diff options
Diffstat (limited to 'modules/visual_script/doc_classes')
4 files changed, 52 insertions, 102 deletions
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 195d766c1d..55d0b392fa 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -138,81 +138,75 @@  		<constant name="MATH_DB2LINEAR" value="40" enum="BuiltinFunc">  			Convert the input from decibel volume to linear volume.  		</constant> -		<constant name="MATH_POLAR2CARTESIAN" value="41" enum="BuiltinFunc"> -			Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (X and Y axis). +		<constant name="MATH_WRAP" value="41" enum="BuiltinFunc">  		</constant> -		<constant name="MATH_CARTESIAN2POLAR" value="42" enum="BuiltinFunc"> -			Converts a 2D point expressed in the cartesian coordinate system (X and Y axis) to the polar coordinate system (a distance from the origin and an angle). +		<constant name="MATH_WRAPF" value="42" enum="BuiltinFunc">  		</constant> -		<constant name="MATH_WRAP" value="43" enum="BuiltinFunc"> -		</constant> -		<constant name="MATH_WRAPF" value="44" enum="BuiltinFunc"> -		</constant> -		<constant name="LOGIC_MAX" value="45" enum="BuiltinFunc"> +		<constant name="LOGIC_MAX" value="43" enum="BuiltinFunc">  			Return the greater of the two numbers, also known as their maximum.  		</constant> -		<constant name="LOGIC_MIN" value="46" enum="BuiltinFunc"> +		<constant name="LOGIC_MIN" value="44" enum="BuiltinFunc">  			Return the lesser of the two numbers, also known as their minimum.  		</constant> -		<constant name="LOGIC_CLAMP" value="47" enum="BuiltinFunc"> +		<constant name="LOGIC_CLAMP" value="45" enum="BuiltinFunc">  			Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code].  		</constant> -		<constant name="LOGIC_NEAREST_PO2" value="48" enum="BuiltinFunc"> +		<constant name="LOGIC_NEAREST_PO2" value="46" enum="BuiltinFunc">  			Return the nearest power of 2 to the input.  		</constant> -		<constant name="OBJ_WEAKREF" value="49" enum="BuiltinFunc"> +		<constant name="OBJ_WEAKREF" value="47" enum="BuiltinFunc">  			Create a [WeakRef] from the input.  		</constant> -		<constant name="TYPE_CONVERT" value="50" enum="BuiltinFunc"> +		<constant name="TYPE_CONVERT" value="48" enum="BuiltinFunc">  			Convert between types.  		</constant> -		<constant name="TYPE_OF" value="51" enum="BuiltinFunc"> +		<constant name="TYPE_OF" value="49" enum="BuiltinFunc">  			Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned.  		</constant> -		<constant name="TYPE_EXISTS" value="52" enum="BuiltinFunc"> +		<constant name="TYPE_EXISTS" value="50" enum="BuiltinFunc">  			Checks if a type is registered in the [ClassDB].  		</constant> -		<constant name="TEXT_CHAR" value="53" enum="BuiltinFunc"> +		<constant name="TEXT_CHAR" value="51" enum="BuiltinFunc">  			Return a character with the given ascii value.  		</constant> -		<constant name="TEXT_STR" value="54" enum="BuiltinFunc"> +		<constant name="TEXT_STR" value="52" enum="BuiltinFunc">  			Convert the input to a string.  		</constant> -		<constant name="TEXT_PRINT" value="55" enum="BuiltinFunc"> +		<constant name="TEXT_PRINT" value="53" enum="BuiltinFunc">  			Print the given string to the output window.  		</constant> -		<constant name="TEXT_PRINTERR" value="56" enum="BuiltinFunc"> +		<constant name="TEXT_PRINTERR" value="54" enum="BuiltinFunc">  			Print the given string to the standard error output.  		</constant> -		<constant name="TEXT_PRINTRAW" value="57" enum="BuiltinFunc"> +		<constant name="TEXT_PRINTRAW" value="55" enum="BuiltinFunc">  			Print the given string to the standard output, without adding a newline.  		</constant> -		<constant name="VAR_TO_STR" value="58" enum="BuiltinFunc"> +		<constant name="VAR_TO_STR" value="56" enum="BuiltinFunc">  			Serialize a [Variant] to a string.  		</constant> -		<constant name="STR_TO_VAR" value="59" enum="BuiltinFunc"> +		<constant name="STR_TO_VAR" value="57" enum="BuiltinFunc">  			Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR].  		</constant> -		<constant name="VAR_TO_BYTES" value="60" enum="BuiltinFunc"> +		<constant name="VAR_TO_BYTES" value="58" enum="BuiltinFunc">  			Serialize a [Variant] to a [PackedByteArray].  		</constant> -		<constant name="BYTES_TO_VAR" value="61" enum="BuiltinFunc"> +		<constant name="BYTES_TO_VAR" value="59" enum="BuiltinFunc">  			Deserialize a [Variant] from a [PackedByteArray] serialized using [constant VAR_TO_BYTES].  		</constant> -		<constant name="MATH_SMOOTHSTEP" value="62" enum="BuiltinFunc"> +		<constant name="MATH_SMOOTHSTEP" value="60" enum="BuiltinFunc">  			Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula:  			[codeblock]  			var t = clamp((weight - from) / (to - from), 0.0, 1.0)  			return t * t * (3.0 - 2.0 * t)  			[/codeblock]  		</constant> -		<constant name="MATH_POSMOD" value="63" enum="BuiltinFunc"> +		<constant name="MATH_POSMOD" value="61" enum="BuiltinFunc">  		</constant> -		<constant name="MATH_LERP_ANGLE" value="64" enum="BuiltinFunc"> +		<constant name="MATH_LERP_ANGLE" value="62" enum="BuiltinFunc">  		</constant> -		<constant name="TEXT_ORD" value="65" enum="BuiltinFunc"> +		<constant name="TEXT_ORD" value="63" enum="BuiltinFunc">  		</constant> -		<constant name="FUNC_MAX" value="66" enum="BuiltinFunc"> +		<constant name="FUNC_MAX" value="64" enum="BuiltinFunc">  			Represents the size of the [enum BuiltinFunc] enum.  		</constant>  	</constants> diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml index 8aa34f8cae..2c6313c80a 100644 --- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml @@ -9,118 +9,118 @@  	<tutorials>  	</tutorials>  	<methods> -		<method name="_get_caption" qualifiers="virtual"> +		<method name="_get_caption" qualifiers="virtual const">  			<return type="String" />  			<description>  				Return the node's title.  			</description>  		</method> -		<method name="_get_category" qualifiers="virtual"> +		<method name="_get_category" qualifiers="virtual const">  			<return type="String" />  			<description>  				Return the node's category.  			</description>  		</method> -		<method name="_get_input_value_port_count" qualifiers="virtual"> +		<method name="_get_input_value_port_count" qualifiers="virtual const">  			<return type="int" />  			<description>  				Return the count of input value ports.  			</description>  		</method> -		<method name="_get_input_value_port_hint" qualifiers="virtual"> +		<method name="_get_input_value_port_hint" qualifiers="virtual const">  			<return type="int" /> -			<argument index="0" name="idx" type="int" /> +			<argument index="0" name="input_idx" type="int" />  			<description>  				Return the specified input port's hint. See the [enum @GlobalScope.PropertyHint] hints.  			</description>  		</method> -		<method name="_get_input_value_port_hint_string" qualifiers="virtual"> +		<method name="_get_input_value_port_hint_string" qualifiers="virtual const">  			<return type="String" /> -			<argument index="0" name="idx" type="int" /> +			<argument index="0" name="input_idx" type="int" />  			<description>  				Return the specified input port's hint string.  			</description>  		</method> -		<method name="_get_input_value_port_name" qualifiers="virtual"> +		<method name="_get_input_value_port_name" qualifiers="virtual const">  			<return type="String" /> -			<argument index="0" name="idx" type="int" /> +			<argument index="0" name="input_idx" type="int" />  			<description>  				Return the specified input port's name.  			</description>  		</method> -		<method name="_get_input_value_port_type" qualifiers="virtual"> +		<method name="_get_input_value_port_type" qualifiers="virtual const">  			<return type="int" /> -			<argument index="0" name="idx" type="int" /> +			<argument index="0" name="input_idx" type="int" />  			<description>  				Return the specified input port's type. See the [enum Variant.Type] values.  			</description>  		</method> -		<method name="_get_output_sequence_port_count" qualifiers="virtual"> +		<method name="_get_output_sequence_port_count" qualifiers="virtual const">  			<return type="int" />  			<description>  				Return the amount of output [b]sequence[/b] ports.  			</description>  		</method> -		<method name="_get_output_sequence_port_text" qualifiers="virtual"> +		<method name="_get_output_sequence_port_text" qualifiers="virtual const">  			<return type="String" /> -			<argument index="0" name="idx" type="int" /> +			<argument index="0" name="seq_idx" type="int" />  			<description>  				Return the specified [b]sequence[/b] output's name.  			</description>  		</method> -		<method name="_get_output_value_port_count" qualifiers="virtual"> +		<method name="_get_output_value_port_count" qualifiers="virtual const">  			<return type="int" />  			<description>  				Return the amount of output value ports.  			</description>  		</method> -		<method name="_get_output_value_port_hint" qualifiers="virtual"> +		<method name="_get_output_value_port_hint" qualifiers="virtual const">  			<return type="int" /> -			<argument index="0" name="idx" type="int" /> +			<argument index="0" name="output_idx" type="int" />  			<description>  				Return the specified output port's hint. See the [enum @GlobalScope.PropertyHint] hints.  			</description>  		</method> -		<method name="_get_output_value_port_hint_string" qualifiers="virtual"> +		<method name="_get_output_value_port_hint_string" qualifiers="virtual const">  			<return type="String" /> -			<argument index="0" name="idx" type="int" /> +			<argument index="0" name="output_idx" type="int" />  			<description>  				Return the specified output port's hint string.  			</description>  		</method> -		<method name="_get_output_value_port_name" qualifiers="virtual"> +		<method name="_get_output_value_port_name" qualifiers="virtual const">  			<return type="String" /> -			<argument index="0" name="idx" type="int" /> +			<argument index="0" name="output_idx" type="int" />  			<description>  				Return the specified output port's name.  			</description>  		</method> -		<method name="_get_output_value_port_type" qualifiers="virtual"> +		<method name="_get_output_value_port_type" qualifiers="virtual const">  			<return type="int" /> -			<argument index="0" name="idx" type="int" /> +			<argument index="0" name="output_idx" type="int" />  			<description>  				Return the specified output port's type. See the [enum Variant.Type] values.  			</description>  		</method> -		<method name="_get_text" qualifiers="virtual"> +		<method name="_get_text" qualifiers="virtual const">  			<return type="String" />  			<description>  				Return the custom node's text, which is shown right next to the input [b]sequence[/b] port (if there is none, on the place that is usually taken by it).  			</description>  		</method> -		<method name="_get_working_memory_size" qualifiers="virtual"> +		<method name="_get_working_memory_size" qualifiers="virtual const">  			<return type="int" />  			<description>  				Return the size of the custom node's working memory. See [method _step] for more details.  			</description>  		</method> -		<method name="_has_input_sequence_port" qualifiers="virtual"> +		<method name="_has_input_sequence_port" qualifiers="virtual const">  			<return type="bool" />  			<description>  				Return whether the custom node has an input [b]sequence[/b] port.  			</description>  		</method> -		<method name="_step" qualifiers="virtual"> +		<method name="_step" qualifiers="virtual const">  			<return type="Variant" />  			<argument index="0" name="inputs" type="Array" />  			<argument index="1" name="outputs" type="Array" /> @@ -131,7 +131,7 @@  				The [code]inputs[/code] array contains the values of the input ports.  				[code]outputs[/code] is an array whose indices should be set to the respective outputs.  				The [code]start_mode[/code] is usually [constant START_MODE_BEGIN_SEQUENCE], unless you have used the [code]STEP_*[/code] constants. -				[code]working_mem[/code] is an array which can be used to persist information between runs of the custom node. +				[code]working_mem[/code] is an array which can be used to persist information between runs of the custom node. The size needs to be predefined using [method _get_working_memory_size].  				When returning, you can mask the returned value with one of the [code]STEP_*[/code] constants.  			</description>  		</method> diff --git a/modules/visual_script/doc_classes/VisualScriptEditor.xml b/modules/visual_script/doc_classes/VisualScriptEditor.xml deleted file mode 100644 index 9ea889c77b..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptEditor.xml +++ /dev/null @@ -1,37 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEditor" inherits="Object" version="4.0"> -	<brief_description> -	</brief_description> -	<description> -	</description> -	<tutorials> -	</tutorials> -	<methods> -		<method name="add_custom_node"> -			<return type="void" /> -			<argument index="0" name="name" type="String" /> -			<argument index="1" name="category" type="String" /> -			<argument index="2" name="script" type="Script" /> -			<description> -				Add a custom Visual Script node to the editor. It'll be placed under "Custom Nodes" with the [code]category[/code] as the parameter. -			</description> -		</method> -		<method name="remove_custom_node"> -			<return type="void" /> -			<argument index="0" name="name" type="String" /> -			<argument index="1" name="category" type="String" /> -			<description> -				Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed. -			</description> -		</method> -	</methods> -	<signals> -		<signal name="custom_nodes_updated"> -			<description> -				Emitted when a custom Visual Script node is added or removed. -			</description> -		</signal> -	</signals> -	<constants> -	</constants> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptSubCall.xml b/modules/visual_script/doc_classes/VisualScriptSubCall.xml index 374e7d0f35..f54887b09c 100644 --- a/modules/visual_script/doc_classes/VisualScriptSubCall.xml +++ b/modules/visual_script/doc_classes/VisualScriptSubCall.xml @@ -9,13 +9,6 @@  	<tutorials>  	</tutorials>  	<methods> -		<method name="_subcall" qualifiers="virtual"> -			<return type="Variant" /> -			<argument index="0" name="arguments" type="Variant" /> -			<description> -				Called by this node. -			</description> -		</method>  	</methods>  	<constants>  	</constants>  |