diff options
Diffstat (limited to 'modules/visual_script/doc_classes')
9 files changed, 266 insertions, 440 deletions
diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml index 9d51bd86a2..2327fc0009 100644 --- a/modules/visual_script/doc_classes/VisualScript.xml +++ b/modules/visual_script/doc_classes/VisualScript.xml @@ -13,456 +13,334 @@ </tutorials> <methods> <method name="add_custom_signal"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> <description> Add a custom signal with the specified name to the VisualScript. </description> </method> <method name="add_function"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="func_node_id" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="func_node_id" type="int" /> <description> Add a function with the specified name to the VisualScript, and assign the root [VisualScriptFunction] node's id as [code]func_node_id[/code]. </description> </method> <method name="add_node"> - <return type="void"> - </return> - <argument index="0" name="id" type="int"> - </argument> - <argument index="1" name="node" type="VisualScriptNode"> - </argument> - <argument index="2" name="position" type="Vector2" default="Vector2(0, 0)"> - </argument> + <return type="void" /> + <argument index="0" name="id" type="int" /> + <argument index="1" name="node" type="VisualScriptNode" /> + <argument index="2" name="position" type="Vector2" default="Vector2(0, 0)" /> <description> Add a node to the VisualScript. </description> </method> <method name="add_variable"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="default_value" type="Variant" default="null"> - </argument> - <argument index="2" name="export" type="bool" default="false"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="default_value" type="Variant" default="null" /> + <argument index="2" name="export" type="bool" default="false" /> <description> Add a variable to the VisualScript, optionally giving it a default value or marking it as exported. </description> </method> <method name="custom_signal_add_argument"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="type" type="int" enum="Variant.Type"> - </argument> - <argument index="2" name="argname" type="String"> - </argument> - <argument index="3" name="index" type="int" default="-1"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="type" type="int" enum="Variant.Type" /> + <argument index="2" name="argname" type="String" /> + <argument index="3" name="index" type="int" default="-1" /> <description> Add an argument to a custom signal added with [method add_custom_signal]. </description> </method> <method name="custom_signal_get_argument_count" qualifiers="const"> - <return type="int"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> + <return type="int" /> + <argument index="0" name="name" type="StringName" /> <description> Get the count of a custom signal's arguments. </description> </method> <method name="custom_signal_get_argument_name" qualifiers="const"> - <return type="String"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="argidx" type="int"> - </argument> + <return type="String" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="argidx" type="int" /> <description> Get the name of a custom signal's argument. </description> </method> <method name="custom_signal_get_argument_type" qualifiers="const"> - <return type="int" enum="Variant.Type"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="argidx" type="int"> - </argument> + <return type="int" enum="Variant.Type" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="argidx" type="int" /> <description> Get the type of a custom signal's argument. </description> </method> <method name="custom_signal_remove_argument"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="argidx" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="argidx" type="int" /> <description> Remove a specific custom signal's argument. </description> </method> <method name="custom_signal_set_argument_name"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="argidx" type="int"> - </argument> - <argument index="2" name="argname" type="String"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="argidx" type="int" /> + <argument index="2" name="argname" type="String" /> <description> Rename a custom signal's argument. </description> </method> <method name="custom_signal_set_argument_type"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="argidx" type="int"> - </argument> - <argument index="2" name="type" type="int" enum="Variant.Type"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="argidx" type="int" /> + <argument index="2" name="type" type="int" enum="Variant.Type" /> <description> Change the type of a custom signal's argument. </description> </method> <method name="custom_signal_swap_argument"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="argidx" type="int"> - </argument> - <argument index="2" name="withidx" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="argidx" type="int" /> + <argument index="2" name="withidx" type="int" /> <description> Swap two of the arguments of a custom signal. </description> </method> <method name="data_connect"> - <return type="void"> - </return> - <argument index="0" name="from_node" type="int"> - </argument> - <argument index="1" name="from_port" type="int"> - </argument> - <argument index="2" name="to_node" type="int"> - </argument> - <argument index="3" name="to_port" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="from_node" type="int" /> + <argument index="1" name="from_port" type="int" /> + <argument index="2" name="to_node" type="int" /> + <argument index="3" name="to_port" type="int" /> <description> Connect two data ports. The value of [code]from_node[/code]'s [code]from_port[/code] would be fed into [code]to_node[/code]'s [code]to_port[/code]. </description> </method> <method name="data_disconnect"> - <return type="void"> - </return> - <argument index="0" name="from_node" type="int"> - </argument> - <argument index="1" name="from_port" type="int"> - </argument> - <argument index="2" name="to_node" type="int"> - </argument> - <argument index="3" name="to_port" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="from_node" type="int" /> + <argument index="1" name="from_port" type="int" /> + <argument index="2" name="to_node" type="int" /> + <argument index="3" name="to_port" type="int" /> <description> Disconnect two data ports previously connected with [method data_connect]. </description> </method> <method name="get_function_node_id" qualifiers="const"> - <return type="int"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> + <return type="int" /> + <argument index="0" name="name" type="StringName" /> <description> Returns the id of a function's entry point node. </description> </method> <method name="get_node" qualifiers="const"> - <return type="VisualScriptNode"> - </return> - <argument index="0" name="id" type="int"> - </argument> + <return type="VisualScriptNode" /> + <argument index="0" name="id" type="int" /> <description> Returns a node given its id. </description> </method> <method name="get_node_position" qualifiers="const"> - <return type="Vector2"> - </return> - <argument index="0" name="id" type="int"> - </argument> + <return type="Vector2" /> + <argument index="0" name="id" type="int" /> <description> Returns a node's position in pixels. </description> </method> <method name="get_scroll" qualifiers="const"> - <return type="Vector2"> - </return> + <return type="Vector2" /> <description> Returns the current position of the center of the screen. </description> </method> <method name="get_variable_default_value" qualifiers="const"> - <return type="Variant"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> + <return type="Variant" /> + <argument index="0" name="name" type="StringName" /> <description> Returns the default (initial) value of a variable. </description> </method> <method name="get_variable_export" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> + <return type="bool" /> + <argument index="0" name="name" type="StringName" /> <description> Returns whether a variable is exported. </description> </method> <method name="get_variable_info" qualifiers="const"> - <return type="Dictionary"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> + <return type="Dictionary" /> + <argument index="0" name="name" type="StringName" /> <description> Returns the information for a given variable as a dictionary. The information includes its name, type, hint and usage. </description> </method> <method name="has_custom_signal" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> + <return type="bool" /> + <argument index="0" name="name" type="StringName" /> <description> Returns whether a signal exists with the specified name. </description> </method> <method name="has_data_connection" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="from_node" type="int"> - </argument> - <argument index="1" name="from_port" type="int"> - </argument> - <argument index="2" name="to_node" type="int"> - </argument> - <argument index="3" name="to_port" type="int"> - </argument> + <return type="bool" /> + <argument index="0" name="from_node" type="int" /> + <argument index="1" name="from_port" type="int" /> + <argument index="2" name="to_node" type="int" /> + <argument index="3" name="to_port" type="int" /> <description> Returns whether the specified data ports are connected. </description> </method> <method name="has_function" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> + <return type="bool" /> + <argument index="0" name="name" type="StringName" /> <description> Returns whether a function exists with the specified name. </description> </method> <method name="has_node" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="id" type="int"> - </argument> + <return type="bool" /> + <argument index="0" name="id" type="int" /> <description> Returns whether a node exists with the given id. </description> </method> <method name="has_sequence_connection" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="from_node" type="int"> - </argument> - <argument index="1" name="from_output" type="int"> - </argument> - <argument index="2" name="to_node" type="int"> - </argument> + <return type="bool" /> + <argument index="0" name="from_node" type="int" /> + <argument index="1" name="from_output" type="int" /> + <argument index="2" name="to_node" type="int" /> <description> Returns whether the specified sequence ports are connected. </description> </method> <method name="has_variable" qualifiers="const"> - <return type="bool"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> + <return type="bool" /> + <argument index="0" name="name" type="StringName" /> <description> Returns whether a variable exists with the specified name. </description> </method> <method name="remove_custom_signal"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> <description> Remove a custom signal with the given name. </description> </method> <method name="remove_function"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> <description> Remove a specific function and its nodes from the script. </description> </method> <method name="remove_node"> - <return type="void"> - </return> - <argument index="0" name="id" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="id" type="int" /> <description> Remove the node with the specified id. </description> </method> <method name="remove_variable"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> <description> Remove a variable with the given name. </description> </method> <method name="rename_custom_signal"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="new_name" type="StringName"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="new_name" type="StringName" /> <description> Change the name of a custom signal. </description> </method> <method name="rename_function"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="new_name" type="StringName"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="new_name" type="StringName" /> <description> Change the name of a function. </description> </method> <method name="rename_variable"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="new_name" type="StringName"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="new_name" type="StringName" /> <description> Change the name of a variable. </description> </method> <method name="sequence_connect"> - <return type="void"> - </return> - <argument index="0" name="from_node" type="int"> - </argument> - <argument index="1" name="from_output" type="int"> - </argument> - <argument index="2" name="to_node" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="from_node" type="int" /> + <argument index="1" name="from_output" type="int" /> + <argument index="2" name="to_node" type="int" /> <description> Connect two sequence ports. The execution will flow from of [code]from_node[/code]'s [code]from_output[/code] into [code]to_node[/code]. Unlike [method data_connect], there isn't a [code]to_port[/code], since the target node can have only one sequence port. </description> </method> <method name="sequence_disconnect"> - <return type="void"> - </return> - <argument index="0" name="from_node" type="int"> - </argument> - <argument index="1" name="from_output" type="int"> - </argument> - <argument index="2" name="to_node" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="from_node" type="int" /> + <argument index="1" name="from_output" type="int" /> + <argument index="2" name="to_node" type="int" /> <description> Disconnect two sequence ports previously connected with [method sequence_connect]. </description> </method> <method name="set_instance_base_type"> - <return type="void"> - </return> - <argument index="0" name="type" type="StringName"> - </argument> + <return type="void" /> + <argument index="0" name="type" type="StringName" /> <description> Set the base type of the script. </description> </method> <method name="set_node_position"> - <return type="void"> - </return> - <argument index="0" name="id" type="int"> - </argument> - <argument index="1" name="position" type="Vector2"> - </argument> + <return type="void" /> + <argument index="0" name="id" type="int" /> + <argument index="1" name="position" type="Vector2" /> <description> Set the node position in the VisualScript graph. </description> </method> <method name="set_scroll"> - <return type="void"> - </return> - <argument index="0" name="ofs" type="Vector2"> - </argument> + <return type="void" /> + <argument index="0" name="ofs" type="Vector2" /> <description> Set the screen center to the given position. </description> </method> <method name="set_variable_default_value"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="value" type="Variant"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="value" type="Variant" /> <description> Change the default (initial) value of a variable. </description> </method> <method name="set_variable_export"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="enable" type="bool"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="enable" type="bool" /> <description> Change whether a variable is exported. </description> </method> <method name="set_variable_info"> - <return type="void"> - </return> - <argument index="0" name="name" type="StringName"> - </argument> - <argument index="1" name="value" type="Dictionary"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="StringName" /> + <argument index="1" name="value" type="Dictionary" /> <description> Set a variable's info, using the same format as [method get_variable_info]. </description> @@ -470,8 +348,7 @@ </methods> <signals> <signal name="node_ports_changed"> - <argument index="0" name="id" type="int"> - </argument> + <argument index="0" name="id" type="int" /> <description> Emitted when the ports of a node are changed. </description> diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 219ffd01d3..195d766c1d 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -105,117 +105,114 @@ <constant name="MATH_MOVE_TOWARD" value="29" enum="BuiltinFunc"> Moves the number toward a value, based on the third input. </constant> - <constant name="MATH_DECTIME" value="30" enum="BuiltinFunc"> - Return the result of [code]value[/code] decreased by [code]step[/code] * [code]amount[/code]. - </constant> - <constant name="MATH_RANDOMIZE" value="31" enum="BuiltinFunc"> + <constant name="MATH_RANDOMIZE" value="30" enum="BuiltinFunc"> Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time. </constant> - <constant name="MATH_RANDI" value="32" enum="BuiltinFunc"> + <constant name="MATH_RANDI" value="31" enum="BuiltinFunc"> Return a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function. </constant> - <constant name="MATH_RANDF" value="33" enum="BuiltinFunc"> + <constant name="MATH_RANDF" value="32" enum="BuiltinFunc"> Return a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication. </constant> - <constant name="MATH_RANDF_RANGE" value="34" enum="BuiltinFunc"> + <constant name="MATH_RANDF_RANGE" value="33" enum="BuiltinFunc"> Return a random floating-point value between the two inputs. </constant> - <constant name="MATH_RANDI_RANGE" value="35" enum="BuiltinFunc"> + <constant name="MATH_RANDI_RANGE" value="34" enum="BuiltinFunc"> Return a random 32-bit integer value between the two inputs. </constant> - <constant name="MATH_SEED" value="36" enum="BuiltinFunc"> + <constant name="MATH_SEED" value="35" enum="BuiltinFunc"> Set the seed for the random number generator. </constant> - <constant name="MATH_RANDSEED" value="37" enum="BuiltinFunc"> + <constant name="MATH_RANDSEED" value="36" enum="BuiltinFunc"> Return a random value from the given seed, along with the new seed. </constant> - <constant name="MATH_DEG2RAD" value="38" enum="BuiltinFunc"> + <constant name="MATH_DEG2RAD" value="37" enum="BuiltinFunc"> Convert the input from degrees to radians. </constant> - <constant name="MATH_RAD2DEG" value="39" enum="BuiltinFunc"> + <constant name="MATH_RAD2DEG" value="38" enum="BuiltinFunc"> Convert the input from radians to degrees. </constant> - <constant name="MATH_LINEAR2DB" value="40" enum="BuiltinFunc"> + <constant name="MATH_LINEAR2DB" value="39" enum="BuiltinFunc"> Convert the input from linear volume to decibel volume. </constant> - <constant name="MATH_DB2LINEAR" value="41" enum="BuiltinFunc"> + <constant name="MATH_DB2LINEAR" value="40" enum="BuiltinFunc"> Convert the input from decibel volume to linear volume. </constant> - <constant name="MATH_POLAR2CARTESIAN" value="42" enum="BuiltinFunc"> + <constant name="MATH_POLAR2CARTESIAN" value="41" enum="BuiltinFunc"> Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (X and Y axis). </constant> - <constant name="MATH_CARTESIAN2POLAR" value="43" enum="BuiltinFunc"> + <constant name="MATH_CARTESIAN2POLAR" value="42" enum="BuiltinFunc"> Converts a 2D point expressed in the cartesian coordinate system (X and Y axis) to the polar coordinate system (a distance from the origin and an angle). </constant> - <constant name="MATH_WRAP" value="44" enum="BuiltinFunc"> + <constant name="MATH_WRAP" value="43" enum="BuiltinFunc"> </constant> - <constant name="MATH_WRAPF" value="45" enum="BuiltinFunc"> + <constant name="MATH_WRAPF" value="44" enum="BuiltinFunc"> </constant> - <constant name="LOGIC_MAX" value="46" enum="BuiltinFunc"> + <constant name="LOGIC_MAX" value="45" enum="BuiltinFunc"> Return the greater of the two numbers, also known as their maximum. </constant> - <constant name="LOGIC_MIN" value="47" enum="BuiltinFunc"> + <constant name="LOGIC_MIN" value="46" enum="BuiltinFunc"> Return the lesser of the two numbers, also known as their minimum. </constant> - <constant name="LOGIC_CLAMP" value="48" enum="BuiltinFunc"> + <constant name="LOGIC_CLAMP" value="47" enum="BuiltinFunc"> Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code]. </constant> - <constant name="LOGIC_NEAREST_PO2" value="49" enum="BuiltinFunc"> + <constant name="LOGIC_NEAREST_PO2" value="48" enum="BuiltinFunc"> Return the nearest power of 2 to the input. </constant> - <constant name="OBJ_WEAKREF" value="50" enum="BuiltinFunc"> + <constant name="OBJ_WEAKREF" value="49" enum="BuiltinFunc"> Create a [WeakRef] from the input. </constant> - <constant name="TYPE_CONVERT" value="51" enum="BuiltinFunc"> + <constant name="TYPE_CONVERT" value="50" enum="BuiltinFunc"> Convert between types. </constant> - <constant name="TYPE_OF" value="52" enum="BuiltinFunc"> + <constant name="TYPE_OF" value="51" enum="BuiltinFunc"> Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned. </constant> - <constant name="TYPE_EXISTS" value="53" enum="BuiltinFunc"> + <constant name="TYPE_EXISTS" value="52" enum="BuiltinFunc"> Checks if a type is registered in the [ClassDB]. </constant> - <constant name="TEXT_CHAR" value="54" enum="BuiltinFunc"> + <constant name="TEXT_CHAR" value="53" enum="BuiltinFunc"> Return a character with the given ascii value. </constant> - <constant name="TEXT_STR" value="55" enum="BuiltinFunc"> + <constant name="TEXT_STR" value="54" enum="BuiltinFunc"> Convert the input to a string. </constant> - <constant name="TEXT_PRINT" value="56" enum="BuiltinFunc"> + <constant name="TEXT_PRINT" value="55" enum="BuiltinFunc"> Print the given string to the output window. </constant> - <constant name="TEXT_PRINTERR" value="57" enum="BuiltinFunc"> + <constant name="TEXT_PRINTERR" value="56" enum="BuiltinFunc"> Print the given string to the standard error output. </constant> - <constant name="TEXT_PRINTRAW" value="58" enum="BuiltinFunc"> + <constant name="TEXT_PRINTRAW" value="57" enum="BuiltinFunc"> Print the given string to the standard output, without adding a newline. </constant> - <constant name="VAR_TO_STR" value="59" enum="BuiltinFunc"> + <constant name="VAR_TO_STR" value="58" enum="BuiltinFunc"> Serialize a [Variant] to a string. </constant> - <constant name="STR_TO_VAR" value="60" enum="BuiltinFunc"> + <constant name="STR_TO_VAR" value="59" enum="BuiltinFunc"> Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR]. </constant> - <constant name="VAR_TO_BYTES" value="61" enum="BuiltinFunc"> + <constant name="VAR_TO_BYTES" value="60" enum="BuiltinFunc"> Serialize a [Variant] to a [PackedByteArray]. </constant> - <constant name="BYTES_TO_VAR" value="62" enum="BuiltinFunc"> + <constant name="BYTES_TO_VAR" value="61" enum="BuiltinFunc"> Deserialize a [Variant] from a [PackedByteArray] serialized using [constant VAR_TO_BYTES]. </constant> - <constant name="MATH_SMOOTHSTEP" value="63" enum="BuiltinFunc"> + <constant name="MATH_SMOOTHSTEP" value="62" enum="BuiltinFunc"> Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula: [codeblock] var t = clamp((weight - from) / (to - from), 0.0, 1.0) return t * t * (3.0 - 2.0 * t) [/codeblock] </constant> - <constant name="MATH_POSMOD" value="64" enum="BuiltinFunc"> + <constant name="MATH_POSMOD" value="63" enum="BuiltinFunc"> </constant> - <constant name="MATH_LERP_ANGLE" value="65" enum="BuiltinFunc"> + <constant name="MATH_LERP_ANGLE" value="64" enum="BuiltinFunc"> </constant> - <constant name="TEXT_ORD" value="66" enum="BuiltinFunc"> + <constant name="TEXT_ORD" value="65" enum="BuiltinFunc"> </constant> - <constant name="FUNC_MAX" value="67" enum="BuiltinFunc"> + <constant name="FUNC_MAX" value="66" enum="BuiltinFunc"> Represents the size of the [enum BuiltinFunc] enum. </constant> </constants> diff --git a/modules/visual_script/doc_classes/VisualScriptConstructor.xml b/modules/visual_script/doc_classes/VisualScriptConstructor.xml index 2f162e78b6..4743594ec3 100644 --- a/modules/visual_script/doc_classes/VisualScriptConstructor.xml +++ b/modules/visual_script/doc_classes/VisualScriptConstructor.xml @@ -10,30 +10,24 @@ </tutorials> <methods> <method name="get_constructor" qualifiers="const"> - <return type="Dictionary"> - </return> + <return type="Dictionary" /> <description> </description> </method> <method name="get_constructor_type" qualifiers="const"> - <return type="int" enum="Variant.Type"> - </return> + <return type="int" enum="Variant.Type" /> <description> </description> </method> <method name="set_constructor"> - <return type="void"> - </return> - <argument index="0" name="constructor" type="Dictionary"> - </argument> + <return type="void" /> + <argument index="0" name="constructor" type="Dictionary" /> <description> </description> </method> <method name="set_constructor_type"> - <return type="void"> - </return> - <argument index="0" name="type" type="int" enum="Variant.Type"> - </argument> + <return type="void" /> + <argument index="0" name="type" type="int" enum="Variant.Type" /> <description> </description> </method> diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml index 1c23b58507..8aa34f8cae 100644 --- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml @@ -10,117 +10,122 @@ </tutorials> <methods> <method name="_get_caption" qualifiers="virtual"> - <return type="String"> - </return> + <return type="String" /> <description> Return the node's title. </description> </method> <method name="_get_category" qualifiers="virtual"> - <return type="String"> - </return> + <return type="String" /> <description> Return the node's category. </description> </method> <method name="_get_input_value_port_count" qualifiers="virtual"> - <return type="int"> - </return> + <return type="int" /> <description> Return the count of input value ports. </description> </method> + <method name="_get_input_value_port_hint" qualifiers="virtual"> + <return type="int" /> + <argument index="0" name="idx" type="int" /> + <description> + Return the specified input port's hint. See the [enum @GlobalScope.PropertyHint] hints. + </description> + </method> + <method name="_get_input_value_port_hint_string" qualifiers="virtual"> + <return type="String" /> + <argument index="0" name="idx" type="int" /> + <description> + Return the specified input port's hint string. + </description> + </method> <method name="_get_input_value_port_name" qualifiers="virtual"> - <return type="String"> - </return> - <argument index="0" name="idx" type="int"> - </argument> + <return type="String" /> + <argument index="0" name="idx" type="int" /> <description> Return the specified input port's name. </description> </method> <method name="_get_input_value_port_type" qualifiers="virtual"> - <return type="int"> - </return> - <argument index="0" name="idx" type="int"> - </argument> + <return type="int" /> + <argument index="0" name="idx" type="int" /> <description> Return the specified input port's type. See the [enum Variant.Type] values. </description> </method> <method name="_get_output_sequence_port_count" qualifiers="virtual"> - <return type="int"> - </return> + <return type="int" /> <description> Return the amount of output [b]sequence[/b] ports. </description> </method> <method name="_get_output_sequence_port_text" qualifiers="virtual"> - <return type="String"> - </return> - <argument index="0" name="idx" type="int"> - </argument> + <return type="String" /> + <argument index="0" name="idx" type="int" /> <description> Return the specified [b]sequence[/b] output's name. </description> </method> <method name="_get_output_value_port_count" qualifiers="virtual"> - <return type="int"> - </return> + <return type="int" /> <description> Return the amount of output value ports. </description> </method> + <method name="_get_output_value_port_hint" qualifiers="virtual"> + <return type="int" /> + <argument index="0" name="idx" type="int" /> + <description> + Return the specified output port's hint. See the [enum @GlobalScope.PropertyHint] hints. + </description> + </method> + <method name="_get_output_value_port_hint_string" qualifiers="virtual"> + <return type="String" /> + <argument index="0" name="idx" type="int" /> + <description> + Return the specified output port's hint string. + </description> + </method> <method name="_get_output_value_port_name" qualifiers="virtual"> - <return type="String"> - </return> - <argument index="0" name="idx" type="int"> - </argument> + <return type="String" /> + <argument index="0" name="idx" type="int" /> <description> - Return the specified output's name. + Return the specified output port's name. </description> </method> <method name="_get_output_value_port_type" qualifiers="virtual"> - <return type="int"> - </return> - <argument index="0" name="idx" type="int"> - </argument> + <return type="int" /> + <argument index="0" name="idx" type="int" /> <description> - Return the specified output's type. See the [enum Variant.Type] values. + Return the specified output port's type. See the [enum Variant.Type] values. </description> </method> <method name="_get_text" qualifiers="virtual"> - <return type="String"> - </return> + <return type="String" /> <description> Return the custom node's text, which is shown right next to the input [b]sequence[/b] port (if there is none, on the place that is usually taken by it). </description> </method> <method name="_get_working_memory_size" qualifiers="virtual"> - <return type="int"> - </return> + <return type="int" /> <description> Return the size of the custom node's working memory. See [method _step] for more details. </description> </method> <method name="_has_input_sequence_port" qualifiers="virtual"> - <return type="bool"> - </return> + <return type="bool" /> <description> Return whether the custom node has an input [b]sequence[/b] port. </description> </method> <method name="_step" qualifiers="virtual"> - <return type="Variant"> - </return> - <argument index="0" name="inputs" type="Array"> - </argument> - <argument index="1" name="outputs" type="Array"> - </argument> - <argument index="2" name="start_mode" type="int"> - </argument> - <argument index="3" name="working_mem" type="Array"> - </argument> + <return type="Variant" /> + <argument index="0" name="inputs" type="Array" /> + <argument index="1" name="outputs" type="Array" /> + <argument index="2" name="start_mode" type="int" /> + <argument index="3" name="working_mem" type="Array" /> <description> Execute the custom node's logic, returning the index of the output sequence port to use or a [String] when there is an error. The [code]inputs[/code] array contains the values of the input ports. diff --git a/modules/visual_script/doc_classes/VisualScriptEditor.xml b/modules/visual_script/doc_classes/VisualScriptEditor.xml index 186cd21239..9ea889c77b 100644 --- a/modules/visual_script/doc_classes/VisualScriptEditor.xml +++ b/modules/visual_script/doc_classes/VisualScriptEditor.xml @@ -8,25 +8,18 @@ </tutorials> <methods> <method name="add_custom_node"> - <return type="void"> - </return> - <argument index="0" name="name" type="String"> - </argument> - <argument index="1" name="category" type="String"> - </argument> - <argument index="2" name="script" type="Script"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="String" /> + <argument index="1" name="category" type="String" /> + <argument index="2" name="script" type="Script" /> <description> Add a custom Visual Script node to the editor. It'll be placed under "Custom Nodes" with the [code]category[/code] as the parameter. </description> </method> <method name="remove_custom_node"> - <return type="void"> - </return> - <argument index="0" name="name" type="String"> - </argument> - <argument index="1" name="category" type="String"> - </argument> + <return type="void" /> + <argument index="0" name="name" type="String" /> + <argument index="1" name="category" type="String" /> <description> Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed. </description> diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml index 54a02bf270..18c3826df8 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml @@ -10,30 +10,23 @@ </tutorials> <methods> <method name="connect_to_signal"> - <return type="void"> - </return> - <argument index="0" name="obj" type="Object"> - </argument> - <argument index="1" name="signals" type="String"> - </argument> - <argument index="2" name="args" type="Array"> - </argument> + <return type="void" /> + <argument index="0" name="obj" type="Object" /> + <argument index="1" name="signals" type="String" /> + <argument index="2" name="args" type="Array" /> <description> Connects this [VisualScriptFunctionState] to a signal in the given object to automatically resume when it's emitted. </description> </method> <method name="is_valid" qualifiers="const"> - <return type="bool"> - </return> + <return type="bool" /> <description> Returns whether the function state is valid. </description> </method> <method name="resume"> - <return type="Variant"> - </return> - <argument index="0" name="args" type="Array" default="[]"> - </argument> + <return type="Variant" /> + <argument index="0" name="args" type="Array" default="[]" /> <description> Resumes the function to run from the point it was yielded. </description> diff --git a/modules/visual_script/doc_classes/VisualScriptLists.xml b/modules/visual_script/doc_classes/VisualScriptLists.xml index 671c427228..d5bff1341a 100644 --- a/modules/visual_script/doc_classes/VisualScriptLists.xml +++ b/modules/visual_script/doc_classes/VisualScriptLists.xml @@ -10,89 +10,65 @@ </tutorials> <methods> <method name="add_input_data_port"> - <return type="void"> - </return> - <argument index="0" name="type" type="int" enum="Variant.Type"> - </argument> - <argument index="1" name="name" type="String"> - </argument> - <argument index="2" name="index" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="type" type="int" enum="Variant.Type" /> + <argument index="1" name="name" type="String" /> + <argument index="2" name="index" type="int" /> <description> Adds an input port to the Visual Script node. </description> </method> <method name="add_output_data_port"> - <return type="void"> - </return> - <argument index="0" name="type" type="int" enum="Variant.Type"> - </argument> - <argument index="1" name="name" type="String"> - </argument> - <argument index="2" name="index" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="type" type="int" enum="Variant.Type" /> + <argument index="1" name="name" type="String" /> + <argument index="2" name="index" type="int" /> <description> Adds an output port to the Visual Script node. </description> </method> <method name="remove_input_data_port"> - <return type="void"> - </return> - <argument index="0" name="index" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="index" type="int" /> <description> Removes an input port from the Visual Script node. </description> </method> <method name="remove_output_data_port"> - <return type="void"> - </return> - <argument index="0" name="index" type="int"> - </argument> + <return type="void" /> + <argument index="0" name="index" type="int" /> <description> Removes an output port from the Visual Script node. </description> </method> <method name="set_input_data_port_name"> - <return type="void"> - </return> - <argument index="0" name="index" type="int"> - </argument> - <argument index="1" name="name" type="String"> - </argument> + <return type="void" /> + <argument index="0" name="index" type="int" /> + <argument index="1" name="name" type="String" /> <description> Sets the name of an input port. </description> </method> <method name="set_input_data_port_type"> - <return type="void"> - </return> - <argument index="0" name="index" type="int"> - </argument> - <argument index="1" name="type" type="int" enum="Variant.Type"> - </argument> + <return type="void" /> + <argument index="0" name="index" type="int" /> + <argument index="1" name="type" type="int" enum="Variant.Type" /> <description> Sets the type of an input port. </description> </method> <method name="set_output_data_port_name"> - <return type="void"> - </return> - <argument index="0" name="index" type="int"> - </argument> - <argument index="1" name="name" type="String"> - </argument> + <return type="void" /> + <argument index="0" name="index" type="int" /> + <argument index="1" name="name" type="String" /> <description> Sets the name of an output port. </description> </method> <method name="set_output_data_port_type"> - <return type="void"> - </return> - <argument index="0" name="index" type="int"> - </argument> - <argument index="1" name="type" type="int" enum="Variant.Type"> - </argument> + <return type="void" /> + <argument index="0" name="index" type="int" /> + <argument index="1" name="type" type="int" enum="Variant.Type" /> <description> Sets the type of an output port. </description> diff --git a/modules/visual_script/doc_classes/VisualScriptNode.xml b/modules/visual_script/doc_classes/VisualScriptNode.xml index 82a023f3e4..23574a5ea8 100644 --- a/modules/visual_script/doc_classes/VisualScriptNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptNode.xml @@ -10,35 +10,28 @@ </tutorials> <methods> <method name="get_default_input_value" qualifiers="const"> - <return type="Variant"> - </return> - <argument index="0" name="port_idx" type="int"> - </argument> + <return type="Variant" /> + <argument index="0" name="port_idx" type="int" /> <description> Returns the default value of a given port. The default value is used when nothing is connected to the port. </description> </method> <method name="get_visual_script" qualifiers="const"> - <return type="VisualScript"> - </return> + <return type="VisualScript" /> <description> Returns the [VisualScript] instance the node is bound to. </description> </method> <method name="ports_changed_notify"> - <return type="void"> - </return> + <return type="void" /> <description> Notify that the node's ports have changed. Usually used in conjunction with [VisualScriptCustomNode] . </description> </method> <method name="set_default_input_value"> - <return type="void"> - </return> - <argument index="0" name="port_idx" type="int"> - </argument> - <argument index="1" name="value" type="Variant"> - </argument> + <return type="void" /> + <argument index="0" name="port_idx" type="int" /> + <argument index="1" name="value" type="Variant" /> <description> Change the default value of a given port. </description> diff --git a/modules/visual_script/doc_classes/VisualScriptSubCall.xml b/modules/visual_script/doc_classes/VisualScriptSubCall.xml index 89a10edde4..374e7d0f35 100644 --- a/modules/visual_script/doc_classes/VisualScriptSubCall.xml +++ b/modules/visual_script/doc_classes/VisualScriptSubCall.xml @@ -10,10 +10,8 @@ </tutorials> <methods> <method name="_subcall" qualifiers="virtual"> - <return type="Variant"> - </return> - <argument index="0" name="arguments" type="Variant"> - </argument> + <return type="Variant" /> + <argument index="0" name="arguments" type="Variant" /> <description> Called by this node. </description> |