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Diffstat (limited to 'modules/visual_script/doc_classes/VisualScriptPropertyGet.xml')
-rw-r--r-- | modules/visual_script/doc_classes/VisualScriptPropertyGet.xml | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml deleted file mode 100644 index 77cd6393a9..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml +++ /dev/null @@ -1,48 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node returning a value of a property from an [Object]. - </brief_description> - <description> - [VisualScriptPropertyGet] can return a value of any property from the current object or other objects. - </description> - <tutorials> - </tutorials> - <members> - <member name="base_script" type="String" setter="set_base_script" getter="get_base_script"> - The script to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE]. - </member> - <member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="&"Object""> - The base type to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE]. - </member> - <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type"> - The type to be used when [member set_mode] is set to [constant CALL_MODE_BASIC_TYPE]. - </member> - <member name="index" type="StringName" setter="set_index" getter="get_index"> - The indexed name of the property to retrieve. See [method Object.get_indexed] for details. - </member> - <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path"> - The node path to use when [member set_mode] is set to [constant CALL_MODE_NODE_PATH]. - </member> - <member name="property" type="StringName" setter="set_property" getter="get_property" default="&"""> - The name of the property to retrieve. Changing this will clear [member index]. - </member> - <member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertyGet.CallMode" default="0"> - [code]set_mode[/code] determines the target object from which the property will be retrieved. See [enum CallMode] for options. - </member> - </members> - <constants> - <constant name="CALL_MODE_SELF" value="0" enum="CallMode"> - The property will be retrieved from this [Object]. - </constant> - <constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode"> - The property will be retrieved from the given [Node] in the scene tree. - </constant> - <constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode"> - The property will be retrieved from an instanced node with the given type and script. - </constant> - <constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode"> - The property will be retrieved from a GDScript basic type (e.g. [Vector2]). - </constant> - </constants> -</class> |