diff options
Diffstat (limited to 'modules/raycast')
-rw-r--r-- | modules/raycast/raycast_occlusion_cull.cpp | 10 | ||||
-rw-r--r-- | modules/raycast/raycast_occlusion_cull.h | 16 |
2 files changed, 13 insertions, 13 deletions
diff --git a/modules/raycast/raycast_occlusion_cull.cpp b/modules/raycast/raycast_occlusion_cull.cpp index 66558efa8c..88c0145ebc 100644 --- a/modules/raycast/raycast_occlusion_cull.cpp +++ b/modules/raycast/raycast_occlusion_cull.cpp @@ -64,7 +64,7 @@ void RaycastOcclusionCull::RaycastHZBuffer::resize(const Size2i &p_size) { camera_ray_masks.resize(ray_packets_count * TILE_SIZE * TILE_SIZE); } -void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool) { +void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool) { CameraRayThreadData td; td.camera_matrix = p_cam_projection; td.camera_transform = p_cam_transform; @@ -82,7 +82,7 @@ void RaycastOcclusionCull::RaycastHZBuffer::_camera_rays_threaded(uint32_t p_thr _generate_camera_rays(p_data->camera_transform, p_data->camera_matrix, p_data->camera_orthogonal, from, to); } -void RaycastOcclusionCull::RaycastHZBuffer::_generate_camera_rays(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, int p_from, int p_to) { +void RaycastOcclusionCull::RaycastHZBuffer::_generate_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, int p_from, int p_to) { Size2i buffer_size = sizes[0]; CameraMatrix inv_camera_matrix = p_cam_projection.inverse(); @@ -227,7 +227,7 @@ void RaycastOcclusionCull::remove_scenario(RID p_scenario) { scenario.removed = true; } -void RaycastOcclusionCull::scenario_set_instance(RID p_scenario, RID p_instance, RID p_occluder, const Transform &p_xform, bool p_enabled) { +void RaycastOcclusionCull::scenario_set_instance(RID p_scenario, RID p_instance, RID p_occluder, const Transform3D &p_xform, bool p_enabled) { ERR_FAIL_COND(!scenarios.has(p_scenario)); Scenario &scenario = scenarios[p_scenario]; @@ -345,7 +345,7 @@ void RaycastOcclusionCull::Scenario::_transform_vertices_thread(uint32_t p_threa _transform_vertices_range(p_data->read, p_data->write, p_data->xform, from, to); } -void RaycastOcclusionCull::Scenario::_transform_vertices_range(const Vector3 *p_read, Vector3 *p_write, const Transform &p_xform, int p_from, int p_to) { +void RaycastOcclusionCull::Scenario::_transform_vertices_range(const Vector3 *p_read, Vector3 *p_write, const Transform3D &p_xform, int p_from, int p_to) { for (int i = p_from; i < p_to; i++) { p_write[i] = p_xform.xform(p_read[i]); } @@ -491,7 +491,7 @@ void RaycastOcclusionCull::buffer_set_size(RID p_buffer, const Vector2i &p_size) buffers[p_buffer].resize(p_size); } -void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) { +void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) { if (!buffers.has(p_buffer)) { return; } diff --git a/modules/raycast/raycast_occlusion_cull.h b/modules/raycast/raycast_occlusion_cull.h index acaceb9459..d9ca57cf24 100644 --- a/modules/raycast/raycast_occlusion_cull.h +++ b/modules/raycast/raycast_occlusion_cull.h @@ -52,14 +52,14 @@ public: struct CameraRayThreadData { CameraMatrix camera_matrix; - Transform camera_transform; + Transform3D camera_transform; bool camera_orthogonal; int thread_count; Size2i buffer_size; }; void _camera_rays_threaded(uint32_t p_thread, CameraRayThreadData *p_data); - void _generate_camera_rays(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, int p_from, int p_to); + void _generate_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, int p_from, int p_to); public: LocalVector<RayPacket> camera_rays; @@ -69,7 +69,7 @@ public: virtual void clear() override; virtual void resize(const Size2i &p_size) override; void sort_rays(); - void update_camera_rays(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool); + void update_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool); }; private: @@ -99,7 +99,7 @@ private: RID occluder; LocalVector<uint32_t> indices; LocalVector<Vector3> xformed_vertices; - Transform xform; + Transform3D xform; bool enabled = true; bool removed = false; }; @@ -113,7 +113,7 @@ private: struct TransformThreadData { uint32_t thread_count; uint32_t vertex_count; - Transform xform; + Transform3D xform; const Vector3 *read; Vector3 *write; }; @@ -134,7 +134,7 @@ private: void _update_dirty_instance_thread(int p_idx, RID *p_instances); void _update_dirty_instance(int p_idx, RID *p_instances, ThreadWorkPool *p_thread_pool); void _transform_vertices_thread(uint32_t p_thread, TransformThreadData *p_data); - void _transform_vertices_range(const Vector3 *p_read, Vector3 *p_write, const Transform &p_xform, int p_from, int p_to); + void _transform_vertices_range(const Vector3 *p_read, Vector3 *p_write, const Transform3D &p_xform, int p_from, int p_to); static void _commit_scene(void *p_ud); bool update(ThreadWorkPool &p_thread_pool); @@ -164,7 +164,7 @@ public: virtual void add_scenario(RID p_scenario) override; virtual void remove_scenario(RID p_scenario) override; - virtual void scenario_set_instance(RID p_scenario, RID p_instance, RID p_occluder, const Transform &p_xform, bool p_enabled) override; + virtual void scenario_set_instance(RID p_scenario, RID p_instance, RID p_occluder, const Transform3D &p_xform, bool p_enabled) override; virtual void scenario_remove_instance(RID p_scenario, RID p_instance) override; virtual void add_buffer(RID p_buffer) override; @@ -172,7 +172,7 @@ public: virtual HZBuffer *buffer_get_ptr(RID p_buffer) override; virtual void buffer_set_scenario(RID p_buffer, RID p_scenario) override; virtual void buffer_set_size(RID p_buffer, const Vector2i &p_size) override; - virtual void buffer_update(RID p_buffer, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) override; + virtual void buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) override; virtual RID buffer_get_debug_texture(RID p_buffer) override; virtual void set_build_quality(RS::ViewportOcclusionCullingBuildQuality p_quality) override; |