diff options
Diffstat (limited to 'modules/text_server_fb')
-rw-r--r-- | modules/text_server_fb/register_types.cpp | 60 | ||||
-rw-r--r-- | modules/text_server_fb/register_types.h | 58 | ||||
-rw-r--r-- | modules/text_server_fb/text_server_fb.cpp | 454 | ||||
-rw-r--r-- | modules/text_server_fb/text_server_fb.h | 210 | ||||
-rw-r--r-- | modules/text_server_fb/thorvg_bounds_iterator.cpp | 58 | ||||
-rw-r--r-- | modules/text_server_fb/thorvg_bounds_iterator.h | 58 | ||||
-rw-r--r-- | modules/text_server_fb/thorvg_svg_in_ot.cpp | 91 | ||||
-rw-r--r-- | modules/text_server_fb/thorvg_svg_in_ot.h | 58 |
8 files changed, 706 insertions, 341 deletions
diff --git a/modules/text_server_fb/register_types.cpp b/modules/text_server_fb/register_types.cpp index fa7b87fc17..4888fa9849 100644 --- a/modules/text_server_fb/register_types.cpp +++ b/modules/text_server_fb/register_types.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* register_types.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* register_types.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "register_types.h" @@ -62,7 +62,7 @@ using namespace godot; extern "C" { -GDNativeBool GDN_EXPORT textserver_fallback_init(const GDNativeInterface *p_interface, const GDNativeExtensionClassLibraryPtr p_library, GDNativeInitialization *r_initialization) { +GDExtensionBool GDN_EXPORT textserver_fallback_init(const GDExtensionInterface *p_interface, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) { GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization); init_obj.register_initializer(&initialize_text_server_fb_module); diff --git a/modules/text_server_fb/register_types.h b/modules/text_server_fb/register_types.h index 229aec2266..97bc06a8f7 100644 --- a/modules/text_server_fb/register_types.h +++ b/modules/text_server_fb/register_types.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* register_types.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* register_types.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef TEXT_SERVER_FB_REGISTER_TYPES_H #define TEXT_SERVER_FB_REGISTER_TYPES_H diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp index aaef9c9a3d..b5d7d3a3cf 100644 --- a/modules/text_server_fb/text_server_fb.cpp +++ b/modules/text_server_fb/text_server_fb.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* text_server_fb.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* text_server_fb.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "text_server_fb.h" @@ -34,6 +34,7 @@ // Headers for building as GDExtension plug-in. #include <godot_cpp/classes/file_access.hpp> +#include <godot_cpp/classes/os.hpp> #include <godot_cpp/classes/project_settings.hpp> #include <godot_cpp/classes/rendering_server.hpp> #include <godot_cpp/classes/translation_server.hpp> @@ -41,7 +42,7 @@ using namespace godot; -#define GLOBAL_GET(m_var) ProjectSettings::get_singleton()->get(m_var) +#define GLOBAL_GET(m_var) ProjectSettings::get_singleton()->get_setting_with_override(m_var) #else // Headers for building as built-in module. @@ -49,7 +50,7 @@ using namespace godot; #include "core/config/project_settings.h" #include "core/error/error_macros.h" #include "core/string/print_string.h" -#include "core/string/ucaps.h" +#include "core/string/translation.h" #include "modules/modules_enabled.gen.h" // For freetype, msdfgen, svg. @@ -113,11 +114,17 @@ void TextServerFallback::_free_rid(const RID &p_rid) { _THREAD_SAFE_METHOD_ if (font_owner.owns(p_rid)) { FontFallback *fd = font_owner.get_or_null(p_rid); - font_owner.free(p_rid); + { + MutexLock lock(fd->mutex); + font_owner.free(p_rid); + } memdelete(fd); } else if (shaped_owner.owns(p_rid)) { ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_rid); - shaped_owner.free(p_rid); + { + MutexLock lock(sd->mutex); + shaped_owner.free(p_rid); + } memdelete(sd); } } @@ -240,11 +247,7 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_ // Could not find texture to fit, create one. int texsize = MAX(p_data->size.x * p_data->oversampling * 8, 256); -#ifdef GDEXTENSION - texsize = Math::next_power_of_2(texsize); -#else texsize = next_power_of_2(texsize); -#endif if (p_msdf) { texsize = MIN(texsize, 2048); @@ -252,18 +255,10 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_ texsize = MIN(texsize, 1024); } if (mw > texsize) { // Special case, adapt to it? -#ifdef GDEXTENSION - texsize = Math::next_power_of_2(mw); -#else texsize = next_power_of_2(mw); -#endif } if (mh > texsize) { // Special case, adapt to it? -#ifdef GDEXTENSION - texsize = Math::next_power_of_2(mh); -#else texsize = next_power_of_2(mh); -#endif } ShelfPackTexture tex = ShelfPackTexture(texsize, texsize); @@ -366,14 +361,14 @@ static int ft_cubic_to(const FT_Vector *control1, const FT_Vector *control2, con return 0; } -void TextServerFallback::_generateMTSDF_threaded(uint32_t y, void *p_td) const { +void TextServerFallback::_generateMTSDF_threaded(void *p_td, uint32_t p_y) { MSDFThreadData *td = static_cast<MSDFThreadData *>(p_td); msdfgen::ShapeDistanceFinder<msdfgen::OverlappingContourCombiner<msdfgen::MultiAndTrueDistanceSelector>> distanceFinder(*td->shape); - int row = td->shape->inverseYAxis ? td->output->height() - y - 1 : y; + int row = td->shape->inverseYAxis ? td->output->height() - p_y - 1 : p_y; for (int col = 0; col < td->output->width(); ++col) { - int x = (y % 2) ? td->output->width() - col - 1 : col; - msdfgen::Point2 p = td->projection->unproject(msdfgen::Point2(x + .5, y + .5)); + int x = (p_y % 2) ? td->output->width() - col - 1 : col; + msdfgen::Point2 p = td->projection->unproject(msdfgen::Point2(x + .5, p_y + .5)); msdfgen::MultiAndTrueDistance distance = distanceFinder.distance(p); td->distancePixelConversion->operator()(td->output->operator()(x, row), distance); } @@ -443,14 +438,8 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf( td.projection = &projection; td.distancePixelConversion = &distancePixelConversion; -#ifdef GDEXTENSION - for (int i = 0; i < h; i++) { - _generateMTSDF_threaded(i, &td); - } -#else - WorkerThreadPool::GroupID group_id = WorkerThreadPool::get_singleton()->add_template_group_task(this, &TextServerFallback::_generateMTSDF_threaded, &td, h, -1, true, SNAME("TextServerFBRenderMSDF")); - WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_id); -#endif + WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_native_group_task(&TextServerFallback::_generateMTSDF_threaded, &td, h, -1, true, String("TextServerFBRenderMSDF")); + WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task); msdfgen::msdfErrorCorrection(image, shape, projection, p_pixel_range, config); @@ -852,11 +841,13 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontFallback *p_f if (fd->face->style_name != nullptr) { p_font_data->style_name = String::utf8((const char *)fd->face->style_name); } + p_font_data->weight = _font_get_weight_by_name(p_font_data->style_name.to_lower()); + p_font_data->stretch = _font_get_stretch_by_name(p_font_data->style_name.to_lower()); p_font_data->style_flags = 0; - if (fd->face->style_flags & FT_STYLE_FLAG_BOLD) { + if ((fd->face->style_flags & FT_STYLE_FLAG_BOLD) || p_font_data->weight >= 700) { p_font_data->style_flags.set_flag(FONT_BOLD); } - if (fd->face->style_flags & FT_STYLE_FLAG_ITALIC) { + if ((fd->face->style_flags & FT_STYLE_FLAG_ITALIC) || _is_ital_style(p_font_data->style_name.to_lower())) { p_font_data->style_flags.set_flag(FONT_ITALIC); } if (fd->face->face_flags & FT_FACE_FLAG_FIXED_WIDTH) { @@ -1061,6 +1052,46 @@ String TextServerFallback::_font_get_style_name(const RID &p_font_rid) const { return fd->style_name; } +void TextServerFallback::_font_set_weight(const RID &p_font_rid, int64_t p_weight) { + FontFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->weight = CLAMP(p_weight, 100, 999); +} + +int64_t TextServerFallback::_font_get_weight(const RID &p_font_rid) const { + FontFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, 400); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 400); + return fd->weight; +} + +void TextServerFallback::_font_set_stretch(const RID &p_font_rid, int64_t p_stretch) { + FontFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND(!_ensure_cache_for_size(fd, size)); + fd->stretch = CLAMP(p_stretch, 50, 200); +} + +int64_t TextServerFallback::_font_get_stretch(const RID &p_font_rid) const { + FontFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, 100); + + MutexLock lock(fd->mutex); + Vector2i size = _get_size(fd, 16); + ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 100); + return fd->stretch; +} + void TextServerFallback::_font_set_name(const RID &p_font_rid, const String &p_name) { FontFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -1197,6 +1228,22 @@ int64_t TextServerFallback::_font_get_fixed_size(const RID &p_font_rid) const { return fd->fixed_size; } +void TextServerFallback::_font_set_allow_system_fallback(const RID &p_font_rid, bool p_allow_system_fallback) { + FontFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND(!fd); + + MutexLock lock(fd->mutex); + fd->allow_system_fallback = p_allow_system_fallback; +} + +bool TextServerFallback::_font_is_allow_system_fallback(const RID &p_font_rid) const { + FontFallback *fd = font_owner.get_or_null(p_font_rid); + ERR_FAIL_COND_V(!fd, false); + + MutexLock lock(fd->mutex); + return fd->allow_system_fallback; +} + void TextServerFallback::_font_set_force_autohinter(const RID &p_font_rid, bool p_force_autohinter) { FontFallback *fd = font_owner.get_or_null(p_font_rid); ERR_FAIL_COND(!fd); @@ -2299,7 +2346,7 @@ void TextServerFallback::_font_draw_glyph(const RID &p_font_rid, const RID &p_ca Point2 cpos = p_pos; cpos += gl.rect.position * (double)p_size / (double)fd->msdf_source_size; Size2 csize = gl.rect.size * (double)p_size / (double)fd->msdf_source_size; - RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range); + RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range, (double)p_size / (double)fd->msdf_source_size); } else { Point2 cpos = p_pos; double scale = _font_get_scale(p_font_rid, p_size); @@ -2391,7 +2438,7 @@ void TextServerFallback::_font_draw_glyph_outline(const RID &p_font_rid, const R Point2 cpos = p_pos; cpos += gl.rect.position * (double)p_size / (double)fd->msdf_source_size; Size2 csize = gl.rect.size * (double)p_size / (double)fd->msdf_source_size; - RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size * 2, fd->msdf_range); + RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size, fd->msdf_range, (double)p_size / (double)fd->msdf_source_size); } else { Point2 cpos = p_pos; double scale = _font_get_scale(p_font_rid, p_size); @@ -2617,6 +2664,7 @@ void TextServerFallback::full_copy(ShapedTextDataFallback *p_shaped) { RID TextServerFallback::_create_shaped_text(TextServer::Direction p_direction, TextServer::Orientation p_orientation) { _THREAD_SAFE_METHOD_ + ERR_FAIL_COND_V_MSG(p_direction == DIRECTION_INHERITED, RID(), "Invalid text direction."); ShapedTextDataFallback *sd = memnew(ShapedTextDataFallback); sd->direction = p_direction; @@ -2640,6 +2688,7 @@ void TextServerFallback::_shaped_text_clear(const RID &p_shaped) { } void TextServerFallback::_shaped_text_set_direction(const RID &p_shaped, TextServer::Direction p_direction) { + ERR_FAIL_COND_MSG(p_direction == DIRECTION_INHERITED, "Invalid text direction."); if (p_direction == DIRECTION_RTL) { ERR_PRINT_ONCE("Right-to-left layout is not supported by this text server."); } @@ -2857,7 +2906,7 @@ bool TextServerFallback::_shaped_text_add_string(const RID &p_shaped, const Stri return true; } -bool TextServerFallback::_shaped_text_add_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align, int64_t p_length) { +bool TextServerFallback::_shaped_text_add_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align, int64_t p_length, float p_baseline) { ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, false); @@ -2878,6 +2927,7 @@ bool TextServerFallback::_shaped_text_add_object(const RID &p_shaped, const Vari obj.inline_align = p_inline_align; obj.rect.size = p_size; obj.pos = span.start; + obj.baseline = p_baseline; sd->spans.push_back(span); sd->text = sd->text + String::chr(0xfffc).repeat(p_length); @@ -2888,7 +2938,7 @@ bool TextServerFallback::_shaped_text_add_object(const RID &p_shaped, const Vari return true; } -bool TextServerFallback::_shaped_text_resize_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align) { +bool TextServerFallback::_shaped_text_resize_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align, float p_baseline) { ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped); ERR_FAIL_COND_V(!sd, false); @@ -2896,6 +2946,7 @@ bool TextServerFallback::_shaped_text_resize_object(const RID &p_shaped, const V ERR_FAIL_COND_V(!sd->objects.has(p_key), false); sd->objects[p_key].rect.size = p_size; sd->objects[p_key].inline_align = p_inline_align; + sd->objects[p_key].baseline = p_baseline; if (sd->valid) { // Recalc string metrics. sd->ascent = 0; @@ -2982,6 +3033,9 @@ void TextServerFallback::_realign(ShapedTextDataFallback *p_sd) const { case INLINE_ALIGNMENT_CENTER_TO: { E.value.rect.position.y -= E.value.rect.size.y / 2; } break; + case INLINE_ALIGNMENT_BASELINE_TO: { + E.value.rect.position.y -= E.value.baseline; + } break; case INLINE_ALIGNMENT_TOP_TO: { // NOP } break; @@ -3010,6 +3064,9 @@ void TextServerFallback::_realign(ShapedTextDataFallback *p_sd) const { case INLINE_ALIGNMENT_CENTER_TO: { E.value.rect.position.x -= E.value.rect.size.x / 2; } break; + case INLINE_ALIGNMENT_BASELINE_TO: { + E.value.rect.position.x -= E.value.baseline; + } break; case INLINE_ALIGNMENT_TOP_TO: { // NOP } break; @@ -3603,6 +3660,7 @@ bool TextServerFallback::_shaped_text_shape(const RID &p_shaped) { sd->glyphs.push_back(gl); } else { // Text span. + RID prev_font; for (int j = span.start; j < span.end; j++) { Glyph gl; gl.start = j; @@ -3623,6 +3681,170 @@ bool TextServerFallback::_shaped_text_shape(const RID &p_shaped) { break; } } + if (!gl.font_rid.is_valid() && prev_font.is_valid()) { + if (_font_has_char(prev_font, gl.index)) { + gl.font_rid = prev_font; + } + } + if (!gl.font_rid.is_valid() && OS::get_singleton()->has_feature("system_fonts") && span.fonts.size() > 0) { + // Try system fallback. + RID fdef = span.fonts[0]; + if (_font_is_allow_system_fallback(fdef)) { + String text = sd->text.substr(j, 1); + String font_name = _font_get_name(fdef); + BitField<FontStyle> font_style = _font_get_style(fdef); + int font_weight = _font_get_weight(fdef); + int font_stretch = _font_get_stretch(fdef); + Dictionary dvar = _font_get_variation_coordinates(fdef); + static int64_t wgth_tag = _name_to_tag("weight"); + static int64_t wdth_tag = _name_to_tag("width"); + static int64_t ital_tag = _name_to_tag("italic"); + if (dvar.has(wgth_tag)) { + font_weight = dvar[wgth_tag].operator int(); + } + if (dvar.has(wdth_tag)) { + font_stretch = dvar[wdth_tag].operator int(); + } + if (dvar.has(ital_tag) && dvar[ital_tag].operator int() == 1) { + font_style.set_flag(TextServer::FONT_ITALIC); + } + + String locale = (span.language.is_empty()) ? TranslationServer::get_singleton()->get_tool_locale() : span.language; + + PackedStringArray fallback_font_name = OS::get_singleton()->get_system_font_path_for_text(font_name, text, locale, String(), font_weight, font_stretch, font_style & TextServer::FONT_ITALIC); +#ifdef GDEXTENSION + for (int fb = 0; fb < fallback_font_name.size(); fb++) { + const String &E = fallback_font_name[fb]; +#else + for (const String &E : fallback_font_name) { +#endif + SystemFontKey key = SystemFontKey(E, font_style & TextServer::FONT_ITALIC, font_weight, font_stretch, fdef, this); + if (system_fonts.has(key)) { + const SystemFontCache &sysf_cache = system_fonts[key]; + int best_score = 0; + int best_match = -1; + for (int face_idx = 0; face_idx < sysf_cache.var.size(); face_idx++) { + const SystemFontCacheRec &F = sysf_cache.var[face_idx]; + if (unlikely(!_font_has_char(F.rid, text[0]))) { + continue; + } + BitField<FontStyle> style = _font_get_style(F.rid); + int weight = _font_get_weight(F.rid); + int stretch = _font_get_stretch(F.rid); + int score = (20 - Math::abs(weight - font_weight) / 50); + score += (20 - Math::abs(stretch - font_stretch) / 10); + if (bool(style & TextServer::FONT_ITALIC) == bool(font_style & TextServer::FONT_ITALIC)) { + score += 30; + } + if (score >= best_score) { + best_score = score; + best_match = face_idx; + } + if (best_score == 70) { + break; + } + } + if (best_match != -1) { + gl.font_rid = sysf_cache.var[best_match].rid; + } + } + if (!gl.font_rid.is_valid()) { + if (system_fonts.has(key)) { + const SystemFontCache &sysf_cache = system_fonts[key]; + if (sysf_cache.max_var == sysf_cache.var.size()) { + // All subfonts already tested, skip. + continue; + } + } + + if (!system_font_data.has(E)) { + system_font_data[E] = FileAccess::get_file_as_bytes(E); + } + + const PackedByteArray &font_data = system_font_data[E]; + + SystemFontCacheRec sysf; + sysf.rid = _create_font(); + _font_set_data_ptr(sysf.rid, font_data.ptr(), font_data.size()); + + Dictionary var = dvar; + // Select matching style from collection. + int best_score = 0; + int best_match = -1; + for (int face_idx = 0; face_idx < _font_get_face_count(sysf.rid); face_idx++) { + _font_set_face_index(sysf.rid, face_idx); + if (unlikely(!_font_has_char(sysf.rid, text[0]))) { + continue; + } + BitField<FontStyle> style = _font_get_style(sysf.rid); + int weight = _font_get_weight(sysf.rid); + int stretch = _font_get_stretch(sysf.rid); + int score = (20 - Math::abs(weight - font_weight) / 50); + score += (20 - Math::abs(stretch - font_stretch) / 10); + if (bool(style & TextServer::FONT_ITALIC) == bool(font_style & TextServer::FONT_ITALIC)) { + score += 30; + } + if (score >= best_score) { + best_score = score; + best_match = face_idx; + } + if (best_score == 70) { + break; + } + } + if (best_match == -1) { + _free_rid(sysf.rid); + continue; + } else { + _font_set_face_index(sysf.rid, best_match); + } + sysf.index = best_match; + + // If it's a variable font, apply weight, stretch and italic coordinates to match requested style. + if (best_score != 70) { + Dictionary ftr = _font_supported_variation_list(sysf.rid); + if (ftr.has(wdth_tag)) { + var[wdth_tag] = font_stretch; + _font_set_stretch(sysf.rid, font_stretch); + } + if (ftr.has(wgth_tag)) { + var[wgth_tag] = font_weight; + _font_set_weight(sysf.rid, font_weight); + } + if ((font_style & TextServer::FONT_ITALIC) && ftr.has(ital_tag)) { + var[ital_tag] = 1; + _font_set_style(sysf.rid, _font_get_style(sysf.rid) | TextServer::FONT_ITALIC); + } + } + + _font_set_antialiasing(sysf.rid, key.antialiasing); + _font_set_generate_mipmaps(sysf.rid, key.mipmaps); + _font_set_multichannel_signed_distance_field(sysf.rid, key.msdf); + _font_set_msdf_pixel_range(sysf.rid, key.msdf_range); + _font_set_msdf_size(sysf.rid, key.msdf_source_size); + _font_set_fixed_size(sysf.rid, key.fixed_size); + _font_set_force_autohinter(sysf.rid, key.force_autohinter); + _font_set_hinting(sysf.rid, key.hinting); + _font_set_subpixel_positioning(sysf.rid, key.subpixel_positioning); + _font_set_variation_coordinates(sysf.rid, var); + _font_set_oversampling(sysf.rid, key.oversampling); + _font_set_embolden(sysf.rid, key.embolden); + _font_set_transform(sysf.rid, key.transform); + + if (system_fonts.has(key)) { + system_fonts[key].var.push_back(sysf); + } else { + SystemFontCache &sysf_cache = system_fonts[key]; + sysf_cache.max_var = _font_get_face_count(sysf.rid); + sysf_cache.var.push_back(sysf); + } + gl.font_rid = sysf.rid; + } + break; + } + } + } + prev_font = gl.font_rid; double scale = _font_get_scale(gl.font_rid, gl.font_size); if (gl.font_rid.is_valid()) { @@ -3839,53 +4061,76 @@ double TextServerFallback::_shaped_text_get_underline_thickness(const RID &p_sha } String TextServerFallback::_string_to_upper(const String &p_string, const String &p_language) const { - String upper = p_string; - - for (int i = 0; i <= upper.length(); i++) { - const char32_t s = upper[i]; - const char32_t t = _find_upper(s); - if (s != t) { // avoid copy on write - upper[i] = t; - } - } - - return upper; + return p_string.to_upper(); } String TextServerFallback::_string_to_lower(const String &p_string, const String &p_language) const { - String lower = p_string; - - for (int i = 0; i <= lower.length(); i++) { - const char32_t s = lower[i]; - const char32_t t = _find_lower(s); - if (s != t) { // avoid copy on write - lower[i] = t; - } - } - - return lower; + return p_string.to_lower(); } -PackedInt32Array TextServerFallback::_string_get_word_breaks(const String &p_string, const String &p_language) const { +PackedInt32Array TextServerFallback::_string_get_word_breaks(const String &p_string, const String &p_language, int p_chars_per_line) const { PackedInt32Array ret; + + int line_start = 0; + int line_end = 0; // End of last word on current line. + int word_start = 0; // -1 if no word encountered. Leading spaces are part of a word. + int word_length = 0; + for (int i = 0; i < p_string.length(); i++) { - char32_t c = p_string[i]; - if (c == 0xfffc) { - continue; - } - if (is_punct(c) && c != 0x005F) { - ret.push_back(i); - continue; - } - if (is_underscore(c)) { - ret.push_back(i); - continue; - } - if (is_whitespace(c) || is_linebreak(c)) { + const char32_t c = p_string[i]; + + if (is_linebreak(c)) { + // Force newline. + ret.push_back(line_start); ret.push_back(i); + line_start = i + 1; + line_end = line_start; + word_start = line_start; + word_length = 0; + } else if (c == 0xfffc) { continue; + } else if ((is_punct(c) && c != 0x005F) || is_underscore(c) || c == '\t' || is_whitespace(c)) { + // A whitespace ends current word. + if (word_length > 0) { + line_end = i - 1; + word_start = -1; + word_length = 0; + } + } else { + if (word_start == -1) { + word_start = i; + if (p_chars_per_line <= 0) { + ret.push_back(line_start); + ret.push_back(line_end + 1); + line_start = word_start; + line_end = line_start; + } + } + word_length += 1; + + if (p_chars_per_line > 0) { + if (word_length > p_chars_per_line) { + // Word too long: wrap before current character. + ret.push_back(line_start); + ret.push_back(i); + line_start = i; + line_end = i; + word_start = i; + word_length = 1; + } else if (i - line_start + 1 > p_chars_per_line) { + // Line too long: wrap after the last word. + ret.push_back(line_start); + ret.push_back(line_end + 1); + line_start = word_start; + line_end = line_start; + } + } } } + if (line_start < p_string.length()) { + ret.push_back(line_start); + ret.push_back(p_string.length()); + } return ret; } @@ -3893,6 +4138,17 @@ TextServerFallback::TextServerFallback() { _insert_feature_sets(); }; +void TextServerFallback::_cleanup() { + for (const KeyValue<SystemFontKey, SystemFontCache> &E : system_fonts) { + const Vector<SystemFontCacheRec> &sysf_cache = E.value.var; + for (const SystemFontCacheRec &F : sysf_cache) { + _free_rid(F.rid); + } + } + system_fonts.clear(); + system_font_data.clear(); +} + TextServerFallback::~TextServerFallback() { #ifdef MODULE_FREETYPE_ENABLED if (ft_library != nullptr) { diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h index 7e0bc99618..9fb048a581 100644 --- a/modules/text_server_fb/text_server_fb.h +++ b/modules/text_server_fb/text_server_fb.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* text_server_fb.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* text_server_fb.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef TEXT_SERVER_FB_H #define TEXT_SERVER_FB_H @@ -67,11 +67,11 @@ #include <godot_cpp/classes/image.hpp> #include <godot_cpp/classes/image_texture.hpp> #include <godot_cpp/classes/ref.hpp> +#include <godot_cpp/classes/worker_thread_pool.hpp> #include <godot_cpp/templates/hash_map.hpp> #include <godot_cpp/templates/hash_set.hpp> #include <godot_cpp/templates/rid_owner.hpp> -#include <godot_cpp/templates/thread_work_pool.hpp> #include <godot_cpp/templates/vector.hpp> using namespace godot; @@ -256,6 +256,7 @@ class TextServerFallback : public TextServerExtension { int msdf_source_size = 48; int fixed_size = 0; bool force_autohinter = false; + bool allow_system_fallback = true; TextServer::Hinting hinting = TextServer::HINTING_LIGHT; TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO; Dictionary variation_coordinates; @@ -266,6 +267,8 @@ class TextServerFallback : public TextServerExtension { BitField<TextServer::FontStyle> style_flags = 0; String font_name; String style_name; + int weight = 400; + int stretch = 100; HashMap<Vector2i, FontForSizeFallback *, VariantHasher, VariantComparator> cache; @@ -300,7 +303,7 @@ class TextServerFallback : public TextServerExtension { _FORCE_INLINE_ bool _ensure_glyph(FontFallback *p_font_data, const Vector2i &p_size, int32_t p_glyph) const; _FORCE_INLINE_ bool _ensure_cache_for_size(FontFallback *p_font_data, const Vector2i &p_size) const; _FORCE_INLINE_ void _font_clear_cache(FontFallback *p_font_data); - void _generateMTSDF_threaded(uint32_t y, void *p_td) const; + static void _generateMTSDF_threaded(void *p_td, uint32_t p_y); _FORCE_INLINE_ Vector2i _get_size(const FontFallback *p_font_data, int p_size) const { if (p_font_data->msdf) { @@ -322,6 +325,58 @@ class TextServerFallback : public TextServerExtension { } } + _FORCE_INLINE_ int _font_get_weight_by_name(const String &p_sty_name) const { + String sty_name = p_sty_name.replace(" ", "").replace("-", ""); + if (sty_name.find("thin") >= 0 || sty_name.find("hairline") >= 0) { + return 100; + } else if (sty_name.find("extralight") >= 0 || sty_name.find("ultralight") >= 0) { + return 200; + } else if (sty_name.find("light") >= 0) { + return 300; + } else if (sty_name.find("semilight") >= 0) { + return 350; + } else if (sty_name.find("regular") >= 0) { + return 400; + } else if (sty_name.find("medium") >= 0) { + return 500; + } else if (sty_name.find("semibold") >= 0 || sty_name.find("demibold") >= 0) { + return 600; + } else if (sty_name.find("bold") >= 0) { + return 700; + } else if (sty_name.find("extrabold") >= 0 || sty_name.find("ultrabold") >= 0) { + return 800; + } else if (sty_name.find("black") >= 0 || sty_name.find("heavy") >= 0) { + return 900; + } else if (sty_name.find("extrablack") >= 0 || sty_name.find("ultrablack") >= 0) { + return 950; + } + return 400; + } + _FORCE_INLINE_ int _font_get_stretch_by_name(const String &p_sty_name) const { + String sty_name = p_sty_name.replace(" ", "").replace("-", ""); + if (sty_name.find("ultracondensed") >= 0) { + return 50; + } else if (sty_name.find("extracondensed") >= 0) { + return 63; + } else if (sty_name.find("condensed") >= 0) { + return 75; + } else if (sty_name.find("semicondensed") >= 0) { + return 87; + } else if (sty_name.find("semiexpanded") >= 0) { + return 113; + } else if (sty_name.find("expanded") >= 0) { + return 125; + } else if (sty_name.find("extraexpanded") >= 0) { + return 150; + } else if (sty_name.find("ultraexpanded") >= 0) { + return 200; + } + return 100; + } + _FORCE_INLINE_ bool _is_ital_style(const String &p_sty_name) const { + return (p_sty_name.find("italic") >= 0) || (p_sty_name.find("oblique") >= 0); + } + // Shaped text cache data. struct TrimData { int trim_pos = -1; @@ -362,6 +417,7 @@ class TextServerFallback : public TextServerExtension { int pos = 0; InlineAlignment inline_align = INLINE_ALIGNMENT_CENTER; Rect2 rect; + float baseline = 0; }; HashMap<Variant, EmbeddedObject, VariantHasher, VariantComparator> objects; @@ -398,6 +454,81 @@ class TextServerFallback : public TextServerExtension { mutable RID_PtrOwner<FontFallback> font_owner; mutable RID_PtrOwner<ShapedTextDataFallback> shaped_owner; + struct SystemFontKey { + String font_name; + TextServer::FontAntialiasing antialiasing = TextServer::FONT_ANTIALIASING_GRAY; + bool italic = false; + bool mipmaps = false; + bool msdf = false; + bool force_autohinter = false; + int weight = 400; + int stretch = 100; + int msdf_range = 14; + int msdf_source_size = 48; + int fixed_size = 0; + TextServer::Hinting hinting = TextServer::HINTING_LIGHT; + TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO; + Dictionary variation_coordinates; + double oversampling = 0.0; + double embolden = 0.0; + Transform2D transform; + + bool operator==(const SystemFontKey &p_b) const { + return (font_name == p_b.font_name) && (antialiasing == p_b.antialiasing) && (italic == p_b.italic) && (mipmaps == p_b.mipmaps) && (msdf == p_b.msdf) && (force_autohinter == p_b.force_autohinter) && (weight == p_b.weight) && (stretch == p_b.stretch) && (msdf_range == p_b.msdf_range) && (msdf_source_size == p_b.msdf_source_size) && (fixed_size == p_b.fixed_size) && (hinting == p_b.hinting) && (subpixel_positioning == p_b.subpixel_positioning) && (variation_coordinates == p_b.variation_coordinates) && (oversampling == p_b.oversampling) && (embolden == p_b.embolden) && (transform == p_b.transform); + } + + SystemFontKey(const String &p_font_name, bool p_italic, int p_weight, int p_stretch, RID p_font, const TextServerFallback *p_fb) { + font_name = p_font_name; + italic = p_italic; + weight = p_weight; + stretch = p_stretch; + antialiasing = p_fb->_font_get_antialiasing(p_font); + mipmaps = p_fb->_font_get_generate_mipmaps(p_font); + msdf = p_fb->_font_is_multichannel_signed_distance_field(p_font); + msdf_range = p_fb->_font_get_msdf_pixel_range(p_font); + msdf_source_size = p_fb->_font_get_msdf_size(p_font); + fixed_size = p_fb->_font_get_fixed_size(p_font); + force_autohinter = p_fb->_font_is_force_autohinter(p_font); + hinting = p_fb->_font_get_hinting(p_font); + subpixel_positioning = p_fb->_font_get_subpixel_positioning(p_font); + variation_coordinates = p_fb->_font_get_variation_coordinates(p_font); + oversampling = p_fb->_font_get_oversampling(p_font); + embolden = p_fb->_font_get_embolden(p_font); + transform = p_fb->_font_get_transform(p_font); + } + }; + + struct SystemFontCacheRec { + RID rid; + int index = 0; + }; + + struct SystemFontCache { + Vector<SystemFontCacheRec> var; + int max_var = 0; + }; + + struct SystemFontKeyHasher { + _FORCE_INLINE_ static uint32_t hash(const SystemFontKey &p_a) { + uint32_t hash = p_a.font_name.hash(); + hash = hash_murmur3_one_32(p_a.variation_coordinates.hash(), hash); + hash = hash_murmur3_one_32(p_a.weight, hash); + hash = hash_murmur3_one_32(p_a.stretch, hash); + hash = hash_murmur3_one_32(p_a.msdf_range, hash); + hash = hash_murmur3_one_32(p_a.msdf_source_size, hash); + hash = hash_murmur3_one_32(p_a.fixed_size, hash); + hash = hash_murmur3_one_double(p_a.oversampling, hash); + hash = hash_murmur3_one_double(p_a.embolden, hash); + hash = hash_murmur3_one_real(p_a.transform[0].x, hash); + hash = hash_murmur3_one_real(p_a.transform[0].y, hash); + hash = hash_murmur3_one_real(p_a.transform[1].x, hash); + hash = hash_murmur3_one_real(p_a.transform[1].y, hash); + return hash_fmix32(hash_murmur3_one_32(((int)p_a.mipmaps) | ((int)p_a.msdf << 1) | ((int)p_a.italic << 2) | ((int)p_a.force_autohinter << 3) | ((int)p_a.hinting << 4) | ((int)p_a.subpixel_positioning << 8) | ((int)p_a.antialiasing << 12), hash)); + } + }; + mutable HashMap<SystemFontKey, SystemFontCache, SystemFontKeyHasher> system_fonts; + mutable HashMap<String, PackedByteArray> system_font_data; + void _realign(ShapedTextDataFallback *p_sd) const; protected: @@ -442,6 +573,12 @@ public: MODBIND2(font_set_style_name, const RID &, const String &); MODBIND1RC(String, font_get_style_name, const RID &); + MODBIND2(font_set_weight, const RID &, int64_t); + MODBIND1RC(int64_t, font_get_weight, const RID &); + + MODBIND2(font_set_stretch, const RID &, int64_t); + MODBIND1RC(int64_t, font_get_stretch, const RID &); + MODBIND2(font_set_name, const RID &, const String &); MODBIND1RC(String, font_get_name, const RID &); @@ -463,6 +600,9 @@ public: MODBIND2(font_set_fixed_size, const RID &, int64_t); MODBIND1RC(int64_t, font_get_fixed_size, const RID &); + MODBIND2(font_set_allow_system_fallback, const RID &, bool); + MODBIND1RC(bool, font_is_allow_system_fallback, const RID &); + MODBIND2(font_set_force_autohinter, const RID &, bool); MODBIND1RC(bool, font_is_force_autohinter, const RID &); @@ -604,8 +744,8 @@ public: MODBIND2RC(int64_t, shaped_text_get_spacing, const RID &, SpacingType); MODBIND7R(bool, shaped_text_add_string, const RID &, const String &, const TypedArray<RID> &, int64_t, const Dictionary &, const String &, const Variant &); - MODBIND5R(bool, shaped_text_add_object, const RID &, const Variant &, const Size2 &, InlineAlignment, int64_t); - MODBIND4R(bool, shaped_text_resize_object, const RID &, const Variant &, const Size2 &, InlineAlignment); + MODBIND6R(bool, shaped_text_add_object, const RID &, const Variant &, const Size2 &, InlineAlignment, int64_t, float); + MODBIND5R(bool, shaped_text_resize_object, const RID &, const Variant &, const Size2 &, InlineAlignment, float); MODBIND1RC(int64_t, shaped_get_span_count, const RID &); MODBIND2RC(Variant, shaped_get_span_meta, const RID &, int64_t); @@ -646,11 +786,13 @@ public: MODBIND1RC(double, shaped_text_get_underline_position, const RID &); MODBIND1RC(double, shaped_text_get_underline_thickness, const RID &); - MODBIND2RC(PackedInt32Array, string_get_word_breaks, const String &, const String &); + MODBIND3RC(PackedInt32Array, string_get_word_breaks, const String &, const String &, int); MODBIND2RC(String, string_to_upper, const String &, const String &); MODBIND2RC(String, string_to_lower, const String &, const String &); + MODBIND0(cleanup); + TextServerFallback(); ~TextServerFallback(); }; diff --git a/modules/text_server_fb/thorvg_bounds_iterator.cpp b/modules/text_server_fb/thorvg_bounds_iterator.cpp index 54a6136134..807f356b83 100644 --- a/modules/text_server_fb/thorvg_bounds_iterator.cpp +++ b/modules/text_server_fb/thorvg_bounds_iterator.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* thorvg_bounds_iterator.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* thorvg_bounds_iterator.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifdef GDEXTENSION // Headers for building as GDExtension plug-in. diff --git a/modules/text_server_fb/thorvg_bounds_iterator.h b/modules/text_server_fb/thorvg_bounds_iterator.h index e54e30eaa2..a44cbb99a7 100644 --- a/modules/text_server_fb/thorvg_bounds_iterator.h +++ b/modules/text_server_fb/thorvg_bounds_iterator.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* thorvg_bounds_iterator.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* thorvg_bounds_iterator.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef THORVG_BOUNDS_ITERATOR_H #define THORVG_BOUNDS_ITERATOR_H diff --git a/modules/text_server_fb/thorvg_svg_in_ot.cpp b/modules/text_server_fb/thorvg_svg_in_ot.cpp index 7863ab67fa..1406e3aaa0 100644 --- a/modules/text_server_fb/thorvg_svg_in_ot.cpp +++ b/modules/text_server_fb/thorvg_svg_in_ot.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* thorvg_svg_in_ot.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* thorvg_svg_in_ot.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifdef GDEXTENSION // Headers for building as GDExtension plug-in. @@ -88,24 +88,13 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin if (!gl_state.ready) { Ref<XMLParser> parser; parser.instantiate(); -#ifdef GDEXTENSION - PackedByteArray data; - data.resize(document->svg_document_length); - memcpy(data.ptrw(), document->svg_document, document->svg_document_length); - parser->open_buffer(data); -#else parser->_open_buffer((const uint8_t *)document->svg_document, document->svg_document_length); -#endif float aspect = 1.0f; String xml_body; while (parser->read() == OK) { if (parser->has_attribute("id")) { -#ifdef GDEXTENSION const String &gl_name = parser->get_named_attribute_value("id"); -#else - const String &gl_name = parser->get_attribute_value("id"); -#endif if (gl_name.begins_with("glyph")) { int dot_pos = gl_name.find("."); int64_t gl_idx = gl_name.substr(5, (dot_pos > 0) ? dot_pos - 5 : -1).to_int(); @@ -117,11 +106,7 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin } if (parser->get_node_type() == XMLParser::NODE_ELEMENT && parser->get_node_name() == "svg") { if (parser->has_attribute("viewBox")) { -#ifdef GDEXTENSION PackedStringArray vb = parser->get_named_attribute_value("viewBox").split(" "); -#else - Vector<String> vb = parser->get_attribute_value("viewBox").split(" "); -#endif if (vb.size() == 4) { aspect = vb[2].to_float() / vb[3].to_float(); @@ -129,19 +114,6 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin } continue; } -#ifdef GDEXTENSION - if (parser->get_node_type() == XMLParser::NODE_ELEMENT) { - xml_body = xml_body + "<" + parser->get_node_name(); - for (int i = 0; i < parser->get_attribute_count(); i++) { - xml_body = xml_body + " " + parser->get_attribute_name(i) + "=\"" + parser->get_attribute_value(i) + "\""; - } - xml_body = xml_body + ">"; - } else if (parser->get_node_type() == XMLParser::NODE_TEXT) { - xml_body = xml_body + parser->get_node_data(); - } else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END) { - xml_body = xml_body + "</" + parser->get_node_name() + ">"; - } -#else if (parser->get_node_type() == XMLParser::NODE_ELEMENT) { xml_body += vformat("<%s", parser->get_node_name()); for (int i = 0; i < parser->get_attribute_count(); i++) { @@ -153,7 +125,6 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin } else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END) { xml_body += vformat("</%s>", parser->get_node_name()); } -#endif } String temp_xml = "<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"0 0 0 0\">" + xml_body; @@ -175,11 +146,7 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin new_h = (new_w / aspect); } -#ifdef GDEXTENSION gl_state.xml_code = "<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"" + rtos(min_x) + " " + rtos(min_y) + " " + rtos(new_w) + " " + rtos(new_h) + "\">" + xml_body; -#else - gl_state.xml_code = vformat("<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"%f %f %f %f\">", min_x, min_y, new_w, new_h) + xml_body; -#endif picture = tvg::Picture::gen(); result = picture->load(gl_state.xml_code.utf8().get_data(), gl_state.xml_code.utf8().length(), "svg+xml", false); diff --git a/modules/text_server_fb/thorvg_svg_in_ot.h b/modules/text_server_fb/thorvg_svg_in_ot.h index b2816193d9..4035a984b6 100644 --- a/modules/text_server_fb/thorvg_svg_in_ot.h +++ b/modules/text_server_fb/thorvg_svg_in_ot.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* thorvg_svg_in_ot.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* thorvg_svg_in_ot.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef THORVG_SVG_IN_OT_H #define THORVG_SVG_IN_OT_H |