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-rw-r--r--modules/visual_script/doc_classes/VisualScript.xml512
-rw-r--r--modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml25
-rw-r--r--modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml211
-rw-r--r--modules/visual_script/doc_classes/VisualScriptClassConstant.xml29
-rw-r--r--modules/visual_script/doc_classes/VisualScriptComment.xml29
-rw-r--r--modules/visual_script/doc_classes/VisualScriptCondition.xml24
-rw-r--r--modules/visual_script/doc_classes/VisualScriptConstant.xml29
-rw-r--r--modules/visual_script/doc_classes/VisualScriptConstructor.xml45
-rw-r--r--modules/visual_script/doc_classes/VisualScriptCustomNode.xml165
-rw-r--r--modules/visual_script/doc_classes/VisualScriptDeconstruct.xml22
-rw-r--r--modules/visual_script/doc_classes/VisualScriptEditor.xml46
-rw-r--r--modules/visual_script/doc_classes/VisualScriptEmitSignal.xml26
-rw-r--r--modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml22
-rw-r--r--modules/visual_script/doc_classes/VisualScriptExpression.xml15
-rw-r--r--modules/visual_script/doc_classes/VisualScriptFunction.xml15
-rw-r--r--modules/visual_script/doc_classes/VisualScriptFunctionCall.xml57
-rw-r--r--modules/visual_script/doc_classes/VisualScriptFunctionState.xml41
-rw-r--r--modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml19
-rw-r--r--modules/visual_script/doc_classes/VisualScriptIndexGet.xml15
-rw-r--r--modules/visual_script/doc_classes/VisualScriptIndexSet.xml15
-rw-r--r--modules/visual_script/doc_classes/VisualScriptInputAction.xml29
-rw-r--r--modules/visual_script/doc_classes/VisualScriptIterator.xml24
-rw-r--r--modules/visual_script/doc_classes/VisualScriptLocalVar.xml29
-rw-r--r--modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml31
-rw-r--r--modules/visual_script/doc_classes/VisualScriptMathConstant.xml52
-rw-r--r--modules/visual_script/doc_classes/VisualScriptNode.xml58
-rw-r--r--modules/visual_script/doc_classes/VisualScriptOperator.xml26
-rw-r--r--modules/visual_script/doc_classes/VisualScriptPreload.xml26
-rw-r--r--modules/visual_script/doc_classes/VisualScriptPropertyGet.xml37
-rw-r--r--modules/visual_script/doc_classes/VisualScriptPropertySet.xml63
-rw-r--r--modules/visual_script/doc_classes/VisualScriptResourcePath.xml19
-rw-r--r--modules/visual_script/doc_classes/VisualScriptReturn.xml30
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSceneNode.xml26
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSceneTree.xml15
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSelect.xml28
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSelf.xml21
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSequence.xml28
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSubCall.xml23
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSwitch.xml26
-rw-r--r--modules/visual_script/doc_classes/VisualScriptTypeCast.xml21
-rw-r--r--modules/visual_script/doc_classes/VisualScriptVariableGet.xml26
-rw-r--r--modules/visual_script/doc_classes/VisualScriptVariableSet.xml27
-rw-r--r--modules/visual_script/doc_classes/VisualScriptWhile.xml23
-rw-r--r--modules/visual_script/doc_classes/VisualScriptYield.xml27
-rw-r--r--modules/visual_script/doc_classes/VisualScriptYieldSignal.xml31
45 files changed, 2108 insertions, 0 deletions
diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml
new file mode 100644
index 0000000000..dab186fb57
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScript.xml
@@ -0,0 +1,512 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScript" inherits="Script" category="Core" version="3.1">
+ <brief_description>
+ A script implemented in the Visual Script programming environment.
+ </brief_description>
+ <description>
+ A script implemented in the Visual Script programming environment. The script extends the functionality of all objects that instance it.
+ [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
+ You are most likely to use this class via the Visual Script editor or when writing plugins for it.
+ </description>
+ <tutorials>
+ http://docs.godotengine.org/en/3.0/getting_started/scripting/visual_script/index.html
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="add_custom_signal">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Add a custom signal with the specified name to the VisualScript.
+ </description>
+ </method>
+ <method name="add_function">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Add a function with the specified name to the VisualScript.
+ </description>
+ </method>
+ <method name="add_node">
+ <return type="void">
+ </return>
+ <argument index="0" name="func" type="String">
+ </argument>
+ <argument index="1" name="id" type="int">
+ </argument>
+ <argument index="2" name="node" type="VisualScriptNode">
+ </argument>
+ <argument index="3" name="position" type="Vector2" default="Vector2( 0, 0 )">
+ </argument>
+ <description>
+ Add a node to a function of the VisualScript.
+ </description>
+ </method>
+ <method name="add_variable">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="default_value" type="Variant" default="null">
+ </argument>
+ <argument index="2" name="export" type="bool" default="false">
+ </argument>
+ <description>
+ Add a variable to the VisualScript, optionally giving it a default value or marking it as exported.
+ </description>
+ </method>
+ <method name="custom_signal_add_argument">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="type" type="int" enum="Variant.Type">
+ </argument>
+ <argument index="2" name="argname" type="String">
+ </argument>
+ <argument index="3" name="index" type="int" default="-1">
+ </argument>
+ <description>
+ Add an argument to a custom signal added with [method add_custom_signal].
+ </description>
+ </method>
+ <method name="custom_signal_get_argument_count" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Get the count of a custom signal's arguments.
+ </description>
+ </method>
+ <method name="custom_signal_get_argument_name" qualifiers="const">
+ <return type="String">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="argidx" type="int">
+ </argument>
+ <description>
+ Get the name of a custom signal's argument.
+ </description>
+ </method>
+ <method name="custom_signal_get_argument_type" qualifiers="const">
+ <return type="int" enum="Variant.Type">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="argidx" type="int">
+ </argument>
+ <description>
+ Get the type of a custom signal's argument.
+ </description>
+ </method>
+ <method name="custom_signal_remove_argument">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="argidx" type="int">
+ </argument>
+ <description>
+ Remove a specific custom signal's argument.
+ </description>
+ </method>
+ <method name="custom_signal_set_argument_name">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="argidx" type="int">
+ </argument>
+ <argument index="2" name="argname" type="String">
+ </argument>
+ <description>
+ Rename a custom signal's argument.
+ </description>
+ </method>
+ <method name="custom_signal_set_argument_type">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="argidx" type="int">
+ </argument>
+ <argument index="2" name="type" type="int" enum="Variant.Type">
+ </argument>
+ <description>
+ Change the type of a custom signal's argument.
+ </description>
+ </method>
+ <method name="custom_signal_swap_argument">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="argidx" type="int">
+ </argument>
+ <argument index="2" name="withidx" type="int">
+ </argument>
+ <description>
+ Swap two of the arguments of a custom signal.
+ </description>
+ </method>
+ <method name="data_connect">
+ <return type="void">
+ </return>
+ <argument index="0" name="func" type="String">
+ </argument>
+ <argument index="1" name="from_node" type="int">
+ </argument>
+ <argument index="2" name="from_port" type="int">
+ </argument>
+ <argument index="3" name="to_node" type="int">
+ </argument>
+ <argument index="4" name="to_port" type="int">
+ </argument>
+ <description>
+ Connect two data ports. The value of [code]from_node[/code]'s [code]from_port[/code] would be fed into [code]to_node[/code]'s [code]to_port[/code].
+ </description>
+ </method>
+ <method name="data_disconnect">
+ <return type="void">
+ </return>
+ <argument index="0" name="func" type="String">
+ </argument>
+ <argument index="1" name="from_node" type="int">
+ </argument>
+ <argument index="2" name="from_port" type="int">
+ </argument>
+ <argument index="3" name="to_node" type="int">
+ </argument>
+ <argument index="4" name="to_port" type="int">
+ </argument>
+ <description>
+ Disconnect two data ports previously connected with [method data_connect].
+ </description>
+ </method>
+ <method name="get_function_node_id" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Returns the id of a function's entry point node.
+ </description>
+ </method>
+ <method name="get_function_scroll" qualifiers="const">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Returns the position of the center of the screen for a given function.
+ </description>
+ </method>
+ <method name="get_node" qualifiers="const">
+ <return type="VisualScriptNode">
+ </return>
+ <argument index="0" name="func" type="String">
+ </argument>
+ <argument index="1" name="id" type="int">
+ </argument>
+ <description>
+ Returns a node given its id and its function.
+ </description>
+ </method>
+ <method name="get_node_position" qualifiers="const">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="func" type="String">
+ </argument>
+ <argument index="1" name="id" type="int">
+ </argument>
+ <description>
+ Returns a node's position in pixels.
+ </description>
+ </method>
+ <method name="get_variable_default_value" qualifiers="const">
+ <return type="Variant">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Returns the default (initial) value of a variable.
+ </description>
+ </method>
+ <method name="get_variable_export" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Returns whether a variable is exported.
+ </description>
+ </method>
+ <method name="get_variable_info" qualifiers="const">
+ <return type="Dictionary">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Returns the info for a given variable as a dictionary. The information includes its name, type, hint and usage.
+ </description>
+ </method>
+ <method name="has_custom_signal" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Returns whether a signal exists with the specified name.
+ </description>
+ </method>
+ <method name="has_data_connection" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="func" type="String">
+ </argument>
+ <argument index="1" name="from_node" type="int">
+ </argument>
+ <argument index="2" name="from_port" type="int">
+ </argument>
+ <argument index="3" name="to_node" type="int">
+ </argument>
+ <argument index="4" name="to_port" type="int">
+ </argument>
+ <description>
+ Returns whether the specified data ports are connected.
+ </description>
+ </method>
+ <method name="has_function" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Returns whether a function exists with the specified name.
+ </description>
+ </method>
+ <method name="has_node" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="func" type="String">
+ </argument>
+ <argument index="1" name="id" type="int">
+ </argument>
+ <description>
+ Returns whether a node exists with the given id.
+ </description>
+ </method>
+ <method name="has_sequence_connection" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="func" type="String">
+ </argument>
+ <argument index="1" name="from_node" type="int">
+ </argument>
+ <argument index="2" name="from_output" type="int">
+ </argument>
+ <argument index="3" name="to_node" type="int">
+ </argument>
+ <description>
+ Returns whether the specified sequence ports are connected.
+ </description>
+ </method>
+ <method name="has_variable" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Returns whether a variable exists with the specified name.
+ </description>
+ </method>
+ <method name="remove_custom_signal">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Remove a custom signal with the given name.
+ </description>
+ </method>
+ <method name="remove_function">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Remove a specific function and its nodes from the script.
+ </description>
+ </method>
+ <method name="remove_node">
+ <return type="void">
+ </return>
+ <argument index="0" name="func" type="String">
+ </argument>
+ <argument index="1" name="id" type="int">
+ </argument>
+ <description>
+ Remove a specific node.
+ </description>
+ </method>
+ <method name="remove_variable">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Remove a variable with the given name.
+ </description>
+ </method>
+ <method name="rename_custom_signal">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="new_name" type="String">
+ </argument>
+ <description>
+ Change the name of a custom signal.
+ </description>
+ </method>
+ <method name="rename_function">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="new_name" type="String">
+ </argument>
+ <description>
+ Change the name of a function.
+ </description>
+ </method>
+ <method name="rename_variable">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="new_name" type="String">
+ </argument>
+ <description>
+ Change the name of a variable.
+ </description>
+ </method>
+ <method name="sequence_connect">
+ <return type="void">
+ </return>
+ <argument index="0" name="func" type="String">
+ </argument>
+ <argument index="1" name="from_node" type="int">
+ </argument>
+ <argument index="2" name="from_output" type="int">
+ </argument>
+ <argument index="3" name="to_node" type="int">
+ </argument>
+ <description>
+ Connect two sequence ports. The execution will flow from of [code]from_node[/code]'s [code]from_output[/code] into [code]to_node[/code].
+ Unlike [method data_connect], there isn't a [code]to_port[/code], since the target node can have only one sequence port.
+ </description>
+ </method>
+ <method name="sequence_disconnect">
+ <return type="void">
+ </return>
+ <argument index="0" name="func" type="String">
+ </argument>
+ <argument index="1" name="from_node" type="int">
+ </argument>
+ <argument index="2" name="from_output" type="int">
+ </argument>
+ <argument index="3" name="to_node" type="int">
+ </argument>
+ <description>
+ Disconnect two sequence ports previously connected with [method sequence_connect].
+ </description>
+ </method>
+ <method name="set_function_scroll">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="ofs" type="Vector2">
+ </argument>
+ <description>
+ Position the center of the screen for a function.
+ </description>
+ </method>
+ <method name="set_instance_base_type">
+ <return type="void">
+ </return>
+ <argument index="0" name="type" type="String">
+ </argument>
+ <description>
+ Set the base type of the script.
+ </description>
+ </method>
+ <method name="set_node_position">
+ <return type="void">
+ </return>
+ <argument index="0" name="func" type="String">
+ </argument>
+ <argument index="1" name="id" type="int">
+ </argument>
+ <argument index="2" name="position" type="Vector2">
+ </argument>
+ <description>
+ Position a node on the screen.
+ </description>
+ </method>
+ <method name="set_variable_default_value">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="value" type="Variant">
+ </argument>
+ <description>
+ Change the default (initial) value of a variable.
+ </description>
+ </method>
+ <method name="set_variable_export">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <description>
+ Change whether a variable is exported.
+ </description>
+ </method>
+ <method name="set_variable_info">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="value" type="Dictionary">
+ </argument>
+ <description>
+ Set a variable's info, using the same format as [method get_variable_info].
+ </description>
+ </method>
+ </methods>
+ <signals>
+ <signal name="node_ports_changed">
+ <argument index="0" name="function" type="String">
+ </argument>
+ <argument index="1" name="id" type="int">
+ </argument>
+ <description>
+ Emitted when the ports of a node are changed.
+ </description>
+ </signal>
+ </signals>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml
new file mode 100644
index 0000000000..793291eca2
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ A Visual Script node representing a constant from the base types.
+ </brief_description>
+ <description>
+ A Visual Script node representing a constant from base types, such as [Vector3.AXIS_X].
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
+ The type to get the constant from.
+ </member>
+ <member name="constant" type="String" setter="set_basic_type_constant" getter="get_basic_type_constant">
+ The name of the constant to return.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
new file mode 100644
index 0000000000..0929b227d0
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
@@ -0,0 +1,211 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ A Visual Script node used to call built-in functions.
+ </brief_description>
+ <description>
+ A built-in function used inside a [VisualScript]. It is usually a math function or an utility function.
+ See also [@GDScript], for the same functions in the GDScript language.
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="function" type="int" setter="set_func" getter="get_func" enum="VisualScriptBuiltinFunc.BuiltinFunc">
+ The function to be executed.
+ </member>
+ </members>
+ <constants>
+ <constant name="MATH_SIN" value="0" enum="BuiltinFunc">
+ Return the sine of the input.
+ </constant>
+ <constant name="MATH_COS" value="1" enum="BuiltinFunc">
+ Return the cosine of the input.
+ </constant>
+ <constant name="MATH_TAN" value="2" enum="BuiltinFunc">
+ Return the tangent of the input.
+ </constant>
+ <constant name="MATH_SINH" value="3" enum="BuiltinFunc">
+ Return the hyperbolic sine of the input.
+ </constant>
+ <constant name="MATH_COSH" value="4" enum="BuiltinFunc">
+ Return the hyperbolic cosine of the input.
+ </constant>
+ <constant name="MATH_TANH" value="5" enum="BuiltinFunc">
+ Return the hyperbolic tangent of the input.
+ </constant>
+ <constant name="MATH_ASIN" value="6" enum="BuiltinFunc">
+ Return the arc sine of the input.
+ </constant>
+ <constant name="MATH_ACOS" value="7" enum="BuiltinFunc">
+ Return the arc cosine of the input.
+ </constant>
+ <constant name="MATH_ATAN" value="8" enum="BuiltinFunc">
+ Return the arc tangent of the input.
+ </constant>
+ <constant name="MATH_ATAN2" value="9" enum="BuiltinFunc">
+ Return the arc tangent of the input, using the signs of both parameters to determine the exact angle.
+ </constant>
+ <constant name="MATH_SQRT" value="10" enum="BuiltinFunc">
+ Return the square root of the input.
+ </constant>
+ <constant name="MATH_FMOD" value="11" enum="BuiltinFunc">
+ Return the remainder of one input divided by the other, using floating-point numbers.
+ </constant>
+ <constant name="MATH_FPOSMOD" value="12" enum="BuiltinFunc">
+ Return the positive remainder of one input divided by the other, using floating-point numbers.
+ </constant>
+ <constant name="MATH_FLOOR" value="13" enum="BuiltinFunc">
+ Return the input rounded down.
+ </constant>
+ <constant name="MATH_CEIL" value="14" enum="BuiltinFunc">
+ Return the input rounded up.
+ </constant>
+ <constant name="MATH_ROUND" value="15" enum="BuiltinFunc">
+ Return the input rounded to the nearest integer.
+ </constant>
+ <constant name="MATH_ABS" value="16" enum="BuiltinFunc">
+ Return the absolute value of the input.
+ </constant>
+ <constant name="MATH_SIGN" value="17" enum="BuiltinFunc">
+ Return the sign of the input, turning it into 1, -1, or 0. Useful to determine if the input is positive or negative.
+ </constant>
+ <constant name="MATH_POW" value="18" enum="BuiltinFunc">
+ Return the input raised to a given power.
+ </constant>
+ <constant name="MATH_LOG" value="19" enum="BuiltinFunc">
+ Return the natural logarithm of the input. Note that this is not the typical base-10 logarithm function calculators use.
+ </constant>
+ <constant name="MATH_EXP" value="20" enum="BuiltinFunc">
+ Return [b]e[/b] raised to the power of the input. [b]e[/b] sometimes called "Euler's number" is a mathematical constant whose value is approximately 2.71828.
+ </constant>
+ <constant name="MATH_ISNAN" value="21" enum="BuiltinFunc">
+ Return whether the input is NaN (Not a Number) or not. NaN is usually produced by dividing 0 by 0, though other ways exist.
+ </constant>
+ <constant name="MATH_ISINF" value="22" enum="BuiltinFunc">
+ Return whether the input is an infinite floating-point number or not. Infinity is usually produced by dividing a number by 0, though other ways exist.
+ </constant>
+ <constant name="MATH_EASE" value="23" enum="BuiltinFunc">
+ Easing function, based on exponent. 0 is constant, 1 is linear, 0 to 1 is ease-in, 1+ is ease out. Negative values are in-out/out in.
+ </constant>
+ <constant name="MATH_DECIMALS" value="24" enum="BuiltinFunc">
+ Return the number of digit places after the decimal that the first non-zero digit occurs.
+ </constant>
+ <constant name="MATH_STEPIFY" value="25" enum="BuiltinFunc">
+ Return the input snapped to a given step.
+ </constant>
+ <constant name="MATH_LERP" value="26" enum="BuiltinFunc">
+ Return a number linearly interpolated between the first two inputs, based on the third input. Uses the formula [code]a + (a - b) * t[/code].
+ </constant>
+ <constant name="MATH_INVERSE_LERP" value="27" enum="BuiltinFunc">
+ </constant>
+ <constant name="MATH_RANGE_LERP" value="28" enum="BuiltinFunc">
+ </constant>
+ <constant name="MATH_DECTIME" value="29" enum="BuiltinFunc">
+ Return the result of 'value' decreased by 'step' * 'amount'.
+ </constant>
+ <constant name="MATH_RANDOMIZE" value="30" enum="BuiltinFunc">
+ Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time.
+ </constant>
+ <constant name="MATH_RAND" value="31" enum="BuiltinFunc">
+ Return a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function.
+ </constant>
+ <constant name="MATH_RANDF" value="32" enum="BuiltinFunc">
+ Return a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication.
+ </constant>
+ <constant name="MATH_RANDOM" value="33" enum="BuiltinFunc">
+ Return a random floating-point value between the two inputs.
+ </constant>
+ <constant name="MATH_SEED" value="34" enum="BuiltinFunc">
+ Set the seed for the random number generator.
+ </constant>
+ <constant name="MATH_RANDSEED" value="35" enum="BuiltinFunc">
+ Return a random value from the given seed, along with the new seed.
+ </constant>
+ <constant name="MATH_DEG2RAD" value="36" enum="BuiltinFunc">
+ Convert the input from degrees to radians.
+ </constant>
+ <constant name="MATH_RAD2DEG" value="37" enum="BuiltinFunc">
+ Convert the input from radians to degrees.
+ </constant>
+ <constant name="MATH_LINEAR2DB" value="38" enum="BuiltinFunc">
+ Convert the input from linear volume to decibel volume.
+ </constant>
+ <constant name="MATH_DB2LINEAR" value="39" enum="BuiltinFunc">
+ Convert the input from decibel volume to linear volume.
+ </constant>
+ <constant name="MATH_POLAR2CARTESIAN" value="40" enum="BuiltinFunc">
+ Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (x and y axis).
+ </constant>
+ <constant name="MATH_CARTESIAN2POLAR" value="41" enum="BuiltinFunc">
+ Converts a 2D point expressed in the cartesian coordinate system (x and y axis) to the polar coordinate system (a distance from the origin and an angle).
+ </constant>
+ <constant name="MATH_WRAP" value="42" enum="BuiltinFunc">
+ </constant>
+ <constant name="MATH_WRAPF" value="43" enum="BuiltinFunc">
+ </constant>
+ <constant name="LOGIC_MAX" value="44" enum="BuiltinFunc">
+ Return the greater of the two numbers, also known as their maximum.
+ </constant>
+ <constant name="LOGIC_MIN" value="45" enum="BuiltinFunc">
+ Return the lesser of the two numbers, also known as their minimum.
+ </constant>
+ <constant name="LOGIC_CLAMP" value="46" enum="BuiltinFunc">
+ Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to `min(max(input, range_low), range_high)`
+ </constant>
+ <constant name="LOGIC_NEAREST_PO2" value="47" enum="BuiltinFunc">
+ Return the nearest power of 2 to the input.
+ </constant>
+ <constant name="OBJ_WEAKREF" value="48" enum="BuiltinFunc">
+ Create a [WeakRef] from the input.
+ </constant>
+ <constant name="FUNC_FUNCREF" value="49" enum="BuiltinFunc">
+ Create a [FuncRef] from the input.
+ </constant>
+ <constant name="TYPE_CONVERT" value="50" enum="BuiltinFunc">
+ Convert between types.
+ </constant>
+ <constant name="TYPE_OF" value="51" enum="BuiltinFunc">
+ Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned.
+ </constant>
+ <constant name="TYPE_EXISTS" value="52" enum="BuiltinFunc">
+ Checks if a type is registered in the [ClassDB].
+ </constant>
+ <constant name="TEXT_CHAR" value="53" enum="BuiltinFunc">
+ Return a character with the given ascii value.
+ </constant>
+ <constant name="TEXT_STR" value="54" enum="BuiltinFunc">
+ Convert the input to a string.
+ </constant>
+ <constant name="TEXT_PRINT" value="55" enum="BuiltinFunc">
+ Print the given string to the output window.
+ </constant>
+ <constant name="TEXT_PRINTERR" value="56" enum="BuiltinFunc">
+ Print the given string to the standard error output.
+ </constant>
+ <constant name="TEXT_PRINTRAW" value="57" enum="BuiltinFunc">
+ Print the given string to the standard output, without adding a newline.
+ </constant>
+ <constant name="VAR_TO_STR" value="58" enum="BuiltinFunc">
+ Serialize a [Variant] to a string.
+ </constant>
+ <constant name="STR_TO_VAR" value="59" enum="BuiltinFunc">
+ Deserialize a [Variant] from a string serialized using [VAR_TO_STR].
+ </constant>
+ <constant name="VAR_TO_BYTES" value="60" enum="BuiltinFunc">
+ Serialize a [Variant] to a [PoolByteArray].
+ </constant>
+ <constant name="BYTES_TO_VAR" value="61" enum="BuiltinFunc">
+ Deserialize a [Variant] from a [PoolByteArray] serialized using [VAR_TO_BYTES].
+ </constant>
+ <constant name="COLORN" value="62" enum="BuiltinFunc">
+ Return the [Color] with the given name and alpha ranging from 0 to 1. Note: names are defined in color_names.inc.
+ </constant>
+ <constant name="FUNC_MAX" value="63" enum="BuiltinFunc">
+ The maximum value the [member function] property can have.
+ </constant>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml
new file mode 100644
index 0000000000..2e3a5b33c0
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptClassConstant" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Gets a constant from a given class.
+ </brief_description>
+ <description>
+ This node returns a constant from a given class, such as [@GlobalScope.TYPE_INT]. See the given class' documentation for available constants.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data (variant): [code]value[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
+ The constant's parent class.
+ </member>
+ <member name="constant" type="String" setter="set_class_constant" getter="get_class_constant">
+ The constant to return. See the given class for its available constants.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptComment.xml b/modules/visual_script/doc_classes/VisualScriptComment.xml
new file mode 100644
index 0000000000..a4a890ea8a
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptComment.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptComment" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ A Visual Script node used to annotate the script.
+ </brief_description>
+ <description>
+ A Visual Script node used to display annotations in the script, so that code may be documented.
+ Comment nodes can be resized so they encompass a group of nodes.
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="description" type="String" setter="set_description" getter="get_description">
+ The text inside the comment node.
+ </member>
+ <member name="size" type="Vector2" setter="set_size" getter="get_size">
+ The comment node's size (in pixels).
+ </member>
+ <member name="title" type="String" setter="set_title" getter="get_title">
+ The comment node's title.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptCondition.xml b/modules/visual_script/doc_classes/VisualScriptCondition.xml
new file mode 100644
index 0000000000..353898c93a
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptCondition.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptCondition" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ A Visual Script node which branches the flow.
+ </brief_description>
+ <description>
+ A Visual Script node that checks a [bool] input port. If [code]true[/code] it will exit via the “true” sequence port. If [code]false[/code] it will exit via the "false" sequence port. After exiting either, it exits via the “done” port. Sequence ports may be left disconnected.
+ [b]Input Ports:[/b]
+ - Sequence: [code]if (cond) is[/code]
+ - Data (boolean): [code]cond[/code]
+ [b]Output Ports:[/b]
+ - Sequence: [code]true[/code]
+ - Sequence: [code]false[/code]
+ - Sequence: [code]done[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptConstant.xml b/modules/visual_script/doc_classes/VisualScriptConstant.xml
new file mode 100644
index 0000000000..ed633c4135
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptConstant.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptConstant" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Gets a contant's value.
+ </brief_description>
+ <description>
+ This node returns a constant's value.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data (variant): [code]get[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="type" type="int" setter="set_constant_type" getter="get_constant_type" enum="Variant.Type">
+ The constant's type.
+ </member>
+ <member name="value" type="Variant" setter="set_constant_value" getter="get_constant_value">
+ The constant's value.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptConstructor.xml b/modules/visual_script/doc_classes/VisualScriptConstructor.xml
new file mode 100644
index 0000000000..14c44c6970
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptConstructor.xml
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptConstructor" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ A Visual Script node which calls a base type constructor.
+ </brief_description>
+ <description>
+ A Visual Script node which calls a base type constructor. It can be used for type conversion as well.
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_constructor" qualifiers="const">
+ <return type="Dictionary">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_constructor_type" qualifiers="const">
+ <return type="int" enum="Variant.Type">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_constructor">
+ <return type="void">
+ </return>
+ <argument index="0" name="constructor" type="Dictionary">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_constructor_type">
+ <return type="void">
+ </return>
+ <argument index="0" name="type" type="int" enum="Variant.Type">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
new file mode 100644
index 0000000000..b8e77a1b0f
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
@@ -0,0 +1,165 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptCustomNode" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ A scripted Visual Script node.
+ </brief_description>
+ <description>
+ A custom Visual Script node which can be scripted in powerful ways.
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="_get_caption" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <description>
+ Return the node's title.
+ </description>
+ </method>
+ <method name="_get_category" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <description>
+ Return the node's category.
+ </description>
+ </method>
+ <method name="_get_input_value_port_count" qualifiers="virtual">
+ <return type="int">
+ </return>
+ <description>
+ Return the count of input value ports.
+ </description>
+ </method>
+ <method name="_get_input_value_port_name" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <description>
+ Return the specified input port's name.
+ </description>
+ </method>
+ <method name="_get_input_value_port_type" qualifiers="virtual">
+ <return type="int">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <description>
+ Return the specified input port's type. See the TYPE_* enum in [@GlobalScope].
+ </description>
+ </method>
+ <method name="_get_output_sequence_port_count" qualifiers="virtual">
+ <return type="int">
+ </return>
+ <description>
+ Return the amount of output [b]sequence[/b] ports.
+ </description>
+ </method>
+ <method name="_get_output_sequence_port_text" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <description>
+ Return the specified [b]sequence[/b] output's name.
+ </description>
+ </method>
+ <method name="_get_output_value_port_count" qualifiers="virtual">
+ <return type="int">
+ </return>
+ <description>
+ Return the amount of output value ports.
+ </description>
+ </method>
+ <method name="_get_output_value_port_name" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <description>
+ Return the specified output's name.
+ </description>
+ </method>
+ <method name="_get_output_value_port_type" qualifiers="virtual">
+ <return type="int">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <description>
+ Return the specified output's type. See the TYPE_* enum in [@GlobalScope].
+ </description>
+ </method>
+ <method name="_get_text" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <description>
+ Return the custom node's text, which is shown right next to the input [b]sequence[/b] port (if there is none, on the place that is usually taken by it).
+ </description>
+ </method>
+ <method name="_get_working_memory_size" qualifiers="virtual">
+ <return type="int">
+ </return>
+ <description>
+ Return the size of the custom node's working memory. See [method _step] for more details.
+ </description>
+ </method>
+ <method name="_has_input_sequence_port" qualifiers="virtual">
+ <return type="bool">
+ </return>
+ <description>
+ Return whether the custom node has an input [b]sequence[/b] port.
+ </description>
+ </method>
+ <method name="_step" qualifiers="virtual">
+ <return type="Variant">
+ </return>
+ <argument index="0" name="inputs" type="Array">
+ </argument>
+ <argument index="1" name="outputs" type="Array">
+ </argument>
+ <argument index="2" name="start_mode" type="int">
+ </argument>
+ <argument index="3" name="working_mem" type="Array">
+ </argument>
+ <description>
+ Execute the custom node's logic, returning the index of the output sequence port to use or a [String] when there is an error.
+
+ The [code]inputs[/code] array contains the values of the input ports.
+ [code]outputs[/code] is an array whose indices should be set to the respective outputs.
+ The [code]start_mode[/code] is usually [code]START_MODE_BEGIN_SEQUENCE[/code], unless you have used the STEP_* constants.
+ [code]working_mem[/code] is an array which can be used to persist information between runs of the custom node.
+
+ When returning, you can mask the returned value with one of the STEP_* constants.
+ </description>
+ </method>
+ </methods>
+ <constants>
+ <constant name="START_MODE_BEGIN_SEQUENCE" value="0" enum="StartMode">
+ The start mode used the first time when [method _step] is called.
+ </constant>
+ <constant name="START_MODE_CONTINUE_SEQUENCE" value="1" enum="StartMode">
+ The start mode used when [method _step] is called after coming back from a STEP_PUSH_STACK_BIT.
+ </constant>
+ <constant name="START_MODE_RESUME_YIELD" value="2" enum="StartMode">
+ The start mode used when [method _step] is called after resuming from STEP_YIELD_BIT.
+ </constant>
+ <constant name="STEP_PUSH_STACK_BIT" value="16777216">
+ Hint used by [method _step] to tell that control should return to it when there is no other node left to execute.
+ This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the true/false branch has finished execution.
+ </constant>
+ <constant name="STEP_GO_BACK_BIT" value="33554432">
+ Hint used by [method _step] to tell that control should return back, either hitting a previous STEP_PUSH_STACK_BIT or exiting the function.
+ </constant>
+ <constant name="STEP_NO_ADVANCE_BIT" value="67108864">
+ </constant>
+ <constant name="STEP_EXIT_FUNCTION_BIT" value="134217728">
+ Hint used by [method _step] to tell that control should stop and exit the function.
+ </constant>
+ <constant name="STEP_YIELD_BIT" value="268435456">
+ Hint used by [method _step] to tell that the function should be yielded.
+ Using this requires you to have at least one working memory slot, which is used for the [VisualScriptFunctionState].
+ </constant>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml
new file mode 100644
index 0000000000..d3158df357
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ A Visual Script node which deconstructs a base type instance into its parts.
+ </brief_description>
+ <description>
+ A Visual Script node which deconstructs a base type instance into its parts.
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="type" type="int" setter="set_deconstruct_type" getter="get_deconstruct_type" enum="Variant.Type">
+ The type to deconstruct.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptEditor.xml b/modules/visual_script/doc_classes/VisualScriptEditor.xml
new file mode 100644
index 0000000000..fc49cfc07b
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptEditor.xml
@@ -0,0 +1,46 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptEditor" inherits="Object" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="add_custom_node">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="category" type="String">
+ </argument>
+ <argument index="2" name="script" type="Script">
+ </argument>
+ <description>
+ Add a custom Visual Script node to the editor. It'll be placed under "Custom Nodes" with the [code]category[/code] as the parameter.
+ </description>
+ </method>
+ <method name="remove_custom_node">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <argument index="1" name="category" type="String">
+ </argument>
+ <description>
+ Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed.
+ </description>
+ </method>
+ </methods>
+ <signals>
+ <signal name="custom_nodes_updated">
+ <description>
+ Emitted when a custom Visual Script node is added or removed.
+ </description>
+ </signal>
+ </signals>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml
new file mode 100644
index 0000000000..4bb05525bd
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Emits a specified signal.
+ </brief_description>
+ <description>
+ Emits a specified signal when it is executed.
+ [b]Input Ports:[/b]
+ - Sequence: [code]emit[/code]
+ [b]Output Ports:[/b]
+ - Sequence
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="signal" type="String" setter="set_signal" getter="get_signal">
+ The signal to emit.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml
new file mode 100644
index 0000000000..93d7ce3516
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ A Visual Script node returning a singleton from [@GlobalScope]
+ </brief_description>
+ <description>
+ A Visual Script node returning a singleton from [@GlobalScope]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="constant" type="String" setter="set_singleton" getter="get_singleton">
+ The singleton's name.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptExpression.xml b/modules/visual_script/doc_classes/VisualScriptExpression.xml
new file mode 100644
index 0000000000..343e83cb55
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptExpression.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptExpression" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptFunction.xml b/modules/visual_script/doc_classes/VisualScriptFunction.xml
new file mode 100644
index 0000000000..ec8e955cf7
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptFunction.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptFunction" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
new file mode 100644
index 0000000000..f6116cf539
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
@@ -0,0 +1,57 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
+ </member>
+ <member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
+ </member>
+ <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
+ </member>
+ <member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptFunctionCall.CallMode">
+ </member>
+ <member name="function" type="String" setter="set_function" getter="get_function">
+ </member>
+ <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
+ </member>
+ <member name="rpc_call_mode" type="int" setter="set_rpc_call_mode" getter="get_rpc_call_mode" enum="VisualScriptFunctionCall.RPCCallMode">
+ </member>
+ <member name="singleton" type="String" setter="set_singleton" getter="get_singleton">
+ </member>
+ <member name="use_default_args" type="int" setter="set_use_default_args" getter="get_use_default_args">
+ </member>
+ <member name="validate" type="bool" setter="set_validate" getter="get_validate">
+ </member>
+ </members>
+ <constants>
+ <constant name="CALL_MODE_SELF" value="0" enum="CallMode">
+ </constant>
+ <constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode">
+ </constant>
+ <constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
+ </constant>
+ <constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode">
+ </constant>
+ <constant name="CALL_MODE_SINGLETON" value="4" enum="CallMode">
+ </constant>
+ <constant name="RPC_DISABLED" value="0" enum="RPCCallMode">
+ </constant>
+ <constant name="RPC_RELIABLE" value="1" enum="RPCCallMode">
+ </constant>
+ <constant name="RPC_UNRELIABLE" value="2" enum="RPCCallMode">
+ </constant>
+ <constant name="RPC_RELIABLE_TO_ID" value="3" enum="RPCCallMode">
+ </constant>
+ <constant name="RPC_UNRELIABLE_TO_ID" value="4" enum="RPCCallMode">
+ </constant>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml
new file mode 100644
index 0000000000..c75dd0cdbc
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptFunctionState" inherits="Reference" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="connect_to_signal">
+ <return type="void">
+ </return>
+ <argument index="0" name="obj" type="Object">
+ </argument>
+ <argument index="1" name="signals" type="String">
+ </argument>
+ <argument index="2" name="args" type="Array">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="is_valid" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="resume">
+ <return type="Variant">
+ </return>
+ <argument index="0" name="args" type="Array" default="null">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml
new file mode 100644
index 0000000000..9d43204f02
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptGlobalConstant" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="constant" type="int" setter="set_global_constant" getter="get_global_constant">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml
new file mode 100644
index 0000000000..73c1f47e1a
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptIndexGet" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml
new file mode 100644
index 0000000000..652c29a9ac
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptIndexSet" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptInputAction.xml b/modules/visual_script/doc_classes/VisualScriptInputAction.xml
new file mode 100644
index 0000000000..ab4c23012b
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptInputAction.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptInputAction" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="action" type="String" setter="set_action_name" getter="get_action_name">
+ </member>
+ <member name="mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="VisualScriptInputAction.Mode">
+ </member>
+ </members>
+ <constants>
+ <constant name="MODE_PRESSED" value="0" enum="Mode">
+ </constant>
+ <constant name="MODE_RELEASED" value="1" enum="Mode">
+ </constant>
+ <constant name="MODE_JUST_PRESSED" value="2" enum="Mode">
+ </constant>
+ <constant name="MODE_JUST_RELEASED" value="3" enum="Mode">
+ </constant>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptIterator.xml b/modules/visual_script/doc_classes/VisualScriptIterator.xml
new file mode 100644
index 0000000000..7090621bd7
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptIterator.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptIterator" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Steps through items in a given input.
+ </brief_description>
+ <description>
+ This node steps through each item in a given input. Input can be any sequence data type, such as an [Array] or [String]. When each item has been processed, execution passed out the [code]exit[/code] Sequence port.
+ [b]Input Ports:[/b]
+ - Sequence: [code]for (elem) in (input)[/code]
+ - Data (variant): [code]input[/code]
+ [b]Output Ports:[/b]
+ - Sequence: [code]each[/code]
+ - Sequence: [code]exit[/code]
+ - Data (variant): [code]elem[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml
new file mode 100644
index 0000000000..5c8ee6453c
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptLocalVar" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Gets a local variable's value.
+ </brief_description>
+ <description>
+ Returns a local variable's value. "Var Name" must be supplied, with an optional type.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data (variant): [code]get[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type">
+ The local variable's type.
+ </member>
+ <member name="var_name" type="String" setter="set_var_name" getter="get_var_name">
+ The local variable's name.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml
new file mode 100644
index 0000000000..f2e6c48907
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Changes a local variable's value.
+ </brief_description>
+ <description>
+ Changes a local variable's value to the given input. The new value is also provided on an output Data port.
+ [b]Input Ports:[/b]
+ - Sequence
+ - Data (variant): [code]set[/code]
+ [b]Output Ports:[/b]
+ - Sequence
+ - Data (variant): [code]get[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type">
+ The local variable's type.
+ </member>
+ <member name="var_name" type="String" setter="set_var_name" getter="get_var_name">
+ The local variable's name.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml
new file mode 100644
index 0000000000..df439f8794
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml
@@ -0,0 +1,52 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptMathConstant" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Commonly used mathematical constants.
+ </brief_description>
+ <description>
+ Provides common math constants, such as Pi or Euler's constant, on an output Data port.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data (variant): [code]get[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="constant" type="int" setter="set_math_constant" getter="get_math_constant" enum="VisualScriptMathConstant.MathConstant">
+ The math constant.
+ </member>
+ </members>
+ <constants>
+ <constant name="MATH_CONSTANT_ONE" value="0" enum="MathConstant">
+ Unity: [code]1[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_PI" value="1" enum="MathConstant">
+ Pi: [code]3.141593[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_HALF_PI" value="2" enum="MathConstant">
+ Pi divided by two: [code]1.570796[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_TAU" value="3" enum="MathConstant">
+ Tau: [code]6.283185[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_E" value="4" enum="MathConstant">
+ Natural log: [code]2.718282[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_SQRT2" value="5" enum="MathConstant">
+ Square root of two: [code]1.414214[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_INF" value="6" enum="MathConstant">
+ Infinity: [code]inf[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_NAN" value="7" enum="MathConstant">
+ Not a number: [code]nan[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_MAX" value="8" enum="MathConstant">
+ </constant>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptNode.xml b/modules/visual_script/doc_classes/VisualScriptNode.xml
new file mode 100644
index 0000000000..941a0cd91a
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptNode.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptNode" inherits="Resource" category="Core" version="3.1">
+ <brief_description>
+ A node which is part of a [VisualScript].
+ </brief_description>
+ <description>
+ A node which is part of a [VisualScript]. Not to be confused with [Node], which is a part of a [SceneTree].
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_default_input_value" qualifiers="const">
+ <return type="Variant">
+ </return>
+ <argument index="0" name="port_idx" type="int">
+ </argument>
+ <description>
+ Returns the default value of a given port. The default value is used when nothing is connected to the port.
+ </description>
+ </method>
+ <method name="get_visual_script" qualifiers="const">
+ <return type="VisualScript">
+ </return>
+ <description>
+ Returns the [VisualScript] instance the node is bound to.
+ </description>
+ </method>
+ <method name="ports_changed_notify">
+ <return type="void">
+ </return>
+ <description>
+ Notify that the node's ports have changed. Usually used in conjunction with [VisualScriptCustomNode] .
+ </description>
+ </method>
+ <method name="set_default_input_value">
+ <return type="void">
+ </return>
+ <argument index="0" name="port_idx" type="int">
+ </argument>
+ <argument index="1" name="value" type="Variant">
+ </argument>
+ <description>
+ Change the default value of a given port.
+ </description>
+ </method>
+ </methods>
+ <signals>
+ <signal name="ports_changed">
+ <description>
+ Emitted when the available input/output ports are changed.
+ </description>
+ </signal>
+ </signals>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptOperator.xml b/modules/visual_script/doc_classes/VisualScriptOperator.xml
new file mode 100644
index 0000000000..e60d50c977
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptOperator.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptOperator" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ [b]Input Ports:[/b]
+ - Data (variant): [code]A[/code]
+ - Data (variant): [code]B[/code]
+ [b]Output Ports:[/b]
+ - Data (variant): [code]result[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="Variant.Operator">
+ </member>
+ <member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptPreload.xml b/modules/visual_script/doc_classes/VisualScriptPreload.xml
new file mode 100644
index 0000000000..5a2886ccac
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptPreload.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptPreload" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Creates a new [Resource] or loads one from the filesystem.
+ </brief_description>
+ <description>
+ Creates a new [Resource] or loads one from the filesystem.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data (object): [code]res[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="resource" type="Resource" setter="set_preload" getter="get_preload">
+ The [Resource] to load.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
new file mode 100644
index 0000000000..60cc8fdd4f
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
@@ -0,0 +1,37 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
+ </member>
+ <member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
+ </member>
+ <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
+ </member>
+ <member name="index" type="String" setter="set_index" getter="get_index">
+ </member>
+ <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
+ </member>
+ <member name="property" type="String" setter="set_property" getter="get_property">
+ </member>
+ <member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertyGet.CallMode">
+ </member>
+ </members>
+ <constants>
+ <constant name="CALL_MODE_SELF" value="0" enum="CallMode">
+ </constant>
+ <constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode">
+ </constant>
+ <constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
+ </constant>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml
new file mode 100644
index 0000000000..8f29e9d152
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml
@@ -0,0 +1,63 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptPropertySet" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="assign_op" type="int" setter="set_assign_op" getter="get_assign_op" enum="VisualScriptPropertySet.AssignOp">
+ </member>
+ <member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
+ </member>
+ <member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
+ </member>
+ <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
+ </member>
+ <member name="index" type="String" setter="set_index" getter="get_index">
+ </member>
+ <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
+ </member>
+ <member name="property" type="String" setter="set_property" getter="get_property">
+ </member>
+ <member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertySet.CallMode">
+ </member>
+ </members>
+ <constants>
+ <constant name="CALL_MODE_SELF" value="0" enum="CallMode">
+ </constant>
+ <constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode">
+ </constant>
+ <constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
+ </constant>
+ <constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode">
+ </constant>
+ <constant name="ASSIGN_OP_NONE" value="0" enum="AssignOp">
+ </constant>
+ <constant name="ASSIGN_OP_ADD" value="1" enum="AssignOp">
+ </constant>
+ <constant name="ASSIGN_OP_SUB" value="2" enum="AssignOp">
+ </constant>
+ <constant name="ASSIGN_OP_MUL" value="3" enum="AssignOp">
+ </constant>
+ <constant name="ASSIGN_OP_DIV" value="4" enum="AssignOp">
+ </constant>
+ <constant name="ASSIGN_OP_MOD" value="5" enum="AssignOp">
+ </constant>
+ <constant name="ASSIGN_OP_SHIFT_LEFT" value="6" enum="AssignOp">
+ </constant>
+ <constant name="ASSIGN_OP_SHIFT_RIGHT" value="7" enum="AssignOp">
+ </constant>
+ <constant name="ASSIGN_OP_BIT_AND" value="8" enum="AssignOp">
+ </constant>
+ <constant name="ASSIGN_OP_BIT_OR" value="9" enum="AssignOp">
+ </constant>
+ <constant name="ASSIGN_OP_BIT_XOR" value="10" enum="AssignOp">
+ </constant>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml
new file mode 100644
index 0000000000..f6300e03f0
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptResourcePath" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="path" type="String" setter="set_resource_path" getter="get_resource_path">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptReturn.xml b/modules/visual_script/doc_classes/VisualScriptReturn.xml
new file mode 100644
index 0000000000..6095520eff
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptReturn.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptReturn" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Exits a function and returns an optional value.
+ </brief_description>
+ <description>
+ Ends the execution of a function and returns control to the calling function. Optionally, it can return a [Variant] value.
+ [b]Input Ports:[/b]
+ - Sequence
+ - Data (variant): [code]result[/code] (optional)
+ [b]Output Ports:[/b]
+ none
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="return_enabled" type="bool" setter="set_enable_return_value" getter="is_return_value_enabled">
+ If [code]true[/code] the [code]return[/code] input port is available.
+ </member>
+ <member name="return_type" type="int" setter="set_return_type" getter="get_return_type" enum="Variant.Type">
+ The return value's data type.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml
new file mode 100644
index 0000000000..7704eaba04
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Node reference.
+ </brief_description>
+ <description>
+ A direct reference to a node.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data: [code]node[/code] (obj)
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="node_path" type="NodePath" setter="set_node_path" getter="get_node_path">
+ The node's path in the scene tree.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml
new file mode 100644
index 0000000000..2c2af9262d
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptSceneTree" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptSelect.xml b/modules/visual_script/doc_classes/VisualScriptSelect.xml
new file mode 100644
index 0000000000..0731fc77e1
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptSelect.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptSelect" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Chooses between two input values.
+ </brief_description>
+ <description>
+ Chooses between two input values based on a Boolean condition.
+ [b]Input Ports:[/b]
+ - Data (boolean): [code]cond[/code]
+ - Data (variant): [code]a[/code]
+ - Data (variant): [code]b[/code]
+ [b]Output Ports:[/b]
+ - Data (variant): [code]out[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type">
+ The input variables' type.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptSelf.xml b/modules/visual_script/doc_classes/VisualScriptSelf.xml
new file mode 100644
index 0000000000..61a73e104c
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptSelf.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptSelf" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Outputs a reference to the current instance.
+ </brief_description>
+ <description>
+ Provides a reference to the node running the visual script.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data (object): [code]instance[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptSequence.xml b/modules/visual_script/doc_classes/VisualScriptSequence.xml
new file mode 100644
index 0000000000..c71e068045
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptSequence.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptSequence" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Executes a series of Sequence ports.
+ </brief_description>
+ <description>
+ Steps through a series of one or more output Sequence ports. The [code]current[/code] data port outputs the currently executing item.
+ [b]Input Ports:[/b]
+ - Sequence: [code]in order[/code]
+ [b]Output Ports:[/b]
+ - Sequence: [code]1[/code]
+ - Sequence: [code]2 - n[/code] (optional)
+ - Data (int): [code]current[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="steps" type="int" setter="set_steps" getter="get_steps">
+ The number of steps in the sequence.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptSubCall.xml b/modules/visual_script/doc_classes/VisualScriptSubCall.xml
new file mode 100644
index 0000000000..46aeebab9c
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptSubCall.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptSubCall" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="_subcall" qualifiers="virtual">
+ <return type="Variant">
+ </return>
+ <argument index="0" name="arguments" type="Variant">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptSwitch.xml b/modules/visual_script/doc_classes/VisualScriptSwitch.xml
new file mode 100644
index 0000000000..a00811a29b
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptSwitch.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptSwitch" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Branches program flow based on a given input's value.
+ </brief_description>
+ <description>
+ Branches the flow based on an input's value. Use "Case Count" in the Inspector to set the number of branches and each comparison's optional type.
+ [b]Input Ports:[/b]
+ - Sequence: [code]'input' is[/code]
+ - Data (variant): [code]=[/code]
+ - Data (variant): [code]=[/code] (optional)
+ - Data (variant): [code]input[/code]
+ [b]Output Ports:[/b]
+ - Sequence
+ - Sequence (optional)
+ - Sequence: [code]done[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml
new file mode 100644
index 0000000000..0bdc4ce89d
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptTypeCast" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
+ </member>
+ <member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml
new file mode 100644
index 0000000000..06178a399d
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptVariableGet" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Gets a variable's value.
+ </brief_description>
+ <description>
+ Returns a variable's value. "Var Name" must be supplied, with an optional type.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data (variant): [code]value[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="var_name" type="String" setter="set_variable" getter="get_variable">
+ The variable's name.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml
new file mode 100644
index 0000000000..5969f25060
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptVariableSet" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Changes a variable's value.
+ </brief_description>
+ <description>
+ Changes a variable's value to the given input.
+ [b]Input Ports:[/b]
+ - Sequence
+ - Data (variant): [code]set[/code]
+ [b]Output Ports:[/b]
+ - Sequence
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="var_name" type="String" setter="set_variable" getter="get_variable">
+ The variable's name.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptWhile.xml b/modules/visual_script/doc_classes/VisualScriptWhile.xml
new file mode 100644
index 0000000000..b9e7f6a553
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptWhile.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptWhile" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ Conditional loop.
+ </brief_description>
+ <description>
+ Loops while a condition is [code]true[/code]. Execution continues out the [code]exit[/code] Sequence port when the loop terminates.
+ [b]Input Ports:[/b]
+ - Sequence: [code]while(cond)[/code]
+ - Data (bool): [code]cond[/code]
+ [b]Output Ports:[/b]
+ - Sequence: [code]repeat[/code]
+ - Sequence: [code]exit[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptYield.xml b/modules/visual_script/doc_classes/VisualScriptYield.xml
new file mode 100644
index 0000000000..c4698f746a
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptYield.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptYield" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="mode" type="int" setter="set_yield_mode" getter="get_yield_mode" enum="VisualScriptYield.YieldMode">
+ </member>
+ <member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time">
+ </member>
+ </members>
+ <constants>
+ <constant name="YIELD_FRAME" value="1" enum="YieldMode">
+ </constant>
+ <constant name="YIELD_PHYSICS_FRAME" value="2" enum="YieldMode">
+ </constant>
+ <constant name="YIELD_WAIT" value="3" enum="YieldMode">
+ </constant>
+ </constants>
+</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
new file mode 100644
index 0000000000..b67e4ab1b8
--- /dev/null
+++ b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptYieldSignal" inherits="VisualScriptNode" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
+ </member>
+ <member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptYieldSignal.CallMode">
+ </member>
+ <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
+ </member>
+ <member name="signal" type="String" setter="set_signal" getter="get_signal">
+ </member>
+ </members>
+ <constants>
+ <constant name="CALL_MODE_SELF" value="0" enum="CallMode">
+ </constant>
+ <constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode">
+ </constant>
+ <constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
+ </constant>
+ </constants>
+</class>