diff options
Diffstat (limited to 'modules/raycast/raycast_occlusion_cull.cpp')
-rw-r--r-- | modules/raycast/raycast_occlusion_cull.cpp | 583 |
1 files changed, 583 insertions, 0 deletions
diff --git a/modules/raycast/raycast_occlusion_cull.cpp b/modules/raycast/raycast_occlusion_cull.cpp new file mode 100644 index 0000000000..ea43255eef --- /dev/null +++ b/modules/raycast/raycast_occlusion_cull.cpp @@ -0,0 +1,583 @@ +/*************************************************************************/ +/* raycast_occlusion_cull.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "raycast_occlusion_cull.h" +#include "core/config/project_settings.h" +#include "core/templates/local_vector.h" + +#ifdef __SSE2__ +#include <pmmintrin.h> +#endif + +RaycastOcclusionCull *RaycastOcclusionCull::raycast_singleton = nullptr; + +void RaycastOcclusionCull::RaycastHZBuffer::clear() { + HZBuffer::clear(); + + camera_rays.clear(); + camera_ray_masks.clear(); + packs_size = Size2i(); +} + +void RaycastOcclusionCull::RaycastHZBuffer::resize(const Size2i &p_size) { + if (p_size == Size2i()) { + clear(); + return; + } + + if (!sizes.is_empty() && p_size == sizes[0]) { + return; // Size didn't change + } + + HZBuffer::resize(p_size); + + packs_size = Size2i(Math::ceil(p_size.x / (float)TILE_SIZE), Math::ceil(p_size.y / (float)TILE_SIZE)); + int ray_packets_count = packs_size.x * packs_size.y; + camera_rays.resize(ray_packets_count); + camera_ray_masks.resize(ray_packets_count * TILE_SIZE * TILE_SIZE); +} + +void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool) { + CameraRayThreadData td; + td.camera_matrix = p_cam_projection; + td.camera_transform = p_cam_transform; + td.camera_orthogonal = p_cam_orthogonal; + td.thread_count = p_thread_work_pool.get_thread_count(); + + p_thread_work_pool.do_work(td.thread_count, this, &RaycastHZBuffer::_camera_rays_threaded, &td); +} + +void RaycastOcclusionCull::RaycastHZBuffer::_camera_rays_threaded(uint32_t p_thread, RaycastOcclusionCull::RaycastHZBuffer::CameraRayThreadData *p_data) { + uint32_t packs_total = camera_rays.size(); + uint32_t total_threads = p_data->thread_count; + uint32_t from = p_thread * packs_total / total_threads; + uint32_t to = (p_thread + 1 == total_threads) ? packs_total : ((p_thread + 1) * packs_total / total_threads); + _generate_camera_rays(p_data->camera_transform, p_data->camera_matrix, p_data->camera_orthogonal, from, to); +} + +void RaycastOcclusionCull::RaycastHZBuffer::_generate_camera_rays(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, int p_from, int p_to) { + Size2i buffer_size = sizes[0]; + + CameraMatrix inv_camera_matrix = p_cam_projection.inverse(); + float z_far = p_cam_projection.get_z_far() * 1.05f; + debug_tex_range = z_far; + + RayPacket *ray_packets = camera_rays.ptr(); + uint32_t *ray_masks = camera_ray_masks.ptr(); + + for (int i = p_from; i < p_to; i++) { + RayPacket &packet = ray_packets[i]; + int tile_x = (i % packs_size.x) * TILE_SIZE; + int tile_y = (i / packs_size.x) * TILE_SIZE; + + for (int j = 0; j < TILE_RAYS; j++) { + float x = tile_x + j % TILE_SIZE; + float y = tile_y + j / TILE_SIZE; + + ray_masks[i * TILE_RAYS + j] = ~0U; + + if (x >= buffer_size.x || y >= buffer_size.y) { + ray_masks[i * TILE_RAYS + j] = 0U; + } else { + float u = x / (buffer_size.x - 1); + float v = y / (buffer_size.y - 1); + u = u * 2.0f - 1.0f; + v = v * 2.0f - 1.0f; + + Plane pixel_proj = Plane(u, v, -1.0, 1.0); + Plane pixel_view = inv_camera_matrix.xform4(pixel_proj); + Vector3 pixel_world = p_cam_transform.xform(pixel_view.normal); + + Vector3 dir; + if (p_cam_orthogonal) { + dir = -p_cam_transform.basis.get_axis(2); + } else { + dir = (pixel_world - p_cam_transform.origin).normalized(); + } + + packet.ray.org_x[j] = pixel_world.x; + packet.ray.org_y[j] = pixel_world.y; + packet.ray.org_z[j] = pixel_world.z; + + packet.ray.dir_x[j] = dir.x; + packet.ray.dir_y[j] = dir.y; + packet.ray.dir_z[j] = dir.z; + + packet.ray.tnear[j] = 0.0f; + + packet.ray.time[j] = 0.0f; + + packet.ray.flags[j] = 0; + packet.ray.mask[j] = -1; + packet.hit.geomID[j] = RTC_INVALID_GEOMETRY_ID; + } + + packet.ray.tfar[j] = z_far; + } + } +} + +void RaycastOcclusionCull::RaycastHZBuffer::sort_rays() { + if (is_empty()) { + return; + } + + Size2i buffer_size = sizes[0]; + for (int i = 0; i < packs_size.y; i++) { + for (int j = 0; j < packs_size.x; j++) { + for (int tile_i = 0; tile_i < TILE_SIZE; tile_i++) { + for (int tile_j = 0; tile_j < TILE_SIZE; tile_j++) { + int x = j * TILE_SIZE + tile_j; + int y = i * TILE_SIZE + tile_i; + if (x >= buffer_size.x || y >= buffer_size.y) { + continue; + } + int k = tile_i * TILE_SIZE + tile_j; + int packet_index = i * packs_size.x + j; + mips[0][y * buffer_size.x + x] = camera_rays[packet_index].ray.tfar[k]; + } + } + } + } +} + +//////////////////////////////////////////////////////// + +bool RaycastOcclusionCull::is_occluder(RID p_rid) { + return occluder_owner.owns(p_rid); +} + +RID RaycastOcclusionCull::occluder_allocate() { + return occluder_owner.allocate_rid(); +} + +void RaycastOcclusionCull::occluder_initialize(RID p_occluder) { + Occluder *occluder = memnew(Occluder); + occluder_owner.initialize_rid(p_occluder, occluder); +} + +void RaycastOcclusionCull::occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) { + Occluder *occluder = occluder_owner.getornull(p_occluder); + ERR_FAIL_COND(!occluder); + + occluder->vertices = p_vertices; + occluder->indices = p_indices; + + for (Set<InstanceID>::Element *E = occluder->users.front(); E; E = E->next()) { + RID scenario_rid = E->get().scenario; + RID instance_rid = E->get().instance; + ERR_CONTINUE(!scenarios.has(scenario_rid)); + Scenario &scenario = scenarios[scenario_rid]; + ERR_CONTINUE(!scenario.instances.has(instance_rid)); + + if (!scenario.dirty_instances.has(instance_rid)) { + scenario.dirty_instances.insert(instance_rid); + scenario.dirty_instances_array.push_back(instance_rid); + } + } +} + +void RaycastOcclusionCull::free_occluder(RID p_occluder) { + Occluder *occluder = occluder_owner.getornull(p_occluder); + ERR_FAIL_COND(!occluder); + memdelete(occluder); + occluder_owner.free(p_occluder); +} + +//////////////////////////////////////////////////////// + +void RaycastOcclusionCull::add_scenario(RID p_scenario) { + if (scenarios.has(p_scenario)) { + scenarios[p_scenario].removed = false; + } else { + scenarios[p_scenario] = Scenario(); + } +} + +void RaycastOcclusionCull::remove_scenario(RID p_scenario) { + ERR_FAIL_COND(!scenarios.has(p_scenario)); + Scenario &scenario = scenarios[p_scenario]; + scenario.removed = true; +} + +void RaycastOcclusionCull::scenario_set_instance(RID p_scenario, RID p_instance, RID p_occluder, const Transform &p_xform, bool p_enabled) { + ERR_FAIL_COND(!scenarios.has(p_scenario)); + Scenario &scenario = scenarios[p_scenario]; + + if (!scenario.instances.has(p_instance)) { + scenario.instances[p_instance] = OccluderInstance(); + } + + OccluderInstance &instance = scenario.instances[p_instance]; + + if (instance.removed) { + instance.removed = false; + scenario.removed_instances.erase(p_instance); + } + + bool changed = false; + + if (instance.occluder != p_occluder) { + Occluder *old_occluder = occluder_owner.getornull(instance.occluder); + if (old_occluder) { + old_occluder->users.erase(InstanceID(p_scenario, p_instance)); + } + + instance.occluder = p_occluder; + + if (p_occluder.is_valid()) { + Occluder *occluder = occluder_owner.getornull(p_occluder); + ERR_FAIL_COND(!occluder); + occluder->users.insert(InstanceID(p_scenario, p_instance)); + } + changed = true; + } + + if (instance.xform != p_xform) { + scenario.instances[p_instance].xform = p_xform; + changed = true; + } + + if (instance.enabled != p_enabled) { + instance.enabled = p_enabled; + scenario.dirty = true; // The scenario needs a scene re-build, but the instance doesn't need update + } + + if (changed && !scenario.dirty_instances.has(p_instance)) { + scenario.dirty_instances.insert(p_instance); + scenario.dirty_instances_array.push_back(p_instance); + scenario.dirty = true; + } +} + +void RaycastOcclusionCull::scenario_remove_instance(RID p_scenario, RID p_instance) { + ERR_FAIL_COND(!scenarios.has(p_scenario)); + Scenario &scenario = scenarios[p_scenario]; + + if (scenario.instances.has(p_instance)) { + OccluderInstance &instance = scenario.instances[p_instance]; + + if (!instance.removed) { + Occluder *occluder = occluder_owner.getornull(instance.occluder); + if (occluder) { + occluder->users.erase(InstanceID(p_scenario, p_instance)); + } + + scenario.removed_instances.push_back(p_instance); + instance.removed = true; + } + } +} + +void RaycastOcclusionCull::Scenario::_update_dirty_instance_thread(int p_idx, RID *p_instances) { + _update_dirty_instance(p_idx, p_instances, nullptr); +} + +void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_instances, ThreadWorkPool *p_thread_pool) { + OccluderInstance *occ_inst = instances.getptr(p_instances[p_idx]); + + if (!occ_inst) { + return; + } + + Occluder *occ = raycast_singleton->occluder_owner.getornull(occ_inst->occluder); + + if (!occ) { + return; + } + + int vertices_size = occ->vertices.size(); + + // Embree requires the last element to be readable by a 16-byte SSE load instruction, so we add padding to be safe. + occ_inst->xformed_vertices.resize(vertices_size + 1); + + const Vector3 *read_ptr = occ->vertices.ptr(); + Vector3 *write_ptr = occ_inst->xformed_vertices.ptr(); + + if (p_thread_pool && vertices_size > 1024) { + TransformThreadData td; + td.xform = occ_inst->xform; + td.read = read_ptr; + td.write = write_ptr; + td.vertex_count = vertices_size; + td.thread_count = p_thread_pool->get_thread_count(); + p_thread_pool->do_work(td.thread_count, this, &Scenario::_transform_vertices_thread, &td); + } else { + _transform_vertices_range(read_ptr, write_ptr, occ_inst->xform, 0, vertices_size); + } + + occ_inst->indices.resize(occ->indices.size()); + copymem(occ_inst->indices.ptr(), occ->indices.ptr(), occ->indices.size() * sizeof(int32_t)); +} + +void RaycastOcclusionCull::Scenario::_transform_vertices_thread(uint32_t p_thread, TransformThreadData *p_data) { + uint32_t vertex_total = p_data->vertex_count; + uint32_t total_threads = p_data->thread_count; + uint32_t from = p_thread * vertex_total / total_threads; + uint32_t to = (p_thread + 1 == total_threads) ? vertex_total : ((p_thread + 1) * vertex_total / total_threads); + _transform_vertices_range(p_data->read, p_data->write, p_data->xform, from, to); +} + +void RaycastOcclusionCull::Scenario::_transform_vertices_range(const Vector3 *p_read, Vector3 *p_write, const Transform &p_xform, int p_from, int p_to) { + for (int i = p_from; i < p_to; i++) { + p_write[i] = p_xform.xform(p_read[i]); + } +} + +void RaycastOcclusionCull::Scenario::_commit_scene(void *p_ud) { + Scenario *scenario = (Scenario *)p_ud; + int commit_idx = 1 - (scenario->current_scene_idx); + rtcCommitScene(scenario->ebr_scene[commit_idx]); + scenario->commit_done = true; +} + +bool RaycastOcclusionCull::Scenario::update(ThreadWorkPool &p_thread_pool) { + ERR_FAIL_COND_V(singleton == nullptr, false); + + if (commit_thread == nullptr) { + commit_thread = memnew(Thread); + } + + if (commit_thread->is_started()) { + if (commit_done) { + commit_thread->wait_to_finish(); + current_scene_idx = 1 - current_scene_idx; + } else { + return false; + } + } + + if (removed) { + if (ebr_scene[0]) { + rtcReleaseScene(ebr_scene[0]); + } + if (ebr_scene[1]) { + rtcReleaseScene(ebr_scene[1]); + } + return true; + } + + if (!dirty && removed_instances.is_empty() && dirty_instances_array.is_empty()) { + return false; + } + + for (unsigned int i = 0; i < removed_instances.size(); i++) { + instances.erase(removed_instances[i]); + } + + if (dirty_instances_array.size() / p_thread_pool.get_thread_count() > 128) { + // Lots of instances, use per-instance threading + p_thread_pool.do_work(dirty_instances_array.size(), this, &Scenario::_update_dirty_instance_thread, dirty_instances_array.ptr()); + } else { + // Few instances, use threading on the vertex transforms + for (unsigned int i = 0; i < dirty_instances_array.size(); i++) { + _update_dirty_instance(i, dirty_instances_array.ptr(), &p_thread_pool); + } + } + + dirty_instances.clear(); + dirty_instances_array.clear(); + removed_instances.clear(); + + if (raycast_singleton->ebr_device == nullptr) { + raycast_singleton->_init_embree(); + } + + int next_scene_idx = 1 - current_scene_idx; + RTCScene &next_scene = ebr_scene[next_scene_idx]; + + if (next_scene) { + rtcReleaseScene(next_scene); + } + + next_scene = rtcNewScene(raycast_singleton->ebr_device); + rtcSetSceneBuildQuality(next_scene, RTCBuildQuality(raycast_singleton->build_quality)); + + const RID *inst_rid = nullptr; + while ((inst_rid = instances.next(inst_rid))) { + OccluderInstance *occ_inst = instances.getptr(*inst_rid); + Occluder *occ = raycast_singleton->occluder_owner.getornull(occ_inst->occluder); + + if (!occ || !occ_inst->enabled) { + continue; + } + + RTCGeometry geom = rtcNewGeometry(raycast_singleton->ebr_device, RTC_GEOMETRY_TYPE_TRIANGLE); + rtcSetSharedGeometryBuffer(geom, RTC_BUFFER_TYPE_VERTEX, 0, RTC_FORMAT_FLOAT3, occ_inst->xformed_vertices.ptr(), 0, sizeof(Vector3), occ_inst->xformed_vertices.size()); + rtcSetSharedGeometryBuffer(geom, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT3, occ_inst->indices.ptr(), 0, sizeof(uint32_t) * 3, occ_inst->indices.size() / 3); + rtcCommitGeometry(geom); + rtcAttachGeometry(next_scene, geom); + rtcReleaseGeometry(geom); + } + + dirty = false; + commit_done = false; + commit_thread->start(&Scenario::_commit_scene, this); + return false; +} + +void RaycastOcclusionCull::Scenario::_raycast(uint32_t p_idx, const RaycastThreadData *p_raycast_data) const { + RTCIntersectContext ctx; + rtcInitIntersectContext(&ctx); + ctx.flags = RTC_INTERSECT_CONTEXT_FLAG_COHERENT; + + rtcIntersect16((const int *)&p_raycast_data->masks[p_idx * TILE_RAYS], ebr_scene[current_scene_idx], &ctx, &p_raycast_data->rays[p_idx]); +} + +void RaycastOcclusionCull::Scenario::raycast(LocalVector<RayPacket> &r_rays, const LocalVector<uint32_t> p_valid_masks, ThreadWorkPool &p_thread_pool) const { + ERR_FAIL_COND(singleton == nullptr); + if (raycast_singleton->ebr_device == nullptr) { + return; // Embree is initialized on demand when there is some scenario with occluders in it. + } + + if (ebr_scene[current_scene_idx] == nullptr) { + return; + } + + RaycastThreadData td; + td.rays = r_rays.ptr(); + td.masks = p_valid_masks.ptr(); + + p_thread_pool.do_work(r_rays.size(), this, &Scenario::_raycast, &td); +} + +//////////////////////////////////////////////////////// + +void RaycastOcclusionCull::add_buffer(RID p_buffer) { + ERR_FAIL_COND(buffers.has(p_buffer)); + buffers[p_buffer] = RaycastHZBuffer(); +} + +void RaycastOcclusionCull::remove_buffer(RID p_buffer) { + ERR_FAIL_COND(!buffers.has(p_buffer)); + buffers.erase(p_buffer); +} + +void RaycastOcclusionCull::buffer_set_scenario(RID p_buffer, RID p_scenario) { + ERR_FAIL_COND(!buffers.has(p_buffer)); + ERR_FAIL_COND(p_scenario.is_valid() && !scenarios.has(p_scenario)); + buffers[p_buffer].scenario_rid = p_scenario; +} + +void RaycastOcclusionCull::buffer_set_size(RID p_buffer, const Vector2i &p_size) { + ERR_FAIL_COND(!buffers.has(p_buffer)); + buffers[p_buffer].resize(p_size); +} + +void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) { + if (!buffers.has(p_buffer)) { + return; + } + + RaycastHZBuffer &buffer = buffers[p_buffer]; + + if (buffer.is_empty() || !scenarios.has(buffer.scenario_rid)) { + return; + } + + Scenario &scenario = scenarios[buffer.scenario_rid]; + + bool removed = scenario.update(p_thread_pool); + + if (removed) { + scenarios.erase(buffer.scenario_rid); + return; + } + + buffer.update_camera_rays(p_cam_transform, p_cam_projection, p_cam_orthogonal, p_thread_pool); + + scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks, p_thread_pool); + buffer.sort_rays(); + buffer.update_mips(); +} + +RaycastOcclusionCull::HZBuffer *RaycastOcclusionCull::buffer_get_ptr(RID p_buffer) { + if (!buffers.has(p_buffer)) { + return nullptr; + } + return &buffers[p_buffer]; +} + +RID RaycastOcclusionCull::buffer_get_debug_texture(RID p_buffer) { + ERR_FAIL_COND_V(!buffers.has(p_buffer), RID()); + return buffers[p_buffer].get_debug_texture(); +} + +//////////////////////////////////////////////////////// + +void RaycastOcclusionCull::set_build_quality(RS::ViewportOcclusionCullingBuildQuality p_quality) { + if (build_quality == p_quality) { + return; + } + + build_quality = p_quality; + + const RID *scenario_rid = nullptr; + while ((scenario_rid = scenarios.next(scenario_rid))) { + scenarios[*scenario_rid].dirty = true; + } +} + +void RaycastOcclusionCull::_init_embree() { +#ifdef __SSE2__ + _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON); + _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON); +#endif + + String settings = vformat("threads=%d", MAX(1, OS::get_singleton()->get_processor_count() - 2)); + ebr_device = rtcNewDevice(settings.utf8().ptr()); +} + +RaycastOcclusionCull::RaycastOcclusionCull() { + raycast_singleton = this; + int default_quality = GLOBAL_GET("rendering/occlusion_culling/bvh_build_quality"); + build_quality = RS::ViewportOcclusionCullingBuildQuality(default_quality); +} + +RaycastOcclusionCull::~RaycastOcclusionCull() { + const RID *scenario_rid = nullptr; + while ((scenario_rid = scenarios.next(scenario_rid))) { + Scenario &scenario = scenarios[*scenario_rid]; + if (scenario.commit_thread) { + scenario.commit_thread->wait_to_finish(); + memdelete(scenario.commit_thread); + } + } + + if (ebr_device != nullptr) { +#ifdef __SSE2__ + _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_OFF); + _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_OFF); +#endif + rtcReleaseDevice(ebr_device); + } + + raycast_singleton = nullptr; +} |