diff options
Diffstat (limited to 'modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml')
-rw-r--r-- | modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml | 149 |
1 files changed, 76 insertions, 73 deletions
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index f4abb3c122..1ac5768755 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -16,85 +16,85 @@ </members> <constants> <constant name="MATH_SIN" value="0" enum="BuiltinFunc"> - Return the sine of the input. + Returns the sine of the input. </constant> <constant name="MATH_COS" value="1" enum="BuiltinFunc"> - Return the cosine of the input. + Returns the cosine of the input. </constant> <constant name="MATH_TAN" value="2" enum="BuiltinFunc"> - Return the tangent of the input. + Returns the tangent of the input. </constant> <constant name="MATH_SINH" value="3" enum="BuiltinFunc"> - Return the hyperbolic sine of the input. + Returns the hyperbolic sine of the input. </constant> <constant name="MATH_COSH" value="4" enum="BuiltinFunc"> - Return the hyperbolic cosine of the input. + Returns the hyperbolic cosine of the input. </constant> <constant name="MATH_TANH" value="5" enum="BuiltinFunc"> - Return the hyperbolic tangent of the input. + Returns the hyperbolic tangent of the input. </constant> <constant name="MATH_ASIN" value="6" enum="BuiltinFunc"> - Return the arc sine of the input. + Returns the arc sine of the input. </constant> <constant name="MATH_ACOS" value="7" enum="BuiltinFunc"> - Return the arc cosine of the input. + Returns the arc cosine of the input. </constant> <constant name="MATH_ATAN" value="8" enum="BuiltinFunc"> - Return the arc tangent of the input. + Returns the arc tangent of the input. </constant> <constant name="MATH_ATAN2" value="9" enum="BuiltinFunc"> - Return the arc tangent of the input, using the signs of both parameters to determine the exact angle. + Returns the arc tangent of the input, using the signs of both parameters to determine the exact angle. </constant> <constant name="MATH_SQRT" value="10" enum="BuiltinFunc"> - Return the square root of the input. + Returns the square root of the input. </constant> <constant name="MATH_FMOD" value="11" enum="BuiltinFunc"> - Return the remainder of one input divided by the other, using floating-point numbers. + Returns the remainder of one input divided by the other, using floating-point numbers. </constant> <constant name="MATH_FPOSMOD" value="12" enum="BuiltinFunc"> - Return the positive remainder of one input divided by the other, using floating-point numbers. + Returns the positive remainder of one input divided by the other, using floating-point numbers. </constant> <constant name="MATH_FLOOR" value="13" enum="BuiltinFunc"> - Return the input rounded down. + Returns the input rounded down. </constant> <constant name="MATH_CEIL" value="14" enum="BuiltinFunc"> - Return the input rounded up. + Returns the input rounded up. </constant> <constant name="MATH_ROUND" value="15" enum="BuiltinFunc"> - Return the input rounded to the nearest integer. + Returns the input rounded to the nearest integer. </constant> <constant name="MATH_ABS" value="16" enum="BuiltinFunc"> - Return the absolute value of the input. + Returns the absolute value of the input. </constant> <constant name="MATH_SIGN" value="17" enum="BuiltinFunc"> - Return the sign of the input, turning it into 1, -1, or 0. Useful to determine if the input is positive or negative. + Returns the sign of the input, turning it into 1, -1, or 0. Useful to determine if the input is positive or negative. </constant> <constant name="MATH_POW" value="18" enum="BuiltinFunc"> - Return the input raised to a given power. + Returns the input raised to a given power. </constant> <constant name="MATH_LOG" value="19" enum="BuiltinFunc"> - Return the natural logarithm of the input. Note that this is not the typical base-10 logarithm function calculators use. + Returns the natural logarithm of the input. Note that this is not the typical base-10 logarithm function calculators use. </constant> <constant name="MATH_EXP" value="20" enum="BuiltinFunc"> - Return the mathematical constant [b]e[/b] raised to the specified power of the input. [b]e[/b] has an approximate value of 2.71828. + Returns the mathematical constant [b]e[/b] raised to the specified power of the input. [b]e[/b] has an approximate value of 2.71828. </constant> <constant name="MATH_ISNAN" value="21" enum="BuiltinFunc"> - Return whether the input is NaN (Not a Number) or not. NaN is usually produced by dividing 0 by 0, though other ways exist. + Returns whether the input is NaN (Not a Number) or not. NaN is usually produced by dividing 0 by 0, though other ways exist. </constant> <constant name="MATH_ISINF" value="22" enum="BuiltinFunc"> - Return whether the input is an infinite floating-point number or not. Infinity is usually produced by dividing a number by 0, though other ways exist. + Returns whether the input is an infinite floating-point number or not. Infinity is usually produced by dividing a number by 0, though other ways exist. </constant> <constant name="MATH_EASE" value="23" enum="BuiltinFunc"> Easing function, based on exponent. 0 is constant, 1 is linear, 0 to 1 is ease-in, 1+ is ease out. Negative values are in-out/out in. </constant> <constant name="MATH_STEP_DECIMALS" value="24" enum="BuiltinFunc"> - Return the number of digit places after the decimal that the first non-zero digit occurs. + Returns the number of digit places after the decimal that the first non-zero digit occurs. </constant> <constant name="MATH_SNAPPED" value="25" enum="BuiltinFunc"> - Return the input snapped to a given step. + Returns the input snapped to a given step. </constant> <constant name="MATH_LERP" value="26" enum="BuiltinFunc"> - Return a number linearly interpolated between the first two inputs, based on the third input. Uses the formula [code]a + (a - b) * t[/code]. + Returns a number linearly interpolated between the first two inputs, based on the third input. Uses the formula [code]a + (a - b) * t[/code]. </constant> <constant name="MATH_INVERSE_LERP" value="27" enum="BuiltinFunc"> </constant> @@ -107,109 +107,112 @@ Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time. </constant> <constant name="MATH_RANDI" value="31" enum="BuiltinFunc"> - Return a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function. + Returns a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function. </constant> <constant name="MATH_RANDF" value="32" enum="BuiltinFunc"> - Return a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication. + Returns a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication. </constant> - <constant name="MATH_RANDF_RANGE" value="33" enum="BuiltinFunc"> - Return a random floating-point value between the two inputs. + <constant name="MATH_RANDI_RANGE" value="33" enum="BuiltinFunc"> + Returns a random 32-bit integer value between the two inputs. </constant> - <constant name="MATH_RANDI_RANGE" value="34" enum="BuiltinFunc"> - Return a random 32-bit integer value between the two inputs. + <constant name="MATH_RANDF_RANGE" value="34" enum="BuiltinFunc"> + Returns a random floating-point value between the two inputs. </constant> - <constant name="MATH_SEED" value="35" enum="BuiltinFunc"> + <constant name="MATH_RANDFN" value="35" enum="BuiltinFunc"> + Returns a normally-distributed pseudo-random number, using Box-Muller transform with the specified mean and a standard deviation. This is also called Gaussian distribution. + </constant> + <constant name="MATH_SEED" value="36" enum="BuiltinFunc"> Set the seed for the random number generator. </constant> - <constant name="MATH_RANDSEED" value="36" enum="BuiltinFunc"> - Return a random value from the given seed, along with the new seed. + <constant name="MATH_RANDSEED" value="37" enum="BuiltinFunc"> + Returns a random value from the given seed, along with the new seed. </constant> - <constant name="MATH_DEG2RAD" value="37" enum="BuiltinFunc"> + <constant name="MATH_DEG2RAD" value="38" enum="BuiltinFunc"> Convert the input from degrees to radians. </constant> - <constant name="MATH_RAD2DEG" value="38" enum="BuiltinFunc"> + <constant name="MATH_RAD2DEG" value="39" enum="BuiltinFunc"> Convert the input from radians to degrees. </constant> - <constant name="MATH_LINEAR2DB" value="39" enum="BuiltinFunc"> + <constant name="MATH_LINEAR2DB" value="40" enum="BuiltinFunc"> Convert the input from linear volume to decibel volume. </constant> - <constant name="MATH_DB2LINEAR" value="40" enum="BuiltinFunc"> + <constant name="MATH_DB2LINEAR" value="41" enum="BuiltinFunc"> Convert the input from decibel volume to linear volume. </constant> - <constant name="MATH_WRAP" value="41" enum="BuiltinFunc"> + <constant name="MATH_WRAP" value="42" enum="BuiltinFunc"> </constant> - <constant name="MATH_WRAPF" value="42" enum="BuiltinFunc"> + <constant name="MATH_WRAPF" value="43" enum="BuiltinFunc"> </constant> - <constant name="MATH_PINGPONG" value="43" enum="BuiltinFunc"> - Return the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). If [code]length[/code] is less than zero, it becomes positive. + <constant name="MATH_PINGPONG" value="44" enum="BuiltinFunc"> + Returns the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). If [code]length[/code] is less than zero, it becomes positive. </constant> - <constant name="LOGIC_MAX" value="44" enum="BuiltinFunc"> - Return the greater of the two numbers, also known as their maximum. + <constant name="LOGIC_MAX" value="45" enum="BuiltinFunc"> + Returns the greater of the two numbers, also known as their maximum. </constant> - <constant name="LOGIC_MIN" value="45" enum="BuiltinFunc"> - Return the lesser of the two numbers, also known as their minimum. + <constant name="LOGIC_MIN" value="46" enum="BuiltinFunc"> + Returns the lesser of the two numbers, also known as their minimum. </constant> - <constant name="LOGIC_CLAMP" value="46" enum="BuiltinFunc"> - Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code]. + <constant name="LOGIC_CLAMP" value="47" enum="BuiltinFunc"> + Returns the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code]. </constant> - <constant name="LOGIC_NEAREST_PO2" value="47" enum="BuiltinFunc"> - Return the nearest power of 2 to the input. + <constant name="LOGIC_NEAREST_PO2" value="48" enum="BuiltinFunc"> + Returns the nearest power of 2 to the input. </constant> - <constant name="OBJ_WEAKREF" value="48" enum="BuiltinFunc"> + <constant name="OBJ_WEAKREF" value="49" enum="BuiltinFunc"> Create a [WeakRef] from the input. </constant> - <constant name="TYPE_CONVERT" value="49" enum="BuiltinFunc"> + <constant name="TYPE_CONVERT" value="50" enum="BuiltinFunc"> Convert between types. </constant> - <constant name="TYPE_OF" value="50" enum="BuiltinFunc"> - Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned. + <constant name="TYPE_OF" value="51" enum="BuiltinFunc"> + Returns the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned. </constant> - <constant name="TYPE_EXISTS" value="51" enum="BuiltinFunc"> + <constant name="TYPE_EXISTS" value="52" enum="BuiltinFunc"> Checks if a type is registered in the [ClassDB]. </constant> - <constant name="TEXT_CHAR" value="52" enum="BuiltinFunc"> - Return a character with the given ascii value. + <constant name="TEXT_CHAR" value="53" enum="BuiltinFunc"> + Returns a character with the given ascii value. </constant> - <constant name="TEXT_STR" value="53" enum="BuiltinFunc"> + <constant name="TEXT_STR" value="54" enum="BuiltinFunc"> Convert the input to a string. </constant> - <constant name="TEXT_PRINT" value="54" enum="BuiltinFunc"> + <constant name="TEXT_PRINT" value="55" enum="BuiltinFunc"> Print the given string to the output window. </constant> - <constant name="TEXT_PRINTERR" value="55" enum="BuiltinFunc"> + <constant name="TEXT_PRINTERR" value="56" enum="BuiltinFunc"> Print the given string to the standard error output. </constant> - <constant name="TEXT_PRINTRAW" value="56" enum="BuiltinFunc"> + <constant name="TEXT_PRINTRAW" value="57" enum="BuiltinFunc"> Print the given string to the standard output, without adding a newline. </constant> - <constant name="TEXT_PRINT_VERBOSE" value="57" enum="BuiltinFunc"> + <constant name="TEXT_PRINT_VERBOSE" value="58" enum="BuiltinFunc"> </constant> - <constant name="VAR_TO_STR" value="58" enum="BuiltinFunc"> + <constant name="VAR_TO_STR" value="59" enum="BuiltinFunc"> Serialize a [Variant] to a string. </constant> - <constant name="STR_TO_VAR" value="59" enum="BuiltinFunc"> + <constant name="STR_TO_VAR" value="60" enum="BuiltinFunc"> Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR]. </constant> - <constant name="VAR_TO_BYTES" value="60" enum="BuiltinFunc"> + <constant name="VAR_TO_BYTES" value="61" enum="BuiltinFunc"> Serialize a [Variant] to a [PackedByteArray]. </constant> - <constant name="BYTES_TO_VAR" value="61" enum="BuiltinFunc"> + <constant name="BYTES_TO_VAR" value="62" enum="BuiltinFunc"> Deserialize a [Variant] from a [PackedByteArray] serialized using [constant VAR_TO_BYTES]. </constant> - <constant name="MATH_SMOOTHSTEP" value="62" enum="BuiltinFunc"> - Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula: + <constant name="MATH_SMOOTHSTEP" value="63" enum="BuiltinFunc"> + Returns a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula: [codeblock] var t = clamp((weight - from) / (to - from), 0.0, 1.0) return t * t * (3.0 - 2.0 * t) [/codeblock] </constant> - <constant name="MATH_POSMOD" value="63" enum="BuiltinFunc"> + <constant name="MATH_POSMOD" value="64" enum="BuiltinFunc"> </constant> - <constant name="MATH_LERP_ANGLE" value="64" enum="BuiltinFunc"> + <constant name="MATH_LERP_ANGLE" value="65" enum="BuiltinFunc"> </constant> - <constant name="TEXT_ORD" value="65" enum="BuiltinFunc"> + <constant name="TEXT_ORD" value="66" enum="BuiltinFunc"> </constant> - <constant name="FUNC_MAX" value="66" enum="BuiltinFunc"> + <constant name="FUNC_MAX" value="67" enum="BuiltinFunc"> Represents the size of the [enum BuiltinFunc] enum. </constant> </constants> |