diff options
Diffstat (limited to 'modules/visual_script/visual_script.cpp')
-rw-r--r-- | modules/visual_script/visual_script.cpp | 125 |
1 files changed, 109 insertions, 16 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index c591e3b5c2..be7443adfa 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -30,6 +30,8 @@ #include "visual_script.h" +#include <stdint.h> + #include "core/core_string_names.h" #include "core/os/os.h" #include "core/project_settings.h" @@ -1102,6 +1104,60 @@ bool VisualScript::are_subnodes_edited() const { } #endif +Vector<ScriptNetData> VisualScript::get_rpc_methods() const { + return rpc_functions; +} + +uint16_t VisualScript::get_rpc_method_id(const StringName &p_method) const { + for (int i = 0; i < rpc_functions.size(); i++) { + if (rpc_functions[i].name == p_method) { + return i; + } + } + return UINT16_MAX; +} + +StringName VisualScript::get_rpc_method(const uint16_t p_rpc_method_id) const { + ERR_FAIL_COND_V(p_rpc_method_id >= rpc_functions.size(), StringName()); + return rpc_functions[p_rpc_method_id].name; +} + +MultiplayerAPI::RPCMode VisualScript::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const { + ERR_FAIL_COND_V(p_rpc_method_id >= rpc_functions.size(), MultiplayerAPI::RPC_MODE_DISABLED); + return rpc_functions[p_rpc_method_id].mode; +} + +MultiplayerAPI::RPCMode VisualScript::get_rpc_mode(const StringName &p_method) const { + return get_rpc_mode_by_id(get_rpc_method_id(p_method)); +} + +Vector<ScriptNetData> VisualScript::get_rset_properties() const { + return rpc_variables; +} + +uint16_t VisualScript::get_rset_property_id(const StringName &p_variable) const { + for (int i = 0; i < rpc_variables.size(); i++) { + if (rpc_variables[i].name == p_variable) { + return i; + } + } + return UINT16_MAX; +} + +StringName VisualScript::get_rset_property(const uint16_t p_rset_property_id) const { + ERR_FAIL_COND_V(p_rset_property_id >= rpc_variables.size(), StringName()); + return rpc_variables[p_rset_property_id].name; +} + +MultiplayerAPI::RPCMode VisualScript::get_rset_mode_by_id(const uint16_t p_rset_variable_id) const { + ERR_FAIL_COND_V(p_rset_variable_id >= rpc_functions.size(), MultiplayerAPI::RPC_MODE_DISABLED); + return rpc_functions[p_rset_variable_id].mode; +} + +MultiplayerAPI::RPCMode VisualScript::get_rset_mode(const StringName &p_variable) const { + return get_rset_mode_by_id(get_rset_property_id(p_variable)); +} + void VisualScript::_set_data(const Dictionary &p_data) { Dictionary d = p_data; @@ -1206,6 +1262,30 @@ void VisualScript::_set_data(const Dictionary &p_data) { is_tool_script = d["is_tool_script"]; else is_tool_script = false; + + // Takes all the rpc methods + rpc_functions.clear(); + rpc_variables.clear(); + for (Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) { + if (E->get().function_id >= 0 && E->get().nodes.find(E->get().function_id)) { + Ref<VisualScriptFunction> vsf = E->get().nodes[E->get().function_id].node; + if (vsf.is_valid()) { + if (vsf->get_rpc_mode() != MultiplayerAPI::RPC_MODE_DISABLED) { + ScriptNetData nd; + nd.name = E->key(); + nd.mode = vsf->get_rpc_mode(); + if (rpc_functions.find(nd) == -1) { + rpc_functions.push_back(nd); + } + } + } + } + } + + // Visual script doesn't have rset :( + + // Sort so we are 100% that they are always the same. + rpc_functions.sort_custom<SortNetData>(); } Dictionary VisualScript::_get_data() const { @@ -2043,31 +2123,44 @@ Ref<Script> VisualScriptInstance::get_script() const { return script; } -MultiplayerAPI::RPCMode VisualScriptInstance::get_rpc_mode(const StringName &p_method) const { +Vector<ScriptNetData> VisualScriptInstance::get_rpc_methods() const { + return script->get_rpc_methods(); +} - if (p_method == script->get_default_func()) - return MultiplayerAPI::RPC_MODE_DISABLED; +uint16_t VisualScriptInstance::get_rpc_method_id(const StringName &p_method) const { + return script->get_rpc_method_id(p_method); +} - const Map<StringName, VisualScript::Function>::Element *E = script->functions.find(p_method); - if (!E) { - return MultiplayerAPI::RPC_MODE_DISABLED; - } +StringName VisualScriptInstance::get_rpc_method(const uint16_t p_rpc_method_id) const { + return script->get_rpc_method(p_rpc_method_id); +} - if (E->get().function_id >= 0 && E->get().nodes.has(E->get().function_id)) { +MultiplayerAPI::RPCMode VisualScriptInstance::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const { + return script->get_rpc_mode_by_id(p_rpc_method_id); +} - Ref<VisualScriptFunction> vsf = E->get().nodes[E->get().function_id].node; - if (vsf.is_valid()) { +MultiplayerAPI::RPCMode VisualScriptInstance::get_rpc_mode(const StringName &p_method) const { + return script->get_rpc_mode(p_method); +} - return vsf->get_rpc_mode(); - } - } +Vector<ScriptNetData> VisualScriptInstance::get_rset_properties() const { + return script->get_rset_properties(); +} - return MultiplayerAPI::RPC_MODE_DISABLED; +uint16_t VisualScriptInstance::get_rset_property_id(const StringName &p_variable) const { + return script->get_rset_property_id(p_variable); } -MultiplayerAPI::RPCMode VisualScriptInstance::get_rset_mode(const StringName &p_variable) const { +StringName VisualScriptInstance::get_rset_property(const uint16_t p_rset_property_id) const { + return script->get_rset_property(p_rset_property_id); +} - return MultiplayerAPI::RPC_MODE_DISABLED; +MultiplayerAPI::RPCMode VisualScriptInstance::get_rset_mode_by_id(const uint16_t p_rset_variable_id) const { + return script->get_rset_mode_by_id(p_rset_variable_id); +} + +MultiplayerAPI::RPCMode VisualScriptInstance::get_rset_mode(const StringName &p_variable) const { + return script->get_rset_mode(p_variable); } void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_owner) { |