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-rw-r--r--modules/recast/SCsub7
-rw-r--r--modules/recast/navigation_mesh_editor_plugin.cpp4
-rw-r--r--modules/recast/navigation_mesh_generator.h2
3 files changed, 7 insertions, 6 deletions
diff --git a/modules/recast/SCsub b/modules/recast/SCsub
index f56be72b24..4a06653968 100644
--- a/modules/recast/SCsub
+++ b/modules/recast/SCsub
@@ -23,10 +23,11 @@ if env['builtin_recast']:
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- env_recast.add_source_files(env.modules_sources, thirdparty_sources)
env_recast.Append(CPPPATH=[thirdparty_dir + "/Include"])
+ env_thirdparty = env_recast.Clone()
+ env_thirdparty.disable_warnings()
+ env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+
# Godot source files
env_recast.add_source_files(env.modules_sources, "*.cpp")
-
-Export('env')
diff --git a/modules/recast/navigation_mesh_editor_plugin.cpp b/modules/recast/navigation_mesh_editor_plugin.cpp
index 8556b7aa0a..98351fbaee 100644
--- a/modules/recast/navigation_mesh_editor_plugin.cpp
+++ b/modules/recast/navigation_mesh_editor_plugin.cpp
@@ -30,8 +30,8 @@
#include "navigation_mesh_editor_plugin.h"
-#include "io/marshalls.h"
-#include "io/resource_saver.h"
+#include "core/io/marshalls.h"
+#include "core/io/resource_saver.h"
#include "scene/3d/mesh_instance.h"
#include "scene/gui/box_container.h"
diff --git a/modules/recast/navigation_mesh_generator.h b/modules/recast/navigation_mesh_generator.h
index 3588539ef1..2f2f57d721 100644
--- a/modules/recast/navigation_mesh_generator.h
+++ b/modules/recast/navigation_mesh_generator.h
@@ -31,9 +31,9 @@
#ifndef NAVIGATION_MESH_GENERATOR_H
#define NAVIGATION_MESH_GENERATOR_H
+#include "core/os/thread.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
-#include "os/thread.h"
#include "scene/3d/mesh_instance.h"
#include "scene/3d/navigation_mesh.h"
#include "scene/resources/shape.h"