diff options
Diffstat (limited to 'modules/text_server_fb')
-rw-r--r-- | modules/text_server_fb/text_server_fb.cpp | 116 | ||||
-rw-r--r-- | modules/text_server_fb/text_server_fb.h | 86 |
2 files changed, 116 insertions, 86 deletions
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp index cd8df34f60..999870b904 100644 --- a/modules/text_server_fb/text_server_fb.cpp +++ b/modules/text_server_fb/text_server_fb.cpp @@ -211,59 +211,27 @@ String TextServerFallback::_tag_to_name(int64_t p_tag) const { _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_texture_pos_for_glyph(FontForSizeFallback *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height, bool p_msdf) const { FontTexturePosition ret; - ret.index = -1; int mw = p_width; int mh = p_height; - for (int i = 0; i < p_data->textures.size(); i++) { - const FontTexture &ct = p_data->textures[i]; - - if (p_image_format != ct.format) { + ShelfPackTexture *ct = p_data->textures.ptrw(); + for (int32_t i = 0; i < p_data->textures.size(); i++) { + if (p_image_format != ct[i].format) { continue; } - - if (mw > ct.texture_w || mh > ct.texture_h) { // Too big for this texture. + if (mw > ct[i].texture_w || mh > ct[i].texture_h) { // Too big for this texture. continue; } - if (ct.offsets.size() < ct.texture_w) { - continue; + ret = ct[i].pack_rect(i, mh, mw); + if (ret.index != -1) { + break; } - - ret.y = 0x7fffffff; - ret.x = 0; - const int *ct_offsets_ptr = ct.offsets.ptr(); - - for (int j = 0; j < ct.texture_w - mw; j++) { - int max_y = 0; - - for (int k = j; k < j + mw; k++) { - int y = ct_offsets_ptr[k]; - if (y > max_y) { - max_y = y; - } - } - - if (max_y < ret.y) { - ret.y = max_y; - ret.x = j; - } - } - - if (ret.y == 0x7fffffff || ret.y + mh > ct.texture_h) { - continue; // Fail, could not fit it here. - } - - ret.index = i; - break; } if (ret.index == -1) { // Could not find texture to fit, create one. - ret.x = 0; - ret.y = 0; - int texsize = MAX(p_data->size.x * p_data->oversampling * 8, 256); #ifdef GDEXTENSION @@ -292,12 +260,9 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_ #endif } - FontTexture tex; - tex.texture_w = texsize; - tex.texture_h = texsize; + ShelfPackTexture tex = ShelfPackTexture(texsize, texsize); tex.format = p_image_format; tex.imgdata.resize(texsize * texsize * p_color_size); - { // Zero texture. uint8_t *w = tex.imgdata.ptrw(); @@ -320,14 +285,10 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_ ERR_FAIL_V(ret); } } - tex.offsets.resize(texsize); - int32_t *offw = tex.offsets.ptrw(); - for (int i = 0; i < texsize; i++) { // Zero offsets. - offw[i] = 0; - } - p_data->textures.push_back(tex); - ret.index = p_data->textures.size() - 1; + + int32_t idx = p_data->textures.size() - 1; + ret = p_data->textures.write[idx].pack_rect(idx, mh, mw); } return ret; @@ -461,7 +422,7 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf( FontTexturePosition tex_pos = find_texture_pos_for_glyph(p_data, 4, Image::FORMAT_RGBA8, mw, mh, true); ERR_FAIL_COND_V(tex_pos.index < 0, FontGlyph()); - FontTexture &tex = p_data->textures.write[tex_pos.index]; + ShelfPackTexture &tex = p_data->textures.write[tex_pos.index]; edgeColoringSimple(shape, 3.0); // Max. angle. msdfgen::Bitmap<float, 4> image(w, h); // Texture size. @@ -504,12 +465,6 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf( tex.dirty = true; - // Update height array. - int32_t *offw = tex.offsets.ptrw(); - for (int k = tex_pos.x; k < tex_pos.x + mw; k++) { - offw[k] = tex_pos.y + mh; - } - chr.texture_idx = tex_pos.index; chr.uv_rect = Rect2(tex_pos.x + p_rect_margin, tex_pos.y + p_rect_margin, w + p_rect_margin * 2, h + p_rect_margin * 2); @@ -556,8 +511,7 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_bitma ERR_FAIL_COND_V(tex_pos.index < 0, FontGlyph()); // Fit character in char texture. - - FontTexture &tex = p_data->textures.write[tex_pos.index]; + ShelfPackTexture &tex = p_data->textures.write[tex_pos.index]; { uint8_t *wr = tex.imgdata.ptrw(); @@ -622,12 +576,6 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_bitma tex.dirty = true; - // Update height array. - int32_t *offw = tex.offsets.ptrw(); - for (int k = tex_pos.x; k < tex_pos.x + mw; k++) { - offw[k] = tex_pos.y + mh; - } - FontGlyph chr; chr.advance = advance * p_data->scale / p_data->oversampling; chr.texture_idx = tex_pos.index; @@ -1587,7 +1535,7 @@ void TextServerFallback::_font_set_texture_image(const RID &p_font_rid, const Ve fd->cache[size]->textures.resize(p_texture_index + 1); } - FontTexture &tex = fd->cache[size]->textures.write[p_texture_index]; + ShelfPackTexture &tex = fd->cache[size]->textures.write[p_texture_index]; tex.imgdata = p_image->get_data(); tex.texture_w = p_image->get_width(); @@ -1612,11 +1560,12 @@ Ref<Image> TextServerFallback::_font_get_texture_image(const RID &p_font_rid, co ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Ref<Image>()); ERR_FAIL_INDEX_V(p_texture_index, fd->cache[size]->textures.size(), Ref<Image>()); - const FontTexture &tex = fd->cache[size]->textures[p_texture_index]; + const ShelfPackTexture &tex = fd->cache[size]->textures[p_texture_index]; return Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata); } -void TextServerFallback::_font_set_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index, const PackedInt32Array &p_offset) { +void TextServerFallback::_font_set_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index, const PackedInt32Array &p_offsets) { + ERR_FAIL_COND(p_offsets.size() % 4 != 0); FontFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1628,8 +1577,11 @@ void TextServerFallback::_font_set_texture_offsets(const RID &p_font_rid, const fd->cache[size]->textures.resize(p_texture_index + 1); } - FontTexture &tex = fd->cache[size]->textures.write[p_texture_index]; - tex.offsets = p_offset; + ShelfPackTexture &tex = fd->cache[size]->textures.write[p_texture_index]; + tex.shelves.clear(); + for (int32_t i = 0; i < p_offsets.size(); i += 4) { + tex.shelves.push_back(Shelf(p_offsets[i], p_offsets[i + 1], p_offsets[i + 2], p_offsets[i + 3])); + } } PackedInt32Array TextServerFallback::_font_get_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) const { @@ -1641,8 +1593,20 @@ PackedInt32Array TextServerFallback::_font_get_texture_offsets(const RID &p_font ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), PackedInt32Array()); ERR_FAIL_INDEX_V(p_texture_index, fd->cache[size]->textures.size(), PackedInt32Array()); - const FontTexture &tex = fd->cache[size]->textures[p_texture_index]; - return tex.offsets; + const ShelfPackTexture &tex = fd->cache[size]->textures[p_texture_index]; + PackedInt32Array ret; + ret.resize(tex.shelves.size() * 4); + + int32_t *wr = ret.ptrw(); + int32_t i = 0; + for (const Shelf &E : tex.shelves) { + wr[i * 4] = E.x; + wr[i * 4 + 1] = E.y; + wr[i * 4 + 2] = E.w; + wr[i * 4 + 3] = E.h; + i++; + } + return ret; } PackedInt32Array TextServerFallback::_font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const { @@ -1933,7 +1897,7 @@ RID TextServerFallback::_font_get_glyph_texture_rid(const RID &p_font_rid, const if (RenderingServer::get_singleton() != nullptr) { if (gl[p_glyph | mod].texture_idx != -1) { if (fd->cache[size]->textures[gl[p_glyph | mod].texture_idx].dirty) { - FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph | mod].texture_idx]; + ShelfPackTexture &tex = fd->cache[size]->textures.write[gl[p_glyph | mod].texture_idx]; Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata); if (fd->mipmaps) { img->generate_mipmaps(); @@ -1979,7 +1943,7 @@ Size2 TextServerFallback::_font_get_glyph_texture_size(const RID &p_font_rid, co if (RenderingServer::get_singleton() != nullptr) { if (gl[p_glyph | mod].texture_idx != -1) { if (fd->cache[size]->textures[gl[p_glyph | mod].texture_idx].dirty) { - FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph | mod].texture_idx]; + ShelfPackTexture &tex = fd->cache[size]->textures.write[gl[p_glyph | mod].texture_idx]; Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata); if (fd->mipmaps) { img->generate_mipmaps(); @@ -2306,7 +2270,7 @@ void TextServerFallback::_font_draw_glyph(const RID &p_font_rid, const RID &p_ca #endif if (RenderingServer::get_singleton() != nullptr) { if (fd->cache[size]->textures[gl.texture_idx].dirty) { - FontTexture &tex = fd->cache[size]->textures.write[gl.texture_idx]; + ShelfPackTexture &tex = fd->cache[size]->textures.write[gl.texture_idx]; Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata); if (fd->mipmaps) { img->generate_mipmaps(); @@ -2398,7 +2362,7 @@ void TextServerFallback::_font_draw_glyph_outline(const RID &p_font_rid, const R #endif if (RenderingServer::get_singleton() != nullptr) { if (fd->cache[size]->textures[gl.texture_idx].dirty) { - FontTexture &tex = fd->cache[size]->textures.write[gl.texture_idx]; + ShelfPackTexture &tex = fd->cache[size]->textures.write[gl.texture_idx]; Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata); if (fd->mipmaps) { img->generate_mipmaps(); diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h index 4aeec4f452..151ae13904 100644 --- a/modules/text_server_fb/text_server_fb.h +++ b/modules/text_server_fb/text_server_fb.h @@ -127,20 +127,86 @@ class TextServerFallback : public TextServerExtension { const int rect_range = 1; - struct FontTexture { + struct FontTexturePosition { + int32_t index = -1; + int32_t x = 0; + int32_t y = 0; + + FontTexturePosition() {} + FontTexturePosition(int32_t p_id, int32_t p_x, int32_t p_y) : + index(p_id), x(p_x), y(p_y) {} + }; + + struct Shelf { + int32_t x = 0; + int32_t y = 0; + int32_t w = 0; + int32_t h = 0; + + FontTexturePosition alloc_shelf(int32_t p_id, int32_t p_w, int32_t p_h) { + if (p_w > w || p_h > h) { + return FontTexturePosition(-1, 0, 0); + } + int32_t xx = x; + x += p_w; + w -= p_w; + return FontTexturePosition(p_id, xx, y); + } + + Shelf() {} + Shelf(int32_t p_x, int32_t p_y, int32_t p_w, int32_t p_h) : + x(p_x), y(p_y), w(p_w), h(p_h) {} + }; + + struct ShelfPackTexture { + int32_t texture_w = 1024; + int32_t texture_h = 1024; + Image::Format format; PackedByteArray imgdata; - int texture_w = 0; - int texture_h = 0; - PackedInt32Array offsets; Ref<ImageTexture> texture; bool dirty = true; - }; - struct FontTexturePosition { - int index = 0; - int x = 0; - int y = 0; + List<Shelf> shelves; + + FontTexturePosition pack_rect(int32_t p_id, int32_t p_h, int32_t p_w) { + int32_t y = 0; + int32_t waste = 0; + Shelf *best_shelf = nullptr; + int32_t best_waste = std::numeric_limits<std::int32_t>::max(); + + for (Shelf &E : shelves) { + y += E.h; + if (p_w > E.w) { + continue; + } + if (p_h == E.h) { + return E.alloc_shelf(p_id, p_w, p_h); + } + if (p_h > E.h) { + continue; + } + if (p_h < E.h) { + waste = (E.h - p_h) * p_w; + if (waste < best_waste) { + best_waste = waste; + best_shelf = &E; + } + } + } + if (best_shelf) { + return best_shelf->alloc_shelf(p_id, p_w, p_h); + } + if (p_h <= (texture_h - y) && p_w <= texture_w) { + List<Shelf>::Element *E = shelves.push_back(Shelf(0, y, texture_w, p_h)); + return E->get().alloc_shelf(p_id, p_w, p_h); + } + return FontTexturePosition(-1, 0, 0); + } + + ShelfPackTexture() {} + ShelfPackTexture(int32_t p_w, int32_t p_h) : + texture_w(p_w), texture_h(p_h) {} }; struct FontGlyph { @@ -161,7 +227,7 @@ class TextServerFallback : public TextServerExtension { Vector2i size; - Vector<FontTexture> textures; + Vector<ShelfPackTexture> textures; HashMap<int32_t, FontGlyph> glyph_map; HashMap<Vector2i, Vector2> kerning_map; |