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-rw-r--r--modules/raycast/lightmap_raycaster.cpp10
-rw-r--r--modules/raycast/lightmap_raycaster.h8
-rw-r--r--modules/raycast/raycast_occlusion_cull.cpp72
-rw-r--r--modules/raycast/raycast_occlusion_cull.h35
-rw-r--r--modules/raycast/register_types.cpp12
-rw-r--r--modules/raycast/register_types.h6
-rw-r--r--modules/raycast/static_raycaster.cpp10
-rw-r--r--modules/raycast/static_raycaster.h6
8 files changed, 88 insertions, 71 deletions
diff --git a/modules/raycast/lightmap_raycaster.cpp b/modules/raycast/lightmap_raycaster.cpp
index ecc256bff9..9b35b5616e 100644
--- a/modules/raycast/lightmap_raycaster.cpp
+++ b/modules/raycast/lightmap_raycaster.cpp
@@ -152,17 +152,17 @@ void LightmapRaycasterEmbree::commit() {
rtcCommitScene(embree_scene);
}
-void LightmapRaycasterEmbree::set_mesh_filter(const Set<int> &p_mesh_ids) {
- for (Set<int>::Element *E = p_mesh_ids.front(); E; E = E->next()) {
- rtcDisableGeometry(rtcGetGeometry(embree_scene, E->get()));
+void LightmapRaycasterEmbree::set_mesh_filter(const HashSet<int> &p_mesh_ids) {
+ for (const int &E : p_mesh_ids) {
+ rtcDisableGeometry(rtcGetGeometry(embree_scene, E));
}
rtcCommitScene(embree_scene);
filter_meshes = p_mesh_ids;
}
void LightmapRaycasterEmbree::clear_mesh_filter() {
- for (Set<int>::Element *E = filter_meshes.front(); E; E = E->next()) {
- rtcEnableGeometry(rtcGetGeometry(embree_scene, E->get()));
+ for (const int &E : filter_meshes) {
+ rtcEnableGeometry(rtcGetGeometry(embree_scene, E));
}
rtcCommitScene(embree_scene);
filter_meshes.clear();
diff --git a/modules/raycast/lightmap_raycaster.h b/modules/raycast/lightmap_raycaster.h
index c420e617e5..2e9f59dda4 100644
--- a/modules/raycast/lightmap_raycaster.h
+++ b/modules/raycast/lightmap_raycaster.h
@@ -52,8 +52,8 @@ private:
static void filter_function(const struct RTCFilterFunctionNArguments *p_args);
- Map<unsigned int, AlphaTextureData> alpha_textures;
- Set<int> filter_meshes;
+ HashMap<unsigned int, AlphaTextureData> alpha_textures;
+ HashSet<int> filter_meshes;
public:
virtual bool intersect(Ray &p_ray) override;
@@ -64,7 +64,7 @@ public:
virtual void set_mesh_alpha_texture(Ref<Image> p_alpha_texture, unsigned int p_id) override;
virtual void commit() override;
- virtual void set_mesh_filter(const Set<int> &p_mesh_ids) override;
+ virtual void set_mesh_filter(const HashSet<int> &p_mesh_ids) override;
virtual void clear_mesh_filter() override;
static LightmapRaycaster *create_embree_raycaster();
@@ -74,4 +74,4 @@ public:
~LightmapRaycasterEmbree();
};
-#endif
+#endif // LIGHTMAP_RAYCASTER_H
diff --git a/modules/raycast/raycast_occlusion_cull.cpp b/modules/raycast/raycast_occlusion_cull.cpp
index 2e0d17fb28..13824c3830 100644
--- a/modules/raycast/raycast_occlusion_cull.cpp
+++ b/modules/raycast/raycast_occlusion_cull.cpp
@@ -30,6 +30,7 @@
#include "raycast_occlusion_cull.h"
#include "core/config/project_settings.h"
+#include "core/object/worker_thread_pool.h"
#include "core/templates/local_vector.h"
#ifdef __SSE2__
@@ -78,17 +79,17 @@ void RaycastOcclusionCull::RaycastHZBuffer::resize(const Size2i &p_size) {
memset(camera_ray_masks.ptr(), ~0, camera_rays_tile_count * TILE_RAYS * sizeof(uint32_t));
}
-void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool) {
+void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) {
CameraRayThreadData td;
- td.thread_count = p_thread_work_pool.get_thread_count();
+ td.thread_count = WorkerThreadPool::get_singleton()->get_thread_count();
td.z_near = p_cam_projection.get_z_near();
td.z_far = p_cam_projection.get_z_far() * 1.05f;
td.camera_pos = p_cam_transform.origin;
- td.camera_dir = -p_cam_transform.basis.get_axis(2);
+ td.camera_dir = -p_cam_transform.basis.get_column(2);
td.camera_orthogonal = p_cam_orthogonal;
- CameraMatrix inv_camera_matrix = p_cam_projection.inverse();
+ Projection inv_camera_matrix = p_cam_projection.inverse();
Vector3 camera_corner_proj = Vector3(-1.0f, -1.0f, -1.0f);
Vector3 camera_corner_view = inv_camera_matrix.xform(camera_corner_proj);
td.pixel_corner = p_cam_transform.xform(camera_corner_view);
@@ -106,7 +107,8 @@ void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D
debug_tex_range = td.z_far;
- p_thread_work_pool.do_work(td.thread_count, this, &RaycastHZBuffer::_camera_rays_threaded, &td);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &RaycastHZBuffer::_camera_rays_threaded, &td, td.thread_count, -1, true, SNAME("RaycastOcclusionCullUpdateCamera"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
}
void RaycastOcclusionCull::RaycastHZBuffer::_camera_rays_threaded(uint32_t p_thread, const CameraRayThreadData *p_data) {
@@ -223,9 +225,9 @@ void RaycastOcclusionCull::occluder_set_mesh(RID p_occluder, const PackedVector3
occluder->vertices = p_vertices;
occluder->indices = p_indices;
- for (Set<InstanceID>::Element *E = occluder->users.front(); E; E = E->next()) {
- RID scenario_rid = E->get().scenario;
- RID instance_rid = E->get().instance;
+ for (const InstanceID &E : occluder->users) {
+ RID scenario_rid = E.scenario;
+ RID instance_rid = E.instance;
ERR_CONTINUE(!scenarios.has(scenario_rid));
Scenario &scenario = scenarios[scenario_rid];
ERR_CONTINUE(!scenario.instances.has(instance_rid));
@@ -331,10 +333,10 @@ void RaycastOcclusionCull::scenario_remove_instance(RID p_scenario, RID p_instan
}
void RaycastOcclusionCull::Scenario::_update_dirty_instance_thread(int p_idx, RID *p_instances) {
- _update_dirty_instance(p_idx, p_instances, nullptr);
+ _update_dirty_instance(p_idx, p_instances);
}
-void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_instances, ThreadWorkPool *p_thread_pool) {
+void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_instances) {
OccluderInstance *occ_inst = instances.getptr(p_instances[p_idx]);
if (!occ_inst) {
@@ -355,14 +357,16 @@ void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_in
const Vector3 *read_ptr = occ->vertices.ptr();
Vector3 *write_ptr = occ_inst->xformed_vertices.ptr();
- if (p_thread_pool && vertices_size > 1024) {
+ if (vertices_size > 1024) {
TransformThreadData td;
td.xform = occ_inst->xform;
td.read = read_ptr;
td.write = write_ptr;
td.vertex_count = vertices_size;
- td.thread_count = p_thread_pool->get_thread_count();
- p_thread_pool->do_work(td.thread_count, this, &Scenario::_transform_vertices_thread, &td);
+ td.thread_count = WorkerThreadPool::get_singleton()->get_thread_count();
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_transform_vertices_thread, &td, td.thread_count, -1, true, SNAME("RaycastOcclusionCull"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
+
} else {
_transform_vertices_range(read_ptr, write_ptr, occ_inst->xform, 0, vertices_size);
}
@@ -392,7 +396,7 @@ void RaycastOcclusionCull::Scenario::_commit_scene(void *p_ud) {
scenario->commit_done = true;
}
-bool RaycastOcclusionCull::Scenario::update(ThreadWorkPool &p_thread_pool) {
+bool RaycastOcclusionCull::Scenario::update() {
ERR_FAIL_COND_V(singleton == nullptr, false);
if (commit_thread == nullptr) {
@@ -426,13 +430,15 @@ bool RaycastOcclusionCull::Scenario::update(ThreadWorkPool &p_thread_pool) {
instances.erase(removed_instances[i]);
}
- if (dirty_instances_array.size() / p_thread_pool.get_thread_count() > 128) {
+ if (dirty_instances_array.size() / WorkerThreadPool::get_singleton()->get_thread_count() > 128) {
// Lots of instances, use per-instance threading
- p_thread_pool.do_work(dirty_instances_array.size(), this, &Scenario::_update_dirty_instance_thread, dirty_instances_array.ptr());
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_update_dirty_instance_thread, dirty_instances_array.ptr(), dirty_instances_array.size(), -1, true, SNAME("RaycastOcclusionCullUpdate"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
+
} else {
// Few instances, use threading on the vertex transforms
for (unsigned int i = 0; i < dirty_instances_array.size(); i++) {
- _update_dirty_instance(i, dirty_instances_array.ptr(), &p_thread_pool);
+ _update_dirty_instance(i, dirty_instances_array.ptr());
}
}
@@ -454,10 +460,9 @@ bool RaycastOcclusionCull::Scenario::update(ThreadWorkPool &p_thread_pool) {
next_scene = rtcNewScene(raycast_singleton->ebr_device);
rtcSetSceneBuildQuality(next_scene, RTCBuildQuality(raycast_singleton->build_quality));
- const RID *inst_rid = nullptr;
- while ((inst_rid = instances.next(inst_rid))) {
- OccluderInstance *occ_inst = instances.getptr(*inst_rid);
- Occluder *occ = raycast_singleton->occluder_owner.get_or_null(occ_inst->occluder);
+ for (const KeyValue<RID, OccluderInstance> &E : instances) {
+ const OccluderInstance *occ_inst = &E.value;
+ const Occluder *occ = raycast_singleton->occluder_owner.get_or_null(occ_inst->occluder);
if (!occ || !occ_inst->enabled) {
continue;
@@ -485,7 +490,7 @@ void RaycastOcclusionCull::Scenario::_raycast(uint32_t p_idx, const RaycastThrea
rtcIntersect16((const int *)&p_raycast_data->masks[p_idx * TILE_RAYS], ebr_scene[current_scene_idx], &ctx, &p_raycast_data->rays[p_idx]);
}
-void RaycastOcclusionCull::Scenario::raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count, ThreadWorkPool &p_thread_pool) const {
+void RaycastOcclusionCull::Scenario::raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count) const {
ERR_FAIL_COND(singleton == nullptr);
if (raycast_singleton->ebr_device == nullptr) {
return; // Embree is initialized on demand when there is some scenario with occluders in it.
@@ -499,7 +504,8 @@ void RaycastOcclusionCull::Scenario::raycast(CameraRayTile *r_rays, const uint32
td.rays = r_rays;
td.masks = p_valid_masks;
- p_thread_pool.do_work(p_tile_count, this, &Scenario::_raycast, &td);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_raycast, &td, p_tile_count, -1, true, SNAME("RaycastOcclusionCullRaycast"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
}
////////////////////////////////////////////////////////
@@ -525,7 +531,7 @@ void RaycastOcclusionCull::buffer_set_size(RID p_buffer, const Vector2i &p_size)
buffers[p_buffer].resize(p_size);
}
-void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) {
+void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) {
if (!buffers.has(p_buffer)) {
return;
}
@@ -538,17 +544,17 @@ void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_
Scenario &scenario = scenarios[buffer.scenario_rid];
- bool removed = scenario.update(p_thread_pool);
+ bool removed = scenario.update();
if (removed) {
scenarios.erase(buffer.scenario_rid);
return;
}
- buffer.update_camera_rays(p_cam_transform, p_cam_projection, p_cam_orthogonal, p_thread_pool);
+ buffer.update_camera_rays(p_cam_transform, p_cam_projection, p_cam_orthogonal);
- scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks.ptr(), buffer.camera_rays_tile_count, p_thread_pool);
- buffer.sort_rays(-p_cam_transform.basis.get_axis(2), p_cam_orthogonal);
+ scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks.ptr(), buffer.camera_rays_tile_count);
+ buffer.sort_rays(-p_cam_transform.basis.get_column(2), p_cam_orthogonal);
buffer.update_mips();
}
@@ -573,9 +579,8 @@ void RaycastOcclusionCull::set_build_quality(RS::ViewportOcclusionCullingBuildQu
build_quality = p_quality;
- const RID *scenario_rid = nullptr;
- while ((scenario_rid = scenarios.next(scenario_rid))) {
- scenarios[*scenario_rid].dirty = true;
+ for (KeyValue<RID, Scenario> &K : scenarios) {
+ K.value.dirty = true;
}
}
@@ -596,9 +601,8 @@ RaycastOcclusionCull::RaycastOcclusionCull() {
}
RaycastOcclusionCull::~RaycastOcclusionCull() {
- const RID *scenario_rid = nullptr;
- while ((scenario_rid = scenarios.next(scenario_rid))) {
- Scenario &scenario = scenarios[*scenario_rid];
+ for (KeyValue<RID, Scenario> &K : scenarios) {
+ Scenario &scenario = K.value;
if (scenario.commit_thread) {
scenario.commit_thread->wait_to_finish();
memdelete(scenario.commit_thread);
diff --git a/modules/raycast/raycast_occlusion_cull.h b/modules/raycast/raycast_occlusion_cull.h
index 8453c5341d..056b808640 100644
--- a/modules/raycast/raycast_occlusion_cull.h
+++ b/modules/raycast/raycast_occlusion_cull.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef OCCLUSION_CULL_RAYCASTER_H
-#define OCCLUSION_CULL_RAYCASTER_H
+#ifndef RAYCAST_OCCLUSION_CULL_H
+#define RAYCAST_OCCLUSION_CULL_H
#include "core/io/image.h"
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/object/object.h"
#include "core/object/ref_counted.h"
#include "core/templates/local_vector.h"
@@ -76,7 +76,7 @@ public:
virtual void clear() override;
virtual void resize(const Size2i &p_size) override;
void sort_rays(const Vector3 &p_camera_dir, bool p_orthogonal);
- void update_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool);
+ void update_camera_rays(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal);
~RaycastHZBuffer();
};
@@ -86,11 +86,13 @@ private:
RID scenario;
RID instance;
- bool operator<(const InstanceID &rhs) const {
- if (instance == rhs.instance) {
- return rhs.scenario < scenario;
- }
- return instance < rhs.instance;
+ static uint32_t hash(const InstanceID &p_ins) {
+ uint32_t h = hash_murmur3_one_64(p_ins.scenario.get_id());
+ return hash_fmix32(hash_murmur3_one_64(p_ins.instance.get_id(), h));
+ }
+ bool operator==(const InstanceID &rhs) const {
+ return instance == rhs.instance && rhs.scenario == scenario;
+ ;
}
InstanceID() {}
@@ -101,7 +103,7 @@ private:
struct Occluder {
PackedVector3Array vertices;
PackedInt32Array indices;
- Set<InstanceID> users;
+ HashSet<InstanceID, InstanceID> users;
};
struct OccluderInstance {
@@ -136,19 +138,19 @@ private:
int current_scene_idx = 0;
HashMap<RID, OccluderInstance> instances;
- Set<RID> dirty_instances; // To avoid duplicates
+ HashSet<RID> dirty_instances; // To avoid duplicates
LocalVector<RID> dirty_instances_array; // To iterate and split into threads
LocalVector<RID> removed_instances;
void _update_dirty_instance_thread(int p_idx, RID *p_instances);
- void _update_dirty_instance(int p_idx, RID *p_instances, ThreadWorkPool *p_thread_pool);
+ void _update_dirty_instance(int p_idx, RID *p_instances);
void _transform_vertices_thread(uint32_t p_thread, TransformThreadData *p_data);
void _transform_vertices_range(const Vector3 *p_read, Vector3 *p_write, const Transform3D &p_xform, int p_from, int p_to);
static void _commit_scene(void *p_ud);
- bool update(ThreadWorkPool &p_thread_pool);
+ bool update();
void _raycast(uint32_t p_thread, const RaycastThreadData *p_raycast_data) const;
- void raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count, ThreadWorkPool &p_thread_pool) const;
+ void raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count) const;
};
static RaycastOcclusionCull *raycast_singleton;
@@ -181,7 +183,8 @@ public:
virtual HZBuffer *buffer_get_ptr(RID p_buffer) override;
virtual void buffer_set_scenario(RID p_buffer, RID p_scenario) override;
virtual void buffer_set_size(RID p_buffer, const Vector2i &p_size) override;
- virtual void buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) override;
+ virtual void buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) override;
+
virtual RID buffer_get_debug_texture(RID p_buffer) override;
virtual void set_build_quality(RS::ViewportOcclusionCullingBuildQuality p_quality) override;
@@ -190,4 +193,4 @@ public:
~RaycastOcclusionCull();
};
-#endif // OCCLUSION_CULL_RAYCASTER_H
+#endif // RAYCAST_OCCLUSION_CULL_H
diff --git a/modules/raycast/register_types.cpp b/modules/raycast/register_types.cpp
index 053039a85b..42de1d971d 100644
--- a/modules/raycast/register_types.cpp
+++ b/modules/raycast/register_types.cpp
@@ -36,7 +36,11 @@
RaycastOcclusionCull *raycast_occlusion_cull = nullptr;
-void register_raycast_types() {
+void initialize_raycast_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
#ifdef TOOLS_ENABLED
LightmapRaycasterEmbree::make_default_raycaster();
StaticRaycasterEmbree::make_default_raycaster();
@@ -44,7 +48,11 @@ void register_raycast_types() {
raycast_occlusion_cull = memnew(RaycastOcclusionCull);
}
-void unregister_raycast_types() {
+void uninitialize_raycast_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
if (raycast_occlusion_cull) {
memdelete(raycast_occlusion_cull);
}
diff --git a/modules/raycast/register_types.h b/modules/raycast/register_types.h
index 0abc5eb63a..a917285390 100644
--- a/modules/raycast/register_types.h
+++ b/modules/raycast/register_types.h
@@ -28,5 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-void register_raycast_types();
-void unregister_raycast_types();
+#include "modules/register_module_types.h"
+
+void initialize_raycast_module(ModuleInitializationLevel p_level);
+void uninitialize_raycast_module(ModuleInitializationLevel p_level);
diff --git a/modules/raycast/static_raycaster.cpp b/modules/raycast/static_raycaster.cpp
index 9df6d5ff43..7659eea27f 100644
--- a/modules/raycast/static_raycaster.cpp
+++ b/modules/raycast/static_raycaster.cpp
@@ -94,17 +94,17 @@ void StaticRaycasterEmbree::commit() {
rtcCommitScene(embree_scene);
}
-void StaticRaycasterEmbree::set_mesh_filter(const Set<int> &p_mesh_ids) {
- for (Set<int>::Element *E = p_mesh_ids.front(); E; E = E->next()) {
- rtcDisableGeometry(rtcGetGeometry(embree_scene, E->get()));
+void StaticRaycasterEmbree::set_mesh_filter(const HashSet<int> &p_mesh_ids) {
+ for (const int &E : p_mesh_ids) {
+ rtcDisableGeometry(rtcGetGeometry(embree_scene, E));
}
rtcCommitScene(embree_scene);
filter_meshes = p_mesh_ids;
}
void StaticRaycasterEmbree::clear_mesh_filter() {
- for (Set<int>::Element *E = filter_meshes.front(); E; E = E->next()) {
- rtcEnableGeometry(rtcGetGeometry(embree_scene, E->get()));
+ for (const int &E : filter_meshes) {
+ rtcEnableGeometry(rtcGetGeometry(embree_scene, E));
}
rtcCommitScene(embree_scene);
filter_meshes.clear();
diff --git a/modules/raycast/static_raycaster.h b/modules/raycast/static_raycaster.h
index cce19ba60d..607a392683 100644
--- a/modules/raycast/static_raycaster.h
+++ b/modules/raycast/static_raycaster.h
@@ -41,7 +41,7 @@ private:
static RTCDevice embree_device;
RTCScene embree_scene;
- Set<int> filter_meshes;
+ HashSet<int> filter_meshes;
public:
virtual bool intersect(Ray &p_ray) override;
@@ -50,7 +50,7 @@ public:
virtual void add_mesh(const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices, unsigned int p_id) override;
virtual void commit() override;
- virtual void set_mesh_filter(const Set<int> &p_mesh_ids) override;
+ virtual void set_mesh_filter(const HashSet<int> &p_mesh_ids) override;
virtual void clear_mesh_filter() override;
static StaticRaycaster *create_embree_raycaster();
@@ -61,4 +61,4 @@ public:
~StaticRaycasterEmbree();
};
-#endif
+#endif // STATIC_RAYCASTER_H