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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptMathConstant" inherits="VisualScriptNode" category="Core" version="3.0-alpha">
+ <brief_description>
+ Commonly used mathematical constants.
+ </brief_description>
+ <description>
+ Provides common math constants, such as Pi or Euler's constant, on an output Data port.
+ [b]Input Ports:[/b]
+ none
+ [b]Output Ports:[/b]
+ - Data (variant): [code]get[/code]
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_math_constant">
+ <return type="int" enum="VisualScriptMathConstant.MathConstant">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_math_constant">
+ <return type="void">
+ </return>
+ <argument index="0" name="which" type="int" enum="VisualScriptMathConstant.MathConstant">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="constant" type="int" setter="set_math_constant" getter="get_math_constant" enum="VisualScriptMathConstant.MathConstant">
+ The math constant.
+ </member>
+ </members>
+ <constants>
+ <constant name="MATH_CONSTANT_ONE" value="0">
+ Unity: [code]1[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_PI" value="1">
+ Pi: [code]3.141593[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_HALF_PI" value="2">
+ Pi divided by two: [code]1.570796[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_TAU" value="3">
+ Tau: [code]6.283185[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_E" value="4">
+ Natural log: [code]2.718282[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_SQRT2" value="5">
+ Square root of two: [code]1.414214[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_INF" value="6">
+ Infinity: [code]inf[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_NAN" value="7">
+ Not a number: [code]nan[/code]
+ </constant>
+ <constant name="MATH_CONSTANT_MAX" value="8">
+ </constant>
+ </constants>
+</class>