", "new_name"), &VisualScript::rename_custom_signal); //ClassDB::bind_method(D_METHOD("set_variable_info","name","info"),&VScript::set_variable_info); //ClassDB::bind_method(D_METHOD("get_variable_info","name"),&VScript::set_variable_info); - ClassDB::bind_method(D_METHOD("set_instance_base_type","type"),&VisualScript::set_instance_base_type); + ClassDB::bind_method(D_METHOD("set_instance_base_type", "type"), &VisualScript::set_instance_base_type); - ClassDB::bind_method(D_METHOD("_set_data","data"),&VisualScript::_set_data); - ClassDB::bind_method(D_METHOD("_get_data"),&VisualScript::_get_data); + ClassDB::bind_method(D_METHOD("_set_data", "data"), &VisualScript::_set_data); + ClassDB::bind_method(D_METHOD("_get_data"), &VisualScript::_get_data); - ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY,"data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),"_set_data","_get_data"); + ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_data", "_get_data"); - ADD_SIGNAL(MethodInfo("node_ports_changed",PropertyInfo(Variant::STRING,"function"),PropertyInfo(Variant::INT,"id"))); + ADD_SIGNAL(MethodInfo("node_ports_changed", PropertyInfo(Variant::STRING, "function"), PropertyInfo(Variant::INT, "id"))); } VisualScript::VisualScript() { - base_type="Object"; - + base_type = "Object"; } VisualScript::~VisualScript() { - while(!functions.empty()) { + while (!functions.empty()) { remove_function(functions.front()->key()); } - } //////////////////////////////////////////// +bool VisualScriptInstance::set(const StringName &p_name, const Variant &p_value) { - -bool VisualScriptInstance::set(const StringName& p_name, const Variant& p_value) { - - - Map<StringName,Variant>::Element *E=variables.find(p_name); + Map<StringName, Variant>::Element *E = variables.find(p_name); if (!E) return false; - E->get()=p_value; + E->get() = p_value; return true; } +bool VisualScriptInstance::get(const StringName &p_name, Variant &r_ret) const { -bool VisualScriptInstance::get(const StringName& p_name, Variant &r_ret) const { - - const Map<StringName,Variant>::Element *E=variables.find(p_name); + const Map<StringName, Variant>::Element *E = variables.find(p_name); if (!E) return false; - r_ret=E->get(); + r_ret = E->get(); return true; } -void VisualScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const{ +void VisualScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const { - for (const Map<StringName,VisualScript::Variable>::Element *E=script->variables.front();E;E=E->next()) { + for (const Map<StringName, VisualScript::Variable>::Element *E = script->variables.front(); E; E = E->next()) { if (!E->get()._export) continue; PropertyInfo p = E->get().info; - p.name=String(E->key()); + p.name = String(E->key()); p_properties->push_back(p); - } } -Variant::Type VisualScriptInstance::get_property_type(const StringName& p_name,bool *r_is_valid) const{ - +Variant::Type VisualScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const { - const Map<StringName,VisualScript::Variable>::Element *E=script->variables.find(p_name); + const Map<StringName, VisualScript::Variable>::Element *E = script->variables.find(p_name); if (!E) { if (r_is_valid) - *r_is_valid=false; + *r_is_valid = false; ERR_FAIL_V(Variant::NIL); } if (r_is_valid) - *r_is_valid=true; + *r_is_valid = true; return E->get().info.type; - } -void VisualScriptInstance::get_method_list(List<MethodInfo> *p_list) const{ +void VisualScriptInstance::get_method_list(List<MethodInfo> *p_list) const { - for (const Map<StringName,VisualScript::Function>::Element *E=script->functions.front();E;E=E->next()) { + for (const Map<StringName, VisualScript::Function>::Element *E = script->functions.front(); E; E = E->next()) { MethodInfo mi; - mi.name=E->key(); - if (E->get().function_id>=0 && E->get().nodes.has(E->get().function_id)) { + mi.name = E->key(); + if (E->get().function_id >= 0 && E->get().nodes.has(E->get().function_id)) { Ref<VisualScriptFunction> vsf = E->get().nodes[E->get().function_id].node; if (vsf.is_valid()) { - for(int i=0;i<vsf->get_argument_count();i++) { + for (int i = 0; i < vsf->get_argument_count(); i++) { PropertyInfo arg; - arg.name=vsf->get_argument_name(i); - arg.type=vsf->get_argument_type(i); + arg.name = vsf->get_argument_name(i); + arg.type = vsf->get_argument_type(i); mi.arguments.push_back(arg); } @@ -1503,136 +1388,127 @@ void VisualScriptInstance::get_method_list(List<MethodInfo> *p_list) const{ p_list->push_back(mi); } - } -bool VisualScriptInstance::has_method(const StringName& p_method) const{ +bool VisualScriptInstance::has_method(const StringName &p_method) const { return script->functions.has(p_method); } - //#define VSDEBUG(m_text) print_line(m_text) #define VSDEBUG(m_text) -void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance* node,int p_pass,int *pass_stack,const Variant **input_args,Variant **output_args,Variant *variant_stack,Variant::CallError& r_error,String& error_str,VisualScriptNodeInstance** r_error_node) { +void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance *node, int p_pass, int *pass_stack, const Variant **input_args, Variant **output_args, Variant *variant_stack, Variant::CallError &r_error, String &error_str, VisualScriptNodeInstance **r_error_node) { - ERR_FAIL_COND(node->pass_idx==-1); + ERR_FAIL_COND(node->pass_idx == -1); - if (pass_stack[node->pass_idx]==p_pass) + if (pass_stack[node->pass_idx] == p_pass) return; - pass_stack[node->pass_idx]=p_pass; + pass_stack[node->pass_idx] = p_pass; if (!node->dependencies.empty()) { int dc = node->dependencies.size(); - VisualScriptNodeInstance **deps=node->dependencies.ptr(); + VisualScriptNodeInstance **deps = node->dependencies.ptr(); - for(int i=0;i<dc;i++) { + for (int i = 0; i < dc; i++) { - _dependency_step(deps[i],p_pass,pass_stack,input_args,output_args,variant_stack,r_error,error_str,r_error_node); - if (r_error.error!=Variant::CallError::CALL_OK) + _dependency_step(deps[i], p_pass, pass_stack, input_args, output_args, variant_stack, r_error, error_str, r_error_node); + if (r_error.error != Variant::CallError::CALL_OK) return; - } } - - for(int i=0;i<node->input_port_count;i++) { + for (int i = 0; i < node->input_port_count; i++) { int index = node->input_ports[i] & VisualScriptNodeInstance::INPUT_MASK; - if (node->input_ports[i] & VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT) { //is a default value (unassigned input port) - input_args[i]=&default_values[index]; + input_args[i] = &default_values[index]; } else { //regular temporary in stack - input_args[i]=&variant_stack[index]; - + input_args[i] = &variant_stack[index]; } } - for(int i=0 ; i<node->output_port_count ; i++) { - output_args[i] = &variant_stack[ node->output_ports[i] ]; + for (int i = 0; i < node->output_port_count; i++) { + output_args[i] = &variant_stack[node->output_ports[i]]; } - Variant *working_mem=node->working_mem_idx>=0 ? &variant_stack[node->working_mem_idx] : (Variant*)NULL; + Variant *working_mem = node->working_mem_idx >= 0 ? &variant_stack[node->working_mem_idx] : (Variant *)NULL; - node->step(input_args,output_args,VisualScriptNodeInstance::START_MODE_BEGIN_SEQUENCE,working_mem,r_error,error_str); + node->step(input_args, output_args, VisualScriptNodeInstance::START_MODE_BEGIN_SEQUENCE, working_mem, r_error, error_str); //ignore return - if (r_error.error!=Variant::CallError::CALL_OK) { - *r_error_node=node; + if (r_error.error != Variant::CallError::CALL_OK) { + *r_error_node = node; } - } -Variant VisualScriptInstance::_call_internal(const StringName& p_method, void* p_stack, int p_stack_size, VisualScriptNodeInstance* p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Variant::CallError &r_error) { +Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p_stack, int p_stack_size, VisualScriptNodeInstance *p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Variant::CallError &r_error) { - Map<StringName,Function>::Element *F = functions.find(p_method); - ERR_FAIL_COND_V(!F,Variant()); - Function *f=&F->get(); + Map<StringName, Function>::Element *F = functions.find(p_method); + ERR_FAIL_COND_V(!F, Variant()); + Function *f = &F->get(); //this call goes separate, so it can e yielded and suspended - Variant *variant_stack=(Variant*)p_stack; - bool *sequence_bits = (bool*)(variant_stack + f->max_stack); - const Variant **input_args=(const Variant**)(sequence_bits+f->node_count); - Variant **output_args=(Variant**)(input_args + max_input_args); + Variant *variant_stack = (Variant *)p_stack; + bool *sequence_bits = (bool *)(variant_stack + f->max_stack); + const Variant **input_args = (const Variant **)(sequence_bits + f->node_count); + Variant **output_args = (Variant **)(input_args + max_input_args); int flow_max = f->flow_stack_size; - int* flow_stack = flow_max? (int*)(output_args + max_output_args) : (int*)NULL; + int *flow_stack = flow_max ? (int *)(output_args + max_output_args) : (int *)NULL; int *pass_stack = flow_stack + flow_max; String error_str; - VisualScriptNodeInstance* node=p_node; - bool error=false; - int current_node_id=f->node; + VisualScriptNodeInstance *node = p_node; + bool error = false; + int current_node_id = f->node; Variant return_value; - Variant *working_mem=NULL; + Variant *working_mem = NULL; - int flow_stack_pos=p_flow_stack_pos; + int flow_stack_pos = p_flow_stack_pos; #ifdef DEBUG_ENABLED if (ScriptDebugger::get_singleton()) { - VisualScriptLanguage::singleton->enter_function(this,&p_method,variant_stack,&working_mem,¤t_node_id); + VisualScriptLanguage::singleton->enter_function(this, &p_method, variant_stack, &working_mem, ¤t_node_id); } #endif - while(true) { + while (true) { p_pass++; //increment pass - current_node_id=node->get_id(); - - VSDEBUG("==========AT NODE: "+itos(current_node_id)+" base: "+node->get_base_node()->get_class_name()); - VSDEBUG("AT STACK POS: "+itos(flow_stack_pos)); + current_node_id = node->get_id(); + VSDEBUG("==========AT NODE: " + itos(current_node_id) + " base: " + node->get_base_node()->get_class_name()); + VSDEBUG("AT STACK POS: " + itos(flow_stack_pos)); //setup working mem - working_mem=node->working_mem_idx>=0 ? &variant_stack[node->working_mem_idx] : (Variant*)NULL; + working_mem = node->working_mem_idx >= 0 ? &variant_stack[node->working_mem_idx] : (Variant *)NULL; - VSDEBUG("WORKING MEM: "+itos(node->working_mem_idx)); + VSDEBUG("WORKING MEM: " + itos(node->working_mem_idx)); - if (current_node_id==f->node) { + if (current_node_id == f->node) { //if function node, set up function arguments from begining of stack - for(int i=0;i<f->argument_count;i++) { - input_args[i]=&variant_stack[i]; + for (int i = 0; i < f->argument_count; i++) { + input_args[i] = &variant_stack[i]; } } else { //run dependencies first - if (!node->dependencies.empty()) { int dc = node->dependencies.size(); - VisualScriptNodeInstance **deps=node->dependencies.ptr(); + VisualScriptNodeInstance **deps = node->dependencies.ptr(); - for(int i=0;i<dc;i++) { + for (int i = 0; i < dc; i++) { - _dependency_step(deps[i],p_pass,pass_stack,input_args,output_args,variant_stack,r_error,error_str,&node); - if (r_error.error!=Variant::CallError::CALL_OK) { - error=true; - current_node_id=node->id; + _dependency_step(deps[i], p_pass, pass_stack, input_args, output_args, variant_stack, r_error, error_str, &node); + if (r_error.error != Variant::CallError::CALL_OK) { + error = true; + current_node_id = node->id; break; } } @@ -1641,22 +1517,20 @@ Variant VisualScriptInstance::_call_internal(const StringName& p_method, void* p if (!error) { //setup input pointers normally - VSDEBUG("INPUT PORTS: "+itos(node->input_port_count)); - - for(int i=0 ; i<node->input_port_count ; i++) { + VSDEBUG("INPUT PORTS: " + itos(node->input_port_count)); + for (int i = 0; i < node->input_port_count; i++) { int index = node->input_ports[i] & VisualScriptNodeInstance::INPUT_MASK; if (node->input_ports[i] & VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT) { //is a default value (unassigned input port) - input_args[i]=&default_values[index]; - VSDEBUG("\tPORT "+itos(i)+" DEFAULT VAL"); + input_args[i] = &default_values[index]; + VSDEBUG("\tPORT " + itos(i) + " DEFAULT VAL"); } else { //regular temporary in stack - input_args[i]=&variant_stack[index]; - VSDEBUG("PORT "+itos(i)+" AT STACK "+itos(index)); - + input_args[i] = &variant_stack[index]; + VSDEBUG("PORT " + itos(i) + " AT STACK " + itos(index)); } } } @@ -1667,10 +1541,10 @@ Variant VisualScriptInstance::_call_internal(const StringName& p_method, void* p //setup output pointers - VSDEBUG("OUTPUT PORTS: "+itos(node->output_port_count)); - for(int i=0 ; i<node->output_port_count ; i++) { - output_args[i] = &variant_stack[ node->output_ports[i] ]; - VSDEBUG("PORT "+itos(i)+" AT STACK "+itos(node->output_ports[i])); + VSDEBUG("OUTPUT PORTS: " + itos(node->output_port_count)); + for (int i = 0; i < node->output_port_count; i++) { + output_args[i] = &variant_stack[node->output_ports[i]]; + VSDEBUG("PORT " + itos(i) + " AT STACK " + itos(node->output_ports[i])); } //do step @@ -1678,57 +1552,55 @@ Variant VisualScriptInstance::_call_internal(const StringName& p_method, void* p VisualScriptNodeInstance::StartMode start_mode; { if (p_resuming_yield) - start_mode=VisualScriptNodeInstance::START_MODE_RESUME_YIELD; + start_mode = VisualScriptNodeInstance::START_MODE_RESUME_YIELD; else if (!flow_stack || !(flow_stack[flow_stack_pos] & VisualScriptNodeInstance::FLOW_STACK_PUSHED_BIT)) //if there is a push bit, it means we are continuing a sequence - start_mode=VisualScriptNodeInstance::START_MODE_BEGIN_SEQUENCE; + start_mode = VisualScriptNodeInstance::START_MODE_BEGIN_SEQUENCE; else - start_mode=VisualScriptNodeInstance::START_MODE_CONTINUE_SEQUENCE; + start_mode = VisualScriptNodeInstance::START_MODE_CONTINUE_SEQUENCE; } - VSDEBUG("STEP - STARTSEQ: "+itos(start_mode)); + VSDEBUG("STEP - STARTSEQ: " + itos(start_mode)); - int ret = node->step(input_args,output_args,start_mode,working_mem,r_error,error_str); + int ret = node->step(input_args, output_args, start_mode, working_mem, r_error, error_str); - if (r_error.error!=Variant::CallError::CALL_OK) { + if (r_error.error != Variant::CallError::CALL_OK) { //use error from step - error=true; + error = true; break; } - if (ret&VisualScriptNodeInstance::STEP_YIELD_BIT) { + if (ret & VisualScriptNodeInstance::STEP_YIELD_BIT) { //yielded! - if (node->get_working_memory_size()==0) { - r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD; - error_str=RTR("A node yielded without working memory, please read the docs on how to yield properly!"); - error=true; + if (node->get_working_memory_size() == 0) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + error_str = RTR("A node yielded without working memory, please read the docs on how to yield properly!"); + error = true; break; } else { Ref<VisualScriptFunctionState> state = *working_mem; if (!state.is_valid()) { - r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD; - error_str=RTR("Node yielded, but did not return a function state in the first working memory."); - error=true; + r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + error_str = RTR("Node yielded, but did not return a function state in the first working memory."); + error = true; break; - } //step 1, capture all state - state->instance_id=get_owner_ptr()->get_instance_ID(); - state->script_id=get_script()->get_instance_ID(); - state->instance=this; - state->function=p_method; - state->working_mem_index=node->working_mem_idx; - state->variant_stack_size=f->max_stack; - state->node=node; - state->flow_stack_pos=flow_stack_pos; + state->instance_id = get_owner_ptr()->get_instance_ID(); + state->script_id = get_script()->get_instance_ID(); + state->instance = this; + state->function = p_method; + state->working_mem_index = node->working_mem_idx; + state->variant_stack_size = f->max_stack; + state->node = node; + state->flow_stack_pos = flow_stack_pos; state->stack.resize(p_stack_size); - state->pass=p_pass; - copymem(state->stack.ptr(),p_stack,p_stack_size); + state->pass = p_pass; + copymem(state->stack.ptr(), p_stack, p_stack_size); //step 2, run away, return directly - r_error.error=Variant::CallError::CALL_OK; - + r_error.error = Variant::CallError::CALL_OK; #ifdef DEBUG_ENABLED //will re-enter later, so exiting @@ -1738,67 +1610,65 @@ Variant VisualScriptInstance::_call_internal(const StringName& p_method, void* p #endif return state; - } } #ifdef DEBUG_ENABLED if (ScriptDebugger::get_singleton()) { // line - bool do_break=false; + bool do_break = false; - if (ScriptDebugger::get_singleton()->get_lines_left()>0) { + if (ScriptDebugger::get_singleton()->get_lines_left() > 0) { - if (ScriptDebugger::get_singleton()->get_depth()<=0) - ScriptDebugger::get_singleton()->set_lines_left( ScriptDebugger::get_singleton()->get_lines_left() -1 ); - if (ScriptDebugger::get_singleton()->get_lines_left()<=0) - do_break=true; + if (ScriptDebugger::get_singleton()->get_depth() <= 0) + ScriptDebugger::get_singleton()->set_lines_left(ScriptDebugger::get_singleton()->get_lines_left() - 1); + if (ScriptDebugger::get_singleton()->get_lines_left() <= 0) + do_break = true; } - if (ScriptDebugger::get_singleton()->is_breakpoint(current_node_id,source)) - do_break=true; + if (ScriptDebugger::get_singleton()->is_breakpoint(current_node_id, source)) + do_break = true; if (do_break) { - VisualScriptLanguage::singleton->debug_break("Breakpoint",true); + VisualScriptLanguage::singleton->debug_break("Breakpoint", true); } ScriptDebugger::get_singleton()->line_poll(); - } #endif int output = ret & VisualScriptNodeInstance::STEP_MASK; - VSDEBUG("STEP RETURN: "+itos(ret)); + VSDEBUG("STEP RETURN: " + itos(ret)); if (ret & VisualScriptNodeInstance::STEP_EXIT_FUNCTION_BIT) { - if (node->get_working_memory_size()==0) { + if (node->get_working_memory_size() == 0) { - r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD; - error_str=RTR("Return value must be assigned to first element of node working memory! Fix your node please."); - error=true; + r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + error_str = RTR("Return value must be assigned to first element of node working memory! Fix your node please."); + error = true; } else { //assign from working memory, first element - return_value=*working_mem; + return_value = *working_mem; } - VSDEBUG("EXITING FUNCTION - VALUE "+String(return_value)); + VSDEBUG("EXITING FUNCTION - VALUE " + String(return_value)); break; //exit function requested, bye } - VisualScriptNodeInstance *next=NULL; //next node + VisualScriptNodeInstance *next = NULL; //next node - if ( (ret==output || ret&VisualScriptNodeInstance::STEP_FLAG_PUSH_STACK_BIT) && node->sequence_output_count) { + if ((ret == output || ret & VisualScriptNodeInstance::STEP_FLAG_PUSH_STACK_BIT) && node->sequence_output_count) { //if no exit bit was set, and has sequence outputs, guess next node - if (output<0 || output>=node->sequence_output_count) { - r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD; - error_str=RTR("Node returned an invalid sequence output: ")+itos(output); - error=true; + if (output < 0 || output >= node->sequence_output_count) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + error_str = RTR("Node returned an invalid sequence output: ") + itos(output); + error = true; break; } next = node->sequence_outputs[output]; if (next) { - VSDEBUG("GOT NEXT NODE - "+itos(next->get_id())); + VSDEBUG("GOT NEXT NODE - " + itos(next->get_id())); } else { VSDEBUG("GOT NEXT NODE - NULL"); } @@ -1813,20 +1683,19 @@ Variant VisualScriptInstance::_call_internal(const StringName& p_method, void* p if (ret & VisualScriptNodeInstance::STEP_FLAG_PUSH_STACK_BIT) { flow_stack[flow_stack_pos] |= VisualScriptNodeInstance::FLOW_STACK_PUSHED_BIT; - sequence_bits[ node ->sequence_index ]=true; //remember sequence bit + sequence_bits[node->sequence_index] = true; //remember sequence bit VSDEBUG("NEXT SEQ - FLAG BIT"); } else { - sequence_bits[ node ->sequence_index ]=false; //forget sequence bit + sequence_bits[node->sequence_index] = false; //forget sequence bit VSDEBUG("NEXT SEQ - NORMAL"); } - if (ret & VisualScriptNodeInstance::STEP_FLAG_GO_BACK_BIT) { //go back request - if (flow_stack_pos>0) { + if (flow_stack_pos > 0) { flow_stack_pos--; - node = instances[ flow_stack[flow_stack_pos] & VisualScriptNodeInstance::FLOW_STACK_MASK ]; + node = instances[flow_stack[flow_stack_pos] & VisualScriptNodeInstance::FLOW_STACK_MASK]; VSDEBUG("NEXT IS GO BACK"); } else { VSDEBUG("NEXT IS GO BACK, BUT NO NEXT SO EXIT"); @@ -1834,7 +1703,6 @@ Variant VisualScriptInstance::_call_internal(const StringName& p_method, void* p } } else if (next) { - if (sequence_bits[next->sequence_index]) { // what happened here is that we are entering a node that is in the middle of doing a sequence (pushed stack) from the front // because each node has a working memory, we can't really do a sub-sequence @@ -1843,43 +1711,41 @@ Variant VisualScriptInstance::_call_internal(const StringName& p_method, void* p bool found = false; - for(int i=flow_stack_pos;i>=0;i--) { - + for (int i = flow_stack_pos; i >= 0; i--) { - if ( (flow_stack[i] & VisualScriptNodeInstance::FLOW_STACK_MASK ) == next->get_id() ) { - flow_stack_pos=i; //roll back and remove bit - flow_stack[i]=next->get_id(); - sequence_bits[next->sequence_index]=false; - found=true; + if ((flow_stack[i] & VisualScriptNodeInstance::FLOW_STACK_MASK) == next->get_id()) { + flow_stack_pos = i; //roll back and remove bit + flow_stack[i] = next->get_id(); + sequence_bits[next->sequence_index] = false; + found = true; } } if (!found) { - r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD; - error_str=RTR("Found sequence bit but not the node in the stack, report bug!"); - error=true; + r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + error_str = RTR("Found sequence bit but not the node in the stack, report bug!"); + error = true; break; } - node=next; - VSDEBUG("RE-ENTERED A LOOP, RETURNED STACK POS TO - "+itos(flow_stack_pos)); + node = next; + VSDEBUG("RE-ENTERED A LOOP, RETURNED STACK POS TO - " + itos(flow_stack_pos)); } else { // check for stack overflow - if (flow_stack_pos+1 >= flow_max) { - r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD; - error_str=RTR("Stack overflow with stack depth: ")+itos(output); - error=true; + if (flow_stack_pos + 1 >= flow_max) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + error_str = RTR("Stack overflow with stack depth: ") + itos(output); + error = true; break; } node = next; flow_stack_pos++; - flow_stack[flow_stack_pos]=node->get_id(); + flow_stack[flow_stack_pos] = node->get_id(); VSDEBUG("INCREASE FLOW STACK"); - } } else { @@ -1887,14 +1753,14 @@ Variant VisualScriptInstance::_call_internal(const StringName& p_method, void* p bool found = false; - for(int i=flow_stack_pos;i>=0;i--) { + for (int i = flow_stack_pos; i >= 0; i--) { - VSDEBUG("FS "+itos(i)+" - "+itos(flow_stack[i])); + VSDEBUG("FS " + itos(i) + " - " + itos(flow_stack[i])); if (flow_stack[i] & VisualScriptNodeInstance::FLOW_STACK_PUSHED_BIT) { - node = instances[ flow_stack[i] & VisualScriptNodeInstance::FLOW_STACK_MASK ]; - flow_stack_pos=i; - found=true; + node = instances[flow_stack[i] & VisualScriptNodeInstance::FLOW_STACK_MASK]; + flow_stack_pos = i; + found = true; break; } } @@ -1904,59 +1770,53 @@ Variant VisualScriptInstance::_call_internal(const StringName& p_method, void* p break; //done, couldn't find a push stack bit } - VSDEBUG("NO NEXT NODE, GO BACK TO: "+itos(flow_stack_pos)); - + VSDEBUG("NO NEXT NODE, GO BACK TO: " + itos(flow_stack_pos)); } } else { - node=next; //stackless mode, simply assign next node + node = next; //stackless mode, simply assign next node } - } - - if (error) { //error // function, file, line, error, explanation String err_file = script->get_path(); String err_func = p_method; - int err_line=current_node_id; //not a line but it works as one + int err_line = current_node_id; //not a line but it works as one - if (node && (r_error.error!=Variant::CallError::CALL_ERROR_INVALID_METHOD || error_str==String())) { + if (node && (r_error.error != Variant::CallError::CALL_ERROR_INVALID_METHOD || error_str == String())) { - if (error_str!=String()) { - error_str+=" "; + if (error_str != String()) { + error_str += " "; } - if (r_error.error==Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) { - int errorarg=r_error.argument; - error_str+="Cannot convert argument "+itos(errorarg+1)+" to "+Variant::get_type_name(r_error.expected)+"."; - } else if (r_error.error==Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) { - error_str+="Expected "+itos(r_error.argument)+" arguments."; - } else if (r_error.error==Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { - error_str+="Expected "+itos(r_error.argument)+" arguments."; - } else if (r_error.error==Variant::CallError::CALL_ERROR_INVALID_METHOD) { - error_str+="Invalid Call."; - } else if (r_error.error==Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL) { - error_str+="Base Instance is null"; + if (r_error.error == Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) { + int errorarg = r_error.argument; + error_str += "Cannot convert argument " + itos(errorarg + 1) + " to " + Variant::get_type_name(r_error.expected) + "."; + } else if (r_error.error == Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) { + error_str += "Expected " + itos(r_error.argument) + " arguments."; + } else if (r_error.error == Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { + error_str += "Expected " + itos(r_error.argument) + " arguments."; + } else if (r_error.error == Variant::CallError::CALL_ERROR_INVALID_METHOD) { + error_str += "Invalid Call."; + } else if (r_error.error == Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL) { + error_str += "Base Instance is null"; } } - //if (!GDScriptLanguage::get_singleton()->debug_break(err_text,false)) { - // debugger break did not happen + // debugger break did not happen - if (!VisualScriptLanguage::singleton->debug_break(error_str,false)) { + if (!VisualScriptLanguage::singleton->debug_break(error_str, false)) { - _err_print_error(err_func.utf8().get_data(),err_file.utf8().get_data(),err_line,error_str.utf8().get_data(),ERR_HANDLER_SCRIPT); + _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, error_str.utf8().get_data(), ERR_HANDLER_SCRIPT); } //} } else { - //return_value= } @@ -1967,64 +1827,62 @@ Variant VisualScriptInstance::_call_internal(const StringName& p_method, void* p #endif //clean up variant stack - for(int i=0;i<f->max_stack;i++) { + for (int i = 0; i < f->max_stack; i++) { variant_stack[i].~Variant(); } - return return_value; } +Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { -Variant VisualScriptInstance::call(const StringName& p_method, const Variant** p_args, int p_argcount, Variant::CallError &r_error){ + r_error.error = Variant::CallError::CALL_OK; //ok by default - r_error.error=Variant::CallError::CALL_OK; //ok by default - - Map<StringName,Function>::Element *F = functions.find(p_method); + Map<StringName, Function>::Element *F = functions.find(p_method); if (!F) { - r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; return Variant(); } - VSDEBUG("CALLING: "+String(p_method)); + VSDEBUG("CALLING: " + String(p_method)); - Function *f=&F->get(); + Function *f = &F->get(); - int total_stack_size=0; + int total_stack_size = 0; - total_stack_size+=f->max_stack*sizeof(Variant); //variants - total_stack_size+=f->node_count*sizeof(bool); - total_stack_size+=(max_input_args+max_output_args)*sizeof(Variant*); //arguments - total_stack_size+=f->flow_stack_size*sizeof(int); //flow - total_stack_size+=f->pass_stack_size*sizeof(int); + total_stack_size += f->max_stack * sizeof(Variant); //variants + total_stack_size += f->node_count * sizeof(bool); + total_stack_size += (max_input_args + max_output_args) * sizeof(Variant *); //arguments + total_stack_size += f->flow_stack_size * sizeof(int); //flow + total_stack_size += f->pass_stack_size * sizeof(int); - VSDEBUG("STACK SIZE: "+itos(total_stack_size)); - VSDEBUG("STACK VARIANTS: : "+itos(f->max_stack)); - VSDEBUG("SEQBITS: : "+itos(f->node_count)); - VSDEBUG("MAX INPUT: "+itos(max_input_args)); - VSDEBUG("MAX OUTPUT: "+itos(max_output_args)); - VSDEBUG("FLOW STACK SIZE: "+itos(f->flow_stack_size)); - VSDEBUG("PASS STACK SIZE: "+itos(f->pass_stack_size)); + VSDEBUG("STACK SIZE: " + itos(total_stack_size)); + VSDEBUG("STACK VARIANTS: : " + itos(f->max_stack)); + VSDEBUG("SEQBITS: : " + itos(f->node_count)); + VSDEBUG("MAX INPUT: " + itos(max_input_args)); + VSDEBUG("MAX OUTPUT: " + itos(max_output_args)); + VSDEBUG("FLOW STACK SIZE: " + itos(f->flow_stack_size)); + VSDEBUG("PASS STACK SIZE: " + itos(f->pass_stack_size)); void *stack = alloca(total_stack_size); - Variant *variant_stack=(Variant*)stack; - bool *sequence_bits = (bool*)(variant_stack + f->max_stack); - const Variant **input_args=(const Variant**)(sequence_bits+f->node_count); - Variant **output_args=(Variant**)(input_args + max_input_args); + Variant *variant_stack = (Variant *)stack; + bool *sequence_bits = (bool *)(variant_stack + f->max_stack); + const Variant **input_args = (const Variant **)(sequence_bits + f->node_count); + Variant **output_args = (Variant **)(input_args + max_input_args); int flow_max = f->flow_stack_size; - int* flow_stack = flow_max? (int*)(output_args + max_output_args) : (int*)NULL; + int *flow_stack = flow_max ? (int *)(output_args + max_output_args) : (int *)NULL; int *pass_stack = flow_stack + flow_max; - for(int i=0;i<f->node_count;i++) { - sequence_bits[i]=false; //all starts as false + for (int i = 0; i < f->node_count; i++) { + sequence_bits[i] = false; //all starts as false } - zeromem(pass_stack,f->pass_stack_size*sizeof(int)); + zeromem(pass_stack, f->pass_stack_size * sizeof(int)); - Map<int,VisualScriptNodeInstance*>::Element *E = instances.find(f->node); + Map<int, VisualScriptNodeInstance *>::Element *E = instances.find(f->node); if (!E) { - r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; ERR_EXPLAIN("No VisualScriptFunction node in function!"); ERR_FAIL_V(Variant()); @@ -2032,66 +1890,62 @@ Variant VisualScriptInstance::call(const StringName& p_method, const Variant** p VisualScriptNodeInstance *node = E->get(); - - if (flow_stack) { - flow_stack[0]=node->get_id(); + if (flow_stack) { + flow_stack[0] = node->get_id(); } - VSDEBUG("ARGUMENTS: "+itos(f->argument_count)=" RECEIVED: "+itos(p_argcount)); + VSDEBUG("ARGUMENTS: " + itos(f->argument_count) = " RECEIVED: " + itos(p_argcount)); - if (p_argcount<f->argument_count) { - r_error.error=Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; - r_error.argument=node->get_input_port_count(); + if (p_argcount < f->argument_count) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = node->get_input_port_count(); return Variant(); } - if (p_argcount>f->argument_count) { - r_error.error=Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; - r_error.argument=node->get_input_port_count(); + if (p_argcount > f->argument_count) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument = node->get_input_port_count(); return Variant(); } //allocate variant stack - for(int i=0;i<f->max_stack;i++) { - memnew_placement(&variant_stack[i],Variant); + for (int i = 0; i < f->max_stack; i++) { + memnew_placement(&variant_stack[i], Variant); } //allocate function arguments (must be copied for yield to work properly) - for(int i=0;i<p_argcount;i++) { - variant_stack[i]=*p_args[i]; + for (int i = 0; i < p_argcount; i++) { + variant_stack[i] = *p_args[i]; } - return _call_internal(p_method,stack,total_stack_size,node,0,0,false,r_error); - - + return _call_internal(p_method, stack, total_stack_size, node, 0, 0, false, r_error); } -void VisualScriptInstance::notification(int p_notification){ +void VisualScriptInstance::notification(int p_notification) { //do nothing as this is called using virtual - Variant what=p_notification; - const Variant*whatp=&what; + Variant what = p_notification; + const Variant *whatp = &what; Variant::CallError ce; - call(VisualScriptLanguage::singleton->notification,&whatp,1,ce); //do as call - + call(VisualScriptLanguage::singleton->notification, &whatp, 1, ce); //do as call } -Ref<Script> VisualScriptInstance::get_script() const{ +Ref<Script> VisualScriptInstance::get_script() const { return script; } -ScriptInstance::RPCMode VisualScriptInstance::get_rpc_mode(const StringName& p_method) const { +ScriptInstance::RPCMode VisualScriptInstance::get_rpc_mode(const StringName &p_method) const { - const Map<StringName,VisualScript::Function>::Element *E = script->functions.find(p_method); + const Map<StringName, VisualScript::Function>::Element *E = script->functions.find(p_method); if (!E) { return RPC_MODE_DISABLED; } - if (E->get().function_id>=0 && E->get().nodes.has(E->get().function_id)) { + if (E->get().function_id >= 0 && E->get().nodes.has(E->get().function_id)) { Ref<VisualScriptFunction> vsf = E->get().nodes[E->get().function_id].node; if (vsf.is_valid()) { @@ -2103,24 +1957,23 @@ ScriptInstance::RPCMode VisualScriptInstance::get_rpc_mode(const StringName& p_m return RPC_MODE_DISABLED; } -ScriptInstance::RPCMode VisualScriptInstance::get_rset_mode(const StringName& p_variable) const { +ScriptInstance::RPCMode VisualScriptInstance::get_rset_mode(const StringName &p_variable) const { return RPC_MODE_DISABLED; } +void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_owner) { -void VisualScriptInstance::create(const Ref<VisualScript>& p_script,Object *p_owner) { - - script=p_script; - owner=p_owner; - source=p_script->get_path(); + script = p_script; + owner = p_owner; + source = p_script->get_path(); max_input_args = 0; max_output_args = 0; if (p_owner->cast_to<Node>()) { //turn on these if they exist and base is a node - Node* node = p_owner->cast_to<Node>(); + Node *node = p_owner->cast_to<Node>(); if (p_script->functions.has("_process")) node->set_process(true); if (p_script->functions.has("_fixed_process")) @@ -2133,86 +1986,81 @@ void VisualScriptInstance::create(const Ref<VisualScript>& p_script,Object *p_ow node->set_process_unhandled_key_input(true); } - for(const Map<StringName,VisualScript::Variable>::Element *E=script->variables.front();E;E=E->next()) { - variables[E->key()]=E->get().default_value; + for (const Map<StringName, VisualScript::Variable>::Element *E = script->variables.front(); E; E = E->next()) { + variables[E->key()] = E->get().default_value; //no hacer que todo exporte, solo las que queres! } - - for(const Map<StringName,VisualScript::Function>::Element *E=script->functions.front();E;E=E->next()) { + for (const Map<StringName, VisualScript::Function>::Element *E = script->functions.front(); E; E = E->next()) { Function function; - function.node=E->get().function_id; - function.max_stack=0; - function.flow_stack_size=0; - function.pass_stack_size=0; - function.node_count=0; - Map<StringName,int> local_var_indices; + function.node = E->get().function_id; + function.max_stack = 0; + function.flow_stack_size = 0; + function.pass_stack_size = 0; + function.node_count = 0; + Map<StringName, int> local_var_indices; - if (function.node<0) { - VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(),0,"No start node in function: "+String(E->key())); + if (function.node < 0) { + VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No start node in function: " + String(E->key())); - ERR_CONTINUE( function.node < 0 ); + ERR_CONTINUE(function.node < 0); } { - Ref<VisualScriptFunction> func_node = script->get_node(E->key(),E->get().function_id); + Ref<VisualScriptFunction> func_node = script->get_node(E->key(), E->get().function_id); if (func_node.is_null()) { - VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(),0,"No VisualScriptFunction typed start node in function: "+String(E->key())); + VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No VisualScriptFunction typed start node in function: " + String(E->key())); } - ERR_CONTINUE( !func_node.is_valid() ); - - function.argument_count=func_node->get_argument_count(); - function.max_stack+=function.argument_count; - function.flow_stack_size= func_node->is_stack_less() ? 0 : func_node->get_stack_size(); + ERR_CONTINUE(!func_node.is_valid()); + function.argument_count = func_node->get_argument_count(); + function.max_stack += function.argument_count; + function.flow_stack_size = func_node->is_stack_less() ? 0 : func_node->get_stack_size(); } //multiple passes are required to set up this complex thing.. - - - //first create the nodes - for (const Map<int,VisualScript::Function::NodeData>::Element *F=E->get().nodes.front();F;F=F->next()) { + for (const Map<int, VisualScript::Function::NodeData>::Element *F = E->get().nodes.front(); F; F = F->next()) { Ref<VisualScriptNode> node = F->get().node; VisualScriptNodeInstance *instance = node->instance(this); //create instance ERR_FAIL_COND(!instance); - instance->base=node.ptr(); + instance->base = node.ptr(); - instance->id=F->key(); + instance->id = F->key(); instance->input_port_count = node->get_input_value_port_count(); - instance->input_ports=NULL; + instance->input_ports = NULL; instance->output_port_count = node->get_output_value_port_count(); - instance->output_ports=NULL; + instance->output_ports = NULL; instance->sequence_output_count = node->get_output_sequence_port_count(); - instance->sequence_index=function.node_count++; - instance->sequence_outputs=NULL; - instance->pass_idx=-1; + instance->sequence_index = function.node_count++; + instance->sequence_outputs = NULL; + instance->pass_idx = -1; if (instance->input_port_count) { - instance->input_ports = memnew_arr(int,instance->input_port_count); - for(int i=0;i<instance->input_port_count;i++) { + instance->input_ports = memnew_arr(int, instance->input_port_count); + for (int i = 0; i < instance->input_port_count; i++) { - instance->input_ports[i]=-1; //if not assigned, will become default value - } + instance->input_ports[i] = -1; //if not assigned, will become default value + } } if (instance->output_port_count) { - instance->output_ports = memnew_arr(int,instance->output_port_count); - for(int i=0;i<instance->output_port_count;i++) { - instance->output_ports[i]=-1; //if not assigned, will output to trash + instance->output_ports = memnew_arr(int, instance->output_port_count); + for (int i = 0; i < instance->output_port_count; i++) { + instance->output_ports[i] = -1; //if not assigned, will output to trash } } if (instance->sequence_output_count) { - instance->sequence_outputs = memnew_arr(VisualScriptNodeInstance*,instance->sequence_output_count); - for(int i=0;i<instance->sequence_output_count;i++) { - instance->sequence_outputs[i]=NULL; //if it remains null, flow ends here + instance->sequence_outputs = memnew_arr(VisualScriptNodeInstance *, instance->sequence_output_count); + for (int i = 0; i < instance->sequence_output_count; i++) { + instance->sequence_outputs[i] = NULL; //if it remains null, flow ends here } } @@ -2228,32 +2076,30 @@ void VisualScriptInstance::create(const Ref<VisualScript>& p_script,Object *p_ow var_name = String(node->cast_to<VisualScriptLocalVarSet>()->get_var_name()).strip_edges(); if (!local_var_indices.has(var_name)) { - local_var_indices[var_name]=function.max_stack; + local_var_indices[var_name] = function.max_stack; function.max_stack++; } - instance->working_mem_idx=local_var_indices[var_name]; + instance->working_mem_idx = local_var_indices[var_name]; } else if (instance->get_working_memory_size()) { instance->working_mem_idx = function.max_stack; - function.max_stack+=instance->get_working_memory_size(); + function.max_stack += instance->get_working_memory_size(); } else { - instance->working_mem_idx=-1; //no working mem + instance->working_mem_idx = -1; //no working mem } - max_input_args = MAX( max_input_args, instance->input_port_count ); - max_output_args = MAX( max_output_args, instance->output_port_count ); - - instances[F->key()]=instance; - + max_input_args = MAX(max_input_args, instance->input_port_count); + max_output_args = MAX(max_output_args, instance->output_port_count); + instances[F->key()] = instance; } function.trash_pos = function.max_stack++; //create pos for trash //second pass, do data connections - for(const Set<VisualScript::DataConnection>::Element *F=E->get().data_connections.front();F;F=F->next()) { + for (const Set<VisualScript::DataConnection>::Element *F = E->get().data_connections.front(); F; F = F->next()) { VisualScript::DataConnection dc = F->get(); ERR_CONTINUE(!instances.has(dc.from_node)); @@ -2263,29 +2109,27 @@ void VisualScriptInstance::create(const Ref<VisualScript>& p_script,Object *p_ow ERR_CONTINUE(dc.from_port >= from->output_port_count); ERR_CONTINUE(dc.to_port >= to->input_port_count); - if (from->output_ports[dc.from_port]==-1) { + if (from->output_ports[dc.from_port] == -1) { int stack_pos = function.max_stack++; from->output_ports[dc.from_port] = stack_pos; } - - if (from->get_sequence_output_count()==0 && to->dependencies.find(from)==-1) { + if (from->get_sequence_output_count() == 0 && to->dependencies.find(from) == -1) { //if the node we are reading from has no output sequence, we must call step() before reading from it. - if (from->pass_idx==-1) { - from->pass_idx=function.pass_stack_size; + if (from->pass_idx == -1) { + from->pass_idx = function.pass_stack_size; function.pass_stack_size++; } to->dependencies.push_back(from); } to->input_ports[dc.to_port] = from->output_ports[dc.from_port]; //read from wherever the stack is - } //third pass, do sequence connections - for(const Set<VisualScript::SequenceConnection>::Element *F=E->get().sequence_connections.front();F;F=F->next()) { + for (const Set<VisualScript::SequenceConnection>::Element *F = E->get().sequence_connections.front(); F; F = F->next()) { VisualScript::SequenceConnection sc = F->get(); ERR_CONTINUE(!instances.has(sc.from_node)); @@ -2294,16 +2138,14 @@ void VisualScriptInstance::create(const Ref<VisualScript>& p_script,Object *p_ow VisualScriptNodeInstance *to = instances[sc.to_node]; ERR_CONTINUE(sc.from_output >= from->sequence_output_count); - from->sequence_outputs[sc.from_output]=to; - + from->sequence_outputs[sc.from_output] = to; } //fourth pass: // 1) unassigned input ports to default values // 2) connect unassigned output ports to trash - - for (const Map<int,VisualScript::Function::NodeData>::Element *F=E->get().nodes.front();F;F=F->next()) { + for (const Map<int, VisualScript::Function::NodeData>::Element *F = E->get().nodes.front(); F; F = F->next()) { ERR_CONTINUE(!instances.has(F->key())); @@ -2311,37 +2153,33 @@ void VisualScriptInstance::create(const Ref<VisualScript>& p_script,Object *p_ow VisualScriptNodeInstance *instance = instances[F->key()]; // conect to default values - for(int i=0;i<instance->input_port_count;i++) { - if (instance->input_ports[i]==-1) { + for (int i = 0; i < instance->input_port_count; i++) { + if (instance->input_ports[i] == -1) { //unassigned, connect to default val instance->input_ports[i] = default_values.size() | VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT; - default_values.push_back( node->get_default_input_value(i) ); + default_values.push_back(node->get_default_input_value(i)); } } // conect to trash - for(int i=0;i<instance->output_port_count;i++) { - if (instance->output_ports[i]==-1) { + for (int i = 0; i < instance->output_port_count; i++) { + if (instance->output_ports[i] == -1) { instance->output_ports[i] = function.trash_pos; //trash is same for all } } } - - functions[E->key()]=function; + functions[E->key()] = function; } } -ScriptLanguage *VisualScriptInstance::get_language(){ +ScriptLanguage *VisualScriptInstance::get_language() { return VisualScriptLanguage::singleton; } - VisualScriptInstance::VisualScriptInstance() { - - } VisualScriptInstance::~VisualScriptInstance() { @@ -2354,22 +2192,18 @@ VisualScriptInstance::~VisualScriptInstance() { if (VisualScriptLanguage::singleton->lock) VisualScriptLanguage::singleton->lock->unlock(); - for (Map<int,VisualScriptNodeInstance*>::Element *E=instances.front();E;E=E->next()) { + for (Map<int, VisualScriptNodeInstance *>::Element *E = instances.front(); E; E = E->next()) { memdelete(E->get()); } } - - ///////////////////////////////////////////// - ///////////////////// +Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) { -Variant VisualScriptFunctionState::_signal_callback(const Variant** p_args, int p_argcount, Variant::CallError& r_error) { - - ERR_FAIL_COND_V(function==StringName(),Variant()); + ERR_FAIL_COND_V(function == StringName(), Variant()); #ifdef DEBUG_ENABLED if (instance_id && !ObjectDB::get_instance(instance_id)) { @@ -2383,61 +2217,61 @@ Variant VisualScriptFunctionState::_signal_callback(const Variant** p_args, int } #endif - r_error.error=Variant::CallError::CALL_OK; + r_error.error = Variant::CallError::CALL_OK; Array args; - if (p_argcount==0) { - r_error.error=Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; - r_error.argument=1; + if (p_argcount == 0) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; return Variant(); - } else if (p_argcount==1) { + } else if (p_argcount == 1) { //noooneee, reserved for me, me and only me. } else { - for(int i=0;i<p_argcount-1;i++) { + for (int i = 0; i < p_argcount - 1; i++) { args.push_back(*p_args[i]); } } - Ref<VisualScriptFunctionState> self = *p_args[p_argcount-1]; //hi, I'm myself, needed this to remain alive. + Ref<VisualScriptFunctionState> self = *p_args[p_argcount - 1]; //hi, I'm myself, needed this to remain alive. if (self.is_null()) { - r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument=p_argcount-1; - r_error.expected=Variant::OBJECT; + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = p_argcount - 1; + r_error.expected = Variant::OBJECT; return Variant(); } - r_error.error=Variant::CallError::CALL_OK; + r_error.error = Variant::CallError::CALL_OK; - Variant *working_mem = ((Variant*)stack.ptr()) + working_mem_index; + Variant *working_mem = ((Variant *)stack.ptr()) + working_mem_index; - *working_mem=args; //arguments go to working mem. + *working_mem = args; //arguments go to working mem. - Variant ret = instance->_call_internal(function,stack.ptr(),stack.size(),node,flow_stack_pos,pass,true,r_error); - function=StringName(); //invalidate + Variant ret = instance->_call_internal(function, stack.ptr(), stack.size(), node, flow_stack_pos, pass, true, r_error); + function = StringName(); //invalidate return ret; } -void VisualScriptFunctionState::connect_to_signal(Object* p_obj, const String& p_signal, Array p_binds) { +void VisualScriptFunctionState::connect_to_signal(Object *p_obj, const String &p_signal, Array p_binds) { Vector<Variant> binds; - for(int i=0;i<p_binds.size();i++) { + for (int i = 0; i < p_binds.size(); i++) { binds.push_back(p_binds[i]); } binds.push_back(Ref<VisualScriptFunctionState>(this)); //add myself on the back to avoid dying from unreferencing - p_obj->connect(p_signal,this,"_signal_callback",binds); + p_obj->connect(p_signal, this, "_signal_callback", binds); } bool VisualScriptFunctionState::is_valid() const { - return function!=StringName(); + return function != StringName(); } Variant VisualScriptFunctionState::resume(Array p_args) { - ERR_FAIL_COND_V(function==StringName(),Variant()); + ERR_FAIL_COND_V(function == StringName(), Variant()); #ifdef DEBUG_ENABLED if (instance_id && !ObjectDB::get_instance(instance_id)) { ERR_EXPLAIN("Resumed after yield, but class instance is gone"); @@ -2451,44 +2285,38 @@ Variant VisualScriptFunctionState::resume(Array p_args) { #endif Variant::CallError r_error; - r_error.error=Variant::CallError::CALL_OK; + r_error.error = Variant::CallError::CALL_OK; - Variant *working_mem = ((Variant*)stack.ptr()) + working_mem_index; + Variant *working_mem = ((Variant *)stack.ptr()) + working_mem_index; - *working_mem=p_args; //arguments go to working mem. + *working_mem = p_args; //arguments go to working mem. - Variant ret= instance->_call_internal(function,stack.ptr(),stack.size(),node,flow_stack_pos,pass,true,r_error); - function=StringName(); //invalidate + Variant ret = instance->_call_internal(function, stack.ptr(), stack.size(), node, flow_stack_pos, pass, true, r_error); + function = StringName(); //invalidate return ret; } - void VisualScriptFunctionState::_bind_methods() { - ClassDB::bind_method(D_METHOD("connect_to_signal","obj","signals","args"),&VisualScriptFunctionState::connect_to_signal); - ClassDB::bind_method(D_METHOD("resume:Array","args"),&VisualScriptFunctionState::resume,DEFVAL(Variant())); - ClassDB::bind_method(D_METHOD("is_valid"),&VisualScriptFunctionState::is_valid); - ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT,"_signal_callback",&VisualScriptFunctionState::_signal_callback,MethodInfo("_signal_callback")); + ClassDB::bind_method(D_METHOD("connect_to_signal", "obj", "signals", "args"), &VisualScriptFunctionState::connect_to_signal); + ClassDB::bind_method(D_METHOD("resume:Array", "args"), &VisualScriptFunctionState::resume, DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("is_valid"), &VisualScriptFunctionState::is_valid); + ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "_signal_callback", &VisualScriptFunctionState::_signal_callback, MethodInfo("_signal_callback")); } VisualScriptFunctionState::VisualScriptFunctionState() { - } VisualScriptFunctionState::~VisualScriptFunctionState() { - if (function!=StringName()) { - Variant *s = ((Variant*)stack.ptr()); - for(int i=0;i<variant_stack_size;i++) { + if (function != StringName()) { + Variant *s = ((Variant *)stack.ptr()); + for (int i = 0; i < variant_stack_size; i++) { s[i].~Variant(); } } } - - - - /////////////////////////////////////////////// String VisualScriptLanguage::get_name() const { @@ -2498,8 +2326,6 @@ String VisualScriptLanguage::get_name() const { /* LANGUAGE FUNCTIONS */ void VisualScriptLanguage::init() { - - } String VisualScriptLanguage::get_type() const { @@ -2509,207 +2335,185 @@ String VisualScriptLanguage::get_extension() const { return "vs"; } -Error VisualScriptLanguage::execute_file(const String& p_path) { +Error VisualScriptLanguage::execute_file(const String &p_path) { return OK; } void VisualScriptLanguage::finish() { - - } /* EDITOR FUNCTIONS */ void VisualScriptLanguage::get_reserved_words(List<String> *p_words) const { - - } void VisualScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const { - - } void VisualScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const { - - } -Ref<Script> VisualScriptLanguage::get_template(const String& p_class_name, const String& p_base_class_name) const { +Ref<Script> VisualScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const { Ref<VisualScript> script; script.instance(); script->set_instance_base_type(p_base_class_name); return script; } -bool VisualScriptLanguage::validate(const String& p_script, int &r_line_error,int &r_col_error,String& r_test_error, const String& p_path,List<String> *r_functions) const { +bool VisualScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const { return false; } Script *VisualScriptLanguage::create_script() const { - return memnew( VisualScript ); + return memnew(VisualScript); } bool VisualScriptLanguage::has_named_classes() const { return false; } -int VisualScriptLanguage::find_function(const String& p_function,const String& p_code) const { +int VisualScriptLanguage::find_function(const String &p_function, const String &p_code) const { return -1; } -String VisualScriptLanguage::make_function(const String& p_class,const String& p_name,const PoolStringArray& p_args) const { +String VisualScriptLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const { return String(); } -void VisualScriptLanguage::auto_indent_code(String& p_code,int p_from_line,int p_to_line) const { - - +void VisualScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_to_line) const { } -void VisualScriptLanguage::add_global_constant(const StringName& p_variable,const Variant& p_value) { - - +void VisualScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) { } - /* DEBUGGER FUNCTIONS */ - - -bool VisualScriptLanguage::debug_break_parse(const String& p_file, int p_node,const String& p_error) { +bool VisualScriptLanguage::debug_break_parse(const String &p_file, int p_node, const String &p_error) { //break because of parse error - if (ScriptDebugger::get_singleton() && Thread::get_caller_ID()==Thread::get_main_ID()) { - - _debug_parse_err_node=p_node; - _debug_parse_err_file=p_file; - _debug_error=p_error; - ScriptDebugger::get_singleton()->debug(this,false); - return true; - } else { - return false; - } + if (ScriptDebugger::get_singleton() && Thread::get_caller_ID() == Thread::get_main_ID()) { + _debug_parse_err_node = p_node; + _debug_parse_err_file = p_file; + _debug_error = p_error; + ScriptDebugger::get_singleton()->debug(this, false); + return true; + } else { + return false; + } } -bool VisualScriptLanguage::debug_break(const String& p_error,bool p_allow_continue) { - - if (ScriptDebugger::get_singleton() && Thread::get_caller_ID()==Thread::get_main_ID()) { +bool VisualScriptLanguage::debug_break(const String &p_error, bool p_allow_continue) { - _debug_parse_err_node=-1; - _debug_parse_err_file=""; - _debug_error=p_error; - ScriptDebugger::get_singleton()->debug(this,p_allow_continue); - return true; - } else { - return false; - } + if (ScriptDebugger::get_singleton() && Thread::get_caller_ID() == Thread::get_main_ID()) { + _debug_parse_err_node = -1; + _debug_parse_err_file = ""; + _debug_error = p_error; + ScriptDebugger::get_singleton()->debug(this, p_allow_continue); + return true; + } else { + return false; + } } - String VisualScriptLanguage::debug_get_error() const { - return _debug_error; + return _debug_error; } int VisualScriptLanguage::debug_get_stack_level_count() const { - if (_debug_parse_err_node>=0) + if (_debug_parse_err_node >= 0) return 1; - return _debug_call_stack_pos; } int VisualScriptLanguage::debug_get_stack_level_line(int p_level) const { - if (_debug_parse_err_node>=0) + if (_debug_parse_err_node >= 0) return _debug_parse_err_node; - ERR_FAIL_INDEX_V(p_level,_debug_call_stack_pos,-1); - - int l = _debug_call_stack_pos - p_level -1; + ERR_FAIL_INDEX_V(p_level, _debug_call_stack_pos, -1); - return *(_call_stack[l].current_id); + int l = _debug_call_stack_pos - p_level - 1; + return *(_call_stack[l].current_id); } String VisualScriptLanguage::debug_get_stack_level_function(int p_level) const { - if (_debug_parse_err_node>=0) + if (_debug_parse_err_node >= 0) return ""; - ERR_FAIL_INDEX_V(p_level,_debug_call_stack_pos,""); - int l = _debug_call_stack_pos - p_level -1; - return *_call_stack[l].function; + ERR_FAIL_INDEX_V(p_level, _debug_call_stack_pos, ""); + int l = _debug_call_stack_pos - p_level - 1; + return *_call_stack[l].function; } String VisualScriptLanguage::debug_get_stack_level_source(int p_level) const { - if (_debug_parse_err_node>=0) + if (_debug_parse_err_node >= 0) return _debug_parse_err_file; - ERR_FAIL_INDEX_V(p_level,_debug_call_stack_pos,""); - int l = _debug_call_stack_pos - p_level -1; - return _call_stack[l].instance->get_script_ptr()->get_path(); - + ERR_FAIL_INDEX_V(p_level, _debug_call_stack_pos, ""); + int l = _debug_call_stack_pos - p_level - 1; + return _call_stack[l].instance->get_script_ptr()->get_path(); } -void VisualScriptLanguage::debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems,int p_max_depth) { +void VisualScriptLanguage::debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) { - if (_debug_parse_err_node>=0) + if (_debug_parse_err_node >= 0) return; - ERR_FAIL_INDEX(p_level,_debug_call_stack_pos); + ERR_FAIL_INDEX(p_level, _debug_call_stack_pos); - int l = _debug_call_stack_pos - p_level -1; + int l = _debug_call_stack_pos - p_level - 1; const StringName *f = _call_stack[l].function; ERR_FAIL_COND(!_call_stack[l].instance->functions.has(*f)); //VisualScriptInstance::Function *func = &_call_stack[l].instance->functions[*f]; - VisualScriptNodeInstance *node =_call_stack[l].instance->instances[*_call_stack[l].current_id]; + VisualScriptNodeInstance *node = _call_stack[l].instance->instances[*_call_stack[l].current_id]; ERR_FAIL_COND(!node); p_locals->push_back("node_name"); p_values->push_back(node->get_base_node()->get_text()); - for(int i=0;i<node->input_port_count;i++) { + for (int i = 0; i < node->input_port_count; i++) { String name = node->get_base_node()->get_input_value_port_info(i).name; - if (name==String()) { - name="in_"+itos(i); + if (name == String()) { + name = "in_" + itos(i); } - p_locals->push_back("input/"+name); + p_locals->push_back("input/" + name); //value is trickier int in_from = node->input_ports[i]; - int in_value = in_from&VisualScriptNodeInstance::INPUT_MASK; + int in_value = in_from & VisualScriptNodeInstance::INPUT_MASK; - if (in_from&VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT) { + if (in_from & VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT) { p_values->push_back(_call_stack[l].instance->default_values[in_value]); } else { - p_values->push_back( _call_stack[l].stack[ in_value] ); + p_values->push_back(_call_stack[l].stack[in_value]); } } - for(int i=0;i<node->output_port_count;i++) { + for (int i = 0; i < node->output_port_count; i++) { String name = node->get_base_node()->get_output_value_port_info(i).name; - if (name==String()) { - name="out_"+itos(i); + if (name == String()) { + name = "out_" + itos(i); } - p_locals->push_back("output/"+name); + p_locals->push_back("output/" + name); //value is trickier int in_from = node->output_ports[i]; - p_values->push_back( _call_stack[l].stack[ in_from] ); - + p_values->push_back(_call_stack[l].stack[in_from]); } - for(int i=0;i<node->get_working_memory_size();i++) { - p_locals->push_back("working_mem/mem_"+itos(i)); - p_values->push_back( (*_call_stack[l].work_mem)[i]); + for (int i = 0; i < node->get_working_memory_size(); i++) { + p_locals->push_back("working_mem/mem_" + itos(i)); + p_values->push_back((*_call_stack[l].work_mem)[i]); } -/* + /* ERR_FAIL_INDEX(p_level,_debug_call_stack_pos); @@ -2725,14 +2529,13 @@ void VisualScriptLanguage::debug_get_stack_level_locals(int p_level,List<String> } */ } -void VisualScriptLanguage::debug_get_stack_level_members(int p_level,List<String> *p_members, List<Variant> *p_values, int p_max_subitems,int p_max_depth) { +void VisualScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) { - if (_debug_parse_err_node>=0) + if (_debug_parse_err_node >= 0) return; - ERR_FAIL_INDEX(p_level,_debug_call_stack_pos); - int l = _debug_call_stack_pos - p_level -1; - + ERR_FAIL_INDEX(p_level, _debug_call_stack_pos); + int l = _debug_call_stack_pos - p_level - 1; Ref<VisualScript> vs = _call_stack[l].instance->get_script(); if (vs.is_null()) @@ -2740,123 +2543,103 @@ void VisualScriptLanguage::debug_get_stack_level_members(int p_level,List<String List<StringName> vars; vs->get_variable_list(&vars); - for (List<StringName>::Element *E=vars.front();E;E=E->next()) { + for (List<StringName>::Element *E = vars.front(); E; E = E->next()) { Variant v; - if (_call_stack[l].instance->get_variable(E->get(),&v)) { - p_members->push_back("variables/"+E->get()); + if (_call_stack[l].instance->get_variable(E->get(), &v)) { + p_members->push_back("variables/" + E->get()); p_values->push_back(v); } } } -void VisualScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems,int p_max_depth) { +void VisualScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) { - //no globals are really reachable in gdscript + //no globals are really reachable in gdscript } -String VisualScriptLanguage::debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems,int p_max_depth) { +String VisualScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) { - if (_debug_parse_err_node>=0) + if (_debug_parse_err_node >= 0) return ""; return ""; } - - void VisualScriptLanguage::reload_all_scripts() { - - } -void VisualScriptLanguage::reload_tool_script(const Ref<Script>& p_script,bool p_soft_reload) { - - +void VisualScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) { } /* LOADER FUNCTIONS */ void VisualScriptLanguage::get_recognized_extensions(List<String> *p_extensions) const { p_extensions->push_back("vs"); - } void VisualScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const { - - } -void VisualScriptLanguage::get_public_constants(List<Pair<String,Variant> > *p_constants) const { - - +void VisualScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const { } void VisualScriptLanguage::profiling_start() { - - } void VisualScriptLanguage::profiling_stop() { - - } -int VisualScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,int p_info_max) { +int VisualScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) { return 0; } -int VisualScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr,int p_info_max) { +int VisualScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) { return 0; } +VisualScriptLanguage *VisualScriptLanguage::singleton = NULL; -VisualScriptLanguage* VisualScriptLanguage::singleton=NULL; - - -void VisualScriptLanguage::add_register_func(const String& p_name,VisualScriptNodeRegisterFunc p_func) { +void VisualScriptLanguage::add_register_func(const String &p_name, VisualScriptNodeRegisterFunc p_func) { ERR_FAIL_COND(register_funcs.has(p_name)); - register_funcs[p_name]=p_func; + register_funcs[p_name] = p_func; } -Ref<VisualScriptNode> VisualScriptLanguage::create_node_from_name(const String& p_name) { +Ref<VisualScriptNode> VisualScriptLanguage::create_node_from_name(const String &p_name) { - ERR_FAIL_COND_V(!register_funcs.has(p_name),Ref<VisualScriptNode>()); + ERR_FAIL_COND_V(!register_funcs.has(p_name), Ref<VisualScriptNode>()); return register_funcs[p_name](p_name); } void VisualScriptLanguage::get_registered_node_names(List<String> *r_names) { - for (Map<String,VisualScriptNodeRegisterFunc>::Element *E=register_funcs.front();E;E=E->next()) { + for (Map<String, VisualScriptNodeRegisterFunc>::Element *E = register_funcs.front(); E; E = E->next()) { r_names->push_back(E->key()); } } - VisualScriptLanguage::VisualScriptLanguage() { - notification="_notification"; - _step="_step"; - _subcall="_subcall"; - singleton=this; + notification = "_notification"; + _step = "_step"; + _subcall = "_subcall"; + singleton = this; #ifndef NO_THREADS lock = Mutex::create(); #endif - - _debug_parse_err_node=-1; - _debug_parse_err_file=""; - _debug_call_stack_pos=0; - int dmcs=GLOBAL_DEF("debug/script/max_call_stack",1024); + _debug_parse_err_node = -1; + _debug_parse_err_file = ""; + _debug_call_stack_pos = 0; + int dmcs = GLOBAL_DEF("debug/script/max_call_stack", 1024); if (ScriptDebugger::get_singleton()) { //debugging enabled! _debug_max_call_stack = dmcs; - if (_debug_max_call_stack<1024) - _debug_max_call_stack=1024; - _call_stack = memnew_arr( CallLevel, _debug_max_call_stack+1 ); + if (_debug_max_call_stack < 1024) + _debug_max_call_stack = 1024; + _call_stack = memnew_arr(CallLevel, _debug_max_call_stack + 1); } else { - _debug_max_call_stack=0; - _call_stack=NULL; + _debug_max_call_stack = 0; + _call_stack = NULL; } - } VisualScriptLanguage::~VisualScriptLanguage() { @@ -2864,8 +2647,8 @@ VisualScriptLanguage::~VisualScriptLanguage() { if (lock) memdelete(lock); - if (_call_stack) { + if (_call_stack) { memdelete_arr(_call_stack); } - singleton=NULL; + singleton = NULL; } |