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Diffstat (limited to 'modules/visual_script/doc_classes/VisualScriptFunctionCall.xml')
-rw-r--r-- | modules/visual_script/doc_classes/VisualScriptFunctionCall.xml | 75 |
1 files changed, 0 insertions, 75 deletions
diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml deleted file mode 100644 index 543263ff8e..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml +++ /dev/null @@ -1,75 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node for calling a function. - </brief_description> - <description> - [VisualScriptFunctionCall] is created when you add or drag and drop a function onto the Visual Script graph. It allows to tweak parameters of the call, e.g. what object the function is called on. - </description> - <tutorials> - </tutorials> - <members> - <member name="base_script" type="String" setter="set_base_script" getter="get_base_script"> - The script to be used when [member call_mode] is set to [constant CALL_MODE_INSTANCE]. - </member> - <member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="&"Object""> - The base type to be used when [member call_mode] is set to [constant CALL_MODE_INSTANCE]. - </member> - <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type"> - The type to be used when [member call_mode] is set to [constant CALL_MODE_BASIC_TYPE]. - </member> - <member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptFunctionCall.CallMode" default="0"> - [code]call_mode[/code] determines the target object on which the method will be called. See [enum CallMode] for options. - </member> - <member name="function" type="StringName" setter="set_function" getter="get_function" default="&"""> - The name of the function to be called. - </member> - <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path"> - The node path to use when [member call_mode] is set to [constant CALL_MODE_NODE_PATH]. - </member> - <member name="rpc_call_mode" type="int" setter="set_rpc_call_mode" getter="get_rpc_call_mode" enum="VisualScriptFunctionCall.RPCCallMode" default="0"> - The mode for RPC calls. See [method Node.rpc] for more details and [enum RPCCallMode] for available options. - </member> - <member name="singleton" type="StringName" setter="set_singleton" getter="get_singleton"> - The singleton to call the method on. Used when [member call_mode] is set to [constant CALL_MODE_SINGLETON]. - </member> - <member name="use_default_args" type="int" setter="set_use_default_args" getter="get_use_default_args"> - Number of default arguments that will be used when calling the function. Can't be higher than the number of available default arguments in the method's declaration. - </member> - <member name="validate" type="bool" setter="set_validate" getter="get_validate" default="true"> - If [code]false[/code], call errors (e.g. wrong number of arguments) will be ignored. - </member> - </members> - <constants> - <constant name="CALL_MODE_SELF" value="0" enum="CallMode"> - The method will be called on this [Object]. - </constant> - <constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode"> - The method will be called on the given [Node] in the scene tree. - </constant> - <constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode"> - The method will be called on an instanced node with the given type and script. - </constant> - <constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode"> - The method will be called on a GDScript basic type (e.g. [Vector2]). - </constant> - <constant name="CALL_MODE_SINGLETON" value="4" enum="CallMode"> - The method will be called on a singleton. - </constant> - <constant name="RPC_DISABLED" value="0" enum="RPCCallMode"> - The method will be called locally. - </constant> - <constant name="RPC_RELIABLE" value="1" enum="RPCCallMode"> - The method will be called remotely. - </constant> - <constant name="RPC_UNRELIABLE" value="2" enum="RPCCallMode"> - The method will be called remotely using an unreliable protocol. - </constant> - <constant name="RPC_RELIABLE_TO_ID" value="3" enum="RPCCallMode"> - The method will be called remotely for the given peer. - </constant> - <constant name="RPC_UNRELIABLE_TO_ID" value="4" enum="RPCCallMode"> - The method will be called remotely for the given peer, using an unreliable protocol. - </constant> - </constants> -</class> |