diff options
Diffstat (limited to 'modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml')
-rw-r--r-- | modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml | 50 |
1 files changed, 28 insertions, 22 deletions
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 27231574d7..c45c8d2b64 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -151,68 +151,74 @@ <constant name="MATH_DB2LINEAR" value="39"> Convert the input from decibel volume to linear volume. </constant> - <constant name="MATH_WRAP" value="40"> + <constant name="MATH_POLAR2CARTESIAN" value="40"> + Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (x and y axis). </constant> - <constant name="MATH_WRAPF" value="41"> + <constant name="MATH_CARTESIAN2POLAR" value="41"> + Converts a 2D point expressed in the cartesian coordinate system (x and y axis) to the polar coordinate system (a distance from the origin and an angle). </constant> - <constant name="LOGIC_MAX" value="42"> + <constant name="MATH_WRAP" value="42"> + </constant> + <constant name="MATH_WRAPF" value="43"> + </constant> + <constant name="LOGIC_MAX" value="44"> Return the greater of the two numbers, also known as their maximum. </constant> - <constant name="LOGIC_MIN" value="43"> + <constant name="LOGIC_MIN" value="45"> Return the lesser of the two numbers, also known as their minimum. </constant> - <constant name="LOGIC_CLAMP" value="44"> + <constant name="LOGIC_CLAMP" value="46"> Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to `min(max(input, range_low), range_high)` </constant> - <constant name="LOGIC_NEAREST_PO2" value="45"> + <constant name="LOGIC_NEAREST_PO2" value="46"> Return the nearest power of 2 to the input. </constant> - <constant name="OBJ_WEAKREF" value="46"> + <constant name="OBJ_WEAKREF" value="47"> Create a [WeakRef] from the input. </constant> - <constant name="FUNC_FUNCREF" value="47"> + <constant name="FUNC_FUNCREF" value="48"> Create a [FuncRef] from the input. </constant> - <constant name="TYPE_CONVERT" value="48"> + <constant name="TYPE_CONVERT" value="49"> Convert between types. </constant> - <constant name="TYPE_OF" value="49"> + <constant name="TYPE_OF" value="50"> Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned. </constant> - <constant name="TYPE_EXISTS" value="50"> + <constant name="TYPE_EXISTS" value="51"> Checks if a type is registered in the [ClassDB]. </constant> - <constant name="TEXT_CHAR" value="51"> + <constant name="TEXT_CHAR" value="52"> Return a character with the given ascii value. </constant> - <constant name="TEXT_STR" value="52"> + <constant name="TEXT_STR" value="53"> Convert the input to a string. </constant> - <constant name="TEXT_PRINT" value="53"> + <constant name="TEXT_PRINT" value="54"> Print the given string to the output window. </constant> - <constant name="TEXT_PRINTERR" value="54"> + <constant name="TEXT_PRINTERR" value="55"> Print the given string to the standard error output. </constant> - <constant name="TEXT_PRINTRAW" value="55"> + <constant name="TEXT_PRINTRAW" value="56"> Print the given string to the standard output, without adding a newline. </constant> - <constant name="VAR_TO_STR" value="56"> + <constant name="VAR_TO_STR" value="57"> Serialize a [Variant] to a string. </constant> - <constant name="STR_TO_VAR" value="57"> + <constant name="STR_TO_VAR" value="58"> Deserialize a [Variant] from a string serialized using [VAR_TO_STR]. </constant> - <constant name="VAR_TO_BYTES" value="58"> + <constant name="VAR_TO_BYTES" value="59"> Serialize a [Variant] to a [PoolByteArray]. </constant> - <constant name="BYTES_TO_VAR" value="59"> + <constant name="BYTES_TO_VAR" value="60"> Deserialize a [Variant] from a [PoolByteArray] serialized using [VAR_TO_BYTES]. </constant> - <constant name="COLORN" value="60"> + <constant name="COLORN" value="61"> Return the [Color] with the given name and alpha ranging from 0 to 1. Note: names are defined in color_names.inc. </constant> - <constant name="FUNC_MAX" value="61"> + <constant name="FUNC_MAX" value="62"> The maximum value the [member function] property can have. </constant> </constants> |