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-rw-r--r--modules/text_server_fb/register_types.cpp60
-rw-r--r--modules/text_server_fb/register_types.h58
-rw-r--r--modules/text_server_fb/text_server_fb.cpp454
-rw-r--r--modules/text_server_fb/text_server_fb.h210
-rw-r--r--modules/text_server_fb/thorvg_bounds_iterator.cpp58
-rw-r--r--modules/text_server_fb/thorvg_bounds_iterator.h58
-rw-r--r--modules/text_server_fb/thorvg_svg_in_ot.cpp91
-rw-r--r--modules/text_server_fb/thorvg_svg_in_ot.h58
8 files changed, 706 insertions, 341 deletions
diff --git a/modules/text_server_fb/register_types.cpp b/modules/text_server_fb/register_types.cpp
index fa7b87fc17..4888fa9849 100644
--- a/modules/text_server_fb/register_types.cpp
+++ b/modules/text_server_fb/register_types.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* register_types.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* register_types.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "register_types.h"
@@ -62,7 +62,7 @@ using namespace godot;
extern "C" {
-GDNativeBool GDN_EXPORT textserver_fallback_init(const GDNativeInterface *p_interface, const GDNativeExtensionClassLibraryPtr p_library, GDNativeInitialization *r_initialization) {
+GDExtensionBool GDN_EXPORT textserver_fallback_init(const GDExtensionInterface *p_interface, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) {
GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
init_obj.register_initializer(&initialize_text_server_fb_module);
diff --git a/modules/text_server_fb/register_types.h b/modules/text_server_fb/register_types.h
index 229aec2266..97bc06a8f7 100644
--- a/modules/text_server_fb/register_types.h
+++ b/modules/text_server_fb/register_types.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* register_types.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* register_types.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef TEXT_SERVER_FB_REGISTER_TYPES_H
#define TEXT_SERVER_FB_REGISTER_TYPES_H
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index aaef9c9a3d..b5d7d3a3cf 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* text_server_fb.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* text_server_fb.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "text_server_fb.h"
@@ -34,6 +34,7 @@
// Headers for building as GDExtension plug-in.
#include <godot_cpp/classes/file_access.hpp>
+#include <godot_cpp/classes/os.hpp>
#include <godot_cpp/classes/project_settings.hpp>
#include <godot_cpp/classes/rendering_server.hpp>
#include <godot_cpp/classes/translation_server.hpp>
@@ -41,7 +42,7 @@
using namespace godot;
-#define GLOBAL_GET(m_var) ProjectSettings::get_singleton()->get(m_var)
+#define GLOBAL_GET(m_var) ProjectSettings::get_singleton()->get_setting_with_override(m_var)
#else
// Headers for building as built-in module.
@@ -49,7 +50,7 @@ using namespace godot;
#include "core/config/project_settings.h"
#include "core/error/error_macros.h"
#include "core/string/print_string.h"
-#include "core/string/ucaps.h"
+#include "core/string/translation.h"
#include "modules/modules_enabled.gen.h" // For freetype, msdfgen, svg.
@@ -113,11 +114,17 @@ void TextServerFallback::_free_rid(const RID &p_rid) {
_THREAD_SAFE_METHOD_
if (font_owner.owns(p_rid)) {
FontFallback *fd = font_owner.get_or_null(p_rid);
- font_owner.free(p_rid);
+ {
+ MutexLock lock(fd->mutex);
+ font_owner.free(p_rid);
+ }
memdelete(fd);
} else if (shaped_owner.owns(p_rid)) {
ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_rid);
- shaped_owner.free(p_rid);
+ {
+ MutexLock lock(sd->mutex);
+ shaped_owner.free(p_rid);
+ }
memdelete(sd);
}
}
@@ -240,11 +247,7 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_
// Could not find texture to fit, create one.
int texsize = MAX(p_data->size.x * p_data->oversampling * 8, 256);
-#ifdef GDEXTENSION
- texsize = Math::next_power_of_2(texsize);
-#else
texsize = next_power_of_2(texsize);
-#endif
if (p_msdf) {
texsize = MIN(texsize, 2048);
@@ -252,18 +255,10 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_
texsize = MIN(texsize, 1024);
}
if (mw > texsize) { // Special case, adapt to it?
-#ifdef GDEXTENSION
- texsize = Math::next_power_of_2(mw);
-#else
texsize = next_power_of_2(mw);
-#endif
}
if (mh > texsize) { // Special case, adapt to it?
-#ifdef GDEXTENSION
- texsize = Math::next_power_of_2(mh);
-#else
texsize = next_power_of_2(mh);
-#endif
}
ShelfPackTexture tex = ShelfPackTexture(texsize, texsize);
@@ -366,14 +361,14 @@ static int ft_cubic_to(const FT_Vector *control1, const FT_Vector *control2, con
return 0;
}
-void TextServerFallback::_generateMTSDF_threaded(uint32_t y, void *p_td) const {
+void TextServerFallback::_generateMTSDF_threaded(void *p_td, uint32_t p_y) {
MSDFThreadData *td = static_cast<MSDFThreadData *>(p_td);
msdfgen::ShapeDistanceFinder<msdfgen::OverlappingContourCombiner<msdfgen::MultiAndTrueDistanceSelector>> distanceFinder(*td->shape);
- int row = td->shape->inverseYAxis ? td->output->height() - y - 1 : y;
+ int row = td->shape->inverseYAxis ? td->output->height() - p_y - 1 : p_y;
for (int col = 0; col < td->output->width(); ++col) {
- int x = (y % 2) ? td->output->width() - col - 1 : col;
- msdfgen::Point2 p = td->projection->unproject(msdfgen::Point2(x + .5, y + .5));
+ int x = (p_y % 2) ? td->output->width() - col - 1 : col;
+ msdfgen::Point2 p = td->projection->unproject(msdfgen::Point2(x + .5, p_y + .5));
msdfgen::MultiAndTrueDistance distance = distanceFinder.distance(p);
td->distancePixelConversion->operator()(td->output->operator()(x, row), distance);
}
@@ -443,14 +438,8 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf(
td.projection = &projection;
td.distancePixelConversion = &distancePixelConversion;
-#ifdef GDEXTENSION
- for (int i = 0; i < h; i++) {
- _generateMTSDF_threaded(i, &td);
- }
-#else
- WorkerThreadPool::GroupID group_id = WorkerThreadPool::get_singleton()->add_template_group_task(this, &TextServerFallback::_generateMTSDF_threaded, &td, h, -1, true, SNAME("TextServerFBRenderMSDF"));
- WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_id);
-#endif
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_native_group_task(&TextServerFallback::_generateMTSDF_threaded, &td, h, -1, true, String("TextServerFBRenderMSDF"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
msdfgen::msdfErrorCorrection(image, shape, projection, p_pixel_range, config);
@@ -852,11 +841,13 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontFallback *p_f
if (fd->face->style_name != nullptr) {
p_font_data->style_name = String::utf8((const char *)fd->face->style_name);
}
+ p_font_data->weight = _font_get_weight_by_name(p_font_data->style_name.to_lower());
+ p_font_data->stretch = _font_get_stretch_by_name(p_font_data->style_name.to_lower());
p_font_data->style_flags = 0;
- if (fd->face->style_flags & FT_STYLE_FLAG_BOLD) {
+ if ((fd->face->style_flags & FT_STYLE_FLAG_BOLD) || p_font_data->weight >= 700) {
p_font_data->style_flags.set_flag(FONT_BOLD);
}
- if (fd->face->style_flags & FT_STYLE_FLAG_ITALIC) {
+ if ((fd->face->style_flags & FT_STYLE_FLAG_ITALIC) || _is_ital_style(p_font_data->style_name.to_lower())) {
p_font_data->style_flags.set_flag(FONT_ITALIC);
}
if (fd->face->face_flags & FT_FACE_FLAG_FIXED_WIDTH) {
@@ -1061,6 +1052,46 @@ String TextServerFallback::_font_get_style_name(const RID &p_font_rid) const {
return fd->style_name;
}
+void TextServerFallback::_font_set_weight(const RID &p_font_rid, int64_t p_weight) {
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
+ ERR_FAIL_COND(!fd);
+
+ MutexLock lock(fd->mutex);
+ Vector2i size = _get_size(fd, 16);
+ ERR_FAIL_COND(!_ensure_cache_for_size(fd, size));
+ fd->weight = CLAMP(p_weight, 100, 999);
+}
+
+int64_t TextServerFallback::_font_get_weight(const RID &p_font_rid) const {
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
+ ERR_FAIL_COND_V(!fd, 400);
+
+ MutexLock lock(fd->mutex);
+ Vector2i size = _get_size(fd, 16);
+ ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 400);
+ return fd->weight;
+}
+
+void TextServerFallback::_font_set_stretch(const RID &p_font_rid, int64_t p_stretch) {
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
+ ERR_FAIL_COND(!fd);
+
+ MutexLock lock(fd->mutex);
+ Vector2i size = _get_size(fd, 16);
+ ERR_FAIL_COND(!_ensure_cache_for_size(fd, size));
+ fd->stretch = CLAMP(p_stretch, 50, 200);
+}
+
+int64_t TextServerFallback::_font_get_stretch(const RID &p_font_rid) const {
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
+ ERR_FAIL_COND_V(!fd, 100);
+
+ MutexLock lock(fd->mutex);
+ Vector2i size = _get_size(fd, 16);
+ ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 100);
+ return fd->stretch;
+}
+
void TextServerFallback::_font_set_name(const RID &p_font_rid, const String &p_name) {
FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
@@ -1197,6 +1228,22 @@ int64_t TextServerFallback::_font_get_fixed_size(const RID &p_font_rid) const {
return fd->fixed_size;
}
+void TextServerFallback::_font_set_allow_system_fallback(const RID &p_font_rid, bool p_allow_system_fallback) {
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
+ ERR_FAIL_COND(!fd);
+
+ MutexLock lock(fd->mutex);
+ fd->allow_system_fallback = p_allow_system_fallback;
+}
+
+bool TextServerFallback::_font_is_allow_system_fallback(const RID &p_font_rid) const {
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
+ ERR_FAIL_COND_V(!fd, false);
+
+ MutexLock lock(fd->mutex);
+ return fd->allow_system_fallback;
+}
+
void TextServerFallback::_font_set_force_autohinter(const RID &p_font_rid, bool p_force_autohinter) {
FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
@@ -2299,7 +2346,7 @@ void TextServerFallback::_font_draw_glyph(const RID &p_font_rid, const RID &p_ca
Point2 cpos = p_pos;
cpos += gl.rect.position * (double)p_size / (double)fd->msdf_source_size;
Size2 csize = gl.rect.size * (double)p_size / (double)fd->msdf_source_size;
- RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range);
+ RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range, (double)p_size / (double)fd->msdf_source_size);
} else {
Point2 cpos = p_pos;
double scale = _font_get_scale(p_font_rid, p_size);
@@ -2391,7 +2438,7 @@ void TextServerFallback::_font_draw_glyph_outline(const RID &p_font_rid, const R
Point2 cpos = p_pos;
cpos += gl.rect.position * (double)p_size / (double)fd->msdf_source_size;
Size2 csize = gl.rect.size * (double)p_size / (double)fd->msdf_source_size;
- RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size * 2, fd->msdf_range);
+ RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size, fd->msdf_range, (double)p_size / (double)fd->msdf_source_size);
} else {
Point2 cpos = p_pos;
double scale = _font_get_scale(p_font_rid, p_size);
@@ -2617,6 +2664,7 @@ void TextServerFallback::full_copy(ShapedTextDataFallback *p_shaped) {
RID TextServerFallback::_create_shaped_text(TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
_THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V_MSG(p_direction == DIRECTION_INHERITED, RID(), "Invalid text direction.");
ShapedTextDataFallback *sd = memnew(ShapedTextDataFallback);
sd->direction = p_direction;
@@ -2640,6 +2688,7 @@ void TextServerFallback::_shaped_text_clear(const RID &p_shaped) {
}
void TextServerFallback::_shaped_text_set_direction(const RID &p_shaped, TextServer::Direction p_direction) {
+ ERR_FAIL_COND_MSG(p_direction == DIRECTION_INHERITED, "Invalid text direction.");
if (p_direction == DIRECTION_RTL) {
ERR_PRINT_ONCE("Right-to-left layout is not supported by this text server.");
}
@@ -2857,7 +2906,7 @@ bool TextServerFallback::_shaped_text_add_string(const RID &p_shaped, const Stri
return true;
}
-bool TextServerFallback::_shaped_text_add_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align, int64_t p_length) {
+bool TextServerFallback::_shaped_text_add_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align, int64_t p_length, float p_baseline) {
ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
@@ -2878,6 +2927,7 @@ bool TextServerFallback::_shaped_text_add_object(const RID &p_shaped, const Vari
obj.inline_align = p_inline_align;
obj.rect.size = p_size;
obj.pos = span.start;
+ obj.baseline = p_baseline;
sd->spans.push_back(span);
sd->text = sd->text + String::chr(0xfffc).repeat(p_length);
@@ -2888,7 +2938,7 @@ bool TextServerFallback::_shaped_text_add_object(const RID &p_shaped, const Vari
return true;
}
-bool TextServerFallback::_shaped_text_resize_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align) {
+bool TextServerFallback::_shaped_text_resize_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align, float p_baseline) {
ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
@@ -2896,6 +2946,7 @@ bool TextServerFallback::_shaped_text_resize_object(const RID &p_shaped, const V
ERR_FAIL_COND_V(!sd->objects.has(p_key), false);
sd->objects[p_key].rect.size = p_size;
sd->objects[p_key].inline_align = p_inline_align;
+ sd->objects[p_key].baseline = p_baseline;
if (sd->valid) {
// Recalc string metrics.
sd->ascent = 0;
@@ -2982,6 +3033,9 @@ void TextServerFallback::_realign(ShapedTextDataFallback *p_sd) const {
case INLINE_ALIGNMENT_CENTER_TO: {
E.value.rect.position.y -= E.value.rect.size.y / 2;
} break;
+ case INLINE_ALIGNMENT_BASELINE_TO: {
+ E.value.rect.position.y -= E.value.baseline;
+ } break;
case INLINE_ALIGNMENT_TOP_TO: {
// NOP
} break;
@@ -3010,6 +3064,9 @@ void TextServerFallback::_realign(ShapedTextDataFallback *p_sd) const {
case INLINE_ALIGNMENT_CENTER_TO: {
E.value.rect.position.x -= E.value.rect.size.x / 2;
} break;
+ case INLINE_ALIGNMENT_BASELINE_TO: {
+ E.value.rect.position.x -= E.value.baseline;
+ } break;
case INLINE_ALIGNMENT_TOP_TO: {
// NOP
} break;
@@ -3603,6 +3660,7 @@ bool TextServerFallback::_shaped_text_shape(const RID &p_shaped) {
sd->glyphs.push_back(gl);
} else {
// Text span.
+ RID prev_font;
for (int j = span.start; j < span.end; j++) {
Glyph gl;
gl.start = j;
@@ -3623,6 +3681,170 @@ bool TextServerFallback::_shaped_text_shape(const RID &p_shaped) {
break;
}
}
+ if (!gl.font_rid.is_valid() && prev_font.is_valid()) {
+ if (_font_has_char(prev_font, gl.index)) {
+ gl.font_rid = prev_font;
+ }
+ }
+ if (!gl.font_rid.is_valid() && OS::get_singleton()->has_feature("system_fonts") && span.fonts.size() > 0) {
+ // Try system fallback.
+ RID fdef = span.fonts[0];
+ if (_font_is_allow_system_fallback(fdef)) {
+ String text = sd->text.substr(j, 1);
+ String font_name = _font_get_name(fdef);
+ BitField<FontStyle> font_style = _font_get_style(fdef);
+ int font_weight = _font_get_weight(fdef);
+ int font_stretch = _font_get_stretch(fdef);
+ Dictionary dvar = _font_get_variation_coordinates(fdef);
+ static int64_t wgth_tag = _name_to_tag("weight");
+ static int64_t wdth_tag = _name_to_tag("width");
+ static int64_t ital_tag = _name_to_tag("italic");
+ if (dvar.has(wgth_tag)) {
+ font_weight = dvar[wgth_tag].operator int();
+ }
+ if (dvar.has(wdth_tag)) {
+ font_stretch = dvar[wdth_tag].operator int();
+ }
+ if (dvar.has(ital_tag) && dvar[ital_tag].operator int() == 1) {
+ font_style.set_flag(TextServer::FONT_ITALIC);
+ }
+
+ String locale = (span.language.is_empty()) ? TranslationServer::get_singleton()->get_tool_locale() : span.language;
+
+ PackedStringArray fallback_font_name = OS::get_singleton()->get_system_font_path_for_text(font_name, text, locale, String(), font_weight, font_stretch, font_style & TextServer::FONT_ITALIC);
+#ifdef GDEXTENSION
+ for (int fb = 0; fb < fallback_font_name.size(); fb++) {
+ const String &E = fallback_font_name[fb];
+#else
+ for (const String &E : fallback_font_name) {
+#endif
+ SystemFontKey key = SystemFontKey(E, font_style & TextServer::FONT_ITALIC, font_weight, font_stretch, fdef, this);
+ if (system_fonts.has(key)) {
+ const SystemFontCache &sysf_cache = system_fonts[key];
+ int best_score = 0;
+ int best_match = -1;
+ for (int face_idx = 0; face_idx < sysf_cache.var.size(); face_idx++) {
+ const SystemFontCacheRec &F = sysf_cache.var[face_idx];
+ if (unlikely(!_font_has_char(F.rid, text[0]))) {
+ continue;
+ }
+ BitField<FontStyle> style = _font_get_style(F.rid);
+ int weight = _font_get_weight(F.rid);
+ int stretch = _font_get_stretch(F.rid);
+ int score = (20 - Math::abs(weight - font_weight) / 50);
+ score += (20 - Math::abs(stretch - font_stretch) / 10);
+ if (bool(style & TextServer::FONT_ITALIC) == bool(font_style & TextServer::FONT_ITALIC)) {
+ score += 30;
+ }
+ if (score >= best_score) {
+ best_score = score;
+ best_match = face_idx;
+ }
+ if (best_score == 70) {
+ break;
+ }
+ }
+ if (best_match != -1) {
+ gl.font_rid = sysf_cache.var[best_match].rid;
+ }
+ }
+ if (!gl.font_rid.is_valid()) {
+ if (system_fonts.has(key)) {
+ const SystemFontCache &sysf_cache = system_fonts[key];
+ if (sysf_cache.max_var == sysf_cache.var.size()) {
+ // All subfonts already tested, skip.
+ continue;
+ }
+ }
+
+ if (!system_font_data.has(E)) {
+ system_font_data[E] = FileAccess::get_file_as_bytes(E);
+ }
+
+ const PackedByteArray &font_data = system_font_data[E];
+
+ SystemFontCacheRec sysf;
+ sysf.rid = _create_font();
+ _font_set_data_ptr(sysf.rid, font_data.ptr(), font_data.size());
+
+ Dictionary var = dvar;
+ // Select matching style from collection.
+ int best_score = 0;
+ int best_match = -1;
+ for (int face_idx = 0; face_idx < _font_get_face_count(sysf.rid); face_idx++) {
+ _font_set_face_index(sysf.rid, face_idx);
+ if (unlikely(!_font_has_char(sysf.rid, text[0]))) {
+ continue;
+ }
+ BitField<FontStyle> style = _font_get_style(sysf.rid);
+ int weight = _font_get_weight(sysf.rid);
+ int stretch = _font_get_stretch(sysf.rid);
+ int score = (20 - Math::abs(weight - font_weight) / 50);
+ score += (20 - Math::abs(stretch - font_stretch) / 10);
+ if (bool(style & TextServer::FONT_ITALIC) == bool(font_style & TextServer::FONT_ITALIC)) {
+ score += 30;
+ }
+ if (score >= best_score) {
+ best_score = score;
+ best_match = face_idx;
+ }
+ if (best_score == 70) {
+ break;
+ }
+ }
+ if (best_match == -1) {
+ _free_rid(sysf.rid);
+ continue;
+ } else {
+ _font_set_face_index(sysf.rid, best_match);
+ }
+ sysf.index = best_match;
+
+ // If it's a variable font, apply weight, stretch and italic coordinates to match requested style.
+ if (best_score != 70) {
+ Dictionary ftr = _font_supported_variation_list(sysf.rid);
+ if (ftr.has(wdth_tag)) {
+ var[wdth_tag] = font_stretch;
+ _font_set_stretch(sysf.rid, font_stretch);
+ }
+ if (ftr.has(wgth_tag)) {
+ var[wgth_tag] = font_weight;
+ _font_set_weight(sysf.rid, font_weight);
+ }
+ if ((font_style & TextServer::FONT_ITALIC) && ftr.has(ital_tag)) {
+ var[ital_tag] = 1;
+ _font_set_style(sysf.rid, _font_get_style(sysf.rid) | TextServer::FONT_ITALIC);
+ }
+ }
+
+ _font_set_antialiasing(sysf.rid, key.antialiasing);
+ _font_set_generate_mipmaps(sysf.rid, key.mipmaps);
+ _font_set_multichannel_signed_distance_field(sysf.rid, key.msdf);
+ _font_set_msdf_pixel_range(sysf.rid, key.msdf_range);
+ _font_set_msdf_size(sysf.rid, key.msdf_source_size);
+ _font_set_fixed_size(sysf.rid, key.fixed_size);
+ _font_set_force_autohinter(sysf.rid, key.force_autohinter);
+ _font_set_hinting(sysf.rid, key.hinting);
+ _font_set_subpixel_positioning(sysf.rid, key.subpixel_positioning);
+ _font_set_variation_coordinates(sysf.rid, var);
+ _font_set_oversampling(sysf.rid, key.oversampling);
+ _font_set_embolden(sysf.rid, key.embolden);
+ _font_set_transform(sysf.rid, key.transform);
+
+ if (system_fonts.has(key)) {
+ system_fonts[key].var.push_back(sysf);
+ } else {
+ SystemFontCache &sysf_cache = system_fonts[key];
+ sysf_cache.max_var = _font_get_face_count(sysf.rid);
+ sysf_cache.var.push_back(sysf);
+ }
+ gl.font_rid = sysf.rid;
+ }
+ break;
+ }
+ }
+ }
+ prev_font = gl.font_rid;
double scale = _font_get_scale(gl.font_rid, gl.font_size);
if (gl.font_rid.is_valid()) {
@@ -3839,53 +4061,76 @@ double TextServerFallback::_shaped_text_get_underline_thickness(const RID &p_sha
}
String TextServerFallback::_string_to_upper(const String &p_string, const String &p_language) const {
- String upper = p_string;
-
- for (int i = 0; i <= upper.length(); i++) {
- const char32_t s = upper[i];
- const char32_t t = _find_upper(s);
- if (s != t) { // avoid copy on write
- upper[i] = t;
- }
- }
-
- return upper;
+ return p_string.to_upper();
}
String TextServerFallback::_string_to_lower(const String &p_string, const String &p_language) const {
- String lower = p_string;
-
- for (int i = 0; i <= lower.length(); i++) {
- const char32_t s = lower[i];
- const char32_t t = _find_lower(s);
- if (s != t) { // avoid copy on write
- lower[i] = t;
- }
- }
-
- return lower;
+ return p_string.to_lower();
}
-PackedInt32Array TextServerFallback::_string_get_word_breaks(const String &p_string, const String &p_language) const {
+PackedInt32Array TextServerFallback::_string_get_word_breaks(const String &p_string, const String &p_language, int p_chars_per_line) const {
PackedInt32Array ret;
+
+ int line_start = 0;
+ int line_end = 0; // End of last word on current line.
+ int word_start = 0; // -1 if no word encountered. Leading spaces are part of a word.
+ int word_length = 0;
+
for (int i = 0; i < p_string.length(); i++) {
- char32_t c = p_string[i];
- if (c == 0xfffc) {
- continue;
- }
- if (is_punct(c) && c != 0x005F) {
- ret.push_back(i);
- continue;
- }
- if (is_underscore(c)) {
- ret.push_back(i);
- continue;
- }
- if (is_whitespace(c) || is_linebreak(c)) {
+ const char32_t c = p_string[i];
+
+ if (is_linebreak(c)) {
+ // Force newline.
+ ret.push_back(line_start);
ret.push_back(i);
+ line_start = i + 1;
+ line_end = line_start;
+ word_start = line_start;
+ word_length = 0;
+ } else if (c == 0xfffc) {
continue;
+ } else if ((is_punct(c) && c != 0x005F) || is_underscore(c) || c == '\t' || is_whitespace(c)) {
+ // A whitespace ends current word.
+ if (word_length > 0) {
+ line_end = i - 1;
+ word_start = -1;
+ word_length = 0;
+ }
+ } else {
+ if (word_start == -1) {
+ word_start = i;
+ if (p_chars_per_line <= 0) {
+ ret.push_back(line_start);
+ ret.push_back(line_end + 1);
+ line_start = word_start;
+ line_end = line_start;
+ }
+ }
+ word_length += 1;
+
+ if (p_chars_per_line > 0) {
+ if (word_length > p_chars_per_line) {
+ // Word too long: wrap before current character.
+ ret.push_back(line_start);
+ ret.push_back(i);
+ line_start = i;
+ line_end = i;
+ word_start = i;
+ word_length = 1;
+ } else if (i - line_start + 1 > p_chars_per_line) {
+ // Line too long: wrap after the last word.
+ ret.push_back(line_start);
+ ret.push_back(line_end + 1);
+ line_start = word_start;
+ line_end = line_start;
+ }
+ }
}
}
+ if (line_start < p_string.length()) {
+ ret.push_back(line_start);
+ ret.push_back(p_string.length());
+ }
return ret;
}
@@ -3893,6 +4138,17 @@ TextServerFallback::TextServerFallback() {
_insert_feature_sets();
};
+void TextServerFallback::_cleanup() {
+ for (const KeyValue<SystemFontKey, SystemFontCache> &E : system_fonts) {
+ const Vector<SystemFontCacheRec> &sysf_cache = E.value.var;
+ for (const SystemFontCacheRec &F : sysf_cache) {
+ _free_rid(F.rid);
+ }
+ }
+ system_fonts.clear();
+ system_font_data.clear();
+}
+
TextServerFallback::~TextServerFallback() {
#ifdef MODULE_FREETYPE_ENABLED
if (ft_library != nullptr) {
diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h
index 7e0bc99618..9fb048a581 100644
--- a/modules/text_server_fb/text_server_fb.h
+++ b/modules/text_server_fb/text_server_fb.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* text_server_fb.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* text_server_fb.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef TEXT_SERVER_FB_H
#define TEXT_SERVER_FB_H
@@ -67,11 +67,11 @@
#include <godot_cpp/classes/image.hpp>
#include <godot_cpp/classes/image_texture.hpp>
#include <godot_cpp/classes/ref.hpp>
+#include <godot_cpp/classes/worker_thread_pool.hpp>
#include <godot_cpp/templates/hash_map.hpp>
#include <godot_cpp/templates/hash_set.hpp>
#include <godot_cpp/templates/rid_owner.hpp>
-#include <godot_cpp/templates/thread_work_pool.hpp>
#include <godot_cpp/templates/vector.hpp>
using namespace godot;
@@ -256,6 +256,7 @@ class TextServerFallback : public TextServerExtension {
int msdf_source_size = 48;
int fixed_size = 0;
bool force_autohinter = false;
+ bool allow_system_fallback = true;
TextServer::Hinting hinting = TextServer::HINTING_LIGHT;
TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO;
Dictionary variation_coordinates;
@@ -266,6 +267,8 @@ class TextServerFallback : public TextServerExtension {
BitField<TextServer::FontStyle> style_flags = 0;
String font_name;
String style_name;
+ int weight = 400;
+ int stretch = 100;
HashMap<Vector2i, FontForSizeFallback *, VariantHasher, VariantComparator> cache;
@@ -300,7 +303,7 @@ class TextServerFallback : public TextServerExtension {
_FORCE_INLINE_ bool _ensure_glyph(FontFallback *p_font_data, const Vector2i &p_size, int32_t p_glyph) const;
_FORCE_INLINE_ bool _ensure_cache_for_size(FontFallback *p_font_data, const Vector2i &p_size) const;
_FORCE_INLINE_ void _font_clear_cache(FontFallback *p_font_data);
- void _generateMTSDF_threaded(uint32_t y, void *p_td) const;
+ static void _generateMTSDF_threaded(void *p_td, uint32_t p_y);
_FORCE_INLINE_ Vector2i _get_size(const FontFallback *p_font_data, int p_size) const {
if (p_font_data->msdf) {
@@ -322,6 +325,58 @@ class TextServerFallback : public TextServerExtension {
}
}
+ _FORCE_INLINE_ int _font_get_weight_by_name(const String &p_sty_name) const {
+ String sty_name = p_sty_name.replace(" ", "").replace("-", "");
+ if (sty_name.find("thin") >= 0 || sty_name.find("hairline") >= 0) {
+ return 100;
+ } else if (sty_name.find("extralight") >= 0 || sty_name.find("ultralight") >= 0) {
+ return 200;
+ } else if (sty_name.find("light") >= 0) {
+ return 300;
+ } else if (sty_name.find("semilight") >= 0) {
+ return 350;
+ } else if (sty_name.find("regular") >= 0) {
+ return 400;
+ } else if (sty_name.find("medium") >= 0) {
+ return 500;
+ } else if (sty_name.find("semibold") >= 0 || sty_name.find("demibold") >= 0) {
+ return 600;
+ } else if (sty_name.find("bold") >= 0) {
+ return 700;
+ } else if (sty_name.find("extrabold") >= 0 || sty_name.find("ultrabold") >= 0) {
+ return 800;
+ } else if (sty_name.find("black") >= 0 || sty_name.find("heavy") >= 0) {
+ return 900;
+ } else if (sty_name.find("extrablack") >= 0 || sty_name.find("ultrablack") >= 0) {
+ return 950;
+ }
+ return 400;
+ }
+ _FORCE_INLINE_ int _font_get_stretch_by_name(const String &p_sty_name) const {
+ String sty_name = p_sty_name.replace(" ", "").replace("-", "");
+ if (sty_name.find("ultracondensed") >= 0) {
+ return 50;
+ } else if (sty_name.find("extracondensed") >= 0) {
+ return 63;
+ } else if (sty_name.find("condensed") >= 0) {
+ return 75;
+ } else if (sty_name.find("semicondensed") >= 0) {
+ return 87;
+ } else if (sty_name.find("semiexpanded") >= 0) {
+ return 113;
+ } else if (sty_name.find("expanded") >= 0) {
+ return 125;
+ } else if (sty_name.find("extraexpanded") >= 0) {
+ return 150;
+ } else if (sty_name.find("ultraexpanded") >= 0) {
+ return 200;
+ }
+ return 100;
+ }
+ _FORCE_INLINE_ bool _is_ital_style(const String &p_sty_name) const {
+ return (p_sty_name.find("italic") >= 0) || (p_sty_name.find("oblique") >= 0);
+ }
+
// Shaped text cache data.
struct TrimData {
int trim_pos = -1;
@@ -362,6 +417,7 @@ class TextServerFallback : public TextServerExtension {
int pos = 0;
InlineAlignment inline_align = INLINE_ALIGNMENT_CENTER;
Rect2 rect;
+ float baseline = 0;
};
HashMap<Variant, EmbeddedObject, VariantHasher, VariantComparator> objects;
@@ -398,6 +454,81 @@ class TextServerFallback : public TextServerExtension {
mutable RID_PtrOwner<FontFallback> font_owner;
mutable RID_PtrOwner<ShapedTextDataFallback> shaped_owner;
+ struct SystemFontKey {
+ String font_name;
+ TextServer::FontAntialiasing antialiasing = TextServer::FONT_ANTIALIASING_GRAY;
+ bool italic = false;
+ bool mipmaps = false;
+ bool msdf = false;
+ bool force_autohinter = false;
+ int weight = 400;
+ int stretch = 100;
+ int msdf_range = 14;
+ int msdf_source_size = 48;
+ int fixed_size = 0;
+ TextServer::Hinting hinting = TextServer::HINTING_LIGHT;
+ TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO;
+ Dictionary variation_coordinates;
+ double oversampling = 0.0;
+ double embolden = 0.0;
+ Transform2D transform;
+
+ bool operator==(const SystemFontKey &p_b) const {
+ return (font_name == p_b.font_name) && (antialiasing == p_b.antialiasing) && (italic == p_b.italic) && (mipmaps == p_b.mipmaps) && (msdf == p_b.msdf) && (force_autohinter == p_b.force_autohinter) && (weight == p_b.weight) && (stretch == p_b.stretch) && (msdf_range == p_b.msdf_range) && (msdf_source_size == p_b.msdf_source_size) && (fixed_size == p_b.fixed_size) && (hinting == p_b.hinting) && (subpixel_positioning == p_b.subpixel_positioning) && (variation_coordinates == p_b.variation_coordinates) && (oversampling == p_b.oversampling) && (embolden == p_b.embolden) && (transform == p_b.transform);
+ }
+
+ SystemFontKey(const String &p_font_name, bool p_italic, int p_weight, int p_stretch, RID p_font, const TextServerFallback *p_fb) {
+ font_name = p_font_name;
+ italic = p_italic;
+ weight = p_weight;
+ stretch = p_stretch;
+ antialiasing = p_fb->_font_get_antialiasing(p_font);
+ mipmaps = p_fb->_font_get_generate_mipmaps(p_font);
+ msdf = p_fb->_font_is_multichannel_signed_distance_field(p_font);
+ msdf_range = p_fb->_font_get_msdf_pixel_range(p_font);
+ msdf_source_size = p_fb->_font_get_msdf_size(p_font);
+ fixed_size = p_fb->_font_get_fixed_size(p_font);
+ force_autohinter = p_fb->_font_is_force_autohinter(p_font);
+ hinting = p_fb->_font_get_hinting(p_font);
+ subpixel_positioning = p_fb->_font_get_subpixel_positioning(p_font);
+ variation_coordinates = p_fb->_font_get_variation_coordinates(p_font);
+ oversampling = p_fb->_font_get_oversampling(p_font);
+ embolden = p_fb->_font_get_embolden(p_font);
+ transform = p_fb->_font_get_transform(p_font);
+ }
+ };
+
+ struct SystemFontCacheRec {
+ RID rid;
+ int index = 0;
+ };
+
+ struct SystemFontCache {
+ Vector<SystemFontCacheRec> var;
+ int max_var = 0;
+ };
+
+ struct SystemFontKeyHasher {
+ _FORCE_INLINE_ static uint32_t hash(const SystemFontKey &p_a) {
+ uint32_t hash = p_a.font_name.hash();
+ hash = hash_murmur3_one_32(p_a.variation_coordinates.hash(), hash);
+ hash = hash_murmur3_one_32(p_a.weight, hash);
+ hash = hash_murmur3_one_32(p_a.stretch, hash);
+ hash = hash_murmur3_one_32(p_a.msdf_range, hash);
+ hash = hash_murmur3_one_32(p_a.msdf_source_size, hash);
+ hash = hash_murmur3_one_32(p_a.fixed_size, hash);
+ hash = hash_murmur3_one_double(p_a.oversampling, hash);
+ hash = hash_murmur3_one_double(p_a.embolden, hash);
+ hash = hash_murmur3_one_real(p_a.transform[0].x, hash);
+ hash = hash_murmur3_one_real(p_a.transform[0].y, hash);
+ hash = hash_murmur3_one_real(p_a.transform[1].x, hash);
+ hash = hash_murmur3_one_real(p_a.transform[1].y, hash);
+ return hash_fmix32(hash_murmur3_one_32(((int)p_a.mipmaps) | ((int)p_a.msdf << 1) | ((int)p_a.italic << 2) | ((int)p_a.force_autohinter << 3) | ((int)p_a.hinting << 4) | ((int)p_a.subpixel_positioning << 8) | ((int)p_a.antialiasing << 12), hash));
+ }
+ };
+ mutable HashMap<SystemFontKey, SystemFontCache, SystemFontKeyHasher> system_fonts;
+ mutable HashMap<String, PackedByteArray> system_font_data;
+
void _realign(ShapedTextDataFallback *p_sd) const;
protected:
@@ -442,6 +573,12 @@ public:
MODBIND2(font_set_style_name, const RID &, const String &);
MODBIND1RC(String, font_get_style_name, const RID &);
+ MODBIND2(font_set_weight, const RID &, int64_t);
+ MODBIND1RC(int64_t, font_get_weight, const RID &);
+
+ MODBIND2(font_set_stretch, const RID &, int64_t);
+ MODBIND1RC(int64_t, font_get_stretch, const RID &);
+
MODBIND2(font_set_name, const RID &, const String &);
MODBIND1RC(String, font_get_name, const RID &);
@@ -463,6 +600,9 @@ public:
MODBIND2(font_set_fixed_size, const RID &, int64_t);
MODBIND1RC(int64_t, font_get_fixed_size, const RID &);
+ MODBIND2(font_set_allow_system_fallback, const RID &, bool);
+ MODBIND1RC(bool, font_is_allow_system_fallback, const RID &);
+
MODBIND2(font_set_force_autohinter, const RID &, bool);
MODBIND1RC(bool, font_is_force_autohinter, const RID &);
@@ -604,8 +744,8 @@ public:
MODBIND2RC(int64_t, shaped_text_get_spacing, const RID &, SpacingType);
MODBIND7R(bool, shaped_text_add_string, const RID &, const String &, const TypedArray<RID> &, int64_t, const Dictionary &, const String &, const Variant &);
- MODBIND5R(bool, shaped_text_add_object, const RID &, const Variant &, const Size2 &, InlineAlignment, int64_t);
- MODBIND4R(bool, shaped_text_resize_object, const RID &, const Variant &, const Size2 &, InlineAlignment);
+ MODBIND6R(bool, shaped_text_add_object, const RID &, const Variant &, const Size2 &, InlineAlignment, int64_t, float);
+ MODBIND5R(bool, shaped_text_resize_object, const RID &, const Variant &, const Size2 &, InlineAlignment, float);
MODBIND1RC(int64_t, shaped_get_span_count, const RID &);
MODBIND2RC(Variant, shaped_get_span_meta, const RID &, int64_t);
@@ -646,11 +786,13 @@ public:
MODBIND1RC(double, shaped_text_get_underline_position, const RID &);
MODBIND1RC(double, shaped_text_get_underline_thickness, const RID &);
- MODBIND2RC(PackedInt32Array, string_get_word_breaks, const String &, const String &);
+ MODBIND3RC(PackedInt32Array, string_get_word_breaks, const String &, const String &, int);
MODBIND2RC(String, string_to_upper, const String &, const String &);
MODBIND2RC(String, string_to_lower, const String &, const String &);
+ MODBIND0(cleanup);
+
TextServerFallback();
~TextServerFallback();
};
diff --git a/modules/text_server_fb/thorvg_bounds_iterator.cpp b/modules/text_server_fb/thorvg_bounds_iterator.cpp
index 54a6136134..807f356b83 100644
--- a/modules/text_server_fb/thorvg_bounds_iterator.cpp
+++ b/modules/text_server_fb/thorvg_bounds_iterator.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* thorvg_bounds_iterator.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* thorvg_bounds_iterator.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifdef GDEXTENSION
// Headers for building as GDExtension plug-in.
diff --git a/modules/text_server_fb/thorvg_bounds_iterator.h b/modules/text_server_fb/thorvg_bounds_iterator.h
index e54e30eaa2..a44cbb99a7 100644
--- a/modules/text_server_fb/thorvg_bounds_iterator.h
+++ b/modules/text_server_fb/thorvg_bounds_iterator.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* thorvg_bounds_iterator.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* thorvg_bounds_iterator.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef THORVG_BOUNDS_ITERATOR_H
#define THORVG_BOUNDS_ITERATOR_H
diff --git a/modules/text_server_fb/thorvg_svg_in_ot.cpp b/modules/text_server_fb/thorvg_svg_in_ot.cpp
index 7863ab67fa..1406e3aaa0 100644
--- a/modules/text_server_fb/thorvg_svg_in_ot.cpp
+++ b/modules/text_server_fb/thorvg_svg_in_ot.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* thorvg_svg_in_ot.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* thorvg_svg_in_ot.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifdef GDEXTENSION
// Headers for building as GDExtension plug-in.
@@ -88,24 +88,13 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
if (!gl_state.ready) {
Ref<XMLParser> parser;
parser.instantiate();
-#ifdef GDEXTENSION
- PackedByteArray data;
- data.resize(document->svg_document_length);
- memcpy(data.ptrw(), document->svg_document, document->svg_document_length);
- parser->open_buffer(data);
-#else
parser->_open_buffer((const uint8_t *)document->svg_document, document->svg_document_length);
-#endif
float aspect = 1.0f;
String xml_body;
while (parser->read() == OK) {
if (parser->has_attribute("id")) {
-#ifdef GDEXTENSION
const String &gl_name = parser->get_named_attribute_value("id");
-#else
- const String &gl_name = parser->get_attribute_value("id");
-#endif
if (gl_name.begins_with("glyph")) {
int dot_pos = gl_name.find(".");
int64_t gl_idx = gl_name.substr(5, (dot_pos > 0) ? dot_pos - 5 : -1).to_int();
@@ -117,11 +106,7 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
}
if (parser->get_node_type() == XMLParser::NODE_ELEMENT && parser->get_node_name() == "svg") {
if (parser->has_attribute("viewBox")) {
-#ifdef GDEXTENSION
PackedStringArray vb = parser->get_named_attribute_value("viewBox").split(" ");
-#else
- Vector<String> vb = parser->get_attribute_value("viewBox").split(" ");
-#endif
if (vb.size() == 4) {
aspect = vb[2].to_float() / vb[3].to_float();
@@ -129,19 +114,6 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
}
continue;
}
-#ifdef GDEXTENSION
- if (parser->get_node_type() == XMLParser::NODE_ELEMENT) {
- xml_body = xml_body + "<" + parser->get_node_name();
- for (int i = 0; i < parser->get_attribute_count(); i++) {
- xml_body = xml_body + " " + parser->get_attribute_name(i) + "=\"" + parser->get_attribute_value(i) + "\"";
- }
- xml_body = xml_body + ">";
- } else if (parser->get_node_type() == XMLParser::NODE_TEXT) {
- xml_body = xml_body + parser->get_node_data();
- } else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END) {
- xml_body = xml_body + "</" + parser->get_node_name() + ">";
- }
-#else
if (parser->get_node_type() == XMLParser::NODE_ELEMENT) {
xml_body += vformat("<%s", parser->get_node_name());
for (int i = 0; i < parser->get_attribute_count(); i++) {
@@ -153,7 +125,6 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
} else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END) {
xml_body += vformat("</%s>", parser->get_node_name());
}
-#endif
}
String temp_xml = "<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"0 0 0 0\">" + xml_body;
@@ -175,11 +146,7 @@ FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Poin
new_h = (new_w / aspect);
}
-#ifdef GDEXTENSION
gl_state.xml_code = "<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"" + rtos(min_x) + " " + rtos(min_y) + " " + rtos(new_w) + " " + rtos(new_h) + "\">" + xml_body;
-#else
- gl_state.xml_code = vformat("<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"%f %f %f %f\">", min_x, min_y, new_w, new_h) + xml_body;
-#endif
picture = tvg::Picture::gen();
result = picture->load(gl_state.xml_code.utf8().get_data(), gl_state.xml_code.utf8().length(), "svg+xml", false);
diff --git a/modules/text_server_fb/thorvg_svg_in_ot.h b/modules/text_server_fb/thorvg_svg_in_ot.h
index b2816193d9..4035a984b6 100644
--- a/modules/text_server_fb/thorvg_svg_in_ot.h
+++ b/modules/text_server_fb/thorvg_svg_in_ot.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* thorvg_svg_in_ot.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* thorvg_svg_in_ot.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef THORVG_SVG_IN_OT_H
#define THORVG_SVG_IN_OT_H