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-rw-r--r--modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml19
1 files changed, 10 insertions, 9 deletions
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
index 21e8a38c16..470a3a5e35 100644
--- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
+++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
@@ -12,7 +12,7 @@
<methods>
</methods>
<members>
- <member name="function" type="int" setter="set_func" getter="get_func" enum="VisualScriptBuiltinFunc.BuiltinFunc">
+ <member name="function" type="int" setter="set_func" getter="get_func" enum="VisualScriptBuiltinFunc.BuiltinFunc" default="0">
The function to be executed.
</member>
</members>
@@ -106,7 +106,7 @@
Moves the number toward a value, based on the third input.
</constant>
<constant name="MATH_DECTIME" value="30" enum="BuiltinFunc">
- Return the result of 'value' decreased by 'step' * 'amount'.
+ Return the result of [code]value[/code] decreased by [code]step[/code] * [code]amount[/code].
</constant>
<constant name="MATH_RANDOMIZE" value="31" enum="BuiltinFunc">
Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time.
@@ -139,10 +139,10 @@
Convert the input from decibel volume to linear volume.
</constant>
<constant name="MATH_POLAR2CARTESIAN" value="41" enum="BuiltinFunc">
- Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (x and y axis).
+ Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (X and Y axis).
</constant>
<constant name="MATH_CARTESIAN2POLAR" value="42" enum="BuiltinFunc">
- Converts a 2D point expressed in the cartesian coordinate system (x and y axis) to the polar coordinate system (a distance from the origin and an angle).
+ Converts a 2D point expressed in the cartesian coordinate system (X and Y axis) to the polar coordinate system (a distance from the origin and an angle).
</constant>
<constant name="MATH_WRAP" value="43" enum="BuiltinFunc">
</constant>
@@ -194,26 +194,27 @@
Serialize a [Variant] to a string.
</constant>
<constant name="STR_TO_VAR" value="60" enum="BuiltinFunc">
- Deserialize a [Variant] from a string serialized using [code]VAR_TO_STR[/code].
+ Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR].
</constant>
<constant name="VAR_TO_BYTES" value="61" enum="BuiltinFunc">
Serialize a [Variant] to a [PoolByteArray].
</constant>
<constant name="BYTES_TO_VAR" value="62" enum="BuiltinFunc">
- Deserialize a [Variant] from a [PoolByteArray] serialized using [code]VAR_TO_BYTES[/code].
+ Deserialize a [Variant] from a [PoolByteArray] serialized using [constant VAR_TO_BYTES].
</constant>
<constant name="COLORN" value="63" enum="BuiltinFunc">
- Return the [Color] with the given name and alpha ranging from 0 to 1. Note: names are defined in color_names.inc.
+ Return the [Color] with the given name and alpha ranging from 0 to 1
+ [b]Note:[/b] Names are defined in [code]color_names.inc[/code].
</constant>
<constant name="MATH_SMOOTHSTEP" value="64" enum="BuiltinFunc">
- Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [code]MATH_LERP[/code], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula:
+ Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula:
[codeblock]
var t = clamp((weight - from) / (to - from), 0.0, 1.0)
return t * t * (3.0 - 2.0 * t)
[/codeblock]
</constant>
<constant name="FUNC_MAX" value="65" enum="BuiltinFunc">
- The maximum value the [member function] property can have.
+ Represents the size of the [enum BuiltinFunc] enum.
</constant>
</constants>
</class>