diff options
Diffstat (limited to 'modules/svg')
-rw-r--r-- | modules/svg/SCsub | 17 | ||||
-rw-r--r-- | modules/svg/image_loader_svg.cpp | 4 | ||||
-rw-r--r-- | modules/svg/image_loader_svg.h | 4 | ||||
-rw-r--r-- | modules/svg/register_types.cpp | 4 | ||||
-rw-r--r-- | modules/svg/register_types.h | 4 |
5 files changed, 22 insertions, 11 deletions
diff --git a/modules/svg/SCsub b/modules/svg/SCsub index 0bfba34fe5..c7228a8d0b 100644 --- a/modules/svg/SCsub +++ b/modules/svg/SCsub @@ -6,6 +6,9 @@ Import("env_modules") env_svg = env_modules.Clone() # Thirdparty source files + +thirdparty_obj = [] + thirdparty_dir = "#thirdparty/nanosvg/" thirdparty_sources = [ "nanosvg.cc", @@ -16,7 +19,15 @@ env_svg.Prepend(CPPPATH=[thirdparty_dir]) env_thirdparty = env_svg.Clone() env_thirdparty.disable_warnings() -env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) +env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) +env.modules_sources += thirdparty_obj + +# Godot source files + +module_obj = [] + +env_svg.add_source_files(module_obj, "*.cpp") +env.modules_sources += module_obj -# Godot's own source files -env_svg.add_source_files(env.modules_sources, "*.cpp") +# Needed to force rebuilding the module files when the thirdparty library is updated. +env.Depends(module_obj, thirdparty_obj) diff --git a/modules/svg/image_loader_svg.cpp b/modules/svg/image_loader_svg.cpp index 8ca4452ac9..6ce3e4b4b3 100644 --- a/modules/svg/image_loader_svg.cpp +++ b/modules/svg/image_loader_svg.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/svg/image_loader_svg.h b/modules/svg/image_loader_svg.h index 8e478a40ce..e64175b172 100644 --- a/modules/svg/image_loader_svg.h +++ b/modules/svg/image_loader_svg.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/svg/register_types.cpp b/modules/svg/register_types.cpp index 9fbefd2cfe..1a611184d2 100644 --- a/modules/svg/register_types.cpp +++ b/modules/svg/register_types.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/svg/register_types.h b/modules/svg/register_types.h index a3d914e0cb..106ac9056f 100644 --- a/modules/svg/register_types.h +++ b/modules/svg/register_types.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |