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-rw-r--r--modules/visual_script/visual_script.cpp330
1 files changed, 153 insertions, 177 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 9549137aef..30b64d0a7b 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -209,8 +209,9 @@ Vector2 VisualScript::get_scroll() const {
}
void VisualScript::get_function_list(List<StringName> *r_functions) const {
- functions.get_key_list(r_functions);
- // r_functions->sort_custom<StringName::AlphCompare>(); // Don't force sorting.
+ for (const KeyValue<StringName, Function> &E : functions) {
+ r_functions->push_back(E.key);
+ }
}
int VisualScript::get_function_node_id(const StringName &p_name) const {
@@ -229,12 +230,12 @@ void VisualScript::_node_ports_changed(int p_id) {
{
List<SequenceConnection> to_remove;
- for (Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
- if (E->get().from_node == p_id && E->get().from_output >= vsn->get_output_sequence_port_count()) {
- to_remove.push_back(E->get());
+ for (const SequenceConnection &E : sequence_connections) {
+ if (E.from_node == p_id && E.from_output >= vsn->get_output_sequence_port_count()) {
+ to_remove.push_back(E);
}
- if (E->get().to_node == p_id && !vsn->has_input_sequence_port()) {
- to_remove.push_back(E->get());
+ if (E.to_node == p_id && !vsn->has_input_sequence_port()) {
+ to_remove.push_back(E);
}
}
@@ -247,12 +248,12 @@ void VisualScript::_node_ports_changed(int p_id) {
{
List<DataConnection> to_remove;
- for (Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- if (E->get().from_node == p_id && E->get().from_port >= vsn->get_output_value_port_count()) {
- to_remove.push_back(E->get());
+ for (const DataConnection &E : data_connections) {
+ if (E.from_node == p_id && E.from_port >= vsn->get_output_value_port_count()) {
+ to_remove.push_back(E);
}
- if (E->get().to_node == p_id && E->get().to_port >= vsn->get_input_value_port_count()) {
- to_remove.push_back(E->get());
+ if (E.to_node == p_id && E.to_port >= vsn->get_input_value_port_count()) {
+ to_remove.push_back(E);
}
}
@@ -291,9 +292,9 @@ void VisualScript::remove_node(int p_id) {
{
List<SequenceConnection> to_remove;
- for (Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
- if (E->get().from_node == p_id || E->get().to_node == p_id) {
- to_remove.push_back(E->get());
+ for (const SequenceConnection &E : sequence_connections) {
+ if (E.from_node == p_id || E.to_node == p_id) {
+ to_remove.push_back(E);
}
}
@@ -306,9 +307,9 @@ void VisualScript::remove_node(int p_id) {
{
List<DataConnection> to_remove;
- for (Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- if (E->get().from_node == p_id || E->get().to_node == p_id) {
- to_remove.push_back(E->get());
+ for (const DataConnection &E : data_connections) {
+ if (E.from_node == p_id || E.to_node == p_id) {
+ to_remove.push_back(E);
}
}
@@ -346,7 +347,9 @@ Point2 VisualScript::get_node_position(int p_id) const {
}
void VisualScript::get_node_list(List<int> *r_nodes) const {
- nodes.get_key_list(r_nodes);
+ for (const KeyValue<int, NodeData> &E : nodes) {
+ r_nodes->push_back(E.key);
+ }
}
void VisualScript::sequence_connect(int p_from_node, int p_from_output, int p_to_node) {
@@ -381,8 +384,8 @@ bool VisualScript::has_sequence_connection(int p_from_node, int p_from_output, i
}
void VisualScript::get_sequence_connection_list(List<SequenceConnection> *r_connection) const {
- for (const Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
- r_connection->push_back(E->get());
+ for (const SequenceConnection &E : sequence_connections) {
+ r_connection->push_back(E);
}
}
@@ -423,8 +426,8 @@ bool VisualScript::has_data_connection(int p_from_node, int p_from_port, int p_t
}
bool VisualScript::is_input_value_port_connected(int p_node, int p_port) const {
- for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- if (E->get().to_node == p_node && E->get().to_port == p_port) {
+ for (const DataConnection &E : data_connections) {
+ if (E.to_node == p_node && E.to_port == p_port) {
return true;
}
}
@@ -432,10 +435,10 @@ bool VisualScript::is_input_value_port_connected(int p_node, int p_port) const {
}
bool VisualScript::get_input_value_port_connection_source(int p_node, int p_port, int *r_node, int *r_port) const {
- for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- if (E->get().to_node == p_node && E->get().to_port == p_port) {
- *r_node = E->get().from_node;
- *r_port = E->get().from_port;
+ for (const DataConnection &E : data_connections) {
+ if (E.to_node == p_node && E.to_port == p_port) {
+ *r_node = E.from_node;
+ *r_port = E.from_port;
return true;
}
}
@@ -443,8 +446,8 @@ bool VisualScript::get_input_value_port_connection_source(int p_node, int p_port
}
void VisualScript::get_data_connection_list(List<DataConnection> *r_connection) const {
- for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- r_connection->push_back(E->get());
+ for (const DataConnection &E : data_connections) {
+ r_connection->push_back(E);
}
}
@@ -563,8 +566,9 @@ Dictionary VisualScript::_get_variable_info(const StringName &p_name) const {
}
void VisualScript::get_variable_list(List<StringName> *r_variables) const {
- variables.get_key_list(r_variables);
- // r_variables->sort_custom<StringName::AlphCompare>(); // Don't force it.
+ for (const KeyValue<StringName, Variable> &E : variables) {
+ r_variables->push_back(E.key);
+ }
}
void VisualScript::set_instance_base_type(const StringName &p_type) {
@@ -713,12 +717,11 @@ int VisualScript::get_available_id() const {
// This is infinitely increasing,
// so one might want to implement a better solution,
// if the there is a case for huge number of nodes to be added to visual script.
- List<int> nds;
- nodes.get_key_list(&nds);
+
int max = -1;
- for (const int &E : nds) {
- if (E > max) {
- max = E;
+ for (const KeyValue<int, NodeData> &E : nodes) {
+ if (E.key > max) {
+ max = E.key;
}
}
return (max + 1);
@@ -748,24 +751,21 @@ void VisualScript::_update_placeholders() {
return; // No bother if no placeholders.
}
List<PropertyInfo> pinfo;
- Map<StringName, Variant> values;
+ HashMap<StringName, Variant> values;
- List<StringName> keys;
- variables.get_key_list(&keys);
-
- for (const StringName &E : keys) {
- if (!variables[E]._export) {
+ for (const KeyValue<StringName, Variable> &E : variables) {
+ if (!variables[E.key]._export) {
continue;
}
- PropertyInfo p = variables[E].info;
- p.name = String(E);
+ PropertyInfo p = variables[E.key].info;
+ p.name = String(E.key);
pinfo.push_back(p);
- values[p.name] = variables[E].default_value;
+ values[p.name] = variables[E.key].default_value;
}
- for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
- E->get()->update(pinfo, values);
+ for (PlaceHolderScriptInstance *E : placeholders) {
+ E->update(pinfo, values);
}
}
@@ -779,20 +779,17 @@ ScriptInstance *VisualScript::instance_create(Object *p_this) {
placeholders.insert(sins);
List<PropertyInfo> pinfo;
- Map<StringName, Variant> values;
+ HashMap<StringName, Variant> values;
- List<StringName> keys;
- variables.get_key_list(&keys);
-
- for (const StringName &E : keys) {
- if (!variables[E]._export) {
+ for (const KeyValue<StringName, Variable> &E : variables) {
+ if (!variables[E.key]._export) {
continue;
}
- PropertyInfo p = variables[E].info;
- p.name = String(E);
+ PropertyInfo p = variables[E.key].info;
+ p.name = String(E.key);
pinfo.push_back(p);
- values[p.name] = variables[E].default_value;
+ values[p.name] = variables[E.key].default_value;
}
sins->update(pinfo, values);
@@ -872,14 +869,11 @@ bool VisualScript::get_property_default_value(const StringName &p_property, Vari
}
void VisualScript::get_script_method_list(List<MethodInfo> *p_list) const {
- List<StringName> funcs;
- functions.get_key_list(&funcs);
-
- for (const StringName &E : funcs) {
+ for (const KeyValue<StringName, Function> &E : functions) {
MethodInfo mi;
- mi.name = E;
- if (functions[E].func_id >= 0) {
- Ref<VisualScriptFunction> func = nodes[functions[E].func_id].node;
+ mi.name = E.key;
+ if (functions[E.key].func_id >= 0) {
+ Ref<VisualScriptFunction> func = nodes[functions[E.key].func_id].node;
if (func.is_valid()) {
for (int i = 0; i < func->get_argument_count(); i++) {
PropertyInfo arg;
@@ -930,6 +924,9 @@ void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const {
get_variable_list(&vars);
for (const StringName &E : vars) {
+ if (!variables[E]._export) {
+ continue;
+ }
PropertyInfo pi = variables[E].info;
pi.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
p_list->push_back(pi);
@@ -942,10 +939,8 @@ int VisualScript::get_member_line(const StringName &p_member) const {
#ifdef TOOLS_ENABLED
bool VisualScript::are_subnodes_edited() const {
- List<int> keys;
- nodes.get_key_list(&keys);
- for (const int &F : keys) {
- if (nodes[F].node->is_edited()) {
+ for (const KeyValue<int, NodeData> &F : nodes) {
+ if (F.value.node->is_edited()) {
return true;
}
}
@@ -1014,15 +1009,13 @@ void VisualScript::_set_data(const Dictionary &p_data) {
// Takes all the rpc methods.
rpc_functions.clear();
- List<StringName> fns;
- functions.get_key_list(&fns);
- for (const StringName &E : fns) {
- if (functions[E].func_id >= 0 && nodes.has(functions[E].func_id)) {
- Ref<VisualScriptFunction> vsf = nodes[functions[E].func_id].node;
+ for (const KeyValue<StringName, Function> &E : functions) {
+ if (E.value.func_id >= 0 && nodes.has(E.value.func_id)) {
+ Ref<VisualScriptFunction> vsf = nodes[E.value.func_id].node;
if (vsf.is_valid()) {
if (vsf->get_rpc_mode() != Multiplayer::RPC_MODE_DISABLED) {
Multiplayer::RPCConfig nd;
- nd.name = E;
+ nd.name = E.key;
nd.rpc_mode = vsf->get_rpc_mode();
nd.transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE; // TODO
if (rpc_functions.find(nd) == -1) {
@@ -1042,13 +1035,11 @@ Dictionary VisualScript::_get_data() const {
d["base_type"] = base_type;
Array vars;
- List<StringName> var_names;
- variables.get_key_list(&var_names);
- for (const StringName &E : var_names) {
- Dictionary var = _get_variable_info(E);
- var["name"] = E; // Make sure it's the right one.
- var["default_value"] = variables[E].default_value;
- var["export"] = variables[E]._export;
+ for (const KeyValue<StringName, Variable> &E : variables) {
+ Dictionary var = _get_variable_info(E.key);
+ var["name"] = E.key; // Make sure it's the right one.
+ var["default_value"] = E.value.default_value;
+ var["export"] = E.value._export;
vars.push_back(var);
}
d["variables"] = vars;
@@ -1070,40 +1061,36 @@ Dictionary VisualScript::_get_data() const {
d["signals"] = sigs;
Array funcs;
- List<StringName> func_names;
- functions.get_key_list(&func_names);
- for (const StringName &E : func_names) {
+ for (const KeyValue<StringName, Function> &E : functions) {
Dictionary func;
- func["name"] = E;
- func["function_id"] = functions[E].func_id;
+ func["name"] = E.key;
+ func["function_id"] = E.value.func_id;
funcs.push_back(func);
}
d["functions"] = funcs;
Array nds;
- List<int> node_ids;
- nodes.get_key_list(&node_ids);
- for (const int &F : node_ids) {
- nds.push_back(F);
- nds.push_back(nodes[F].pos);
- nds.push_back(nodes[F].node);
+ for (const KeyValue<int, NodeData> &F : nodes) {
+ nds.push_back(F.key);
+ nds.push_back(F.value.pos);
+ nds.push_back(F.value.node);
}
d["nodes"] = nds;
Array seqconns;
- for (const Set<SequenceConnection>::Element *F = sequence_connections.front(); F; F = F->next()) {
- seqconns.push_back(F->get().from_node);
- seqconns.push_back(F->get().from_output);
- seqconns.push_back(F->get().to_node);
+ for (const SequenceConnection &F : sequence_connections) {
+ seqconns.push_back(F.from_node);
+ seqconns.push_back(F.from_output);
+ seqconns.push_back(F.to_node);
}
d["sequence_connections"] = seqconns;
Array dataconns;
- for (const Set<DataConnection>::Element *F = data_connections.front(); F; F = F->next()) {
- dataconns.push_back(F->get().from_node);
- dataconns.push_back(F->get().from_port);
- dataconns.push_back(F->get().to_node);
- dataconns.push_back(F->get().to_port);
+ for (const DataConnection &F : data_connections) {
+ dataconns.push_back(F.from_node);
+ dataconns.push_back(F.from_port);
+ dataconns.push_back(F.to_node);
+ dataconns.push_back(F.to_port);
}
d["data_connections"] = dataconns;
@@ -1118,7 +1105,7 @@ void VisualScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_function", "name"), &VisualScript::has_function);
ClassDB::bind_method(D_METHOD("remove_function", "name"), &VisualScript::remove_function);
ClassDB::bind_method(D_METHOD("rename_function", "name", "new_name"), &VisualScript::rename_function);
- ClassDB::bind_method(D_METHOD("set_scroll", "ofs"), &VisualScript::set_scroll);
+ ClassDB::bind_method(D_METHOD("set_scroll", "offset"), &VisualScript::set_scroll);
ClassDB::bind_method(D_METHOD("get_scroll"), &VisualScript::get_scroll);
ClassDB::bind_method(D_METHOD("add_node", "id", "node", "position"), &VisualScript::add_node, DEFVAL(Point2()));
@@ -1181,10 +1168,10 @@ bool VisualScript::inherits_script(const Ref<Script> &p_script) const {
return this == p_script.ptr(); // There is no inheritance in visual scripts, so this is enough.
}
-Set<int> VisualScript::get_output_sequence_ports_connected(int from_node) {
+RBSet<int> VisualScript::get_output_sequence_ports_connected(int from_node) {
List<VisualScript::SequenceConnection> *sc = memnew(List<VisualScript::SequenceConnection>);
get_sequence_connection_list(sc);
- Set<int> connected;
+ RBSet<int> connected;
for (List<VisualScript::SequenceConnection>::Element *E = sc->front(); E; E = E->next()) {
if (E->get().from_node == from_node) {
connected.insert(E->get().from_output);
@@ -1196,45 +1183,41 @@ Set<int> VisualScript::get_output_sequence_ports_connected(int from_node) {
VisualScript::~VisualScript() {
// Remove all nodes and stuff that hold data refs.
- List<int> nds;
- nodes.get_key_list(&nds);
- for (const int &E : nds) {
- remove_node(E);
+ for (const KeyValue<int, NodeData> &E : nodes) {
+ remove_node(E.key);
}
}
////////////////////////////////////////////
bool VisualScriptInstance::set(const StringName &p_name, const Variant &p_value) {
- Map<StringName, Variant>::Element *E = variables.find(p_name);
+ HashMap<StringName, Variant>::Iterator E = variables.find(p_name);
if (!E) {
return false;
}
- E->get() = p_value;
+ E->value = p_value;
return true;
}
bool VisualScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
- const Map<StringName, Variant>::Element *E = variables.find(p_name);
+ HashMap<StringName, Variant>::ConstIterator E = variables.find(p_name);
if (!E) {
return false;
}
- r_ret = E->get();
+ r_ret = E->value;
return true;
}
void VisualScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
- List<StringName> vars;
- script->variables.get_key_list(&vars);
- for (const StringName &E : vars) {
- if (!script->variables[E]._export) {
+ for (const KeyValue<StringName, VisualScript::Variable> &E : script->variables) {
+ if (!E.value._export) {
continue;
}
- PropertyInfo p = script->variables[E].info;
- p.name = String(E);
+ PropertyInfo p = E.value.info;
+ p.name = String(E.key);
p.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
p_properties->push_back(p);
}
@@ -1256,13 +1239,11 @@ Variant::Type VisualScriptInstance::get_property_type(const StringName &p_name,
}
void VisualScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
- List<StringName> fns;
- script->functions.get_key_list(&fns);
- for (const StringName &E : fns) {
+ for (const KeyValue<StringName, VisualScript::Function> &E : script->functions) {
MethodInfo mi;
- mi.name = E;
- if (script->functions[E].func_id >= 0 && script->nodes.has(script->functions[E].func_id)) {
- Ref<VisualScriptFunction> vsf = script->nodes[script->functions[E].func_id].node;
+ mi.name = E.key;
+ if (E.value.func_id >= 0 && script->nodes.has(E.value.func_id)) {
+ Ref<VisualScriptFunction> vsf = script->nodes[E.value.func_id].node;
if (vsf.is_valid()) {
for (int i = 0; i < vsf->get_argument_count(); i++) {
PropertyInfo arg;
@@ -1334,9 +1315,9 @@ void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance *node, int
}
Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p_stack, int p_stack_size, VisualScriptNodeInstance *p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Callable::CallError &r_error) {
- Map<StringName, Function>::Element *F = functions.find(p_method);
+ HashMap<StringName, Function>::Iterator F = functions.find(p_method);
ERR_FAIL_COND_V(!F, Variant());
- Function *f = &F->get();
+ Function *f = &F->value;
// This call goes separate, so it can be yielded and suspended.
Variant *variant_stack = (Variant *)p_stack;
@@ -1547,7 +1528,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
// If no exit bit was set, and has sequence outputs, guess next node.
if (output >= node->sequence_output_count) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
- error_str = RTR("Node returned an invalid sequence output: ") + itos(output);
+ error_str = RTR("Node returned an invalid sequence output:") + " " + itos(output);
error = true;
break;
}
@@ -1613,7 +1594,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
// Check for stack overflow.
if (flow_stack_pos + 1 >= flow_max) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
- error_str = RTR("Stack overflow with stack depth: ") + itos(output);
+ error_str = RTR("Stack overflow with stack depth:") + " " + itos(output);
error = true;
break;
}
@@ -1705,10 +1686,10 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
return return_value;
}
-Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+Variant VisualScriptInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
r_error.error = Callable::CallError::CALL_OK; //ok by default
- Map<StringName, Function>::Element *F = functions.find(p_method);
+ HashMap<StringName, Function>::Iterator F = functions.find(p_method);
if (!F) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
@@ -1716,7 +1697,7 @@ Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p
VSDEBUG("CALLING: " + String(p_method));
- Function *f = &F->get();
+ Function *f = &F->value;
int total_stack_size = 0;
@@ -1750,14 +1731,14 @@ Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p
memset(pass_stack, 0, f->pass_stack_size * sizeof(int));
- Map<int, VisualScriptNodeInstance *>::Element *E = instances.find(f->node);
+ HashMap<int, VisualScriptNodeInstance *>::Iterator E = instances.find(f->node);
if (!E) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
ERR_FAIL_V_MSG(Variant(), "No VisualScriptFunction node in function.");
}
- VisualScriptNodeInstance *node = E->get();
+ VisualScriptNodeInstance *node = E->value;
if (flow_stack) {
flow_stack[0] = node->get_id();
@@ -1798,13 +1779,13 @@ void VisualScriptInstance::notification(int p_notification) {
Variant what = p_notification;
const Variant *whatp = &what;
Callable::CallError ce;
- call(VisualScriptLanguage::singleton->notification, &whatp, 1, ce); // Do as call.
+ callp(VisualScriptLanguage::singleton->notification, &whatp, 1, ce); // Do as call.
}
String VisualScriptInstance::to_string(bool *r_valid) {
if (has_method(CoreStringNames::get_singleton()->_to_string)) {
Callable::CallError ce;
- Variant ret = call(CoreStringNames::get_singleton()->_to_string, nullptr, 0, ce);
+ Variant ret = callp(CoreStringNames::get_singleton()->_to_string, nullptr, 0, ce);
if (ce.error == Callable::CallError::CALL_OK) {
if (ret.get_type() != Variant::STRING) {
if (r_valid) {
@@ -1842,19 +1823,15 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
// Setup variables.
{
- List<StringName> keys;
- script->variables.get_key_list(&keys);
- for (const StringName &E : keys) {
- variables[E] = script->variables[E].default_value;
+ for (const KeyValue<StringName, VisualScript::Variable> &E : script->variables) {
+ variables[E.key] = E.value.default_value;
}
}
// Setup functions from sequence trees.
{
- List<StringName> keys;
- script->functions.get_key_list(&keys);
- for (const StringName &E : keys) {
- const VisualScript::Function vsfn = p_script->functions[E];
+ for (const KeyValue<StringName, VisualScript::Function> &E : script->functions) {
+ const VisualScript::Function &vsfn = E.value;
Function function;
function.node = vsfn.func_id;
function.max_stack = 0;
@@ -1862,10 +1839,10 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
function.pass_stack_size = 0;
function.node_count = 0;
- Map<StringName, int> local_var_indices;
+ HashMap<StringName, int> local_var_indices;
if (function.node < 0) {
- VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No start node in function: " + String(E));
+ VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No start node in function: " + String(E.key));
ERR_CONTINUE(function.node < 0);
}
@@ -1873,7 +1850,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
Ref<VisualScriptFunction> func_node = script->get_node(vsfn.func_id);
if (func_node.is_null()) {
- VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No VisualScriptFunction typed start node in function: " + String(E));
+ VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No VisualScriptFunction typed start node in function: " + String(E.key));
}
ERR_CONTINUE(!func_node.is_valid());
@@ -1884,42 +1861,41 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
max_input_args = MAX(max_input_args, function.argument_count);
}
// Function nodes graphs.
- Set<VisualScript::SequenceConnection> seqconns;
- Set<VisualScript::DataConnection> dataconns;
- Set<int> node_ids;
+ RBSet<VisualScript::SequenceConnection> seqconns;
+ RBSet<VisualScript::DataConnection> dataconns;
+ RBSet<int> node_ids;
node_ids.insert(function.node);
{
List<int> nd_queue;
nd_queue.push_back(function.node);
while (!nd_queue.is_empty()) {
- for (const Set<VisualScript::SequenceConnection>::Element *F = script->sequence_connections.front(); F; F = F->next()) {
- if (nd_queue.front()->get() == F->get().from_node && !node_ids.has(F->get().to_node)) {
- nd_queue.push_back(F->get().to_node);
- node_ids.insert(F->get().to_node);
+ for (const VisualScript::SequenceConnection &F : script->sequence_connections) {
+ if (nd_queue.front()->get() == F.from_node && !node_ids.has(F.to_node)) {
+ nd_queue.push_back(F.to_node);
+ node_ids.insert(F.to_node);
}
- if (nd_queue.front()->get() == F->get().from_node && !seqconns.has(F->get())) {
- seqconns.insert(F->get());
+ if (nd_queue.front()->get() == F.from_node && !seqconns.has(F)) {
+ seqconns.insert(F);
}
}
nd_queue.pop_front();
}
HashMap<int, HashMap<int, Pair<int, int>>> dc_lut; // :: to -> to_port -> (from, from_port)
- for (const Set<VisualScript::DataConnection>::Element *F = script->data_connections.front(); F; F = F->next()) {
- dc_lut[F->get().to_node][F->get().to_port] = Pair<int, int>(F->get().from_node, F->get().from_port);
+ for (const VisualScript::DataConnection &F : script->data_connections) {
+ dc_lut[F.to_node][F.to_port] = Pair<int, int>(F.from_node, F.from_port);
}
- for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) {
- nd_queue.push_back(F->get());
+ for (const int &F : node_ids) {
+ nd_queue.push_back(F);
}
List<int> dc_keys;
while (!nd_queue.is_empty()) {
int ky = nd_queue.front()->get();
- dc_lut[ky].get_key_list(&dc_keys);
- for (const int &F : dc_keys) {
+ for (const KeyValue<int, Pair<int, int>> &F : dc_lut[ky]) {
VisualScript::DataConnection dc;
- dc.from_node = dc_lut[ky][F].first;
- dc.from_port = dc_lut[ky][F].second;
+ dc.from_node = F.value.first;
+ dc.from_port = F.value.second;
dc.to_node = ky;
- dc.to_port = F;
+ dc.to_port = F.key;
dataconns.insert(dc);
nd_queue.push_back(dc.from_node);
node_ids.insert(dc.from_node);
@@ -1931,15 +1907,15 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
//Multiple passes are required to set up this complex thing..
//First create the nodes.
- for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) {
- Ref<VisualScriptNode> node = script->nodes[F->get()].node;
+ for (const int &F : node_ids) {
+ Ref<VisualScriptNode> node = script->nodes[F].node;
VisualScriptNodeInstance *instance = node->instantiate(this); // Create instance.
ERR_FAIL_COND(!instance);
instance->base = node.ptr();
- instance->id = F->get();
+ instance->id = F;
instance->input_port_count = node->get_input_value_port_count();
instance->input_ports = nullptr;
instance->output_port_count = node->get_output_value_port_count();
@@ -1999,14 +1975,14 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
max_input_args = MAX(max_input_args, instance->input_port_count);
max_output_args = MAX(max_output_args, instance->output_port_count);
- instances[F->get()] = instance;
+ instances[F] = instance;
}
function.trash_pos = function.max_stack++; // create pos for trash
// Second pass, do data connections.
- for (const Set<VisualScript::DataConnection>::Element *F = dataconns.front(); F; F = F->next()) {
- VisualScript::DataConnection dc = F->get();
+ for (const VisualScript::DataConnection &F : dataconns) {
+ VisualScript::DataConnection dc = F;
ERR_CONTINUE(!instances.has(dc.from_node));
VisualScriptNodeInstance *from = instances[dc.from_node];
ERR_CONTINUE(!instances.has(dc.to_node));
@@ -2032,8 +2008,8 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
}
// Third pass, do sequence connections.
- for (const Set<VisualScript::SequenceConnection>::Element *F = seqconns.front(); F; F = F->next()) {
- VisualScript::SequenceConnection sc = F->get();
+ for (const VisualScript::SequenceConnection &F : seqconns) {
+ VisualScript::SequenceConnection sc = F;
ERR_CONTINUE(!instances.has(sc.from_node));
VisualScriptNodeInstance *from = instances[sc.from_node];
ERR_CONTINUE(!instances.has(sc.to_node));
@@ -2046,11 +2022,11 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
//fourth pass:
// 1) unassigned input ports to default values
// 2) connect unassigned output ports to trash
- for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) {
- ERR_CONTINUE(!instances.has(F->get()));
+ for (const int &F : node_ids) {
+ ERR_CONTINUE(!instances.has(F));
- Ref<VisualScriptNode> node = script->nodes[F->get()].node;
- VisualScriptNodeInstance *instance = instances[F->get()];
+ Ref<VisualScriptNode> node = script->nodes[F].node;
+ VisualScriptNodeInstance *instance = instances[F];
// Connect to default values.
for (int i = 0; i < instance->input_port_count; i++) {
@@ -2069,7 +2045,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
}
}
- functions[E] = function;
+ functions[E.key] = function;
}
}
}
@@ -2247,7 +2223,7 @@ Ref<Script> VisualScriptLanguage::make_template(const String &p_template, const
return script;
}
-bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
+bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, HashSet<int> *r_safe_lines) const {
return false;
}