diff options
Diffstat (limited to 'modules/raycast/raycast_occlusion_cull.h')
-rw-r--r-- | modules/raycast/raycast_occlusion_cull.h | 31 |
1 files changed, 20 insertions, 11 deletions
diff --git a/modules/raycast/raycast_occlusion_cull.h b/modules/raycast/raycast_occlusion_cull.h index 85710a790c..ea96df5ff6 100644 --- a/modules/raycast/raycast_occlusion_cull.h +++ b/modules/raycast/raycast_occlusion_cull.h @@ -43,33 +43,42 @@ #include <embree3/rtcore.h> class RaycastOcclusionCull : public RendererSceneOcclusionCull { - typedef RTCRayHit16 RayPacket; + typedef RTCRayHit16 CameraRayTile; public: class RaycastHZBuffer : public HZBuffer { private: - Size2i packs_size; + Size2i tile_grid_size; struct CameraRayThreadData { - CameraMatrix camera_matrix; - Transform3D camera_transform; - bool camera_orthogonal; int thread_count; + float z_near; + float z_far; + Vector3 camera_dir; + Vector3 camera_pos; + Vector3 pixel_corner; + Vector3 pixel_u_interp; + Vector3 pixel_v_interp; + bool camera_orthogonal; Size2i buffer_size; }; - void _camera_rays_threaded(uint32_t p_thread, CameraRayThreadData *p_data); - void _generate_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, int p_from, int p_to); + void _camera_rays_threaded(uint32_t p_thread, const CameraRayThreadData *p_data); + void _generate_camera_rays(const CameraRayThreadData *p_data, int p_from, int p_to); public: - LocalVector<RayPacket> camera_rays; + unsigned int camera_rays_tile_count = 0; + uint8_t *camera_rays_unaligned_buffer = nullptr; + CameraRayTile *camera_rays = nullptr; LocalVector<uint32_t> camera_ray_masks; RID scenario_rid; virtual void clear() override; virtual void resize(const Size2i &p_size) override; - void sort_rays(); + void sort_rays(const Vector3 &p_camera_dir, bool p_orthogonal); void update_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool); + + ~RaycastHZBuffer(); }; private: @@ -106,7 +115,7 @@ private: struct Scenario { struct RaycastThreadData { - RayPacket *rays; + CameraRayTile *rays; const uint32_t *masks; }; @@ -139,7 +148,7 @@ private: bool update(ThreadWorkPool &p_thread_pool); void _raycast(uint32_t p_thread, const RaycastThreadData *p_raycast_data) const; - void raycast(LocalVector<RayPacket> &r_rays, const LocalVector<uint32_t> p_valid_masks, ThreadWorkPool &p_thread_pool) const; + void raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count, ThreadWorkPool &p_thread_pool) const; }; static RaycastOcclusionCull *raycast_singleton; |