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-rw-r--r--modules/visual_script/visual_script.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 9074a08bf4..50de59b466 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -1,5 +1,7 @@
#include "visual_script.h"
#include "visual_script_nodes.h"
+#include "scene/main/node.h"
+
#include "globals.h"
#define SCRIPT_VARIABLES_PREFIX "script_variables/"
@@ -1848,6 +1850,21 @@ void VisualScriptInstance::create(const Ref<VisualScript>& p_script,Object *p_ow
max_input_args = 0;
max_output_args = 0;
+ if (p_owner->cast_to<Node>()) {
+ //turn on these if they exist and base is a node
+ Node* node = p_owner->cast_to<Node>();
+ if (p_script->functions.has("_process"))
+ node->set_process(true);
+ if (p_script->functions.has("_fixed_process"))
+ node->set_fixed_process(true);
+ if (p_script->functions.has("_input"))
+ node->set_process_input(true);
+ if (p_script->functions.has("_unhandled_input"))
+ node->set_process_unhandled_input(true);
+ if (p_script->functions.has("_unhandled_key_input"))
+ node->set_process_unhandled_key_input(true);
+ }
+
for(const Map<StringName,VisualScript::Variable>::Element *E=script->variables.front();E;E=E->next()) {
variables[E->key()]=E->get().default_value;
}