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-rw-r--r--modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml17
1 files changed, 11 insertions, 6 deletions
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
index ac3aec6c14..74d5f29c02 100644
--- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
+++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" category="Core" version="3.1">
+<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" category="Core" version="3.2">
<brief_description>
A Visual Script node used to call built-in functions.
</brief_description>
@@ -9,8 +9,6 @@
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
</methods>
<members>
@@ -193,18 +191,25 @@
Serialize a [Variant] to a string.
</constant>
<constant name="STR_TO_VAR" value="59" enum="BuiltinFunc">
- Deserialize a [Variant] from a string serialized using [VAR_TO_STR].
+ Deserialize a [Variant] from a string serialized using [code]VAR_TO_STR[/code].
</constant>
<constant name="VAR_TO_BYTES" value="60" enum="BuiltinFunc">
Serialize a [Variant] to a [PoolByteArray].
</constant>
<constant name="BYTES_TO_VAR" value="61" enum="BuiltinFunc">
- Deserialize a [Variant] from a [PoolByteArray] serialized using [VAR_TO_BYTES].
+ Deserialize a [Variant] from a [PoolByteArray] serialized using [code]VAR_TO_BYTES[/code].
</constant>
<constant name="COLORN" value="62" enum="BuiltinFunc">
Return the [Color] with the given name and alpha ranging from 0 to 1. Note: names are defined in color_names.inc.
</constant>
- <constant name="FUNC_MAX" value="63" enum="BuiltinFunc">
+ <constant name="MATH_SMOOTHSTEP" value="63" enum="BuiltinFunc">
+ Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [code]MATH_LERP[/code], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula:
+ [codeblock]
+ var t = clamp((weight - from) / (to - from), 0.0, 1.0)
+ return t * t * (3.0 - 2.0 * t)
+ [/codeblock]
+ </constant>
+ <constant name="FUNC_MAX" value="64" enum="BuiltinFunc">
The maximum value the [member function] property can have.
</constant>
</constants>