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-rw-r--r--modules/visual_script/doc_classes/VisualScript.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml9
-rw-r--r--modules/visual_script/doc_classes/VisualScriptCustomNode.xml8
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSwitch.xml2
4 files changed, 11 insertions, 10 deletions
diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml
index 8f0d881f30..0d95075152 100644
--- a/modules/visual_script/doc_classes/VisualScript.xml
+++ b/modules/visual_script/doc_classes/VisualScript.xml
@@ -252,7 +252,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
- Returns the info for a given variable as a dictionary. The information includes its name, type, hint and usage.
+ Returns the information for a given variable as a dictionary. The information includes its name, type, hint and usage.
</description>
</method>
<method name="has_custom_signal" qualifiers="const">
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
index b88d2890e1..7add0bc2ba 100644
--- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
+++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
@@ -106,7 +106,7 @@
Moves the number toward a value, based on the third input.
</constant>
<constant name="MATH_DECTIME" value="30" enum="BuiltinFunc">
- Return the result of 'value' decreased by 'step' * 'amount'.
+ Return the result of [code]value[/code] decreased by [code]step[/code] * [code]amount[/code].
</constant>
<constant name="MATH_RANDOMIZE" value="31" enum="BuiltinFunc">
Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time.
@@ -139,10 +139,10 @@
Convert the input from decibel volume to linear volume.
</constant>
<constant name="MATH_POLAR2CARTESIAN" value="41" enum="BuiltinFunc">
- Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (x and y axis).
+ Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (X and Y axis).
</constant>
<constant name="MATH_CARTESIAN2POLAR" value="42" enum="BuiltinFunc">
- Converts a 2D point expressed in the cartesian coordinate system (x and y axis) to the polar coordinate system (a distance from the origin and an angle).
+ Converts a 2D point expressed in the cartesian coordinate system (X and Y axis) to the polar coordinate system (a distance from the origin and an angle).
</constant>
<constant name="MATH_WRAP" value="43" enum="BuiltinFunc">
</constant>
@@ -203,7 +203,8 @@
Deserialize a [Variant] from a [PoolByteArray] serialized using [constant VAR_TO_BYTES].
</constant>
<constant name="COLORN" value="63" enum="BuiltinFunc">
- Return the [Color] with the given name and alpha ranging from 0 to 1. Note: names are defined in color_names.inc.
+ Return the [Color] with the given name and alpha ranging from 0 to 1
+ [b]Note:[/b] Names are defined in [code]color_names.inc[/code].
</constant>
<constant name="MATH_SMOOTHSTEP" value="64" enum="BuiltinFunc">
Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula:
diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
index cd3a663e81..b079653591 100644
--- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
+++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
@@ -45,7 +45,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Return the specified input port's type. See the TYPE_* enum in [@GlobalScope].
+ Return the specified input port's type. See the [code]TYPE_*[/code] enum in [@GlobalScope].
</description>
</method>
<method name="_get_output_sequence_port_count" qualifiers="virtual">
@@ -86,7 +86,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Return the specified output's type. See the TYPE_* enum in [@GlobalScope].
+ Return the specified output's type. See the [code]TYPE_*[/code] enum in [@GlobalScope].
</description>
</method>
<method name="_get_text" qualifiers="virtual">
@@ -125,9 +125,9 @@
Execute the custom node's logic, returning the index of the output sequence port to use or a [String] when there is an error.
The [code]inputs[/code] array contains the values of the input ports.
[code]outputs[/code] is an array whose indices should be set to the respective outputs.
- The [code]start_mode[/code] is usually [constant START_MODE_BEGIN_SEQUENCE], unless you have used the STEP_* constants.
+ The [code]start_mode[/code] is usually [constant START_MODE_BEGIN_SEQUENCE], unless you have used the [code]STEP_*[/code] constants.
[code]working_mem[/code] is an array which can be used to persist information between runs of the custom node.
- When returning, you can mask the returned value with one of the STEP_* constants.
+ When returning, you can mask the returned value with one of the [code]STEP_*[/code] constants.
</description>
</method>
</methods>
diff --git a/modules/visual_script/doc_classes/VisualScriptSwitch.xml b/modules/visual_script/doc_classes/VisualScriptSwitch.xml
index 35929b16ac..3e3b88ebe0 100644
--- a/modules/visual_script/doc_classes/VisualScriptSwitch.xml
+++ b/modules/visual_script/doc_classes/VisualScriptSwitch.xml
@@ -4,7 +4,7 @@
Branches program flow based on a given input's value.
</brief_description>
<description>
- Branches the flow based on an input's value. Use "Case Count" in the Inspector to set the number of branches and each comparison's optional type.
+ Branches the flow based on an input's value. Use [b]Case Count[/b] in the Inspector to set the number of branches and each comparison's optional type.
[b]Input Ports:[/b]
- Sequence: [code]'input' is[/code]
- Data (variant): [code]=[/code]