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-rw-r--r--modules/squish/SCsub16
1 files changed, 14 insertions, 2 deletions
diff --git a/modules/squish/SCsub b/modules/squish/SCsub
index b31032403f..c9e29911d8 100644
--- a/modules/squish/SCsub
+++ b/modules/squish/SCsub
@@ -6,6 +6,9 @@ Import("env_modules")
env_squish = env_modules.Clone()
# Thirdparty source files
+
+thirdparty_obj = []
+
if env["builtin_squish"]:
thirdparty_dir = "#thirdparty/squish/"
thirdparty_sources = [
@@ -26,7 +29,16 @@ if env["builtin_squish"]:
env_thirdparty = env_squish.Clone()
env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+ env.modules_sources += thirdparty_obj
+
# Godot source files
-env_squish.add_source_files(env.modules_sources, "*.cpp")
+
+module_obj = []
+
+env_squish.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)