diff options
Diffstat (limited to 'modules/recast/navigation_mesh_editor_plugin.h')
-rw-r--r-- | modules/recast/navigation_mesh_editor_plugin.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/modules/recast/navigation_mesh_editor_plugin.h b/modules/recast/navigation_mesh_editor_plugin.h new file mode 100644 index 0000000000..4f3e222002 --- /dev/null +++ b/modules/recast/navigation_mesh_editor_plugin.h @@ -0,0 +1,84 @@ +/*************************************************************************/ +/* navigation_mesh_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef NAVIGATION_MESH_GENERATOR_PLUGIN_H +#define NAVIGATION_MESH_GENERATOR_PLUGIN_H + +#include "editor/editor_node.h" +#include "editor/editor_plugin.h" +#include "navigation_mesh_generator.h" + +class NavigationMeshEditor : public Control { + friend class NavigationMeshEditorPlugin; + + GDCLASS(NavigationMeshEditor, Control); + + AcceptDialog *err_dialog; + + HBoxContainer *bake_hbox; + Button *button_bake; + Button *button_reset; + Label *bake_info; + + NavigationMeshInstance *node; + + void _bake_pressed(); + void _clear_pressed(); + +protected: + void _node_removed(Node *p_node); + static void _bind_methods(); + void _notification(int p_option); + +public: + void edit(NavigationMeshInstance *p_nav_mesh_instance); + NavigationMeshEditor(); + ~NavigationMeshEditor(); +}; + +class NavigationMeshEditorPlugin : public EditorPlugin { + + GDCLASS(NavigationMeshEditorPlugin, EditorPlugin); + + NavigationMeshEditor *navigation_mesh_editor; + EditorNode *editor; + +public: + virtual String get_name() const { return "NavigationMesh"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_object); + virtual bool handles(Object *p_object) const; + virtual void make_visible(bool p_visible); + + NavigationMeshEditorPlugin(EditorNode *p_node); + ~NavigationMeshEditorPlugin(); +}; + +#endif // NAVIGATION_MESH_GENERATOR_PLUGIN_H |